Cogmind - Beta 16 *** ADVENTURER MODE // 2026.02.08 @ 13:59:37 Player: Kaisercar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (270) 1350 Value Destroyed (13841) 13841 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (10562) 10562 TOTAL SCORE: 37433 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 1434 Entered Garrisons 600 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1660 Met Warlord at Research 2000 Win 3000 Friendly Fire -237 Cogmind --------- Core Integrity 1394/1600 Matter 284/300 Energy 252/340 System Corruption 8% Temperature Cool (36) Movement Hovering (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor > --- PROPULSION (8) --- Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Heat Sink Advanced Cooling System Large Storage Unit Structural Scanner Advanced Targeting Computer Experimental Targeting Computer Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Enhanced Quantum Rifle > --- INVENTORY (15) --- Improved Antigrav System Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Advanced Cryofiber Web Medium Storage Unit Advanced Force Field Linear Accelerator Enhanced Hardcell Cannon Point Singularity Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Advanced Phase Shifter Advanced Shield Generator Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Hardcell Cannon > --- INVENTORY -------- Improved Antigrav System Improved Linear Gravjet Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Advanced Heat Sink Medium Storage Unit Hypervelocity Railgun Enhanced Hardcell Cannon Point Singularity Launcher Improved Plasma Cutter [Rating: 184] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aerolev Unit Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . Utility 9 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 224 | 7 8 1 . . 17 7 2 4 4 2 11 6 6 . 2 7 4 14 3 1 4 . 12 3 5 14 2 31 28 19 Power 41 | 1 1 . . . 1 1 1 . 2 . 4 1 1 . . 4 . 2 1 1 1 . 3 . 1 2 1 3 6 3 Engine 10 | 1 . . . . . . 1 . . . 3 1 . . . 1 . 1 . . . . . . . . . . 1 1 Core 16 | . 1 . . . 1 1 . . 2 . 1 . 1 . . 3 . 1 1 1 . . 1 . . 1 . . 1 . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 1 3 4 2 Propulsion 61 | 2 2 . . . 7 3 . . 1 . 5 1 3 . . . 1 4 . . 1 . 2 1 . 3 . 10 9 6 Treads 8 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . 1 3 . . 1 . 5 1 3 . . . 1 4 . . 1 . 2 1 . 3 . 10 9 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 67 | 1 4 1 . . 3 2 . 3 1 1 . 2 2 . 2 1 2 4 1 . 2 . 2 1 2 6 . 10 6 8 Device 36 | . 1 . . . 1 . . 3 1 1 . 1 1 . 1 . 1 2 1 . 1 . 1 1 1 2 . 9 1 6 Storage 7 | 1 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 8 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 3 . . 2 . Hackware 8 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 2 2 Protection 8 | . . . . . 1 1 . . . . . 1 . . 1 . 1 1 . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 3 1 . . . 6 1 1 1 . 1 2 2 . . . 2 1 4 1 . . . 5 1 2 3 1 8 7 2 Energy Gun 18 | 1 . . . . 3 . 1 1 . . . 1 . . . . . . . . . . 3 1 1 1 . 2 3 . Energy Cannon 8 | . . . . . 2 . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . 1 . . Ballistic Gun 7 | 2 . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . 1 Ballistic Cannon 10 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 3 3 . Launcher 5 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 3 . . . . . 2 2 1 . 1 . 2 . . . 4 . 1 . 1 4 1 2 2 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Lost 48 | . . . . . . 2 . . . 2 1 2 . . . 1 5 1 . 4 . . . . . 2 1 15 . 12 Power 9 | . . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . 4 Propulsion 14 | . . . . . . . . . . 1 1 1 . . . . 1 . . 3 . . . . . . . 3 . 4 Utility 14 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . 1 1 7 . 2 Weapon 11 | . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . 1 . 4 . 2 Highest Loss Streak 10 | . . . . . . 1 . . . 2 1 1 . . . 1 5 1 . 3 . . . . . 2 1 10 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 10 | 2 7 12 13 14 13 12 13 9 8 9 8 8 8 9 8 9 6 8 9 9 10 10 9 9 10 9 8 9 8 11 Power . | . 1 1 1 2 2 2 2 2 . . . . . . . . . . . 1 1 1 1 1 1 1 1 . . . Propulsion 1 | 1 2 3 2 3 2 1 1 1 . . . . . . . . 1 . 2 . 1 2 1 1 1 1 1 . 3 5 Utility 4 | . 1 6 5 5 5 4 5 3 5 6 4 4 4 5 4 4 3 4 4 4 5 5 4 4 4 3 3 3 . 2 Weapon 3 | . 1 2 3 4 3 4 4 3 3 3 3 4 4 4 4 3 1 3 3 3 2 2 2 3 4 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . . 1 . 6 . . 1 1 . 2 1 . . . . . 2 . . 1 . 3 1 . 1 1 2 6 7 Power 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 10 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 3 4 Utility 16 | . . . 1 . 1 . . . 1 . 2 . . . . . . 2 . . 1 . 3 1 . . . 2 . 2 Weapon 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 92 100 100 100 97 98 91 100 99 98 91 95 96 100 98 99 95 97 100 91 95 100 99 100 100 96 98 89 88 96 Engine 2 | . 5 . . . . . 8 9 . . 6 12 6 6 6 1 6 2 . 2 5 5 . . . . . . 1 . Core 5 | . 8 14 14 14 9 8 . . 14 14 1 . 3 6 6 11 4 7 10 8 1 . . 5 . . 5 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 5 9 5 9 9 5 8 11 11 Treads 5 | . 9 28 28 28 33 7 . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . 28 30 36 37 37 36 35 38 40 39 40 38 35 35 31 33 35 35 36 36 36 36 31 26 28 Device 11 | . 9 14 14 14 10 9 9 15 15 14 14 11 9 13 13 7 13 10 11 11 11 11 10 14 15 9 5 10 12 11 Storage 7 | . 14 14 14 14 9 11 18 11 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 2 4 Processor 7 | . . . . . 7 9 9 9 7 7 7 7 6 6 6 6 6 10 11 11 11 11 10 10 10 10 15 11 10 8 Hackware 2 | . . . . . . . . . . . . . 3 . . 5 1 . . . . . 4 5 5 5 5 4 10 19 Protection 3 | . . . . . 9 6 . . . . . 3 6 6 5 5 3 5 5 5 4 5 5 . . 4 4 3 . . Energy Gun 6 | . 8 14 14 14 10 9 6 11 7 2 . 3 . . . . . . . . . . 1 14 12 10 13 3 6 7 Energy Cannon 2 | . . . . . 7 4 1 5 6 3 7 4 6 6 6 6 3 4 5 . . . . . 1 . . . . . Ballistic Gun 3 | . 12 14 14 14 . . . . . 2 6 3 6 6 4 3 4 8 5 5 5 10 1 . . . . 1 1 2 Ballistic Cannon 1 | . 6 . . . . . . . . . . . . . . . . 1 . 4 5 2 6 . . . . 3 3 1 Peak Build Rating 184 | 6 12 13 14 14 33 36 38 40 49 53 55 55 69 69 75 83 76 95 93 89 92 97 115 116 120 127 127 144 172 184 Average Rating 76 | 4 9 12 13 14 29 34 32 38 46 50 48 50 59 69 69 75 71 90 88 79 85 93 111 115 118 114 122 136 158 173 On Entrance 67 | . 6 12 13 14 14 32 35 34 39 49 42 52 48 69 69 75 74 76 86 88 74 92 93 115 116 120 127 125 134 170 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 89 89 29 29 38 38 33 35 37 38 47 43 47 47 47 55 53 66 62 61 57 61 75 73 79 93 79 86 97 104 Greatest Support 106 | 20 40 40 40 40 88 88 33 33 42 42 41 41 54 54 55 55 55 60 60 61 61 74 75 75 75 77 77 99 106 104 Greatest Overweight (x) 3 | 3 2 2 . . . 1 . 1 . . 1 1 . . . . 1 1 1 1 . . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 11 | 7 12 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 15 Most Carried 15 | 4 10 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Carried 10 | 2 7 13 14 15 14 13 14 10 9 9 9 9 9 10 9 9 7 9 9 9 9 10 9 9 9 9 9 9 10 14 Final Capacity 25 | 8 25 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 15 Final Carried 15 | 4 10 14 15 15 15 13 15 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 5 15 15 Class Distribution -------------------- 49% | Mutant 10% | Hacker-Sprinter 7% | Commander-Mutant 5% | Hacker-Gunner 4% | Scavenger-Gunner 3% | Wizard-Gunner 3% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scientist-Gunner | -5/Factory Scientist-Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Gunner | -2/Research Wizard-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 7839 | 260 213 40 . 3 210 140 . 337 10 235 296 378 158 . 205 650 138 138 343 228 . 207 166 280 151 400 211 670 718 1054 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11401 | . 270 31 . . 315 592 208 419 45 436 412 442 104 . 498 1848 126 236 199 341 . 164 424 126 770 629 359 900 702 805 Parts 526 | . 14 1 . . 8 31 10 16 5 19 31 27 4 . 21 76 5 8 16 12 . 15 20 5 38 29 12 56 11 36 Haulers Intercepted 13 | . . . . . 1 . 1 . . . 1 1 1 . . . . . . . . . 2 . 1 . . 1 3 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . . . . . . . . . . . 9 23 . 24 . 6 32 . 11 . . . Prevented 13 | . . . . . . . . . . . . . . . . . . . 1 4 . . . . 8 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 214 | . 4 2 . . 4 16 1 9 . 12 4 7 . . 4 29 2 3 8 8 . 8 9 . 16 11 6 12 6 33 Melee 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Guns 83 | . 1 2 . . 1 4 . 5 . 2 . 4 . . 2 8 . 1 3 3 . 5 3 . 7 6 2 6 2 16 Cannons 53 | . 3 . . . 2 3 1 2 . . 4 2 . . 2 10 . 2 . 3 . . 3 . . 2 3 5 4 2 AOE 64 | . . . . . . 6 . 1 . 10 . 1 . . . 8 1 . 5 2 . 3 3 . 8 1 . . . 15 Classes Destroyed 19 | . 4 1 . . 2 1 1 2 1 . 1 . . . 1 1 . . . . . . . 2 . 1 . . . 1 Worker 5 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 2 . . Builder 5 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 . . Tunneler 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 13 | . . . . . 1 . 1 . . . 1 1 1 . . . . . . . . . 2 . 1 . . 1 3 1 Recycler 6 | . 1 . . . . . 1 . . . 1 . . . 1 2 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 9 | . . . . . . . 1 . . . 2 3 . . . . . . . . . . . . . . . 3 . . Watcher 15 | . 2 . . . 1 . . . 1 . 1 . 1 . 2 . 1 1 . . . . 1 . . . . 1 . 3 Swarmer 70 | . . 2 . . . 7 . 1 . 8 . . . . . 3 . . 7 4 . 8 5 . 9 1 . 3 . 12 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 74 | . 4 . . . 2 5 1 5 . 2 1 3 . . . 15 . 2 . 2 . . 4 . 4 2 4 2 4 12 Brawler 6 | . . . . . . . . 1 . 1 . . . . . 3 . . . . . . . . . . . . . 1 Duelist 7 | . . . . . . . . 1 . 1 . 1 . . . 2 . . . . . . . . . 1 . . . 1 Sentry 22 | . . . . . 2 2 . 1 . . 1 3 . . 4 2 . 1 1 1 . . . . 1 . . 2 1 . Hunter 10 | . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . 2 2 2 . . . Programmer 19 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 4 . 5 1 6 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 2 . . 1 7 3 3 1 6 2 3 1 . 2 9 3 2 5 4 . 4 7 1 7 3 4 5 4 7 Combat Bots Only 7 | . 3 2 . . 1 7 1 3 . 6 1 3 . . 1 7 2 1 5 4 . 4 7 . 7 3 4 4 4 7 Max Kills in Single Turn 5 | . 1 1 . . 1 3 2 1 1 3 1 2 1 . 1 2 1 1 2 2 . 2 2 1 5 1 1 3 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Exploded 5 | . . . . . . 3 . 1 . 3 . 1 . . . 2 1 . 2 2 . 2 2 . 5 1 . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1423 | . 53 5 . 3 11 125 6 45 . 120 29 160 18 . 54 78 44 11 47 42 . 27 25 . 64 104 28 94 29 201 Missed 594 | . 14 . . . 1 48 5 11 . 58 10 90 7 . 36 37 15 6 15 17 . 13 6 . 24 33 11 29 12 96 Hits 829 | . 39 5 . 3 10 77 1 34 . 62 19 70 11 . 18 41 29 5 32 25 . 14 19 . 40 71 17 65 17 105 Melee 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Projectile 825 | . 39 5 . 3 10 77 1 33 . 62 19 70 11 . 18 41 29 5 32 25 . 14 19 . 40 71 17 65 17 102 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Critical Strikes 37 | . . . . . . 5 . . . . . . . . . 2 6 . 1 1 . . . . 3 4 2 4 1 8 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Damage Taken 10676 | . 370 31 . 24 135 773 15 340 . 348 91 435 51 . 99 471 625 104 396 408 . 162 218 . 306 905 253 1920 382 1814 Core 1444 | . 78 6 . . 14 108 . 55 . 40 15 94 3 . 21 34 134 . 20 49 . 22 13 . 44 84 17 353 34 206 Absorbed by Shields 1773 | . . . . . . 49 . 33 . 83 32 67 14 . 8 200 34 43 77 . . 29 85 . 319 265 . 18 . 417 Redirected to Shielding 220 | . . . . . . 6 . . . . . 13 13 . 18 150 . . . . . 12 8 . . . . . . . Ignored by Resistances 3363 | . 115 10 . 8 38 242 4 110 . 145 39 170 23 . 37 190 180 40 135 112 . 56 85 . 175 334 76 340 105 594 Regen/Repaired (Parts) 831 | . . . . . . . 119 . . . 71 172 . . 115 . . . . . . . 139 . . 115 . 47 53 . Core Remaining (%) 82 | 100 . . . 66 . . . 67 . . . 78 . . . . 77 . . . . 90 . . . . 86 72 97 87 Volleys Fired 638 | . 25 2 . 3 18 41 12 28 10 19 22 34 9 . 14 75 16 9 14 22 . 10 16 6 26 36 10 64 28 69 Largest 3 | . 2 2 . 2 2 2 1 2 2 2 2 2 2 . 2 2 2 3 2 2 . 2 2 3 3 3 3 3 3 3 Hottest 250 | . 80 70 . 70 131 131 69 144 144 144 115 125 115 . 115 250 155 155 108 108 . 68 98 142 142 136 212 189 188 188 Shots Fired 1151 | . 50 4 . 6 31 54 12 50 14 25 39 52 18 . 26 121 23 24 19 36 . 18 29 18 60 86 22 94 81 139 Gun 686 | . 30 4 . 6 17 28 4 42 4 7 17 21 9 . 14 48 7 11 10 21 . 16 4 18 51 65 16 34 61 121 Cannon 388 | . 20 . . . 14 18 6 6 10 7 20 25 9 . 12 62 13 13 5 14 . . 24 . 7 15 6 53 20 9 Launcher 69 | . . . . . . 8 2 2 . 11 2 6 . . . 11 3 . 4 1 . 2 1 . 2 6 . 2 . 6 Special 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 Kinetic 427 | . 41 2 . 3 . . . . . 3 17 18 9 . 14 48 7 15 10 32 . 16 24 . . 7 6 63 37 55 Thermal 604 | . 9 2 . 3 31 46 10 48 14 11 20 25 9 . 12 62 7 . . . . . 4 18 51 65 16 19 44 78 Explosive 42 | . . . . . . . . . . . . 6 . . . 11 3 . 4 1 . 2 1 . 2 6 . . . 6 Electromagnetic 73 | . . . . . . 8 2 2 . 11 2 3 . . . . 6 9 5 3 . . . . 7 8 . 7 . . Robot Hit Streak 36 | . 12 10 . 16 25 13 4 23 7 7 10 31 15 . 19 30 11 12 13 15 . 24 10 11 15 12 10 33 19 36 Robot Miss Streak 3 | . 1 . . . 1 2 1 2 3 1 1 1 3 . 1 3 1 1 1 1 . 2 3 . 2 1 2 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . 1 Secondary Targets 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Shots Hit Robots 851 | . 38 2 . 6 25 37 8 37 6 11 27 45 15 . 22 94 17 17 12 33 . 9 25 9 45 62 15 52 70 112 Core Hits 512 | . 13 2 . 2 8 23 6 13 3 16 12 25 3 . 13 85 12 9 15 14 . 7 15 5 26 40 11 38 24 72 Critical Kills 10 | . 1 . . . . . . . . 1 . . 1 . . 4 . . . . . . . . . . . . . 3 Critical Parts Destroyed 17 | . 2 . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . . 1 . 10 Critical Strikes 63 | . 3 . . 2 2 1 . 1 . 1 . . 1 . . 4 . 2 . 1 . 2 5 2 1 10 5 2 2 16 Burn 18 | . . . . 2 2 . . 1 . . . . . . . . . . . . . . . 2 1 8 2 . . . Meltdown 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Destroy 26 | . 3 . . . . . . . . 1 . . 1 . . 1 . 1 . . . 2 . . . . . 1 . 16 Blast 14 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 . . 2 3 1 2 . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 120 | . . . . . . 27 4 1 . 31 . 5 . . 17 . . 3 3 . . . 15 . . . 1 13 . . Impact 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Slashing 88 | . . . . . . 27 4 1 . 31 . 5 . . 17 . . 3 . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 . . Sneak Attacks 6 | . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32351 | . 511 24 . 59 502 1206 326 861 143 719 709 1493 367 . 638 4511 622 501 628 1051 . 439 1447 222 1703 2534 708 2160 2316 5951 Guns 12908 | . 207 24 . 59 205 277 58 646 18 136 182 452 190 . 220 1077 170 157 206 446 . 221 70 222 970 1187 331 1047 1604 2526 Cannons 8614 | . 304 . . . 294 166 68 75 125 100 434 581 177 . 274 1436 286 344 53 470 . . 682 . 200 667 377 517 712 272 Explosions 9673 | . . . . . . 484 200 140 . 483 93 460 . . . 1998 166 . 369 135 . 218 343 . 533 680 . 276 . 3095 Melee 1090 | . . . . . . 274 . . . . . . . . 144 . . . . . . . 352 . . . . 320 . . Ramming 66 | . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . 58 Kinetic 8274 | . 426 . . 22 . . . . . 81 182 395 190 . 220 1077 170 258 206 806 . 221 682 . . 398 377 901 1059 603 Thermal 12893 | . 85 24 . 37 499 443 126 768 143 192 434 581 177 . 274 1893 180 . . . . . 302 222 970 1187 331 573 1257 2195 Explosive 7308 | . . . . . . . . . . . . 460 . . . 1541 166 . 369 135 . 218 111 . 533 680 . . . 3095 Electromagnetic 2720 | . . . . . . 484 200 93 . 446 93 57 . . . . 106 243 53 110 . . . . 200 269 . 366 . . Impact 352 | . . . . . . . . . . . . . . . . . . . . . . . 352 . . . . . . . Slashing 418 | . . . . . . 274 . . . . . . . . 144 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 . . Highest Corruption 14 | . . . . . 4 6 6 6 . 1 5 5 . 4 4 4 4 1 1 1 1 1 . . . 1 1 14 2 8 Average Corruption 3 | . . . . . 4 5 6 6 . 1 4 5 . 4 4 4 4 1 1 1 1 1 . . . 1 1 8 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . 3 13 7 12 . . 10 19 . . 13 14 2 . 1 3 3 2 . . . 1 5 12 5 12 Message Errors 37 | . . . . . . 3 4 3 . . . 7 . . 3 6 1 . . 2 . 2 . . . . 1 . 2 3 Matter Fused 32 | . . . . . . 3 2 2 . . 3 4 . . 4 3 . . . 1 2 . . . . 1 3 1 . 3 Heat Flow Errors 16 | . . . . . 1 4 . 1 . . 1 3 . . 2 1 . . . . . . . . . . . 2 . 1 Energy Discharges 17 | . . . . . 2 . . 2 . . . 2 . . 2 2 . . . . . . . . . . 1 4 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . 1 1 2 . . 1 2 . . 2 . . . . . 1 . . . . . . 3 . 1 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Misfires 7 | . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1014 | . . . . . . 17 . . . . . . . . . 48 . . . 27 . 35 173 . 30 38 9 245 1 391 Projectiles 92 | . . . . . . . . . . . . . . . . 17 . . . 27 . . . . . 38 9 . 1 . Explosions 504 | . . . . . . 17 . . . . . . . . . 31 . . . . . 35 . . 30 . . . . 391 Melee 418 | . . . . . . . . . . . . . . . . . . . . . . . 173 . . . . 245 . . Knockbacks 24 | . 10 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 2 1 2 4 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . 9 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 2 1 2 4 2 Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . . . 30 . . . 50 . . . . . 8 . . 60 . . . . . . . . . . 58 Shots 8 | . . . . . . 2 . . . 2 . . . . . 2 . . 2 . . . . . . . . . . . Rammed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 45 6 . 12 266 329 3 288 62 36 74 204 27 . 203 348 163 6 4 . . . . . 10 14 168 126 14 321 Average Temperature 61 | . 12 4 . 6 41 127 1 113 20 17 12 39 12 . 51 75 81 4 4 . . . . . 6 6 66 32 6 56 Received Heat Transfer 2167 | . 231 . . 18 54 339 9 183 . 128 6 122 17 . 34 222 71 10 18 90 . 21 42 . 88 110 139 134 63 18 Effects 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . Parts Fried 14 | . . . . . . 2 . . . 2 . . . . . 1 1 2 . 2 . . 2 . 1 1 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robots Melted 8 | . . . . . 1 . . 1 . . . . . . . 3 . . . . . . . 1 . 1 1 . . . Combat Hostiles 7 | . . . . . 1 . . 1 . . . . . . . 3 . . . . . . . . . 1 1 . . . Parts Melted 55 | . . . . . 4 2 1 1 1 . . 1 2 . 4 15 . . . . . . 1 2 6 5 2 . 1 7 Heat Transferred 24658 | . 259 74 . 259 1110 962 222 1593 222 259 811 1150 350 . 550 5894 350 . . . . . 300 624 1946 2395 798 729 1517 2284 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 2 | . . . . . . 2 1 2 1 2 1 . . . . 2 1 . . . . . 1 . . . . . . 1 Low Security (%) 77 | 100 100 100 . 100 100 52 65 18 91 6 21 100 100 100 100 19 . 100 . . . . 89 . . . . 100 100 83 Level 1 15 | . . . . . . 32 34 35 8 65 78 . . . . 37 100 . . . . . 10 . . . . . . 16 Level 2 6 | . . . . . . 14 . 45 . 28 . . . . . 43 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 673 | . 80 89 . 53 53 562 241 543 261 545 289 186 60 2 39 673 276 105 . . . . 230 . . . . 151 93 291 Initial 248 | . . . . . . . 235 110 247 5 243 25 60 2 . . 248 105 . . . . 123 . . . . . 13 6 Average 107 | . 21 9 . 11 8 209 181 338 53 348 209 48 21 1 10 348 244 27 . . . . 113 . . . . 34 42 104 Influence Increases 9106 | . 130 89 . 53 248 582 99 433 88 550 224 536 57 . 212 1420 118 153 200 329 . 314 367 5 565 295 140 603 292 1004 Destroy 0b10 Robot/C 5120 | . 80 60 . 40 160 320 20 180 . 240 80 220 20 . 80 920 80 60 160 280 . 260 180 . 320 220 120 240 120 660 Destroy 0b10 Robot/NC 305 | . 20 . . . 15 . 15 . 10 . 25 20 10 . 25 55 5 5 . . . . 15 5 5 . . 40 15 20 Destroy Leader 774 | . 24 10 . 10 54 10 2 10 2 10 34 82 14 . 44 102 . 22 10 20 . 30 26 . 30 . 20 64 36 108 Allied During Kill 254 | . . 4 . 3 10 . . . . . . 41 13 . 2 147 7 4 . 14 . 9 . . . . . . . . Successful Hack 315 | . 6 . . . 7 . 4 . 52 . 24 1 . . 14 15 . 28 . . . . 53 . . . . 62 49 . Disable Machine 216 | . . . . . . 9 9 9 9 27 27 18 . . . 45 . 18 . . . . 18 . . . . 18 9 . Anti-Garrison Action 450 | . . . . . . 150 . 150 . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 577 | . . . . . 2 33 4 9 . 78 4 49 . . 17 91 26 16 . . . . 60 . . . . 74 3 111 Partial Spotted 255 | . . . . . . . 15 . 15 30 30 60 . . 30 45 . . . . . . 15 . . . . . . 15 Lose Combat Pursuer 840 | . . 15 . . . 60 30 75 . 15 . 45 . . . . . . 30 15 . 15 . . 210 75 . 105 60 90 Influence Decreases 8917 | . 130 60 29 53 248 20 467 84 621 25 692 448 204 8 212 910 412 369 130 352 47 90 421 175 270 475 255 575 307 828 Entered New Map 2226 | . . . 29 . . . 327 84 296 5 292 42 95 6 . . 262 111 . 20 47 . 101 77 . 295 115 . 15 7 Time Decay 4580 | . 130 60 . 53 214 . 140 . 165 . 240 248 109 2 176 390 80 234 130 240 . 90 310 98 270 160 130 329 292 290 Lost Part 444 | . . . . . . 20 . . . 20 10 20 . . . 10 50 . . 40 . . . . . 20 10 150 . 94 Lost Ally 266 | . . . . . 34 . . . 10 . . 20 . . 36 60 20 24 . 52 . . 10 . . . . . . . Purge Threat 1401 | . . . . . . . . . 150 . 150 118 . . . 450 . . . . . . . . . . . 96 . 437 Squads Dispatched 35 | . . . . . 2 . 2 . 1 . 3 3 1 . 1 3 . 3 . 1 . . 3 . . . . 4 2 6 Investigation 6 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 1 Extermination 9 | . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . 2 . 2 Reinforcement 16 | . . . . . 1 . 2 . . . 1 3 1 . . 3 . . . . . . 2 . . . . 2 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 21 | . 1 . . . 3 . 2 . . . . . . . 1 2 . . . . . . . . . 2 . 1 8 1 Communications Jammed 27 | . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . Distress Signals 27 | . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . Times Spotted 421 | . 14 3 . 2 11 19 11 14 6 14 7 17 3 4 6 45 4 9 17 14 . 14 13 . 28 46 6 24 23 47 Peak Tracking Total 16 | . 7 3 . 2 2 5 16 5 1 7 1 7 2 4 1 6 4 5 7 8 . 8 5 . 5 11 5 11 10 6 Tactical Retreats 35 | . . 1 . . . 1 1 3 . 1 . 2 . . . . . . 1 1 . 1 . . 9 3 . 5 2 4 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 34 | . 1 . . . 1 8 . 6 . 8 . 1 3 . 1 2 . 3 . . . . . . . . . . . . Indirectly 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 37 | . . . . . . 4 1 4 1 6 3 2 . . . 8 . 2 . . . . 2 . . . 1 2 1 . Max in Single Turn 2 | . . . . . . 1 1 1 1 1 2 2 . . . 1 . 1 . . . . 2 . . . 1 1 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 Garrison Relay 9 | . . . . . . 3 . 3 . 3 . . . . . . . . . . . . . . . . . . . . Energy Cycler 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 116 | . 2 . 2 . 7 2 2 1 10 2 7 6 . . 6 7 . 8 . 2 9 . 9 . . 10 . 12 5 7 Terminals 59 | . 2 . . . 6 2 . 1 7 2 4 5 . . 2 7 . 4 . . . . 3 . . . . 6 2 6 Fabricators 5 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 1 . Repair Stations 14 | . . . . . . . 1 . . . 2 1 . . 3 . . 1 . . . . 3 . . . . 2 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 6 | . . . . . . . . . . . 1 . . . 1 . . 2 . . . . 1 . . . . 1 . . Garrison Access 8 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 2 . . . . 1 1 1 Total Hacks 306 | . 5 . 24 . 16 3 9 1 19 2 13 16 . . 14 13 . 18 . 8 48 . 20 . . 21 . 25 11 20 Successful 213 | . 2 . 24 . 6 . 8 . 10 1 6 9 . . 8 10 . 13 . 8 48 . 13 . . 21 . 9 7 10 Failed 93 | . 3 . . . 10 3 1 1 9 1 7 7 . . 6 3 . 5 . . . . 7 . . . . 16 4 10 Catastrophic 14 | . . . . . 2 1 . 1 2 . 1 . . . 2 . . 1 . . . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 5 . 1 . 9 . . . 7 . 3 3 . . 1 7 . 5 . . . . 2 . . . 1 9 3 12 Terminals 123 | . 5 . . . 15 3 . 1 14 2 7 9 . . 2 13 . 8 . . . . 6 . . . . 15 5 18 Fabricators 9 | . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . . 1 2 . Repair Stations 43 | . . . . . . . 8 . . . 5 7 . . 9 . . 1 . . . . 7 . . . . 3 3 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 17 | . . . . . . . . . . . 1 . . . 3 . . 7 . . . . 4 . . . . 2 . . Garrison Access 11 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 3 . . . . 2 1 2 Terminal Hacks 138 | . 1 . 24 . 2 . . . 5 1 2 3 . . . 7 . 2 . 8 48 . 2 . . 21 . 3 2 7 Record 86 | . . . 23 . . . . . . . . . . . . . . . . 7 36 . . . . 20 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . . . . . . . . . . . 1 . . . 3 . . . 1 . . . . . 1 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . . . . . . . 1 . 1 1 . . . 3 . . . . . . . . . . . 1 . 4 Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . 1 1 . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . Repair Station Hacks 32 | . . . . . . . 7 . . . 3 6 . . 7 . . . . . . . 5 . . . . 2 2 . Scan Component 18 | . . . . . . . 4 . . . 2 3 . . 4 . . . . . . . 3 . . . . 1 1 . Repair 14 | . . . . . . . 3 . . . 1 3 . . 3 . . . . . . . 2 . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . . 1 . . 7 . . . . 3 . . . . 1 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Retrieve Study 8 | . . . . . . . . . . . . . . . 1 . . 5 . . . . 1 . . . . 1 . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 2 . . . . . 1 1 Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 Unauthorized Hacks 18 | . 1 . . . 3 . . . 2 . 1 . . . . 3 . 2 . . . . 1 . . . . 2 1 2 Terminals 18 | . 1 . . . 3 . . . 2 . 1 . . . . 3 . 2 . . . . 1 . . . . 2 1 2 Assimilate 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 Botnet 14 | . 1 . . . 3 . . . 1 . 1 . . . . 3 . 2 . . . . . . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . . . . 2 1 . Used 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Hacking Detections 82 | . 2 . . . 6 2 2 1 8 2 6 4 . . 6 5 . 8 . . . . 6 . . . . 12 5 7 Full Trace Events 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . . . Parts Built 7 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . 1 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 274 | . . . . . . . . . 58 . . . . . . . . 106 . . . . . . . . . 64 46 . Total Part Build Rating 52 | . . . . . . . . . 14 . . . . . . . . 12 . . . . . . . . . 8 18 . Part Studies Acquired 8 | . . . . . . . . . . . . . . . 1 . . 5 . . . . 1 . . . . 1 . . Parts Repaired 14 | . . . . . . . 3 . . . 1 3 . . 3 . . . . . . . 2 . . . . 1 1 . Time 702 | . . . . . . . 180 . . . 60 164 . . 169 . . . . . . . 80 . . . . 18 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 36 | . . . . . . 12 . 12 . 12 . . . . . . . . . . . . . . . . . . . . Machine Destruction 36 | . . . . . . 12 . 12 . 12 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . 8 . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 31 | . . 3 . . . . . . 1 . . 10 . . . 10 . . . 5 . . 1 . . . . . . 1 Largest Group 10 | . . 3 3 3 3 . . . 1 . . 10 9 2 2 9 5 2 . 3 1 1 1 . . . . . . 1 Highest-Rated Group 383 | . . 40 40 40 40 . . . 26 . . 173 157 32 32 383 146 52 . 79 49 49 45 . . . . . . 45 Highest-Rated Ally 159 | . . 16 16 16 16 . . . 26 . . 29 29 16 16 159 39 34 . 49 49 49 45 . . . . . . 45 Initial Warlord ECA Mod 16 | . . . . . . . 5 5 9 9 16 16 15 15 15 15 15 14 14 14 14 13 13 13 13 13 12 12 11 10 Total Orders 8 | . . . . . . . . . . . . 2 2 . 2 . . . . . . . 2 . . . . . . . STAY 4 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . . . . . . . FOLLOW 4 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . . . . . . . Ally Attacks 257 | . . 2 . 14 47 . . . . . . 35 13 2 12 84 23 . . 19 . 6 . . . . . . . . Total Damage 5587 | . . 16 . 172 487 . . . . . . 490 149 17 135 2956 361 . . 658 . 146 . . . . . . . . Kills 50 | . . 1 . 2 5 . . . . . . 4 1 . 1 21 4 . . 6 . 5 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 3510 | . . . . . . . . . . . . 61 . . . . . . 237 496 144 152 2 265 593 26 18 366 679 471 Sensors 1933 | . . . . . . . . . . . . . . . . . . . 237 496 144 152 2 265 593 26 18 . . . Terrain 347 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 272 . Structural 355 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355 Seismic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Analysis 606 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 490 116 Jamming 333 | . . . . . . . . . . . . 61 . . . . . . . . . . . . . . . 272 . . ECM 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Robot Analysis Total 5 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . . . . . . . . . 2 2 . 1 . 2 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 14888 | 73 516 734 435 263 1034 589 288 435 411 455 481 693 284 37 607 809 162 653 278 496 144 186 625 267 596 666 494 781 679 717 Spaces Moved 18961 | 44 249 440 270 160 612 448 134 593 732 598 837 568 590 104 829 1192 176 802 644 808 233 408 1005 705 899 1053 443 1118 1182 1085 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1616 | . 90 440 270 160 612 44 . . . . . . . . . . . . . . . . . . . . . . . . Legs 186 | 27 159 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17142 | . . . . . . 404 134 593 732 598 837 568 590 104 829 1192 176 802 644 808 233 408 1005 705 899 1053 443 1118 1182 1085 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 120 160 160 160 145 40 40 40 38 38 36 36 35 35 35 35 35 30 30 30 36 22 31 31 31 31 33 29 35 32 Average Speed 49 | 123 163 160 160 160 146 67 40 40 38 38 38 42 35 35 35 35 36 63 32 33 38 35 32 31 41 37 37 37 40 36 Slowest Speed 320 | 200 320 320 160 160 160 145 40 100 38 40 102 98 36 35 35 35 98 100 100 100 42 36 33 33 85 88 88 96 128 113 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 11 . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 51 | 4 40 95 62 61 49 60 22 61 22 84 23 69 13 83 25 91 55 21 70 73 62 56 22 81 70 91 64 28 28 26 Regions Visited 30 Branch Regions 14 Pre-discovered Areas 12 | . . 1 1 . . . . . . . . 1 . . . . . . 1 3 3 . . 1 1 . . . . . Known Exits Taken 11 | . 1 . 1 1 1 . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . 1 1 . . Unknown Exits Taken 14 | 1 . 1 . . . . . . . . . 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 18 | . . 2 . . . . . . . . . . . . . . . . 3 2 . 2 . 1 3 . 5 . . . Spaces Dug 117 | . . . . . 1 3 4 4 . 15 . 14 . . 15 . . 3 2 . . . 12 . 11 . . 32 . 1 Terrain Destroyed 466 | . . . . . 2 3 4 4 . 28 3 46 . . 16 74 35 8 45 13 . 21 30 3 32 17 2 41 3 36 Melee 65 | . . . . . . 3 4 . . 15 . 5 . . 15 . . 3 2 . . . 12 . . . . 6 . . Projectile 91 | . . . . . 2 . . . . 1 3 5 . . 1 3 2 5 2 4 . 5 11 3 4 . 2 32 3 3 AOE 308 | . . . . . . . . 4 . 12 . 36 . . . 71 33 . 41 9 . 16 7 . 28 17 . 3 . 31 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 23125 | 61 310 465 274 162 722 638 351 733 851 749 963 950 644 103 1088 1462 248 924 686 995 288 427 1249 737 1065 1250 748 1369 1336 1277 Wait 2330 | . 17 15 . . 36 7 186 26 96 21 71 308 31 . 216 108 43 54 18 135 40 6 166 13 124 119 275 90 45 64 Move 18931 | 43 248 439 269 159 611 447 134 592 731 597 836 567 590 103 828 1191 175 801 643 807 232 407 1004 704 898 1052 442 1116 1181 1084 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | 10 7 5 3 . 11 4 1 3 4 1 2 4 3 . 1 9 3 7 1 2 3 . 9 5 1 1 6 12 17 6 Fast Attach 122 | . 1 . . . 9 . 4 1 . 2 10 6 3 . 4 2 3 14 . 1 5 . 6 . 2 10 2 16 11 10 Attach 70 | 6 1 . . . 2 9 3 2 2 . 1 2 1 . . 7 5 2 1 2 1 . 2 . . 2 3 8 2 6 Detach 29 | . . . . . 2 3 4 1 . . 3 1 . . . . 1 6 . . 1 . 1 . . 4 . 1 1 . Swap 231 | 2 9 2 . . 10 11 1 9 4 9 7 15 3 . 7 14 1 10 5 3 . 4 15 4 10 11 3 20 19 23 Drop 223 | . 2 2 2 . 22 4 2 5 4 3 11 5 4 . 1 13 1 18 1 2 6 . 15 5 4 15 6 28 32 10 Fire 638 | . 25 2 . 3 18 41 12 28 10 19 22 34 9 . 14 75 16 9 14 22 . 10 16 6 26 36 10 64 28 69 Melee 120 | . . . . . . 27 4 1 . 31 . 5 . . 17 . . 3 3 . . . 15 . . . 1 13 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 236 | . . . . . . 84 . 65 . 66 . . . . . 20 . . . . . . . . . . . 1 . . Rewire 49 | . . . . . . . . . . . . 3 . . . 23 . . . 21 . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Sto x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 374 | -10/Materials | Identified exit to Mines 590 | -10/Materials | Entered Mines 591 | -10/Mines | Learned location of Storage (-7) 661 | -10/Mines | Met a Derelict bent on vengeance 752 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 755 | -10/Mines | Found Scrap Suit 863 | -10/Mines | Discovered new exit (range 6) 890 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 936 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1116 | -10/Mines | Discovered new exit (range 7) 1305 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1307 | -10/Mines | Discovered new exit (range 5) 1324 | -10/Mines | Entered Exiles 1324 | -10/Exiles | Accompanied by 3 allies 1325 | -10/Exiles | Identified exit to Mines 1365 | -10/Exiles | Met 8R-AWN 1391 | -10/Exiles | Met EX-HEX 1463 | -10/Exiles | Met EX-DEC 1473 | -10/Exiles | Learned location of Zion (-7) 1516 | -10/Exiles | Met EX-BIN 1538 | -10/Exiles | Aligned with FarCom system 1540 | -10/Exiles | Given EX-Vault access code 1580 | -10/Exiles | Opened EX-Vault 1608 | -10/Exiles | Found Firepult 1644 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1759 | -10/Exiles | Left Exiles lab with Firepult 1759 | -10/Exiles | Entered Mines 1759 | -9/Mines | Accompanied by 3 allies 1877 | -9/Mines | Identified exit to Materials 2022 | -9/Mines | Entered Materials 2022 | -8/Materials | Accompanied by 3 allies 2022 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2124 | -8/Materials | Met 7R-MNS 2708 | -8/Materials | Discovered new exit (range 17) 2767 | -8/Materials | Identified exit to Garrison 3056 | -8/Materials | Entered Garrison 3106 | -8/Garrison | Triggered checkpoint 3192 | -8/Garrison | Garrison Relay disabled 3320 | -8/Garrison | Triggered checkpoint 3342 | -8/Garrison | Triggered checkpoint 3453 | -8/Garrison | Discovered new exit (range 13) 3586 | -8/Garrison | Destroyed 7 combat bots 3619 | -8/Garrison | Garrison Relay disabled 3623 | -8/Garrison | Garrison Relay disabled 3630 | -8/Garrison | Triggered checkpoint 3645 | -8/Garrison | Entered Materials 3723 | -8/Materials | Repaired Aerolev Unit 3769 | -8/Materials | Repaired Gravmag System 3846 | -8/Materials | Repaired Broken Aerolev Unit 3933 | -8/Materials | Identified exit to Garrison 3933 | -8/Materials | Entered Garrison 4051 | -8/Garrison | Triggered checkpoint 4053 | -8/Garrison | Garrison Relay disabled 4109 | -8/Garrison | Triggered checkpoint 4195 | -8/Garrison | Spotted B-75 Beast 4236 | -8/Garrison | Triggered checkpoint 4262 | -8/Garrison | Garrison Relay disabled 4279 | -8/Garrison | Discovered new exit (range 8) 4335 | -8/Garrison | Discovered new exit (range 15) 4354 | -8/Garrison | Garrison Relay disabled 4361 | -8/Garrison | Triggered checkpoint 4368 | -8/Garrison | Entered Factory 4368 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4403 | -7/Factory | Identified exit to Storage 4403 | -7/Factory | Identified exit to Lower Caves 4752 | -7/Factory | Fabricated Imp. Phase Shifter (x2) 4772 | -7/Factory | Identified exit to Garrison 4779 | -7/Factory | Entered Garrison 4795 | -7/Garrison | Triggered checkpoint 4907 | -7/Garrison | Triggered checkpoint 4938 | -7/Garrison | Discovered new exit (range 4) 5065 | -7/Garrison | Discovered new exit (range 14) 5101 | -7/Garrison | Triggered checkpoint 5124 | -7/Garrison | Garrison Relay disabled 5145 | -7/Garrison | Triggered checkpoint 5186 | -7/Garrison | Garrison Relay disabled 5195 | -7/Garrison | Discovered new exit (range 13) 5234 | -7/Garrison | Entered Factory 5438 | -7/Factory | Repaired Aerolev Unit 5571 | -7/Factory | Discovered exit to Storage (range 15) 5715 | -7/Factory | Entered Storage 5824 | -7/Storage | Repaired Aerolev Unit 5886 | -7/Storage | Repaired Aerolev Unit 5931 | -7/Storage | Repaired Imp. Shield Generator 6273 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6377 | -7/Storage | Discovered new exit (range 8) 6384 | -7/Storage | Learned location of Armory (-3) 6408 | -7/Storage | Entered Factory 6408 | -6/Factory | Accompanied by 9 allies 6408 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6526 | -6/Factory | Build established: Commander-Mutant 6692 | -6/Factory | Sucked down chute 6692 | -6/Factory | Entered Waste 6698 | -6/Waste | Spotted C-40 Crusher 6701 | -6/Waste | Spotted C-40 Crusher 6706 | -6/Waste | Spotted C-40 Crusher 6707 | -6/Waste | EMP discharged 6713 | -6/Waste | Spotted C-40 Crusher 6724 | -6/Waste | Discovered new exit (range 14) 6729 | -6/Waste | Entered Factory 6764 | -6/Factory | 4 allies followed down the chute 6989 | -6/Factory | Build established: Mutant 7067 | -6/Factory | Repaired Broken Imp. Shield Generator 7106 | -6/Factory | Repaired Imp. Propulsion Shielding 7260 | -6/Factory | Repaired Cld. Airjet 7332 | -6/Factory | Discovered new exit (range 13) 7336 | -6/Factory | Entered Extension 7441 | -6/Extension | Rescued A7 7480 | -6/Extension | Energy Cycler disabled 7480 | -6/Extension | Rescued a captive Derelict 7480 | -6/Extension | Rescued a captive Derelict 7481 | -6/Extension | Rescued a captive Derelict 7481 | -6/Extension | Rescued a captive Derelict 7481 | -6/Extension | Rescued a captive Derelict 7483 | -6/Extension | Rescued a captive Derelict 7484 | -6/Extension | Rescued a captive Derelict 7485 | -6/Extension | Rescued a captive Derelict 7486 | -6/Extension | Rescued a captive Derelict 7704 | -6/Extension | Spotted B-75 Beast 7711 | -6/Extension | Disrupted transfer network 7717 | -6/Extension | Destroyed B-75 Beast 7753 | -6/Extension | Spotted B-75 Beast 7765 | -6/Extension | Allies destroyed B-75 Beast 7767 | -6/Extension | Discovered new exit (range 16) 7844 | -6/Extension | Build established: Commander-Mutant 7956 | -6/Extension | Discovered new exit (range 15) 7956 | -6/Extension | Discovered new exit (range 15) 8037 | -6/Extension | Disrupted transfer network 8085 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8102 | -6/Extension | Destroyed 7 combat bots 8145 | -6/Extension | Entered Cetus 8145 | -6/Cetus | Accompanied by 5 allies 8154 | -6/Cetus | Spotted Cetus Guard 8155 | -6/Cetus | Spotted Cetus Guard 8155 | -6/Cetus | Spotted Cetus Guard 8159 | -6/Cetus | Spotted Cetus Guard 8169 | -6/Cetus | Destroyed Cetus Guard 8185 | -6/Cetus | Destroyed Cetus Guard 8185 | -6/Cetus | Allies destroyed Cetus Guard 8200 | -6/Cetus | Allies destroyed Cetus Guard 8213 | -6/Cetus | Lost 5 parts (1p1n1u2w) 8222 | -6/Cetus | Lost 3 allies 8262 | -6/Cetus | Discovered new exit (range 16) 8307 | -6/Cetus | Entered Factory 8307 | -5/Factory | Accompanied by 2 allies 8307 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8615 | -5/Factory | Identified exit to Upper Caves 8801 | -5/Factory | Build established: Scientist-Gunner 8915 | -5/Factory | Fabricated Linear Gravjet (x2) 8951 | -5/Factory | Garrison activated, responded to threat 8960 | -5/Factory | Entered Upper Caves 9011 | -5/Upper Caves | Met a Warlord Commander 9012 | -5/Upper Caves | Learned location of Warlord (-4) 9013 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9094 | -5/Upper Caves | Learned location of 2 exits from Factory 9138 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9173 | -5/Upper Caves | Discovered new exit (range 15) 9187 | -5/Upper Caves | Learned Factory interactive machine intel 9224 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9238 | -5/Upper Caves | Entered another Upper Caves area 9253 | -5/Upper Caves | Learned Factory emergency access door positions 9258 | -5/Upper Caves | Build established: Scientist-Sprinter 9291 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9349 | -5/Upper Caves | Entered an active Warlord outpost 9351 | -5/Upper Caves | A Commander dispatched an escort 9351 | -5/Upper Caves | Learned Factory trap positions 9351 | -5/Upper Caves | Learned Extension stockpile data 9351 | -5/Upper Caves | Learned Research terminal intel 9378 | -5/Upper Caves | Discovered new exit (range 11) 9460 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9522 | -5/Upper Caves | Lost 3 parts (3n) 9538 | -5/Upper Caves | Lost 3 allies 9586 | -5/Upper Caves | Encountered a Warlord checkpoint 9734 | -5/Upper Caves | Entered Zhirov 9734 | -5/Zhirov | Accompanied by 1 ally 9734 | -5/Zhirov | Discovered new exit (range 3) 9742 | -5/Zhirov | Met Zhirov 9754 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9826 | -5/Zhirov | Learned location of Quarantine (-3) 9826 | -5/Zhirov | Learned location of Testing (-2) 9826 | -5/Zhirov | Learned location of Command (-1) 9878 | -5/Zhirov | Entered Proximity Caves 9878 | -4/Proximity Caves | Accompanied by 1 ally 9918 | -4/Proximity Caves | Learned 4 Research zone layouts 10036 | -4/Proximity Caves | Spotted B-86 Titan 10061 | -4/Proximity Caves | Discovered new exit (range 4) 10064 | -4/Proximity Caves | Entered Factory 10064 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10065 | -4/Factory | Identified exit to Research 10066 | -4/Factory | Identified exit to Upper Caves 10067 | -4/Factory | Loaded intel: 98 trap records 10069 | -4/Factory | Loaded intel: 53 interactive machine locations 10258 | -4/Factory | Repaired Cld. Aerolev Unit 10299 | -4/Factory | Repaired Cld. Aerolev Unit 10553 | -4/Factory | Destroyed 7 combat bots 10614 | -4/Factory | Build established: Hacker-Sprinter 10689 | -4/Factory | Entered Upper Caves 10741 | -4/Upper Caves | Learned Research security intel 10788 | -4/Upper Caves | Discovered new exit (range 10) 10873 | -4/Upper Caves | Encountered a Warlord checkpoint 10956 | -4/Upper Caves | Entered another Upper Caves area 10974 | -4/Upper Caves | Found DCF Scrap (13 items) 11011 | -4/Upper Caves | Encountered a Warlord checkpoint 11057 | -4/Upper Caves | Destroyed 7 combat bots 11236 | -4/Upper Caves | Learned 8 Research zone layouts 11236 | -4/Upper Caves | Learned Research machine intel 11512 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11543 | -4/Upper Caves | Discovered new exit (range 13) 11552 | -4/Upper Caves | Entered Warlord 11709 | -4/Warlord | Learned Quarantine security intel 11709 | -4/Warlord | Learned Factory recycling unit intel 11709 | -4/Warlord | Learned Factory garrison access intel 11709 | -4/Warlord | Learned 4 Armory zone layouts 11709 | -4/Warlord | Learned 4 Command zone layouts 11709 | -4/Warlord | Learned 4 Command zone layouts 11709 | -4/Warlord | Learned Quarantine trap positions 11757 | -4/Warlord | Warlord's base attacked by MAIN.C 11807 | -4/Warlord | Found Prototype Piercing Weapon 11807 | -4/Warlord | Identified Vortex Lance 11837 | -4/Warlord | Met Warlord 12041 | -4/Warlord | Warlord forces counterattacked 12086 | -4/Warlord | P-80 Master assimilated allied WL-CLD(M) 12102 | -4/Warlord | Spotted Executioner 12106 | -4/Warlord | Found Prototype Ballistic Cannon 12106 | -4/Warlord | Identified Hvy. Autocannon 12110 | -4/Warlord | Destroyed Executioner 12154 | -4/Warlord | Lost 10 allies 12158 | -4/Warlord | Found Prototype Processor 12158 | -4/Warlord | Identified Exp. Core Analyzer 12162 | -4/Warlord | Spotted Executioner 12166 | -4/Warlord | Found Prototype Processor 12166 | -4/Warlord | Identified Exp. Targeting Computer 12171 | -4/Warlord | Found Exp. Core Analyzer 12212 | -4/Warlord | Discovered new exit (range 8) 12218 | -4/Warlord | Entered Proximity Caves 12223 | -3/Proximity Caves | Lost 10 allies 12493 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12574 | -3/Proximity Caves | Build established: Scavenger-Sprinter 12672 | -3/Proximity Caves | Discovered exit to Research (range 8) 12675 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12704 | -3/Proximity Caves | Found Prototype Special Weapon 12704 | -3/Proximity Caves | Identified Molecular Deconstructor 12712 | -3/Proximity Caves | Entered Research 12712 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12715 | -3/Research | Loaded intel: 106 machine locations 12716 | -3/Research | Loaded intel: 24 terminal locations 12970 | -3/Research | Repaired Antigrav System 13083 | -3/Research | Fabricated Gamma Bomb Array (x1) 13214 | -3/Research | Crushed by falling debris 13239 | -3/Research | Found Prototype Device 13239 | -3/Research | Identified Exp. EM Disruption Field 13331 | -3/Research | Lost 3 parts (1n2u) 13375 | -3/Research | Crushed by falling debris 13375 | -3/Research | System corruption reached 10% 13384 | -3/Research | Discovered new exit (range 5) 13404 | -3/Research | Crushed by falling debris 13406 | -3/Research | Lost 10 parts (1p1n4u4w) 13413 | -3/Research | Identified exit to Research 13420 | -3/Research | Found Fusion Bomb Launcher 13493 | -3/Research | Entered another Research area 13493 | -2/Research | Warlord forces began assault on 0b10 13493 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13518 | -2/Research | Distinguished unit "Death Star" dispatched to help 13518 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 13561 | -2/Research | Spotted B-90 Cyclops 13588 | -2/Research | Identified exit to Testing 13603 | -2/Research | Research machine network offline 13623 | -2/Research | Repaired Imp. Antigrav System 13627 | -2/Research | Fabricated Enh. Quantum Rifle? 13680 | -2/Research | Lost 5 allies 13713 | -2/Research | Build established: Scavenger-Scout 13754 | -2/Research | Spotted B-90 Cyclops 13821 | -2/Research | Found Prototype Launcher 13822 | -2/Research | Identified Point Singularity Launcher 13834 | -2/Research | Met up with Warlord 13844 | -2/Research | Discovered new exit (range 3) 13863 | -2/Research | Found Prototype Hackware 13863 | -2/Research | Identified Exp. System Shield 13953 | -2/Research | Borebot progress halted 14136 | -2/Research | Borebot progress halted 14169 | -2/Research | Build established: Hacker-Gunner 14172 | -2/Research | Entered Access 14172 | -1/Access | Evolved 2 slots: Utility x2 14318 | -1/Access | Lost 3 allies 14419 | -1/Access | Spotted B-99 Colossus 14496 | -1/Access | Build established: Wizard-Gunner 14550 | -1/Access | P-80 Master assimilated allied Director 10a 14585 | -1/Access | Lost 3 parts (1n2u) 14638 | -1/Access | Destroyed 7 combat bots 14640 | -1/Access | Identified exit to Surface 14743 | -1/Access | Garrison activated, responded to threat 14827 | -1/Access | Lost 3 parts (1p2n) 14889 | *** | Escaped! Last Messages --------------- 14874_ C-57 Dissector destroyed. 14874_ C-57 Dissector knocked back. 14874_ P-80 Master knocked back. 14874_ Knocked back. 14875_ Quantum Reactor destroyed. 14875_ System corrupted: Enh. Quantum Rifle failed to cycle. 14875_ HV Slug penetrates C-57 Dissector. 14875_ HV Slug penetrates Wall. 14876_ System corrupted: Matter fused (-9). 14878_ Imp. Antigrav System severed. 14878_ C-57 Dissector destroyed. 14878_ Switching to secondary target: P-80 Master. 14878_ HV Slug penetrates P-80 Master. 14881_ Hyp. Railgun destroyed. 14886_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14887_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######################## ???????????? | | ??????????##########################+#???????????? | | ?????????? # *=] ???????????? | | ?????????? # H!%= w ????????????? | | ?????????? # #######p ""##????????????????? | | ?????????? # ####### ""##????????????????? | | ?????????? # ##???## ""##????????????????? | | ?????????? + ]##???## T##????????????????? | | ?????????? # ##???## ""##????????????????? | | ????????? # # #?### ""###???????????????? | | ########## #?### ""###???????????????? | | ########## #?## ##???????????????? | | = #?### ###???????????????? | | = ] #### ###???????????????? | | ########## %! ##### ##????????????????? | | ########### ##### ##????????????????? | | ????????### #### @" ##????????????????? | | ??######### % #### "" ##????????????????? | | ??######### ""#### ##????????????????? | | ??## + ""#### ##????????????????? | | #### ###### [ ""#### ##????????????????? | | ####+###### G####""""""""""##????????????????? | | # ""####"????????"##????????????????? | | # ""##??????????????????????????????? | | "" !# ""##??????????????????????????????? | | """ # ##??????????????????????????????? | | "" # ##???BB????BB???????????????????? | | ""F" # ##???BB????BB???????????????????? | | """" # ##??????????????????????????????? | | """ # ##????? ?????????????????????? | | #########???? ???????????????????? | | #########??? ????############"??? | | ##??????????## ##????############"??? | | ############## ######## #"??? | | +####+################## ######## #"??? | | + #"??? | | # # ??? | | % # % # ??? | | %= " # ! # ??? | | ###+############ """ # ! # ??? | | ### "" # ""Y"" """ # !=[ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 63 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 450 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Propulsion Shielding 90 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 20 Core Analysis 12 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 58 Defensive Hacking 16 Item Schematics ----------------- Linear Gravjet | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Gravmag System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Phase Shifter | x2 | -7/Factory | Preloaded Linear Gravjet | x2 | -5/Factory Gamma Bomb Array | x1 | -3/Research | Preloaded Enh. Quantum Rifle | x2 | -2/Research | Preloaded Repaired ---------- Aerolev Unit | 33% | -8/Materials Gravmag System | 26% | -8/Materials Aerolev Unit | 58% | -8/Materials | Broken Aerolev Unit | 11% | -7/Factory Aerolev Unit | 13% | -7/Storage Aerolev Unit | 17% | -7/Storage Imp. Shield Generator | 7% | -7/Storage Imp. Shield Generator | 40% | -6/Factory | Broken Imp. Propulsion Shielding | 58% | -6/Factory Cld. Airjet | 45% | -6/Factory Cld. Aerolev Unit | 29% | -4/Factory Cld. Aerolev Unit | 32% | -4/Factory Antigrav System | 14% | -3/Research Imp. Antigrav System | 11% | -2/Research Studied --------- Cmb. Airjet | -6/Factory | Hacked Imp. Gravmag System | -5/Factory | Hacked Proton Cannon | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Lgt. Deuterium Engine | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Bullet Installation Bumper Bots DATA ERROR: Steam Global Achievement% Ghost 'Em Hard Hitter Into The Breach Ooh, Shiny! Professional Mechanic The Science Guy Watch This! Challenges ------------ None Game ------ Seed SuperchargedFireSink Manual? 0 Play Time 04:23:54 Cumulative 68.1 hours Start 2025.10.24 @ 08:41:32 End 2026.02.08 @ 13:59:37 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 108 Rogue 33 Adventurer 75 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c57a9ee4-b69a-4034-b221-342f6112be28