Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 20:37:44 Player: Corvi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (2560) 2560 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 6249 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Utility Shielding Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Flight Unit Flight Unit VTOL Module Small Storage Unit Transport Network Coupler 0b10 Alert Chip ECM Suite Reaction Control System Hacking Suite Medium Laser Improved Medium Laser Heavy Assault Rifle Minigun Makeshift Shrapnel Gun Mini Grenade Launcher Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Core Shielding Utility Shielding > --- WEAPON ----------- Mini Grenade Launcher Great Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Wheel Flight Unit Flight Unit VTOL Module Small Storage Unit Transport Network Coupler 0b10 Alert Chip ECM Suite Reaction Control System Utility Shielding Hacking Suite Medium Laser Improved Medium Laser Heavy Assault Rifle Minigun Makeshift Shrapnel Gun Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Great Maul [Rating: 25] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 69 | 7 12 3 34 2 . . 11 Power 9 | 1 3 1 3 . . . 1 Engine 6 | 1 3 1 1 . . . . Core 3 | . . . 2 . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 . 1 9 . . . 5 Treads 15 | 2 . 1 8 . . . 4 Leg . | . . . . . . . . Wheel 2 | . . . 1 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 5 . 10 . . . 1 Device 7 | . 3 . 4 . . . . Storage 3 | 1 1 . 1 . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 6 | . . . 5 . . . 1 Artifact . | . . . . . . . . Weapon 26 | 3 4 1 12 2 . . 4 Energy Gun 6 | . 1 . 5 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 3 2 . 4 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 1 2 1 . . 2 Special Weapon 2 | . 1 . 1 . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 32 | . 5 2 11 . . . 14 Power 6 | . 1 1 2 . . . 2 Propulsion 8 | . . 1 1 . . . 6 Utility 9 | . 2 . 5 . . . 2 Weapon 9 | . 2 . 3 . . . 4 Highest Loss Streak 10 | . 3 1 4 . . . 10 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 98 | . 98 100 97 100 100 100 79 Engine 6 | . 13 14 4 . . . . Core 5 | . . . 6 11 11 11 7 Treads 23 | . 28 28 19 22 22 22 23 Device 12 | . 8 . 21 11 11 11 4 Storage 11 | . 14 14 11 11 11 11 9 Processor 3 | . 4 14 1 . . . . Protection 10 | . . . 8 22 22 22 18 Energy Gun 9 | . 4 2 14 11 11 11 . Ballistic Gun 8 | . 23 14 5 . . . . Launcher 5 | . . 11 1 10 11 11 8 Peak Build Rating 25 | 6 8 9 20 20 19 19 25 Average Rating 14 | 4 7 8 16 18 18 19 19 On Entrance 12 | . 6 8 9 18 19 19 19 Naked Turns . | . . . . . . . . Heaviest Build 98 | 14 90 89 98 94 93 93 96 Greatest Support 92 | 40 40 40 46 46 46 46 92 Greatest Overweight (x) 31 | 2 2 2 9 2 2 2 31 Average Overweight (x) 2 | . 1 2 3 2 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 25 Most Carried 25 | 2 15 17 25 25 25 25 25 Average Carried 18 | 1 8 14 20 25 24 25 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 2 14 17 25 25 25 25 18 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1541 | 225 508 92 612 94 . 10 . Remotely 293 | . . . 293 . . . . Salvage Created 2710 | . 800 109 1133 256 . 59 353 Parts 214 | . 73 11 86 14 . 12 18 Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed 4 | . 3 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 80 | . 16 12 26 8 . 7 11 Guns 43 | . 16 2 19 2 . 2 2 AOE 33 | . . 10 6 6 . 5 6 Classes Destroyed 13 | . 8 1 2 . . . 2 Worker 8 | . 1 . 5 1 . . 1 Builder 4 | . 1 . 1 . . 1 1 Tunneler 2 | . . . 1 . . 1 . Hauler 3 | . 2 . 1 . . . . Recycler 1 | . 1 . . . . . . Operator 6 | . 4 . 2 . . . . Watcher 8 | . 3 . 4 . . . 1 Swarmer 24 | . 6 3 8 . . 7 . Grunt 36 | . 10 2 11 8 . . 5 Duelist 2 | . . . . . . . 2 Sentry 10 | . . . 7 . . . 3 Hunter 1 | . . . . . . . 1 Assembled 7 | . . 7 . . . . . Best Kill Streak 9 | . 4 7 9 3 . 4 6 Combat Bots Only 7 | . 3 7 5 3 . 4 5 Max Kills in Single Turn 4 | . 2 2 2 2 . 4 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 2 1 2 . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 469 | . 100 25 165 23 . 8 148 Missed 128 | . 33 9 34 6 . 3 43 Damage Taken 4699 | . 712 211 1673 226 . 68 1809 Core 1025 | . 143 44 225 49 . . 564 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 129 | . . . 21 19 . . 89 Core Remaining (%) 52 | 100 . 25 . . . 31 . Volleys Fired 226 | . 75 14 96 9 . 5 27 Largest 2 | . 2 2 2 2 . 2 1 Hottest 106 | . 100 70 106 80 . 80 30 Shots Fired 387 | . 144 18 173 18 . 7 27 Gun 334 | . 143 9 159 13 . 5 5 Cannon . | . . . . . . . . Launcher 49 | . . 9 11 5 . 2 22 Special 4 | . 1 . 3 . . . . Kinetic 199 | . 139 5 46 4 . . 5 Thermal 139 | . 5 4 116 9 . 5 . Explosive 49 | . . 9 11 5 . 2 22 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 12 6 11 6 . 2 8 Robot Miss Streak 6 | . 4 1 6 1 . 1 1 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 5 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 230 | . 86 11 105 6 . 3 19 Core Hits 172 | . 41 21 60 17 . 7 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . 3 Critical Strikes 9 | . 1 . 5 . . . 3 Burn 5 | . . . 5 . . . . Destroy 1 | . 1 . . . . . . Smash 3 | . . . . . . . 3 Melee Attacks 9 | . . . . . . . 9 Impact 9 | . . . . . . . 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6671 | . 1125 654 2466 538 . 383 1505 Guns 3189 | . 1120 87 1731 146 . 37 68 Cannons . | . . . . . . . . Explosions 3163 | . . 559 704 351 . 336 1213 Melee 224 | . . . . . . . 224 Ramming 95 | . 5 8 31 41 . 10 . Kinetic 1731 | . 1084 36 471 72 . . 68 Thermal 1576 | . 36 51 1260 74 . 155 . Explosive 3045 | . . 559 704 351 . 218 1213 Electromagnetic . | . . . . . . . . Impact 224 | . . . . . . . 224 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 213 | . . 14 . . . 39 160 Projectiles . | . . . . . . . . Explosions 139 | . . 14 . . . 39 86 Melee 74 | . . . . . . . 74 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 314 | . . 16 86 . . 27 185 Shots 10 | . . 1 3 . . 1 5 Rammed 13 | . 2 1 5 5 . . . Targets Rammed 14 | . 2 1 5 5 . 1 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 293 | . 30 84 293 18 . . 27 Average Temperature 66 | . 16 46 77 7 . . 10 Received Heat Transfer 1704 | . 258 30 543 126 . . 747 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 3 | . . . . . . . 3 Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 7 | . . . 7 . . . . Heat Transferred 4035 | . 111 148 3293 222 . 261 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 418 | . 207 114 272 144 . 273 418 Initial 105 | . . 34 . 94 . . 105 Average 79 | . 74 28 114 37 . 124 211 Maximum Alert Level 2 | . 1 . 1 . . 1 2 Low Security (%) 89 | 100 98 100 74 100 . 95 58 Level 1 10 | . 1 . 25 . . 4 34 Level 2 . | . . . . . . . 6 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . 2 . . . 5 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 3 . 2 . . . 1 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 37 16 43 8 . 4 17 Peak Tracking Total 7 | . 4 6 5 3 . 3 7 Tactical Retreats 5 | . 2 1 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . 1 . 2 . . 4 1 Max in Single Turn 4 | . 1 . 1 . . 4 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 5 . 12 . 1 . 1 Terminals 13 | . 4 . 9 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 49 | . 14 . 33 . 1 . 1 Successful 30 | . 8 . 20 . 1 . 1 Failed 19 | . 6 . 13 . . . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 32 | . 9 . 22 . 1 . . Terminals 39 | . 11 . 28 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 3 . 3 . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 3 . 10 . 1 . . Record 1 | . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 4 | . 1 . 3 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . 1 Report Inventory 4 | . 1 . 2 . . . 1 Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 4 . 6 . . . . Terminals 10 | . 4 . 6 . . . . Assimilate 3 | . 2 . 1 . . . . Botnet 5 | . 1 . 4 . . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 15 | . 5 . 9 . . . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 10 | . 10 . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 11908 | 98 2864 1252 3606 2530 914 272 372 Spaces Moved 3564 | 61 810 377 1067 777 286 81 105 Core 25 | 20 . . . . . . 5 Treads 3299 | 41 810 377 828 777 286 81 99 Legs . | . . . . . . . . Wheels 240 | . . . 239 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 200 320 320 320 160 Average Speed 307 | 141 316 320 298 320 320 320 263 Slowest Speed 1600 | 160 320 320 480 320 320 320 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 66 67 78 99 63 26 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 5 | . 1 . 3 . . . 1 Terrain Destroyed 278 | . 1 46 67 46 . 29 89 Melee 1 | . . . . . . . 1 Projectile 4 | . 1 . 3 . . . . AOE 273 | . . 46 64 46 . 29 88 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4071 | 69 962 405 1311 794 287 88 155 Wait 130 | . 49 6 74 . . . 1 Move 3557 | 60 809 376 1066 776 285 80 105 Hop . | . . . . . . . . Pick Up 43 | 2 12 5 20 1 1 1 1 Fast Attach 22 | 6 6 . 10 . . . . Attach 27 | . 2 2 14 . . . 9 Detach 8 | . 2 . 5 . . . 1 Swap 20 | 1 4 1 10 2 . . 2 Drop 15 | . 1 . 11 1 1 1 . Fire 226 | . 75 14 96 9 . 5 27 Melee 9 | . . . . . . . 9 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 13 | . 2 1 4 5 . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 1268 | -10/Materials | Discovered new exit (range 7) 1666 | -10/Materials | Discovered new exit (range 9) 2012 | -10/Materials | Core integrity fell below 50% 2077 | -10/Materials | Lost 3 parts (1u2w) 2468 | -10/Materials | Discovered new exit (range 16) 2963 | -10/Materials | Entered Mines 3041 | -10/Mines | Met a Derelict bent on vengeance 3086 | -10/Mines | Assembled infested the area 3230 | -10/Mines | Destroyed 7 combat bots 3516 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3854 | -10/Mines | Discovered new exit (range 4) 4046 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4215 | -10/Mines | Entered Materials 4215 | -9/Materials | Evolved 2 slots: Utility x2 5053 | -9/Materials | Discovered new exit (range 16) 5160 | -9/Materials | Build established: Scavenger-Mutant 5665 | -9/Materials | Discovered new exit (range 3) 5973 | -9/Materials | Lost 4 parts (1p2u1w) 6631 | -9/Materials | Build established: Mutant 6708 | -9/Materials | Identified exit to Mines 6891 | -9/Materials | Discovered new exit (range 14) 6985 | -9/Materials | Lost 3 parts (1p2u) 7495 | -9/Materials | Core integrity fell below 50% 7821 | -9/Materials | Entered Mines 8032 | -9/Mines | Learned 2 Materials zone layouts 8038 | -9/Mines | Discovered new exit (range 8) 8067 | -9/Mines | Found a hidden stash of uninstalled traps 8553 | -9/Mines | Discovered new exit (range 11) 8607 | -9/Mines | Learned Materials terminal intel 8651 | -9/Mines | Discovered new exit (range 10) 10316 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10351 | -9/Mines | Entered Exiles 10463 | -9/Exiles | Met 8R-AWN 10531 | -9/Exiles | Met EX-HEX 10668 | -9/Exiles | Met EX-BIN 10729 | -9/Exiles | Aligned with FarCom system 10732 | -9/Exiles | Given EX-Vault access code 10854 | -9/Exiles | Opened EX-Vault 10874 | -9/Exiles | Found 0b10 Alert Chip 10935 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11047 | -9/Exiles | Met EX-DEC 11201 | -9/Exiles | Discovered new exit (range 15) 11265 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 11265 | -9/Exiles | Entered Mines 11518 | -8/Mines | Discovered new exit (range 5) 11537 | -8/Mines | Entered Materials 11537 | -8/Materials | Evolved 2 slots: Propulsion x2 11538 | -8/Materials | Identified exit to Factory 11539 | -8/Materials | Loaded intel: 12 terminal locations 11841 | -8/Materials | Lost 10 parts (1p6n1u2w) 11871 | -8/Materials | Garrison activated, responded to threat 11872 | -8/Materials | Core integrity fell below 50% 11901 | -8/Materials | Core integrity fell below 20% 11909 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11837_ U-05 Engineer lays Concrete. 11840_ U-05 Engineer builds a Wall. 11859_ K-01 Serf collects debris. 11861_ K-01 Serf destroyed. 11863_ G-47 Trooper destroyed. 11866_ Lgt. Nuclear Core destroyed. 11870_ The unstable cave ceiling collapses. 11871_ L-31 Rogue calls for garrison reinforcements. 11871_ ALERT: Activating Garrison Access M001. 11874_ L-31 Rogue suffers critical hit (Smash). 11874_ Destroyed Katana. 11874_ L-31 Rogue system corrupted by crushing effect. 11875_ L-31 Rogue system terminally corrupted. 11875_ The unstable cave ceiling collapses. 11896_ Great Maul destroyed. 11897_ The unstable cave ceiling collapses. 11899_ Mni. Grenade Launcher destroyed. 11900_ The unstable cave ceiling collapses. 11906_ Critical hit (Burn: +37). 11909_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ??????? ?????? ??????????????????????????????? | | ???????# ??????# #??????????????????????????????? | | ???????# ?##??# ###?##?????????????????????????? | | ???????# "" ###+#### ##????????????????????????? | | ???????# G" #????????????????????????? | | ??????## "" ! ##############?#########?# | | ??##### # ## # = # | | ??? # ## "" # # | | ???? # / ## "Y """ # """ """ # | | ???? # ## "" ! """ # """ """ # | | ??#### # # ## """ # """ """ # | | ??# !!=# ## # # | | ??# % # % ## # ! # | | ??# [ ######+#######+######+###### | | ??+ # %g #?? | | ??# ! g #?? | | ??# #?? | | ??# # ## # ####+###############+###### | | ??# ??# # # g% ! #?# | | ??# ?????# *=#?# """" "" | | ??####???????#### # @ [%!#?# """" ! """ | | ????????????????# # "" "" "" ## """" R" | | ????????????????##### "" ""S"" ### """ | | ????????????????????# """" #?#! | | ????????????????????############????############## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedArmorInjector Manual? 0 Play Time 00:51:05 Cumulative 59.9 hours Start 2025.01.14 @ 19:46:34 End 2025.01.14 @ 20:37:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fcaf1657-17c0-40c8-bf65-bcbc49b90d2f