Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 23:11:06 Player: star Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (233) 1165 Value Destroyed (8420) 8420 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1670) 1670 TOTAL SCORE: 17895 Bonus ------- High Alert Combat Kills 877 Follower Combat Kills 1118 Met Imprinter 300 Was Imprinted 300 Friendly Fire -925 Cogmind --------- Core Integrity 0/1000 Matter 194/300 Energy 195/700 System Corruption 21% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Large Storage Unit Zionite Biocell Advanced Signal Interpreter Core Analyzer Core Analyzer > --- WEAPON (2) ------- Spear Makeshift Spear > --- INVENTORY (15) --- Advanced Sensor Array Advanced Signal Interpreter Weapon Mount Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Thermal Shield Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ F-cell Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Treads Medium Treads Zionite Composite Leg I > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Weapon Mount Core Analyzer Core Analyzer Core Analyzer Improved Weapon Cycler Makeshift Transmission Jammer Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Biocell Advanced Sensor Array Advanced Signal Interpreter Weapon Mount Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Thermal Shield Heavy Plasma Cannon Gauss Rifle Rocket Array Spear Makeshift Spear Self-destruct Interrupter Self-destruct Interrupter [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Core Analyzer Device Weapon Mount Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . Utility 8 | . . . 2 . . . 1 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 217 | 6 21 2 25 4 . 3 18 2 13 16 10 14 27 2 8 5 3 38 Power 17 | 1 1 . 2 . . . . . 1 1 . 2 2 . 1 1 . 5 Engine 11 | 1 1 . 2 . . . . . . 1 . 2 1 . . 1 . 2 Core 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Reactor 3 | . . . . . . . . . 1 . . . . . . . . 2 Propulsion 54 | 2 4 1 7 . . 1 5 . 3 2 1 5 13 . 4 . . 6 Treads 41 | . . . 6 . . 1 5 . 3 2 1 5 9 . 4 . . 5 Leg 6 | . . . 1 . . . . . . . . . 4 . . . . 1 Wheel 7 | 2 4 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 56 | 1 4 . 10 . . 2 3 2 5 7 2 3 5 1 . . 2 9 Device 8 | . . . 1 . . . . . 1 . . 1 1 . . . 2 2 Storage 7 | 1 2 . 1 . . . . . . . . . 1 . . . . 2 Processor 15 | . 2 . 3 . . . 1 . . 4 1 . 3 1 . . . . Hackware 4 | . . . . . . . . 2 . 1 . 1 . . . . . . Protection 22 | . . . 5 . . 2 2 . 4 2 1 1 . . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 12 1 6 4 . . 10 . 4 6 7 4 7 1 3 4 1 18 Energy Gun 20 | . 7 1 2 . . . 2 . . 3 . . 1 . . . . 4 Energy Cannon 4 | . . . . . . . 1 . . . . 1 . . . . . 2 Ballistic Gun 41 | 2 2 . 3 2 . . 6 . 4 2 3 1 5 1 2 . 1 7 Ballistic Cannon 7 | . . . 1 . . . . . . . 2 1 1 . 1 1 . . Launcher 10 | . 1 . . 2 . . 1 . . . 1 . . . . 2 . 3 Special Weapon 4 | . 2 . . . . . . . . . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 1 . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 3 . . . 3 . . 3 1 . 4 . . 2 . 10 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Parts Lost 63 | . 6 1 6 . . . 7 . . 2 1 5 7 1 3 . . 24 Power 9 | . 1 . 1 . . . 1 . . . . 1 1 . 1 . . 3 Propulsion 22 | . 2 1 2 . . . 4 . . 1 1 2 3 . . . . 6 Utility 12 | . . . 1 . . . 1 . . . . 1 1 . . . . 8 Weapon 20 | . 3 . 2 . . . 1 . . 1 . 1 2 1 2 . . 7 Highest Loss Streak 9 | . 3 1 3 . . . 3 . . 1 1 2 3 1 2 . . 9 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 90 | . 89 99 97 100 100 100 93 76 61 75 90 81 96 100 98 92 100 90 Engine 5 | . 8 14 10 11 11 11 7 . 1 2 7 6 2 . . 4 6 3 Reactor 1 | . . . . . . . . . 4 4 . . . . . . . 5 Treads 16 | . . . 16 22 22 22 22 7 12 15 14 12 16 20 20 20 20 13 Wheel 1 | . 25 27 3 . . . . . . . . . . . . . . . Device 5 | . . . 2 . . . . . 5 7 7 2 8 6 6 6 11 14 Storage 5 | . 14 14 11 11 11 11 9 7 . . . . 1 6 6 6 6 5 Processor 28 | . 12 14 22 22 22 22 27 23 . 9 35 38 42 46 46 46 41 30 Hackware 1 | . . . . . . . . 15 . 6 2 5 4 . . . . . Protection 5 | . . . 8 11 11 11 8 7 21 12 7 4 . . . . . 2 Energy Gun 4 | . 10 28 9 11 11 11 6 . 1 3 2 . 2 6 . . . 2 Ballistic Gun 7 | . 13 . 8 10 11 11 10 15 11 10 6 1 8 6 10 . 5 4 Ballistic Cannon 1 | . . . 4 . . . . . . . 3 2 1 . 1 1 6 . Peak Build Rating 85 | 6 11 11 24 24 24 24 31 31 63 63 60 63 65 67 66 66 67 85 Average Rating 45 | 3 9 10 19 23 24 23 28 30 44 53 50 51 59 66 62 61 66 74 On Entrance 37 | . 6 10 11 24 24 24 24 26 31 60 48 49 44 65 67 63 66 67 Naked Turns 49 | . . . . . . . . . 49 . . . . . . . . . Heaviest Build 78 | 12 19 19 42 42 42 42 45 29 78 78 24 25 41 41 43 44 47 74 Greatest Support 98 | 26 26 20 40 40 40 40 60 20 90 90 90 98 80 80 90 60 90 90 Greatest Overweight (x) 14 | . 3 . 7 1 1 1 2 1 1 . . 2 3 . . . . 14 Average Overweight (x) . | . . . 1 1 1 . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 5 5 15 15 15 15 15 15 Average Capacity 10 | 6 8 10 13 15 15 15 15 15 5 5 5 5 7 15 15 15 15 15 Most Carried 15 | . 10 10 15 15 15 15 15 14 13 5 5 5 10 15 15 15 15 15 Average Carried 10 | . 7 9 12 14 15 15 14 13 5 4 4 4 4 13 14 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 5 5 5 15 15 15 15 15 15 Final Carried 15 | . 10 9 15 15 15 15 15 13 5 5 5 4 10 15 14 14 15 9 Class Distribution -------------------- 57% | Mutant 31% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Matter Collected 5086 | 200 236 79 472 102 . 46 534 . 150 604 264 356 643 133 304 56 173 734 Remotely 1016 | . . . . . . . . . 120 533 264 99 . . . . . . Salvage Created 9420 | . 491 106 1131 127 . 135 1279 . 292 1222 222 394 1380 324 526 . 283 1508 Parts 489 | . 39 9 59 8 . 5 51 . 4 49 11 19 67 23 21 . 12 112 Haulers Intercepted 19 | . 2 . 5 . . . 4 . . 4 . . 4 . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . . . 11 19 . 23 17 2 17 . Prevented 6 | . . . . . . . . . . . 4 . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 183 | . 12 5 21 6 . 3 22 . 1 21 6 11 26 4 9 . 5 31 Guns 125 | . 6 2 17 2 . 3 20 . 1 20 4 . 24 4 8 . 3 11 Cannons 20 | . . . 3 . . . 1 . . . 1 1 2 . 1 . 2 9 AOE 26 | . 6 3 . 3 . . 1 . . 1 1 . . . . . . 11 Classes Destroyed 22 | . 6 . 3 . . 1 1 . 1 3 . 1 1 1 . . . 4 Worker 3 | . 1 . . . . . 1 . . . . . . . . . . 1 Builder 12 | . . . . . . . 2 . . 1 . . 1 . . . . 8 Tunneler 4 | . . . . . . . . . . . . . . . . . . 4 Hauler 19 | . 2 . 5 . . . 4 . . 4 . . 4 . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . Mechanic 4 | . 1 . . . . . 1 . . . . . 1 . . . . 1 Operator 3 | . 1 . . . . . 1 . . . . . . . . . . 1 Watcher 2 | . . . 1 . . . . . . . . . . . . . . 1 Swarmer 42 | . 6 3 3 4 . . . . . . . . 12 . 4 . 1 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 76 | . 6 2 11 2 . 2 16 . . 11 3 4 5 . 4 . 2 8 Brawler 5 | . . . . . . 1 . . . 1 . 1 1 . . . . 1 Duelist 3 | . . . 1 . . . . . . . 1 1 . . . . . . Sentry 22 | . . . 6 . . . 6 . . 2 1 1 4 1 . . . 1 Hunter 12 | . . . . . . . . . . 3 . 2 . 3 . . . 4 Programmer 15 | . . . . . . . . . . 4 1 1 1 . . . 2 6 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . 1 . . 1 . . . Compactor 1 | . . . . . . . . . 1 . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Assembled 3 | . . . . . . . . . . . . . 3 . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 9 | . 3 3 4 4 . 3 8 . 1 6 4 3 4 2 4 . 2 9 Combat Bots Only 5 | . 3 3 4 4 . 3 5 . 1 4 4 3 4 2 4 . 2 5 Max Kills in Single Turn 6 | . 3 1 1 2 . 1 2 . 1 3 1 1 2 1 1 . 1 6 Gunslinging 1 | . . . . . . . 1 . . . . . 1 . . . . . Exploded 3 | . 3 1 . 1 . . 1 . . 1 1 . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Hostile Shots Fired 1177 | . 55 14 111 15 . 5 130 . . 126 42 155 156 84 71 . 14 199 Missed 349 | . 16 3 17 3 . . 35 . . 34 16 57 53 25 25 . 3 62 Damage Taken 13957 | 12 584 124 1168 137 . 78 1494 . . 1248 434 1234 1877 755 820 . 256 3736 Core 2601 | 10 197 . 317 15 . 16 126 . . 125 21 156 301 143 109 . 51 1014 Absorbed by Shields 23 | . . . . . . . . . . 23 . . . . . . . . Redirected to Shielding 317 | . . . . . . . . . . . . . . . . . . 317 Ignored by Resistances 201 | . . . . . . . . . . 201 . . . . . . . . Regen/Repaired (Parts) 145 | . . . . . . . . . 54 58 . . . . . . . 33 Core Remaining (%) 47 | 96 . 17 . . . 13 77 . . . . 56 . . . . 28 . Volleys Fired 550 | . 36 9 81 9 . 4 86 . 7 85 16 28 56 20 25 . 13 75 Largest 2 | . 2 2 2 2 . 2 2 . 1 2 2 2 2 2 2 . 2 2 Hottest 171 | . 110 110 110 86 . 79 98 . 40 86 69 124 95 95 73 . 81 171 Shots Fired 1015 | . 70 15 147 15 . 8 166 . 7 164 31 32 111 40 50 . 26 133 Gun 849 | . 67 12 127 12 . 8 151 . 7 164 20 . 95 40 41 . 13 92 Cannon 118 | . . . 20 . . . 10 . . . 8 8 16 . 9 . 13 34 Launcher 21 | . 1 3 . 3 . . 5 . . . 2 . . . . . . 7 Special 27 | . 2 . . . . . . . . . 1 24 . . . . . . Kinetic 600 | . 17 . 75 3 . 4 92 . . 114 28 4 90 20 50 . 26 77 Thermal 277 | . 19 6 52 9 . 4 69 . 7 29 . 4 21 20 . . . 37 Explosive 21 | . 1 3 . 3 . . 5 . . . 2 . . . . . . 7 Electromagnetic 80 | . 33 6 20 . . . . . . 21 . . . . . . . . Phasic 12 | . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 53 | . 11 7 23 7 . 15 31 . 11 15 14 12 53 17 12 . 17 39 Robot Miss Streak 5 | . 3 2 3 1 . . 1 . . 5 2 1 1 2 1 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 11 | . . . 1 . . . 3 . . 1 . . 4 . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . 1 . . 1 . 1 . . 1 Shots Hit Robots 804 | . 51 14 119 9 . 8 141 . 7 124 21 24 94 33 40 . 19 100 Core Hits 485 | . 31 9 46 4 . 6 64 . 3 76 24 6 50 11 23 . 21 111 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 7 | . 1 . . . . . . . . 1 . . 1 1 1 . . 2 Critical Strikes 27 | . 1 . 7 1 . . 6 . . 7 . . 1 1 1 . . 2 Burn 17 | . . . 6 1 . . 5 . . 5 . . . . . . . . Destroy 9 | . 1 . . . . . 1 . . 2 . . 1 1 1 . . 2 Blast 1 | . . . 1 . . . . . . . . . . . . . . . Melee Attacks 18 | . . . . . . . . . . 8 . . . . . 1 . 9 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . 8 . . . . . 1 . 9 Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 19799 | 5 966 344 1759 266 . 122 3103 . 92 3152 743 220 2345 703 740 . 534 4705 Guns 12886 | . 630 157 1415 112 . 122 2320 . 92 2430 290 . 1961 703 621 . 210 1823 Cannons 2799 | . . . 339 . . . 225 . . . 179 220 373 . 119 . 324 1020 Explosions 3851 | . 310 187 . 154 . . 541 . . 638 274 . . . . . . 1747 Melee 188 | . . . . . . . . . . 73 . . . . . . . 115 Ramming 64 | 5 15 . 5 . . . 17 . . 11 . . 11 . . . . . Kinetic 9788 | . 70 . 806 28 . 53 1420 . . 1792 469 113 1868 275 740 . 534 1620 Thermal 5149 | . 451 74 610 84 . 69 1125 . 92 483 . 107 466 428 . . . 1160 Explosive 3515 | . 109 187 . 154 . . 541 . . 638 274 . . . . . . 1612 Electromagnetic 897 | . 321 83 338 . . . . . . 155 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 188 | . . . . . . . . . . 73 . . . . . . . 115 Phasic 198 | . . . . . . . . . . . . . . . . . . 198 Highest Corruption 21 | . . . . . . . . . . 1 3 4 2 2 2 2 1 21 Average Corruption 2 | . . . . . . . . . . 1 1 3 1 2 2 2 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 101 | . . . . . . . . . . 3 8 31 9 13 4 2 2 29 Message Errors 18 | . . . . . . . . . . 2 2 6 1 . 2 . . 5 Matter Fused 30 | . . . . . . . . . . . 2 12 2 5 2 1 . 6 Heat Flow Errors 17 | . . . . . . . . . . 1 2 5 2 3 . . . 4 Energy Discharges 14 | . . . . . . . . . . . 1 3 3 1 . . 1 5 Data Loss (minor) 13 | . . . . . . . . . . . . 5 1 1 . . 1 5 Data Loss (major) 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . 1 . . 2 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 295 | . 25 . . 13 . . 7 . . 77 5 . 54 . . . . 114 Projectiles 92 | . . . . . . . . . . . . . 54 . . . . 38 Explosions 203 | . 25 . . 13 . . 7 . . 77 5 . . . . . . 76 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . 4 . . . 1 . . . . . 6 . . . 1 . Impact 2 | . . . . . . . 1 . . . . . 1 . . . . . Kinetic 8 | . . . 3 . . . . . . . . . 4 . . . 1 . Secondary 2 | . . . 1 . . . . . . . . . 1 . . . . . Self-Inflicted Damage 346 | 2 136 . . . . . 16 . . 61 . . . . . . . 131 Shots 11 | . 3 . . . . . 2 . . 1 . . . . . . . 5 Rammed 7 | 2 1 . 1 . . . 1 . . 1 . . 1 . . . . . Targets Rammed 8 | 2 1 . 1 . . . 1 . . 1 . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . Highest Temperature 580 | . 279 345 489 143 . 111 293 . . 469 238 259 217 347 14 . 40 580 Average Temperature 126 | . 92 179 152 66 . 51 79 . . 143 52 87 39 99 5 . 20 180 Received Heat Transfer 3192 | . 219 57 483 54 . 36 819 . . 296 123 159 301 66 201 . 27 351 Effects 42 | . 1 2 4 . . . . . . 18 1 . . . . . . 16 Shutdowns 4 | . . . 1 . . . . . . 3 . . . . . . . . Energy Bleed 8 | . 1 1 . . . . . . . 4 . . . . . . . 2 Interference 13 | . . 1 . . . . . . . 5 1 . . . . . . 6 Matter Decay 3 | . . . 1 . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . 1 . . . . . . 2 . . . . . . . . Damage (minor) 3 | . . . . . . . . . . 2 . . . . . . . 1 Damage (major) 8 | . . . 1 . . . . . . 2 . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Fried 6 | . 1 . 4 . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . Parts Melted 26 | . . . 4 2 . . 2 . . 2 . . 4 1 . . 1 10 Heat Transferred 10593 | . 742 185 1998 259 . 148 2627 . 259 1184 . 200 703 666 . . . 1622 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Peak Influence 1214 | . 244 252 296 279 . 70 311 102 86 558 . . 437 . . . . 1214 Initial 185 | . . 88 98 69 . . 27 102 35 . . . . . . . . 185 Average 288 | . 104 196 171 157 . 40 161 102 45 374 . . 195 . . . . 865 Maximum Alert Level 4 | . 1 1 1 1 . . 1 . . 2 . . 2 . . . . 4 Low Security (%) 49 | 100 71 70 72 56 . 100 69 100 100 9 . . 47 . . . . 5 Level 1 27 | . 28 29 27 43 . . 30 . . 41 . . 45 . . . . 4 Level 2 12 | . . . . . . . . . . 48 . . 6 . . . . 18 Level 3 7 | . . . . . . . . . . . . . . . . . . 58 Level 4 1 | . . . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . 1 . . . 7 . . 9 . . 3 . . . . 13 Investigation 4 | . 1 . . . . . 2 . . 1 . . . . . . . . Extermination 9 | . . . . . . . . . . 3 . . 2 . . . . 4 Reinforcement 15 | . 1 . 1 . . . 5 . . 2 . . 1 . . . . 5 Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . . . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . 2 . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Distress Signals 11 | . 1 . 1 . . . 5 . . . . . . . . . 1 3 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . 1 Times Spotted 271 | . 23 5 32 7 . 3 30 . 5 36 7 12 40 4 10 . 9 48 Peak Tracking Total 6 | . 6 2 5 3 . 3 5 . 4 5 4 4 5 2 4 . 3 6 Tactical Retreats 13 | . 1 1 3 1 . . 1 . . 1 . 1 2 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Traps Triggered 11 | . 2 . 1 . . . 1 1 . 3 . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Machines Disabled 22 | . 4 . . . . . 2 . . 9 2 . 2 . . . . 3 Max in Single Turn 6 | . 1 . . . . . 1 . . 6 1 . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . 2 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Machines Accessed 19 | . . . 3 . 1 . 4 2 . 5 1 . 1 . . . . 2 Terminals 13 | . . . 2 . . . 4 1 . 5 . . 1 . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 35 | . . . 8 . 1 . 7 4 . 9 1 . 1 . . . . 4 Successful 20 | . . . 5 . 1 . 5 4 . 2 1 . . . . . . 2 Failed 15 | . . . 3 . . . 2 . . 7 . . 1 . . . . 2 Catastrophic 2 | . . . . . . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 34 | . . . 6 . . . 6 2 . 9 1 . 1 . . 1 . 8 Terminals 25 | . . . 5 . . . 7 3 . 9 . . 1 . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 Repair Stations 6 | . . . 3 . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 . 1 . 4 2 . 1 1 . . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . 1 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . 2 Scan Component 2 | . . . 1 . . . . . . . . . . . . . . 1 Repair 2 | . . . 1 . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 . . . 1 1 . 1 . . . . . . . . Terminals 5 | . . . 2 . . . 1 1 . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . 1 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 2 . . . 2 . . 5 . . 1 . . . . 2 Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . 1 Time 92 | . . . 53 . . . . . . . . . . . . . . 39 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Total Allies 36 | . . . . 2 . . . . 18 3 . . 3 . . 6 . 4 Largest Group 18 | . . . . 2 2 . . . 18 7 . . 3 . . 6 6 6 Highest-Rated Group 444 | . . . . 46 46 . . . 444 211 . . 93 . . 213 213 316 Highest-Rated Ally 85 | . . . . 31 31 . . . 35 35 . . 31 . . 39 39 85 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . 2 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 399 | . . . . 7 . . . . 119 112 . . 41 . . . 35 85 Total Damage 10662 | . . . . 124 . . . . 4639 1990 . . 641 . . . 580 2688 Kills 49 | . . . . 1 . . . . 15 12 . . 4 . . . 6 11 Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . . . . . . . 1 1 . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . 2 2 . 2 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Turns Passed 19083 | 48 942 162 2179 593 580 285 1633 110 590 2213 1205 1927 1201 977 649 1434 791 1564 Spaces Moved 9939 | 42 667 156 933 234 241 114 735 46 378 1129 689 1109 609 550 338 875 461 633 Core 180 | 3 11 . 20 . . . . . 75 . . 41 3 . . . . 27 Treads 8579 | . . . 651 234 241 114 735 46 303 1129 689 1068 539 550 338 875 461 606 Legs 67 | . . . . . . . . . . . . . 67 . . . . . Wheels 1113 | 39 656 156 262 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 240 240 160 160 240 50 160 160 145 120 163 160 160 160 160 Average Speed 163 | 86 86 80 188 240 240 237 177 240 140 160 160 157 155 163 161 160 160 197 Slowest Speed 750 | 90 200 80 400 240 240 240 320 240 240 160 160 225 200 163 163 160 160 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 4 85 23 64 67 70 18 58 2 95 25 81 90 18 55 55 85 75 20 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . . . . 1 . . . . . . 1 . 1 . 1 1 . Known Exits Taken 8 | . . . 1 . . . . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . . 1 . . . . . . Scrap Searched 21 | . . 1 . 2 . 1 . . . . 4 3 . 6 . 4 . . Spaces Dug 27 | . . . . . . . . . . 6 . . . . . . . 21 Terrain Destroyed 311 | . 11 27 . 17 . . 8 . . 40 19 . 3 . 2 . . 184 Melee 6 | . . . . . . . . . . 6 . . . . . . . . Projectile 34 | . . . . . . . . . . . . . 3 . 2 . . 29 AOE 271 | . 11 27 . 17 . . 8 . . 34 19 . . . . . . 155 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Fac Total 11635 | 50 849 177 1210 251 244 123 907 48 431 1358 768 1230 766 595 399 914 490 825 Wait 695 | 1 52 11 150 1 . 1 48 . 24 105 44 73 50 16 28 13 13 65 Move 9922 | 41 666 155 932 233 240 113 734 46 377 1128 688 1108 608 549 337 874 460 633 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 85 | . 14 . 13 2 . . 10 . 1 7 3 3 11 7 . 8 1 5 Fast Attach 62 | 6 7 . 7 . . . 2 . 8 5 2 8 6 . . 4 . 7 Attach 36 | . 4 1 3 . . . 4 2 . 2 2 2 3 1 3 . . 9 Detach 3 | . 1 . . . . . . . . . 1 . . . . 1 . . Swap 120 | . 10 1 15 4 . 3 12 . 5 10 6 4 18 1 5 1 3 22 Drop 80 | . 3 . 8 2 . 2 10 . 9 7 6 4 12 1 1 12 . 3 Fire 550 | . 36 9 81 9 . 4 86 . 7 85 16 28 56 20 25 . 13 75 Melee 15 | . . . . . . . . . . 8 . . . . . 1 . 6 Ram 3 | 2 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 1 . . . 1 . . 1 . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 55 | . 55 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 13) 571 | -10/Materials | Core integrity fell below 50% 596 | -10/Materials | Lost 3 parts (1n2w) 717 | -10/Materials | Discovered new exit (range 7) 887 | -10/Materials | Discovered new exit (range 15) 958 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Core integrity fell below 20% 991 | -10/Materials | Entered Mines 1053 | -10/Mines | Excavation squad dispatched 1053 | -10/Mines | A large section of the Mines collapsed 1101 | -10/Mines | Discovered new exit (range 11) 1153 | -10/Mines | Entered Materials 1153 | -9/Materials | Evolved 2 slots: Utility x2 1357 | -9/Materials | Repaired Corrupted Hacking Suite 1593 | -9/Materials | Lost 3 parts (1n1u1w) 1662 | -9/Materials | Core integrity fell below 50% 1872 | -9/Materials | Discovered new exit (range 6) 1882 | -9/Materials | Build established: Scavenger-Mutant 2374 | -9/Materials | Build established: Mutant 2511 | -9/Materials | Discovered new exit (range 8) 3168 | -9/Materials | Identified exit to Mines 3332 | -9/Materials | Entered Mines 3469 | -9/Mines | Core integrity fell below 20% 3803 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3809 | -9/Mines | Found Prototype Device 3915 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3915 | -9/Mines | Discovered new exit (range 5) 3925 | -9/Mines | Entered Exiles 3925 | -9/Exiles | Accompanied by 2 allies 3955 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3985 | -9/Exiles | Met 8R-AWN 4024 | -9/Exiles | Met EX-HEX 4119 | -9/Exiles | Met EX-DEC 4168 | -9/Exiles | Visited The Gauntlet 4417 | -9/Exiles | Learned location of Zion (-6) 4486 | -9/Exiles | Discovered new exit (range 10) 4505 | -9/Exiles | Entered Mines 4773 | -8/Mines | Discovered new exit (range 10) 4790 | -8/Mines | Entered Materials 4790 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5214 | -8/Materials | Discovered new exit (range 12) 5749 | -8/Materials | Discovered new exit (range 4) 6191 | -8/Materials | Lost 3 parts (2n1w) 6423 | -8/Materials | Entered Factory 6423 | -7/Factory | Evolved 2 slots: Utility x2 6440 | -7/Factory | Identified exit to Storage 6440 | -7/Factory | Identified exit to Lower Caves 6469 | -7/Factory | Discovered new exit (range 12) 6533 | -7/Factory | Sucked down chute 6533 | -7/Factory | Entered Waste 6550 | -7/Waste | Spotted C-40 Crusher 6555 | -7/Waste | Released all parts (10) 6560 | -7/Waste | Spotted C-40 Crusher 6566 | -7/Waste | Spotted C-40 Crusher 6571 | -7/Waste | Spotted C-40 Crusher 6581 | -7/Waste | Warlord forces began an assault 6599 | -7/Waste | Allies destroyed C-40 Crusher 6606 | -7/Waste | Allies destroyed C-40 Crusher 6608 | -7/Waste | Spotted C-40 Crusher 6611 | -7/Waste | Destroyed C-40 Crusher 6621 | -7/Waste | Allies destroyed C-40 Crusher 6633 | -7/Waste | Spotted C-40 Crusher 6651 | -7/Waste | Lost 12 allies 6907 | -7/Waste | Found Damper Plating 7024 | -7/Waste | Discovered new exit (range 16) 7123 | -7/Waste | Entered Factory 7123 | -7/Factory | Accompanied by 6 allies 7205 | -7/Factory | Build established: Scavenger-Mutant 7309 | -7/Factory | Discovered new exit (range 6) 7433 | -7/Factory | Allied Derelicts emerged from ambush trap array 7483 | -7/Factory | Garrison activated, responded to threat 7786 | -7/Factory | Lost 3 allies 7972 | -7/Factory | Lost 3 allies 8815 | -7/Factory | Build established: Mutant 9336 | -7/Factory | Entered Lower Caves 9381 | -7/Lower Caves | Encountered a Warlord checkpoint 9764 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9793 | -7/Lower Caves | Identified exit to Lower Caves 10248 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10265 | -7/Lower Caves | Found Prototype Special Weapon 10265 | -7/Lower Caves | Identified Molecular Deconstructor 10511 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10535 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10541 | -7/Lower Caves | Entered another Lower Caves area 10565 | -7/Lower Caves | Discovered new exit (range 11) 10616 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10951 | -7/Lower Caves | Encountered a Warlord checkpoint 10963 | -7/Lower Caves | Found DCF Scrap (13 items) 11273 | -7/Lower Caves | Build established: Derelict-Mutant 11464 | -7/Lower Caves | Discovered new exit (range 16) 11725 | -7/Lower Caves | Ambushed by research squad 11868 | -7/Lower Caves | Spotted B-75 Beast 11882 | -7/Lower Caves | Learned Factory stockpile data 12127 | -7/Lower Caves | Destroyed B-75 Beast 12157 | -7/Lower Caves | Lost 3 allies 12468 | -7/Lower Caves | Entered Factory 12468 | -6/Factory | Evolved 2 slots: Utility x2 12871 | -6/Factory | Build established: Scavenger-Mutant 12891 | -6/Factory | Assembled infested ambush trap array 13044 | -6/Factory | Allied Derelicts emerged from ambush trap array 13075 | -6/Factory | Lost 3 parts (1p1n1u) 13307 | -6/Factory | Build established: Mutant 13345 | -6/Factory | Discovered new exit (range 8) 13353 | -6/Factory | Identified exit to Factory 13645 | -6/Factory | Discovered new exit (range 15) 13667 | -6/Factory | Identified exit to Lower Caves 13669 | -6/Factory | Entered Lower Caves 14039 | -6/Lower Caves | Discovered new exit (range 9) 14045 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14101 | -6/Lower Caves | Identified exit to Lower Caves 14356 | -6/Lower Caves | Core integrity fell below 50% 14380 | -6/Lower Caves | Encountered a Warlord checkpoint 14446 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14646 | -6/Lower Caves | Entered another Lower Caves area 14717 | -6/Lower Caves | Spotted B-75 Beast 14832 | -6/Lower Caves | Destroyed B-75 Beast 15203 | -6/Lower Caves | Build established: Scavenger-Mutant 15204 | -6/Lower Caves | Encountered a Warlord checkpoint 15283 | -6/Lower Caves | Discovered new exit (range 8) 15293 | -6/Lower Caves | Identified exit to Zion 15295 | -6/Lower Caves | Entered Zion 15349 | -6/Zion | Discovered new exit (range 13) 15368 | -6/Zion | Identified exit to Proximity Caves 15428 | -6/Zion | System corruption cleaned by Quarantine Array 15499 | -6/Zion | Given A8's code to call for help 15520 | -6/Zion | Learned Factory security intel 15549 | -6/Zion | Found Prototype Launcher 15549 | -6/Zion | Identified Rocket Array 15971 | -6/Zion | Met Imprinter 15996 | -6/Zion | Imprinted 15998 | -6/Zion | Declared Zion's savior 16108 | -6/Zion | Learned 4 Factory zone layouts 16329 | -6/Zion | Gained Derelict followers 16729 | -6/Zion | Entered Proximity Caves 16729 | -5/Proximity Caves | Accompanied by 6 allies 16813 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16928 | -5/Proximity Caves | Spotter reported a threat 17520 | -5/Proximity Caves | Entered Factory 17520 | -5/Factory | Accompanied by 4 allies 17520 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17539 | -5/Factory | Zion Heavy squad teleported in 17648 | -5/Factory | Garrison activated, responded to threat 17761 | -5/Factory | Repaired Corrupted Wave Gun 17955 | -5/Factory | Found Prototype Protection 17955 | -5/Factory | Identified Zio. Weapon Casing 18072 | -5/Factory | Discovered new exit (range 11) 18126 | -5/Factory | Lost 4 allies 18159 | -5/Factory | Lost 4 parts (2n2u) 18254 | -5/Factory | Zion Heavy squad teleported in 18434 | -5/Factory | Found Zio. Weapon Casing 18713 | -5/Factory | Build established: Messiah-Mutant 18720 | -5/Factory | First assault squad dispatched 18783 | -5/Factory | Terminal network hard line cut 18886 | -5/Factory | System corruption reached 10% 18905 | -5/Factory | Core integrity fell below 50% 18950 | -5/Factory | Lost 9 parts (2p2n1u4w) 18955 | -5/Factory | Crushed by falling debris 18986 | -5/Factory | Lost 3 parts (1p1u1w) 19058 | -5/Factory | Core integrity fell below 20% 19084 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 18955_ Hvy. Plasma Cannon destroyed. 18955_ System corrupted by crushing effect (+1). 18955_ Cesium-ion Thruster crushed. 18956_ The unstable cave ceiling collapses. 18974_ System corrupted: Energy discharge (-111). 18983_ The unstable cave ceiling collapses. 18999_ System corrupted: Matter fused (-6). 19000_ The unstable cave ceiling collapses. 19014_ System corrupted: Component data lost. 19020_ ALERT: Rogue bot located, Programmers report to Factory Zone 6Z. 19029_ System corrupted: Substantial component data lost. 19042_ Mak. Transmission Jammer destroyed. 19046_ System corrupted: Component data lost. 19051_ Weapon Mount destroyed. 19054_ Imp. Targeting Computer destroyed. 19062_ System corrupted: Energy discharge (-124). 19069_ Mak. Spear follow-up attack on P-70 Sage. 19078_ Imp. Weapon Cycler destroyed. 19079_ Mak. Spear follow-up attack on P-70 Sage. 19081_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | #????????????????######+#+#####?# #? | | #????????????????# """ #?# !* #? | | #????????????????# ""R" """" #?# * #? | | #### #????????????????# "" " """" #?#######+##? | | #???? #????????????????# """" #???????# #?? | | #??????????????????????# """" #######?# ### | | #?#????????????????????# """" # ## | | #?# ???????????????????# """" # # | | #?# ??????????????????# """"??# | | ### ??????????????????# ??# | | # ?????????????????# ??# | | # # ?????????????????# ??# # | | ### ##???????????????# ?###### ## % | | !# #############################??? ###% | | ##= #?### * | | = ### # ! | | =%* % ## | | %= ### # | | ## ## !*## #### | | ?# # ########k#########??# % "#? | | ?#######?# #?# ! !#????# = "## | | ?????????# #?# #????# # |= " # | | ?????????# #?# " " " " " #????# + % " # | | ??????#### #?# " " " " " ###### # !* " # | | ####??# #?#/ " " " " " ## # " # | | #??# #?# " " " " "@## # " # | | ## #??# #?# " " " " " ## #! ! 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" # " " " " " ## ######### | | [[!%! *! ### " " " " "p## #???????# | | [=##### #?# ## #??###### | | !#???# ########+######## #??# | | #???# #??# | | ##"#"####?#### #### | | #????# | | #????# | | #????# | | #????# | | ! #????#+###+############# | | #??????????????????#######+#############+# | | ! #??????????????????# # | | #??????????????????# # | | #??????????????????# ] # | | ##"######??????????????????# # ""T"" | | ?? ????????????????????????# ! # """"" | | ??#????????????????????????# # | | ???????????????????????????####################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 47 Energy Capacity 725 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1825 Resistance: EM 90 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 34 Core Analysis 9 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Machine Gun | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Coil Gun | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive I-36 Angel | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Ooh, Shiny! Challenges ------------ None Game ------ Seed DrainedPointyFirepult Manual? 0 Play Time 01:48:33 Cumulative 95.5 hours Start 2024.09.22 @ 18:17:09 End 2024.09.22 @ 23:11:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a52dab7-9394-4dca-be40-d1877518f612