Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.04 @ 18:49:23 Player: 277 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (3260) 3260 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 9776 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 632 Friendly Fire -82 Cogmind --------- Core Integrity 1127/1150 Matter 220/300 Energy 365/365 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Neutrino Core > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Core Analyzer Advanced ECM Suite Improved Medium Armor Plating Improved System Shield > --- WEAPON (3) ------- Tesla Rifle Maul > --- INVENTORY (4) ---- Improved Heavy Treads Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Core Analyzer Advanced ECM Suite Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- Tesla Rifle Maul > --- INVENTORY -------- Improved Heavy Treads [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 1 . Utility 8 | . . 2 . 2 . 2 . . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 135 | 6 5 38 1 13 24 9 25 4 10 Power 14 | 1 1 3 . 1 2 1 3 . 2 Engine 13 | 1 1 3 . 1 2 1 3 . 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 5 . 2 4 . 4 1 2 Treads 6 | . . 4 . . . . . . 2 Leg 13 | 2 . 1 . 2 4 . 4 . . Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 1 2 11 . 5 3 3 8 3 4 Device 18 | 1 . 3 . 1 1 1 7 1 3 Storage 4 | . 1 3 . . . . . . . Processor 9 | . 1 2 . 2 1 2 . 1 . Hackware 3 | . . 1 . 1 . . . 1 . Protection 6 | . . 2 . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 61 | 2 2 19 1 5 15 5 10 . 2 Energy Gun 18 | 1 . 4 . 2 3 2 5 . 1 Energy Cannon 11 | . 2 6 . 1 1 . 1 . . Ballistic Gun 11 | 1 . . . . 6 1 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher 17 | . . 9 1 2 2 2 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . 3 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 6 . . . . Parts Lost 30 | . . 5 . 1 . 2 22 . . Power 4 | . . 1 . 1 . . 2 . . Propulsion 5 | . . 1 . . . . 4 . . Utility 8 | . . . . . . 1 7 . . Weapon 13 | . . 3 . . . 1 9 . . Highest Loss Streak 9 | . . 5 . 1 . 2 9 . . Average Slot Usage (%) 91 | . 99 98 100 99 99 96 86 35 72 Engine 8 | . 14 10 11 8 9 7 4 . 4 Treads 4 | . . 9 22 5 . . . . 4 Leg 14 | . 28 12 . 12 18 15 18 5 2 Device 10 | . 14 5 . 9 9 14 18 5 16 Storage 7 | . 6 11 11 9 9 7 4 . . Processor 18 | . 7 20 11 18 18 22 20 17 21 Hackware 5 | . . 5 11 9 9 7 2 2 5 Protection 3 | . . 1 11 9 8 4 . . 2 Energy Gun 7 | . 10 11 16 7 6 3 5 . 4 Energy Cannon 3 | . 7 7 . 8 . . 1 . . Ballistic Gun 3 | . 10 . . . 9 6 5 . . Launcher 1 | . . 2 5 2 . 4 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 6 12 32 32 34 35 36 49 2 44 Greatest Support 159 | 20 20 46 46 46 40 40 57 3 159 Greatest Overweight (x) 2 | . . 1 . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 4 6 10 10 10 10 10 10 4 4 Average Capacity 8 | 4 4 8 10 10 10 10 8 4 4 Most Carried 10 | 4 4 10 10 10 10 10 9 3 3 Average Carried 7 | 2 3 6 10 9 9 8 6 2 1 Final Capacity 10 | 4 4 10 10 10 10 10 4 4 4 Final Carried 10 | 4 4 10 10 10 9 10 3 3 2 Class Distribution -------------------- 61% | Mutant 12% | Skirmisher 10% | Commander-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Skirmisher | -6/Factory Scout | -5/Factory Assassin | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Matter Collected 2659 | 310 253 681 56 151 428 107 583 . 90 Remotely . | . . . . . . . . . . Salvage Created 3912 | 180 112 1049 3 415 602 119 1342 . 90 Parts 240 | 20 7 94 1 27 35 4 50 . 2 Haulers Intercepted 4 | . 1 1 . 1 1 . . . . Recyclers Shooed 5 | . 1 1 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 74 | . . 37 1 7 9 2 17 . 1 Guns 28 | . . 4 . 1 6 2 15 . . Cannons 8 | . . 5 . 1 . . 2 . . AOE 36 | . . 27 1 5 3 . . . . Classes Destroyed 13 | 3 2 5 . . . . 3 . . Worker 13 | 2 1 4 . 1 2 . 3 . . Builder 5 | . . 3 . 1 . . 1 . . Tunneler 6 | 5 1 . . . . . . . . Hauler 4 | . 1 1 . 1 1 . . . . Recycler 5 | 1 . . . . 2 . 2 . . Operator 2 | . . 1 . 1 . . . . . Watcher 7 | . 1 4 . 1 1 . . . . Swarmer 15 | . . 11 1 . 3 . . . . Grunt 38 | . . 16 . 5 3 . 14 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 18 | . . 10 . 2 3 2 . . 1 Programmer 1 | . . . . . . . 1 . . Best Kill Streak 18 | 6 1 18 1 3 5 1 8 . 1 Combat Bots Only 10 | . . 10 1 3 3 1 6 . 1 Max Kills in Single Turn 4 | 2 1 4 1 2 2 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 4 1 1 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Damage Taken 4736 | . . 1028 14 255 618 162 2575 10 74 Core 625 | . . 210 . . 50 24 318 . 23 Absorbed by Shields 81 | . . . . . . . . 10 71 Core Remaining (%) 85 | 100 100 . 47 . 90 96 62 100 . Volleys Fired 253 | 17 11 66 1 23 30 21 75 . 9 Largest 3 | 2 2 2 1 2 2 2 3 . 1 Hottest 146 | 60 120 120 30 112 89 86 146 . 65 Shots Fired 476 | 34 19 105 1 32 57 25 194 . 9 Gun 356 | 34 9 39 . 9 54 20 182 . 9 Cannon 72 | . 10 32 . 19 . . 11 . . Launcher 48 | . . 34 1 4 3 5 1 . . Special . | . . . . . . . . . . Kinetic 157 | 17 3 . . . 29 13 95 . . Thermal 232 | 17 16 60 . 9 25 7 98 . . Explosive 48 | . . 34 1 4 3 5 1 . . Electromagnetic 39 | . . 11 . 19 . . . . 9 Robot Hit Streak 27 | 6 10 27 . 18 15 10 26 . 14 Robot Miss Streak 5 | 1 3 3 . 2 3 1 5 . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . Shots Hit Robots 343 | 24 11 77 . 25 35 12 150 . 9 Core Hits 275 | 14 5 81 1 21 49 7 94 . 3 Critical Hits 4 | . . 1 . . . 1 2 . . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 2 . . Melee Attacks 8 | . . . . . 8 . . . . Impact 8 | . . . . . 8 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10183 | 256 139 3568 87 1171 1361 248 3148 . 205 Guns 4679 | 256 85 506 . 120 773 225 2509 . 205 Cannons 1143 | . 54 415 . 378 . . 296 . . Explosions 4183 | . . 2647 87 673 436 23 317 . . Melee 152 | . . . . . 152 . . . . Ramming 26 | . . . . . . . 26 . . Kinetic 2178 | 114 18 . . . 493 205 1348 . . Thermal 3443 | 142 121 830 . 350 280 20 1700 . . Explosive 3617 | . . 2554 87 443 436 23 74 . . Electromagnetic 767 | . . 184 . 378 . . . . 205 Impact 152 | . . . . . 152 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . 5 5 . 2 . 2 . . Average Corruption 2 | . . 4 5 . 2 . 1 . . Corruption Purged . | . . . . . . . . . . Effects 23 | . . 8 7 . 4 . 4 . . Message Errors 9 | . . 2 2 . 3 . 2 . . Matter Fused 4 | . . 2 2 . . . . . . Heat Flow Errors 3 | . . . 1 . 1 . 1 . . Energy Discharges 3 | . . 2 . . . . 1 . . Data Loss (minor) 1 | . . . 1 . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . Misfires 2 | . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 214 | . . 83 . 27 18 . 86 . . Projectiles 34 | . . 7 . 27 . . . . . Explosions 161 | . . 76 . . . . 85 . . Melee 19 | . . . . . 18 . 1 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 148 | . . 63 . . 75 . 10 . . Shots 4 | . . 2 . . 2 . . . . Rammed 2 | . . . . . . . 2 . . Targets Rammed 3 | . . . . . . . 3 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 392 | 60 180 249 123 90 215 . 392 . 28 Average Temperature 74 | 26 68 86 69 35 68 . 126 . 18 Received Heat Transfer 1782 | . . 321 . 117 252 36 1044 . 12 Effects 4 | . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 6 | . . . . 1 3 . . . 2 Impact Corruptions 2 | . . . . . 1 . 1 . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 8 | . . 1 . 2 1 . 4 . . Heat Transferred 6418 | 325 261 1691 . 609 518 37 2977 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . 2 . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Peak Influence 885 | 40 60 710 264 294 885 389 456 202 158 Average Influence 291 | 14 40 490 237 214 345 303 258 171 137 Maximum Alert Level 3 | . . 3 1 1 3 1 2 1 . Low Security (%) 40 | 100 100 12 . 29 51 . 35 94 100 Level 1 35 | . . 9 100 70 22 100 54 5 . Level 2 18 | . . 61 . . 11 . 9 . . Level 3 6 | . . 16 . . 15 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . . 5 . 1 6 1 7 1 . Investigation 6 | . . 3 . . 1 1 1 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 8 | . . 2 . 1 2 . 2 1 . Assault . | . . . . . . . . . . Garrison 6 | . . . . . 3 . 3 . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 2 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Distress Signals 15 | . . 3 . 1 6 1 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 1 47 3 13 24 3 45 3 1 Peak Tracking Total 12 | . 1 7 3 3 6 2 12 2 1 Tactical Retreats 8 | . . 1 . . . . 7 . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Traps Triggered 7 | . . 4 . . 1 . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Machines Disabled 18 | . . 1 . 2 5 5 5 . . Max in Single Turn 3 | . . 1 . 1 1 2 3 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Machines Accessed 32 | . 3 9 . 3 7 1 5 3 1 Terminals 20 | . 2 5 . 3 5 1 4 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . . 1 . . 2 . . . . Recycling Units 4 | . 1 1 . . . . . 1 1 Scanalyzers 4 | . . 2 . . . . 1 1 . Garrison Access . | . . . . . . . . . . Total Hacks 99 | . 9 42 . 11 25 1 7 3 1 Successful 75 | . 5 37 . 9 18 . 4 1 1 Failed 24 | . 4 5 . 2 7 1 3 2 . Catastrophic 3 | . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 53 | . 7 13 . 10 15 1 5 1 1 Terminals 64 | . 8 20 . 11 18 1 6 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 9 | . . 2 . . 7 . . . . Recycling Units 4 | . 1 1 . . . . . 1 1 Scanalyzers 21 | . . 19 . . . . 1 1 . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 1 11 . 2 6 . 1 . . Prototype ID Bank 4 | . 1 . . 1 1 . 1 . . Open Door 1 | . . . . . 1 . . . . Terminal Index 3 | . . 1 . 1 1 . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 3 | . . 2 . . 1 . . . . Locate Traps 2 | . . 1 . . 1 . . . . Disarm Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . 2 . . 6 . . . . Scan Component 4 | . . 1 . . 3 . . . . Repair 4 | . . 1 . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 17 | . . 17 . . . . . . . Insert Component 7 | . . 7 . . . . . . . Analyze 10 | . . 10 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 29 | . 4 7 . 7 6 . 3 1 1 Terminals 23 | . 3 4 . 7 6 . 3 . . Track 8 | . 2 . . 1 3 . 2 . . Assimilate 2 | . . . . 2 . . . . . Botnet 8 | . 1 3 . 2 2 . . . . Detonate 2 | . . 1 . 1 . . . . . Operators 2 | . . . . 1 1 . . . . Sabotage 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . . 1 1 Mask 4 | . 1 1 . . . . . 1 1 Scanalyzers 2 | . . 2 . . . . . . . Extract 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 3 9 . 3 5 1 4 1 1 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . 10 . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 1 . . 3 . . . . Time 134 | . . 32 . . 102 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . 7 . . . . . . . Part Schematics Acquired 7 | . . 7 . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Total Allies 15 | . . . 3 1 10 . . 1 . Largest Group 10 | . . . 3 4 10 7 . 1 1 Highest-Rated Group 173 | . . . 40 66 173 125 . 60 60 Highest-Rated Ally 60 | . . . 16 26 29 29 . 60 60 Total Orders 30 | . . . . 9 3 1 17 . . GOTO 19 | . . . . 7 1 . 11 . . FOLLOW 2 | . . . . 2 . . . . . GUARD 2 | . . . . . 2 . . . . EXPLORE 3 | . . . . . . 1 2 . . RETURN 4 | . . . . . . . 4 . . Ally Attacks 132 | . . . 1 31 87 13 . . . Total Damage 1698 | . . . 15 303 1208 172 . . . Kills 19 | . . . 1 3 14 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 18 | . . . . . 8 . 8 . 2 Drone Recoveries 6 | . . . . . . . 6 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Turns Passed 4828 | 120 381 1128 244 508 785 310 883 342 127 Spaces Moved 3051 | 49 267 586 150 278 379 189 598 470 85 Core 825 | 4 . . . . . . 306 470 45 Treads 514 | . . 255 150 81 . . . . 28 Legs 1700 | 45 267 331 . 197 379 189 292 . . Wheels 12 | . . . . . . . . . 12 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 130 130 130 50 50 50 Average Speed 111 | 114 120 139 160 138 130 130 88 50 93 Slowest Speed 180 | 120 120 180 160 160 130 130 130 50 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 2 57 74 42 27 59 17 29 19 3 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 10 | . . 9 . . 1 . . . . Terrain Destroyed 364 | . . 193 4 71 27 28 41 . . Melee 1 | . . . . . 1 . . . . Projectile 1 | . . . . . . 1 . . . AOE 362 | . . 193 4 71 26 27 41 . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Total 4024 | 79 310 787 153 366 598 231 805 574 121 Wait 461 | 4 18 64 2 43 134 6 95 83 12 Move 3042 | 48 266 585 149 277 378 188 597 469 85 Hop . | . . . . . . . . . . Pick Up 52 | 4 4 18 . 4 8 5 6 1 2 Fast Attach 33 | 6 3 5 . 4 3 1 2 3 6 Attach 33 | . 1 5 . 2 1 4 15 1 4 Detach . | . . . . . . . . . . Swap 69 | . 1 28 1 7 20 4 8 . . Drop 48 | . 6 16 . 6 12 2 4 . 2 Fire 253 | 17 11 66 1 23 30 21 75 . 9 Melee 8 | . . . . . 8 . . . . Ram 1 | . . . . . . . 1 . . Kick 2 | . . . . . . . 2 . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous 5 | . . . . . 4 . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / [Ext]) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Discovered new exit (range 3) 336 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Utility x2 804 | -9/Materials | Discovered new exit (range 9) 981 | -9/Materials | Lost 5 parts (1p1n3w) 985 | -9/Materials | Discovered new exit (range 16) 1019 | -9/Materials | Destroyed 10 combat bots 1111 | -9/Materials | Discovered new exit (range 3) 1392 | -9/Materials | Repaired Imp. Terrain Scanner 1410 | -9/Materials | Core integrity fell below 50% 1630 | -9/Materials | Entered Mines 1675 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1865 | -9/Mines | Discovered new exit (range 5) 1874 | -9/Mines | Entered Materials 1874 | -8/Materials | Accompanied by 3 allies 1874 | -8/Materials | Evolved 2 slots: Utility x2 1951 | -8/Materials | Discovered new exit (range 16) 2260 | -8/Materials | Discovered new exit (range 9) 2382 | -8/Materials | Entered Storage 2559 | -8/Storage | Repaired Lgt. EM Pulse Cannon 2708 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2769 | -8/Storage | Repaired Lgt. Armor Plating 2814 | -8/Storage | Repaired Imp. Titanium Leg 2844 | -8/Storage | Discovered new exit (range 16) 2955 | -8/Storage | Garrison activated, responded to threat 3003 | -8/Storage | Build established: Commander-Mutant 3072 | -8/Storage | Discovered new exit (range 15) 3167 | -8/Storage | Entered Factory 3167 | -7/Factory | Accompanied by 14 allies 3167 | -7/Factory | Evolved 2 slots: Utility x2 3241 | -7/Factory | Discovered new exit (range 83) 3295 | -7/Factory | Discovered new exit (range 16) 3477 | -7/Factory | Entered another Factory area 3477 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3887 | -6/Factory | Lost 9 parts (1p1n3u4w) 4106 | -6/Factory | Garrison activated, responded to threat 4229 | -6/Factory | Lost 9 parts (1p2n1u5w) 4355 | -6/Factory | Discovered new exit (range 10) 4360 | -6/Factory | Entered another Factory area 4360 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4669 | -5/Factory | Build established: Scout 4673 | -5/Factory | Discovered new exit (range 19) 4674 | -5/Factory | Discovered new exit (range 14) 4702 | -5/Factory | Entered another Factory area 4702 | -4/Factory | Accompanied by 1 ally 4702 | -4/Factory | Evolved 2 slots: Utility x2 4829 | -4/Factory | Self-destructed Last Messages --------------- 04755_ Adv. Heat Sink fried. 04755_ Wave Gun fried. 04757_ Acquired Imp. Medium Armor Plating. 04760_ Acquired Adv. Heat Sink. 04762_ Acquired 90 matter. 04767_ Acquired Neutrino Core. 04771_ Acquired Imp. Heavy Treads. 04773_ Dropped Arm. Wheel. 04773_ Dropped Arm. Leg. 04775_ Acquired Imp. Heavy Treads. 04789_ K-01 Serf collects debris. 04823_ K-01 Serf cleans the Recycling Unit. 04825_ Drone released from Drone Bay. 04827_ K-01 Serf cleans the Recycling Unit. 04829_ Connecting with Recycling Unit... 04829_ Current location identified: Factory >>Trojan(Mask) Trojan loaded successfully. Testing... Masking routine running. Map ----- +----------------------------------------------------+ | ####################?###?"""" "?""???????????????? | | ###?##################?# """" ""?? ?? ???????????? | | ##### ####?## ? ??? ?????????? | | ##### ######? ? ? ??+ ???????????? | | ##### """" ####### ? ? ??? ??????????? | | ##### """" ##?#?## ? ? ? #? ??????????? | | ?#### """" ###### ?#????????????? | | #?### """" ##############+####????? ??????? | | ?#### == ###### ?? "???????? | | ##### """" == ##?### ???????????? | | ##### """" === ###### ?"?"???????? | | ##### """" = ###### ? ???? ?????? | | ##### """" #?#?## ?? ? ?? ?????? | | ###?# #?#### ###+##?#?#??#????? ??? | | ###########+########### ## ??????? ???? | | ## ## ?? ?# ????? | | ## ## ""??""?##?????? | | ## ## ?"?????#???? ?? | | ## ## ???"??" ??? ???? | | ## ## ? """?????? ????? | | # #################+##### ?????##?????? | | # # #####?#?### # ? ?""?????#?????? | | # ####?######## !!! n # ""???? ?#? ? ? | | # ############# !!! "" # ?"???????? ? ??? | | # + !!n "" # ?"?????????? ?? | | + ######## #### @Y" #? ? ?? ??????? ??? | | # ######## #### i k"" #?##?#??###??##?????? | | # ######## #### "" ##?##??#?#?#??#?????? | | # ###### ## ####???????? ? ???? | | ############ ?############??#?###?#?#?????? ?? | | # #####?# ?########?####????#???? ??"????? | | # + ###?######??#?#????##?#? ""? ?? | | ## # ##### ###########??## ???????? ""???? | | ## ? ########?#######?##??#??#?#??#?????? ???? | | #? ? # ##########?########?##?##??#???#? ? ???? | | ## ?# ######?######?####?#?###?????#??#????????? | | ## # ###?######?###????##??????##?????? ?????? | | ## ?? # ?#############?#???##??????#??#????? ????? | | ??? ? ?##############????? ? ???????? ? ???????? | | ??#???# ####?####?####?##???##???????#???????????? | | ??#??#???#######?#??##?## ? ##?????##???#????????? | | ???##? ??##??##???#?????? ????#? ??###??????????? | | ?#???# ? ?????? ?? ?#?#? ? ????#????????????????? | | #?#???? ?##?#??#??#? ?#??????#??#????#???????????? | | ?#????##?##????#?????????????#???????????????????? | | ?#???#????????? ????????? ??????? ???????????????? | | ##?###?????? ? ??????????????????????????????????? | | #?##?? ?? ???? ?????#???????????????????????????? | | ##?#?? ????????????????????#?????????????????????? | | ???#?# ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Cooling System | -9/Materials | Extracted Armor Integrity Analyzer | -9/Materials | Extracted Imp. Terrain Scanner | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteTransmissionWheel Manual? 0 Play Time 01:28:22 Cumulative 192.9 hours Start 2020.06.27 @ 22:28:13 End 2020.08.04 @ 18:49:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 52 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dba25483-c57d-48d0-8fe8-d70afff34473