Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 23:22:54 Player: JovialTruth Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (94) 94 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1404 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 37/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Signal Interpreter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter Seismic Detector Utility Shielding Shield Generator > --- WEAPON ----------- Ripper > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Signal Interpreter [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Processor Improved Signal Interpreter Protection Core Shielding Weapon Ripper Slashing Weapon Ripper Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 12 | 1 2 4 5 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 1 . 2 . Treads . | . . . . Leg . | . . . . Wheel 1 | 1 . . . Hover 2 | . . 2 . Flight . | . . . . Utility 6 | . 2 . 4 Device 3 | . 1 . 2 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 1 | . . . 1 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 1 | . . . 4 Power . | . . . 2 Propulsion . | . . . . Utility . | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 35 | . 14 31 68 Engine 2 | . . . 8 Hover 5 | . . 2 16 Device 12 | . 4 14 19 Processor 2 | . . . 8 Protection 12 | . 9 14 12 Peak Build Rating 11 | 1 2 5 11 Average Rating 3 | . 1 2 9 On Entrance 1 | . . 2 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns 35 | . 35 . . Heaviest Build 7 | . 2 7 7 Greatest Support 12 | 3 3 12 12 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 . 5 5 Average Carried 1 | . . . 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . . 5 2 Class Distribution -------------------- 77% | Mutant 22% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 297 | 195 . 67 35 Remotely . | . . . . Salvage Created 83 | . . . 83 Parts 6 | . . . 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 2 | . . . 2 Melee 2 | . . . 2 Classes Destroyed 1 | . . . 1 Grunt 2 | . . . 2 Best Kill Streak 2 | . . . 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 93 | . 3 6 84 Missed 24 | . 3 3 18 Hits 69 | . . 3 66 Projectile 69 | . . 3 66 Damage Taken 763 | . 5 37 721 Core 426 | . . 20 406 Absorbed by Shields 23 | . . . 23 Redirected to Shielding 29 | . . 4 25 Core Remaining (%) 96 | 100 . 92 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 4 | . . . 4 Core Hits 3 | . . . 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 171 | . 10 . 161 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 158 | . . . 158 Ramming 13 | . 10 . 3 Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 158 | . . . 158 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . 5 . 1 Shots . | . . . . Rammed 4 | . 2 . 2 Targets Rammed 4 | . 2 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 292 | . . 24 268 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 20 30 60 Initial 7 | . . 7 . Average 3 | . . 4 5 Influence Increases 125 | . 30 35 60 Destroy 0b10 Robot/C 40 | . . . 40 Destroy Leader 20 | . . . 20 Successful Hack 5 | . . 5 . Partial Spotted 30 | . 30 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 115 | . 10 55 50 Entered New Map 13 | . . 13 . Time Decay 62 | . 10 42 10 Lost Part 40 | . . . 40 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 4 2 11 Peak Tracking Total 9 | . 2 2 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 501 | . 58 312 131 Sensors 473 | . 58 312 103 Seismic 131 | . . . 131 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 656 | 35 161 312 148 Spaces Moved 790 | 65 171 412 142 Core 605 | 65 171 364 5 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover 185 | . . 48 137 Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 51 | 50 50 50 57 Slowest Speed 150 | 50 50 60 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 34 61 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1017 | 67 244 512 194 Wait 193 | . 70 92 31 Move 787 | 64 170 411 142 Hop . | . . . . Pick Up 8 | . . 5 3 Fast Attach 6 | 1 2 3 . Attach 5 | . . . 5 Detach 1 | 1 . . . Swap 2 | . . 1 1 Drop 2 | 1 . . 1 Fire . | . . . . Melee 9 | . . . 9 Ram 4 | . 2 . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 10) 180 | -10/Materials | Discovered new exit (range 15) 197 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 362 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 467 | -10/Mines | Discovered new exit (range 14) 470 | -10/Mines | Found DCF Scrap (13 items) 477 | -10/Mines | Learned location of Storage (-7) 501 | -10/Mines | Learned location of Mines (-9) 509 | -10/Mines | Entered Materials 509 | -9/Materials | Evolved 2 slots: Utility x2 643 | -9/Materials | Core integrity fell below 50% 652 | -9/Materials | Core integrity fell below 20% 657 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00517_ Acquired Shield Generator. 00538_ Acquired Imp. Signal Interpreter. 00540_ Dropped Core Shielding. 00541_ Acquired Imp. Signal Interpreter. 00603_ W-16 Scout sends out distress signal. 00612_ Hover Unit destroyed. 00612_ Sensor Array destroyed. 00615_ Lgt. Ion Engine destroyed. 00629_ Hover Unit destroyed. 00635_ G-47 Trooper destroyed. 00640_ Seismic Detector destroyed. 00642_ Acquired 25 matter. 00650_ Shield Generator destroyed. 00650_ Ripper destroyed. 00654_ Acquired 10 matter. 00654_ Slammed into G-34 Mercenary. 00656_ S-10 Pest destroyed. 00656_ Ion Engine destroyed. 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