Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 19:46:53 Player: StaticNoob Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1275) 1275 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5510 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Melee Analysis Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Energy Well (350) Matter Compressor (250) IFF Parser Improved Terrain Scanner Thermal Shield Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Rocket Launcher Impact Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Leg Wheel VTOL Module > --- UTILITY ---------- Scrap Suit Large Storage Unit Enhanced Optical Array Melee Analysis Suite Improved Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Impact Mace Companion Sword > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Energy Well Matter Compressor IFF Parser Improved Terrain Scanner Hardened Light Armor Plating Thermal Shield Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Rocket Launcher Impact Mace [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 46 | 7 10 1 4 6 18 Power 5 | 1 1 . . 2 1 Engine 5 | 1 1 . . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 1 . 1 1 6 Treads 4 | 1 . . 1 1 1 Leg 2 | . . . . . 2 Wheel 4 | 1 1 . . . 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 17 | 2 5 . 1 1 8 Device 8 | 1 3 . . . 4 Storage 4 | 1 2 . . 1 . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 13 | 2 3 1 2 2 3 Energy Gun 2 | 1 . . 1 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | 1 1 . 1 1 . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . 1 . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 19 | . 4 . . . 15 Power 3 | . 1 . . . 2 Propulsion 9 | . 1 . . . 8 Utility 5 | . 1 . . . 4 Weapon 2 | . 1 . . . 1 Highest Loss Streak 11 | . 2 . . . 11 To Critical Strikes 1 | . . . . . 1 Average Backups 16 | 3 13 20 20 18 10 Power 1 | . 1 3 2 1 1 Propulsion 4 | 2 3 6 6 6 . Utility 4 | . 3 5 5 5 3 Weapon 5 | . 4 6 6 6 5 Tool/Special . | . . . . . . Unused Backups 28 | . 1 1 5 12 9 Power 4 | . . . 1 2 1 Propulsion 5 | . 1 . . 4 . Utility 6 | . . . 1 1 4 Weapon 13 | . . 1 3 5 4 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 83 Engine 13 | . 13 14 14 14 4 Treads 13 | . 14 14 14 14 8 Wheel 13 | . 13 14 14 14 7 Device 4 | . 12 14 . . 13 Storage 13 | . 14 14 14 14 6 Processor 1 | . . . . . 10 Protection 9 | . . . 13 14 5 Energy Gun 6 | . . . 11 9 . Energy Cannon 3 | . 13 12 2 . . Ballistic Gun 9 | . 12 . 12 9 . Ballistic Cannon 1 | . 1 14 1 . . Slashing Weapon 2 | . . . . 4 5 Piercing Weapon 2 | . . 1 . 4 3 Peak Build Rating 60 | 7 9 12 14 22 60 Average Rating 17 | 5 8 9 12 17 50 On Entrance 10 | . 7 9 12 14 22 Naked Turns . | . . . . . . Heaviest Build 58 | 13 50 50 54 58 46 Greatest Support 40 | 16 20 16 23 20 40 Greatest Overweight (x) 8 | . 3 3 3 3 8 Average Overweight (x) 2 | . 1 3 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 15 Average Capacity 18 | 6 17 20 20 19 15 Most Carried 20 | 5 20 20 20 20 14 Average Carried 17 | 3 13 20 19 19 10 Final Capacity 20 | 8 20 20 20 15 15 Final Carried 20 | 5 20 20 20 15 13 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1289 | 233 406 . 50 110 490 Remotely . | . . . . . . Salvage Created 1908 | 100 630 . 143 . 1035 Parts 79 | 5 36 . 3 . 35 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 5 | . 1 . 2 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 31 | . 13 . 1 . 17 Melee 12 | . . . . . 12 Guns 5 | . 4 . 1 . . Cannons 9 | . 9 . . . . AOE 4 | . . . . . 4 Classes Destroyed 12 | 2 6 . 1 . 3 Worker 3 | . 3 . . . . Builder 1 | . 1 . . . . Tunneler 2 | 1 1 . . . . Hauler 3 | . 2 . . . 1 Recycler 3 | 1 . . 1 . 1 Watcher 4 | . 3 . . . 1 Swarmer 11 | . 6 . . . 5 Grunt 13 | . 7 . . . 6 Brawler 1 | . . . . . 1 Sentry 3 | . . . 1 . 2 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 7 | 1 3 . 1 . 7 Combat Bots Only 7 | . 3 . 1 . 7 Max Kills in Single Turn 4 | 1 2 . 1 . 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 2 | . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 322 | . 62 . 4 . 256 Missed 78 | . 15 . . . 63 Hits 244 | . 47 . 4 . 193 Melee 5 | . . . . . 5 Projectile 239 | . 47 . 4 . 188 Critical Strikes 9 | . . . . . 9 Damage Taken 3649 | . 483 . 63 . 3103 Core 920 | . 69 . . . 851 Absorbed by Shields . | . . . . . . Ignored by Resistances 28 | . . . . . 28 Regen/Repaired (Parts) 34 | . . . . . 34 Core Remaining (%) 86 | 100 . . . 72 . Volleys Fired 97 | 9 76 . 10 . 2 Largest 2 | 2 2 . 2 . 2 Hottest 90 | 60 90 . 88 . 66 Shots Fired 188 | 18 146 . 20 . 4 Gun 110 | 18 72 . 20 . . Cannon 74 | . 74 . . . . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 93 | 9 74 . 10 . . Thermal 91 | 9 72 . 10 . . Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 10 12 . 13 . . Robot Miss Streak 3 | 1 3 . 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 166 | 15 85 . 16 . 50 Core Hits 67 | 3 30 . 6 . 28 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 69 | . . 4 . . 65 Impact 3 | . . . . . 3 Slashing 54 | . . . . . 54 Piercing 12 | . . 4 . . 8 Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . . . . 9 Damage Inflicted 4232 | 147 1173 . 283 . 2629 Guns 743 | 147 313 . 283 . . Cannons 860 | . 860 . . . . Explosions 468 | . . . . . 468 Melee 2161 | . . . . . 2161 Ramming . | . . . . . . Kinetic 548 | 61 313 . 174 . . Thermal 1055 | 86 860 . 109 . . Explosive 468 | . . . . . 468 Electromagnetic . | . . . . . . Impact 163 | . . . . . 163 Slashing 1876 | . . . . . 1876 Piercing 122 | . . . . . 122 Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 7 | . . . . . 7 Matter Fused 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 143 | . 16 . . . 127 Projectiles 16 | . 16 . . . . Explosions 16 | . . . . . 16 Melee 111 | . . . . . 111 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . . . . . 127 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 351 | 40 351 . 126 . 8 Average Temperature 82 | 17 91 . 56 . 8 Received Heat Transfer 849 | . 180 . 18 . 651 Effects 2 | . 2 . . . . Shutdowns 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 2235 | 200 1776 . 259 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 . 100 . 91 Level 1 1 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 260 | 5 104 . 36 . 260 Initial . | . . . . . . Average 34 | . 37 . 5 . 79 Influence Increases 1298 | 10 474 . 162 . 652 Destroy 0b10 Robot/C 620 | . 260 . 20 . 340 Destroy 0b10 Robot/NC 80 | 10 50 . 5 . 15 Destroy Leader 134 | . 70 . . . 64 Successful Hack 48 | . 32 . 16 . . Select Force Hacks 120 | . . . 120 . . Anti-Garrison Action 200 | . . . . . 200 Destroy Structure 36 | . 2 . 1 . 33 Lose Combat Pursuer 60 | . 60 . . . . Influence Decreases 1038 | 10 406 68 162 . 392 Entered New Map 33 | . . 33 . . . Time Decay 833 | 10 379 35 162 . 247 Lost Part 172 | . 27 . . . 145 Squads Dispatched 7 | . 3 . . . 4 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 50 | . 24 3 1 . 22 Peak Tracking Total 7 | . 5 6 1 . 7 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 27 | . 9 . 10 6 2 Terminals 14 | . 7 . 6 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 4 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 90 | . 32 . 35 16 7 Successful 52 | . 16 . 19 16 1 Failed 36 | . 16 . 14 . 6 Catastrophic 3 | . . . 1 . 2 Database Lockouts 2 | . . . 2 . . Manual 52 | . 27 . 21 . 4 Terminals 53 | . 27 . 23 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 17 | . 5 . 12 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 28 | . 2 . 10 16 . Record 17 | . . . 3 14 . Robot Analysis 4 | . 2 . 2 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 12 . 6 . 1 Terminals 14 | . 12 . 2 . . Botnet 8 | . 6 . 2 . . Skim 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Tunnel 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 9 . 9 . 2 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 7 . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 2059 | 15 1140 253 17 . 634 Optics 634 | . . . . . 634 Sensors 24 | . 24 . . . . Terrain 403 | . . . . . 403 Seismic 1401 | 15 1116 253 17 . . Jamming 202 | . . . . . 202 Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6454 | 78 1293 253 980 3212 638 Spaces Moved 3636 | 38 795 168 609 1728 298 Core 4 | 1 . . . . 3 Treads 526 | . 23 . 4 419 80 Legs 4 | . . . . . 4 Wheels 3102 | 37 772 168 605 1309 211 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 145 145 130 105 Average Speed 160 | 98 130 145 146 184 151 Slowest Speed 450 | 100 320 145 320 320 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 98 18 97 95 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 4 1 . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 7 | . . . . 7 . Spaces Dug 8 | . . 2 . . 6 Terrain Destroyed 42 | . . 2 . . 40 Melee 8 | . . 2 . . 6 Projectile . | . . . . . . AOE 34 | . . . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4006 | 58 919 174 683 1768 404 Wait 78 | . 14 . 45 . 19 Move 3631 | 37 794 167 608 1727 298 Hop . | . . . . . . Pick Up 47 | 5 18 . 5 12 7 Fast Attach 24 | 7 6 1 3 1 6 Attach 13 | . 3 . . . 10 Detach 5 | . 1 1 1 1 1 Swap 16 | . 1 . 2 6 7 Drop 39 | . 6 1 9 21 2 Fire 97 | 9 76 . 10 . 2 Melee 56 | . . 4 . . 52 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / [*Ext]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 8) 695 | -10/Materials | Discovered new exit (range 11) 1158 | -10/Materials | Learned Storage stockpile data 1185 | -10/Materials | Discovered new exit (range 7) 1224 | -10/Materials | Identified exit to Subcaves 1224 | -10/Materials | Identified exit to Materials 1242 | -10/Materials | Learned location of 2 exits from Subcaves 1291 | -10/Materials | Learned location of 1 exit from Recycling 1372 | -10/Materials | Entered Subcaves 1373 | -10/Subcaves | Identified exit to Recycling 1374 | -10/Subcaves | Identified exit to Materials 1400 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1625 | -10/Subcaves | Entered Recycling 1626 | -9/Recycling | Identified exit to Scraptown 1882 | -9/Recycling | Scanned before Scraplab entrance 1904 | -9/Recycling | Entered Scraplab 2366 | -9/Recycling | Discovered new exit (range 12) 2605 | -9/Recycling | Entered Scraptown 2975 | -9/Scraptown | Discovered new exit (range 5) 3080 | -9/Scraptown | Visited Comm Corps 3183 | -9/Scraptown | Visited Shadow of the Wyrm 3210 | -9/Scraptown | Visited Cyclists 3558 | -9/Scraptown | Visited TADAMA 3673 | -9/Scraptown | Visited Red Mages 3945 | -9/Scraptown | Visited Awakened 4079 | -9/Scraptown | Visited The Evicted 4175 | -9/Scraptown | Visited UFD Registry 4175 | -9/Scraptown | Registered with UFD as "Guncase" 4630 | -9/Scraptown | Entered Cyclist Reading Room 4760 | -9/Scraptown | Visited Sword Containment 4828 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4834 | -9/Scraptown | Found DCF Scrap (28 items) 4913 | -9/Scraptown | Visited Chapter 10 5014 | -9/Scraptown | Found Scrap Suit 5054 | -9/Scraptown | Visited Scrap Suit Storage 5116 | -9/Scraptown | Visited Supply Room 5163 | -9/Scraptown | Visited Observation Area 5449 | -9/Scraptown | Visited A0-MCA Data Center 5457 | -9/Scraptown | Given a B- rating by A0-MCA 5462 | -9/Scraptown | Found A0-MCA's Component Scanner 5487 | -9/Scraptown | Visited LU-1G1's Boring Crew 5579 | -9/Scraptown | Visited Science Guys 5718 | -9/Scraptown | Met Optimus 5718 | -9/Scraptown | Accepted into 0bPrime 5809 | -9/Scraptown | Discovered new exit (range 5) 5817 | -9/Scraptown | Entered Factory 5817 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 5973 | -6/Factory | Discovered new exit (range 15) 6005 | -6/Factory | Discovered new exit (range 19) 6078 | -6/Factory | Lost 4 parts (1p2n1u) 6415 | -6/Factory | Core integrity fell below 50% 6440 | -6/Factory | Core integrity fell below 20% 6455 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06438_ Penetrated by Slug. 06440_ K-01 Serf collects debris. 06441_ Slug penetrates Wall. 06442_ R-10 Processor collects Med. Matter Pod. 06442_ K-01 Serf collects debris. 06444_ Critical hit (Burn: +37). 06444_ K-01 Serf collects debris. 06445_ G-50 Soldier destroyed. 06445_ K-01 Serf collects debris. 06446_ System corrupted: Matter fused (-10). 06446_ Penetrated by Slug. 06447_ K-01 Serf collects debris. 06448_ R-10 Processor collects Carbon-fiber Leg. 06450_ K-01 Serf collects debris. 06451_ Penetrated by Slug. 06453_ K-01 Serf collects debris. 06455_ Penetrated by Slug. 06455_ G-50 Soldier suffers critical hit (Destroy). [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???????# ???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# +???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????+ #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ????? ?# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ######## ################## ####+####????????? | | ! # +???????? | | """ + ##### ^ #???????? | | """ # #????????"" #???????? | | """ # #???????????? +???????? | | """ # %% #?????????????????????? | | #########+#######+#######?????????????????? | | ^ #??????????# %h% #?????????????????? | | /! #??????????# ! kk #?????????????????? | | / #??????????# %@! #?????????????????? | | // #??????????# %g! #?????????????????? | | #??????????# !! #?????????????????? | | ! #??????????# % #?????????????????? | | ########??????????# """ !#?????????????????? | | ??????????????????# """ #?????????????????? | | ????#?????????????# """ " " #?????????????????? | | ??????????????????# "G" #?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????########## ###?????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: TH 20 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous I Think I Know What's Going On Challenges ------------ None Game ------ Seed StealthInsulatedLauncher Manual? 0 Play Time 00:43:30 Cumulative 74.4 hours Start 2025.06.29 @ 18:59:59 End 2025.06.29 @ 19:46:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fbe2cad-cf69-48dc-8124-a9a98f4cc3f9