Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 19:58:56 Player: Kalm Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (381) 381 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3671 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 380/380 System Corruption 5% Temperature Critical (583) Movement Walking (360) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- VSS Leg Surge Thruster > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY (15) --- Surge Thruster Large Storage Unit Melee Analysis Suite Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Wheel Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Sensor Array Particle Charger > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Ion Cannon > --- INVENTORY -------- Aluminum Leg Large Storage Unit Advanced Weight Redist. System Sensor Array Melee Analysis Suite Heavy EM Shotgun Heavy EM Shotgun Ion Cannon [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Surge Thruster Utility High-capacity Matter Pod Device Sensor Array Storage High-capacity Matter Pod Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . . 1 . Parts Attached 40 | 6 2 2 . 6 2 22 Power 7 | 1 . . . 2 . 4 Engine 4 | 1 . . . 2 . 1 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 10 | 2 . 1 . . 1 6 Treads . | . . . . . . . Leg 5 | . . 1 . . 1 3 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 8 | 1 1 1 . 2 . 3 Device 5 | . . 1 . 1 . 3 Storage 3 | 1 1 . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 1 . . 2 1 9 Energy Gun 7 | 1 . . . . 1 5 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 5 | 1 1 . . . . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 2 | . . . . . . 2 System Corruption 3 | . . . . . . 3 Parts Lost 25 | . . . . . . 25 Power 5 | . . . . . . 5 Propulsion 7 | . . . . . . 7 Utility 4 | . . . . . . 4 Weapon 9 | . . . . . . 9 Highest Loss Streak 13 | . . . . . . 13 To Critical Strikes . | . . . . . . . Average Backups 6 | 4 7 6 6 7 8 5 Power 1 | 1 2 3 3 2 2 . Propulsion 2 | 2 3 1 1 1 1 . Utility 2 | . 1 2 2 2 3 3 Weapon . | . . . . 1 2 1 Tool/Special . | . . . . . . . Unused Backups 5 | . 2 . . . . 3 Power . | . . . . . . . Propulsion 3 | . 2 . . . . 1 Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 98 97 100 99 99 52 Engine 11 | . 14 11 11 18 15 5 Leg 4 | . . 8 11 9 14 5 Wheel 17 | . 28 22 22 18 15 2 Device 6 | . . 11 11 17 15 9 Storage 19 | . 26 22 22 18 15 10 Energy Gun 8 | . 13 11 11 3 . 6 Energy Cannon 2 | . . . . 5 7 3 Ballistic Gun 8 | . 14 11 11 3 7 2 Launcher 1 | . . . . 5 7 . Peak Build Rating 27 | 6 7 9 9 15 22 27 Average Rating 10 | 4 6 8 9 13 19 14 On Entrance 9 | . 6 7 9 9 15 21 Naked Turns . | . . . . . . . Heaviest Build 47 | 14 18 19 19 44 46 47 Greatest Support 27 | 20 20 20 20 20 20 27 Greatest Overweight (x) 15 | . . 1 . 2 2 15 Average Overweight (x) 1 | . . . . 1 2 4 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 8 9 15 15 Most Carried 13 | 7 8 7 6 9 12 13 Average Carried 6 | 4 7 6 6 7 8 5 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 12 | 6 8 6 6 9 12 3 Class Distribution -------------------- 81% | Mutant 10% | Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 548 | 200 260 . . . . 88 Remotely . | . . . . . . . Salvage Created 413 | . 135 . . . . 278 Parts 33 | . 11 . . . . 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 14 | . 5 . . . . 9 Guns 11 | . 5 . . . . 6 Cannons 2 | . . . . . . 2 AOE 1 | . . . . . . 1 Classes Destroyed 4 | . 2 . . . . 2 Swarmer 8 | . 3 . . . . 5 Cutter 2 | . . . . . . 2 Grunt 2 | . 2 . . . . . Specialist 2 | . . . . . . 2 Best Kill Streak 3 | . 3 . . . . 3 Combat Bots Only 3 | . 3 . . . . 3 Max Kills in Single Turn 2 | . 2 . . . . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 247 | . 19 . . . . 228 Missed 104 | . 6 . . . . 98 Hits 143 | . 13 . . . . 130 Melee 7 | . . . . . . 7 Projectile 136 | . 13 . . . . 123 AOE 2 | . . . . . . 2 Critical Strikes 8 | . . . . . . 8 Damage Taken 2814 | . 116 . . . . 2698 Core 889 | . 64 . . . . 825 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 74 . 100 100 . . Volleys Fired 35 | . 13 . . . . 22 Largest 3 | . 2 . . . . 3 Hottest 129 | . 70 . . . . 129 Shots Fired 59 | . 26 . . . . 33 Gun 49 | . 26 . . . . 23 Cannon 9 | . . . . . . 9 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 26 | . 21 . . . . 5 Thermal 28 | . 5 . . . . 23 Explosive 1 | . . . . . . 1 Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 6 | . 6 . . . . 5 Robot Miss Streak 4 | . 2 . . . . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 32 | . 16 . . . . 16 Core Hits 19 | . 7 . . . . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 572 | . 168 . . . . 404 Guns 427 | . 168 . . . . 259 Cannons 80 | . . . . . . 80 Explosions 65 | . . . . . . 65 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 172 | . 143 . . . . 29 Thermal 354 | . 25 . . . . 329 Explosive . | . . . . . . . Electromagnetic 46 | . . . . . . 46 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . . . . 5 Average Corruption 1 | . 1 . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 1 . . . . 5 Message Errors 4 | . . . . . . 4 Parts Rejected 1 | . 1 . . . . . Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 23 | . . . . . . 23 Projectiles . | . . . . . . . Explosions 23 | . . . . . . 23 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 89 | . . . . . . 89 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 583 | . 36 . . . . 583 Average Temperature 116 | . 14 . . . . 162 Received Heat Transfer 36 | . 36 . . . . . Effects 4 | . . . . . . 4 Interference 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 518 | . 74 . . . . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 105 | . 60 . . 8 . 105 Initial . | . . . . . . . Average 22 | . 16 . . . . 49 Influence Increases 473 | . 155 . . 8 . 310 Destroy 0b10 Robot/C 280 | . 100 . . . . 180 Destroy Leader 50 | . 20 . . . . 30 Successful Hack 13 | . 5 . . 8 . . Destroy Structure 10 | . . . . . . 10 Lose Combat Pursuer 120 | . 30 . . . . 90 Influence Decreases 398 | . 155 . . 8 . 235 Time Decay 163 | . 155 . . 8 . . Lost Part 235 | . . . . . . 235 Squads Dispatched 4 | . 2 . . . . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 12 . . 2 . 15 Peak Tracking Total 5 | . 3 . . 2 . 5 Tactical Retreats 6 | . 1 . . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 7 | . 4 . . 2 1 . Terminals 7 | . 4 . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 8 . . 7 1 . Successful 8 | . 3 . . 4 1 . Failed 8 | . 5 . . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 5 . . 6 1 . Terminals 16 | . 8 . . 7 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . . 2 1 . Record 2 | . 1 . . 1 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . Terminals 2 | . . . . 2 . . Assimilate 1 | . . . . 1 . . Operators 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . . 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) 570 | . . 29 48 143 86 264 Sensors 570 | . . 29 48 143 86 264 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 1368 | 69 562 29 48 143 86 431 Spaces Moved 811 | 57 346 15 58 133 70 132 Core 33 | 8 . . . . . 25 Treads . | . . . . . . . Legs 59 | . . 14 . . . 45 Wheels 696 | 49 346 1 58 133 70 39 Hover . | . . . . . . . Flight 23 | . . . . . . 23 Fastest Speed 50 | 50 80 80 80 95 110 90 Average Speed 116 | 75 80 182 80 97 110 258 Slowest Speed 800 | 80 80 190 80 110 110 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 58 1 31 16 2 47 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . . . . 10 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 10 | . . . . . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1174 | 80 607 16 59 147 79 186 Wait 250 | 11 237 . 2 . . . Move 805 | 56 345 14 57 132 69 132 Hop . | . . . . . . . Pick Up 28 | 7 6 . . 6 5 4 Fast Attach 20 | 5 1 . . . . 14 Attach 24 | 1 2 2 . 3 3 13 Detach 2 | . . . . 1 1 . Swap 4 | . . . . 3 1 . Drop 6 | . 3 . . 2 . 1 Fire 35 | . 13 . . . . 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -9/Materials | Discovered new exit (range 14) 661 | -9/Materials | Entered Mines 700 | -9/Mines | Discovered new exit (range 13) 709 | -9/Mines | Entered Materials 709 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 803 | -8/Materials | Discovered new exit (range 16) 852 | -8/Materials | Entered Factory 852 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 937 | -7/Factory | Identified exit to DSF 938 | -7/Factory | Entered DSF 955 | -7/DSF | Additional patrols routed to DSF 1054 | -7/DSF | Lost 7 parts (2p3n2w) 1122 | -7/DSF | Lost 3 parts (2n1w) 1207 | -7/DSF | Core integrity fell below 50% 1226 | -7/DSF | Core integrity fell below 20% 1266 | -7/DSF | Sterilization system engaged 1271 | -7/DSF | Lost 13 parts (3p2n4u4w) 1286 | -7/DSF | Ambient heat levels rising (+10) 1301 | -7/DSF | Ambient heat levels rising (+10) 1316 | -7/DSF | Ambient heat levels rising (+10) 1331 | -7/DSF | Ambient heat levels rising (+10) 1346 | -7/DSF | Ambient heat levels rising (+10) 1361 | -7/DSF | Ambient heat levels rising (+10) 1370 | -7/DSF | Core destroyed Last Messages --------------- Penetrated by Slug. Acquired Hpw. Shotgun. Knocked back. Acquired 12 matter. ALERT: Ambient heat levels +10. System corrupted: FCS attempts to trigger Hpw. Shotgun. System corrupted: Hpw. Shotgun misfires. ALERT: Ambient heat levels +10. Acquired VSS Leg. Acquired Nuclear Core. / X :SZQ9MK624IG>50UIJ78Y4P 8 Acquired Hpw. Shotgun. ALERT: Ambient heat levels +10. Overheating: Nuclear Core damaged (-42). Acquired Shotgun. Overheating: System interference. Hpw. Shotgun temporarily disabled. Shotgun temporarily disabled. Overheating: Core damaged (-133). 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[ """""????? | | ?????##[ = [ %[ ""##"????? | | ?????## /%! =% " ##"""""#??????? | | ?????#"[ % ! ##"#####"""""#??????? | | ?????#"#"""%#######???##"####??????? | | ?????#### ##??????????#"#?????????? | | ????????# ##???????????#""?????????? | | ????????###????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 400 Matter Stores 423 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 47 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed VisualSuperchargedMinigun Manual? 0 Play Time 00:25:19 Cumulative 9.2 hours Start 2025.05.24 @ 13:13:29 End 2025.05.25 @ 19:58:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ceaefd5-2e00-484c-a4d4-977d7a555ab6