Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:17:34 Player: SunoPerson Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2481) 2481 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 5837 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 54 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 97/100 System Corruption 10% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Core Analyzer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (15) --- Compact Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Core Analyzer Recoil Stabilizer Medium Reactive Plating Recalibrator > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon Power Maul > --- INVENTORY -------- Compact Wheel [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Datajack Energy Gun Backup Laser I Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 118 | 6 10 4 28 47 23 . Power 10 | 2 . 1 2 2 3 . Engine 8 | 2 . 1 2 1 2 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 23 | 2 2 2 5 6 6 . Treads 6 | . . . . 6 . . Leg 2 | . 2 . . . . . Wheel 12 | 2 . 2 5 . 3 . Hover . | . . . . . . . Flight 3 | . . . . . 3 . Utility 35 | . 6 . 7 17 5 . Device 8 | . 2 . . 4 2 . Storage 3 | . 1 . . 1 1 . Processor 5 | . 2 . 1 1 1 . Hackware 2 | . . . . 2 . . Protection 17 | . 1 . 6 9 1 . Artifact . | . . . . . . . Weapon 50 | 2 2 1 14 22 9 . Energy Gun 17 | 1 . . 4 7 5 . Energy Cannon 6 | . . . 1 2 3 . Ballistic Gun 9 | 1 . 1 2 5 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 1 3 . . Special Weapon 2 | . 2 . . . . . Impact Weapon 3 | . . . 2 . 1 . Slashing Weapon 4 | . . . 2 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 5 | . . . 2 3 . . Unidentified Prototypes 5 | . . . . 3 2 . Parts Lost 58 | . 2 2 10 26 10 8 Power 8 | . 1 . 1 3 2 1 Propulsion 13 | . . . 3 7 1 2 Utility 17 | . . . 5 7 2 3 Weapon 20 | . 1 2 1 9 5 2 Highest Loss Streak 10 | . 2 1 3 10 6 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 94 94 94 81 54 57 Engine 6 | . 12 11 9 4 2 2 Core 1 | . . . . 3 . . Treads 4 | . . . . 10 . . Leg 2 | . 5 26 . . . . Wheel 10 | . 22 1 20 4 5 10 Device 6 | . 7 14 . 8 8 9 Storage 8 | . 9 14 11 6 6 7 Processor 4 | . 4 . 1 5 6 7 Hackware 2 | . . . . 5 . . Protection 8 | . 2 . 17 6 7 3 Energy Gun 10 | . 11 . 15 11 4 . Energy Cannon 3 | . . . 2 3 6 7 Ballistic Gun 4 | . 14 13 5 3 . . Special Melee Weapon 3 | . . . 6 5 . . Naked Turns 33 | . . . . 33 . . Heaviest Build 63 | 8 19 16 29 40 63 63 Greatest Support 60 | 20 20 20 28 60 38 38 Greatest Overweight (x) 11 | . . . 2 11 9 7 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 5 10 10 10 15 15 15 Average Capacity 10 | 5 8 10 10 9 14 15 Most Carried 15 | 2 10 10 10 15 4 1 Average Carried 6 | . 6 8 7 8 . 1 Final Capacity 15 | 5 10 10 10 5 15 15 Final Carried 8 | 1 8 8 8 1 1 1 Class Distribution -------------------- 59% | Mutant 21% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1590 | 262 109 87 307 674 151 . Remotely . | . . . . . . . Salvage Created 3097 | 32 229 . 971 1137 672 56 Parts 170 | 2 24 . 59 61 22 2 Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 64 | 1 6 . 25 21 10 1 Melee 2 | . . . . 1 . 1 Guns 44 | 1 6 . 21 13 3 . Cannons 9 | . . . 1 3 5 . AOE 5 | . . . 3 2 . . Classes Destroyed 13 | 1 3 . 5 3 1 . Worker 2 | . . . . 1 1 . Builder 4 | . 1 . 1 1 1 . Hauler 2 | . . . . 1 1 . Recycler 3 | . . . 1 . 2 . Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 1 2 . . Swarmer 17 | . 3 . 6 5 3 . Grunt 29 | 1 3 . 11 10 4 . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 . . 1 Sentry 12 | . . . 6 5 1 . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Best Kill Streak 6 | 1 3 . 4 4 6 1 Combat Bots Only 4 | 1 3 . 4 4 4 1 Max Kills in Single Turn 4 | 1 2 . 4 2 1 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . 3 2 . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 738 | 6 46 13 171 302 121 79 Missed 182 | . 14 6 46 78 26 12 Damage Taken 7683 | 68 381 73 1575 3139 1301 1146 Core 1689 | 45 37 23 360 504 390 330 Absorbed by Shields 72 | . . . . 72 . . Redirected to Shielding 83 | . . . 60 23 . . Ignored by Resistances 88 | . . . . . . 88 Regen/Repaired (Parts) 51 | . . . 51 . . . Core Remaining (%) 39 | 82 . 58 10 8 . . Volleys Fired 273 | 5 25 9 78 119 37 . Largest 3 | 2 2 2 3 3 3 . Hottest 211 | 60 60 120 141 140 211 . Shots Fired 486 | 9 38 10 149 215 65 . Gun 407 | 9 38 9 142 176 33 . Cannon 68 | . . . 4 32 32 . Launcher 10 | . . . 3 7 . . Special 1 | . . 1 . . . . Kinetic 123 | 4 23 9 43 44 . . Thermal 308 | 5 15 1 99 125 63 . Explosive 3 | . . . 3 . . . Electromagnetic 52 | . . . 4 46 2 . Robot Hit Streak 14 | 3 9 1 11 14 9 . Robot Miss Streak 6 | 3 2 3 6 6 5 . Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 3 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 357 | 6 26 3 120 159 42 1 Core Hits 165 | 2 14 . 61 62 26 . Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . 2 1 3 . Burn 4 | . . . 2 . 2 . Meltdown 1 | . . . . . 1 . Destroy 1 | . . . . 1 . . Melee Attacks 54 | . . . 27 18 4 5 Impact 11 | . . . 2 . 4 5 Slashing 1 | . . . . 1 . . Piercing . | . . . . . . . Sneak Attacks 30 | . . . 15 15 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5471 | 71 307 33 1523 2357 1118 62 Guns 3649 | 71 307 28 1265 1531 447 . Cannons 1051 | . . . 74 525 452 . Explosions 423 | . . . 184 239 . . Melee 301 | . . . . 36 203 62 Ramming 47 | . . 5 . 26 16 . Kinetic 986 | 38 187 28 330 403 . . Thermal 3085 | 33 120 . 935 1119 878 . Explosive 184 | . . . 184 . . . Electromagnetic 868 | . . . 74 773 21 . Impact 265 | . . . . . 203 62 Slashing 36 | . . . . 36 . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 2 10 10 Average Corruption 7 | . . . . 2 7 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . 1 14 5 Message Errors 2 | . . . . . 2 . Matter Fused 5 | . . . . . 4 1 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 3 | . . . . . 1 2 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . . 3 1 Misfires 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 125 | . . . . 16 58 51 Projectiles 2 | . . . . . 2 . Explosions 16 | . . . . 16 . . Melee 107 | . . . . . 56 51 Knockbacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . . 5 35 8 . Shots 3 | . . . 1 2 . . Rammed 23 | . . . . 17 6 . Targets Rammed 25 | . . 1 . 18 6 . Kicked 1 | . . 1 . . . . Crushed 1 | . . . . 1 . . Highest Temperature 505 | 18 27 . 505 349 461 238 Average Temperature 113 | 12 11 . 134 83 147 121 Received Heat Transfer 2697 | 36 192 40 507 1487 228 207 Effects 10 | . . . 3 2 5 . Shutdowns 2 | . . . 1 . 1 . Energy Bleed 1 | . . . . 1 . . Interference 4 | . . . . 1 3 . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . . . 1 . Damage (major) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 6 | . . . . 3 . 3 Impact Corruptions 4 | . . . . . 3 1 Robots Melted 3 | . . . . 1 2 . Combat Hostiles 3 | . . . . 1 2 . Parts Melted 13 | . . . 5 5 3 . Heat Transferred 7175 | 75 275 . 2157 3034 1634 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 540 | 20 229 101 508 540 322 . Initial 220 | . 13 9 35 214 220 . Average 253 | 4 91 83 291 316 245 . Maximum Alert Level 2 | . 1 . 2 2 1 . Low Security (%) 28 | 100 83 100 17 5 29 . Level 1 61 | . 16 . 68 76 70 . Level 2 10 | . . . 13 17 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . 2 7 4 . Investigation 4 | . 1 . 1 2 . . Extermination 2 | . . . . . 2 . Reinforcement 8 | . . . 1 5 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 6 | . . . 1 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | 1 9 12 37 54 15 12 Peak Tracking Total 12 | 1 3 3 5 7 5 12 Tactical Retreats 14 | . . 2 2 8 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 8 | . 1 . . 5 2 . Max in Single Turn 3 | . 1 . . 3 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 17 | . 4 . 3 8 2 . Terminals 13 | . 3 . 2 7 1 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . 1 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 11 . 9 35 2 . Successful 39 | . 7 . 6 24 2 . Failed 17 | . 4 . 3 10 . . Catastrophic 3 | . 2 . . 1 . . Database Lockouts 1 | . . . . 1 . . Manual 18 | . 7 . 2 8 1 . Terminals 50 | . 10 . 6 33 1 . Fabricators 1 | . . . . . 1 . Repair Stations 5 | . . . 3 2 . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 32 | . 6 . 3 22 1 . Record 19 | . 3 . 1 15 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Alert Level 4 | . . . 1 3 . . Maintenance Status 1 | . . . . 1 . . Transport Status 1 | . . . 1 . . . Investigation Status 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 5 | . . . 3 2 . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Refit 2 | . . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 . 3 6 1 . Full Trace Events 8 | . 3 . 1 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 15 | . . . 8 7 . . Non-combat 12 | . . . 5 7 . . Combat 3 | . . . 3 . . . Robot Hacks Applied 23 | . . . 13 10 . . parse_system 11 | . . . 8 3 . . no_distress 8 | . . . 3 5 . . find_recycling 1 | . . . 1 . . . find_station 1 | . . . . 1 . . check_alert 2 | . . . 1 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 41 | . . 41 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 33 | . . 29 4 . . . Total Damage 337 | . . 294 43 . . . Kills 10 | . . 9 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 5000 | 140 448 287 1175 1910 938 102 Spaces Moved 3172 | 109 412 218 785 1065 501 82 Core 325 | 35 . . . 117 171 2 Treads 487 | . . . . 487 . . Legs 243 | . 47 196 . . . . Wheels 2084 | 74 365 22 785 438 320 80 Hover 23 | . . . . 23 . . Flight 10 | . . . . . 10 . Fastest Speed 50 | 50 80 80 80 50 50 90 Average Speed 115 | 70 84 115 97 133 142 107 Slowest Speed 760 | 80 120 120 120 600 760 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 8 53 37 50 55 14 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 30 | . . 1 18 10 1 . Melee . | . . . . . . . Projectile 12 | . . 1 . 10 1 . AOE 18 | . . . 18 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 4000 | 162 474 241 1035 1348 653 87 Wait 236 | 37 6 4 89 26 74 . Move 3166 | 108 411 217 784 1064 500 82 Hop . | . . . . . . . Pick Up 86 | 6 16 4 22 32 6 . Fast Attach 19 | . . . 1 3 15 . Attach 55 | 5 6 2 15 20 7 . Detach 5 | . 1 . . 3 1 . Swap 44 | 1 4 2 12 24 1 . Drop 37 | . 5 2 7 21 2 . Fire 273 | 5 25 9 78 119 37 . Melee 54 | . . . 27 18 4 5 Ram 11 | . . . . 5 6 . Kick 1 | . . 1 . . . . Crush 13 | . . . . 13 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 14) 589 | -10/Materials | Entered Mines 610 | -10/Mines | Discovered new exit (range 11) 718 | -10/Mines | Assembled infested the area 723 | -10/Mines | Learned Materials trap positions 835 | -10/Mines | Discovered new exit (range 11) 876 | -10/Mines | Entered Materials 876 | -9/Materials | Accompanied by 1 ally 876 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 877 | -9/Materials | Loaded intel: 23 trap records 881 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 979 | -9/Materials | Lost 3 parts (1p1u1w) 1334 | -9/Materials | Discovered new exit (range 8) 1428 | -9/Materials | Repaired Lgt. EM Pulse Cannon? 1524 | -9/Materials | Build established: Scavenger-Mutant 1631 | -9/Materials | Discovered new exit (range 15) 1710 | -9/Materials | Core integrity fell below 50% 1911 | -9/Materials | Core integrity fell below 20% 1996 | -9/Materials | Build established: Mutant 2051 | -9/Materials | Entered another Materials area 2051 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2318 | -8/Materials | Central database locked down 3386 | -8/Materials | Lost 6 parts (1p1n2u2w) 3472 | -8/Materials | Discovered new exit (range 10) 3860 | -8/Materials | Core integrity fell below 50% 3915 | -8/Materials | Core integrity fell below 20% 3953 | -8/Materials | Discovered new exit (range 15) 3961 | -8/Materials | Entered Factory 3961 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3968 | -7/Factory | Lost 10 parts (1p3n3u3w) 4598 | -7/Factory | Lost 6 parts (1p1n1u3w) 4613 | -7/Factory | Core integrity fell below 50% 4814 | -7/Factory | System corruption reached 10% 4882 | -7/Factory | Discovered new exit (range 10) 4899 | -7/Factory | Entered Lower Caves 4929 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4993 | -7/Lower Caves | Core integrity fell below 20% 5001 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- System corrupted: Heat flow error (+272). Wheel destroyed. System corrupted: Energy discharge (-18). Arm. Huge Wheel destroyed. Recalibrator destroyed. System corrupted: Component data lost. Destroyed Imp. Melee Analysis Suite. L-41 Fighter system corrupted by crushing effect. Microactuators fried. Axe fried. Carbon-fiber Leg fried. L-41 Fighter destroyed. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????##" #????????????????????? | | ???????????????????????##@""#????????????????????? | | ???????????????????????#"l"##????????????????????? | | ???????????????????????# =g"##???????????????????? | | ???????????????????????# Yg #???????????######### | | ???????????????????????# g##????####### ## | | ???????????????????????# g##???# | | ???????????????????????### ##??# #### = | | ?????????????????????????## g##?# #??## =% | | ??????????????????????????# ### #???####### | | ??????????????????????????## # #?????????## | | ???????????????????????????## ### #??????????? | | ????????????????????????????###?## ##??????????? | | ?????????????????????????????????# #???????????? | | ???????????????????????????????? #???????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????#### #?????????? | | ?????????????????????????????????## #?????????? | | ??????????????????????????????????## #?????????? | | ???????????????????????????????????## #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? ##?????????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????????????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 760 Resistance: KI 30 Core Shielding 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot First Step to Greatness I Survived The Infestation It's Just You Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Storm Trooper System Compromised Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed StealthWaveScreen Manual? 0 Play Time 01:34:48 Cumulative 1.5 hours Start 2024.03.31 @ 17:38:37 End 2024.03.31 @ 19:17:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a3895748-8973-4311-bf65-8a7d87d72bad