Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 17:02:40 Player: unq Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (284) 1420 Value Destroyed (13090) 13090 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (2670) 2670 TOTAL SCORE: 23780 Bonus ------- High Alert Combat Kills 1410 Follower Combat Kills 414 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 805/1000 Matter 3/300 Energy 91/100 System Corruption 19% Temperature Cool (0) Movement Walking (120) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- Cooled Pulse Rifle Railgun > --- INVENTORY (20) --- Antimatter Reactor Carbon-fiber Leg Titanium Leg Coolant Injector Energy Well (350) High-capacity Matter Pod (200) Advanced Terrain Scanner Advanced Recoil Stabilizer Improved Medium Armor Plating Medium Reactive Plating Graphene Brace Supersonic Drone Bay (1/1) Improved Arc Projector Gatling Laser Cooled Plasma Cannon Improved Heavy Machine Gun KE Penetrator Precision Grenade Launcher Precision Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Cooled Pulse Rifle Improved Heavy Machine Gun Railgun > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Coolant Injector Energy Well High-capacity Matter Pod Advanced Terrain Scanner Advanced Recoil Stabilizer Improved Medium Armor Plating Medium Reactive Plating Graphene Brace Improved Thermal Shield Supersonic Drone Bay Gatling Laser Gatling Laser Cooled Plasma Cannon Enhanced Gauss Cannon Precision Grenade Launcher Precision Grenade Launcher Rocket Array Chainsword [Rating: 76] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Slots Evolved 10 | . . . . . 4 . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . 1 . 1 . Utility 4 | . . . . . 2 . . 1 . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . . . . 1 . Parts Attached 174 | 8 18 1 5 . 50 4 14 10 8 18 19 6 8 5 . Power 17 | 1 3 . . . 6 . 1 1 . 2 1 . 2 . . Engine 13 | 1 3 . . . 4 . . 1 . 2 1 . 1 . . Core 4 | . . . . . 2 . 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 2 1 . . 14 . 3 2 1 3 3 1 3 2 . Treads 8 | . 2 1 . . 5 . . . . . . . . . . Leg 24 | 2 . . . . 4 . 3 2 1 3 3 1 3 2 . Wheel 5 | . . . . . 5 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 60 | 3 6 . 3 . 14 1 7 2 5 10 4 3 1 1 . Device 28 | 2 . . 1 . 6 1 3 2 3 7 2 1 . . . Storage 5 | 1 2 . 1 . . . 1 . . . . . . . . Processor 7 | . 1 . . . 1 . 1 . 1 2 . 1 . . . Hackware 3 | . . . . . 1 . 1 . . . . 1 . . . Protection 17 | . 3 . 1 . 6 . 1 . 1 1 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 7 . 2 . 16 3 3 5 2 3 11 2 2 2 . Energy Gun 18 | 1 . . . . 6 . 2 3 . . 4 . 1 1 . Energy Cannon 5 | . 2 . . . . . . . . . 2 1 . . . Ballistic Gun 14 | 1 2 . . . 5 . . 1 . 2 1 1 1 . . Ballistic Cannon 11 | . 2 . . . 2 2 1 1 2 . . . . 1 . Launcher 7 | . . . 1 . 2 1 . . . . 3 . . . . Special Weapon 2 | . 1 . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 6 . 1 2 . . 6 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . Parts Lost 47 | . 2 . . . 17 1 4 4 3 1 6 1 3 2 3 Power 7 | . 1 . . . 3 . . . . . 1 . 1 1 . Propulsion 13 | . 1 . . . 5 . . 1 1 1 1 1 . 1 1 Utility 12 | . . . . . 4 1 3 1 1 . 1 . . . 1 Weapon 15 | . . . . . 5 . 1 2 1 . 3 . 2 . 1 Highest Loss Streak 6 | . 2 . . . 6 1 3 4 2 1 3 1 2 1 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 18 | 3 12 15 15 17 19 19 19 19 19 19 19 19 19 19 20 Power . | . . 1 1 1 . 1 1 1 1 1 . . . . 1 Propulsion 2 | 1 1 1 1 1 2 5 4 2 2 1 2 1 1 1 2 Utility 7 | 1 4 5 5 7 7 5 5 6 7 8 10 8 8 9 9 Weapon 8 | . 5 7 7 6 7 8 8 8 8 8 6 9 9 7 8 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 59 | 1 8 1 . 1 12 1 6 5 2 5 5 . 2 2 8 Power 5 | . . . . . 1 1 . 1 . . . . 1 . 1 Propulsion 8 | . . . . . 2 . 2 . 1 1 2 . . . . Utility 27 | . 4 1 . 1 5 . 2 3 . 2 2 . 1 2 4 Weapon 19 | 1 4 . . . 4 . 2 1 1 2 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 98 99 99 97 99 99 99 99 99 99 97 Engine 6 | . 13 14 14 14 6 9 2 6 7 7 6 6 5 2 . Core 1 | . . . . . 1 . 6 . . . . . . 2 4 Treads 4 | . 23 28 28 28 6 . . . . . . . . . . Leg 21 | . 4 . . . 3 27 27 29 29 29 29 32 33 35 34 Wheel 2 | . . . . . 16 . . . . . . . . . . Device 10 | . . . . 1 10 17 16 20 20 11 7 5 4 5 4 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 5 5 Processor 6 | . 2 . . . 4 . 1 . 1 10 15 19 20 17 17 Protection 8 | . 11 14 13 12 11 9 8 7 7 7 7 6 6 5 4 Energy Gun 8 | . . . . . 7 8 12 13 14 10 12 1 2 13 10 Ballistic Gun 5 | . 10 . . . 8 . 2 6 2 7 5 8 7 6 4 Ballistic Cannon 6 | . 14 28 14 14 8 14 9 . 1 . . . . . 4 Slashing Weapon 1 | . . . . . 1 3 2 1 2 3 2 2 2 1 . Peak Build Rating 76 | 9 12 12 17 18 39 41 47 57 60 61 62 65 67 76 76 Average Rating 44 | 6 9 12 11 12 30 39 44 54 57 57 58 63 63 74 73 On Entrance 37 | . 7 12 12 12 12 37 37 46 49 56 59 57 63 65 75 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 88 | 13 40 40 59 59 75 75 76 76 88 84 76 77 80 86 88 Greatest Support 95 | 20 40 40 40 40 60 45 60 80 78 76 72 81 78 95 95 Greatest Overweight (x) 5 | . . . 1 1 5 1 1 1 1 1 1 1 1 . 1 Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 17 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 12 15 14 17 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 15 19 20 20 20 19 20 20 19 20 20 20 20 Class Distribution -------------------- 31% | Mutant 26% | Skirmisher 8% | Gunner 6% | Tank 5% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Garrison Mutant | -7/Factory Gunner | -7/Storage Assassin | -6/Factory Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Matter Collected 9098 | 402 466 215 88 226 1992 715 884 88 1018 442 1231 239 747 341 4 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10539 | 208 639 178 . . 2080 649 1302 247 932 666 1301 456 609 684 588 Parts 529 | 14 40 8 . . 107 30 67 22 61 31 59 18 37 32 3 Haulers Intercepted 14 | . 2 . . . 4 . 2 . . . 6 . . . . Recyclers Shooed 3 | . . . . . . . 1 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Combat Hostiles Destroyed 223 | . 18 4 . . 45 23 29 10 28 12 17 3 21 11 2 Guns 123 | . 5 . . . 25 8 16 4 14 12 16 3 9 9 2 Cannons 68 | . 13 4 . . 20 12 13 . 2 . 1 . 1 2 . AOE 32 | . . . . . . 3 . 6 12 . . . 11 . . Classes Destroyed 18 | 3 5 . . . 5 1 2 1 . . . . . . 1 Worker 14 | 1 1 . . . 2 . 2 5 . 1 1 1 . . . Builder 3 | . . . . . 1 . . . . . 1 . . 1 . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 4 . 2 . . . 6 . . . . Recycler 7 | 1 . 1 . . . . 1 . . 1 1 2 . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . Watcher 13 | . 2 . . . 4 . 2 . . 1 2 2 . . . Swarmer 56 | . 6 . . . 7 10 . 7 10 3 3 . 10 . . Grunt 105 | . 12 4 . . 28 10 16 . 11 5 7 2 7 3 . Brawler 3 | . . . . . . . 1 . 2 . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . 1 . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 25 | . . . . . 8 2 8 . 1 1 3 . 1 1 . Hunter 12 | . . . . . . 1 3 . 3 . 1 . . 4 . Programmer 15 | . . . . . . . . 3 1 3 2 1 3 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 4 5 2 . . 8 4 8 13 11 3 3 3 7 3 1 Combat Bots Only 11 | . 3 2 . . 8 4 8 8 11 3 3 2 7 3 1 Max Kills in Single Turn 5 | 1 1 1 . . 2 2 2 4 5 2 2 2 3 2 1 Gunslinging 1 | . . . . . . . . 1 . . 1 . . 1 . Exploded 5 | . . . . . . 2 . 2 5 . . . 3 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Hostile Shots Fired 1065 | . 101 16 . . 207 69 106 66 90 74 170 13 90 60 3 Missed 288 | . 19 4 . . 47 20 21 16 33 24 63 4 26 11 . Hits 777 | . 82 12 . . 160 49 85 50 57 50 107 9 64 49 3 Melee 7 | . . . . . 4 . . . . . . . . . 3 Projectile 770 | . 82 12 . . 156 49 85 50 57 50 107 9 64 49 . Critical Strikes 32 | . 1 1 . . 8 4 4 . . 1 6 1 2 1 3 Part Disruptions 8 | . . . . . . . . . . . 8 . . . . Damage Taken 11724 | . 851 160 . . 2757 661 1347 735 697 741 1528 232 956 941 118 Core 1281 | . 173 31 . . 267 99 92 68 74 45 138 18 81 148 47 Absorbed by Shields 92 | . . . . . . . . 92 . . . . . . . Redirected to Shielding 46 | . 46 . . . . . . . . . . . . . . Ignored by Resistances 82 | . . . . . . . . . 82 . . . . . . Regen/Repaired (Parts) 708 | . . . . . . . 391 129 . 188 . . . . . Core Remaining (%) 55 | 100 . . . 18 . . 16 . . . 53 . 88 . . Volleys Fired 629 | 22 91 13 . . 139 36 66 17 52 36 56 13 42 24 22 Largest 4 | 2 2 2 . . 3 3 3 3 3 3 3 3 3 4 4 Hottest 222 | 60 80 66 . . 155 149 187 173 172 148 169 130 180 200 222 Shots Fired 1585 | 43 164 26 . . 394 104 188 31 108 91 139 39 86 94 78 Gun 1056 | 43 83 . . . 257 34 107 21 79 91 122 26 47 90 56 Cannon 488 | . 81 26 . . 128 65 81 . 23 . 17 13 28 4 22 Launcher 33 | . . . . . 1 5 . 10 6 . . . 11 . . Special 8 | . . . . . 8 . . . . . . . . . . Kinetic 867 | 22 127 26 . . 242 65 92 7 29 54 65 26 38 32 42 Thermal 632 | 21 37 . . . 129 34 96 14 73 37 63 13 37 42 36 Explosive 33 | . . . . . 1 5 . 10 6 . . . 11 . . Electromagnetic 53 | . . . . . 22 . . . . . 11 . . 20 . Robot Hit Streak 26 | 5 17 8 . . 20 10 10 9 13 6 15 8 26 10 11 Robot Miss Streak 12 | 2 4 5 . . 4 7 12 7 6 6 4 2 2 3 4 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . Secondary Targets 5 | . . . . . . . . 2 . . 2 . . 1 . Max Gunslinging Chain 2 | . . . . . . . . 2 . . 1 . . 1 . Shots Hit Robots 1076 | 29 100 18 4 . 260 81 152 22 56 48 103 30 58 61 54 Core Hits 704 | 10 33 7 . 1 105 94 170 33 59 26 65 10 36 41 14 Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 15 | . . . . . 5 . . . 2 1 3 . . 2 2 Burn 8 | . . . . . 1 . . . 2 1 2 . . 2 . Destroy 2 | . . . . . 1 . . . . . 1 . . . . Blast 5 | . . . . . 3 . . . . . . . . . 2 Melee Attacks 195 | . . . 4 . 16 33 16 4 34 12 17 10 43 6 . Impact . | . . . . . . . . . . . . . . . . Slashing 191 | . . . . . 16 33 16 4 34 12 17 10 43 6 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 4 . 2 . 3 . . 2 4 3 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26671 | 266 1416 392 . 3 5335 1753 2906 1424 2504 1368 2816 956 2711 1375 1446 Guns 14864 | 266 396 . . . 3111 509 1610 411 1300 1240 2266 495 951 1183 1126 Cannons 6895 | . 1020 392 . . 1947 796 1075 . 273 . 243 239 476 114 320 Explosions 3408 | . . . . . 68 126 . 999 931 . . . 1284 . . Melee 1398 | . . . . . 120 322 221 . . 128 307 222 . 78 . Ramming 106 | . . . . 3 89 . . 14 . . . . . . . Kinetic 10869 | 99 944 392 . . 3201 796 1169 53 323 623 926 495 701 467 680 Thermal 10428 | 167 472 . . . 1428 509 1516 599 1250 617 1523 239 726 616 766 Explosive 3167 | . . . . . 68 126 . 758 931 . . . 1284 . . Electromagnetic 703 | . . . . . 429 . . . . . 60 . . 214 . Impact . | . . . . . . . . . . . . . . . . Slashing 1398 | . . . . . 120 322 221 . . 128 307 222 . 78 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 1 2 6 11 . 1 2 19 Average Corruption 3 | . . . . . . . . 1 1 3 4 . 1 1 13 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 123 | . . . . . . . . 1 19 45 46 . 2 1 9 Message Errors 29 | . . . . . . . . . 5 13 11 . . . . Matter Fused 25 | . . . . . . . . . 3 13 6 . . . 3 Heat Flow Errors 14 | . . . . . . . . . 1 3 8 . . 1 1 Energy Discharges 13 | . . . . . . . . . 1 5 5 . 1 . 1 Parts Rejected 4 | . . . . . . . . 1 1 2 . . . . . Parts Fused 2 | . . . . . . . . . . 2 . . . . . Data Loss (minor) 11 | . . . . . . . . . 3 3 5 . . . . Data Loss (major) 6 | . . . . . . . . . 1 1 3 . . . 1 Misfires 8 | . . . . . . . . . 1 1 3 . 1 . 2 Alerts 6 | . . . . . . . . . 2 2 2 . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . 1 . 3 . . . . Overload Shots 85 | . . . . . . . . 1 46 11 19 . 4 1 3 Effects 7 | . . . . . . . . . 4 . 3 . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . Heat Surge 3 | . . . . . . . . . 2 . 1 . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . Overflow Damage 430 | . 36 1 . . 47 . 12 57 12 . 92 105 20 48 . Projectiles 100 | . 36 1 . . 21 . . . . . 3 19 20 . . Explosions 75 | . . . . . 6 . . 57 12 . . . . . . Melee 255 | . . . . . 20 . 12 . . . 89 86 . 48 . Knockbacks 103 | . 4 2 . . 30 28 32 . 5 . 1 . . 1 . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 94 | . 4 2 . . 23 27 31 . 5 . 1 . . 1 . Secondary 8 | . . . . . 6 1 1 . . . . . . . . Self-Inflicted Damage 357 | . . . . . 76 40 . 82 . . . . 159 . . Shots 12 | . . . . . 1 1 . 5 . . . . 5 . . Rammed 9 | . . . . 2 7 . . . . . . . . . . Targets Rammed 11 | . . . . 2 7 . 1 1 . . . . . . . Kicked 2 | . . . . . . . 1 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 499 | 60 322 123 . . 334 191 499 12 187 231 261 171 196 394 115 Average Temperature 75 | 25 85 61 . . 66 58 122 5 60 77 69 67 95 87 18 Received Heat Transfer 3555 | . 366 108 . . 1260 270 603 . 162 165 195 54 273 99 . Effects 16 | . 2 . . . 4 . 7 . . . . . . 3 . Shutdowns 2 | . . . . . . . 1 . . . . . . 1 . Energy Bleed 7 | . 2 . . . 2 . 1 . . . . . . 2 . Interference 5 | . . . . . 2 . 3 . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 24 | . 2 . . . 3 . . . 3 . 6 . 1 9 . Heat Transferred 16286 | 375 999 . . . 2960 425 1231 480 1798 1018 2889 259 867 1416 1569 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Maximum Alert Level 4 | . . . . . 2 4 3 2 4 3 1 . 3 2 . Low Security (%) 35 | 100 100 100 . 100 40 2 . 56 . . 98 100 19 . 100 Level 1 18 | . . . . . 50 22 1 40 12 . 1 . 9 86 . Level 2 28 | . . . . . 8 30 69 2 14 81 . . 50 13 . Level 3 12 | . . . . . . 20 29 . 34 18 . . 20 . . Level 4 5 | . . . . . . 24 . . 39 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1547 | 20 171 67 . . 476 1357 930 418 1547 842 254 76 879 461 119 Initial 812 | . . 39 . . . 193 661 418 245 812 249 8 7 461 115 Average 395 | 2 98 17 . . 230 698 568 187 978 610 57 11 480 298 81 Influence Increases 8881 | 35 566 107 . . 1509 1174 1200 503 1392 421 520 203 902 317 32 Destroy 0b10 Robot/C 4600 | . 360 80 . . 900 520 680 200 580 260 320 60 420 220 . Destroy 0b10 Robot/NC 320 | 35 30 5 . . 60 10 55 25 . 15 55 25 . 5 . Destroy Leader 904 | . 88 20 . . 216 40 208 40 40 62 106 14 20 50 . Allied During Kill 139 | . . . . . . 80 46 . 5 8 . . . . . Successful Hack 265 | . 9 . . . 35 . 55 44 30 47 11 20 . 14 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . Disable Machine 285 | . 15 . . . 45 30 . 75 45 15 15 30 15 . . Anti-Garrison Action 1300 | . . . . . . 450 . . 500 . . . 350 . . Destroy Structure 513 | . 4 2 . . 43 44 21 89 117 14 13 9 97 28 32 Lose Combat Pursuer 495 | . . . . . 210 . 135 30 75 . . 45 . . . Influence Decreases 8864 | 35 463 210 . . 1211 115 1636 1073 196 1419 1050 212 33 866 345 Entered New Map 3156 | . . 64 . . . 105 696 503 106 735 300 11 3 418 215 Time Decay 4353 | 35 443 146 . . 591 . 730 530 . 614 545 191 . 428 100 Lost Part 465 | . 20 . . . 170 10 40 40 30 10 55 10 30 20 30 Lost Ally 140 | . . . . . . . 20 . 60 60 . . . . . Purge Threat 750 | . . . . . 450 . 150 . . . 150 . . . . Squads Dispatched 38 | . 4 . . . 5 . 10 5 . 3 5 1 . 5 . Investigation 11 | . 3 . . . 2 . 3 1 . . 1 . . 1 . Extermination 9 | . . . . . . . . 3 . 2 2 1 . 1 . Reinforcement 13 | . 1 . . . 3 . 5 1 . . 2 . . 1 . Assault 3 | . . . . . . . 2 . . 1 . . . . . Garrison 2 | . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Distress Signals 10 | . . . . . 4 . 3 1 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 319 | . 29 4 . . 71 26 52 13 25 14 37 10 21 12 5 Peak Tracking Total 10 | . 4 2 . . 10 4 6 8 5 3 4 4 7 3 3 Tactical Retreats 19 | . . . . . 6 . 6 1 2 . 2 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Traps Triggered 24 | . 1 . . . . 11 1 . 1 4 . 1 4 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Machines Disabled 37 | . 1 . . . 3 7 . 5 10 1 1 2 7 . . Max in Single Turn 5 | . 1 . . . 1 1 . 5 2 1 1 1 1 . . Garrison Relay 15 | . . . . . . 5 . . 5 . . . 5 . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Machines Accessed 84 | . 8 . 2 . 14 4 13 13 1 8 12 3 1 5 . Terminals 54 | . 6 . . . 10 4 7 5 1 5 10 2 1 3 . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 6 | . . . . . . . 2 2 . 1 . . . 1 . Recycling Units 9 | . 2 . . . 1 . 2 2 . 1 1 . . . . Scanalyzers 5 | . . . . . 2 . 2 . . . . . . 1 . Garrison Access 6 | . . . . . 1 . . 2 . 1 1 1 . . . Total Hacks 240 | . 25 . 2 . 52 11 55 25 3 18 33 6 1 9 . Successful 123 | . 16 . 2 . 34 . 40 6 2 7 12 3 . 1 . Failed 114 | . 8 . . . 17 11 14 19 1 11 21 3 1 8 . Catastrophic 35 | . . . . . 6 4 2 7 . 5 5 2 1 3 . Database Lockouts 3 | . 1 . . . 1 . 1 . . . . . . . . Manual 98 | . 19 . 1 . 19 . 17 7 1 10 15 3 . 6 . Terminals 146 | . 21 . . . 30 11 21 10 3 13 25 4 1 7 . Fabricators 5 | . . . . . . . . 5 . . . . . . . Repair Stations 22 | . . . . . . . 16 3 . 2 . . . 1 . Recycling Units 21 | . 4 . . . 1 . 5 3 . 2 6 . . . . Scanalyzers 32 | . . . . . 18 . 13 . . . . . . 1 . Garrison Access 12 | . . . . . 3 . . 4 . 1 2 2 . . . Terminal Hacks 39 | . 5 . 2 . 11 . 8 1 1 2 7 1 . 1 . Record 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . 1 . . 1 1 1 . . . Open Door 4 | . . . . . . . . . . . 4 . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . Unreport Threat 5 | . . . . . 3 . 1 . . . 1 . . . . Locate Traps 9 | . 3 . . . 2 . 1 1 . . 1 . . 1 . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . 2 . . . . . . . . Registered Components 2 | . . . . . 1 . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 15 | . . . . . . . 11 2 . 2 . . . . . Scan Component 8 | . . . . . . . 6 1 . 1 . . . . . Repair 7 | . . . . . . . 5 1 . 1 . . . . . Recycling Unit Hacks 8 | . 2 . . . 1 . 2 1 . 1 1 . . . . Retrieve Components 8 | . 2 . . . 1 . 2 1 . 1 1 . . . . Scanalyzer 26 | . . . . . 14 . 12 . . . . . . . . Insert Component 8 | . . . . . 5 . 3 . . . . . . . . Analyze 11 | . . . . . 6 . 5 . . . . . . . . Retrieve Study 7 | . . . . . 3 . 4 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . 1 . . . Unlock Access 3 | . . . . . 1 . . 1 . . . 1 . . . Unauthorized Hacks 31 | . 9 . . . 7 . 7 . 1 2 4 1 . . . Terminals 26 | . 7 . . . 7 . 7 . 1 1 2 1 . . . Botnet 11 | . 2 . . . 2 . 2 . 1 1 2 1 . . . Skim 15 | . 5 . . . 5 . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . 1 2 . . . . Reject 1 | . . . . . . . . . . . 1 . . . . Recyclers 2 | . . . . . . . . . . 1 1 . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 73 | . 6 . . . 12 4 11 12 1 8 10 3 1 5 . Full Trace Events 8 | . . . . . 2 2 1 1 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 3 . 4 . . . . . . . . Parts Repaired 7 | . . . . . . . 5 1 . 1 . . . . . Time 266 | . . . . . . . 219 22 . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 45 | . 9 . . . 10 . 12 1 . 3 10 . . . . Parts Scanalyzed 8 | . . . . . 5 . 3 . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . Relay Couplers Released 53 | . . . . . . 17 . . 15 . . . 21 . . Machine Destruction 53 | . . . . . . 17 . . 15 . . . 21 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 4 . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Total Allies 10 | . . . . . . 4 . . 6 . . . . . . Largest Group 4 | . . . . . . 4 4 . 3 3 . . . . . Highest-Rated Group 115 | . . . . . . 115 111 . 60 60 . . . . . Highest-Rated Ally 39 | . . . . . . 39 39 . 20 20 . . . . . Initial Warlord ECA Mod 29 | . . . . . . . 11 10 10 22 22 21 21 29 29 Total Orders 8 | . . . 2 4 2 . . . . . . . . . . EXPLORE 4 | . . . 1 2 1 . . . . . . . . . . RETURN 4 | . . . 1 2 1 . . . . . . . . . . Ally Attacks 70 | . . . . . . 22 28 . 12 8 . . . . . Total Damage 1056 | . . . . . . 210 467 . 180 199 . . . . . Kills 13 | . . . . . . 3 8 . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Active Infowar (turns) 4232 | 101 235 . . . 1697 . 489 . . 147 504 702 . 357 . Terrain 3410 | 3 . . . . 1697 . . . . 147 504 702 . 357 . Seismic 139 | 98 41 . . . . . . . . . . . . . . T.N.C. 194 | . 194 . . . . . . . . . . . . . . Machine Analysis 489 | . . . . . . . 489 . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches 5 | . . . 1 3 1 . . . . . . . . . . Drone Recoveries 5 | . . . 1 3 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Turns Passed 23006 | 186 1354 521 1087 370 3317 1782 3599 1487 1824 2039 1696 975 1502 1054 213 Spaces Moved 10918 | 92 676 294 534 140 1508 696 1299 930 808 1036 704 506 922 665 108 Core 6 | 6 . . . . . . . . . . . . . . . Treads 1773 | . 563 294 534 140 242 . . . . . . . . . . Legs 8101 | 86 113 . . . 228 696 1299 930 808 1036 704 506 922 665 108 Wheels 1038 | . . . . . 1038 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 98 190 190 127 127 120 120 122 122 120 120 Average Speed 152 | 115 153 160 198 240 137 190 199 130 176 124 152 122 123 120 121 Slowest Speed 280 | 120 160 160 240 240 280 190 200 200 196 195 193 192 192 121 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 6 98 39 91 98 95 89 85 25 70 23 84 17 67 11 34 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 7 | . 2 . . 1 2 . 2 . . . . . . . . Known Exits Taken 8 | . 1 . 1 . 1 . 1 1 . 1 1 1 . . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug 91 | . . . . . 18 . 12 4 . 10 8 5 25 7 2 Terrain Destroyed 400 | . 2 2 . . 33 9 12 93 103 13 11 9 83 12 18 Melee 83 | . . . . . 14 . 12 4 . 10 8 5 25 5 . Projectile 61 | . 2 2 . . 12 . . . 7 3 3 4 3 7 18 AOE 256 | . . . . . 7 9 . 89 96 . . . 55 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac Gar Fac Was Total 15685 | 130 849 321 562 171 2423 1016 2143 1175 1063 1700 1180 818 1157 843 134 Wait 2940 | . 24 10 16 20 550 99 677 174 44 554 297 272 82 121 . Move 10904 | 91 675 293 533 139 1507 695 1298 929 807 1035 703 505 921 665 108 Hop . | . . . . . . . . . . . . . . . . Pick Up 169 | 7 18 2 1 5 43 2 23 10 10 11 17 2 11 6 1 Fast Attach 94 | 8 5 . 1 . 31 . 4 11 3 10 17 3 1 . . Attach 58 | . 2 . . . 21 1 5 5 4 3 7 2 4 4 . Detach 28 | 1 4 . . . 8 . 3 1 2 3 2 2 2 . . Swap 231 | . 13 1 4 4 34 27 25 7 18 20 36 8 19 13 2 Drop 193 | 1 17 2 3 1 57 1 25 16 8 16 28 1 12 4 1 Fire 629 | 22 91 13 . . 139 36 66 17 52 36 56 13 42 24 22 Melee 195 | . . . 4 . 16 33 16 4 34 12 17 10 43 6 . Ram 4 | . . . . . 4 . . . . . . . . . . Kick 2 | . . . . . . . 1 1 . . . . . . . Crush 5 | . . . . 2 3 . . . . . . . . . . Escape Stasis 75 | . . . . . . 50 . . 5 . . . 20 . . Rewire 158 | . . . . . 10 72 . . 76 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac / *Sto x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: [Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [Fac] / [*Upp]) -5/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 433 | -10/Materials | Core integrity fell below 50% 495 | -10/Materials | Discovered new exit (range 8) 546 | -10/Materials | Discovered new exit (range 10) 670 | -10/Materials | Discovered new exit (range 9) 918 | -10/Materials | Discovered new exit (range 6) 992 | -10/Materials | Learned location of 2 exits from Subcaves 1051 | -10/Materials | Learned Storage trap positions 1098 | -10/Materials | Identified exit to Subcaves 1098 | -10/Materials | Identified exit to Mines 1133 | -10/Materials | Learned Storage security intel 1169 | -10/Materials | Identified exit to Materials 1208 | -10/Materials | Learned Storage stockpile data 1239 | -10/Materials | Loaded intel: 18 trap records 1292 | -10/Materials | Central database locked down 1541 | -10/Materials | Entered Mines 1575 | -10/Mines | Found a hidden stash of uninstalled traps 1777 | -10/Mines | Core integrity fell below 20% 1844 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1884 | -10/Mines | Discovered new exit (range 5) 2062 | -10/Mines | Entered Exiles 2063 | -10/Exiles | Identified exit to Mines 2101 | -10/Exiles | Met 8R-AWN 2131 | -10/Exiles | Met EX-HEX 2176 | -10/Exiles | Met EX-BIN 2200 | -10/Exiles | Aligned with FarCom system 2201 | -10/Exiles | Given EX-Vault access code 2243 | -10/Exiles | Opened EX-Vault 2316 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2378 | -10/Exiles | Found Supersonic Drone Bay 2483 | -10/Exiles | Met EX-DEC 3149 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3149 | -10/Exiles | Entered Mines 3183 | -9/Mines | Discovered new exit (range 46) 3252 | -9/Mines | Learned location of Zion (-6) 3443 | -9/Mines | Learned Materials terminal intel 3509 | -9/Mines | Discovered new exit (range 49) 3519 | -9/Mines | Entered Materials 3519 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3520 | -8/Materials | Loaded intel: 12 terminal locations 3531 | -8/Materials | Discovered new exit (range 74) 3867 | -8/Materials | Build established: Skirmisher 4559 | -8/Materials | Destroyed 8 combat bots 4681 | -8/Materials | Learned Storage security intel 4712 | -8/Materials | Discovered new exit (range 15) 4751 | -8/Materials | Learned 4 Factory zone layouts 4809 | -8/Materials | Learned Storage non-interactive machine intel 4927 | -8/Materials | Learned location of 1 exit from Lower Caves 4947 | -8/Materials | Identified exit to Factory 4966 | -8/Materials | Central database locked down 4976 | -8/Materials | Learned location of 1 exit from Recycling 5015 | -8/Materials | Learned location of 1 exit from Recycling 5121 | -8/Materials | Learned location of 1 exit from Storage 5957 | -8/Materials | Lost 4 parts (1p1u2w) 6074 | -8/Materials | Lost 6 parts (1p2n2u1w) 6240 | -8/Materials | Build established: Scavenger-Tank 6773 | -8/Materials | Identified exit to Garrison 6836 | -8/Materials | Entered Garrison 7021 | -8/Garrison | Core integrity fell below 50% 7170 | -8/Garrison | Triggered checkpoint 7244 | -8/Garrison | Build established: Skirmisher 7250 | -8/Garrison | Garrison Relay disabled 7576 | -8/Garrison | Triggered checkpoint 7676 | -8/Garrison | Triggered checkpoint 7710 | -8/Garrison | Garrison Relay disabled 7762 | -8/Garrison | Discovered new exit (range 10) 8089 | -8/Garrison | Discovered new exit (range 10) 8178 | -8/Garrison | Garrison Relay disabled 8404 | -8/Garrison | Discovered new exit (range 9) 8434 | -8/Garrison | Garrison Relay disabled 8454 | -8/Garrison | Triggered checkpoint 8500 | -8/Garrison | Garrison Relay disabled 8618 | -8/Garrison | Entered Materials 8618 | -8/Materials | Accompanied by 4 allies 9018 | -8/Materials | First assault squad dispatched 9069 | -8/Materials | Repaired Hrd. Medium Armor Plating 9278 | -8/Materials | Discovered exit to Factory (range 5) 10120 | -8/Materials | Build established: Mutant 10258 | -8/Materials | Repaired Flak Cannon+ 10297 | -8/Materials | Repaired Flak Cannon+ 10418 | -8/Materials | Repaired Corrupted Graphene Brace 10450 | -8/Materials | Build established: Skirmisher 10457 | -8/Materials | Repaired Imp. Heat Sink 11012 | -8/Materials | Central database locked down 11104 | -8/Materials | Discovered exit to Factory (range 5) 11175 | -8/Materials | Lost 3 parts (2u1w) 11179 | -8/Materials | Destroyed 8 combat bots 11491 | -8/Materials | Build established: Scavenger-Skirmisher 11590 | -8/Materials | Learned 2 Storage zone layouts 11681 | -8/Materials | Learned location of 1 exit from Recycling 11753 | -8/Materials | Learned 4 Lower Caves zone layouts 11823 | -8/Materials | Core integrity fell below 20% 12217 | -8/Materials | Entered Factory 12217 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12218 | -7/Factory | Identified exit to Factory 12218 | -7/Factory | Identified exit to Storage 12937 | -7/Factory | Build established: Tank 12967 | -7/Factory | Repaired Imp. Titanium Leg 13210 | -7/Factory | Identified exit to Garrison 13623 | -7/Factory | Destroyed 8 combat bots 13633 | -7/Factory | Lost 4 parts (1n1u2w) 13704 | -7/Factory | Entered Garrison 13742 | -7/Garrison | Triggered checkpoint 13781 | -7/Garrison | Garrison Relay disabled 13782 | -7/Garrison | Triggered checkpoint 14088 | -7/Garrison | Triggered checkpoint 14116 | -7/Garrison | Triggered checkpoint 14169 | -7/Garrison | Destroyed 11 combat bots 14269 | -7/Garrison | Triggered checkpoint 14301 | -7/Garrison | Garrison Relay disabled 14419 | -7/Garrison | Discovered new exit (range 12) 14470 | -7/Garrison | Triggered checkpoint 14496 | -7/Garrison | Garrison Relay disabled 14805 | -7/Garrison | Phase Generator disabled 14928 | -7/Garrison | Triggered checkpoint 14943 | -7/Garrison | Garrison Relay disabled 15121 | -7/Garrison | Learned Factory security intel 15326 | -7/Garrison | Build established: Skirmisher 15380 | -7/Garrison | Triggered checkpoint 15412 | -7/Garrison | Discovered new exit (range 10) 15528 | -7/Garrison | Entered Factory 15528 | -7/Factory | Accompanied by 3 allies 15662 | -7/Factory | Lost 3 allies 15999 | -7/Factory | Build established: Mutant 16090 | -7/Factory | Identified exit to Lower Caves 16478 | -7/Factory | Repaired Arm. Leg 16874 | -7/Factory | Build established: Gunner 17528 | -7/Factory | First assault squad dispatched 17567 | -7/Factory | Entered Storage 17568 | -7/Storage | Identified exit to Recycling 17570 | -7/Storage | Loaded intel: 14 trap records 17573 | -7/Storage | Loaded intel: 27 non-interactive machine locations 18652 | -7/Storage | Found Prototype Launcher 18652 | -7/Storage | Identified Rocket Array 18668 | -7/Storage | Found Rocket Array 18871 | -7/Storage | Met 01-MTF 19103 | -7/Storage | Discovered exit to Factory (range 16) 19192 | -7/Storage | Destroyed 01-MTF 19194 | -7/Storage | Lost 3 parts (1p1n1u) 19249 | -7/Storage | System corruption reached 10% 19263 | -7/Storage | Entered Factory 19263 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19561 | -6/Factory | Discovered new exit (range 13) 20231 | -6/Factory | Identified exit to Garrison 20238 | -6/Factory | Entered Garrison 20280 | -6/Garrison | Triggered checkpoint 20402 | -6/Garrison | Garrison Relay disabled 20614 | -6/Garrison | Triggered checkpoint 20664 | -6/Garrison | Triggered checkpoint 20699 | -6/Garrison | Destroyed 7 combat bots 20723 | -6/Garrison | Discovered new exit (range 13) 20789 | -6/Garrison | Garrison Relay disabled 21015 | -6/Garrison | Discovered new exit (range 9) 21038 | -6/Garrison | Triggered checkpoint 21150 | -6/Garrison | Garrison Relay disabled 21271 | -6/Garrison | Spotted B-86 Titan 21418 | -6/Garrison | Garrison Relay disabled 21468 | -6/Garrison | Garrison Relay disabled 21740 | -6/Garrison | Entered Factory 21740 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22059 | -5/Factory | Discovered new exit (range 13) 22417 | -5/Factory | Build established: Scavenger-Gunner 22564 | -5/Factory | Discovered new exit (range 4) 22585 | -5/Factory | Cargo convoy interrupted 22614 | -5/Factory | Garrison activated, responded to threat 22794 | -5/Factory | Sucked down chute 22794 | -5/Factory | Entered Waste 22809 | -5/Waste | EMP discharged 22809 | -5/Waste | System corruption reached 10% 22824 | -5/Waste | Spotted C-40 Crusher 22843 | -5/Waste | Spotted C-40 Crusher 22846 | -5/Waste | Spotted C-40 Crusher 22853 | -5/Waste | Spotted C-40 Crusher 22870 | -5/Waste | Destroyed C-40 Crusher 22909 | -5/Waste | EMP discharged 22912 | -5/Waste | Destroyed C-40 Crusher 22932 | -5/Waste | Spotted C-40 Crusher 22975 | -5/Waste | Spotted C-40 Crusher 22993 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 22996 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22996 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23007 | -5/Waste | Self-destructed Last Messages --------------- 22972_ System corrupted: FCS attempts to trigger Railgun. 22972_ System corrupted: Railgun misfires. 22975_ C-40 Crusher Imp. Cooling System blasted off. 22977_ Imp. Cooling System crushed. 22990_ System corrupted: Flexi-carbon Leg stumbles. 22991_ System corrupted: Matter fused (-10). 22993_ Broken Enh. Nova Cannon crushed. 22993_ Carbon-fiber Leg crushed. 22993_ Imp. Medium Armor Plating crushed. 22993_ Carbon-fiber Leg crushed. 22996_ Enh. Gauss Cannon crushed. 22996_ Carbon-fiber Leg crushed. 22996_ Imp. Cooling System crushed. 22996_ Gatling Laser crushed. 22996_ Neutrino Core crushed. 22999_ ALERT: Foreign system detected. Charging EMP. 22999_ Neutrino Core crushed. 23000_ Carbon-fiber Leg crushed. 23002_ Imp. Medium Armor Plating crushed. 23002_ Gatling Laser crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????### ##??????######??????????????????? | | ?????????????# #??????# #??????????????????? | | ?????????????# =#??????# #??????????????????? | | ?????????????# !##?????# #??????????????????? | | ?????????????# [ #?????# #??????????????????? | | ???????????### ######## #??????????????????? | | ???????????# ##?????????????????? | | ???????????# CC CC @ ;#?????????????????? | | ???????????# CC CC CC ##?????????????????? | | ??????????## CC #??????????????????? | | ?????????##;## ;;###;#; #??????????????????? | | ########## ### ###?#### #??????????????????? | | ###% #??????# #??????????????????? | | ## # #??????# #??????????????????? | | # #??????# #??????????????????? | | #??????# ????????????????? | | %% #??????# ?????????????? | | #??????# ???????????? | | #??????# ?????????? | | #### #??????# ##;#### ?????????? | | #??# #??????# #?##???? ????????? | | #??# #??????# #??????????????????? | | ######### #??# #??????# #??????????????????? | | ????????###??# #??????# #??????????????????? | | ????????????? ?????? #??????????????????? | | ????????????? ????? #??????????????????? | | ????????????? ???? #??????????????????? | | ????????????? ???? #??????????????????? | | ?????????????# ####???# ???????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 37% | -8/Materials Flak Cannon | 16% | -8/Materials Flak Cannon | 40% | -8/Materials Graphene Brace | 86% | -8/Materials | Corrupted Imp. Heat Sink | 85% | -8/Materials Imp. Titanium Leg | 21% | -7/Factory Arm. Leg | 43% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed MiningScrapRedirector Manual? 0 Play Time 04:43:20 Cumulative 246.5 hours Start 2025.12.26 @ 20:37:07 End 2026.01.01 @ 17:02:40 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f41552ee-ab90-4f28-9d56-aea0fd7edc8e