Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.29 @ 08:49:27 Player: Byrnorthil Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (142) 710 Value Destroyed (4654) 4654 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1273) 1273 TOTAL SCORE: 12137 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 87 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 104/300 Energy 700/700 System Corruption 0% Temperature Cool (6) Movement Hovering (108) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Makeshift Hover Unit Makeshift Hover Unit Cooled Antigrav System Cooled Antigrav System > --- UTILITY (7) ------ Improved Cooling System Experimental Coolant Injector Improved Target Analyzer Transmission Jammer Makeshift Ablative Armor Makeshift Ablative Armor Minesniffer Drone Bay (10/10) > --- WEAPON (4) ------- Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY (5) ---- Improved Energy Mantle Vortex Cannon (26) Vortex Cannon (26) Vortex Catalyst Activator (10) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Makeshift Hover Unit Makeshift Hover Unit Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Improved Cooling System Experimental Coolant Injector Improved Target Analyzer Transmission Jammer Makeshift Ablative Armor Makeshift Ablative Armor Minesniffer Drone Bay > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Improved Energy Mantle Vortex Cannon Vortex Cannon Vortex Catalyst Activator [Rating: 113] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Flight Unit Constructs Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Gun Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Slots Evolved 10 | . . . 4 2 . . 4 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 5 | . . . 2 2 . . 1 . . . Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 142 | 7 14 16 37 10 13 6 5 11 2 21 Power 16 | 1 4 2 3 . 4 . . 1 . 1 Engine 13 | 1 4 2 3 . 3 . . . . . Core 2 | . . . . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 34 | 2 2 2 11 3 . 1 . 4 2 7 Treads 8 | 2 2 2 . . . . . . 2 . Leg 16 | . . . 11 3 . 1 . . . 1 Wheel 4 | . . . . . . . . 4 . . Hover 5 | . . . . . . . . . . 5 Flight 1 | . . . . . . . . . . 1 Utility 44 | 2 3 3 11 7 2 2 3 4 . 7 Device 23 | 1 . 1 6 3 2 1 1 4 . 4 Storage 8 | 1 2 . 4 . . 1 . . . . Processor 4 | . . . . 2 . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 9 | . 1 2 1 2 . . 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 48 | 2 5 9 12 . 7 3 2 2 . 6 Energy Gun 22 | 1 2 . 10 . 3 3 . . . 3 Energy Cannon 7 | . . 6 . . . . . . . 1 Ballistic Gun 7 | 1 2 3 . . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 7 | . 1 . 2 . 1 . 2 . . 1 Special Weapon 2 | . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . 9 1 2 . . 9 Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . 6 . Parts Lost 43 | . 2 . 9 . 2 2 17 4 7 . Power 3 | . . . 1 . . . 1 . 1 . Propulsion 12 | . 1 . 3 . . . 3 1 4 . Utility 11 | . . . . . . . 8 1 2 . Weapon 17 | . 1 . 5 . 2 2 5 2 . . Highest Loss Streak 12 | . 2 . 7 . 2 1 12 1 6 . To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 2 12 6 9 13 13 14 12 4 4 4 Power . | . 1 . . 1 1 1 . . . . Propulsion 1 | . . 1 2 2 1 1 . . . . Utility 4 | . 4 1 4 6 6 7 10 3 3 . Weapon 3 | 1 5 3 2 3 3 4 2 1 1 3 Tool/Special . | . . . . . . . . . . . Unused Backups 51 | . 7 15 8 1 . 9 4 . . 7 Power 7 | . . 2 3 . . 1 1 . . . Propulsion 3 | . . . 1 . . 2 . . . . Utility 14 | . 2 2 3 . . 3 2 . . 2 Weapon 26 | . 5 10 1 1 . 3 1 . . 5 Tool/Special 1 | . . 1 . . . . . . . . Average Slot Usage (%) 85 | . 97 87 92 99 99 90 53 37 22 58 Engine 8 | . 14 14 7 6 6 6 4 . . 3 Treads 10 | . 26 28 3 . . . . . 2 . Leg 10 | . . . 19 20 20 20 4 . . . Device 11 | . 4 1 11 19 13 22 14 20 15 17 Storage 5 | . 14 2 7 6 6 6 4 . . . Processor 2 | . . . . 6 12 6 5 . . . Protection 7 | . 9 12 7 6 6 3 2 . . 3 Energy Gun 16 | . 20 . 30 33 32 17 . . . 12 Energy Cannon 5 | . . 23 . . . . . . . . Ballistic Gun 2 | . 6 4 2 . . . 4 . . . Peak Build Rating 113 | 9 13 17 53 65 69 69 70 53 49 113 Average Rating 38 | 6 9 12 44 63 63 58 59 37 16 62 On Entrance 32 | . 9 13 17 53 59 69 61 20 49 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 13 34 39 46 54 55 71 53 16 14 80 Greatest Support 60 | 40 40 40 60 54 54 55 55 48 36 50 Greatest Overweight (x) 3 | 3 1 . 1 . 1 3 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 15 5 5 5 Average Capacity 11 | 7 13 7 10 15 15 17 14 5 5 5 Most Carried 20 | 4 15 15 15 15 15 20 15 5 5 5 Average Carried 10 | 2 12 6 10 14 14 14 12 4 4 4 Final Capacity 15 | 8 15 5 15 15 15 15 5 5 5 5 Final Carried 15 | 4 15 5 15 15 15 13 5 4 5 5 Scrap Engine Consumption 29 | . . . . . . 17 12 . . . Constructs Created 4 | . . . . . . 3 1 . . . Constructs Modified 5 | . . . . . . 2 3 . . . Class Distribution -------------------- 34% | Mutant 17% | Subdweller-Mutant 14% | Skirmisher 10% | Tank 8% | Gunner 7% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Tank | -7/Recycling Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Matter Collected 2692 | 300 247 345 625 135 351 141 119 350 16 63 Remotely . | . . . . . . . . . . . Salvage Created 6133 | 120 689 594 1532 527 1029 545 1028 23 46 . Parts 276 | 8 50 33 78 15 41 16 33 1 1 . Haulers Intercepted 14 | . 2 . 5 1 5 . 1 . . . Recyclers Shooed 5 | . . . . 1 . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Combat Hostiles Destroyed 99 | . 14 11 25 8 15 11 13 2 . . Melee 2 | . . . . . . . 2 . . . Guns 64 | . 9 2 19 7 14 9 4 . . . Cannons 12 | . . 8 3 . . . . 1 . . AOE 14 | . 4 . 3 . . . 7 . . . Classes Destroyed 17 | 2 6 2 3 2 1 . . . 1 . Worker 4 | . 1 . 1 1 . . 1 . . . Builder 2 | . 1 . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 14 | . 2 . 5 1 5 . 1 . . . Recycler 7 | 1 1 . 2 . . . 3 . . . Mechanic 4 | . . . 1 1 . . 2 . . . Operator 1 | . . . . 1 . . . . . . Watcher 9 | . 3 . 5 1 . . . . . . Swarmer 13 | . 3 . 6 3 . . . 1 . . Grunt 46 | . 11 . 11 3 12 . 9 . . . Brawler 2 | . . . . . 1 . 1 . . . Sentry 12 | . . . 7 1 1 2 1 . . . Hunter 1 | . . . 1 . . . . . . . Programmer 4 | . . . . 1 1 . 2 . . . Cobbler 1 | . . 1 . . . . . . . . Subdweller 20 | . . 11 . . . 9 . . . . Samaritan 1 | . . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 10 | 1 6 2 9 3 4 3 10 2 . . Combat Bots Only 6 | . 5 2 6 3 4 3 5 2 . . Max Kills in Single Turn 4 | 1 2 1 2 1 1 1 4 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . 2 . . . 2 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Hostile Shots Fired 693 | . 57 35 167 49 54 83 151 52 44 1 Missed 196 | . 13 8 49 10 19 31 41 11 14 . Damage Taken 8836 | . 718 698 1826 473 406 578 2754 732 631 20 Core 1551 | . 143 48 233 37 6 77 574 209 214 10 Absorbed by Shields 419 | . . . 36 48 56 172 88 . . 19 Regen/Repaired (Parts) 174 | . 130 . . 19 . . . . . 25 Core Remaining (%) 65 | 100 . 23 57 . . 82 . . . . Volleys Fired 416 | 10 44 108 84 26 34 29 61 14 . 6 Largest 5 | 2 2 2 5 4 5 4 1 2 . 3 Hottest 675 | 70 90 160 309 244 309 244 80 200 . 675 Shots Fired 946 | 20 86 142 254 95 153 107 61 16 . 12 Gun 781 | 20 84 19 242 95 153 107 49 . . 12 Cannon 133 | . . 123 10 . . . . . . . Launcher 16 | . 2 . 2 . . . 12 . . . Special 16 | . . . . . . . . 16 . . Kinetic 120 | 10 14 19 28 . . . 49 . . . Thermal 766 | 10 24 123 226 95 153 107 . 16 . 12 Explosive 14 | . 2 . . . . . 12 . . . Electromagnetic 46 | . 46 . . . . . . . . . Robot Hit Streak 37 | 10 11 37 15 9 18 16 20 12 . 14 Robot Miss Streak 6 | 2 5 1 6 6 2 2 3 1 . 2 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 6 | . 1 . 1 1 1 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . Shots Hit Robots 594 | 13 57 61 150 58 90 83 61 15 . 6 Core Hits 315 | 4 29 14 58 20 36 21 129 2 . 2 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 42 | 1 3 1 6 10 10 7 4 . . . Burn 36 | 1 2 . 6 10 10 7 . . . . Meltdown 1 | . . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Sever 4 | . . . . . . . 4 . . . Melee Attacks 14 | . . . . . 1 1 12 . . . Impact . | . . . . . . . . . . . Slashing 14 | . . . . . 1 1 12 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15107 | 170 1276 1336 3450 1321 1903 1660 3625 170 11 185 Guns 9946 | 170 801 135 2880 1255 1891 1660 969 . . 185 Cannons 1454 | . . 1201 253 . . . . . . . Explosions 2962 | . 456 . 272 . . . 2234 . . . Melee 422 | . . . . . . . 422 . . . Ramming 153 | . 19 . 45 66 12 . . . 11 . Kinetic 2021 | 95 211 135 611 . . . 969 . . . Thermal 9613 | 75 382 1201 2794 1255 1891 1660 . 170 . 185 Explosive 2488 | . 269 . . . . . 2219 . . . Electromagnetic 410 | . 395 . . . . . 15 . . . Impact . | . . . . . . . . . . . Slashing 422 | . . . . . . . 422 . . . Piercing . | . . . . . . . . . . . Highest Corruption 26 | . . . 2 . 1 1 16 16 26 26 Average Corruption 4 | . . . 2 . 1 1 9 16 22 26 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . 1 . 4 17 5 15 11 1 Message Errors 13 | . . . 1 . 1 5 2 2 2 . Matter Fused 14 | . . . . . 1 6 2 2 2 1 Heat Flow Errors 5 | . . . . . 1 1 . 2 1 . Energy Discharges 6 | . . . . . 1 . . 4 1 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 2 1 2 . . Data Loss (major) 5 | . . . . . . 2 . 2 1 . Alerts 2 | . . . . . . 1 . . 1 . Misdirections 3 | . . . . . . . . 1 2 . Overload Shots 6 | . . . . . . . . . . 6 Overflow Damage 110 | . 33 . . . . . 56 16 5 . Projectiles 16 | . . . . . . . . 16 . . Explosions 89 | . 33 . . . . . 56 . . . Melee 5 | . . . . . . . . . 5 . Knockbacks 1 | . . . 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 267 | . 104 . 7 . . . 151 . 5 . Shots 9 | . 3 . 1 . . . 5 . . . Rammed 15 | . 3 . 11 . . . . . 1 . Targets Rammed 27 | . 5 . 14 6 1 . . . 1 . Kicked 10 | . . . 3 6 1 . . . . . Crushed 2 | . 2 . . . . . . . . . Highest Temperature 405 | 54 349 129 405 308 358 240 98 186 83 214 Average Temperature 101 | 22 92 34 133 90 125 82 39 50 43 108 Received Heat Transfer 2599 | . 249 72 1047 159 207 63 587 198 9 8 Effects 13 | . 1 . 5 . 5 . . . . 2 Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . Interference 7 | . . . 2 . 3 . . . . 2 Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 2 | . . . 1 . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . 2 . Robots Melted 7 | . 1 1 . 1 1 2 . 1 . . Combat Hostiles 7 | . 1 1 . 1 1 2 . 1 . . Parts Melted 58 | . 3 6 11 11 10 17 . . . . Heat Transferred 20518 | 296 903 1628 5550 2960 4144 3589 . 1200 . 248 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Maximum Alert Level 3 | . . . 1 . . . 3 . . . Low Security (%) 79 | 100 100 . 51 100 100 100 . . . . Level 1 13 | . . . 48 . . . . . . . Level 2 6 | . . . . . . . 98 . . . Level 3 . | . . . . . . . 1 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 712 | 5 175 . 356 183 186 62 712 . . . Initial 500 | . . . . 156 20 56 500 . . . Average 133 | 1 90 . 194 108 89 9 524 . . . Influence Increases 3912 | 15 546 . 870 299 460 228 1283 50 15 146 Destroy 0b10 Robot/C 1600 | . 280 . 500 160 300 40 260 20 . 40 Destroy 0b10 Robot/NC 215 | 15 40 . 75 25 25 . 35 . . . Destroy Leader 386 | . 80 . 160 44 50 . 52 . . . Allied During Kill 16 | . . . . . . . . . . 16 Successful Hack 216 | . 38 . 57 54 21 34 12 . . . Select Force Hacks 210 | . 60 . . . . 150 . . . . Disable Machine 105 | . 15 . . . 60 . 30 . . . Anti-Garrison Action 200 | . . . . . . . 200 . . . Destroy Structure 194 | . 18 . 33 1 4 4 134 . . . Advance Influence 500 | . . . . . . . 500 . . . Lose Combat Pursuer 270 | . 15 . 45 15 . . 60 30 15 90 Influence Decreases 3037 | 15 396 77 525 410 334 284 566 230 160 40 Time Decay 2507 | 15 376 77 485 410 314 264 246 190 90 40 Search Patrol Dispatched 150 | . . . . . . . 150 . . . Lost Part 380 | . 20 . 40 . 20 20 170 40 70 . Squads Dispatched 14 | . 4 . 2 2 1 . 5 . . . Investigation 5 | . 3 . . . . . 2 . . . Extermination 4 | . . . . 2 1 . 1 . . . Reinforcement 4 | . 1 . 1 . . . 2 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Distress Signals 6 | . 1 . 2 . 1 . 1 . . 1 Communications Jammed 1 | . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 21 10 34 10 15 13 26 13 2 8 Peak Tracking Total 16 | . 4 2 5 3 3 3 9 10 2 16 Tactical Retreats 14 | . 1 . 2 1 . 2 3 2 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Traps Triggered 8 | . 4 2 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Machines Disabled 9 | . 1 1 . . 4 . 2 . . 1 Max in Single Turn 1 | . 1 1 . . 1 . 1 . . 1 Garrison Access 3 | . . . 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Machines Accessed 59 | . 10 2 14 13 5 12 2 . . 1 Terminals 32 | . 7 . 9 6 4 6 . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 6 | . 1 . 1 3 . . 1 . . . Recycling Units 11 | . 2 . 2 2 . 5 . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 4 | . . . 1 1 1 . 1 . . . Total Hacks 187 | . 39 4 47 39 11 42 4 . . 1 Successful 106 | . 26 4 30 16 3 24 2 . . 1 Failed 80 | . 12 . 17 23 8 18 2 . . . Catastrophic 13 | . . . 1 7 1 3 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 91 | . 26 . 19 14 6 25 1 . . . Terminals 103 | . 28 . 32 18 7 18 . . . . Fabricators 4 | . . . . 4 . . . . . . Repair Stations 13 | . 4 . 2 4 . . 3 . . . Recycling Units 44 | . 7 . 5 11 . 21 . . . . Scanalyzers 7 | . . . 7 . . . . . . . Garrison Access 8 | . . . 1 2 4 . 1 . . . Terminal Hacks 33 | . 6 4 11 4 3 4 . . . 1 Record 4 | . . 3 . . . 1 . . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 5 | . 1 . 3 1 . . . . . . Prototype ID Bank 7 | . 2 . 3 1 1 . . . . . Open Door 3 | . . . . . 2 . . . . 1 Branch Access Points 2 | . . . 1 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Locate Traps 4 | . 1 . 3 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Release Object 2 | . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . 4 . 2 2 . . 1 . . . Scan Component 5 | . 2 . 1 1 . . 1 . . . Repair 4 | . 2 . 1 1 . . . . . . Recycling Unit Hacks 11 | . 2 . 1 2 . 6 . . . . Report Inventory 8 | . 2 . . 1 . 5 . . . . Retrieve Components 3 | . . . 1 1 . 1 . . . . Scanalyzer 7 | . . . 7 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 4 | . . . 4 . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . Seal Access 2 | . . . 1 1 . . . . . . Unauthorized Hacks 44 | . 14 . 8 7 . 14 1 . . . Terminals 22 | . 9 . 7 3 . 3 . . . . Track 1 | . . . . . . 1 . . . . Botnet 7 | . 2 . 1 2 . 2 . . . . Operators 3 | . 1 . 1 1 . . . . . . Skim 11 | . 6 . 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 21 | . 5 . 1 4 . 11 . . . . Monitor 3 | . 1 . . 1 . 1 . . . . Reject 5 | . 1 . 1 1 . 2 . . . . Recyclers 3 | . 1 . . 1 . 1 . . . . Mask 3 | . . . . 1 . 2 . . . . Tunnel 7 | . 2 . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 49 | . 9 . 12 13 4 10 1 . . . Full Trace Events 7 | . 1 . . . . 5 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 2 . 1 1 . . . . . . Time 143 | . 52 . 53 38 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . 1 5 . 4 . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Total Allies 5 | . . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . . 5 Highest-Rated Group 244 | . . . . . . . . . . 244 Highest-Rated Ally 65 | . . . . . . . . . . 65 Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 Total Damage 642 | . . . . . . . . . . 642 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Active Infowar (turns) 2657 | 28 434 275 . 708 706 221 18 1 . 266 Terrain 1617 | 28 434 . . 655 261 221 18 . . . Seismic 275 | . . 275 . . . . . . . . T.N.C. 716 | . . . . 53 663 . . . . . Jamming 574 | . . . . . 280 27 . 1 . 266 Robot Analysis Total 5 | . 1 . 3 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Turns Passed 11316 | 175 1413 2488 2157 983 706 1638 530 381 193 652 Spaces Moved 7179 | 84 684 1295 1384 606 381 957 212 484 335 757 Core 836 | 12 . . 3 . . . 7 315 285 214 Treads 2197 | 72 684 1295 146 . . . . . . . Legs 3254 | . . . 1235 606 381 957 75 . . . Wheels 219 | . . . . . . . . 169 50 . Hover 543 | . . . . . . . . . . 543 Flight 130 | . . . . . . . 130 . . . Fastest Speed 48 | 50 160 160 100 110 120 120 50 50 50 48 Average Speed 124 | 153 164 160 122 118 121 149 143 63 55 67 Slowest Speed 330 | 200 240 160 190 120 190 330 173 90 90 132 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 5 96 71 85 21 65 96 7 49 54 85 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 10 | . 4 . 1 . . 5 . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . . . . 1 . 1 . Scrap Searched 11 | . . 11 . . . . . . . . Spaces Dug 34 | . . 32 . . 1 1 . . . . Terrain Destroyed 191 | . 24 34 32 . 1 1 99 . . . Melee 2 | . . . . . 1 1 . . . . Projectile 35 | . . 34 1 . . . . . . . AOE 153 | . 24 . 31 . . . 98 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Total 8787 | 107 885 1573 1678 808 529 1107 355 518 339 888 Wait 632 | 2 92 82 102 139 71 70 50 8 . 16 Move 7167 | 83 683 1294 1383 605 380 956 209 483 334 757 Hop 1 | . . . . . . . 1 . . . Pick Up 110 | 5 21 21 24 6 5 14 6 1 . 7 Fast Attach 73 | 6 11 4 16 2 1 1 . 10 2 20 Attach 33 | 1 1 3 6 4 4 4 6 2 . 2 Detach 18 | . . 2 2 1 3 7 1 . 1 1 Swap 96 | . 11 20 20 12 24 5 1 . . 3 Drop 133 | . 17 29 27 7 5 20 5 . 1 22 Fire 416 | 10 44 108 84 26 34 29 61 14 . 6 Melee 14 | . . . . . 1 1 12 . . . Ram 1 | . . . . . . . . . 1 . Kick 10 | . . . 3 6 1 . . . . . Crush 16 | . 5 . 11 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 57 | . . . . . . . 3 . . 54 Trap 1 | . . 1 . . . . . . . . Miscellaneous 9 | . . 9 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 319 | -10/Materials | Central database locked down 573 | -10/Materials | Discovered new exit (range 9) 678 | -10/Materials | Discovered new exit (range 8) 909 | -10/Materials | Discovered new exit (range 13) 987 | -10/Materials | Discovered new exit (range 9) 1053 | -10/Materials | Identified exit to Subcaves 1053 | -10/Materials | Identified exit to Materials 1095 | -10/Materials | Learned location of Subcaves (-10) 1105 | -10/Materials | Repaired Lgt. Treads 1127 | -10/Materials | Learned location of Mines (-10) 1132 | -10/Materials | Repaired Lgt. Armor Plating 1149 | -10/Materials | Learned 4 Recycling zone layouts 1161 | -10/Materials | Learned location of 2 exits from Materials 1164 | -10/Materials | Learned Storage stockpile data 1175 | -10/Materials | Learned 4 Recycling zone layouts 1195 | -10/Materials | Learned Storage security intel 1225 | -10/Materials | Learned location of 1 exit from Storage 1229 | -10/Materials | Core integrity fell below 50% 1589 | -10/Materials | Entered Subcaves 1893 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2263 | -10/Subcaves | Discovered new exit (range 5) 2386 | -10/Subcaves | Build established: Subdweller-Mutant 2523 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2716 | -10/Subcaves | Disturbed a concealed Subdweller 2808 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3033 | -10/Subcaves | Discovered new exit (range 8) 3056 | -10/Subcaves | Visited Clippyterm 3061 | -10/Subcaves | Identified exit to Recycling 3061 | -10/Subcaves | Learned Factory garrison access intel 3385 | -10/Subcaves | Ambushed by Subdweller buried in earth 3458 | -10/Subcaves | Visited 4L-MR0's lab 3475 | -10/Subcaves | Found Gun Armor 4077 | -10/Subcaves | Entered Materials 4077 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4078 | -8/Materials | Identified exit to Factory 4328 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 4411 | -8/Materials | Lost 7 parts (1p3n3w) 4743 | -8/Materials | Found Prototype Launcher 4744 | -8/Materials | Identified Rocket Array 4786 | -8/Materials | Build established: Scavenger-Gunner 5608 | -8/Materials | Learned location of 1 exit from Extension 5655 | -8/Materials | Discovered exit to Factory (range 14) 5680 | -8/Materials | Learned 4 Factory zone layouts 5681 | -8/Materials | Garrison activated, responded to threat 5742 | -8/Materials | Learned Factory emergency access door positions 5792 | -8/Materials | Learned Factory non-interactive machine intel 5832 | -8/Materials | Learned location of Zion (-6) 5882 | -8/Materials | Learned Factory terminal intel 6086 | -8/Materials | Build established: Gunner 6120 | -8/Materials | Repaired Broken Cryofiber Web? 6234 | -8/Materials | Entered Factory 6234 | -7/Factory | Evolved 2 slots: Utility x2 6235 | -7/Factory | Identified exit to Lower Caves 6238 | -7/Factory | Loaded intel: 187 non-interactive machine locations 6239 | -7/Factory | Loaded intel: 26 terminal locations 6240 | -7/Factory | Loaded intel: 4 garrison access locations 6244 | -7/Factory | Identified exit to Storage 6615 | -7/Factory | Repaired Cryofiber Web 6827 | -7/Factory | Build established: Skirmisher 7217 | -7/Factory | Entered Storage 7218 | -7/Storage | Identified exit to Factory 7712 | -7/Storage | Used back door to open Recycling access 7712 | -7/Storage | Discovered exit to Recycling (range 5) 7923 | -7/Storage | Entered Recycling 7924 | -7/Recycling | Identified exit to Factory 8450 | -7/Recycling | Build established: Tank 9029 | -7/Recycling | Entered Scraplab 9046 | -7/Recycling | Found Prototype Device 9046 | -7/Recycling | Identified Scrap Engine 9320 | -7/Recycling | Build established: Mutant 9561 | -7/Recycling | Entered Factory 9561 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9857 | -5/Factory | Discovered new exit (range 15) 9861 | -5/Factory | Search patrols dispatched 9884 | -5/Factory | Found Prototype Launcher 9887 | -5/Factory | Found Prototype Launcher 9898 | -5/Factory | Found Prototype Launcher 10004 | -5/Factory | Lost 3 parts (2u1w) 10018 | -5/Factory | Identified Mni. Smartbomb Launcher (x3) 10037 | -5/Factory | System corruption reached 10% 10087 | -5/Factory | Core integrity fell below 50% 10091 | -5/Factory | Entered Upper Caves 10117 | -5/Upper Caves | Lost 12 parts (1p2n5u4w) 10236 | -5/Upper Caves | Ambushed by wild Derelicts 10443 | -5/Upper Caves | Identified exit to Upper Caves 10472 | -5/Upper Caves | Entered another Upper Caves area 10497 | -5/Upper Caves | Core integrity fell below 20% 10548 | -5/Upper Caves | Lost 6 parts (1p3n2u) 10663 | -5/Upper Caves | Discovered new exit (range 4) 10665 | -5/Upper Caves | Entered Warlord 10683 | -5/Warlord | System corruption cleaned by Quarantine Array 10732 | -5/Warlord | Found Prototype Device 10732 | -5/Warlord | Identified Minesniffer Drone Bay 10831 | -5/Warlord | Visited the Vortex Lab 10838 | -5/Warlord | Found Prototype Energy Cannon 10838 | -5/Warlord | Identified Vortex Cannon 10841 | -5/Warlord | Found Prototype Launcher 10841 | -5/Warlord | Identified Vortex Catalyst Activator 10847 | -5/Warlord | Found Vortex Cannon 10849 | -5/Warlord | Warlord's base attacked by MAIN.C 10965 | -5/Warlord | Met Warlord 11030 | -5/Warlord | Found Prototype Reactor 11030 | -5/Warlord | Identified Vortex Chain Reactor 11159 | -5/Warlord | Found Minesniffer Drone Bay 11198 | -5/Warlord | Spotted Striker 11199 | -5/Warlord | Warlord forces counterattacked 11199 | -5/Warlord | Spotted Striker 11302 | -5/Warlord | Spotted B-86 Titan 11303 | -5/Warlord | Spotted Executioner 11304 | -5/Warlord | Spotted B-75 Beast 11317 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11306_ Slug penetrates W8-XQW(g). 11306_ Slug penetrates N8-77U(g). 11308_ P-80 Master resets B-86 Titan, system corruption cleaned. 11310_ P-80 Master resets B-75 Beast, system corruption cleaned. 11310_ Destroyed Phasing Sabre. 11310_ YB-67J(l) destroyed. 11310_ L5-06C(g) destroyed. 11310_ W8-XQW(g) destroyed. 11311_ Disruptor 6a knocked back. 11311_ N8-77U(g) destroyed. 11311_ Slug penetrates G-50 Soldier. 11312_ Overheating: System interference. 11312_ Exp. Coolant Injector temporarily disabled. 11312_ Imp. Target Analyzer temporarily disabled. 11312_ B-86 Titan suffers critical hit (Destroy). 11312_ Destroyed Matter Neutralizer. 11314_ Disruptor 6a knocked back. 11314_ Slug penetrates 6K-X9Y(g). 11315_ Slug penetrates G-50 Soldier. 11315_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | #########??????????# #????????????????????? | | """"""""#??????????# #????????????????????? | | """""""#??????????# #????????????????????? | | ""#??????????# #????????????????????? | | ""#??????????# #????????????????????? | | ""#??????????# #?######?????????????? | | ""#??????????# * ! #?"""""#?????????????? | | ""#??????????# #?X X "#?????????????? | | "#??????????# ## X"#?????????????? | | #??????????######+#+# "#?????????????? | | "" #??????????# ^ + X"#?????????????? | | ###### #??????????#^ ##X ##?????????????? | | ######++#??????????# """ #?#####??????????????? | | #??????????# """ #????????????????????? | | #??????????# """ #????????????????????? | | #??????????# #????????????????????? | | #########??????????# i #????????????????????? | | ??################## #????????????????????? | | ??# # #### #????????????????????? | | ??# # #??# #????????????????????? | | ??# % # #### @ #????????????????????? | | #?# # + #??????""????????????? | | ### # ### ###= Y#?????#""#???????????? | | + # #?##??# h #?????#""#???????????? | | #######+## #??####[ #######""#####???????? | | ^ + / #??# ===x # "" "######### | | # # #??# *%%xg == "" """""""""" | | # #####+####### =%!!%*! =%% "" """""""""" | | # ^ ![/!=%%[[*!!==*[ | | + %!*=%%%]!!%=%%/*%% | | # """"" !=%/!!%[=&]%&=%%% | | + """"" [*%!%!=*!*E%! =%%=% | | ^ # """"" #####"%[%!%*[ ==% " """""""""" | | # #???##!%=[[[ [!= "" """""""""" | | ####### #????#![!!! # "" "######### | | ??????# #????#### #######""#####???????? | | ??????# #???????#=% #?????#""#???????????? | | #########+#######???????#%% #?????#""#???????????? | | ## #?????????# #??????""????????????? | | ## #?????????# #????????????????????? | | ##/= ####?????## ##???????????????????? | | ## ## ###### # #???????????????????? | | ## # #????????????????????? | | ##+######### #????????????????????? | | ## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 185 Energy Generation 55 Energy Capacity 700 Matter Stores 354 Matter Capacity 450 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 36% | -10/Materials Lgt. Armor Plating | 54% | -10/Materials Cryofiber Web | 99% | -8/Materials | Broken Cryofiber Web | 36% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatInsulatedMachine Manual? 0 Play Time 03:03:31 Cumulative 238.5 hours Start 2025.01.27 @ 14:12:58 End 2025.01.29 @ 08:49:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/1/0/0 Lore% 71 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7be294e0-d8b2-4353-94b6-7670dab6922d