Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.26 @ 16:10:44 Player: dan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (559) 559 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2949 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 221/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Wheel > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (18) --- Light Treads Light Treads Flight Unit High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod (140) Targeting Computer EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Light Assault Rifle Heavy Assault Rifle Autogun Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Light Treads Targeting Computer EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle Autogun Autogun [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 29 | 6 12 7 1 1 2 . Power 5 | 1 2 . 1 . 1 . Engine 4 | 1 1 . 1 . 1 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 2 2 . . . . Treads 3 | . 2 1 . . . . Leg 2 | 2 . . . . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 2 3 . 1 . . Device . | . . . . . . . Storage 4 | 1 1 1 . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 1 2 . . . . Artifact . | . . . . . . . Weapon 11 | 2 6 2 . . 1 . Energy Gun 5 | 1 4 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 2 2 . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 7 | . 3 . 3 . . 1 Power 2 | . 1 . 1 . . . Propulsion . | . . . . . . . Utility 2 | . . . 1 . . 1 Weapon 3 | . 2 . 1 . . . Highest Loss Streak 3 | . 3 . 2 . . 1 Average Slot Usage (%) 90 | . 98 97 82 77 86 72 Engine 11 | . 13 11 10 11 11 9 Treads 18 | . 13 25 22 22 22 18 Leg 6 | . 14 . . . . . Wheel 5 | . . 5 11 11 11 9 Storage 17 | . 14 22 22 22 22 18 Protection 7 | . 13 10 2 . . . Energy Gun 7 | . 15 . . . . . Ballistic Gun 14 | . 12 22 13 11 20 18 Naked Turns . | . . . . . . . Heaviest Build 57 | 12 30 44 44 54 57 57 Greatest Support 60 | 20 40 60 12 12 12 12 Greatest Overweight (x) 4 | 1 1 3 3 4 4 4 Average Overweight (x) 1 | . . 1 3 3 4 4 Largest Inventory Capacity 24 | 6 10 16 16 24 18 18 Average Capacity 12 | 5 8 16 16 16 18 18 Most Carried 17 | 6 10 9 12 15 17 16 Average Carried 9 | 3 7 8 10 12 14 15 Final Capacity 18 | 6 10 16 16 18 18 18 Final Carried 16 | 6 8 9 12 15 16 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 629 | 171 274 94 45 10 35 . Remotely . | . . . . . . . Salvage Created 911 | . 667 191 3 . 50 . Parts 68 | . 48 12 1 . 7 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 14 2 1 . 3 . Guns 19 | . 13 2 1 . 3 . AOE 1 | . 1 . . . . . Classes Destroyed 7 | . 5 1 1 . . . Hauler 1 | . 1 . . . . . Recycler 3 | . 2 1 . . . . Watcher 2 | . 2 . . . . . Swarmer 9 | . 6 . . . 3 . Grunt 9 | . 8 1 . . . . Sentry 1 | . . 1 . . . . Demolisher 1 | . . . 1 . . . Best Kill Streak 5 | . 5 2 1 . 3 . Combat Bots Only 5 | . 5 1 1 . 3 . Max Kills in Single Turn 2 | . 2 1 1 . 1 . Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 1158 | . 513 50 440 . 93 62 Core 125 | . 56 . 69 . . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 77 . . . 82 . Volleys Fired 54 | . 37 7 1 . 9 . Largest 2 | . 2 2 2 . 2 . Hottest 90 | . 90 46 46 . 46 . Shots Fired 106 | . 73 14 2 . 17 . Gun 106 | . 73 14 2 . 17 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 53 | . 20 14 2 . 17 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 53 | . 53 . . . . . Robot Hit Streak 31 | . 16 30 31 . 3 . Robot Miss Streak 4 | . 2 . . . 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 73 | . 50 14 1 . 8 . Core Hits 36 | . 25 7 1 . 3 . Critical Hits 2 | . . 1 . . 1 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1237 | . 926 188 17 . 106 . Guns 1098 | . 787 188 17 . 106 . Cannons . | . . . . . . . Explosions 139 | . 139 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 580 | . 269 188 17 . 106 . Thermal 139 | . 139 . . . . . Explosive . | . . . . . . . Electromagnetic 518 | . 518 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 4 4 . Average Corruption 4 | . . . 4 4 4 . Corruption Purged . | . . . . . . . Effects 11 | . . . 4 4 3 . Message Errors 2 | . . . 1 1 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 4 | . . . 3 1 . . Data Loss (minor) 1 | . . . . . 1 . Targeting Errors 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 66 | . 66 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 354 | . 354 18 272 181 . . Average Temperature 102 | . 108 7 113 100 . . Received Heat Transfer 204 | . 183 21 . . . . Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . 200 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 310 | . 310 240 103 . 70 35 Initial 130 | . . 130 93 . . 27 Average 138 | . 187 204 85 . 32 31 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 64 | 100 44 30 100 . 100 100 Level 1 35 | . 55 69 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 1 . . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 19 4 16 . 3 . Peak Tracking Total 18 | . 6 2 18 . 3 . Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 3 | . . 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 13 | . 9 1 . 1 1 1 Terminals 10 | . 7 1 . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 20 9 . 1 2 5 Successful 21 | . 11 7 . 1 . 2 Failed 16 | . 9 2 . . 2 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 8 6 . . 2 5 Terminals 34 | . 18 9 . . 2 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 6 4 . 1 . . Record 1 | . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . Terminal Index 2 | . 1 1 . . . . Locate Traps 3 | . 3 . . . . . Disarm Traps 1 | . . 1 . . . . Recall Investigation 2 | . 1 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 3 . . . 2 Terminals 8 | . 3 3 . . . 2 Track 3 | . 1 1 . . . 1 Botnet 3 | . 1 1 . . . 1 Operators 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 5 1 . . 1 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 49 | . . . 49 49 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 1628 | 89 730 148 264 211 60 126 Spaces Moved 1015 | 63 391 63 209 169 24 96 Core 3 | 3 . . . . . . Treads 201 | . 172 29 . . . . Legs 279 | 60 219 . . . . . Wheels 532 | . . 34 209 169 24 96 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 130 Average Speed 131 | 118 142 142 120 121 130 130 Slowest Speed 180 | 150 160 180 120 130 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 31 | 5 73 10 57 54 10 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 2 . 2 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . 4 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 4 | . 4 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1208 | 74 497 108 220 174 38 97 Wait 69 | . 33 28 7 . 1 . Move 1009 | 62 390 62 208 168 23 96 Hop . | . . . . . . . Pick Up 28 | 6 12 2 3 3 2 . Fast Attach 15 | 6 3 4 1 1 . . Attach 8 | . 4 2 . . 1 1 Detach 3 | . 1 1 . 1 . . Swap 7 | . 5 1 . . 1 . Drop 15 | . 12 1 . 1 1 . Fire 54 | . 37 7 1 . 9 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Lost 3 parts (1p2w) 667 | -10/Materials | Discovered new exit (range 13) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 929 | -9/Materials | Discovered new exit (range 12) 968 | -9/Materials | Entered Mines 968 | -9/Mines | Discovered new exit (range 12) 976 | -9/Mines | Met a Derelict bent on vengeance 998 | -9/Mines | Assembled infested the area 1039 | -9/Mines | Crushed by falling debris 1042 | -9/Mines | Met 8R-AWN 1109 | -9/Mines | Learned location of Zion (-6) 1169 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1171 | -9/Mines | Found Prototype Device 1225 | -9/Mines | Discovered new exit (range 5) 1232 | -9/Mines | Entered Exiles 1232 | -9/Exiles | Accompanied by 2 allies 1262 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1265 | -9/Exiles | Welcomed by 8R-AWN 1279 | -9/Exiles | Met EX-HEX 1339 | -9/Exiles | Met EX-DEC 1428 | -9/Exiles | Discovered new exit (range 14) 1443 | -9/Exiles | Entered Mines 1496 | -8/Mines | Discovered new exit (range 3) 1503 | -8/Mines | Entered Materials 1503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1593 | -8/Materials | Identified Exp. Sensor Array 1629 | -8/Materials | Self-destructed Last Messages --------------- Tracking enabled and active. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01580_ Triggered EMP Trap. 01580_ A bubble of electromagnetic force engulfs the area. 01580_ Door malfunctions. 01580_ EMP Trap short circuited. 01580_ A bubble of electromagnetic force engulfs the area. 01580_ EMP Trap short circuited. 01580_ A bubble of electromagnetic force engulfs the area. 01593_ Connecting with Repair Station... 01593_ Identified Exp. Sensor Array. 01593_ Malfunction: Meltdown. 01593_ Lrg. Storage Unit damaged (-159). 01593_ Arm. Wheel damaged (-12). 01593_ Autogun damaged (-34). [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????? ?????????????? | | ??????????????? ?????????????? | | ??????????????? ?????????????? | | ??????????????# ?????????????? | | ??????????????# ?????????????? | | ??????????????# #????????????? | | ??????????????# #????????????? | | ?????????????? #????????????? | | ?????????????? #????????????? | | ???????######## ############## | | ???????# # # # | | ???????# # # """ @ # | | ???????# " "" # # """ =! # | | ???????# "R"" # # """ =! # | | ???????# """ # + """ =! # | | ???????# # # # | | ############/## ############## | | #?????????? | | ^ #?????????? | | #####################?????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed MissileTerrainDriver Manual? 0 Play Time 00:23:24 Cumulative 15.4 hours Start 2021.08.25 @ 15:39:20 End 2021.08.26 @ 16:10:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 25 Achievement% 29 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: db26d7b2-d4ad-40a7-9edd-a4d4f5585392