Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 18:34:29 Player: KTG-V3 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (607) 3035 Value Destroyed (31740) 31740 Prototype IDs (373) 7460 Alien Tech Used (8) 1600 Bonus (52648) 52648 TOTAL SCORE: 106583 Bonus ------- High Alert Combat Kills 6296 Follower Combat Kills 411 Hunted by Unchained 500 Met Data Miner 300 Met Zhirov 300 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -159 Cogmind --------- Core Integrity 773/1600 Matter 280/300 Energy 613/616 System Corruption 0% Temperature Cool (7) Movement Hovering (79) Location 0b11 Command Parts ------- > --- POWER (3) -------- Point-Zero Reactor > --- PROPULSION (6) --- Hovering Antigrav-Fieldthrust Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Advanced Coolant Injector Concept Antigrav Storage Unit Spectral Analyzer Concept Weapon Articulator (fused) Experimental Core Analyzer Experimental Weapon Cycler Concept Reaction Jets Experimental Phase Shifter Improved Utility Shielding AEGIS Remote Shield > --- WEAPON (4) ------- Hpw. Accelerated Sniper Construct/C Plasma Lance > --- INVENTORY (25) --- Concept Zero-point Core Cooled Linear Gravjet Concept Phasing Heat Sink Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well (600) Concept Chromion Battery (800) Concept NT7 Matterbank (750) ST Field Compressor Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Centrium Linked Plating Experimental Powered Armor Graphene Brace Experimental Force Field Architect God Chip A High-powered Transdimensional Reconstructor Modified Sigix Sheargun Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Point-Zero Reactor > --- PROPULSION ------- Hovering Antigrav-Fieldthrust Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector Concept Antigrav Storage Unit Spectral Analyzer Concept Weapon Articulator Experimental Core Analyzer Experimental Weapon Cycler Concept Reaction Jets Experimental Phase Shifter Improved Utility Shielding AEGIS Remote Shield > --- WEAPON ----------- A3's Sniper Rifle Hpw. Accelerated Sniper Construct/C > --- INVENTORY -------- Concept Zero-point Core Cooled Linear Gravjet Concept Phasing Heat Sink Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well Concept Chromion Battery Experimental Matter Compressor Concept NT7 Matterbank Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Advanced Reaction Control System Experimental Reaction Control System Advanced Phase Shifter Advanced Phase Shifter Advanced Phase Shifter Experimental Phase Shifter Experimental Powered Armor Graphene Brace Experimental Force Field High-powered Transdimensional Reconstructor Concept Miniperforator [Rating: 262] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Fission Core Reactor Constructs Propulsion Constructs Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Flight Unit Cooled Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Constructs Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon Experimental Jetlance Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . 2 . . 4 . . . . 2 . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . 1 . . 1 . . . . 2 . . . . . . . 2 . . . . 2 . . 2 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 281 | 8 17 22 5 2 16 . 1 . 2 27 10 4 18 3 3 4 3 16 4 3 16 26 19 2 12 5 19 14 Power 27 | 2 2 4 . 1 . . . . . 2 . . 3 1 . 1 . . 1 . 4 3 2 . 1 . . . Engine 12 | 2 2 4 . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . 1 1 . 1 . . . . 4 3 2 . 1 . . . Propulsion 24 | 2 6 9 3 . . . . . . . . . 1 . . 2 . . . . . 1 . . . . . . Treads 12 | 2 . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 4 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 162 | 2 3 3 1 1 9 . . . 1 12 7 3 11 2 3 1 1 11 3 3 9 17 15 1 9 5 19 10 Device 107 | 1 1 2 1 1 6 . . . 1 6 7 2 8 2 2 . . 5 2 2 4 9 14 1 6 5 13 6 Storage 13 | 1 2 . . . 1 . . . . 2 . . 1 . . . . 1 . . . 4 . . 1 . . . Processor 23 | . . 1 . . 1 . . . . 2 . 1 1 . 1 1 . . . . 5 3 1 . 1 . 5 . Hackware 8 | . . . . . . . . . . 2 . . . . . . . 3 . . . . . . 1 . . 2 Protection 11 | . . . . . 1 . . . . . . . 1 . . . 1 2 1 1 . 1 . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 6 6 1 . 7 . 1 . 1 13 3 1 3 . . . 2 5 . . 3 5 2 1 2 . . 4 Energy Gun 8 | 1 2 1 . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Energy Cannon 24 | . 1 3 1 . 1 . 1 . 1 10 . . 2 . . . . 2 . . . 1 . 1 . . . . Ballistic Gun 7 | 1 . 1 . . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . 1 Ballistic Cannon 6 | . 1 . . . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 Launcher 10 | . 2 1 . . 3 . . . . 2 . . . . . . . . . . . . 1 . 1 . . . Special Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . 3 . 1 1 . . . . 2 . . 1 . 1 3 . 2 . . 4 15 5 2 4 . 3 8 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Parts Lost 26 | . 8 1 . . 2 . . . 2 4 5 . . . 1 . . . . . . . . . 1 . 1 1 Power 5 | . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . 1 . . 1 . . . . 1 4 . . . . . . . . . . . . . . . 1 1 Weapon 8 | . 2 . . . . . . . 2 2 1 . . . 1 . . . . . . . . . . . . . Highest Loss Streak 5 | . 4 1 . . 1 . . . 2 2 5 . . . 1 . . . . . . . . . 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 4 15 19 20 19 19 20 19 19 19 18 19 19 19 20 19 19 19 19 19 19 19 23 23 25 24 24 23 24 Power 1 | 1 1 2 3 3 2 1 1 1 1 . 1 2 1 1 1 . . . . . . . 1 1 1 2 2 1 Propulsion 1 | 3 4 5 6 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 12 | . 3 4 4 4 10 13 13 13 14 11 11 10 11 13 13 13 13 13 14 14 13 16 18 19 15 11 13 19 Weapon 4 | . 5 6 7 5 4 5 4 4 3 5 6 7 6 6 5 5 4 4 4 4 4 4 3 3 4 7 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 107 | . 3 9 1 8 14 1 . . . 6 1 2 2 . . 2 1 2 . . 2 5 2 2 4 1 16 23 Power 12 | . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . 1 . . 1 5 1 Propulsion 20 | . 2 2 1 4 4 . . . . . . . . . . . 1 . . . 1 2 . . . . 2 1 Utility 44 | . 1 2 . . 4 1 . . . 3 . 1 2 . . . . 1 . . . 3 1 2 2 . 3 18 Weapon 28 | . . 5 . 3 4 . . . . 3 1 1 . . . 1 . 1 . . . . . . 1 . 6 2 Tool/Special 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 63 | . 99 99 100 74 52 53 52 46 49 62 58 59 60 58 57 59 63 67 67 63 61 58 59 59 59 59 58 59 Engine 3 | . 14 11 11 10 1 7 7 7 2 4 . 3 8 . . . . . . . . . . . . . . . Core 1 | . . . . . 4 . . . 4 1 5 2 . 4 5 2 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 5 5 7 11 10 9 10 10 11 8 8 7 4 4 4 Treads 4 | . 7 24 33 18 1 . . . 4 1 5 . . 3 5 5 2 . . . 1 . . . . . . . Leg 2 | . 19 6 . . 5 6 7 7 2 1 . 5 7 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 3 4 Flight 1 | . . . . . . . . . . . . . . . . 1 7 10 10 10 6 1 3 4 4 4 . . Device 19 | . 13 14 11 11 14 14 14 7 14 20 19 19 15 16 16 11 16 20 18 17 15 13 20 20 20 27 30 27 Storage 6 | . 14 11 11 11 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 5 | . . 7 11 3 . . . . . 3 6 6 5 5 5 5 5 5 5 5 7 9 8 8 8 8 8 8 Energy Cannon 4 | . 8 16 21 16 10 . . . 2 10 9 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 7 . . . 3 14 14 7 2 . 1 6 5 5 5 5 5 5 5 5 3 4 4 4 4 4 4 4 Slashing Weapon 1 | . . . . . . . . . . . . 4 4 4 4 5 2 . . . . 2 3 3 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 3 5 2 3 1 . . 1 4 3 3 Peak Build Rating 262 | 7 9 21 24 39 66 66 66 66 67 84 85 75 85 96 98 106 108 129 128 127 157 173 200 202 245 246 261 262 Average Rating 124 | 5 8 16 20 32 51 63 63 62 59 74 75 73 77 92 93 96 104 124 126 123 140 154 188 198 220 240 250 256 On Entrance 101 | . 7 9 20 24 37 65 66 66 66 56 84 73 68 82 93 94 103 106 126 128 123 141 172 197 202 223 244 256 Avg Prop Armor Cover (%) 8 | . 7 4 . 13 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 14 52 58 59 58 65 72 73 73 71 76 69 68 89 94 99 94 91 97 95 100 120 164 177 166 177 113 132 127 Greatest Support 244 | 40 40 60 69 69 136 107 107 107 107 107 171 171 100 142 142 142 148 148 148 148 198 244 211 211 211 211 211 146 Greatest Overweight (x) 5 | 1 5 2 . 4 1 . . . . 1 1 1 1 1 . . . . . . . . . . . . . . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 23 25 25 25 25 25 Most Carried 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Carried 20 | 5 15 19 20 19 19 20 19 19 19 18 19 19 19 19 19 19 19 19 19 19 19 23 23 24 24 24 23 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 8 18 20 20 20 20 20 19 19 19 20 20 20 20 20 20 20 19 20 20 19 20 24 25 25 25 25 25 24 Scrap Engine Consumption 294 | . . . . 46 51 . 5 . 1 30 10 10 11 4 3 3 6 8 1 4 35 13 13 2 23 . 12 3 Constructs Created 12 | . . . . 3 1 . . . 3 2 1 . . 1 . 1 . . . . . . . . . . . . Constructs Modified 118 | . . . . 12 17 1 1 . 4 10 4 7 1 4 1 . 3 1 . 5 12 8 6 . 10 . 9 2 Class Distribution -------------------- 71% | Construct 10% | Mutant 9% | Scavenger-Construct 6% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Hacker-Construct | -2/Protoforge Hacker-Construct | -1/Access Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 23242 | 290 619 474 87 256 1189 164 212 . 390 1143 836 297 470 381 572 129 439 714 664 120 1779 1372 1902 414 3207 1114 2979 1029 Remotely 1730 | . . . . . . . . . . 251 . . 62 . 314 . . 146 59 . . . 572 35 291 . . . Salvage Created 37492 | 156 705 799 119 1811 2132 116 329 . 504 1920 849 101 1145 425 722 217 546 1024 328 251 1856 1220 3057 395 4556 3953 3605 4651 Parts 1761 | 7 46 58 7 80 103 10 21 . 19 89 33 7 37 16 31 1 15 49 14 10 101 60 152 26 218 180 92 279 Haulers Intercepted 12 | . 1 3 . . . . . . . 2 . . 2 . . . . . . . 2 1 . . . 1 . . Recyclers Shooed 18 | . 1 1 . 2 3 . . . . 5 . . 1 . . . . 2 . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . 11 16 . 16 . 12 18 . 3 14 . 11 . 13 1 . . . . . . . . Prevented 41 | . . . . . . . . . 1 . 7 5 . 16 4 . . . . 8 . . . . . . . . Parts Restored 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Faulty 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 435 | . 16 14 5 8 37 7 4 . 14 25 19 3 5 6 21 . 5 10 4 2 22 6 40 2 59 42 10 49 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Guns 17 | . 3 5 . . . . . . 1 . . . . . . . . . . . . . . . 8 . . . Cannons 293 | . 5 5 1 7 30 3 3 . 3 11 7 2 5 1 1 . 4 8 4 1 14 6 30 2 41 40 10 49 AOE 95 | . 8 3 2 . 6 4 1 . 10 8 9 1 . 3 19 . . . . . 7 . 9 . 4 1 . . Classes Destroyed 31 | 3 7 1 . 4 4 . 2 . . 1 2 . . . . . . . . . . . . . 5 2 . . Worker 32 | 1 1 3 . 1 5 . . . . 1 . . 1 . . . . . . . 3 2 2 . 1 10 1 . Builder 26 | . 1 . . 6 1 . . . . 8 . . . . . . . . . . . . 1 2 5 2 . . Tunneler 11 | 2 . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . 2 . . 3 . . Hauler 12 | . 1 3 . . . . . . . 2 . . 2 . . . . . . . 2 1 . . . 1 . . Recycler 41 | 1 2 . . 13 2 . . . . 3 . . 4 . . . . 2 . . 3 4 3 1 . 3 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Turret 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 37 | . 1 3 . . 3 . . . . 4 . . 2 . . . . 1 . . 3 2 6 2 2 7 1 . Swarmer 81 | . 3 3 3 . 4 6 . . 5 6 8 2 . . 12 . . . . . 9 . 10 . . 10 . . Grunt 107 | . 12 6 1 . 16 1 1 . 5 9 4 . 2 4 8 . 3 4 3 . 4 . 6 . 10 8 . . Brawler 10 | . . . . . 1 . 1 . 2 . 2 1 . . . . 1 . . . . . . . 1 1 . . Duelist 7 | . . . . 1 . . . . 1 2 1 . . . . . . . . . . . . . 1 1 . . Protector 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 43 | . . 5 1 3 4 . . . 2 2 1 . . 1 1 . 1 2 . . 3 . 4 . 11 2 . . Specialist 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . 1 . . . . . . . 1 . . . . 2 . 2 . . 2 . 2 4 . . Programmer 74 | . . . . 1 6 . 1 . . 5 . . 2 1 . . . 2 1 . 6 6 17 2 8 13 3 . Heavy 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 1 . Behemoth 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Decapitator 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scientist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 6 4 4 6 5 3 2 . 9 8 6 2 4 4 12 . 4 3 3 2 7 3 15 4 7 13 2 6 Combat Bots Only 13 | . 5 3 4 2 5 3 2 . 9 5 6 2 3 4 12 . 4 2 3 2 5 3 13 2 7 10 2 6 Max Kills in Single Turn 8 | 1 3 3 2 1 4 2 1 . 3 6 3 1 1 2 8 . 1 1 2 1 5 1 4 2 4 5 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 3 3 2 . 3 2 1 . 3 3 3 1 . 2 8 . . . . . 4 . 4 . 4 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1978 | . 75 47 13 15 233 32 23 . 59 161 66 12 27 31 50 . 14 60 13 18 48 20 100 19 118 84 108 532 Missed 899 | . 19 8 2 4 68 14 5 . 18 56 19 3 8 9 14 . 6 23 6 7 15 6 44 7 45 35 39 419 Hits 1079 | . 56 39 11 11 165 18 18 . 41 105 47 9 19 22 36 . 8 37 7 11 33 14 56 12 73 49 69 113 Melee 32 | . . . . . . . . . 3 7 1 . . . . . . . . . . . . . 16 . . 5 Projectile 1047 | . 56 39 11 11 165 18 18 . 38 98 46 9 19 22 36 . 8 37 7 11 33 14 56 12 57 49 69 108 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Critical Strikes 66 | . . 2 . 1 4 . 1 . 1 5 3 . . . . . 1 5 1 1 2 3 3 . 16 4 4 9 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 13 . 4 1 Part Disruptions 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 19972 | . 1012 507 118 275 2160 338 430 . 1151 2229 899 136 307 616 641 . 185 663 143 221 876 331 920 219 1818 562 1395 1820 Core 1657 | . 129 35 . 43 237 32 . . 44 246 33 12 77 20 71 . . 16 . . 85 23 95 . 81 36 101 241 Absorbed by Shields 5743 | . . . . . . . . . . . . . . . . . . . . . . . 833 226 900 589 1427 1768 Redirected to Shielding 176 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 Regen/Repaired (Parts) 11535 | . 127 . . 140 1095 242 156 . 359 1163 343 141 234 287 70 . 347 102 . 179 809 208 318 51 1534 . 2156 1474 Core Remaining (%) 73 | 100 48 . . 80 . . . . 55 . . 65 . . . . 83 . . 98 . 84 . . 77 . . 48 Volleys Fired 1476 | 10 59 58 13 68 109 9 21 . 33 130 37 9 31 25 14 . 23 34 19 7 48 28 95 12 157 91 82 254 Largest 3 | 2 2 2 2 2 2 2 2 . 2 3 2 1 1 2 1 . 1 1 1 1 1 1 1 1 2 1 1 1 Hottest 220 | 70 110 136 136 136 146 85 85 . 136 220 120 46 75 119 75 . 75 88 69 88 153 151 151 151 201 151 151 151 Shots Fired 1693 | 20 100 111 23 120 126 12 24 . 43 149 42 9 31 26 13 . 24 34 19 7 47 28 95 12 153 91 81 253 Gun 149 | 20 62 45 . . . . . . 8 3 . . . . . . . . . . . . . . 11 . . . Cannon 1482 | . 31 65 22 120 115 8 22 . 29 139 38 7 31 23 7 . 24 34 19 7 45 28 90 12 141 91 81 253 Launcher 60 | . 7 1 1 . 9 4 2 . 6 7 4 2 . 3 6 . . . . . 2 . 5 . 1 . . . Special 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1012 | 10 26 45 . 23 33 8 22 . 27 . 2 7 18 16 3 . 18 13 19 . 45 28 90 11 123 91 81 253 Thermal 445 | 10 63 65 22 97 82 . . . 1 100 4 . . . . . 1 . . . . . . . . . . . Explosive 47 | . 7 1 1 . 9 4 2 . 6 4 1 . . . 4 . . . . . 2 . 5 . 1 . . . Electromagnetic 187 | . 4 . . . . . . . 9 45 35 2 13 10 6 . 5 21 . 7 . . . 1 29 . . . Robot Hit Streak 32 | 6 16 19 7 14 15 3 6 . 8 11 7 9 14 9 3 . 3 8 2 9 11 7 10 3 21 32 30 23 Robot Miss Streak 9 | 2 3 4 2 3 8 3 4 . 9 5 5 2 1 4 6 . 1 2 1 . 5 3 3 1 5 2 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 2 2 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1285 | 13 67 68 10 69 106 4 19 . 31 72 27 6 35 10 10 4 10 30 5 8 41 32 65 10 113 90 121 209 Core Hits 847 | 6 39 31 3 35 88 7 18 . 37 83 34 7 16 10 66 . 7 16 6 3 47 11 43 5 54 43 39 93 Critical Kills 50 | . . 1 2 . . . . . . 1 . . . . . . . . . . 2 3 9 . 15 6 . 11 Critical Parts Destroyed 81 | . . . . . . . . . . . . . . . . . . . . . 2 3 13 . 17 10 10 26 Critical Strikes 197 | . 5 1 2 1 2 . . . . 1 . . 2 . . . . 1 . 1 5 7 23 . 34 19 39 54 Burn 8 | . 5 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 154 | . . . . . . . . . . . . . . . . . . . . . 4 6 23 . 33 17 17 54 Blast 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Sever 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Impale 26 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 22 . Melee Attacks 247 | . . . . . . . . . . . . . 29 . 8 5 4 12 5 1 14 30 20 11 25 21 58 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . . . . . . . . 29 . 8 5 3 . . . . 22 20 11 25 . . . Piercing 124 | . . . . . . . . . . . . . . . . . 1 12 5 1 14 8 . . . 21 58 4 Sneak Attacks 43 | . . . . . . . . . . . . . 10 . 1 . . 3 . . 5 8 6 3 2 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 153507 | 137 1562 1290 315 1628 4711 562 919 . 2154 4099 1829 470 1849 863 2066 315 785 1692 591 355 4127 3572 10134 1109 15568 22898 21479 46428 Guns 1270 | 137 495 327 . . . . . . 103 68 . . . . . . . . . . . . . . 140 . . . Cannons 130258 | . 396 762 206 1628 4090 94 763 . 776 1985 1062 207 1095 422 104 . 724 1358 591 280 2785 2131 8078 717 14711 21950 16915 46428 Explosions 11807 | . 671 196 109 . 621 468 156 . 1275 2046 767 263 . 441 1579 . . . . . 792 . 1468 . 543 412 . . Melee 10167 | . . . . . . . . . . . . . 754 . 383 315 61 334 . 75 550 1441 588 392 174 536 4564 . Ramming 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 119807 | 38 200 327 . 214 1294 94 763 . 681 . 90 207 676 283 . . 620 730 591 . 2785 2131 8078 645 14067 21950 16915 46428 Thermal 8317 | 99 762 762 206 1414 2928 . . . . 1510 240 108 . 86 202 . . . . . . . . . . . . . Explosive 9015 | . 435 196 109 . 489 468 156 . 1275 1108 392 . . . 1172 . . . . . 792 . 1468 . 543 412 . . Electromagnetic 6196 | . 165 . . . . . . . 198 1481 1107 155 419 494 309 . 104 628 . 280 . . . 72 784 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3659 | . . . . . . . . . . . . . 754 . 383 315 . . . . . 1053 588 392 174 . . . Piercing 6508 | . . . . . . . . . . . . . . . . . 61 334 . 75 550 388 . . . 536 4564 . Highest Corruption 16 | . 2 2 2 2 4 4 5 5 7 5 6 6 7 5 5 5 5 . . . 3 12 4 6 10 7 16 5 Average Corruption 4 | . 1 2 2 2 1 4 4 5 6 3 5 6 4 4 5 5 5 . . . 2 6 1 4 7 3 9 4 Corruption Purged 29 | . . . . . . . . . . . . . 4 . . . . . . . . . 4 . . . 16 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 646 | . 18 15 4 57 29 15 21 3 33 39 53 52 29 19 32 12 29 . . . 7 40 8 9 51 20 20 31 Message Errors 161 | . 4 6 2 14 8 4 5 . 9 9 10 16 10 4 6 3 10 . . . 2 7 2 4 7 2 5 12 Matter Fused 160 | . 3 3 . 13 11 5 5 . 11 8 14 13 6 2 5 5 10 . . . 2 11 2 . 15 7 5 4 Heat Flow Errors 54 | . 1 2 1 3 1 1 2 . 3 6 5 5 . 6 3 . . . . . . 5 . 1 6 . 3 . Energy Discharges 92 | . 5 . 1 10 2 . 3 3 2 5 11 6 6 7 8 . 2 . . . 1 5 1 1 4 4 1 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Fused 14 | . 1 . . 2 1 . 1 . 1 . 2 . . . . 2 1 . . . . 1 . . . 1 . 1 Data Loss (minor) 86 | . 1 2 . 8 3 4 3 . 4 6 6 7 3 . 5 1 4 . . . . 6 2 1 7 4 4 5 Data Loss (major) 34 | . 2 1 . 2 1 1 2 . 1 1 2 2 4 . 4 . . . . . 1 2 1 . 3 2 . 2 Misfires 11 | . 1 1 . 2 1 . . . 1 2 2 . . . . . 1 . . . . . . . . . . . Alerts 18 | . . . . 2 1 . . . 1 . 1 3 . . . 1 1 . . . . 1 . 2 3 . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 13 | . . . . 1 . . . . . 2 . . . . 1 . . . . . 1 . . . 6 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 24458 | . 42 . 14 32 35 79 47 . 38 91 . 20 177 18 113 241 . 145 25 47 552 912 1691 412 4328 8312 2238 4849 Projectiles 21944 | . . . . 32 35 . 47 . 24 37 . 20 36 18 . . . 47 25 . 498 707 1373 223 4262 8092 1619 4849 Explosions 375 | . 42 . 14 . . 79 . . 14 54 . . . . . . . . . . 3 . 113 . . 56 . . Melee 2139 | . . . . . . . . . . . . . 141 . 113 241 . 98 . 47 51 205 205 189 66 164 619 . Knockbacks 280 | . 1 . . 3 15 1 1 . . . . 2 . 1 . . . . 1 . 6 7 18 2 25 20 21 156 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 268 | . 1 . . 3 14 1 1 . . . . 2 . 1 . . . . 1 . 6 7 15 2 25 17 20 152 Secondary 12 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . 3 1 4 Self-Inflicted Damage 1266 | . 260 . . . 21 56 48 . 149 391 32 . . 140 27 . . . . . 142 . . . . . . . Shots 38 | . 6 . . . 1 1 1 . 4 14 2 . . 4 2 . . . . . 3 . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | 90 309 241 125 221 247 146 233 . 290 293 150 202 16 241 181 . 48 57 61 14 359 331 347 99 243 300 291 199 Average Temperature 77 | 42 89 41 31 62 55 79 132 . 105 69 33 96 3 77 54 . 30 19 24 7 106 96 82 45 58 98 83 95 Received Heat Transfer 3005 | . 267 204 36 145 669 9 60 . 177 330 162 9 63 120 84 . 69 75 27 . 66 . 53 8 275 24 48 25 Effects 11 | . 2 . . . 1 . . . 1 . . . . 6 . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 9 | . 2 . . . 1 . . . . . . . . 6 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . . . . . . . 5 3 . . 2 1 . 1 2 . 1 . . 1 . 7 . . . Combat Hostiles 22 | . . . . . . . . . . 5 3 . . 2 1 . 1 2 . 1 . . 1 . 6 . . . Parts Fried 39 | . . . . . . . . . . 10 2 . 3 1 2 . 2 2 . 3 . . 1 . 8 5 . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 1 . Robots Melted 6 | . . 1 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . 1 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 42 | . 1 4 2 7 22 . . . . 5 . . . 1 . . . . . . . . . . . . . . Heat Transferred 12954 | 296 2111 1517 370 2186 3943 . . . . 1920 261 100 . 50 200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 3 . . . . . . . . 5 2 1 . 1 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . 1 . . . 2 . . . . 2 . . . . . . . . . . 2 1 3 2 4 5 4 . Low Security (%) 48 | 100 79 100 100 100 75 . . . . . . . 100 . . . . 100 . . 36 55 45 . . . . . Level 1 12 | . 20 . . . 20 . . . . 42 . . . . . . . . . . 46 44 31 . 6 . . . Level 2 8 | . . . . . 3 . . . . 57 . . . . . . . . . . 17 . 11 100 32 . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 10 . 31 41 . . Level 4 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 27 100 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1857 | 10 271 102 125 68 539 . . . . 696 . . 77 . . . . 145 . . 541 297 957 609 1508 1857 1304 . Initial 1145 | . 3 90 15 22 25 . . . . 459 . . . . . . . . . . . 297 42 536 323 883 1145 . Average 277 | . 68 59 39 6 122 . . . . 475 . . 24 . . . . 62 . . 241 160 268 565 879 1292 1238 . Influence Increases 15460 | 20 649 451 195 361 1260 160 100 . 409 1405 420 229 304 140 455 10 115 382 135 55 973 423 1546 229 1709 1418 478 1429 Destroy 0b10 Robot/C 7700 | . 300 280 100 180 740 140 80 . 340 480 320 160 100 120 420 . 100 200 80 40 440 120 800 40 1100 840 180 . Destroy 0b10 Robot/NC 965 | 20 35 50 . 110 55 . . . 10 95 5 . 55 . 5 10 5 20 5 5 60 50 70 25 75 135 65 . Destroy Leader 1468 | . 74 82 30 . 206 20 20 . 30 122 20 20 28 20 30 . 10 62 20 10 90 36 202 14 124 176 22 . Allied During Kill 45 | . . . . 10 . . . . 14 . . 19 2 . . . . . . . . . . . . . . . Successful Hack 373 | . 19 17 . 15 39 . . . . 21 . . 49 . . . . 12 . . 69 36 42 21 33 . . . Disable Machine 1290 | . 120 . 60 45 105 . . . . 45 . . 30 . . . . . . . 30 120 90 90 270 60 75 150 Destroy Structure 2584 | . 71 7 5 1 100 . . . . 117 . . 40 . . . . 28 . . 134 46 312 24 107 177 136 1279 Advance Influence 450 | . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . . . . . . . 45 . . 45 15 15 . . . . . Lose Combat Pursuer 465 | . 30 15 . . 15 . . . 15 75 75 30 . . . . . 15 30 . 105 . 15 15 . 30 . . Influence Decreases 14041 | 15 439 629 175 355 786 542 239 16 394 764 933 372 276 168 455 10 115 286 231 55 444 876 668 608 812 1099 816 1463 Entered New Map 4416 | . 2 125 22 35 38 200 30 16 . 6 243 28 . 11 . . . . 36 . . 232 34 418 252 589 646 1453 Time Decay 8689 | 15 377 494 153 300 532 342 209 . 354 618 620 304 276 157 445 10 115 286 195 55 444 494 484 190 550 510 160 . Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . Lost Part 240 | . 60 10 . . 20 . . . 20 40 50 . . . 10 . . . . . . . . . 10 . 10 10 Lost Ally 100 | . . . . 20 . . . . 20 . 20 40 . . . . . . . . . . . . . . . . Purge Threat 496 | . . . . . 196 . . . . . . . . . . . . . . . . 150 150 . . . . . Squads Dispatched 79 | . 4 1 2 . 14 . 1 . 1 12 . . 4 . . . . 4 . . 4 3 8 2 8 11 . . Investigation 9 | . 1 . . . 3 . . . . 1 . . . . . . . 1 . . 1 . . . . 2 . . Extermination 33 | . . . . . 6 . . . . 4 . . 2 . . . . 2 . . 3 2 5 1 3 5 . . Reinforcement 26 | . 3 1 . . 5 . . . . 6 . . 2 . . . . 1 . . . 1 3 1 . 3 . . Assault 11 | . . . 2 . . . 1 . 1 1 . . . . . . . . . . . . . . 5 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 32 | . 3 1 1 . . . . . . 3 . . . . . . . . . . 2 . . . . . 22 . Communications Jammed 28 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 19 6 . . Distress Signals 26 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 18 5 . . Times Spotted 578 | . 21 22 5 7 48 14 7 . 20 39 22 9 10 6 20 . 5 17 6 2 29 12 45 11 60 46 10 85 Peak Tracking Total 9 | . 4 4 3 2 5 7 5 . 9 6 9 5 2 4 9 . 4 2 3 2 6 3 5 3 8 6 4 5 Tactical Retreats 24 | . 2 1 . . 1 . . . 1 5 2 2 . . . . . 1 1 . 3 . 1 1 . 2 . 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 29 | . 2 1 . . 5 . . . . 2 . . . . . . . . . . . 1 2 . 10 3 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 97 | . 8 . 4 4 7 . . . 1 3 . . 2 . 4 . . . . . 2 8 6 6 20 4 5 13 Max in Single Turn 5 | . 4 . 2 1 5 . . . 1 1 . . 1 . 1 . . . . . 1 2 2 1 1 1 1 1 Garrison Access 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 94 | . 8 4 2 8 9 . . 4 . 4 . 2 9 . 1 4 . 5 . . 8 5 5 3 5 3 3 2 Terminals 48 | . 5 3 2 1 4 . . . . 1 . . 4 . . . . 3 . . 4 4 4 3 4 3 3 . Fabricators 8 | . . . . . 1 . . . . 2 . . 2 . . . . 1 . . 2 . . . . . . . Repair Stations 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Recycling Units 11 | . 2 . . 6 2 . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Garrison Access 6 | . . . . . 2 . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . Total Hacks 250 | . 20 7 7 26 21 . . 30 . 9 . 5 15 . 1 17 . 12 . . 14 9 10 6 11 7 3 20 Successful 168 | . 11 6 1 20 12 . . 30 . 5 . 5 7 . 1 17 . 6 . . 7 3 6 1 9 . 1 20 Failed 81 | . 9 1 6 6 9 . . . . 4 . . 7 . . . . 6 . . 7 6 4 5 2 7 2 . Catastrophic 18 | . 3 1 1 1 2 . . . . . . . 2 . . . . 2 . . 1 1 . 1 . 3 . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 73 | . 4 4 5 13 8 . . . . 1 . . 8 . . . . 6 . . 4 6 6 3 2 2 1 . Terminals 102 | . 11 5 7 1 11 . . . . 2 . . 6 . . . . 8 . . 9 8 8 6 10 7 3 . Fabricators 20 | . . . . . 5 . . . . 6 . . 4 . . . . 3 . . 2 . . . . . . . Repair Stations 10 | . 7 . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Recycling Units 23 | . 2 . . 18 2 . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 8 | . . 2 . . . . . . . . . . 3 . . . . 1 . . 2 . . . . . . . Garrison Access 7 | . . . . . 3 . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . Terminal Hacks 111 | . 2 3 1 7 5 . . 30 . 1 . 5 1 . 1 17 . 2 . . 3 2 3 . 7 . 1 20 Record 47 | . . . . 5 . . . 11 . . . 4 . . 1 5 . . . . . . . . 5 . . 16 Part Schematic 17 | . 1 . . . . . . 11 . . . . . . . 4 . 1 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . 1 1 . . . . . 3 . . . . . . . 4 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . Locate Traps 6 | . . . 1 . 2 . . . . . . . . . . . . 1 . . 2 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . 1 . . . . 4 . . 1 . . . . 2 . . 1 . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Load Schematic 4 | . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . Build 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . 6 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 4 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 4 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 8 | . 2 . . 4 1 . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 8 | . 2 . . 4 1 . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . Seal Access 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . Unauthorized Hacks 23 | . 1 1 . 9 3 . . . . . . . 2 . . . . 1 . . 2 1 1 1 1 . . . Terminals 11 | . 1 1 . 1 1 . . . . . . . 1 . . . . 1 . . 1 1 1 1 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 10 | . 1 1 . 1 1 . . . . . . . 1 . . . . 1 . . 1 1 1 1 . . . . Fabricators 4 | . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Liberate 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Reject 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 6 3 2 3 6 . . . . 4 . . 8 . . . . 4 . . 6 5 5 3 3 3 3 . Full Trace Events 6 | . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 1 . . . . . 11 . . . . . . . 4 . 1 . . . . . . . . . . Parts Built 5 | . . . . . . . . . . 1 . . 2 . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 292 | . . . . . . . . . . 106 . . 139 . . . . 47 . . . . . . . . . . Total Part Build Rating 34 | . . . . . . . . . . 6 . . 18 . . . . 10 . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Parts Repaired 4 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 125 | . 78 . . . . . . . . . . . . . . . . . . . . . 47 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 11 . . 9 4 . . . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 1 . 2 . 2 1 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Total Allies 11 | . . . 2 . . . 1 . 2 . 2 1 . . . . . . . . 3 . . . . . . . Largest Group 3 | . . . 2 2 . . 1 1 2 . 2 2 1 . . . . . . . 3 . . . . . . . Highest-Rated Group 126 | . . . 62 62 . . 16 16 64 . 58 58 32 . . . . . . . 126 . . . . . . . Highest-Rated Ally 42 | . . . 31 31 . . 16 16 32 . 29 32 32 . . . . . . . 42 . . . . . . . Total Orders 5 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 2 . EXPLORE 5 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 2 . Ally Attacks 44 | . . . . 12 . . . . 18 . . 14 . . . . . . . . . . . . . . . . Total Damage 835 | . . . . 200 . . . . 405 . . 230 . . . . . . . . . . . . . . . . Kills 14 | . . . . 4 . . . . 5 . . 5 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 32376 | 26 1764 793 241 . 2030 713 1057 . 981 1509 1802 1827 1366 1049 1399 16 1202 703 964 445 1141 1319 1649 399 1594 1389 1785 3213 Optics 12240 | . . . . . . . . . . . . . . . . . . . . . 892 1319 1649 399 1594 1389 1785 3213 Sensors 15208 | . . . . . . . . . . . 1510 1826 1365 1004 1399 16 1177 579 910 257 760 1038 1306 303 492 1212 54 . IFF 158 | . . . . . . . . . 158 . . . . . . . . . . . . . . . . . . . Terrain 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seismic 12207 | 26 1764 793 241 . 2030 713 1057 . 823 1508 1162 . . 212 . . . . . 370 194 . 529 . . 785 . . T.N.C. 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jamming 4801 | . . . . . . . . . . . 32 1 . 47 . . 25 690 593 . . . 533 399 984 1387 110 . ECM 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . 1 2 . 2 . 2 1 . 1 1 . 1 . 3 1 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 45389 | 132 2027 1308 411 4524 2725 761 1187 102 1122 2066 2094 1867 1460 1171 1523 383 1213 703 992 462 1141 1319 1649 399 1594 1389 6452 3213 Spaces Moved 32479 | 55 666 576 215 2106 1458 556 807 78 584 852 1418 994 985 590 823 190 901 705 975 386 1116 1219 1670 553 1446 1380 5803 3372 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7340 | 51 202 480 215 1779 429 4 . . 334 118 1358 24 . 467 823 190 332 . . . 392 142 . . . . . . Legs 5646 | . 436 96 . 65 1029 552 807 78 250 240 . 970 985 123 . . . . . . . 15 . . . . . . Wheels 290 | . 28 . . 262 . . . . . . . . . . . . . . . . . . . . . . . . Hover 10443 | . . . . . . . . . . 494 60 . . . . . . . . . . 571 362 . . . 5584 3372 Flight 8756 | . . . . . . . . . . . . . . . . . 569 705 975 386 724 491 1308 553 1446 1380 219 . Fastest Speed 39 | 50 105 160 160 117 106 130 130 130 130 96 96 153 107 128 169 169 57 57 57 57 57 85 52 52 52 60 60 39 Average Speed 101 | 152 236 174 160 152 152 130 130 130 151 168 115 160 118 161 169 169 98 57 57 57 66 85 59 52 52 60 67 78 Slowest Speed 283 | 160 260 260 160 240 196 166 130 130 168 283 166 221 221 227 169 169 169 57 57 57 85 85 85 52 60 60 79 79 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 Exploration Rate (%) 60 | 4 96 32 28 97 42 77 89 68 64 26 95 68 21 73 91 62 90 20 93 31 28 81 36 77 36 40 94 96 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 11 | . . . . . . . 2 1 1 . . . . . 1 3 1 . 2 . . . . . . . . . Known Exits Taken 18 | . . 1 . . 1 . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 . 1 1 1 . . 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 25 | . . . . . . 1 2 . 2 . 5 4 . 1 4 . 2 . 2 2 . . . . . . . . Spaces Dug 160 | . . . 9 . 8 8 . . 9 18 . . 17 3 8 . 9 7 5 . 4 7 14 1 11 16 6 . Terrain Destroyed 1417 | . 80 7 10 . 109 45 23 . 64 164 62 12 20 29 75 . 26 14 25 . 71 25 106 6 40 63 30 311 Melee 86 | . . . . . . . . . . . . . 17 . 1 . 3 7 5 . 4 5 12 1 11 14 6 . Projectile 642 | . . . 1 . 8 6 6 . 7 41 1 2 3 14 2 . 23 7 20 . 18 20 58 5 16 49 24 311 AOE 689 | . 80 7 9 . 101 39 17 . 57 123 61 10 . 15 72 . . . . . 49 . 36 . 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Ac0 Total 43004 | 81 1016 788 263 3307 1830 578 917 79 775 1321 1827 1260 1208 779 913 245 1198 943 1382 619 1430 1429 2200 632 2076 1848 8229 3831 Wait 7080 | 2 229 60 13 1104 140 4 53 . 123 204 276 227 84 147 34 34 250 107 368 203 168 31 288 22 303 326 2157 123 Move 32451 | 54 665 576 214 2105 1457 555 806 77 583 851 1417 993 984 589 822 189 900 704 974 385 1115 1218 1669 552 1445 1379 5802 3371 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 295 | 7 25 28 3 9 30 1 . . 2 26 10 3 10 2 1 1 3 8 2 2 8 10 13 7 21 2 43 18 Fast Attach 231 | 7 1 6 . 1 5 . . . . 8 7 5 17 . 8 7 4 20 2 4 16 40 21 6 16 3 8 19 Attach 92 | . 8 5 . . 6 . 1 1 4 19 7 . 4 1 1 . . 4 . 2 4 5 5 . 2 3 8 2 Detach 53 | . . 1 . 2 1 . . 1 4 6 1 1 4 . . 1 . 4 . 2 2 10 6 . 1 1 4 1 Swap 536 | 1 22 21 12 1 52 8 8 . 13 46 29 6 19 12 18 1 7 27 8 5 32 14 52 12 69 19 18 4 Drop 462 | . 7 32 8 17 30 1 1 . 4 31 14 8 26 3 7 7 7 23 4 8 23 43 30 10 34 3 46 35 Fire 1476 | 10 59 58 13 68 109 9 21 . 33 130 37 9 31 25 14 . 23 34 19 7 48 28 95 12 157 91 82 254 Melee 247 | . . . . . . . . . . . . . 29 . 8 5 4 12 5 1 14 30 20 11 25 21 58 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Rewire 76 | . . . . . . . 27 . 9 . 29 8 . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 9) 603 | -10/Materials | Discovered new exit (range 11) 633 | -10/Materials | Derelicts attacked the area 923 | -10/Materials | Discovered new exit (range 6) 1286 | -10/Materials | Discovered new exit (range 16) 1674 | -10/Materials | Discovered new exit (range 9) 1745 | -10/Materials | Core integrity fell below 50% 1773 | -10/Materials | Lost 4 parts (1p2n1w) 1830 | -10/Materials | Discovered new exit (range 10) 2006 | -10/Materials | Repaired Lgt. Treads 2033 | -10/Materials | Repaired Lgt. Treads 2060 | -10/Materials | Repaired Beam Cannon 2160 | -10/Materials | Entered another Materials area 2160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2220 | -9/Materials | Identified exit to Mines 2220 | -9/Materials | Identified exit to Storage 2725 | -9/Materials | Build established: Scavenger-Mutant 2759 | -9/Materials | Discovered new exit (range 8) 3468 | -9/Materials | Entered Storage 3840 | -9/Storage | Met a pair of Derelict thieves 3872 | -9/Storage | Used back door to open Recycling access 3872 | -9/Storage | Discovered new exit (range 5) 3879 | -9/Storage | Entered Recycling 3879 | -9/Recycling | Accompanied by 2 allies 3939 | -9/Recycling | Build established: Mutant 4066 | -9/Recycling | Discovered new exit (range 4) 5056 | -9/Recycling | Scanned before Scraplab entrance 5095 | -9/Recycling | Entered Scraplab 5099 | -9/Recycling | Angered Scraplab inhabitants 5155 | -9/Recycling | Found Prototype Device 5155 | -9/Recycling | Identified Scrap Engine 6044 | -9/Recycling | Build established: Construct 8403 | -9/Recycling | Entered Factory 8403 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 9488 | -7/Factory | Discovered new exit (range 15) 9650 | -7/Factory | Identified exit to Factory 10215 | -7/Factory | Cargo convoy interrupted 10458 | -7/Factory | Identified exit to Lower Caves 11128 | -7/Factory | Entered Lower Caves 11864 | -7/Lower Caves | Discovered new exit (range 6) 11884 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11889 | -7/Lower Caves | Entered another Lower Caves area 11899 | -7/Lower Caves | Learned location of Zion (-6) 12051 | -7/Lower Caves | Discovered exit to Factory (range 5) 12348 | -7/Lower Caves | Spotted B-75 Beast 12356 | -7/Lower Caves | Destroyed B-75 Beast 12483 | -7/Lower Caves | Discovered new exit (range 15) 12525 | -7/Lower Caves | Encountered a Warlord checkpoint 12981 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13076 | -7/Lower Caves | Entered Data Miner 13076 | -7/Data Miner | Accompanied by 1 ally 13077 | -7/Data Miner | Discovered new exit (range 6) 13102 | -7/Data Miner | Met Data Miner 13124 | -7/Data Miner | Learned location of Section 7 (-2) 13124 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13146 | -7/Data Miner | Received God Mode back door access code from Data Miner 13178 | -7/Data Miner | Entered Proximity Caves 13178 | -6/Proximity Caves | Accompanied by 1 ally 13225 | -6/Proximity Caves | Spotted B-75 Beast 13240 | -6/Proximity Caves | Destroyed B-75 Beast 13351 | -6/Proximity Caves | Spotter reported a threat 13524 | -6/Proximity Caves | Learned location of Extension (-6) 13526 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13572 | -6/Proximity Caves | Spotter reported a threat 13587 | -6/Proximity Caves | Destroyed 9 combat bots 13625 | -6/Proximity Caves | Spotter reported a threat 14300 | -6/Proximity Caves | Entered Factory 14300 | -6/Factory | Evolved 2 slots: Utility x2 14301 | -6/Factory | Identified exit to Extension 14549 | -6/Factory | Identified exit to Lower Caves 14650 | -6/Factory | Search patrols dispatched 15294 | -6/Factory | Found Prototype Launcher 15294 | -6/Factory | Identified Scatter Rocket Array 15380 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher? 15700 | -6/Factory | First assault squad dispatched 15831 | -6/Factory | Incoming assault squad redirected 16366 | -6/Factory | Entered Lower Caves 17061 | -6/Lower Caves | Learned Factory non-interactive machine intel 17341 | -6/Lower Caves | Encountered a Warlord checkpoint 17497 | -6/Lower Caves | Learned location of 1 exit from Factory 17659 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17732 | -6/Lower Caves | Lost 5 parts (4u1w) 18395 | -6/Lower Caves | Discovered new exit (range 10) 18460 | -6/Lower Caves | Entered another Lower Caves area 18460 | -6/Lower Caves | Accompanied by 2 allies 18505 | -6/Lower Caves | Discovered new exit (range 5) 18744 | -6/Lower Caves | Entered an active Warlord outpost 18885 | -6/Lower Caves | Lost 3 allies 19196 | -6/Lower Caves | Learned location of 2 exits from Factory 20327 | -6/Lower Caves | Entered Factory 20327 | -5/Factory | Accompanied by 1 ally 20327 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20328 | -5/Factory | Identified exit to Factory 20329 | -5/Factory | Loaded intel: 226 non-interactive machine locations 20547 | -5/Factory | Discovered new exit (range 16) 20609 | -5/Factory | Build established: Scavenger-Construct 21173 | -5/Factory | Build established: Construct 21175 | -5/Factory | Central database locked down 21195 | -5/Factory | Fabricated Quantum Reactor (x2) 21779 | -5/Factory | Identified exit to Upper Caves 21787 | -5/Factory | Entered Upper Caves 22047 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22327 | -5/Upper Caves | Learned 8 Factory zone layouts 22788 | -5/Upper Caves | Discovered new exit (range 15) 22810 | -5/Upper Caves | Identified exit to Upper Caves 22958 | -5/Upper Caves | Entered another Upper Caves area 23155 | -5/Upper Caves | Discovered exit to Factory (range 4) 23195 | -5/Upper Caves | Attracted the attention of an 0b10 base 23222 | -5/Upper Caves | Destroyed 12 combat bots 23466 | -5/Upper Caves | Learned location of Armory (-3) 24237 | -5/Upper Caves | Discovered new exit (range 9) 24249 | -5/Upper Caves | Identified exit to Zhirov 24462 | -5/Upper Caves | Found Alien Artifact 24462 | -5/Upper Caves | Identified Dimensional Node Initializer 24462 | -5/Upper Caves | Initialized slip node 24481 | -5/Upper Caves | Entered Zhirov 24481 | -5/Zhirov | Discovered new exit (range 3) 24513 | -5/Zhirov | Met Zhirov 24554 | -5/Zhirov | Learned location of Quarantine (-2) 24554 | -5/Zhirov | Learned location of Testing (-3) 24554 | -5/Zhirov | Learned location of Command (-1) 24579 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24610 | -5/Zhirov | Found Alien Artifact 24610 | -5/Zhirov | Identified Integrated Reactor 24610 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24635 | -5/Zhirov | Found Alien Artifact 24863 | -5/Zhirov | Identified exit to Proximity Caves 24864 | -5/Zhirov | Entered Proximity Caves 25480 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25854 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26019 | -4/Proximity Caves | Discovered exit to Factory (range 16) 26077 | -4/Proximity Caves | Entered Factory 26077 | -4/Factory | Evolved 2 slots: Utility x2 26078 | -4/Factory | Identified exit to Research 26126 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 26464 | -4/Factory | Discovered new exit (range 15) 26518 | -4/Factory | Identified exit to Upper Caves 26728 | -4/Factory | Fabricated Weapon Mount? 26780 | -4/Factory | Entered Upper Caves 27461 | -4/Upper Caves | Learned Research emergency access door positions 27606 | -4/Upper Caves | Discovered new exit (range 4) 27607 | -4/Upper Caves | Identified exit to Upper Caves 27772 | -4/Upper Caves | Entered another Upper Caves area 27888 | -4/Upper Caves | Discovered exit to Research (range 32) 28153 | -4/Upper Caves | Learned Research emergency access door positions 28234 | -4/Upper Caves | Entered Research 28234 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 28377 | -3/Research | Found Prototype Device 28377 | -3/Research | Identified Exp. Focal Shield 28733 | -3/Research | Discovered new exit (range 11) 28758 | -3/Research | Identified exit to Research 28983 | -3/Research | Spotted B-86 Titan 29017 | -3/Research | Identified exit to Armory 29017 | -3/Research | Identified exit to Testing 29375 | -3/Research | Entered Testing 29524 | -3/Testing | Found Prototype Energy Gun 29524 | -3/Testing | Identified Warp Gun 29959 | -3/Testing | Found Prototype Hackware 30064 | -3/Testing | Found Prototype Hackware 30125 | -3/Testing | Discovered exit to Research (range 21) 30219 | -3/Testing | Found Prototype Processor 30219 | -3/Testing | Identified Spectral Analyzer 30231 | -3/Testing | Found Prototype Device 30231 | -3/Testing | Identified Exp. Thermal Shield 30329 | -3/Testing | System corruption reached 10% 30437 | -3/Testing | Spotted Striker 30527 | -3/Testing | Identified System Mapper 30547 | -3/Testing | Identified Ghost Barrier 30553 | -3/Testing | Found Prototype Ballistic Gun 30553 | -3/Testing | Identified Hyp. Multirail 30597 | -3/Testing | Identified Transdimensional Reconstructor 30597 | -3/Testing | Warped through subspace 30694 | -3/Testing | Entered Research 30694 | -2/Research | Evolved 2 slots: Utility x2 31240 | -2/Research | Found Prototype Processor 31240 | -2/Research | Identified Exp. Signal Interpreter 31245 | -2/Research | Found Exp. Signal Interpreter 31488 | -2/Research | Repaired Broken Adv. Weapon Cycler 31712 | -2/Research | Found Prototype Launcher 31716 | -2/Research | Identified Ragnarok Missile Launcher 31977 | -2/Research | Identified exit to Quarantine 32010 | -2/Research | Spotted B-90 Cyclops 32220 | -2/Research | Destroyed 13 combat bots 32343 | -2/Research | Entered Quarantine 32522 | -2/Quarantine | Discovered new exit (range 19) 32535 | -2/Quarantine | Found Alien Artifact 32553 | -2/Quarantine | Identified exit to Access 32612 | -2/Quarantine | Found Dimensional Node Initializer 32615 | -2/Quarantine | Found Alien Artifact 32619 | -2/Quarantine | Found Dimensional Node Initializer 32619 | -2/Quarantine | Initialized slip node 32624 | -2/Quarantine | Identified Terrabomb 32624 | -2/Quarantine | Used Terrabomb 32627 | -2/Quarantine | Found Alien Artifact 32627 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 32627 | -2/Quarantine | Warped through subspace to slip node 32632 | -2/Quarantine | Found Transdimensional Reconstructor 32635 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 32681 | -2/Quarantine | Found Alien Artifact 32701 | -2/Quarantine | Spotted Fortress 32739 | -2/Quarantine | Discovered new exit (range 6) 32739 | -2/Quarantine | Discovered new exit (range 6) 32742 | -2/Quarantine | Identified exit to Protoforge 32742 | -2/Quarantine | Entered Protoforge 32742 | -2/Protoforge | Spotted B-90 Cyclops 32839 | -2/Protoforge | Spotted Hotshot 32839 | -2/Protoforge | Spotted Hotshot 32839 | -2/Protoforge | Spotted Hotshot 32841 | -2/Protoforge | Spotted Hotshot 32841 | -2/Protoforge | Spotted Hotshot 32841 | -2/Protoforge | Spotted Hotshot 32844 | -2/Protoforge | Spotted Hotshot 32844 | -2/Protoforge | Spotted Hotshot 32869 | -2/Protoforge | Destroyed Hotshot 32906 | -2/Protoforge | Destroyed Hotshot 32931 | -2/Protoforge | Destroyed Hotshot 32957 | -2/Protoforge | Discovered exit to Access (range 15) 33010 | -2/Protoforge | Initialized slip node 33176 | -2/Protoforge | Found Prototype Device 33176 | -2/Protoforge | Identified Crosscalibrator 33186 | -2/Protoforge | Superfortress began startup sequence 33192 | -2/Protoforge | Spotted Immortal 33192 | -2/Protoforge | Spotted Immortal 33212 | -2/Protoforge | Destroyed Immortal 33230 | -2/Protoforge | Destroyed Immortal 33233 | -2/Protoforge | Spotted Hotshot 33233 | -2/Protoforge | Spotted Hotshot 33233 | -2/Protoforge | Spotted Hotshot 33233 | -2/Protoforge | Spotted Hotshot 33233 | -2/Protoforge | Spotted Decapitator 33233 | -2/Protoforge | Spotted Decapitator 33233 | -2/Protoforge | Spotted Decapitator 33233 | -2/Protoforge | Spotted Decapitator 33242 | -2/Protoforge | First assault squad dispatched 33276 | -2/Protoforge | Destroyed Hotshot 33290 | -2/Protoforge | Destroyed Hotshot 33295 | -2/Protoforge | Destroyed Hotshot 33313 | -2/Protoforge | Destroyed Hotshot 33349 | -2/Protoforge | Forge Plexus network access discovered 33377 | -2/Protoforge | Found Cep. Countertargeting System 33379 | -2/Protoforge | Found Cep. Weapon Articulator 33397 | -2/Protoforge | Spotted V826-c 33397 | -2/Protoforge | Spotted V821-t 33420 | -2/Protoforge | Spotted Decapitator 33420 | -2/Protoforge | Spotted V058-x 33420 | -2/Protoforge | Spotted V369-l 33421 | -2/Protoforge | Spotted Decapitator 33435 | -2/Protoforge | Build established: Hacker-Construct 33441 | -2/Protoforge | Found Cep. Projectile Intercept Suite 33445 | -2/Protoforge | Found Faulty Exp. Force Field 33456 | -2/Protoforge | Found Cep. Reaction Jets 33459 | -2/Protoforge | Found Faulty Exp. Force Field 33554 | -2/Protoforge | Found Cep. NT7 Matterbank 33555 | -2/Protoforge | Found Cep. Chromion Battery 33558 | -2/Protoforge | Found Cep. Antigrav Storage Unit 33626 | -2/Protoforge | Spotted Immortal 33626 | -2/Protoforge | Spotted Immortal 33644 | -2/Protoforge | Destroyed Immortal 33653 | -2/Protoforge | Destroyed Immortal 33662 | -2/Protoforge | Spotted V148-p 33662 | -2/Protoforge | Spotted V526-z 33665 | -2/Protoforge | Found Cep. Arcsight Missile Launcher 33718 | -2/Protoforge | Found Faulty Cep. Plasma Driver 33720 | -2/Protoforge | Found Cep. Plasma Driver 33724 | -2/Protoforge | Spotted Decapitator 33724 | -2/Protoforge | Spotted Decapitator 33725 | -2/Protoforge | Spotted Decapitator 33726 | -2/Protoforge | Spotted Decapitator 33730 | -2/Protoforge | Destroyed Decapitator 33737 | -2/Protoforge | Destroyed Decapitator 33739 | -2/Protoforge | Destroyed Decapitator 33741 | -2/Protoforge | Destroyed Decapitator 33755 | -2/Protoforge | Found Cep. Miniperforator 33766 | -2/Protoforge | Found Cep. Disintegration Ray 33779 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 33828 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 33831 | -2/Protoforge | Found Exp. Jetlance 33834 | -2/Protoforge | Found Cep. Lightning Penetrator 34038 | -2/Protoforge | Found Faulty Cep. Zero-point Core 34040 | -2/Protoforge | Found Faulty Cep. Zero-point Core 34124 | -2/Protoforge | Destroyed Decapitator 34124 | -2/Protoforge | Destroyed Decapitator 34124 | -2/Protoforge | Destroyed Decapitator 34124 | -2/Protoforge | Destroyed Decapitator 34153 | -2/Protoforge | Spotted V733-z 34156 | -2/Protoforge | System corruption reached 10% 34157 | -2/Protoforge | Destroyed V733-z 34178 | -2/Protoforge | Destroyed 7 combat bots 34333 | -2/Protoforge | Warped through subspace to slip node 34336 | -2/Protoforge | Entered Access 34336 | -1/Access | Evolved 2 slots: Utility x2 34482 | -1/Access | Unchained authorized (GL-D0S) 34765 | -1/Access | Spotted B-99 Colossus 34836 | -1/Access | First assault squad dispatched 34846 | -1/Access | Spotted B-99 Colossus 35310 | -1/Access | Destroyed 10 combat bots 35382 | -1/Access | Destroyed 9 combat bots 35504 | -1/Access | Discovered new exit (range 7) 35507 | -1/Access | Identified exit to Command 35725 | -1/Access | Entered Command 35838 | -1/Command | Spotted M Guard 35839 | -1/Command | Spotted M Guard 35844 | -1/Command | Spotted Combat Programmer 35844 | -1/Command | Spotted Combat Programmer 35849 | -1/Command | Destroyed Combat Programmer 35857 | -1/Command | Destroyed Combat Programmer 35904 | -1/Command | Destroyed M Guard 35911 | -1/Command | Destroyed M Guard 35911 | -1/Command | All MAIN.C guards destroyed 35929 | -1/Command | Found Prototype Device 35929 | -1/Command | Identified Thermal Barrier 35932 | -1/Command | Found Prototype Device 35932 | -1/Command | Identified AEGIS Remote Shield 35935 | -1/Command | Found Prototype Processor 35935 | -1/Command | Identified Exp. Targeting Computer 35939 | -1/Command | Found Prototype Reactor 35956 | -1/Command | Found Prototype Reactor 36021 | -1/Command | Met MAIN.C 36026 | -1/Command | 0b10 Conduit disabled 36030 | -1/Command | System corruption reached 10% 36061 | -1/Command | Destroyed MAIN.C Shell 36063 | -1/Command | MAIN.C activated Command garrisons 36078 | -1/Command | Destroyed MAIN.C 36092 | -1/Command | Identified Zero-point Reactor (x2) 36092 | -1/Command | Identified Subatomic Replicator 36092 | -1/Command | Discovered new exit (range 27) 36092 | -1/Command | Discovered new exit (range 125) 36092 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36139 | -1/Command | Found Exp. System Purifier 36312 | -1/Command | Build established: Construct 38558 | -1/Command | Found Exp. Core Analyzer 39766 | -1/Command | Found Exp. Weapon Cycler 39780 | -1/Command | Found Spectral Analyzer 40008 | -1/Command | Found Centrium Heavy Armor Plating 41104 | -1/Command | Found Exp. Targeting Computer 41113 | -1/Command | Found Exp. Core Analyzer 41398 | -1/Command | Used Subatomic Replicator to replicate Imp. Utility Shielding 41580 | -1/Command | Found Adv. Kinecellerator 41882 | -1/Command | Build established: Scavenger-Construct 42167 | -1/Command | Warped through subspace to slip node 42167 | -1/Command | Discovered new exit (range 5) 42177 | -1/Command | Entered Access_0 42179 | -1/Access_0 | Met Architect 42181 | -1/Access_0 | Architect warped through subspace 42189 | -1/Access_0 | Destroyed A8 42240 | -1/Access_0 | Architect warped through subspace 42247 | -1/Access_0 | Subspace Access Node disabled 42271 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 42283 | -1/Access_0 | Architect warped through subspace 42322 | -1/Access_0 | Architect warped through subspace 42354 | -1/Access_0 | Architect warped through subspace 42383 | -1/Access_0 | A6 warped into view 42388 | -1/Access_0 | Architect warped through subspace 42397 | -1/Access_0 | Destroyed A6 42415 | -1/Access_0 | Architect warped through subspace 42448 | -1/Access_0 | Architect warped through subspace 42483 | -1/Access_0 | Architect warped through subspace 42500 | -1/Access_0 | Found Exp. Weapon Cycler 42502 | -1/Access_0 | Found Prototype Device 42503 | -1/Access_0 | Identified Desublimator 42506 | -1/Access_0 | Found Exp. Phase Shifter 42508 | -1/Access_0 | Found Exp. Phase Shifter 42512 | -1/Access_0 | Architect warped through subspace 42519 | -1/Access_0 | Subspace Access Node disabled 42543 | -1/Access_0 | Architect warped through subspace 42574 | -1/Access_0 | Architect warped through subspace 42603 | -1/Access_0 | Architect warped through subspace 42636 | -1/Access_0 | Architect warped through subspace 42659 | -1/Access_0 | Architect warped through subspace 42676 | -1/Access_0 | Architect warped through subspace 42677 | -1/Access_0 | A5 warped into view 42687 | -1/Access_0 | Destroyed A5 42698 | -1/Access_0 | Architect warped through subspace 42716 | -1/Access_0 | Architect warped through subspace 42739 | -1/Access_0 | Architect warped through subspace 42766 | -1/Access_0 | Found Exp. Powered Armor 42772 | -1/Access_0 | Architect warped through subspace 42803 | -1/Access_0 | Architect warped through subspace 42823 | -1/Access_0 | Architect warped through subspace 42848 | -1/Access_0 | Architect warped through subspace 42859 | -1/Access_0 | Architect warped through subspace 42878 | -1/Access_0 | Architect warped through subspace 42899 | -1/Access_0 | Subspace Access Node disabled 42909 | -1/Access_0 | Architect warped through subspace 42928 | -1/Access_0 | Architect warped through subspace 42953 | -1/Access_0 | A4 warped into view 42961 | -1/Access_0 | Architect warped through subspace 42976 | -1/Access_0 | Destroyed A4 42984 | -1/Access_0 | Architect warped through subspace 43017 | -1/Access_0 | Found Integrity Redistributor 43017 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-220) 43032 | -1/Access_0 | Architect warped through subspace 43053 | -1/Access_0 | Destroyed A2 43062 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 43075 | -1/Access_0 | Architect warped through subspace 43100 | -1/Access_0 | Started Test 138-B, establishing a local singularity 43100 | -1/Access_0 | Singularity Gate disabled 43175 | -1/Access_0 | Architect warped through subspace 43214 | -1/Access_0 | Architect warped through subspace 43235 | -1/Access_0 | Architect warped through subspace 43260 | -1/Access_0 | Architect warped through subspace 43274 | -1/Access_0 | Architect warped through subspace 43289 | -1/Access_0 | Architect warped through subspace 43304 | -1/Access_0 | Subspace Access Node disabled 43310 | -1/Access_0 | Destroyed Architect 43319 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 43347 | -1/Access_0 | Found System Purifier 43432 | -1/Access_0 | Found Prototype Protection 43432 | -1/Access_0 | Identified Centrium Linked Plating 43437 | -1/Access_0 | Found Alien Energy Gun 43437 | -1/Access_0 | Identified Modified Sigix Sheargun 43443 | -1/Access_0 | Found Prototype Hackware 43443 | -1/Access_0 | Identified Architect God Chip A 43446 | -1/Access_0 | Found Prototype Hackware 43446 | -1/Access_0 | Identified Architect God Chip D 44177 | -1/Access_0 | A3 warped into view 44188 | -1/Access_0 | Destroyed A3 44200 | -1/Access_0 | Found Prototype Ballistic Gun 44200 | -1/Access_0 | Identified A3's Sniper Rifle 44481 | -1/Access_0 | Found Sigix Corpse 44670 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 44672 | -1/Access_0 | Found Architect God Chip A 44770 | -1/Access_0 | Found Prototype Device 44770 | -1/Access_0 | Identified ST Field Compressor 44918 | -1/Access_0 | Found Sigix Broadsword 45359 | -1/Access_0 | Warped through subspace to slip node 45359 | -1/Access_0 | Discovered new exit (range 8) 45360 | -1/Access_0 | Core integrity fell below 50% 45390 | *** | Establishing 0b11! Last Messages --------------- >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 45166_ Arm. Scrap Engine reinforces its armored shell (+12). 45171_ Scrap Engine modifies Hpw. Ballistic Driver Construct/C: Range +4, Min Damage +9, Recoil +7, Mass -8, Salvage -11 Renamed Hpw. Accelerated Helical Construct/C. 45171_ Dropped Cep. Miniperforator. 45173_ Arm. Scrap Engine consumes Cep. Miniperforator. 45174_ Arm. Scrap Engine consumes A3's Sniper Rifle. 45220_ Scrap Engine modifies Hpw. Accelerated Helical Construct/C: Critical +123, Min Damage +18, Matter Cost +45, Salvage +7 Renamed Hpw. Accelerated Sniper Construct/C. 45355_ Acquired Centrium Linked Plating. 45359_ Warped through subspace, drawn to slip node. 45359_ EXIT=FOUND [Achievement: Force of Scrap] [Achievement: 75k Club] [Achievement: 100k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 130 Energy Capacity 1744 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Resistance: TH 50 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 42 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 20 Kinecelleration 30 Offensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cooling System | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Weapon Mount | -4/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -6/Factory Quantum Reactor | x2 | -5/Factory | Preloaded Weapon Mount | x2 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 66% | -10/Materials Lgt. Treads | 73% | -10/Materials Beam Cannon | 57% | -10/Materials Adv. Weapon Cycler | 99% | -2/Research | Broken Studied --------- Proton Cannon | -5/Factory | Hacked HERF Cannon | -4/Factory | Hacked Com. HERF Cannon | -3/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Terrabomb High-powered Transdimensional Reconstructor Subatomic Replicator Integrity Redistributor Modified Sigix Sheargun Achievements -------------- 100k Club 75k Club Anti-science Crusade Express Service Force of Scrap Inventory(Loot) Myspace Out Of My Way Resistances Are Futile Super-what Now? Well-fed Force Field Worth The Wait Challenges ------------ None Game ------ Seed SingularityArcLeg Manual? 0 Play Time 07:11:19 Cumulative 325.5 hours Start 2026.05.08 @ 05:59:29 End 2026.05.12 @ 18:34:29 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 84 Adventurer 1 Explorer 0 Win Type 1 Total 29 Types 6/6/7/0/0/0/9/0/0/1 Lore% 65 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97ba0c19-f366-4882-a9e0-db82318c31f6