Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 18:43:22 Player: Miles Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (839) 839 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2609 Bonus ------- None Cogmind --------- Core Integrity 478/550 Matter 144/300 Energy 250/280 System Corruption 0% Temperature Critical (659) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating > --- WEAPON (4) ------- Assault Cannon Assault Cannon Flak Cannon Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Improved VTOL Module Improved VTOL Module Cargo Storage Unit Reaction Control System Heavy EM Pulse Gun Heavy Particle Cannon Ion Cannon Assault Rifle Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Reaction Control System Light Armor Plating > --- WEAPON ----------- Ion Cannon Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved VTOL Module Improved VTOL Module Cargo Storage Unit Reaction Control System Heavy EM Pulse Gun Heavy Particle Cannon Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 28 | 6 4 11 7 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 3 2 Treads 5 | . 2 3 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 6 | 1 2 2 1 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 10 | 2 . 4 4 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon 5 | . . 4 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 2 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 10 | 4 6 12 12 Power . | . 1 1 1 Propulsion 3 | 2 2 5 4 Utility 1 | . . 2 2 Weapon 3 | . 2 3 4 Tool/Special . | . . . . Unused Backups 9 | . 2 2 5 Power 1 | . . 1 . Propulsion 4 | . 2 . 2 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 95 99 93 Engine 11 | . 14 11 9 Treads 20 | . 2 29 26 Leg 10 | . 25 3 . Storage 17 | . 23 14 9 Protection 5 | . . 7 9 Ballistic Gun 12 | . 28 6 . Ballistic Cannon 17 | . . 26 27 Peak Build Rating 26 | 6 7 21 26 Average Rating 13 | 5 6 16 23 On Entrance 8 | . 6 7 21 Avg Prop Armor Cover (%) 4 | . . 4 . Naked Turns . | . . . . Heaviest Build 54 | 14 34 46 54 Greatest Support 63 | 20 40 63 63 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 30 | 8 30 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 6 8 15 14 Average Carried 11 | 4 7 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 8 14 14 Class Distribution -------------------- 42% | Tank 38% | Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1075 | 302 136 513 124 Remotely . | . . . . Salvage Created 952 | 152 146 514 140 Parts 48 | 12 9 22 5 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 2 11 5 Guns 3 | . 2 1 . Cannons 13 | . . 10 3 AOE 2 | . . . 2 Classes Destroyed 7 | 2 2 3 . Worker 1 | . . 1 . Tunneler 3 | 3 . . . Hauler 2 | . 1 1 . Recycler 2 | 1 . 1 . Grunt 11 | . 2 4 5 Brawler 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 4 | 4 1 3 4 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 125 | . 13 77 35 Missed 25 | . 2 18 5 Hits 100 | . 11 59 30 Projectile 100 | . 11 59 30 Critical Strikes 4 | . . 3 1 Damage Taken 1448 | . 151 812 485 Core 202 | . 15 115 72 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 94 71 . Volleys Fired 65 | 8 16 32 9 Largest 4 | 2 2 3 4 Hottest 186 | 40 40 111 186 Shots Fired 175 | 16 32 94 33 Gun 74 | 16 32 26 . Cannon 98 | . . 68 30 Launcher 3 | . . . 3 Special . | . . . . Kinetic 169 | 16 32 94 27 Thermal 3 | . . . 3 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 13 | 5 10 13 9 Robot Miss Streak 4 | 1 2 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 108 | 7 23 57 21 Core Hits 45 | 4 9 21 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 5 1 Blast 6 | . . 5 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2207 | 94 276 1148 689 Guns 611 | 94 276 241 . Cannons 1414 | . . 905 509 Explosions 180 | . . . 180 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 1950 | 94 276 1146 434 Thermal 75 | . . . 75 Explosive 180 | . . . 180 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . . 30 Projectiles 26 | . . . 26 Explosions 4 | . . . 4 Melee . | . . . . Knockbacks 16 | . . 5 11 Impact . | . . . . Kinetic 12 | . . 4 8 Secondary 4 | . . 1 3 Self-Inflicted Damage 24 | . . . 24 Shots 1 | . . . 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 687 | . 9 169 687 Average Temperature 115 | . 4 42 381 Received Heat Transfer 744 | . 84 372 288 Effects 9 | . . . 9 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 2 | . . . 2 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 151 | 10 45 151 106 Initial 24 | . . . 24 Average 38 | 1 5 68 9 Influence Increases 632 | 20 72 398 142 Destroy 0b10 Robot/C 360 | . 40 220 100 Destroy 0b10 Robot/NC 40 | 20 5 15 . Destroy Leader 94 | . 12 82 . Disable Machine 45 | . . 30 15 Destroy Structure 18 | . . 6 12 Lose Combat Pursuer 75 | . 15 45 15 Influence Decreases 526 | 20 72 339 95 Entered New Map 35 | . . . 35 Time Decay 479 | 20 72 328 59 Lost Part 12 | . . 11 1 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 11 17 8 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2047 | 113 651 1058 225 Spaces Moved 1058 | 71 360 548 79 Core 19 | 19 . . . Treads 666 | . 39 548 79 Legs 373 | 52 321 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 156 | 101 161 160 160 Slowest Speed 190 | 120 190 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 42 42 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . 4 11 Melee . | . . . . Projectile 6 | . . 4 2 AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1305 | 96 397 660 152 Wait 97 | . 6 43 48 Move 1055 | 70 359 547 79 Hop . | . . . . Pick Up 38 | 12 7 15 4 Fast Attach 2 | . 1 1 . Attach 15 | 6 3 4 2 Detach 1 | . 1 . . Swap 17 | . 2 7 8 Drop 14 | . 2 10 2 Fire 65 | 8 16 32 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 5) 549 | -10/Materials | Discovered new exit (range 14) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1065 | -9/Materials | Build established: Gunner 1740 | -9/Materials | Discovered new exit (range 16) 1823 | -9/Materials | Entered another Materials area 1823 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1851 | -8/Materials | Build established: Tank 2048 | -8/Materials | Self-destructed Last Messages --------------- (-28). 02036_ Overheating: Energy bleed (-41). 02037_ G-47 Trooper destroyed. 02037_ G-47 Trooper knocked back. 02037_ G-47 Trooper destroyed. 02041_ G-47 Trooper knocked back. 02041_ Destroyed Aluminum Leg. 02041_ G-47 Trooper destroyed. 02043_ Power failure, Hvy. Ion Engine shutdown. 02043_ The unstable cave ceiling collapses. 02044_ Overheating: Imp. Treads damaged (-25). 02044_ Destroyed Lgt. Nuclear Core. 02044_ G-47 Trooper Aluminum Leg blasted off. 02044_ G-47 Trooper destroyed. 02044_ Matter Filter disabled. 02045_ Overheating: Energy bleed (-41). 02045_ R-06 Scavenger collects Imp. Heat Sink. 02048_ Overheating: System interference. 02048_ Flak Cannon temporarily disabled. 02048_ Assault Cannon temporarily disabled. 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