Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 17:12:48 Player: Cole Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (3836) 3836 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 8335 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 307 Cogmind --------- Core Integrity 0/850 Matter 147/300 Energy 90/290 System Corruption 5% Temperature Critical (653) Movement Treading (240) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (6) ------ Improved Cryofiber Web Advanced Heat Sink Machine Analyzer Enhanced Optical Array Advanced ECM Suite Hacking Suite > --- WEAPON (4) ------- Heavy Laser KE Penetrator > --- INVENTORY (5) ---- Advanced Targeting Computer Recoil Stabilizer Weapon Cycler Peak State ------------ > --- POWER ------------ Fusion Compressor Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Microactuators Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Wave Gun KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Improved Cryofiber Web Recoil Stabilizer Weapon Cycler Advanced ECM Suite [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . 1 . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 1 1 1 1 . . Weapon 2 | . . 1 . . 1 . . Parts Attached 95 | 6 2 12 23 7 23 11 11 Power 18 | 1 . 1 6 2 3 2 3 Engine 13 | 1 . 1 5 1 3 1 1 Core 4 | . . . 1 1 . 1 1 Reactor 1 | . . . . . . . 1 Propulsion 20 | 2 . 3 4 . 6 3 2 Treads 9 | . . . 3 . 1 3 2 Leg . | . . . . . . . . Wheel 6 | 2 . 3 1 . . . . Hover 2 | . . . . . 2 . . Flight 3 | . . . . . 3 . . Utility 23 | 1 1 3 4 2 8 1 3 Device 14 | . 1 . 3 1 5 1 3 Storage 1 | 1 . . . . . . . Processor 6 | . . 2 1 . 3 . . Hackware 1 | . . 1 . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 34 | 2 1 5 9 3 6 5 3 Energy Gun 15 | 1 . 1 3 2 4 2 2 Energy Cannon 6 | . . . 3 1 . 2 . Ballistic Gun 6 | 1 . . 2 . 1 1 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher 5 | . 1 3 1 . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . Parts Lost 51 | . . 9 4 3 22 2 11 Power 12 | . . . 3 2 4 . 3 Propulsion 12 | . . 3 . . 6 . 3 Utility 6 | . . 1 . . 3 1 1 Weapon 21 | . . 5 1 1 9 1 4 Highest Loss Streak 10 | . . 6 2 2 10 2 6 To Critical Strikes 1 | . . . . . 1 . . Average Backups 4 | . 3 4 4 4 3 3 4 Power . | . 1 1 . . . . . Propulsion . | . 2 1 . . . . . Utility 2 | . . . 2 3 3 3 3 Weapon . | . . 1 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 5 | . . . 3 1 . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 1 . . 1 Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 95 93 98 97 92 83 93 Engine 8 | . 14 11 17 9 7 1 4 Core 2 | . . . . 3 3 3 2 Treads 13 | . . . 16 22 3 18 16 Wheel 2 | . 28 19 1 . . . . Hover 1 | . . . . . 4 . . Flight 1 | . . . . . 8 . . Device 13 | . 10 2 17 20 13 12 13 Storage 1 | . 14 11 . . . . . Processor 14 | . . 11 9 7 19 20 19 Hackware 6 | . . 6 9 7 6 6 6 Energy Gun 8 | . 14 6 2 14 11 9 13 Energy Cannon 5 | . . . 10 5 2 4 3 Ballistic Gun 5 | . . 8 4 . 5 5 6 Launcher 3 | . 12 13 8 1 . . . Peak Build Rating 61 | 6 7 14 35 42 56 54 61 Average Rating 37 | 4 6 11 27 40 44 44 56 On Entrance 22 | . 6 7 11 35 41 23 54 Avg Prop Armor Cover (%) 4 | . . . . . 3 6 9 Naked Turns . | . . . . . . . . Heaviest Build 45 | 14 17 22 37 38 30 39 45 Greatest Support 63 | 26 26 26 42 62 62 60 63 Greatest Overweight (x) 6 | 2 . 4 1 . 6 1 2 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 8 5 5 5 5 5 Most Carried 7 | 3 5 7 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 3 3 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 6 | 3 5 6 5 5 3 5 3 Class Distribution -------------------- 44% | Scavenger-Skirmisher 37% | Skirmisher 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 2653 | 272 110 383 706 175 404 408 195 Remotely . | . . . . . . . . Salvage Created 4302 | 100 330 552 982 299 888 698 453 Parts 246 | 4 27 36 75 11 39 34 20 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 5 | . . 2 1 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 71 | . . . . . . 33 38 Prevented 1 | . . . . . . 1 . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 90 | . 11 20 24 5 9 13 8 Guns 38 | . 3 4 4 3 7 11 6 Cannons 16 | . . 1 9 1 1 2 2 AOE 35 | . 8 15 11 1 . . . Classes Destroyed 19 | 2 4 2 5 . 3 2 1 Worker 5 | . . . 5 . . . . Builder 4 | . 1 1 2 . . . . Tunneler 1 | 1 . . . . . . . Hauler 3 | . . . 3 . . . . Recycler 6 | 1 . 1 1 . 3 . . Mechanic 1 | . . . 1 . . . . Operator 3 | . . 2 . 1 . . . Watcher 4 | . 1 1 1 . 1 . . Swarmer 23 | . 3 4 10 . 3 2 1 Grunt 39 | . 8 12 4 5 2 3 5 Brawler 4 | . . . . . . 3 1 Duelist 2 | . . . 1 . . 1 . Protector 1 | . . . . . 1 . . Sentry 13 | . . 4 8 . . 1 . Specialist 1 | . . . . . . . 1 Hunter 1 | . . . 1 . . . . Programmer 4 | . . . . . 2 2 . Heavy 1 | . . . . . 1 . . Mutant 1 | . . . . . . 1 . Best Kill Streak 9 | 2 9 6 7 3 3 9 4 Combat Bots Only 9 | . 8 4 6 3 3 9 4 Max Kills in Single Turn 3 | 1 2 3 3 1 1 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . 2 3 2 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 455 | . 21 85 97 19 101 56 76 Missed 110 | . 9 28 19 6 17 17 14 Hits 345 | . 12 57 78 13 84 39 62 Melee 5 | . . . . . . 5 . Projectile 340 | . 12 57 78 13 84 34 62 Critical Strikes 17 | . . 2 2 . 5 4 4 Part Disruptions 1 | . . . . . . 1 . Damage Taken 6107 | . 139 790 1179 393 1445 712 1449 Core 1234 | . 26 193 145 . 240 202 428 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 89 51 73 100 . . . Volleys Fired 231 | 4 18 38 37 18 48 41 27 Largest 4 | 2 2 3 3 3 4 4 4 Hottest 252 | 60 70 128 179 185 217 245 252 Shots Fired 525 | 7 27 82 97 47 126 68 71 Gun 375 | 7 18 50 30 36 120 55 59 Cannon 89 | . . 7 44 9 4 13 12 Launcher 59 | . 9 25 23 2 . . . Special 2 | . . . . . 2 . . Kinetic 156 | 4 . 36 16 . 37 42 21 Thermal 214 | . . 21 58 25 41 22 47 Explosive 59 | . 9 25 23 2 . . . Electromagnetic 94 | 3 18 . . 20 46 4 3 Robot Hit Streak 15 | 2 5 10 7 9 15 15 13 Robot Miss Streak 8 | 2 2 8 6 4 3 4 7 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 5 | . . . . . 1 1 3 Max Gunslinging Chain 2 | . . . . . 1 1 2 Shots Hit Robots 306 | 3 15 37 49 26 92 45 39 Core Hits 226 | 2 21 58 50 13 34 25 23 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . 1 . 1 1 1 Burn 3 | . . . . . 1 1 1 Meltdown 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9444 | 39 711 2083 2349 470 1574 1232 986 Guns 4389 | 39 157 411 310 299 1448 936 789 Cannons 1353 | . . 60 644 100 56 296 197 Explosions 3702 | . 554 1612 1395 71 70 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1887 | 39 . 271 87 . 420 762 308 Thermal 3150 | . 46 200 867 262 671 434 670 Explosive 3562 | . 508 1612 1371 71 . . . Electromagnetic 845 | . 157 . 24 137 483 36 8 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 5 5 Average Corruption 4 | . . . . . 1 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 86 | . . . . . 14 61 11 Message Errors 20 | . . . . . 1 15 4 Matter Fused 19 | . . . . . 2 15 2 Heat Flow Errors 10 | . . . . . 2 7 1 Energy Discharges 9 | . . . . . 2 7 . Parts Fused 3 | . . . . . 1 2 . Data Loss (minor) 12 | . . . . . 2 8 2 Data Loss (major) 6 | . . . . . . 4 2 Misfires 2 | . . . . . . 2 . Alerts 2 | . . . . . 2 . . Weapon Failures 3 | . . . . . 2 1 . Overload Shots . | . . . . . . . . Overflow Damage 273 | . 37 156 50 . 14 16 . Projectiles 22 | . . . . . 6 16 . Explosions 251 | . 37 156 50 . 8 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 338 | . 13 129 144 . 52 . . Shots 10 | . 1 3 5 . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 654 | . 51 90 352 354 404 423 654 Average Temperature 137 | . 19 28 108 122 131 122 343 Received Heat Transfer 1430 | . 45 183 342 117 27 163 553 Effects 42 | . . . 2 1 3 1 35 Shutdowns 8 | . . . 1 1 . 1 5 Energy Bleed 2 | . . . . . . . 2 Interference 16 | . . . . . 3 . 13 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . 1 . . . 1 Damage (major) 8 | . . . . . . . 8 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . 3 . 1 2 3 Heat Transferred 5434 | . 100 255 1443 481 1212 757 1186 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Maximum Alert Level 2 | . 1 2 2 1 . . . Low Security (%) 49 | 100 56 29 3 58 100 . . Level 1 43 | . 43 44 85 41 . . . Level 2 6 | . . 25 11 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 654 | 5 294 541 654 295 66 . . Initial 295 | . . 124 228 295 25 . . Average 179 | 1 140 276 314 177 11 . . Influence Increases 3296 | 10 334 753 1076 143 297 336 347 Destroy 0b10 Robot/C 1940 | . 220 400 480 100 160 280 300 Destroy 0b10 Robot/NC 140 | 10 10 25 65 5 25 . . Destroy Leader 404 | . 62 82 138 20 52 30 20 Allied During Kill 38 | . . . . . . 11 27 Successful Hack 37 | . 5 10 3 . 19 . . Disable Machine 105 | . . 60 45 . . . . Anti-Garrison Action 150 | . . . 150 . . . . Destroy Structure 407 | . 37 146 195 18 11 . . Lose Combat Pursuer 75 | . . 30 . . 30 15 . Influence Decreases 3284 | 10 40 506 967 741 349 336 335 Entered New Map 865 | . . 170 313 355 27 . . Time Decay 1889 | 10 40 246 614 356 202 276 145 Lost Part 390 | . . 90 40 30 120 20 90 Lost Ally 140 | . . . . . . 40 100 Squads Dispatched 18 | . 3 2 5 3 4 . 1 Investigation 5 | . 2 1 1 1 . . . Extermination 3 | . . . . 1 2 . . Reinforcement 5 | . 1 . 1 1 2 . . Assault 4 | . . 1 2 . . . 1 Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 4 | . 1 2 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 15 27 30 6 20 17 18 Peak Tracking Total 9 | . 7 8 4 2 6 9 7 Tactical Retreats 8 | . 1 2 . . 2 2 1 ECM-based Alert Blocks 5 | . 2 . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 10 | . . 4 4 . . 1 1 Max in Single Turn 2 | . . 2 2 . . 1 1 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 17 | . 2 3 6 3 3 . . Terminals 13 | . 2 2 6 . 3 . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Total Hacks 54 | . 6 12 17 11 8 . . Successful 29 | . 1 7 9 7 5 . . Failed 25 | . 5 5 8 4 3 . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 34 | . 6 6 14 . 8 . . Terminals 42 | . 6 11 17 . 8 . . Fabricators 4 | . . . . 4 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 7 | . . . . 7 . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . 3 3 . 3 . . Record 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . Alert Level 1 | . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 6 | . . . . 6 . . . Insert Component 3 | . . . . 3 . . . Analyze 3 | . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 1 3 6 . 1 . . Terminals 11 | . 1 3 6 . 1 . . Track 3 | . . 1 2 . . . . Botnet 8 | . 1 2 4 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 2 6 3 1 . . Full Trace Events 4 | . 1 1 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . 1 . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released 1 | . . . 1 . . . . Machine Destruction 1 | . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . . . . 5 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies 8 | . . . . . . 5 3 Largest Group 3 | . . . . . . 3 3 Highest-Rated Group 90 | . . . . . . 90 90 Highest-Rated Ally 30 | . . . . . . 30 30 Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . . . 9 21 Total Damage 629 | . . . . . . 154 475 Kills 9 | . . . . . . 2 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Active Infowar (turns) 8140 | . 105 415 2036 818 1821 2562 383 Optics 5020 | . . 415 . . 1668 2562 375 Sensors 4245 | . . . 2036 818 1391 . . IFF 1683 | . . . . . 72 1589 22 Machine Analysis 4765 | . . . . . 1820 2562 383 ECM 319 | . 105 135 . . 18 . 61 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 8380 | 63 139 531 2036 818 1821 2562 410 Spaces Moved 4298 | 47 99 387 1057 372 688 1493 155 Core 136 | 13 . 12 . . 26 85 . Treads 2984 | . . . 904 372 145 1408 155 Legs . | . . . . . . . . Wheels 661 | 34 99 375 153 . . . . Hover 219 | . . . . . 219 . . Flight 298 | . . . . . 298 . . Fastest Speed 50 | 50 90 90 90 157 50 100 160 Average Speed 156 | 85 90 93 155 160 189 160 183 Slowest Speed 535 | 150 90 250 225 170 535 170 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 31 37 65 3 13 98 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 7 | . . . . . . 5 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 464 | . 35 169 220 23 9 4 4 Melee . | . . . . . . . . Projectile 21 | . . 2 11 . . 4 4 AOE 443 | . 35 167 209 23 9 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 5544 | 60 121 477 1367 555 1130 1597 237 Wait 717 | . 1 28 212 134 329 10 3 Move 4291 | 46 98 386 1056 371 687 1492 155 Hop . | . . . . . . . . Pick Up 37 | 4 1 4 9 7 8 2 2 Fast Attach 72 | 5 2 6 12 6 19 12 10 Attach 42 | 1 . 8 8 6 13 1 5 Detach 22 | . 1 4 2 3 9 1 2 Swap 17 | . . 3 9 1 2 . 2 Drop 55 | . . . 22 9 15 . 9 Fire 231 | 4 18 38 37 18 48 41 27 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 60 | . . . . . . 38 22 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 13) 163 | -10/Materials | Destroyed 8 combat bots 170 | -10/Materials | Discovered new exit (range 14) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 392 | -9/Materials | Lost 6 parts (2n1u3w) 444 | -9/Materials | Discovered new exit (range 10) 478 | -9/Materials | Identified exit to Materials 597 | -9/Materials | Discovered new exit (range 17) 603 | -9/Materials | First assault squad dispatched 734 | -9/Materials | Entered another Materials area 734 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1090 | -8/Materials | Discovered new exit (range 13) 1224 | -8/Materials | Build established: Skirmisher 1536 | -8/Materials | Identified exit to Factory 2251 | -8/Materials | Discovered exit to Factory (range 10) 2770 | -8/Materials | Entered Factory 2770 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3563 | -7/Factory | Discovered new exit (range 12) 3580 | -7/Factory | Identified exit to Factory 3588 | -7/Factory | Entered another Factory area 3588 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3859 | -6/Factory | Lost 6 parts (2n1u3w) 4130 | -6/Factory | Build established: Scavenger-Skirmisher 4793 | -6/Factory | Cargo convoy interrupted 5072 | -6/Factory | Identified exit to Lower Caves 5409 | -6/Factory | Entered Lower Caves 5425 | -6/Lower Caves | Lost 10 parts (2p3n1u4w) 5471 | -6/Lower Caves | Learned location of 1 exit from Factory 5653 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5719 | -6/Lower Caves | Build established: Mutant 5757 | -6/Lower Caves | Destroyed 9 combat bots 5913 | -6/Lower Caves | Encountered a Warlord checkpoint 5928 | -6/Lower Caves | Learned Factory interactive machine intel 6197 | -6/Lower Caves | Discovered new exit (range 4) 6229 | -6/Lower Caves | Identified exit to Lower Caves 6391 | -6/Lower Caves | Core integrity fell below 50% 6649 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7112 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7971 | -6/Lower Caves | Entered another Lower Caves area 7971 | -6/Lower Caves | Accompanied by 3 allies 7973 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8048 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8105 | -6/Lower Caves | Lost 5 parts (1p2n2w) 8380 | -6/Lower Caves | Core integrity fell below 20% 8382 | -6/Lower Caves | Core melted Last Messages --------------- 08356_ KE Penetrator temporarily disabled. 08356_ Adv. Heat Sink temporarily disabled. 08357_ Overheating: System interference. 08357_ Hvy. Laser temporarily disabled. 08358_ Overheating: Matter decay (-29). 08360_ Adv. Heat Sink fries itself beyond repair. 08360_ Hvy. Laser destroyed. 08361_ Overheating: Matter decay (-32). 08366_ Power failure averted by Imp. Cryofiber Web. 08372_ Slug penetrates Wall. 08372_ Lgt. Antimatter Reactor destroyed. 08374_ Core heat damage averted by Imp. Cryofiber Web. 08376_ G-50 Soldier destroyed. 08376_ Switching to secondary target: G-50 Soldier. 08376_ Wave Gun destroyed. 08380_ Overheating: Core damaged (-110). A strange signal echoes through the caves. 08381_ Overheating: Energy bleed (-18). 08382_ Power failure averted by Imp. Cryofiber Web. 08382_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ???????? | | ???????????????????????????????????## ??????? | | ???????????????????????????????????? ??????? | | ????????????????????????????????????? ?????? | | ??????????????????????????????????????? ?????? | | ???????????????????????????????????????? #???## | | ????????????????????????????????????????? ### | | ?????????????????????????????????????????? | | ??????????????????????????????????####?????# | | ?????????????????????????????????## #?????# ? | | ?????????????????????????????????# #?????# ## | | ?????????????????????????????????# ###### # | | ????????????????????????????###### ##" = | | ????????????????????????????# ## % | | ?????????????????????????????# ! ! | | ??????????????????????????????# [ %% | | ????##????????????????????????## %%# | | ????? ????????????????????????# #### % ## | | ?????? ????????????????????????????#### ] / | | ??????# ?????????????????????????????## = | | ??????# ##???????????????????????##### | | ??????? ??????????#######????## ## | | ???????? ?????????## ######! ## | | ????????? ???????## ## ! * | | ??????????# ???##### ## *% | | ??????????# %?## % @ ### | | ??????????# ## %= #?# ### | | ??????????#% % % g ! #######?## #?## | | ??????????#; % #########????????# ## #?### | | ??????????### ###????????????????###########???? | | ????????????#####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 41 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 150 Armor Coverage 150 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 7 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Prc. Shock Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Resistances Are Futile Challenges ------------ None Game ------ Seed BladeGravityFist Manual? 0 Play Time 01:08:28 Cumulative 38.2 hours Start 2026.09.01 @ 17:29:40 End 2026.09.02 @ 17:12:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07b4184f-5785-43a0-b574-0837a3f412ec