Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.09 @ 10:19:39 Player: MolePlayingNice Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (136) 680 Value Destroyed (4355) 4355 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3230) 3230 TOTAL SCORE: 15565 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 128 Win 3000 Cogmind --------- Core Integrity 1032/1600 Matter 300/300 Energy 25/100 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (13) ----- Medium Storage Unit Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Improved Hacking Suite Improved Hacking Suite Authchip [Processor] > --- WEAPON (2) ------- Nanosword > --- INVENTORY (10) --- Experimental Propulsion Shielding Advanced Point Defense System Improved Trap Extractor (5/6 Blade) Disruptor Cannon Matter Neutralizer Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Core Analyzer Femtoactuators Experimental Propulsion Shielding Experimental Propulsion Shielding Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Molecular Scythe Nanosword > --- INVENTORY -------- Experimental Propulsion Shielding Experimental Propulsion Shielding Authchip [Device] Authchip [Processor] Authchip [Processor] Advanced System Restoration Module Improved Trap Extractor Matter Neutralizer Hellfire Missile Launcher [Rating: 182] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled Cesium-ion Thruster Utility Experimental Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Molecular Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 6 | . . 1 . 1 . 1 . 1 1 1 Utility 11 | . . 1 2 1 2 1 2 . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 160 | . 16 20 19 8 11 8 28 25 8 17 Power 13 | . . 2 2 . 1 2 . 4 . 2 Engine 4 | . . 2 1 . 1 . . . . . Core 4 | . . . 1 . . 2 . . . 1 Reactor 5 | . . . . . . . . 4 . 1 Propulsion 41 | . 7 7 4 3 2 1 5 8 3 1 Treads 13 | . 3 6 2 . . . . 2 . . Leg 2 | . 2 . . . . . . . . . Wheel 3 | . 2 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight 23 | . . . 2 3 2 1 5 6 3 1 Utility 79 | . 6 3 9 5 8 3 18 9 5 13 Device 23 | . 2 1 4 1 3 1 3 2 2 4 Storage 5 | . 3 . . 1 1 . . . . . Processor 16 | . . 1 3 1 2 . 3 3 . 3 Hackware 25 | . . . 1 2 1 2 12 3 1 3 Protection 10 | . 1 1 1 . 1 . . 1 2 3 Artifact . | . . . . . . . . . . . Weapon 27 | . 3 8 4 . . 2 5 4 . 1 Energy Gun 1 | . 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 1 . . Ballistic Gun 6 | . 1 4 1 . . . . . . . Ballistic Cannon 3 | . 1 2 . . . . . . . . Launcher 4 | . . 2 . . . . . 1 . 1 Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 6 | . . . 1 . . 1 2 2 . . Piercing Weapon 2 | . . . . . . 1 1 . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 12 | . . 1 . . 1 . 3 4 3 . Parts Lost 45 | . . 1 3 . . . 4 15 3 19 Power 10 | . . . . . . . . 4 1 5 Propulsion 7 | . . . . . . . . 5 . 2 Utility 24 | . . 1 1 . . . 3 6 2 11 Weapon 4 | . . . 2 . . . 1 . . 1 Highest Loss Streak 12 | . . 1 2 . . . 1 5 2 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | . 10 21 24 7 9 9 9 9 9 9 Power . | . 1 1 . . . . . 1 . . Propulsion 2 | . 2 6 7 . 1 . 1 . 1 . Utility 5 | . 2 5 7 4 5 6 5 3 4 5 Weapon 3 | . 3 7 7 1 1 1 2 3 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 49 | . 13 7 3 5 4 2 5 5 2 3 Power 4 | . 1 1 . . . . . 2 . . Propulsion 5 | . 4 . . . 1 . . . . . Utility 22 | . 3 1 2 3 3 1 4 2 1 2 Weapon 18 | . 5 5 1 2 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 99 99 99 99 96 85 97 91 Engine 4 | . 14 11 8 . 3 . . . . . Core 2 | . . . . 7 2 4 5 2 7 3 Treads 4 | . 8 11 19 . . . . . . . Leg 1 | . 10 . . . . . . . . . Wheel 4 | . 9 21 7 . . . . . . . Flight 17 | . . . . 29 26 28 25 24 29 28 Device 9 | . 10 11 15 7 6 7 9 6 5 8 Storage 7 | . 14 11 9 7 6 5 5 4 4 4 Processor 10 | . . 1 18 7 12 11 12 13 17 14 Hackware 14 | . . . . 21 25 23 24 21 11 14 Protection 3 | . 2 9 1 . . 2 3 1 11 6 Ballistic Gun 5 | . 9 17 15 . . . . . . . Ballistic Cannon 2 | . 13 2 . . . . . . . . Slashing Weapon 2 | . . . 2 7 6 3 1 4 8 7 Special Melee Weapon 1 | . . . . 7 6 5 . . . . Peak Build Rating 182 | . 11 21 32 40 55 72 122 151 169 182 Average Rating 72 | . 8 18 28 38 49 67 98 119 165 165 On Entrance 60 | 6 6 11 21 30 40 55 72 109 151 165 Avg Prop Armor Cover (%) . | . . 8 4 . . . . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 13 32 98 98 15 21 26 38 36 31 37 Greatest Support 140 | 20 40 60 60 21 21 30 48 140 64 75 Greatest Overweight (x) 7 | . 1 4 7 . 1 . 1 . . 4 Average Overweight (x) . | . . 2 2 . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 10 10 10 10 10 10 Average Capacity 13 | . 11 22 25 8 9 10 10 10 10 10 Most Carried 25 | . 13 25 25 12 10 10 10 10 10 10 Average Carried 12 | . 10 21 24 7 9 9 9 9 9 9 Final Capacity 25 | 8 15 25 25 8 10 10 10 10 10 10 Final Carried 25 | 6 13 25 12 8 10 10 10 10 9 6 Class Distribution -------------------- 32% | Mutant 15% | Wizard-Sprinter 14% | Hacker-Sprinter 12% | Hacker-Scout 11% | Hacker-Ninja 7% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4716 | 200 638 878 672 25 328 90 656 701 184 344 Remotely 149 | . 149 . . . . . . . . . Salvage Created 5821 | . 551 1285 750 25 464 457 906 641 186 556 Parts 301 | . 37 76 39 1 17 15 40 41 11 24 Haulers Intercepted 14 | . 1 4 . . 1 4 2 1 1 . Recyclers Shooed 8 | . . 2 2 . 1 . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 73 | . 14 23 19 . . . 5 7 1 4 Melee 7 | . . . . . . . . 2 1 4 Guns 28 | . . 15 13 . . . . . . . Cannons 16 | . 14 2 . . . . . . . . AOE 21 | . . 6 6 . . . 5 4 . . Classes Destroyed 15 | . 7 2 1 . 1 . . 2 . 2 Worker 1 | . . . . . 1 . . . . . Builder 1 | . . . . . . . . 1 . . Tunneler 3 | . 1 . 1 1 . . . . . . Hauler 14 | . 1 4 . . 1 4 2 1 1 . Recycler 11 | . 1 3 1 . 2 . 4 . . . Operator 8 | . 2 1 . . 2 . . 2 . 1 Drone 1 | . . . . . . . . . . 1 Watcher 26 | . 3 3 1 . 3 2 3 5 1 5 Swarmer 18 | . 3 3 7 . . . 5 . . . Grunt 36 | . 11 13 10 . . . . 2 . . Duelist 1 | . . 1 . . . . . . . . Sentry 8 | . . 6 1 . . . . 1 . . Hunter 1 | . . . 1 . . . . . . . Programmer 7 | . . . . . . . . 4 1 2 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 12 | . 4 12 10 1 4 1 5 5 2 3 Combat Bots Only 9 | . 3 5 9 . . . 5 4 1 2 Max Kills in Single Turn 3 | . 1 2 3 1 1 1 2 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 2 . . . 2 2 . . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 795 | . 65 94 93 . 5 2 55 143 66 272 Missed 334 | . 28 25 24 . 2 1 28 65 42 119 Hits 461 | . 37 69 69 . 3 1 27 78 24 153 Melee 5 | . . 4 . . . . . . 1 . Projectile 456 | . 37 65 69 . 3 1 27 78 23 153 AOE 1 | . . . 1 . . . . . . . Critical Strikes 23 | . 1 2 2 . . . 1 7 3 7 Actively Blocked 2 | . . . . . . . . . 1 1 Part Disruptions 2 | . . . . . . . . . . 2 Actively Blocked 2 | . . . . . . . . . . 2 Damage Taken 7767 | . 430 931 965 . 84 19 494 1806 579 2459 Core 1597 | . 92 153 88 . 38 . 112 391 155 568 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 631 | . . . . . . . . . 117 514 Regen/Repaired (Parts) 304 | . 57 . 22 . . 38 19 168 . . Core Remaining (%) 83 | 100 63 61 84 100 95 100 90 69 89 64 Volleys Fired 268 | . 82 79 59 . . . 12 26 3 7 Largest 2 | . 2 2 2 . . . 1 1 1 1 Hottest 105 | . 50 86 46 . . . 90 105 105 105 Shots Fired 472 | . 157 154 113 . . . 12 26 3 7 Gun 317 | . 84 124 109 . . . . . . . Cannon 135 | . 73 26 . . . . 8 19 3 6 Launcher 20 | . . 4 4 . . . 4 7 . 1 Special . | . . . . . . . . . . . Kinetic 415 | . 157 149 109 . . . . . . . Thermal 37 | . . 1 . . . . 8 19 3 6 Explosive 20 | . . 4 4 . . . 4 7 . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | . 6 17 26 . . . . 3 . . Robot Miss Streak 6 | . 6 3 2 . . . . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 424 | . 86 106 93 1 15 21 19 26 4 53 Core Hits 193 | . 32 48 42 . 8 5 18 21 3 16 Critical Kills 2 | . . 2 . . . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . . . . . . Critical Strikes 15 | . 3 3 2 . . 2 . 2 . 3 Destroy 5 | . . 3 2 . . . . . . . Blast 3 | . 3 . . . . . . . . . Sever 7 | . . . . . . 2 . 2 . 3 Melee Attacks 589 | . . . 6 20 52 83 125 122 56 125 Impact 1 | . . . 1 . . . . . . . Slashing 458 | . . . 5 20 51 52 27 122 56 125 Piercing 129 | . . . . . . 31 98 . . . Sneak Attacks 26 | . . . 1 1 4 4 8 4 2 2 Combat Hostiles 2 | . . . . . . . . 1 . 1 Follow-up Attacks 15 | . . . . . . . . 1 1 13 Damage Inflicted 14912 | . 1110 2003 1942 70 746 1043 1559 2353 351 3735 Guns 3050 | . 335 1363 1352 . . . . . . . Cannons 1337 | . 766 338 . . . . . 233 . . Explosions 1616 | . . 292 492 . . . 253 579 . . Melee 8865 | . . . 73 70 746 1043 1306 1541 351 3735 Ramming 44 | . 9 10 25 . . . . . . . Kinetic 4154 | . 1101 1701 1352 . . . . . . . Thermal 233 | . . . . . . . . 233 . . Explosive 1616 | . . 292 492 . . . 253 579 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 7807 | . . . 73 70 746 996 295 1541 351 3735 Piercing 1058 | . . . . . . 47 1011 . . . Highest Corruption 10 | . . . . 2 . . . 10 . . Average Corruption 4 | . . . . 2 . . . 4 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . 7 . 7 Effects 24 | . . . . 2 . . . 22 . . Message Errors 5 | . . . . . . . . 5 . . Matter Fused 9 | . . . . 1 . . . 8 . . Heat Flow Errors 2 | . . . . . . . . 2 . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . 4 . . Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1151 | . 34 16 22 30 62 86 277 331 . 293 Projectiles 103 | . 34 16 . . . . . 53 . . Explosions 62 | . . . 22 . . . . 27 . 13 Melee 986 | . . . . 30 62 86 277 251 . 280 Knockbacks 11 | . 8 3 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 11 | . 8 3 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 139 | . 4 . . . . . 8 27 . 100 Shots 3 | . . . . . . . 1 1 . 1 Rammed 10 | . 2 3 4 . . . . . 1 . Targets Rammed 10 | . 2 3 4 . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 414 | . 70 48 23 . . . 414 376 284 331 Average Temperature 51 | . 21 10 9 . . . 66 46 79 66 Received Heat Transfer 1305 | . 210 348 450 . 27 9 39 69 36 117 Effects 3 | . . . . . . . . 1 . 2 Shutdowns 2 | . . . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 185 | . . . . . . . . 185 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . 1 1 . . . 1 2 2 2 Low Security (%) 77 | . 100 64 90 100 100 100 98 58 1 . Level 1 13 | . . 35 9 . . . 1 23 82 28 Level 2 8 | . . . . . . . . 17 16 71 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 651 | . 190 324 285 22 159 58 206 650 651 588 Initial 408 | . . . 133 11 2 58 7 101 320 408 Average 126 | . 69 160 84 2 57 16 43 210 332 442 Influence Increases 6361 | . 483 740 563 71 393 302 744 1396 861 808 Destroy 0b10 Robot/C 1560 | . 280 460 380 . . . 100 260 20 60 Destroy 0b10 Robot/NC 325 | . 40 55 15 5 45 30 45 45 10 35 Destroy Leader 380 | . 58 114 72 . 8 12 20 62 14 20 Allied During Kill 18 | . . . . . . . . 18 . . Successful Hack 288 | . 30 . 1 33 12 40 18 93 46 15 Select Force Hacks 60 | . 30 . . . . . 30 . . . Disable Machine 270 | . 15 30 15 15 45 . 30 . 15 105 Destroy Structure 970 | . . 21 35 18 28 100 246 288 111 123 Partial Spotted 900 | . . . . . 105 75 135 240 150 195 Lose Combat Pursuer 1590 | . 30 60 45 . 150 45 120 390 495 255 Influence Decreases 6025 | . 483 424 852 93 279 405 566 1020 750 1153 Entered New Map 888 | . . . 183 16 3 61 9 93 250 273 Time Decay 3521 | . 396 414 489 64 276 344 451 537 170 380 Search Patrol Dispatched 450 | . . . . . . . . 150 . 300 Lost Part 412 | . . 10 30 . . . 32 120 30 190 Lost Ally 140 | . . . . . . . 10 120 . 10 Purge Threat 614 | . 87 . 150 13 . . 64 . 300 . Squads Dispatched 58 | . 2 1 3 1 4 8 13 13 7 6 Investigation 19 | . 1 . 1 . 1 4 5 3 3 1 Extermination 23 | . . . . 1 2 2 7 6 2 3 Reinforcement 13 | . 1 1 2 . 1 2 1 1 2 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . 1 . 2 Construction Impeded 3 | . . 1 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 24 | . . 2 4 . 2 1 4 6 3 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 349 | . 26 32 31 . 13 20 44 68 56 59 Peak Tracking Total 26 | . 5 8 6 . 8 6 12 13 26 16 Tactical Retreats 65 | . 2 3 3 . 2 4 9 17 8 17 ECM-based Alert Blocks 81 | . . . . . . 12 20 21 . 28 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . 1 . 1 1 1 1 2 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . 21 . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 5 | . . . . . 5 . . . . . Reused . | . . . . . . . . . . . Traps Extracted 5 | . . . . . 5 . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 5 | . . . . . 5 5 5 5 5 5 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 19 | . 1 3 1 1 3 . 2 . 1 7 Max in Single Turn 1 | . 1 1 1 1 1 . 1 . 1 1 Garrison Access 6 | . . . . . 1 . 2 2 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 119 | . 8 6 4 7 7 17 26 21 13 10 Terminals 63 | . 6 4 2 4 4 6 12 11 9 5 Fabricators 15 | . . . . . 1 3 5 3 2 1 Repair Stations 10 | . 1 1 1 . . 2 2 2 . 1 Recycling Units 14 | . 1 . . 2 1 3 3 2 1 1 Scanalyzers 7 | . . 1 1 . . 2 2 1 . . Garrison Access 10 | . . . . 1 1 1 2 2 1 2 Total Hacks 332 | . 21 15 17 26 19 48 72 59 32 23 Successful 220 | . 13 5 11 17 14 30 52 51 16 11 Failed 109 | . 8 9 6 9 5 18 19 7 16 12 Catastrophic 15 | . 3 5 1 . . 1 . . 3 2 Database Lockouts 3 | . . 1 . . . . 1 1 . . Manual 118 | . 10 8 2 9 8 12 20 26 17 6 Terminals 179 | . 17 7 7 17 11 20 32 34 23 11 Fabricators 50 | . . . . . 3 9 18 9 6 5 Repair Stations 31 | . 3 2 6 . . 5 3 10 . 2 Recycling Units 28 | . 1 . . 6 3 5 8 2 1 2 Scanalyzers 28 | . . 6 4 . . 7 9 2 . . Garrison Access 16 | . . . . 3 2 2 2 2 2 3 Terminal Hacks 75 | . 5 . 2 10 8 6 13 22 7 2 Part Schematic 5 | . . . . 1 1 . . 3 . . Prototype ID Bank 8 | . 2 . . 1 3 1 . 1 . . Level Access Points 4 | . . . . 1 . . 1 1 1 . Emergency Access Points 2 | . . . . . . . . 2 . . Machine Index 4 | . . . . . . 1 1 1 1 . Terminal Index 2 | . 1 . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . . Alert Level 7 | . 1 . 1 2 . . 2 1 . . Unreport Threat 8 | . 1 . 1 3 . . 1 . 2 . Locate Traps 2 | . . . . . . . . 2 . . Maintenance Status 1 | . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . 1 1 . . Recall Extermination 14 | . . . . . . 2 5 4 2 1 Recall Reinforcements 4 | . . . . . 1 . 1 2 . . Hauler Manifests 3 | . . . . . 1 1 . 1 . . Registered Components 1 | . . . . . . . . 1 . . Registered Prototypes 4 | . . . . 1 1 . 1 1 . . Zone Layout 2 | . . . . . . . . 1 . 1 Fabricator Hacks 31 | . . . . . 2 4 15 4 2 4 Network Status 2 | . . . . . 1 1 . . . . Load Schematic 19 | . . . . . 1 2 9 3 2 2 Build 10 | . . . . . . 1 6 1 . 2 Repair Station Hacks 22 | . 2 1 4 . . 5 2 7 . 1 Scan Component 11 | . 1 1 2 . . 3 1 3 . . Repair 9 | . 1 . 2 . . 2 1 3 . . Refit 2 | . . . . . . . . 1 . 1 Recycling Unit Hacks 16 | . . . . 4 1 4 3 2 1 1 Report Inventory 1 | . . . . . . . 1 . . . Retrieve Matter 2 | . . . . 1 . 1 . . . . Retrieve Components 13 | . . . . 3 1 3 2 2 1 1 Scanalyzer 23 | . . 4 4 . . 5 8 2 . . Insert Component 10 | . . 1 1 . . 2 5 1 . . Analyze 9 | . . 1 2 . . 3 2 1 . . Retrieve Study 4 | . . 2 1 . . . 1 . . . Garrison Access Hacks 6 | . . . . . 1 . 2 2 . 1 Seal Access 6 | . . . . . 1 . 2 2 . 1 Unauthorized Hacks 47 | . 6 . 1 3 2 6 9 12 6 2 Terminals 21 | . 5 . 1 2 . 2 2 5 2 2 Track 2 | . . . . . . . . 2 . . Assimilate 10 | . . . . 1 . 2 2 2 2 1 Botnet 2 | . . . 1 1 . . . . . . Disrupt 1 | . . . . . . . . . . 1 Operators 1 | . . . . . . . . 1 . . Skim 5 | . 5 . . . . . . . . . Fabricators 15 | . . . . . 1 4 3 5 2 . Report 1 | . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . Liberate 3 | . . . . . . 1 . 2 . . Haulers 1 | . . . . . . 1 . . . . Recompile 9 | . . . . . 1 1 3 2 2 . Repair Stations 3 | . . . . . . . 1 2 . . Mechanics 1 | . . . . . . . . 1 . . Patch 2 | . . . . . . . 1 1 . . Recycling Units 5 | . 1 . . 1 1 . 2 . . . Recyclers 3 | . . . . 1 1 . 1 . . . Mask 1 | . . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Extract 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . 2 . Reprogram 1 | . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . 1 . Data Cores Recovered 4 | . . 1 . . . . . 2 . 1 Used 2 | . . . . . . . . 1 . 1 Hacking Detections 99 | . 7 6 4 7 6 14 17 19 11 8 Full Trace Events 5 | . . . . . . 3 . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 1 1 1 1 7 3 . . Parts Built 9 | . . . . . . 1 5 1 . 2 Authchips 10 | . . . . . . 1 6 1 . 2 Time 898 | . . . . . . 93 558 111 . 136 Total Part Build Rating 67 | . . . . . . 7 35 9 . 16 Part Studies Acquired 4 | . . 2 1 . . . 1 . . . Parts Repaired 9 | . 1 . 2 . . 2 1 3 . . Time 381 | . 26 . 91 . . 56 70 138 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 16 | . . . . 2 . 3 4 4 3 . Parts Scanalyzed 6 | . . 1 1 . . 1 2 1 . . Part Schematics Acquired 5 | . . 1 1 . . 1 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 12 | . . . . . . 1 2 8 . 1 Largest Group 3 | . . . . . . 1 1 3 . 1 Highest-Rated Group 141 | . . . . . . 26 26 141 . 45 Highest-Rated Ally 47 | . . . . . . 26 26 47 . 45 Total Orders 6 | . . . . . . 4 . 2 . . STAY 3 | . . . . . . 2 . 1 . . FOLLOW 3 | . . . . . . 2 . 1 . . Ally Attacks 30 | . . . . . . . . 30 . . Total Damage 809 | . . . . . . . . 809 . . Kills 6 | . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 9935 | . 904 1316 1280 387 770 902 2298 1204 . 874 Optics 3446 | . . . . . 769 902 987 . . 788 Sensors 6421 | . . . 612 387 752 896 2179 1204 . 391 Terrain 780 | . . . . . . . 780 . . . Traps 11 | . . . . . 8 3 . . . . Seismic 3358 | . 904 1316 1096 42 . . . . . . ECM 2625 | . . . . . . 361 1227 503 . 534 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 11295 | . 1435 1316 1280 435 770 902 2326 1587 348 896 Spaces Moved 17267 | 1 871 741 540 1051 1653 2057 3674 3286 1109 2284 Core 2 | . . . . . . . . . . 2 Treads 475 | . 189 12 262 . . . . 12 . . Legs 238 | 1 237 . . . . . . . . . Wheels 1452 | . 445 729 278 . . . . . . . Hover . | . . . . . . . . . . . Flight 15100 | . . . . 1051 1653 2057 3674 3274 1109 2282 Fastest Speed 5 | 120 90 105 120 29 27 21 11 5 5 5 Average Speed 37 | 120 126 132 168 29 28 24 24 23 16 16 Slowest Speed 250 | 120 190 240 200 29 99 25 105 180 20 250 Overloaded Moves 592 | . . . . . . 6 120 178 64 224 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 81 | . . . . 2 11 3 24 13 6 22 Potential Cave-ins 19 | . . . . . . . . 15 4 . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 47 | 2 99 53 47 24 20 52 67 62 37 58 Regions Visited 10 Branch Regions . Pre-discovered Areas 2 | . 2 . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 372 | . . . 5 18 28 50 104 92 38 37 Terrain Destroyed 588 | . . 33 32 18 28 50 122 222 41 42 Melee 362 | . . . 5 18 28 50 97 89 38 37 Projectile 33 | . . 3 . . . . 8 14 3 5 AOE 193 | . . 30 27 . . . 17 119 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 20823 | . 1065 917 786 1151 1861 2317 4860 3913 1244 2709 Wait 2176 | . 49 16 111 49 112 147 948 394 62 288 Move 17104 | . 870 740 539 1046 1631 2050 3629 3258 1097 2244 Hop 71 | . . . . 2 10 3 20 13 6 17 Pick Up 149 | . 19 26 12 13 10 9 24 22 6 8 Fast Attach 72 | . 9 8 2 3 2 6 9 20 7 6 Attach 69 | . 1 3 9 2 2 4 17 16 2 13 Detach 18 | . 1 1 . . 1 . 4 6 . 5 Swap 157 | . 13 18 23 4 10 8 41 20 6 14 Drop 144 | . 19 23 21 12 10 7 19 19 9 5 Fire 268 | . 82 79 59 . . . 12 26 3 7 Melee 550 | . . . 6 20 52 83 125 118 46 100 Ram 2 | . 2 . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . 3 4 . . . . . . . Escape Stasis 15 | . . . . . . . 12 1 . 2 Rewire . | . . . . . . . . . . . Trap 21 | . . . . . 21 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / Sto) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 445 | -10/Materials | Repaired Lgt. Cannon 539 | -10/Materials | Discovered new exit (range 16) 986 | -10/Materials | Discovered new exit (range 14) 1010 | -10/Materials | Loaded intel: 20 trap records 1016 | -10/Materials | Discovered new exit (range 5) 1075 | -10/Materials | Identified exit to Subcaves 1132 | -10/Materials | Identified exit to Mines 1178 | -10/Materials | Identified exit to Materials 1214 | -10/Materials | Learned Materials trap positions 1289 | -10/Materials | Learned Storage machine intel 1328 | -10/Materials | Learned location of Mines (-10) 1376 | -10/Materials | Learned Storage emergency access door positions 1436 | -10/Materials | Entered another Materials area 1436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1437 | -9/Materials | Loaded intel: 18 trap records 1814 | -9/Materials | Discovered new exit (range 9) 1915 | -9/Materials | Discovered new exit (range 16) 2025 | -9/Materials | Central database locked down 2687 | -9/Materials | Identified exit to Mines 2751 | -9/Materials | Identified exit to Materials 2752 | -9/Materials | Entered another Materials area 2752 | -8/Materials | Evolved 2 slots: Utility x2 2961 | -8/Materials | Destroyed 9 combat bots 3822 | -8/Materials | Discovered new exit (range 15) 3869 | -8/Materials | Repaired Corrupted Hacking Suite 3912 | -8/Materials | Repaired Imp. Sensor Array 3959 | -8/Materials | Identified exit to Factory 4032 | -8/Materials | Entered Factory 4032 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4033 | -7/Factory | Identified exit to Storage 4104 | -7/Factory | Identified exit to Factory 4346 | -7/Factory | Build established: Hacker-Sprinter 4467 | -7/Factory | Entered another Factory area 4467 | -6/Factory | Evolved 2 slots: Utility x2 4682 | -6/Factory | Discovered new exit (range 4) 4683 | -6/Factory | Identified exit to Lower Caves 4771 | -6/Factory | Build established: Hacker-Scout 4922 | -6/Factory | Discovered new exit (range 8) 4924 | -6/Factory | Identified exit to Factory 4926 | -6/Factory | Discovered exit to Factory (range 19) 5237 | -6/Factory | Entered another Factory area 5237 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5255 | -5/Factory | Spotted B-75 Beast 5365 | -5/Factory | Found Prototype Hackware 5459 | -5/Factory | Repaired Imp. VTOL Module 5504 | -5/Factory | Discovered new exit (range 5) 5505 | -5/Factory | Identified exit to Upper Caves 5592 | -5/Factory | Repaired Grenade Launcher 5700 | -5/Factory | Identified Exp. Hacking Suite 5771 | -5/Factory | Discovered new exit (range 20) 5847 | -5/Factory | Discovered exit to Upper Caves (range 4) 5977 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 6081 | -5/Factory | Build established: Hacker-Ninja 6119 | -5/Factory | Discovered new exit (range 20) 6125 | -5/Factory | Identified exit to Factory 6139 | -5/Factory | Entered another Factory area 6139 | -4/Factory | Evolved 2 slots: Utility x2 6247 | -4/Factory | Repaired Broken Adv. Sensor Array 6471 | -4/Factory | Found Prototype Processor 6584 | -4/Factory | Identified Exp. Terrain Scan Processor 6820 | -4/Factory | Discovered new exit (range 19) 6825 | -4/Factory | Identified exit to Research 6848 | -4/Factory | Found Quantum Capacitor 7262 | -4/Factory | Fabricated Exp. Hacking Suite? 7444 | -4/Factory | Discovered new exit (range 23) 7554 | -4/Factory | Fabricated Exp. Hacking Suite? 7990 | -4/Factory | Build established: Wizard-Scout 8002 | -4/Factory | Spotted B-86 Titan 8007 | -4/Factory | Central database locked down 8120 | -4/Factory | Fabricated Exp. Hacking Suite? 8254 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 8335 | -4/Factory | Build established: Wizard-Sprinter 8353 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 8465 | -4/Factory | Entered Research 8465 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8489 | -3/Research | Central database locked down 8657 | -3/Research | Discovered new exit (range 8) 8661 | -3/Research | Identified exit to Testing 9049 | -3/Research | Garrison activated, responded to threat 9080 | -3/Research | Lost 5 parts (1p1n3u) 9235 | -3/Research | Discovered new exit (range 9) 9263 | -3/Research | Spotted B-86 Titan 9300 | -3/Research | Repaired Cld. Field Propulsion Drive 9307 | -3/Research | Fabricated Femtoactuators? 9351 | -3/Research | Repaired Cld. Field Propulsion Drive? 9408 | -3/Research | Repaired Cld. Cesium-ion Thruster 9492 | -3/Research | Spotted B-86 Titan 9612 | -3/Research | Crushed by falling debris 9702 | -3/Research | System corruption reached 10% 9760 | -3/Research | Discovered exit to Testing (range 5) 9775 | -3/Research | Lost 3 parts (1p1n1u) 9883 | -3/Research | Identified exit to Research 9895 | -3/Research | Found Hellfire Missile Launcher 9921 | -3/Research | Found Prototype Device 9921 | -3/Research | Identified Exp. Thermal Shield 9965 | -3/Research | Search patrols dispatched 10052 | -3/Research | Entered another Research area 10052 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10113 | -2/Research | Spotted B-90 Cyclops 10152 | -2/Research | Identified exit to Access 10198 | -2/Research | Build established: Hacker-Sprinter 10348 | -2/Research | Spotted B-90 Cyclops 10400 | -2/Research | Entered Access 10400 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10615 | -1/Access | Fabricated Exp. Reaction Control System? 10650 | -1/Access | Search patrols dispatched 10683 | -1/Access | Fabricated Exp. Melee Analysis Suite? 11150 | -1/Access | Search patrols dispatched 11183 | -1/Access | Spotted B-99 Colossus 11206 | -1/Access | Spotted B-99 Colossus 11224 | -1/Access | Discovered new exit (range 5) 11240 | -1/Access | Destroyed B-99 Colossus 11242 | -1/Access | Found Hvy. Insulated Plating 11296 | *** | Escaped! Last Messages --------------- 11278_ Penetrated by Slug. 11278_ Slug penetrates Reinforced Barrier. 11280_ K-01 Serf collects debris. 11282_ Hvy. Insulated Plating destroyed. 11282_ Knocked back. 11282_ Slug penetrates Reinforced Barrier. 11282_ Penetrated by Slug. 11282_ Slug penetrates Reinforced Barrier. 11283_ K-01 Serf collects debris. 11285_ Backup Power VII destroyed. 11285_ Knocked back. 11285_ Adv. Sensor Array destroyed. 11285_ Knocked back. 11285_ Penetrated by Slug. 11285_ Slug penetrates Reinforced Barrier. 11285_ Penetrated by Slug. 11285_ Slug penetrates Reinforced Barrier. 11287_ K-01 Serf collects debris. 11289_ Slug penetrates Sealed Heavy Doors. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | #?????? 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" " #????????? | | """" "@ " " #????????? | | %! %"" "" " " #????????? | | [= " " " #????????? | | ########## !]%!"" """"" " #????????? | | #### !=!%" "" """" """ #????????? | | #??# % """ """" """ #????????? | | #??##########?##########"####### #????????? | | #??????????????????????????????# #????????? | | #??????????????????????????????# #????????? | | #??????????????????????????????# #????????? | | #??????????????????????????????# #????????? | | """" #??????????????????????????????# #????????? | | """" #??????????????????????????????# #????????? | | """" #??????????????????????????????# #????????? | | """" #?????????????????????????????## ##???????? | | """" #?????????????????????????????# ########? | | #######?????????????????????????????# ## | | ????????????????????????????????????#] " | | ????????????????????????????????????# ##### ## | | ????????????????????????????????????######???# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 32 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Corruption Block 20 Armor Coverage 600 Resistance: EM 30 Propulsion Shielding 90 Melee Speed Boost 50 Evasion (%) 78 Targeting Accuracy 14 Melee Accuracy 14 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 78 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Core Analyzer | -7/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Exp. Hacking Suite | -5/Factory | Scanalyzed Adv. Melee Analysis Suite | -4/Factory | Scanalyzed Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Imp. Corruption Screen | -4/Factory | Extracted Cmb. Gravmag System | -4/Factory | Extracted EM Shield | -4/Factory | Extracted Hvy. Pick | -4/Factory | Extracted Reaction Control System | -4/Factory | Extracted Femtoactuators | -3/Research | Hacked Exp. Reaction Control System | -3/Research | Hacked Exp. Melee Analysis Suite | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Femtoactuators | x1 | -3/Research | Authchip Exp. Reaction Control System | x1 | -1/Access | Authchip Exp. Melee Analysis Suite | x1 | -1/Access | Authchip Repaired ---------- Lgt. Cannon | 52% | -10/Materials Hacking Suite | 30% | -8/Materials | Corrupted Imp. Sensor Array | 31% | -8/Materials Imp. VTOL Module | 60% | -5/Factory Grenade Launcher | 70% | -5/Factory Adv. Sensor Array | 99% | -4/Factory | Broken Cld. Field Propulsion Drive | 31% | -3/Research Cld. Field Propulsion Drive | 46% | -3/Research Cld. Cesium-ion Thruster | 26% | -3/Research Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Lance | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Construction Begets Destruction DATA ERROR: Steam Global Achievement% Express Service Fishing Tech Fitting Room For Emergencies Only Ghost 'Em Heavy Suspicion Hydra I Have A Map? Item+ Myspace Network Effect Official Business Organ Harvest Overwhelming Recruitment Drive Resistances Are Futile Spot Them First Straight Shot Suspicious That Tickles There's More Where That Came From Throw Away The Key Tune-up Challenges ------------ None Game ------ Seed HybridPortableDisintegrator Manual? 0 Play Time 04:41:34 Cumulative 260.4 hours Start 2025.09.06 @ 08:42:30 End 2025.09.09 @ 10:19:39 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 2/0/3/0/0/0/0/0/0/1 Lore% 73 Gallery% 80 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5e7f16c-9eb9-4470-96ab-74900796de42