Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.21 @ 13:13:40 // Halloween2020/ForbiddenLore Player: ModulinMyGlobulin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (2485) 2485 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (545) 545 TOTAL SCORE: 8035 Bonus ------- Follower Combat Kills 245 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 87/100 System Corruption 3% Temperature Cool (1) Movement Treading (180) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit 0b10 Decoder Chip [Scout] Heart of Steel > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Improved Energy Well (600) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Humpback Improved Energy Well Visual Processing Unit 0b10 Decoder Chip [Scout] Experimental Thermal Shield > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Neutrino Core Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Heat Sink Disposable Heat Sink Compact Battery 0b10 Decoder Chip [Skirmisher] Improved Hardlight Generator Thief Drone Bay Heavy Flak Cannon Heavy Flak Cannon Grenade Launcher Axe [Rating: 74] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Minigun Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 5 | . . . 2 . 1 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 71 | . 2 4 12 14 3 6 1 . 6 12 11 Power 8 | . . . 1 2 . 1 . . 1 1 2 Engine 3 | . . . 1 2 . . . . . . . Core 1 | . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . 1 1 2 Propulsion 19 | . . . 2 8 . 3 . . . 4 2 Treads 18 | . . . 2 7 . 3 . . . 4 2 Leg 1 | . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | . 2 1 5 1 2 . 1 . 3 3 5 Device 13 | . 1 1 2 1 2 . . . 1 2 3 Storage 6 | . 1 . 1 . . . . . 1 1 2 Processor 4 | . . . 2 . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | . . 3 4 3 1 2 . . 2 4 2 Energy Gun 2 | . . . 2 . . . . . . . . Energy Cannon 2 | . . . 1 . . 1 . . . . . Ballistic Gun 7 | . . 1 1 2 1 . . . 2 . . Ballistic Cannon 7 | . . . . 1 . 1 . . . 3 2 Launcher 2 | . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . . . 1 . . 3 1 Parts Lost 27 | . . 1 . 3 . 1 . . 2 9 11 Power 4 | . . . . 1 . 1 . . . . 2 Propulsion 9 | . . . . . . . . . . 6 3 Utility 6 | . . . . 1 . . . . . 1 4 Weapon 8 | . . 1 . 1 . . . . 2 2 2 Highest Loss Streak 11 | . . 1 . 1 . 1 . . 1 4 11 Average Slot Usage (%) 82 | . 91 95 100 98 98 99 99 100 91 79 25 Engine 3 | . 14 14 11 7 7 2 . . . . . Core 1 | . . . . . . 3 7 7 4 . . Reactor 1 | . . . . . . . . . 2 6 3 Treads 20 | . . . 14 33 23 28 30 30 30 16 3 Leg 3 | . 28 28 7 2 7 1 . . . . . Device 8 | . 6 14 11 9 14 15 11 7 6 9 2 Storage 13 | . 14 14 22 18 15 15 15 15 7 12 8 Processor 9 | . . . 11 9 7 7 9 15 14 13 6 Energy Cannon 2 | . . . 5 3 . 6 7 7 4 . . Ballistic Gun 7 | . 28 15 11 10 13 7 7 7 11 1 . Ballistic Cannon 5 | . . . . 4 7 7 7 7 5 15 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 128 | 13 18 22 30 31 39 53 53 49 115 128 116 Greatest Support 104 | 20 20 20 46 86 66 104 104 104 104 104 44 Greatest Overweight (x) 17 | . . 1 1 . . . . . 1 5 17 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 32 | . 8 8 12 12 12 12 12 12 32 24 24 Average Capacity 15 | . 6 8 12 12 12 12 12 12 23 24 11 Most Carried 22 | . 6 8 10 12 12 12 12 11 18 22 21 Average Carried 10 | . 5 6 8 10 11 12 11 11 15 16 2 Final Capacity 24 | 6 8 8 12 12 12 12 12 12 24 24 16 Final Carried 22 | 6 6 8 10 12 12 12 11 11 16 22 1 Class Distribution -------------------- 46% | Mutant 21% | Hauler-Skirmisher 16% | Skirmisher 7% | Hauler-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Matter Collected 2107 | 200 . 115 107 567 . 253 113 . 209 377 166 Remotely . | . . . . . . . . . . . . Salvage Created 2107 | . 73 42 202 924 102 65 93 . 211 247 148 Parts 100 | . 5 . 10 42 7 1 2 . 4 12 17 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 13 . 13 . 17 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 56 | . 2 3 4 17 4 1 2 . 4 12 7 Melee 6 | . . . . . . . . . . 1 5 Guns 24 | . 2 2 4 11 1 . 1 . 3 . . Cannons 25 | . . . . 6 3 1 1 . 1 11 2 AOE 1 | . . 1 . . . . . . . . . Classes Destroyed 11 | . 1 1 1 2 1 1 1 . 2 1 . Builder 2 | . . . . . 2 . . . . . . Recycler 1 | . . . . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 12 | . . . . . . . . . . 5 7 Grunt 22 | . 2 . 2 11 3 . . . 2 2 . Brawler 1 | . . . . . . . . . 1 . . Sentry 12 | . . . 2 6 1 . 1 . . 2 . Hunter 1 | . . . . . . . . . 1 . . Programmer 3 | . . . . . . . 1 . . 2 . Behemoth 2 | . . . . . . 1 . . . 1 . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 4 | . 2 3 2 3 4 1 1 . 3 3 3 Combat Bots Only 3 | . 2 3 2 3 3 1 1 . 3 3 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Damage Taken 6573 | . 109 371 167 1142 79 230 112 . 580 1660 2123 Core 1204 | . 44 71 . 199 . . 24 . . 124 742 Absorbed by Shields 164 | . . . . . . . . . . 64 100 Core Remaining (%) 82 | 100 . 54 100 63 . . . . 96 . . Volleys Fired 180 | . 10 13 13 72 7 5 6 . 17 32 5 Largest 3 | . 2 2 2 2 3 3 3 . 3 3 1 Hottest 159 | . 40 50 79 91 97 158 158 . 158 159 53 Shots Fired 380 | . 20 15 26 132 21 15 18 . 48 80 5 Gun 191 | . 20 14 26 77 14 5 6 . 29 . . Cannon 188 | . . . . 55 7 10 12 . 19 80 5 Launcher 1 | . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 315 | . 20 14 13 99 21 10 12 . 41 80 5 Thermal 64 | . . . 13 33 . 5 6 . 7 . . Explosive 1 | . . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | . 12 2 5 30 14 9 8 . 19 12 3 Robot Miss Streak 8 | . 2 1 1 3 6 1 2 . 2 8 6 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 2 | . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 292 | . 14 8 19 98 14 13 10 . 37 71 8 Core Hits 186 | . 5 7 8 51 19 4 5 . 17 51 19 Critical Hits 5 | . . . . 5 . . . . . . . Critical Kills 3 | . . . . 3 . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . Melee Attacks 12 | . . . . . . . . . . 3 9 Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . 3 9 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6301 | . 156 206 246 1783 999 327 275 . 824 1262 223 Guns 2346 | . 156 113 246 962 234 70 79 . 486 . . Cannons 3002 | . . . . 821 92 257 196 . 338 1244 54 Explosions 766 | . . 93 . . 673 . . . . . . Melee 107 | . . . . . . . . . . . 107 Ramming 80 | . . . . . . . . . . 18 62 Kinetic 4445 | . 156 113 92 1339 326 192 210 . 719 1244 54 Thermal 903 | . . . 154 444 . 135 65 . 105 . . Explosive 766 | . . 93 . . 673 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 107 | . . . . . . . . . . . 107 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 2 2 . 3 . . 2 2 2 . 3 Average Corruption 2 | . 2 2 . 2 . . 1 2 2 . 3 Corruption Purged . | . . . . . . . . . . . . Effects 29 | . . 3 . 1 . . 3 1 6 . 15 Message Errors 10 | . . 1 . . . . . 1 2 . 6 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . 1 . 1 . 1 Energy Discharges 4 | . . . . 1 . . . . 1 . 2 Data Loss (minor) 6 | . . 1 . . . . 1 . 1 . 3 Targeting Errors 1 | . . . . . . . 1 . . . . Weapon Failures 2 | . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 82 | . . 12 . 1 45 . 10 . . . 14 Projectiles 11 | . . . . 1 . . 10 . . . . Explosions 57 | . . 12 . . 45 . . . . . . Melee 14 | . . . . . . . . . . . 14 Knockbacks 31 | . . . . 6 . . 1 . 3 21 . Impact . | . . . . . . . . . . . . Kinetic 27 | . . . . 6 . . 1 . 2 18 . Secondary 4 | . . . . . . . . . 1 3 . Self-Inflicted Damage 9 | . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . Rammed 32 | . . . . . . . . . . 2 30 Targets Rammed 36 | . . . . . . . . . . 3 33 Kicked . | . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . 1 3 Highest Temperature 198 | . 2 2 7 148 47 198 182 . 97 133 183 Average Temperature 45 | . 2 2 3 35 19 131 72 . 24 55 109 Received Heat Transfer 1336 | . 63 60 45 549 45 60 . . 249 241 24 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred 1663 | . . . 336 777 . 250 100 . 200 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Peak Influence 392 | . 71 27 179 392 377 . . . . 295 . Initial 116 | . . 27 6 5 116 . . . . 88 . Average 156 | . 31 19 104 216 217 . . . . 153 . Maximum Alert Level 1 | . . . . 1 1 . . . . 1 . Low Security (%) 71 | . 100 100 100 42 57 . . . . 76 . Level 1 28 | . . . . 57 42 . . . . 23 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 1 4 4 . 1 . . 4 . Investigation 4 | . 2 . . 1 1 . . . . . . Extermination 2 | . . . . . 1 . . . . 1 . Reinforcement 2 | . 1 . 1 . . . . . . . . Assault 1 | . . . . . . . 1 . . . . Garrison 8 | . . . . 3 2 . . . . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Distress Signals 4 | . . . 1 1 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 107 | . 5 7 8 27 4 1 11 . 12 19 13 Peak Tracking Total 7 | . 3 5 2 6 3 1 7 . 4 4 6 Tactical Retreats 17 | . . 1 . 4 1 . 7 . 3 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Traps Triggered 6 | . 3 . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Machines Disabled 9 | . . . . 1 7 . 1 . . . . Max in Single Turn 3 | . . . . 1 3 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Machines Accessed 15 | . 1 1 1 2 1 . 2 4 . 1 2 Terminals 5 | . 1 . 1 2 . . . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 3 1 4 6 1 . 2 24 . 2 2 Successful 40 | . 2 1 3 3 1 . 2 24 . 2 2 Failed 5 | . 1 . 1 3 . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 3 . 2 4 . . . . . 2 . Terminals 15 | . 3 . 4 6 . . . . . 2 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 37 | . 2 1 3 1 . . 2 24 . 2 2 Record 12 | . . . . . . . 1 11 . . . Part Schematic 5 | . . . . . . . . 5 . . . Robot Schematic 5 | . . . . . . . . 5 . . . Robot Analysis 4 | . 2 . 1 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 4 | . . 1 . . . . 1 . . . 2 Branch Access Points 2 | . . . 1 . . . . . . 1 . Alert Level 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . Terminals 2 | . . . . 2 . . . . . . . Botnet 2 | . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . 1 1 . . . . . 1 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 94 | . . . . . . . . . 94 . . Highest-Rated Ally 94 | . . . . . . . . . 94 . . Total Orders 20 | . . . . . 3 6 10 . . . 1 EXPLORE 15 | . . . . . 1 4 9 . . . 1 RETURN 5 | . . . . . 2 2 1 . . . . Ally Attacks 43 | . . . . . 1 5 22 . 12 . 3 Total Damage 688 | . . . . . . 21 130 . 521 . 16 Kills 6 | . . . . . . . 2 . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total 4 | . 2 . 1 1 . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 2 . 1 . 1 Drone Launches 17 | . . . . . 3 4 9 . . . 1 Drone Recoveries 14 | . . . . . 3 4 7 . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . 9 . Traps 8 | . . . . . . . . . . 8 . Garrisons 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Turns Passed 5412 | . 210 104 485 849 287 415 357 128 766 942 869 Spaces Moved 3033 | 1 133 49 256 375 181 259 221 85 408 427 638 Core 427 | . . . . . . . . . . . 427 Treads 2405 | . . . 238 375 181 259 221 85 408 427 211 Legs 201 | 1 133 49 18 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 150 145 145 145 152 152 152 165 50 Average Speed 148 | 120 120 138 165 154 145 149 152 152 171 179 109 Slowest Speed 900 | 120 120 150 180 160 145 152 152 152 172 245 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 1 29 11 27 43 9 91 62 72 62 14 66 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 13 | . . . . . . 7 1 . 4 . 1 Spaces Dug 3 | . . . . . . . . . . 3 . Terrain Destroyed 36 | . . 7 . . 19 1 1 . 5 3 . Melee 3 | . . . . . . . . . . 3 . Projectile 7 | . . . . . . 1 1 . 5 . . AOE 26 | . . 7 . . 19 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Total 3565 | . 164 68 291 519 191 278 230 84 441 525 774 Wait 161 | . 15 . 3 39 . 2 . . . 32 70 Move 3022 | . 132 48 255 374 180 258 220 84 407 426 638 Hop . | . . . . . . . . . . . . Pick Up 36 | . 2 2 2 8 1 1 . . 6 13 1 Fast Attach 27 | . 1 1 4 3 . 2 1 . 4 4 7 Attach 25 | . . 1 4 4 2 . 1 . 2 7 4 Detach 7 | . . 1 1 1 . 1 1 . 1 . 1 Swap 20 | . 1 2 4 7 1 4 . . . 1 . Drop 39 | . 3 . 5 11 . 5 1 . 4 4 6 Fire 180 | . 10 13 13 72 7 5 6 . 17 32 5 Melee 12 | . . . . . . . . . . 3 9 Ram 20 | . . . . . . . . . . . 20 Kick . | . . . . . . . . . . . . Crush 16 | . . . . . . . . . . 3 13 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 12) 211 | -10/Materials | Entered Mines 217 | -10/Mines | Assembled infested the area 221 | -10/Mines | Found the Drone Emporium 222 | -10/Mines | Assisted by a Guerilla fighting off Assembled 226 | -10/Mines | Found Prototype Device 226 | -10/Mines | Identified Thief Drone Bay 299 | -10/Mines | Discovered new exit (range 6) 302 | -10/Mines | Build established: Mutant 315 | -10/Mines | Entered Materials 315 | -9/Materials | Evolved 2 slots: Utility x2 359 | -9/Materials | Identified exit to Mines 785 | -9/Materials | Discovered new exit (range 7) 800 | -9/Materials | Entered another Materials area 800 | -8/Materials | Evolved 2 slots: Propulsion x2 851 | -8/Materials | Garrison activated, responded to threat 1613 | -8/Materials | Discovered new exit (range 17) 1649 | -8/Materials | Entered Factory 1649 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1675 | -7/Factory | Discovered new exit (range 46) 1829 | -7/Factory | Garrison activated, responded to threat 1936 | -7/Factory | Entered Lower Caves 1963 | -7/Lower Caves | Learned location of 1 exit from Factory 1981 | -7/Lower Caves | Build established: Skirmisher 2097 | -7/Lower Caves | Spotted B-75 Beast 2111 | -7/Lower Caves | Destroyed B-75 Beast 2256 | -7/Lower Caves | Discovered new exit (range 47) 2351 | -7/Lower Caves | Entered another Lower Caves area 2368 | -7/Lower Caves | Discovered new exit (range 13) 2428 | -7/Lower Caves | Learned location of 1 exit from Factory 2473 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2570 | -7/Lower Caves | Found Alien Artifact 2570 | -7/Lower Caves | Identified Dimensional Node Initializer 2570 | -7/Lower Caves | Initialized slip node 2610 | -7/Lower Caves | Spotted B-75 Beast 2627 | -7/Lower Caves | Discovered new exit (range 7) 2656 | -7/Lower Caves | Learned Factory emergency access door positions 2708 | -7/Lower Caves | Entered Data Miner 2708 | -7/Data Miner | Discovered new exit (range 6) 2734 | -7/Data Miner | Met Data Miner 2784 | -7/Data Miner | Learned location of Section 7 (-2) 2784 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2798 | -7/Data Miner | Received God Mode back door access code from Data Miner 2836 | -7/Data Miner | Entered Proximity Caves 3000 | -6/Proximity Caves | Escorted by Enhanced Grunt 3143 | -6/Proximity Caves | Build established: Hauler-Skirmisher 3328 | -6/Proximity Caves | Found Prototype Device 3453 | -6/Proximity Caves | Discovered new exit (range 11) 3602 | -6/Proximity Caves | Entered Factory 3602 | -6/Factory | Evolved 2 slots: Utility x2 3603 | -6/Factory | Identified exit to Factory 3616 | -6/Factory | Identified Exp. Thermal Shield 3714 | -6/Factory | Spotted B-75 Beast 3722 | -6/Factory | Destroyed B-75 Beast 3792 | -6/Factory | Lost 4 parts (3n1u) 3862 | -6/Factory | Garrison activated, responded to threat 3930 | -6/Factory | Lost 3 parts (3n) 3993 | -6/Factory | Identified exit to Lower Caves 4463 | -6/Factory | Build established: Hauler-Mutant 4544 | -6/Factory | Entered Lower Caves 4638 | -6/Lower Caves | Lost 11 parts (1p2n4u4w) 4824 | -6/Lower Caves | Learned 4 Factory zone layouts 4881 | -6/Lower Caves | Build established: Mutant 5205 | -6/Lower Caves | Found Prototype Device 5205 | -6/Lower Caves | Identified Heart of Steel 5267 | -6/Lower Caves | Core integrity fell below 50% 5352 | -6/Lower Caves | Core integrity fell below 20% 5404 | -6/Lower Caves | Discovered new exit (range 13) 5408 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5413 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05289_ Lgt. Nuclear Core fries itself beyond repair. 05289_ Slammed into S-27 Virus. 05291_ VTOL Module fries itself beyond repair. 05291_ Slammed into S-27 Virus. 05300_ Autogun fries itself beyond repair. 05303_ Slammed into S-27 Virus. 05305_ Crushed S-27 Virus. 05305_ S-27 Virus destroyed. 05306_ Acquired 25 matter. 05306_ Med. Treads destroyed. 05314_ Autogun fries itself beyond repair. 05321_ Lgt. Nuclear Core fries itself beyond repair. 05323_ VTOL Module fries itself beyond repair. 05331_ YODHNSOQCJTNRVNP0Z%3VFSEO2#U3XV1&OT 05373_ System corrupted: Energy discharge (-52). 05395_ Cold Fusion Reactor destroyed. 05404_ EXIT=FOUND 05408_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05411_ Acquired Med. Treads. 05413_ Acquired 50 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????### ?## | | ???????????????????????????????????????## ### | | ?????????????????????????????????????### ## | | ????????????????????????????????????## | | ????????????????????????????????????# | | ????????????????????????????????????# ## # | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# # ##? | | ????????????????????????????????????????### ###?? | | ????????????????????????????????????????# #??? | | ??????????????????????????? ???????????# ####??# | | ??????????????????????????? ?????###???# #???## | | ??????????????????????????# ????## ???# #### | | ?????????????????????????? ???## ##?# $ | | ?????????????????????????? ??## ### | | ??????????????????????????# ### # " | | ??????????????????????????# " | | ???????????????????????????# ## "" " | | ??????????????????????????## "" ## " | | ???????????? ???????????## """" " | | ???????????? ?????????# "" "" "" | | ??????????? ????????# """ ## """"" | | ??????????? < ???????# " " """ ## | | ??????????# ?????# " "" ## | | ??????????# Y!%#### "" ## """ | | ??????????# *s@ s ## " " | | ?????????????????#### gss!######## ## ## " | | ????????????????????## #???#### ## ## " | | ?????????????????????# ## #???# ## | | ?????????????????????##?###???# ########## | | ??????????????????????????????## #?????# | | ???????????????????????????????### ## ### #?????# | | ?????????????????????????????????######?# ####??# | | ?????????????????????????????????????#### ## ##?# | | ????????????????????????????????????## ## # ### | | ????????????????????????????????????# | | ??????????????????????????????????#### %# | | ??????????????????????????????????#""### # | | ??????????????????????????????????#" #X# # | | ??????????????????????????????????#" # # | | ??????????????????????????????????#" # # | | ??????????????????????????????????## #### # | | ???????????????????????????????????#### # ## ## | | ??????????????????????????????????????# ### ####? | | ??????????????????????????????????????# ??# #???? | | ??????????????????????????????????????# ??# #??## | | ??????????????????????????????????????# ??# #?## | | ?????????????????????????????????????## ### ### | | ?????????????????????????????????????# | | ?????????????????????????????????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 21 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Resistance: TH 30 Evasion (%) 50 Launcher Accuracy 20 Armor Integrity Analysis 33 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed FlightArcTearclaws Manual? 0 Play Time 00:56:42 Cumulative 17.6 hours Start 2020.11.20 @ 21:01:57 End 2020.11.21 @ 13:13:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 33 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d8d6c12-6fa4-4393-b285-42a3dea3f59e