Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.21 @ 13:13:40 // Halloween2020/ForbiddenLore
Player: ModulinMyGlobulin
Result: Destroyed by S-27 Virus with Autogun
Performance
-------------
Evolutions (4) 2000
Regions Visited (11) 2200
Robots Destroyed (57) 285
Value Destroyed (2485) 2485
Prototype IDs (16) 320
Alien Tech Used (1) 200
Bonus (545) 545
TOTAL SCORE: 8035
Bonus
-------
Follower Combat Kills 245
Met Data Miner 300
Cogmind
---------
Core Integrity 0/850
Matter 134/300
Energy 87/100
System Corruption 3%
Temperature Cool (1)
Movement Treading (180) Ox1
Location -6/Lower Caves
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
Medium Treads
> --- UTILITY (7) ------
Large Storage Unit
Large Storage Unit
0b10 Decoder Chip [Scout]
Heart of Steel
> --- WEAPON (3) -------
(None)
> --- INVENTORY (16) ---
Improved Energy Well (600)
Peak State
------------
> --- POWER ------------
Antimatter Reactor
> --- PROPULSION -------
Advanced Treads
Advanced Treads
Improved Medium Treads
Improved Medium Treads
> --- UTILITY ----------
Advanced Heat Sink
Humpback
Improved Energy Well
Visual Processing Unit
0b10 Decoder Chip [Scout]
Experimental Thermal Shield
> --- WEAPON -----------
Heavy Flak Cannon
Heavy Flak Cannon
Heavy Flak Cannon
> --- INVENTORY --------
Neutrino Core
Advanced Treads
Advanced Treads
Advanced Treads
Advanced Treads
Improved Heat Sink
Improved Heat Sink
Disposable Heat Sink
Compact Battery
0b10 Decoder Chip [Skirmisher]
Improved Hardlight Generator
Thief Drone Bay
Heavy Flak Cannon
Heavy Flak Cannon
Grenade Launcher
Axe
[Rating: 74]
Favorites
-----------
Power Neutrino Core
Engine Light Ion Engine
Power Core Neutrino Core
Reactor Antimatter Reactor
Propulsion Advanced Treads
Treads Advanced Treads
Leg Aluminum Leg
Utility Medium Storage Unit
Device Advanced Heat Sink
Storage Medium Storage Unit
Processor Visual Processing Unit
Weapon Minigun
Energy Gun Small Laser
Energy Cannon Plasma Cannon
Ballistic Gun Minigun
Ballistic Cannon Heavy Flak Cannon
Launcher Grenade Launcher
Slashing Weapon Axe
Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Slots Evolved 8 | . . . 2 2 2 . . . . 2 .
Power . | . . . . . . . . . . . .
Propulsion 2 | . . . . 2 . . . . . . .
Utility 5 | . . . 2 . 1 . . . . 2 .
Weapon 1 | . . . . . 1 . . . . . .
Parts Attached 71 | . 2 4 12 14 3 6 1 . 6 12 11
Power 8 | . . . 1 2 . 1 . . 1 1 2
Engine 3 | . . . 1 2 . . . . . . .
Core 1 | . . . . . . 1 . . . . .
Reactor 4 | . . . . . . . . . 1 1 2
Propulsion 19 | . . . 2 8 . 3 . . . 4 2
Treads 18 | . . . 2 7 . 3 . . . 4 2
Leg 1 | . . . . 1 . . . . . . .
Wheel . | . . . . . . . . . . . .
Hover . | . . . . . . . . . . . .
Flight . | . . . . . . . . . . . .
Utility 23 | . 2 1 5 1 2 . 1 . 3 3 5
Device 13 | . 1 1 2 1 2 . . . 1 2 3
Storage 6 | . 1 . 1 . . . . . 1 1 2
Processor 4 | . . . 2 . . . 1 . 1 . .
Hackware . | . . . . . . . . . . . .
Protection . | . . . . . . . . . . . .
Artifact . | . . . . . . . . . . . .
Weapon 21 | . . 3 4 3 1 2 . . 2 4 2
Energy Gun 2 | . . . 2 . . . . . . . .
Energy Cannon 2 | . . . 1 . . 1 . . . . .
Ballistic Gun 7 | . . 1 1 2 1 . . . 2 . .
Ballistic Cannon 7 | . . . . 1 . 1 . . . 3 2
Launcher 2 | . . 2 . . . . . . . . .
Special Weapon . | . . . . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . .
Slashing Weapon 1 | . . . . . . . . . . 1 .
Piercing Weapon . | . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . .
Unidentified Prototypes 7 | . . 1 1 . . . 1 . . 3 1
Parts Lost 27 | . . 1 . 3 . 1 . . 2 9 11
Power 4 | . . . . 1 . 1 . . . . 2
Propulsion 9 | . . . . . . . . . . 6 3
Utility 6 | . . . . 1 . . . . . 1 4
Weapon 8 | . . 1 . 1 . . . . 2 2 2
Highest Loss Streak 11 | . . 1 . 1 . 1 . . 1 4 11
Average Slot Usage (%) 82 | . 91 95 100 98 98 99 99 100 91 79 25
Engine 3 | . 14 14 11 7 7 2 . . . . .
Core 1 | . . . . . . 3 7 7 4 . .
Reactor 1 | . . . . . . . . . 2 6 3
Treads 20 | . . . 14 33 23 28 30 30 30 16 3
Leg 3 | . 28 28 7 2 7 1 . . . . .
Device 8 | . 6 14 11 9 14 15 11 7 6 9 2
Storage 13 | . 14 14 22 18 15 15 15 15 7 12 8
Processor 9 | . . . 11 9 7 7 9 15 14 13 6
Energy Cannon 2 | . . . 5 3 . 6 7 7 4 . .
Ballistic Gun 7 | . 28 15 11 10 13 7 7 7 11 1 .
Ballistic Cannon 5 | . . . . 4 7 7 7 7 5 15 .
Naked Turns . | . . . . . . . . . . . .
Heaviest Build 128 | 13 18 22 30 31 39 53 53 49 115 128 116
Greatest Support 104 | 20 20 20 46 86 66 104 104 104 104 104 44
Greatest Overweight (x) 17 | . . 1 1 . . . . . 1 5 17
Average Overweight (x) . | . . . . . . . . . . 1 .
Largest Inventory Capacity 32 | . 8 8 12 12 12 12 12 12 32 24 24
Average Capacity 15 | . 6 8 12 12 12 12 12 12 23 24 11
Most Carried 22 | . 6 8 10 12 12 12 12 11 18 22 21
Average Carried 10 | . 5 6 8 10 11 12 11 11 15 16 2
Final Capacity 24 | 6 8 8 12 12 12 12 12 12 24 24 16
Final Carried 22 | 6 6 8 10 12 12 12 11 11 16 22 1
Class Distribution
--------------------
46% | Mutant
21% | Hauler-Skirmisher
16% | Skirmisher
7% | Hauler-Mutant
5% | Gunner
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Mutant | -8/Materials
Skirmisher | -7/Factory
Skirmisher | -7/Lower Caves
Skirmisher | -7/Lower Caves
Gunner | -7/Data Miner
Hauler-Skirmisher | -6/Proximity Caves
Hauler-Skirmisher | -6/Factory
Mutant | -6/Lower Caves
Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Matter Collected 2107 | 200 . 115 107 567 . 253 113 . 209 377 166
Remotely . | . . . . . . . . . . . .
Salvage Created 2107 | . 73 42 202 924 102 65 93 . 211 247 148
Parts 100 | . 5 . 10 42 7 1 2 . 4 12 17
Haulers Intercepted . | . . . . . . . . . . . .
Recyclers Shooed . | . . . . . . . . . . . .
Parts Field Recycled . | . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . .
Parts Self-Destructed 43 | . . . . . . . 13 . 13 . 17
Prevented . | . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Combat Hostiles Destroyed 56 | . 2 3 4 17 4 1 2 . 4 12 7
Melee 6 | . . . . . . . . . . 1 5
Guns 24 | . 2 2 4 11 1 . 1 . 3 . .
Cannons 25 | . . . . 6 3 1 1 . 1 11 2
AOE 1 | . . 1 . . . . . . . . .
Classes Destroyed 11 | . 1 1 1 2 1 1 1 . 2 1 .
Builder 2 | . . . . . 2 . . . . . .
Recycler 1 | . . . . 1 . . . . . . .
Watcher 1 | . . . . 1 . . . . . . .
Swarmer 12 | . . . . . . . . . . 5 7
Grunt 22 | . 2 . 2 11 3 . . . 2 2 .
Brawler 1 | . . . . . . . . . 1 . .
Sentry 12 | . . . 2 6 1 . 1 . . 2 .
Hunter 1 | . . . . . . . . . 1 . .
Programmer 3 | . . . . . . . 1 . . 2 .
Behemoth 2 | . . . . . . 1 . . . 1 .
Assembled 3 | . . 3 . . . . . . . . .
Best Kill Streak 4 | . 2 3 2 3 4 1 1 . 3 3 3
Combat Bots Only 3 | . 2 3 2 3 3 1 1 . 3 3 3
Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 . 1 2 1
Gunslinging . | . . . . . . . . . . . .
Exploded 1 | . . 1 . . . . . . . . .
Melee 1 | . . . . . . . . . . 1 1
Uniques/NPCs Destroyed . | . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
-------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Damage Taken 6573 | . 109 371 167 1142 79 230 112 . 580 1660 2123
Core 1204 | . 44 71 . 199 . . 24 . . 124 742
Absorbed by Shields 164 | . . . . . . . . . . 64 100
Core Remaining (%) 82 | 100 . 54 100 63 . . . . 96 . .
Volleys Fired 180 | . 10 13 13 72 7 5 6 . 17 32 5
Largest 3 | . 2 2 2 2 3 3 3 . 3 3 1
Hottest 159 | . 40 50 79 91 97 158 158 . 158 159 53
Shots Fired 380 | . 20 15 26 132 21 15 18 . 48 80 5
Gun 191 | . 20 14 26 77 14 5 6 . 29 . .
Cannon 188 | . . . . 55 7 10 12 . 19 80 5
Launcher 1 | . . 1 . . . . . . . . .
Special . | . . . . . . . . . . . .
Kinetic 315 | . 20 14 13 99 21 10 12 . 41 80 5
Thermal 64 | . . . 13 33 . 5 6 . 7 . .
Explosive 1 | . . 1 . . . . . . . . .
Electromagnetic . | . . . . . . . . . . . .
Robot Hit Streak 30 | . 12 2 5 30 14 9 8 . 19 12 3
Robot Miss Streak 8 | . 2 1 1 3 6 1 2 . 2 8 6
Penetration Max 1 | . . . . . . . . . 1 . .
Secondary Targets 2 | . . . 1 1 . . . . . . .
Max Gunslinging Chain 1 | . . . 1 1 . . . . . . .
Shots Hit Robots 292 | . 14 8 19 98 14 13 10 . 37 71 8
Core Hits 186 | . 5 7 8 51 19 4 5 . 17 51 19
Critical Hits 5 | . . . . 5 . . . . . . .
Critical Kills 3 | . . . . 3 . . . . . . .
Critical Parts Destroyed 2 | . . . . 2 . . . . . . .
Melee Attacks 12 | . . . . . . . . . . 3 9
Impact . | . . . . . . . . . . . .
Slashing 12 | . . . . . . . . . . 3 9
Piercing . | . . . . . . . . . . . .
Sneak Attacks . | . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . .
Damage Inflicted 6301 | . 156 206 246 1783 999 327 275 . 824 1262 223
Guns 2346 | . 156 113 246 962 234 70 79 . 486 . .
Cannons 3002 | . . . . 821 92 257 196 . 338 1244 54
Explosions 766 | . . 93 . . 673 . . . . . .
Melee 107 | . . . . . . . . . . . 107
Ramming 80 | . . . . . . . . . . 18 62
Kinetic 4445 | . 156 113 92 1339 326 192 210 . 719 1244 54
Thermal 903 | . . . 154 444 . 135 65 . 105 . .
Explosive 766 | . . 93 . . 673 . . . . . .
Electromagnetic . | . . . . . . . . . . . .
Impact . | . . . . . . . . . . . .
Slashing 107 | . . . . . . . . . . . 107
Piercing . | . . . . . . . . . . . .
Highest Corruption 3 | . 2 2 . 3 . . 2 2 2 . 3
Average Corruption 2 | . 2 2 . 2 . . 1 2 2 . 3
Corruption Purged . | . . . . . . . . . . . .
Effects 29 | . . 3 . 1 . . 3 1 6 . 15
Message Errors 10 | . . 1 . . . . . 1 2 . 6
Matter Fused 3 | . . . . . . . . . . . 3
Heat Flow Errors 3 | . . . . . . . 1 . 1 . 1
Energy Discharges 4 | . . . . 1 . . . . 1 . 2
Data Loss (minor) 6 | . . 1 . . . . 1 . 1 . 3
Targeting Errors 1 | . . . . . . . 1 . . . .
Weapon Failures 2 | . . 1 . . . . . . 1 . .
Overload Shots . | . . . . . . . . . . . .
Overflow Damage 82 | . . 12 . 1 45 . 10 . . . 14
Projectiles 11 | . . . . 1 . . 10 . . . .
Explosions 57 | . . 12 . . 45 . . . . . .
Melee 14 | . . . . . . . . . . . 14
Knockbacks 31 | . . . . 6 . . 1 . 3 21 .
Impact . | . . . . . . . . . . . .
Kinetic 27 | . . . . 6 . . 1 . 2 18 .
Secondary 4 | . . . . . . . . . 1 3 .
Self-Inflicted Damage 9 | . . . . . . . . . . . 9
Shots . | . . . . . . . . . . . .
Rammed 32 | . . . . . . . . . . 2 30
Targets Rammed 36 | . . . . . . . . . . 3 33
Kicked . | . . . . . . . . . . . .
Crushed 4 | . . . . . . . . . . 1 3
Highest Temperature 198 | . 2 2 7 148 47 198 182 . 97 133 183
Average Temperature 45 | . 2 2 3 35 19 131 72 . 24 55 109
Received Heat Transfer 1336 | . 63 60 45 549 45 60 . . 249 241 24
Siege Activations . | . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . .
Parts Fried . | . . . . . . . . . . . .
Impact Corruptions . | . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . .
Parts Melted 1 | . . . . . . . . . 1 . .
Heat Transferred 1663 | . . . 336 777 . 250 100 . 200 . .
Parts Sabotaged . | . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Peak Influence 392 | . 71 27 179 392 377 . . . . 295 .
Initial 116 | . . 27 6 5 116 . . . . 88 .
Average 156 | . 31 19 104 216 217 . . . . 153 .
Maximum Alert Level 1 | . . . . 1 1 . . . . 1 .
Low Security (%) 71 | . 100 100 100 42 57 . . . . 76 .
Level 1 28 | . . . . 57 42 . . . . 23 .
Level 2 . | . . . . . . . . . . . .
Level 3 . | . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . .
High Security . | . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . .
Squads Dispatched 17 | . 3 . 1 4 4 . 1 . . 4 .
Investigation 4 | . 2 . . 1 1 . . . . . .
Extermination 2 | . . . . . 1 . . . . 1 .
Reinforcement 2 | . 1 . 1 . . . . . . . .
Assault 1 | . . . . . . . 1 . . . .
Garrison 8 | . . . . 3 2 . . . . 3 .
Intercept . | . . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . . .
Haulers Reinforced . | . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
--------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Distress Signals 4 | . . . 1 1 1 . . . . 1 .
Communications Jammed . | . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . .
Times Spotted 107 | . 5 7 8 27 4 1 11 . 12 19 13
Peak Tracking Total 7 | . 3 5 2 6 3 1 7 . 4 4 6
Tactical Retreats 17 | . . 1 . 4 1 . 7 . 3 1 .
Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Traps Triggered 6 | . 3 . . 2 1 . . . . . .
Indirectly . | . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . .
Reused . | . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . .
Installed . | . . . . . . . . . . . .
Triggered 1 | . . . . . . 1 . . . . .
Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Machines Disabled 9 | . . . . 1 7 . 1 . . . .
Max in Single Turn 3 | . . . . 1 3 . 1 . . . .
Machines Sabotaged . | . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . .
Fab Network Shutdowns . | . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
--------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Machines Accessed 15 | . 1 1 1 2 1 . 2 4 . 1 2
Terminals 5 | . 1 . 1 2 . . . . . 1 .
Fabricators 1 | . . . . . 1 . . . . . .
Repair Stations . | . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . .
Total Hacks 45 | . 3 1 4 6 1 . 2 24 . 2 2
Successful 40 | . 2 1 3 3 1 . 2 24 . 2 2
Failed 5 | . 1 . 1 3 . . . . . . .
Catastrophic 1 | . . . . 1 . . . . . . .
Database Lockouts . | . . . . . . . . . . . .
Manual 11 | . 3 . 2 4 . . . . . 2 .
Terminals 15 | . 3 . 4 6 . . . . . 2 .
Fabricators 1 | . . . . . 1 . . . . . .
Repair Stations . | . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . .
Terminal Hacks 37 | . 2 1 3 1 . . 2 24 . 2 2
Record 12 | . . . . . . . 1 11 . . .
Part Schematic 5 | . . . . . . . . 5 . . .
Robot Schematic 5 | . . . . . . . . 5 . . .
Robot Analysis 4 | . 2 . 1 1 . . . . . . .
Prototype ID Bank 3 | . . . . . . . . 3 . . .
Open Door 4 | . . 1 . . . . 1 . . . 2
Branch Access Points 2 | . . . 1 . . . . . . 1 .
Alert Level 1 | . . . . . . . . . . 1 .
Locate Traps 1 | . . . 1 . . . . . . . .
Fabricator Hacks 1 | . . . . . 1 . . . . . .
Network Status 1 | . . . . . 1 . . . . . .
Repair Station Hacks . | . . . . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . .
Scanalyzer . | . . . . . . . . . . . .
Garrison Access Hacks . | . . . . . . . . . . . .
Unauthorized Hacks 2 | . . . . 2 . . . . . . .
Terminals 2 | . . . . 2 . . . . . . .
Botnet 2 | . . . . 2 . . . . . . .
Fabricators . | . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . . . .
Used . | . . . . . . . . . . . .
Hacking Detections 3 | . . . 1 1 . . . . . 1 .
Full Trace Events 1 | . . . . 1 . . . . . . .
Feedback Events . | . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . .
Robot Schematics Acquired 5 | . . . . . . . . 5 . . .
Robots Built . | . . . . . . . . . . . .
Matter . | . . . . . . . . . . . .
Time . | . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . .
Part Schematics Acquired 5 | . . . . . . . . 5 . . .
Parts Built . | . . . . . . . . . . . .
Matter . | . . . . . . . . . . . .
Time . | . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . .
Parts Repaired . | . . . . . . . . . . . .
Time . | . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Used RIF Installer . | . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . .
Combat . | . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
-------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Total Allies 1 | . . . . . . . . . 1 . .
Largest Group 1 | . . . . . . . . . 1 . .
Highest-Rated Group 94 | . . . . . . . . . 94 . .
Highest-Rated Ally 94 | . . . . . . . . . 94 . .
Total Orders 20 | . . . . . 3 6 10 . . . 1
EXPLORE 15 | . . . . . 1 4 9 . . . 1
RETURN 5 | . . . . . 2 2 1 . . . .
Ally Attacks 43 | . . . . . 1 5 22 . 12 . 3
Total Damage 688 | . . . . . . 21 130 . 521 . 16
Kills 6 | . . . . . . . 2 . 4 . .
Allies Corrupted . | . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Robot Analysis Total 4 | . 2 . 1 1 . . . . . . .
Derelict Logs Recovered 6 | . . . . . . 2 2 . 1 . 1
Drone Launches 17 | . . . . . 3 4 9 . . . 1
Drone Recoveries 14 | . . . . . 3 4 7 . . . .
Decoded 0b10 Intel 9 | . . . . . . . . . . 9 .
Traps 8 | . . . . . . . . . . 8 .
Garrisons 1 | . . . . . . . . . . 1 .
Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Turns Passed 5412 | . 210 104 485 849 287 415 357 128 766 942 869
Spaces Moved 3033 | 1 133 49 256 375 181 259 221 85 408 427 638
Core 427 | . . . . . . . . . . . 427
Treads 2405 | . . . 238 375 181 259 221 85 408 427 211
Legs 201 | 1 133 49 18 . . . . . . . .
Wheels . | . . . . . . . . . . . .
Hover . | . . . . . . . . . . . .
Flight . | . . . . . . . . . . . .
Fastest Speed 50 | 120 120 120 150 145 145 145 152 152 152 165 50
Average Speed 148 | 120 120 138 165 154 145 149 152 152 171 179 109
Slowest Speed 900 | 120 120 150 180 160 145 152 152 152 172 245 900
Overloaded Moves . | . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . .
Exploration Rate (%) 40 | 1 29 11 27 43 9 91 62 72 62 14 66
Regions Visited 11
Branch Regions 6
Pre-discovered Areas 2 | . . . . . . . . 1 1 . .
Known Exits Taken 1 | . . . . . . . . . . 1 .
Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . .
Scrap Searched 13 | . . . . . . 7 1 . 4 . 1
Spaces Dug 3 | . . . . . . . . . . 3 .
Terrain Destroyed 36 | . . 7 . . 19 1 1 . 5 3 .
Melee 3 | . . . . . . . . . . 3 .
Projectile 7 | . . . . . . 1 1 . 5 . .
AOE 26 | . . 7 . . 19 . . . . . .
Terrain Rammed . | . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6
--------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low
Total 3565 | . 164 68 291 519 191 278 230 84 441 525 774
Wait 161 | . 15 . 3 39 . 2 . . . 32 70
Move 3022 | . 132 48 255 374 180 258 220 84 407 426 638
Hop . | . . . . . . . . . . . .
Pick Up 36 | . 2 2 2 8 1 1 . . 6 13 1
Fast Attach 27 | . 1 1 4 3 . 2 1 . 4 4 7
Attach 25 | . . 1 4 4 2 . 1 . 2 7 4
Detach 7 | . . 1 1 1 . 1 1 . 1 . 1
Swap 20 | . 1 2 4 7 1 4 . . . 1 .
Drop 39 | . 3 . 5 11 . 5 1 . 4 4 6
Fire 180 | . 10 13 13 72 7 5 6 . 17 32 5
Melee 12 | . . . . . . . . . . 3 9
Ram 20 | . . . . . . . . . . . 20
Kick . | . . . . . . . . . . . .
Crush 16 | . . . . . . . . . . 3 13
Escape Stasis . | . . . . . . . . . . . .
Rewire . | . . . . . . . . . . . .
Trap . | . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: *Mat / Min)
-8/Materials
-7/Factory
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: Fac x2 / *Low x2)
-6/Lower Caves (discovered 1 exit: [*Low])
History
---------
Turn | Location | Event
1 | -11/Scrapyard | Discovered new exit (range 0)
1 | -11/Scrapyard | Entered Materials
184 | -10/Materials | Discovered new exit (range 12)
211 | -10/Materials | Entered Mines
217 | -10/Mines | Assembled infested the area
221 | -10/Mines | Found the Drone Emporium
222 | -10/Mines | Assisted by a Guerilla fighting off Assembled
226 | -10/Mines | Found Prototype Device
226 | -10/Mines | Identified Thief Drone Bay
299 | -10/Mines | Discovered new exit (range 6)
302 | -10/Mines | Build established: Mutant
315 | -10/Mines | Entered Materials
315 | -9/Materials | Evolved 2 slots: Utility x2
359 | -9/Materials | Identified exit to Mines
785 | -9/Materials | Discovered new exit (range 7)
800 | -9/Materials | Entered another Materials area
800 | -8/Materials | Evolved 2 slots: Propulsion x2
851 | -8/Materials | Garrison activated, responded to threat
1613 | -8/Materials | Discovered new exit (range 17)
1649 | -8/Materials | Entered Factory
1649 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1
1675 | -7/Factory | Discovered new exit (range 46)
1829 | -7/Factory | Garrison activated, responded to threat
1936 | -7/Factory | Entered Lower Caves
1963 | -7/Lower Caves | Learned location of 1 exit from Factory
1981 | -7/Lower Caves | Build established: Skirmisher
2097 | -7/Lower Caves | Spotted B-75 Beast
2111 | -7/Lower Caves | Destroyed B-75 Beast
2256 | -7/Lower Caves | Discovered new exit (range 47)
2351 | -7/Lower Caves | Entered another Lower Caves area
2368 | -7/Lower Caves | Discovered new exit (range 13)
2428 | -7/Lower Caves | Learned location of 1 exit from Factory
2473 | -7/Lower Caves | Attracted the attention of an 0b10 outpost
2570 | -7/Lower Caves | Found Alien Artifact
2570 | -7/Lower Caves | Identified Dimensional Node Initializer
2570 | -7/Lower Caves | Initialized slip node
2610 | -7/Lower Caves | Spotted B-75 Beast
2627 | -7/Lower Caves | Discovered new exit (range 7)
2656 | -7/Lower Caves | Learned Factory emergency access door positions
2708 | -7/Lower Caves | Entered Data Miner
2708 | -7/Data Miner | Discovered new exit (range 6)
2734 | -7/Data Miner | Met Data Miner
2784 | -7/Data Miner | Learned location of Section 7 (-2)
2784 | -7/Data Miner | Acquired the access code to Warlord's prototype stash
2798 | -7/Data Miner | Received God Mode back door access code from Data Miner
2836 | -7/Data Miner | Entered Proximity Caves
3000 | -6/Proximity Caves | Escorted by Enhanced Grunt
3143 | -6/Proximity Caves | Build established: Hauler-Skirmisher
3328 | -6/Proximity Caves | Found Prototype Device
3453 | -6/Proximity Caves | Discovered new exit (range 11)
3602 | -6/Proximity Caves | Entered Factory
3602 | -6/Factory | Evolved 2 slots: Utility x2
3603 | -6/Factory | Identified exit to Factory
3616 | -6/Factory | Identified Exp. Thermal Shield
3714 | -6/Factory | Spotted B-75 Beast
3722 | -6/Factory | Destroyed B-75 Beast
3792 | -6/Factory | Lost 4 parts (3n1u)
3862 | -6/Factory | Garrison activated, responded to threat
3930 | -6/Factory | Lost 3 parts (3n)
3993 | -6/Factory | Identified exit to Lower Caves
4463 | -6/Factory | Build established: Hauler-Mutant
4544 | -6/Factory | Entered Lower Caves
4638 | -6/Lower Caves | Lost 11 parts (1p2n4u4w)
4824 | -6/Lower Caves | Learned 4 Factory zone layouts
4881 | -6/Lower Caves | Build established: Mutant
5205 | -6/Lower Caves | Found Prototype Device
5205 | -6/Lower Caves | Identified Heart of Steel
5267 | -6/Lower Caves | Core integrity fell below 50%
5352 | -6/Lower Caves | Core integrity fell below 20%
5404 | -6/Lower Caves | Discovered new exit (range 13)
5408 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint
5413 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun
Last Messages
---------------
05289_ Lgt. Nuclear Core fries itself beyond repair.
05289_ Slammed into S-27 Virus.
05291_ VTOL Module fries itself beyond repair.
05291_ Slammed into S-27 Virus. <x5>
05300_ Autogun fries itself beyond repair.
05303_ Slammed into S-27 Virus.
05305_ Crushed S-27 Virus.
05305_ S-27 Virus destroyed.
05306_ Acquired 25 matter.
05306_ Med. Treads destroyed.
05314_ Autogun fries itself beyond repair.
05321_ Lgt. Nuclear Core fries itself beyond repair.
05323_ VTOL Module fries itself beyond repair.
05331_ YODHNSOQCJTNRVNP0Z%3VFSEO2#U3XV1&OT
05373_ System corrupted: Energy discharge (-52).
05395_ Cold Fusion Reactor destroyed.
05404_ EXIT=FOUND
05408_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT."
05411_ Acquired Med. Treads.
05413_ Acquired 50 matter.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 56
Coolant Potential 50
Energy Generation 21
Energy Capacity 925
Matter Stores 300
Matter Capacity 300
Sight Range 18
Robot Scan Range 13
Terrain Scan Density 10
Resistance: TH 30
Evasion (%) 50
Launcher Accuracy 20
Armor Integrity Analysis 33
Recoil Reduction 4
Item Schematics
-----------------
Combat Drone Bay | -7/Data Miner | Free
Lgt. Regenerative Plating | -7/Data Miner | Free
Exp. Cesium-ion Thruster | -7/Data Miner | Free
Tactical Coordination Suite | -7/Data Miner | Free
Exp. ECM Suite | -7/Data Miner | Free
Robot Schematics
------------------
S-27 Virus | -7/Data Miner | Free
G-50 Soldier | -7/Data Miner | Free
G-67 Veteran | -7/Data Miner | Free
P-70 Sage | -7/Data Miner | Free
I-36 Angel | -7/Data Miner | Free
Fabricated
------------
Nothing
Alien Tech Used
-----------------
Dimensional Node Initializer
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed FlightArcTearclaws
Manual? 0
Play Time 00:56:42
Cumulative 17.6 hours
Start 2020.11.20 @ 21:01:57
End 2020.11.21 @ 13:13:40
Sessions 7
Manual Loads 0
Difficulty Rogue
Special Mode Halloween2020/ForbiddenLore
Game No. 26
Rogue 26
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 36
Gallery% 33
Achievement% 37
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 8d8d6c12-6fa4-4393-b285-42a3dea3f59e