Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 23:50:55 Player: qwewqetest Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (337) 1685 Value Destroyed (18291) 18291 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (9823) 9823 TOTAL SCORE: 40959 Bonus ------- High Alert Combat Kills 3416 Follower Combat Kills 830 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Win 3000 Friendly Fire -423 Cogmind --------- Core Integrity 1518/1600 Matter 232/300 Energy 930/940 System Corruption 15% Temperature Cool (10) Movement Walking (130) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor (fused) Light Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer ECM Suite Improved Cloaking Device Improved Focal Shield > --- WEAPON (4) ------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY (20) --- Light Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Enhanced Quantum Rifle Matter Neutralizer Railgun Linear Accelerator Enhanced Hardcell Cannon Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer ECM Suite Improved Cloaking Device Improved Focal Shield > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Enhanced Quantum Rifle Matter Neutralizer Railgun Linear Accelerator Enhanced Hardcell Cannon Gamma Bomb Array Fusion Bomb Launcher [Rating: 190] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Railgun Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 . 2 . 2 . 2 . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . Utility 11 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . 2 . . . . 2 2 Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 250 | . 4 . . 1 30 11 5 7 2 5 14 42 1 14 13 5 9 4 3 5 21 7 17 . 13 17 Power 26 | . . . . . 2 2 . . . 1 1 4 . 1 4 . 2 . . . 3 . 1 . 4 1 Engine 6 | . . . . . 1 2 . . . 1 . 2 . . . . . . . . . . . . . . Core 8 | . . . . . 1 . . . . . 1 2 . . 4 . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . 1 . . 2 . . . 3 . 1 . 4 1 Propulsion 68 | . . . . . 17 . 1 3 . 2 1 15 . 6 . 2 1 2 2 1 4 1 4 . . 6 Treads 7 | . . . . . 3 . . 3 . . . 1 . . . . . . . . . . . . . . Leg 50 | . . . . . 6 . . . . 1 1 13 . 6 . 2 1 2 2 1 4 1 4 . . 6 Wheel 11 | . . . . . 8 . 1 . . 1 . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | . 2 . . . 5 . 3 1 1 1 3 11 1 2 4 3 4 2 . 4 7 3 5 . 7 10 Device 49 | . 2 . . . 2 . 1 1 . 1 3 4 . 1 1 3 3 . . 4 6 2 3 . 7 5 Storage 5 | . . . . . 2 . . . . . . . . . 1 . . 1 . . . . 1 . . . Processor 14 | . . . . . 1 . . . . . . 3 1 . 2 . 1 . . . 1 1 . . . 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . . . 2 . 1 . . 4 . 1 . . . 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | . 2 . . 1 6 9 1 3 1 1 9 12 . 5 5 . 2 . 1 . 7 3 7 . 2 . Energy Gun 23 | . . . . . . 6 . 2 . . 2 7 . 1 1 . . . 1 . 2 . 1 . . . Energy Cannon 10 | . . . . . . . 1 . 1 . 2 . . . 1 . 1 . . . 1 . 1 . 2 . Ballistic Gun 28 | . . . . . 4 1 . 1 . 1 4 3 . 2 3 . . . . . 4 3 2 . . . Ballistic Cannon 10 | . 2 . . 1 1 . . . . . 1 1 . 1 . . 1 . . . . . 2 . . . Launcher 4 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 1 7 . . . . 1 . . . 1 . . 4 . 1 . 3 1 . 1 1 Corrupted Parts 5 | . . . . . . . . 2 . . . 2 . . . 1 . . . . . . . . . . System Corruption 18 | . . . . . . . . 8 . . . 6 . . . 4 . . . . . . . . . . Parts Lost 28 | . . . . . 1 . 1 . . . 7 2 . 3 . 2 . . . . 2 . . . 1 9 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . . . . . 1 . 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 Utility 13 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . 1 7 Weapon 7 | . . . . . . . . . . . 2 1 . 3 . . . . . . . . . . . 1 Highest Loss Streak 5 | . . . . . 1 . 1 . . . 4 2 . 3 . 1 . . . . 2 . . . 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 6 7 8 8 7 16 20 17 15 14 13 14 18 19 18 19 20 19 20 20 19 19 19 17 16 15 14 Power 1 | 1 1 1 1 1 1 3 4 2 2 1 1 1 4 4 3 3 2 1 1 1 1 1 1 1 1 2 Propulsion 4 | 4 1 1 1 1 5 6 3 3 3 4 6 2 2 2 3 3 3 4 6 6 6 7 5 5 5 5 Utility 2 | . 1 2 1 1 2 3 1 2 1 . . 1 1 2 3 3 3 4 4 4 3 2 2 3 2 . Weapon 8 | 1 4 4 4 4 7 7 8 7 7 6 7 11 11 10 10 10 9 8 7 7 7 8 8 7 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 8 . . . 6 5 3 1 . 6 . 11 . 2 1 . . 1 . . . . . . 1 14 Power 4 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . 1 Propulsion 21 | . 4 . . . 3 . 2 . . 6 . . . . . . . . . . . . . . . 6 Utility 7 | . . . . . . 1 . . . . . 2 . 1 1 . . 1 . . . . . . . 1 Weapon 27 | . 4 . . . 2 4 1 . . . . 8 . 1 . . . . . . . . . . 1 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 100 100 100 98 100 89 82 60 70 80 89 100 94 91 94 99 78 100 99 99 99 90 85 85 87 Engine 2 | . 14 14 14 14 6 5 7 7 6 6 2 . . . . . . . . . . . . . . . Core 1 | . . . . . 2 3 . . . . 2 4 5 . 4 10 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 4 3 . 9 10 10 9 9 9 9 9 8 8 Treads 2 | . . . . . 4 18 12 11 6 6 5 2 . . . . . . . . . . . . . . Leg 19 | . 28 28 28 28 14 . . . . 1 8 23 35 34 31 30 31 31 31 28 28 27 22 19 17 16 Wheel 3 | . . . . . 16 18 8 7 6 6 5 1 . . . . . . . . . . . . . . Device 13 | . 7 14 14 14 9 9 7 7 6 6 18 8 6 5 7 15 18 15 15 22 20 18 19 19 24 25 Storage 7 | . 14 14 14 14 9 9 7 7 6 6 5 5 5 5 5 5 5 7 10 9 9 9 9 9 8 8 Processor 9 | . . . . . 8 9 7 7 6 6 5 11 15 13 12 10 11 12 10 9 10 9 5 4 4 11 Protection 2 | . . . . . . . 5 7 6 6 . 4 5 4 4 . . . . . 1 4 4 4 4 1 Energy Gun 5 | . 2 . . . . 9 12 12 6 14 7 7 11 5 7 5 3 . 2 . 5 4 4 4 . . Energy Cannon 2 | . . . . . . . 3 4 6 . 2 1 . . . 3 3 . 2 4 3 3 4 4 7 8 Ballistic Gun 7 | . 1 . . . 11 12 11 6 . 4 9 9 11 9 12 11 11 . 9 8 4 8 6 . . . Ballistic Cannon 4 | . 23 28 28 28 14 3 . . . . 1 4 . 3 . . 1 . 5 4 3 . 2 9 8 7 Peak Build Rating 190 | 6 12 10 13 13 29 32 48 70 74 78 98 127 113 120 126 121 133 138 141 154 161 165 171 171 183 190 Average Rating 109 | 6 9 10 11 12 23 30 45 60 73 72 89 98 112 114 121 115 130 105 135 152 156 161 165 171 178 182 On Entrance 90 | 6 6 10 10 13 13 29 32 47 70 74 78 75 112 112 118 121 118 132 138 141 148 158 164 171 171 177 Avg Prop Armor Cover (%) 11 | . . . . . 11 16 10 10 8 9 18 5 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 14 19 19 19 19 59 59 72 76 82 85 86 98 96 109 110 93 134 137 143 140 145 133 156 156 170 171 Greatest Support 182 | 20 20 20 20 20 32 26 28 28 28 28 75 164 124 127 110 116 137 151 151 151 147 159 180 180 180 182 Greatest Overweight (x) 4 | . . . . . 4 2 2 2 2 3 3 3 . . . . . . . . 1 1 . . . 1 Average Overweight (x) . | . . . . . 1 2 2 2 2 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 8 8 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 7 8 7 7 16 19 19 19 19 19 19 19 19 19 19 20 19 19 20 19 19 19 19 20 19 17 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 8 8 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 28% | Scavenger-Gunner 16% | Gunner 11% | Tank 11% | Skirmisher 11% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Mutant 4% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Garrison Tank | -6/Factory Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Gunner | -3/Research Gunner | -3/Garrison Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Tank | -3/Lab Tank | -2/Research Infiltrator-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Matter Collected 12600 | 200 112 . . 20 1566 458 299 325 10 168 296 2067 . 602 969 317 252 . 270 268 1789 354 517 . 630 1111 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18092 | . 99 . . . 1994 906 457 1422 . 480 581 2174 . 598 1366 364 230 . 146 202 2592 610 632 . 799 2440 Parts 850 | . 5 . . . 100 42 27 33 . 18 35 96 . 44 65 19 7 . 8 13 100 28 30 . 25 155 Haulers Intercepted 8 | . 1 . . . 2 4 . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . . . 15 5 . 2 . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . 2 2 . 4 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Combat Hostiles Destroyed 264 | . 2 . . . 31 8 6 9 . 7 11 35 . 16 19 10 3 . 6 3 43 6 8 . 9 32 Guns 124 | . . . . . 17 7 5 5 . 4 8 24 . 3 19 6 3 . . 1 13 4 5 . . . Cannons 108 | . 2 . . . 14 1 1 4 . . 3 7 . 3 . 2 . . 2 2 23 2 3 . 9 30 AOE 27 | . . . . . . . . . . 3 . 2 . 10 . 2 . . 4 . 6 . . . . . Classes Destroyed 20 | . 2 . . . 9 . 2 . . 3 1 1 . . . . . . . . . . 1 . 1 . Worker 17 | . . . . . 7 2 1 . . . . . . . 3 . . . . . . . . . . 4 Builder 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . 4 Tunneler 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Hauler 8 | . 1 . . . 2 4 . . . . . . . 1 . . . . . . . . . . . . Recycler 15 | . . . . . 6 4 . . . . . . . . . . . . . . . 1 . . 1 3 Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 18 | . . . . . 5 1 1 . . . . 2 . . 3 . . . . . . . 2 . 2 2 Swarmer 48 | . . . . . 3 . . 3 . . . 6 . 10 4 7 . . 4 . 9 . 1 . . 1 Cutter 7 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 3 Grunt 69 | . 2 . . . 18 5 . 3 . 3 1 16 . 3 2 . . . . . 10 . . . 3 3 Brawler 10 | . . . . . 3 . . . . . . 2 . . . . . . . . 5 . . . . . Duelist 3 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 45 | . . . . . 6 3 3 3 . . 2 6 . . 4 1 1 . . 1 7 4 2 . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 6 | . . . . . . . . . . 2 . . . 2 . . . . . . 2 . . . . . Hunter 18 | . . . . . . . . . . 1 2 2 . . 2 2 2 . 2 . . . . . . 5 Programmer 52 | . . . . . . . 3 . . . 4 1 . . 7 . . . . 2 5 2 4 . 5 19 Heavy 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 2 . . . 11 8 3 3 . 5 2 3 . 7 5 5 2 . 4 2 5 2 3 . 4 6 Combat Bots Only 7 | . 2 . . . 7 3 2 3 . 5 2 3 . 7 5 5 2 . 4 2 5 2 3 . 3 4 Max Kills in Single Turn 5 | . 1 . . . 2 1 1 1 . 3 1 2 . 5 2 2 1 . 2 2 4 1 1 . 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 3 . 2 . 5 . 2 . . 2 . 4 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Hostile Shots Fired 1632 | . 11 . . . 87 19 46 66 . 38 143 174 . 50 125 60 14 . 38 21 305 24 102 . 52 257 Missed 601 | . 2 . . . 29 8 14 18 . 16 41 69 . 18 41 19 5 . 14 15 133 12 38 . 26 83 Hits 1031 | . 9 . . . 58 11 32 48 . 22 102 105 . 32 84 41 9 . 24 6 172 12 64 . 26 174 Melee 17 | . . . . . 1 . . . . . 2 1 . . . . . . . . 6 . . . 1 6 Projectile 1014 | . 9 . . . 57 11 32 48 . 22 100 104 . 32 84 41 9 . 24 6 166 12 64 . 25 168 AOE 6 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 3 Critical Strikes 51 | . . . . . 3 1 . . . 1 6 6 . . 4 . 1 . 1 . 5 2 6 . 3 12 Part Disruptions 5 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 1 . . 1 Damage Taken 17220 | . 154 . . . 861 242 343 646 . 397 2327 2324 . 1068 1559 671 74 . 168 58 1952 125 576 . 300 3375 Core 1699 | . 74 . . . 146 29 39 105 . 20 328 249 . 245 116 40 9 . . 10 89 . 93 . 25 82 Absorbed by Shields 4086 | . . . . . . . . . . . . . . . . . 76 . 174 60 1771 120 544 . 311 1030 Redirected to Shielding 83 | . . . . . . . . . . . . . . . . . . . . . 74 . 9 . . . Ignored by Resistances 1076 | . . . . . . . . . . . . . . . 98 . . . . . 96 38 469 . 37 338 Regen/Repaired (Parts) 228 | . . . . . . . . . . . . . . . 228 . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 70 . 68 . 79 . 97 . . . 17 . . . . 85 . . . . 76 98 94 Volleys Fired 954 | . 9 . . . 113 33 23 59 . 19 32 123 . 24 107 12 4 . 20 18 130 32 39 . 39 118 Largest 4 | . 2 . . . 3 3 4 4 . 4 4 4 . 4 4 4 4 . 4 4 4 4 4 . 4 4 Hottest 392 | . 66 . . . 100 135 204 243 . 240 232 339 . 210 228 216 244 . 244 274 304 255 301 . 356 392 Shots Fired 2541 | . 18 . . . 326 89 89 132 . 52 105 319 1 68 248 46 16 . 38 49 354 71 122 . 108 290 Gun 1443 | . . . . . 156 62 80 91 . 49 88 242 1 51 248 41 10 . 18 21 172 41 72 . . . Cannon 1067 | . 18 . . . 164 25 9 41 . 1 17 71 . 14 . 4 6 . 17 28 174 30 50 . 108 290 Launcher 23 | . . . . . . . . . . 2 . 6 . 3 . 1 . . 3 . 8 . . . . . Special 8 | . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . Kinetic 1394 | . 18 . . . 320 77 41 39 . 12 59 178 1 45 123 31 10 . 19 27 158 27 56 . 46 107 Thermal 989 | . . . . . 6 11 39 50 . 37 40 113 . 20 125 10 4 . 11 18 184 44 66 . 54 157 Explosive 18 | . . . . . . . . . . . . 3 . 3 . 1 . . 3 . 8 . . . . . Electromagnetic 140 | . . . . . . 1 9 43 . 3 6 25 . . . 4 2 . 5 4 4 . . . 8 26 Robot Hit Streak 20 | . 6 . . . 15 18 12 20 . 5 11 19 2 8 16 8 5 . 6 8 20 11 14 . 17 9 Robot Miss Streak 5 | . 4 . . . 5 4 3 5 . 2 4 5 . 5 2 1 1 . 3 3 3 2 3 . 4 3 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 2 . . . . 1 1 1 . . . . Secondary Targets 13 | . . . . . . . . 1 . 1 2 1 . . 3 4 . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 1 1 . . 1 1 . . . . . . 1 . . . Autonomous 16 | . . . . . . . . 7 . 9 . . . . . . . . . . . . . . . . Shots Hit Robots 1308 | . 10 . . . 156 47 55 87 . 35 57 166 1 40 122 28 10 . 15 26 186 29 65 . 56 117 Core Hits 610 | . 4 . . . 79 26 21 40 . 14 27 72 . 21 52 18 5 . 12 7 96 16 24 . 21 55 Critical Kills 26 | . . . . . 1 . . . . . 1 12 . 2 5 . 1 . . . 3 . . . . 1 Critical Parts Destroyed 28 | . . . . . . . . . . . . 14 1 5 6 . . . . 1 1 . . . . . Critical Strikes 90 | . 1 . . . 5 . 2 . . . 3 34 1 8 14 . 1 . 1 1 7 . . . 2 10 Burn 5 | . . . . . . . 2 . . . 2 . . . 1 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Destroy 55 | . . . . . 1 . . . . . 1 27 1 7 13 . 1 . . 1 3 . . . . . Blast 26 | . 1 . . . 4 . . . . . . 7 . 1 . . . . 1 . 3 . . . 2 7 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44970 | . 255 . . 4 3102 951 1177 2475 . 1189 1709 3732 46 2014 3150 899 336 . 1104 1135 8649 1150 2606 . 2890 6397 Guns 18734 | . . . . . 1201 696 982 1513 . 940 1096 2265 8 578 3062 622 134 . 214 413 2838 690 1482 . . . Cannons 21620 | . 226 . . . 1895 255 118 885 . 25 369 1368 . 368 . 80 202 . 121 702 4576 460 1124 . 2781 6065 Explosions 3900 | . . . . . . . . 77 . 224 137 63 . 1068 . 197 . . 769 . 1235 . . . . 130 Melee 77 | . . . . . . . 77 . . . . . . . . . . . . . . . . . . . Ramming 639 | . 29 . . 4 6 . . . . . 107 36 38 . 88 . . . . 20 . . . . 109 202 Kinetic 21036 | . 226 . . . 3096 799 492 441 . 206 899 2041 8 548 1767 472 180 . 258 594 3378 432 1253 . 1466 2480 Thermal 16640 | . . . . . . 127 490 1097 . 734 457 1318 . 398 1295 150 114 . . 418 3949 718 1353 . 1053 2969 Explosive 3326 | . . . . . . . . . . . 57 . . 1068 . 197 . . 769 . 1235 . . . . . Electromagnetic 3252 | . . . . . . 25 118 937 . 249 189 337 . . . 80 42 . 77 103 87 . . . 262 746 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . 77 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 2 11 . . 11 18 18 18 9 13 13 13 13 2 2 3 5 5 6 20 Average Corruption 8 | . . . . . . . 1 5 . . 9 17 18 18 6 11 13 13 13 2 2 2 4 5 5 12 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 514 | . . . . . . . 7 30 . . 32 119 6 21 82 19 16 8 17 8 36 14 19 . 5 75 Message Errors 118 | . . . . . . . 2 9 . . 10 18 2 2 13 6 5 2 5 2 9 7 6 . 1 19 Matter Fused 121 | . . . . . . . 1 4 . . 7 31 2 3 26 2 5 2 2 3 8 2 3 . 4 16 Heat Flow Errors 60 | . . . . . . . . 6 . . 4 13 . 3 16 1 3 3 2 . 2 . . . . 7 Energy Discharges 53 | . . . . . . . 1 2 . . 5 16 . 1 7 3 1 1 3 1 8 . 1 . . 3 Parts Rejected 6 | . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . 1 Parts Fused 6 | . . . . . . . . . . . . 2 . . . 1 . . . . . 1 1 . . 1 Data Loss (minor) 52 | . . . . . . . 2 6 . . 1 12 . 2 9 3 2 . 2 1 3 . 4 . . 5 Data Loss (major) 30 | . . . . . . . . 2 . . 1 8 . 3 2 2 . . 1 . 1 3 2 . . 5 Misfires 21 | . . . . . . . 1 . . . 1 4 1 1 5 1 . . 1 1 1 . 1 . . 3 Alerts 10 | . . . . . . . . . . . 1 3 1 . 1 . . . . . 1 . 1 . . 2 Misdirections 8 | . . . . . . . . . . . 1 4 . . . . . . . . . . . . . 3 Weapon Failures 29 | . . . . . . . . 1 . . 1 5 . 4 3 . . . 1 . 3 1 . . . 10 Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Overflow Damage 1436 | . . . . . 18 . . 22 . . 10 111 . 119 . . . . 106 25 125 2 134 . 225 539 Projectiles 1085 | . . . . . 18 . . 22 . . 7 32 . . . . . . . 25 120 2 134 . 208 517 Explosions 318 | . . . . . . . . . . . . 71 . 119 . . . . 106 . 5 . . . . 17 Melee 33 | . . . . . . . . . . . 3 8 . . . . . . . . . . . . 17 5 Knockbacks 82 | . 4 . . . 20 2 . . . . 4 5 1 2 . . . . 1 1 6 . 6 . 14 16 Impact 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . Kinetic 75 | . 4 . . . 20 2 . . . . 3 4 . 2 . . . . 1 1 6 . 6 . 11 15 Secondary 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Self-Inflicted Damage 478 | . . . . . . . . 53 . . 97 204 . 15 . . . . . . 51 . . . . 58 Shots 8 | . . . . . . . . 1 . . 1 3 . 1 . . . . . . 1 . . . . 1 Rammed 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Targets Rammed 49 | . 7 . . 1 1 . . . . . 14 2 1 . 7 . . . . 1 . . . . 5 10 Kicked 46 | . 7 . . 1 . . . . . . 12 2 1 . 7 . . . . 1 . . . . 5 10 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 72 . . . 39 50 198 325 . 300 179 396 . 125 228 252 212 38 384 60 388 . 270 . 196 196 Average Temperature 83 | . 28 . . . 9 10 94 91 . 135 75 89 . 62 61 40 70 38 170 33 114 . 127 . 89 67 Received Heat Transfer 2408 | . 72 . . . 468 99 36 81 . 36 342 693 . 27 108 . 4 . . 4 259 26 55 . 20 78 Effects 4 | . . . . . . . . 1 . . . 2 . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . 6 . . 1 2 . . . . . . . . . . . . 2 5 Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Parts Fried 46 | . . . . . . . . 19 . . 7 2 . . . 1 . . . . . . . . 4 13 Impact Corruptions 8 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 4 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Melted 22 | . . . . . . . 6 . . . 1 . . . 3 . . . . . 5 2 3 . . 2 Heat Transferred 17924 | . . . . . . 259 962 1471 . 916 851 1802 . 481 1665 185 111 . . 370 3885 666 1203 . 814 2283 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Latent Energy Used 332 | . . . . . . . . . . . 332 . . . . . . . . . . . . . . . LE Corruption 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Maximum Alert Level 5 | . . . . . 2 1 . 3 2 2 2 5 4 4 3 . . . . . 5 3 2 . . 2 Low Security (%) 26 | 100 100 100 . 100 57 7 100 11 . . . . . . . . . . . 100 10 . . . 100 32 Level 1 19 | . . . . . 14 92 . 27 43 48 85 19 . . 7 . . . . . 5 . . . . 31 Level 2 28 | . . . . . 27 . . 35 56 51 14 21 . . 71 . . . . . 14 . 100 . . 36 Level 3 14 | . . . . . . . . 25 . . . 18 . 76 20 . . . . . 29 100 . . . . Level 4 7 | . . . . . . . . . . . . 22 100 23 . . . . . . 33 . . . . . Level 5 3 | . . . . . . . . . . . . 18 . . . . . . . . 7 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Peak Influence 2191 | . 40 . . . 571 289 106 916 480 432 450 2191 1150 1247 775 . . . . 40 1853 1096 610 . 155 675 Initial 1150 | . . . . . . 238 106 36 480 234 226 214 1150 778 654 . . . . 29 6 1041 571 . . 41 Average 506 | . 8 . . . 215 231 28 476 405 357 332 1013 1130 947 537 . . . . 7 948 1011 570 . 55 319 Influence Increases 11874 | . 71 . . . 981 553 284 920 5 238 567 1997 12 499 791 220 70 . 155 115 1967 405 335 . 372 1317 Destroy 0b10 Robot/C 5780 | . 40 . . . 620 260 120 420 . 180 220 700 . 320 380 200 60 . 120 60 920 180 160 . 180 640 Destroy 0b10 Robot/NC 405 | . 5 . . . 110 60 25 40 . . 5 10 . 5 30 . . . . . 10 10 10 . 20 65 Destroy Leader 1016 | . 12 . . . 164 70 62 30 . 30 60 50 . 30 96 20 10 . 20 10 70 60 44 . 34 144 Allied During Kill 286 | . . . . . . 79 . 90 . 12 . . . . . . . . . . 53 47 5 . . . Successful Hack 155 | . 14 . . . 11 6 14 7 5 . 14 14 12 . 30 . . . . 16 7 . 5 . . . Disable Machine 465 | . . . . . 15 30 15 45 . 15 120 30 . . 30 . . . . 15 30 . 30 . . 90 Anti-Garrison Action 1450 | . . . . . . . . 250 . . . 750 . . . . . . . . 450 . . . . . Destroy Structure 1657 | . . . . . 16 3 3 8 . 1 148 173 . 114 180 . . . . 14 382 48 66 . 123 378 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 645 | . . . . . 45 30 45 30 . . . 270 . 30 45 . . . 15 . 45 60 15 . 15 . Influence Decreases 11201 | . 71 . . . 416 883 467 56 586 141 692 113 1091 364 1263 586 268 211 111 150 123 1170 865 558 302 714 Entered New Map 5787 | . . . . . . 327 129 16 436 101 206 93 1041 334 593 288 78 211 . 15 3 812 517 558 . 29 Time Decay 4694 | . 71 . . . 406 356 338 . 150 . 416 . 50 . 670 278 190 . 111 135 . 318 318 . 292 595 Lost Part 270 | . . . . . 10 . . . . . 70 20 . 30 . 20 . . . . 20 . . . 10 90 Lost Ally 450 | . . . . . . 200 . 40 . 40 . . . . . . . . . . 100 40 30 . . . Squads Dispatched 64 | . 1 . . . 9 2 6 . . 2 7 . 1 1 9 . . . . 4 . 3 1 . 5 13 Investigation 8 | . . . . . 5 1 . . . . 1 . 1 . . . . . . . . . . . . . Extermination 25 | . . . . . . . 3 . . . 2 . . . 6 . . . . 1 . 1 1 . 3 8 Reinforcement 21 | . 1 . . . 2 1 . . . 2 1 . . 1 2 . . . . 3 . 1 . . 2 5 Assault 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Garrison 8 | . . . . . 2 . 3 . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Distress Signals 16 | . . . . . 2 . . . . . . 5 . . 1 . . . . 2 . . . . 2 4 Communications Jammed 28 | . . . . . . . . . . . 28 . . . . . . . . . . . . . . . Distress Signals 28 | . . . . . . . . . . . 28 . . . . . . . . . . . . . . . Times Spotted 409 | . 3 . . . 43 12 11 22 . 10 17 58 . 16 33 10 3 . 8 9 51 10 23 . 13 57 Peak Tracking Total 8 | . 2 . . . 8 5 3 4 . 4 6 6 . 7 5 5 1 . 4 5 7 4 7 . 6 6 Tactical Retreats 45 | . . . . . 2 2 1 2 . . . 10 . 2 3 . . . 2 1 7 1 1 . 1 10 ECM-based Alert Blocks 24 | . . . . . . . . . . . . . . . . . . . 1 2 6 . . . . 15 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Traps Triggered 29 | . 1 . . . 4 1 . 6 . 1 1 1 . . 2 . . . . 1 7 2 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Machines Disabled 41 | . . . . . 1 2 1 6 . 1 8 7 . 1 2 . . . . 1 3 . 2 . . 6 Max in Single Turn 3 | . . . . . 1 1 1 1 . 1 3 1 . 1 1 . . . . 1 1 . 1 . . 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 Garrison Relay 9 | . . . . . . . . 3 . . . 5 . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Machines Accessed 45 | . 2 . 1 . 7 5 2 3 1 . 2 1 2 . 4 . . 4 . 2 3 1 1 . 2 2 Terminals 30 | . 2 . . . 6 5 1 3 1 . 1 1 1 . 3 . . . . . 3 . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . 1 . . 1 1 Total Hacks 96 | . 2 . 1 . 16 9 2 4 2 . 4 1 6 . 10 . . 17 . 4 6 1 5 . 3 3 Successful 48 | . 1 . 1 . 5 4 1 1 1 . 2 1 2 . 4 . . 17 . 2 1 1 2 . 1 1 Failed 47 | . 1 . . . 11 5 1 3 1 . 2 . 4 . 6 . . . . 1 5 . 3 . 2 2 Catastrophic 9 | . 1 . . . 3 . 1 1 . . 1 . . . 2 . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 25 | . 1 . 1 . 14 1 1 . . . . . . . 7 . . . . . . . . . . . Terminals 62 | . 2 . . . 14 9 1 4 2 . 2 1 4 . 8 . . . . . 6 . 5 . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . Garrison Access 10 | . . . . . 2 . 1 . . . 2 . . . . . . . . 2 . 1 . . 1 1 Terminal Hacks 33 | . 1 . 1 . 1 3 . 1 1 . 1 1 1 . 2 . . 17 . . 1 . 2 . . . Record 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Retrieve Study 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . 1 . . 1 1 Unlock Access 3 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . Seal Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 Unauthorized Hacks 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . 6 3 1 2 . . 1 1 2 . 3 . . . . 1 2 . 1 . 1 1 Full Trace Events 4 | . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . . . . 15 . . . 21 . . . . . . . . 5 . . . 1 . Machine Destruction 42 | . . . . . . . . 15 . . . 21 . . . . . . . . 5 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . . 8 . 4 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Total Allies 29 | . . 2 . 1 . 10 . 4 . . . . . . . . . . . . 8 . 4 . . . Largest Group 10 | . . 2 2 1 1 10 . 3 2 2 . . . . . . . . . . 3 3 4 1 1 . Highest-Rated Group 256 | . . 50 50 31 31 173 . 160 58 58 . . . . . . . . . . 192 192 256 64 64 . Highest-Rated Ally 80 | . . 31 31 31 31 29 . 80 39 39 . . . . . . . . . . 64 64 64 64 64 . Initial Warlord ECA Mod 33 | . . . . . . . . . 6 6 15 15 24 24 33 33 33 33 32 32 30 . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 167 | . . . . . 1 51 . 47 . 28 . . . . . . . . . . 22 18 . . . . Total Damage 3659 | . . . . . . 692 . 1307 . 323 . . . . . . . . . . 732 605 . . . . Kills 26 | . . . . . . 6 . 12 . 2 . . . . . . . . . . 3 3 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Active Infowar (turns) 6348 | . . . . . . . . . . . 714 639 112 139 553 124 142 . 311 36 1183 . 3 . 155 2237 Optics 228 | . . . . . . . . . . . . . 89 139 . . . . . . . . . . . . Cloaking 2127 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2127 Jamming 3060 | . . . . . . . . . . . 714 639 23 . 553 2 . . . . 1129 . . . . . ECM 3075 | . . . . . . . . . . . . . . . . 124 142 . 311 36 67 . 3 . 155 2237 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Turns Passed 22039 | 34 345 25 275 143 1710 802 1118 1206 316 299 1003 2544 115 313 2598 608 388 246 428 616 2266 702 702 19 981 2237 Spaces Moved 13915 | 29 240 17 227 115 1022 537 766 722 206 162 611 1522 93 165 1642 464 273 183 297 464 1327 494 374 15 614 1334 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Legs 9731 | 29 240 17 227 115 51 . . . . . 18 1295 93 165 1642 464 273 183 297 464 1327 494 374 15 614 1334 Wheels 4183 | . . . . . 971 537 766 722 206 162 592 227 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 120 120 120 110 120 120 130 130 130 130 120 117 111 115 114 115 120 120 112 112 115 115 130 130 130 Average Speed 122 | 120 120 120 120 120 120 120 127 130 130 130 131 124 118 113 115 114 118 120 120 116 114 115 124 130 130 130 Slowest Speed 240 | 120 120 120 120 120 150 120 130 130 130 145 240 170 120 117 115 115 120 120 120 120 185 187 130 130 130 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 4 34 5 61 35 68 53 24 66 5 91 12 85 4 81 34 64 46 62 54 15 80 10 18 6 20 24 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 9 | . . . . 1 1 . 1 . 1 . 1 . 1 . 1 . . . 1 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 . . . . . . . . . 1 1 1 . . . 1 1 1 1 . Scrap Searched 7 | . . . . 1 . . . . . . . . . . . 1 3 . 2 . . . . . . . Spaces Dug 117 | . . . . . 3 . 3 . . . 1 . . . 39 . . . 3 5 9 8 5 . 10 31 Terrain Destroyed 907 | . . . . . 14 2 3 4 . . 95 32 . 67 105 30 2 . 63 8 251 22 34 . 42 133 Melee 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Projectile 475 | . . . . . 14 2 . . . . 13 14 . 3 105 9 2 . 18 8 64 22 33 . 42 126 AOE 427 | . . . . . . . . 4 . . 82 17 . 64 . 21 . . 45 . 187 . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Lab Res Acc Total 17212 | 28 279 21 229 120 1278 643 861 915 254 224 729 1958 97 238 2171 506 324 212 334 505 1826 568 536 14 724 1618 Wait 1314 | . 4 5 . 2 67 40 35 65 45 1 43 166 . 10 382 18 22 . 8 6 200 18 33 . 30 114 Move 13884 | 28 239 16 226 114 1021 536 765 721 205 161 610 1519 92 164 1641 463 272 182 296 462 1325 493 373 14 613 1333 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | . 9 . 1 1 20 9 6 2 1 12 4 33 1 8 4 . 3 7 . 3 9 1 10 . 5 9 Fast Attach 94 | . 1 . . . 4 1 3 4 . 3 4 17 . 3 6 4 3 6 . 1 2 7 6 . 7 12 Attach 46 | . . . . . 4 . 1 1 1 3 2 14 . 3 1 . 1 . . 2 3 1 1 . 2 6 Detach 28 | . . . . . 2 . 1 3 . . . 12 . 1 2 . . 1 . . 1 1 2 . . 2 Swap 259 | . 3 . 1 1 27 14 11 7 1 4 13 30 2 14 13 6 11 5 10 7 35 10 18 . 10 6 Drop 234 | . 7 . 1 1 19 10 12 13 1 12 6 42 1 9 8 3 8 11 . 4 16 4 25 . 13 8 Fire 954 | . 9 . . . 113 33 23 59 . 19 32 123 . 24 107 12 4 . 20 18 130 32 39 . 39 118 Melee 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick 46 | . 7 . . 1 . . . . . . 12 2 1 . 7 . . . . 1 . . . . 5 10 Crush 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 40 . 8 . . . . . . . . . 1 15 . . . . . Rewire 123 | . . . . . . . . . . 1 . . . 2 . . . . . . 90 1 29 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Ext] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 35 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered Mines 391 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 392 | -10/Mines | Discovered new exit (range 5) 405 | -10/Mines | Entered Exiles 405 | -10/Exiles | Accompanied by 2 allies 434 | -10/Exiles | Met 8R-AWN 435 | -10/Exiles | Led the pair of lost Derelicts to a safe place 455 | -10/Exiles | Met EX-HEX 491 | -10/Exiles | Met EX-BIN 525 | -10/Exiles | Aligned with FarCom system 527 | -10/Exiles | Given EX-Vault access code 554 | -10/Exiles | Opened EX-Vault 566 | -10/Exiles | Found Latent Energy Streamer 590 | -10/Exiles | Warned to stay clear of 0b10 Research branches 623 | -10/Exiles | Met EX-DEC 668 | -10/Exiles | Discovered new exit (range 10) 680 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 680 | -10/Exiles | Entered Mines 683 | -9/Mines | Received a Mining Laser from a helpful Derelict 779 | -9/Mines | Identified exit to Materials 823 | -9/Mines | Entered Materials 823 | -8/Materials | Accompanied by 1 ally 823 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1051 | -8/Materials | Garrison activated, responded to threat 1193 | -8/Materials | Build established: Skirmisher 1278 | -8/Materials | Garrison activated, responded to threat 2012 | -8/Materials | Destroyed 7 combat bots 2045 | -8/Materials | Build established: Scavenger-Skirmisher 2081 | -8/Materials | Discovered new exit (range 16) 2443 | -8/Materials | Identified exit to Storage 2533 | -8/Materials | Entered Storage 2635 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2782 | -8/Storage | Lost 6 allies 3097 | -8/Storage | Discovered new exit (range 15) 3335 | -8/Storage | Entered Factory 3335 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3791 | -7/Factory | Garrison activated, responded to threat 3838 | -7/Factory | Build established: Skirmisher 4203 | -7/Factory | Discovered new exit (range 8) 4447 | -7/Factory | Identified exit to Garrison 4453 | -7/Factory | Entered Garrison 4525 | -7/Garrison | Found embedded Infiltrators 4569 | -7/Garrison | Triggered checkpoint 4676 | -7/Garrison | Discovered new exit (range 13) 4761 | -7/Garrison | Triggered checkpoint 4763 | -7/Garrison | Triggered checkpoint 4844 | -7/Garrison | Discovered new exit (range 12) 4897 | -7/Garrison | Triggered checkpoint 4912 | -7/Garrison | Garrison Relay disabled 5031 | -7/Garrison | Discovered new exit (range 10) 5047 | -7/Garrison | Triggered checkpoint 5057 | -7/Garrison | Rescued a captive Derelict 5065 | -7/Garrison | Rescued a captive Derelict 5211 | -7/Garrison | System corruption reached 10% 5255 | -7/Garrison | Garrison Relay disabled 5457 | -7/Garrison | Triggered checkpoint 5470 | -7/Garrison | Build established: Tank 5482 | -7/Garrison | Garrison Relay disabled 5659 | -7/Garrison | Entered Factory 5659 | -6/Factory | Accompanied by 2 allies 5659 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5971 | -6/Factory | Identified exit to DSF 5975 | -6/Factory | Entered DSF 5975 | -6/DSF | Accompanied by 2 allies 6005 | -6/DSF | Additional patrols routed to DSF 6115 | -6/DSF | Discovered new exit (range 16) 6132 | -6/DSF | Sterilization system engaged 6152 | -6/DSF | Ambient heat levels rising (+10) 6167 | -6/DSF | Ambient heat levels rising (+10) 6182 | -6/DSF | Ambient heat levels rising (+10) 6197 | -6/DSF | Ambient heat levels rising (+10) 6212 | -6/DSF | Ambient heat levels rising (+10) 6227 | -6/DSF | Ambient heat levels rising (+10) 6242 | -6/DSF | Ambient heat levels rising (+10) 6257 | -6/DSF | Ambient heat levels rising (+10) 6272 | -6/DSF | Ambient heat levels rising (+10) 6274 | -6/DSF | Entered Factory 6274 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6375 | -5/Factory | Lost 3 parts (1u2w) 6683 | -5/Factory | System corruption reached 10% 6891 | -5/Factory | Discovered new exit (range 6) 7069 | -5/Factory | Build established: Scavenger-Tank 7261 | -5/Factory | Identified exit to Garrison 7277 | -5/Factory | Entered Garrison 7307 | -5/Garrison | Lost 4 parts (2n2u) 7321 | -5/Garrison | Spotted B-75 Beast 7417 | -5/Garrison | Spotted B-75 Beast 7458 | -5/Garrison | Destroyed B-75 Beast 7557 | -5/Garrison | Triggered checkpoint 7708 | -5/Garrison | Build established: Scavenger-Gunner 7779 | -5/Garrison | Triggered checkpoint 7865 | -5/Garrison | Triggered checkpoint 7990 | -5/Garrison | Spotted B-75 Beast 8055 | -5/Garrison | Core integrity fell below 50% 8453 | -5/Garrison | Triggered checkpoint 8460 | -5/Garrison | Garrison Relay disabled 8504 | -5/Garrison | Discovered new exit (range 15) 8863 | -5/Garrison | Triggered checkpoint 8879 | -5/Garrison | Garrison Relay disabled 8963 | -5/Garrison | Garrison Relay disabled 8985 | -5/Garrison | Discovered new exit (range 11) 9216 | -5/Garrison | Garrison Relay disabled 9258 | -5/Garrison | Spotted B-75 Beast 9339 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9448 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9627 | -5/Garrison | Garrison Relay disabled 9643 | -5/Garrison | Triggered checkpoint 9810 | -5/Garrison | Discovered new exit (range 10) 9821 | -5/Garrison | Entered Factory 9935 | -5/Factory | Identified exit to DSF 9936 | -5/Factory | Entered DSF 9985 | -5/DSF | Additional patrols routed to DSF 10016 | -5/DSF | Lost 3 parts (3w) 10127 | -5/DSF | Discovered new exit (range 15) 10152 | -5/DSF | Core integrity fell below 20% 10175 | -5/DSF | Destroyed 7 combat bots 10177 | -5/DSF | Sterilization system engaged 10197 | -5/DSF | Ambient heat levels rising (+10) 10212 | -5/DSF | Ambient heat levels rising (+10) 10227 | -5/DSF | Ambient heat levels rising (+10) 10242 | -5/DSF | Ambient heat levels rising (+10) 10249 | -5/DSF | Entered Factory 10249 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10273 | -4/Factory | Identified exit to Research 10415 | -4/Factory | Build established: Gunner 10748 | -4/Factory | Repaired Imp. Heavy Armor Plating 11772 | -4/Factory | Build established: Scavenger-Gunner 12332 | -4/Factory | Identified exit to Upper Caves 12499 | -4/Factory | First assault squad dispatched 12623 | -4/Factory | Spotted B-86 Titan 12847 | -4/Factory | Entered Upper Caves 12872 | -4/Upper Caves | Met a Warlord Commander 12874 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 12904 | -4/Upper Caves | Found Encrypted Comm Array 13032 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13090 | -4/Upper Caves | System corruption reached 10% 13437 | -4/Upper Caves | Discovered new exit (range 9) 13455 | -4/Upper Caves | Entered another Upper Caves area 13713 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13815 | -4/Upper Caves | Discovered new exit (range 7) 13843 | -4/Upper Caves | Entered Zhirov 13846 | -4/Zhirov | Discovered new exit (range 3) 13867 | -4/Zhirov | Met Zhirov 13911 | -4/Zhirov | Learned location of Quarantine (-2) 13911 | -4/Zhirov | Learned location of Testing (-3) 13911 | -4/Zhirov | Learned location of Command (-1) 13919 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13937 | -4/Zhirov | Found Alien Artifact 13951 | -4/Zhirov | Found Alien Artifact 13951 | -4/Zhirov | Identified Integrated Reactor 13951 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14089 | -4/Zhirov | Entered Proximity Caves 14260 | -3/Proximity Caves | Spotted B-86 Titan 14388 | -3/Proximity Caves | Build established: Gunner 14507 | -3/Proximity Caves | Discovered exit to Research (range 9) 14517 | -3/Proximity Caves | Entered Research 14517 | -3/Research | Evolved 2 slots: Utility x2 14676 | -3/Research | Joined by Warlord Dakka squad 14791 | -3/Research | Joined by Warlord Dakka squad 14888 | -3/Research | Central database locked down 14982 | -3/Research | P-80 Master assimilated allied FL-KLX(s) 15132 | -3/Research | Identified exit to Garrison 15133 | -3/Research | Entered Garrison 15140 | -3/Garrison | Lost 5 allies 15362 | -3/Garrison | Garrison Relay disabled 15375 | -3/Garrison | Triggered checkpoint 15415 | -3/Garrison | Triggered checkpoint 15638 | -3/Garrison | Discovered new exit (range 11) 15652 | -3/Garrison | Spotted B-86 Titan 15796 | -3/Garrison | Destroyed B-86 Titan 15873 | -3/Garrison | Triggered checkpoint 16168 | -3/Garrison | Build established: Scavenger-Gunner 16251 | -3/Garrison | Triggered checkpoint 16251 | -3/Garrison | Spotted B-86 Titan 16255 | -3/Garrison | Triggered checkpoint 16286 | -3/Garrison | Destroyed B-86 Titan 16351 | -3/Garrison | Discovered new exit (range 8) 16501 | -3/Garrison | Triggered checkpoint 16560 | -3/Garrison | Build established: Gunner 16743 | -3/Garrison | Triggered checkpoint 16995 | -3/Garrison | Discovered new exit (range 10) 17029 | -3/Garrison | Triggered checkpoint 17077 | -3/Garrison | Triggered checkpoint 17162 | -3/Garrison | Build established: Scavenger-Tank 17247 | -3/Garrison | Triggered checkpoint 17305 | -3/Garrison | Installed Relay Interface Framework 17399 | -3/Garrison | Entered Research 17399 | -3/Research | Accompanied by 3 allies 17649 | -3/Research | First assault squad dispatched 17691 | -3/Research | Found Prototype Processor 17691 | -3/Research | Identified Exp. Signal Interpreter 17707 | -3/Research | Found Prototype Device 17707 | -3/Research | Identified Adv. EM Shield 17814 | -3/Research | P-80 Master assimilated allied Warden 8c 18052 | -3/Research | Discovered new exit (range 16) 18101 | -3/Research | Entered Armory 18113 | -3/Armory | Found Unknown Launcher 18113 | -3/Armory | Identified Fusion Bomb Launcher 18225 | -3/Armory | Identified Transdimensional Reconstructor 18225 | -3/Armory | Warped through subspace to slip node 18225 | -3/Armory | Discovered new exit (range 1) 18250 | -3/Armory | Found Gamma Bomb Array 18488 | -3/Armory | Allied Derelicts emerged from ambush trap array 18582 | -3/Armory | Discovered new exit (range 8) 18803 | -3/Armory | Entered Lab 18803 | -3/Lab | Accompanied by 1 ally 18803 | -3/Lab | Discovered new exit (range 9) 18819 | -3/Lab | Unable to decrypt terminal 18819 | -3/Lab | Unable to decrypt terminal 18822 | -3/Lab | Entered Research 18822 | -2/Research | Accompanied by 1 ally 18822 | -2/Research | Evolved 2 slots: Utility x2 18824 | -2/Research | Lost 5 allies 18896 | -2/Research | Found Quantum Capacitor 19272 | -2/Research | Build established: Tank 19635 | -2/Research | Discovered new exit (range 15) 19753 | -2/Research | Found Prototype Processor 19753 | -2/Research | Identified Exp. Core Analyzer 19803 | -2/Research | Entered Access 19803 | -1/Access | Evolved 2 slots: Utility x2 19809 | -1/Access | Energy Cycler disabled 20207 | -1/Access | Build established: Infiltrator-Tank 20828 | -1/Access | System corruption reached 10% 21071 | -1/Access | Lost 5 parts (1n4u) 21346 | -1/Access | Build established: Infiltrator-Gunner 21813 | -1/Access | Build established: Scavenger-Gunner 22020 | -1/Access | Discovered new exit (range 7) 22040 | *** | Escaped! Last Messages --------------- 21899_ Lgt. Antimatter Reactor fried. 21899_ Adv. Visual Processing Unit fried. 21899_ W-44 Eye destroyed. 21905_ System corrupted: IFF burst signal emitted. 21921_ 21987_ /X,S4E42L>WB2KHKTOE9V8>A%PULM3 21988_ K-01 Serf collects debris. 22005_ K-01 Serf cleans the Terminal. 22017_ System corrupted: Matter fused (-9). 22020_ Main Access Shell breached. 22020_ EXIT=FOUND 22020_ K-01 Serf cleans the Terminal. 22023_ The Access Shell folds into the floor. 22030_ Connecting with Terminal... 22034_ F20%&UQIZYSCRDWV,%V,/DED:ZGZSZQU Map ----- +----------------------------------------------------+ | ?????????????# #?????# ???????????????? | | ?????????????# #????##/##+##??????????? | | ?????????????# ""#???? #??????????? | | ?????#####???# "" ""#??? +?+????????? | | ?????? #???# "" ""#????"" # #????????? | | ?????? #???# """""" Y"#??#""" # #????????? | | ??????# #???# """""" ""#??#"T *!# #????????? | | ?????## #???# "" ""#??#""" = *=# #????????? | | ????##" #???# "" ""#??# "" # #????????? | | #####"# #???# #??? # #????????? | | ## ##?## #????? ?? #????????? | | # ##########+#############+#### #????????? | | # T" p p #????????? | | " # "" % +????????? | | # ############################ #????????? | | ######????????#?????????????????# #????????? | | #???????????????????????????????# #????????? | | #???????????????????????????????# #????????? | | #???????????????????????????????# #????????? | | #???????????????????????###?????# #????????? | | #??????????????########## ####### #????????? | | #??????????????" #????????? | | #????????BB????" #????????? | | ######????????BB????" #????????? | | ??????????????" k #????????? | | ???????????????" "@ #????????? | | ????????????????" "" #????????? | | ??????????????????" #????????? | | #?????????????BB????" #????????? | | #?????????????BB????" """ """u #????????? | | #???????????????????" """T""" #????????? | | +???????????????????########## ####### #????????? | | #????????????????????????????###?????# #????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????????????? #????????? | | #???????????????????#####????????????? #????????? | | #??????????????????? ###???????????? ????????? | | #??????????????????? ???????????????????????? | | ##?????????????????? " ????????????????????????? | | ##?????????????????? ?????????????????????????? | | #???????????????????# #?????????????????????????? | | #??###??????????????# #?????????????????????????? | | ####"################ %#?????????????????????????? | | %% %% % =!%=%[%=%* #?????????????????????????? | | #####"############### #?????????????????????????? | | ?????##????????????##% ##????????????????????????? | | ????????######?????## "#????????????????????????? | | ????????# #######! #????????????????????????? | | ?#####??# % #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 55 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 50 Power Shielding 90 Evasion (%) 70 Targeting Accuracy 24 Launcher Accuracy 40 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heavy Armor Plating | 62% | -4/Factory Studied --------- Flexi-carbon Leg | -5/Factory | Hacked Arm. Leg | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Drive-By Challenges ------------ None Game ------ Seed PhysicsFrostHarness Manual? 0 Play Time 04:12:18 Cumulative 228.4 hours Start 2026.01.30 @ 20:18:00 End 2026.02.02 @ 23:50:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type 0 Total 26 Types 12/0/7/1/0/1/1/1/0/3 Lore% 76 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters SATURATION(90)|BRIGHTNESS(110) Filters NONE Steam 0 RUN: 9eea72a5-a68f-472a-8e5d-1230d0339398