Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.28 @ 06:27:58 Player: Phillammon Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (9) 45 Value Destroyed (307) 307 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2834) 2834 TOTAL SCORE: 11046 Bonus ------- Pacifist 834 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 124/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Advanced Integration Mediator SGEMP Prototype Peak State ------------ > --- POWER ------------ Fission Core Quantum Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Advanced Weight Redist. System Gravity Neutralizing Apparatus Advanced Signal Interpreter Maneuvering Thrusters Improved Maneuvering Thrusters Improved Maneuvering Thrusters Improved Phase Shifter Advanced Cloaking Device > --- WEAPON ----------- Hypervelocity Railgun > --- INVENTORY -------- Impulse Thruster Impulse Thruster Experimental Q-thruster Improved Stasis Canceller Advanced ECM Suite Advanced Force Field SGEMP Prototype [Rating: 137] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Improved Maneuvering Thrusters Device Improved Maneuvering Thrusters Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 2 2 2 . 2 . Power 2 | . . . 1 . . . . . . . . . 1 . . . Propulsion 5 | . . 2 . . . . 1 . . 1 1 . . . . . Utility 10 | . . . 1 2 . . . . . 1 1 2 1 . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 153 | 4 2 1 13 2 6 7 5 8 . 7 18 14 23 7 22 14 Power 25 | . . . 4 1 1 . . 3 . 2 1 2 2 1 6 2 Engine 5 | . . . 4 . . . . 1 . . . . . . . . Core 8 | . . . . 1 1 . . 2 . 2 1 . 1 . . . Reactor 12 | . . . . . . . . . . . . 2 1 1 6 2 Propulsion 44 | 3 2 . 6 . 2 3 . 2 . 2 2 4 4 1 6 7 Treads 1 | 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 3 | . . . 3 . . . . . . . . . . . . . Flight 38 | . 2 . 3 . 2 3 . 2 . 2 2 4 4 1 6 7 Utility 72 | . . 1 3 . 3 3 5 2 . 2 11 8 15 5 10 4 Device 55 | . . . 2 . 2 . 5 1 . 2 7 6 13 4 9 4 Storage 4 | . . . 1 . . . . 1 . . . . 1 1 . . Processor 5 | . . 1 . . . 2 . . . . 1 . 1 . . . Hackware 5 | . . . . . . 1 . . . . 1 2 . . 1 . Protection 3 | . . . . . 1 . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | 1 . . . 1 . 1 . 1 . 1 4 . 2 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . Ballistic Gun 10 | 1 . . . . . 1 . 1 . 1 3 . 2 . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . 1 2 1 Parts Lost 74 | . . . 4 . 3 1 . 2 . 2 6 7 7 8 13 21 Power 7 | . . . . . . . . . . . 1 . . 1 1 4 Propulsion 27 | . . . 3 . 1 . . 1 . . . 1 3 2 6 10 Utility 35 | . . . . . 2 1 . 1 . 2 4 5 4 4 6 6 Weapon 5 | . . . 1 . . . . . . . 1 1 . 1 . 1 Highest Loss Streak 18 | . . . 2 . 3 1 . 2 . 2 3 5 3 8 5 18 Average Slot Usage (%) 58 | . 81 59 34 38 12 38 64 77 80 73 75 71 75 77 54 31 Engine 1 | . 14 11 5 7 1 . . 2 6 4 . . . . . . Core 3 | . . . . . 1 7 6 9 6 5 10 2 4 4 1 . Reactor 3 | . . . . . . . . . . . . 6 8 8 8 5 Flight 16 | . 7 22 9 15 3 11 20 24 26 21 23 21 17 17 14 7 Device 17 | . . . 5 7 2 2 27 26 26 28 14 18 24 31 20 9 Storage 3 | . 10 . 2 7 1 . . 5 6 5 5 4 6 5 4 . Processor 2 | . . 4 3 . . 2 3 . . . 5 3 3 4 4 4 Hackware 1 | . . . . . . 6 . . . . 2 1 4 . 1 4 Protection 1 | . . . . . . . . . . . 5 9 2 . . . Ballistic Gun 3 | . 28 22 4 . . 6 6 5 6 4 5 . 2 4 . . Naked Turns 111 | . . . 15 . 96 . . . . . . . . . . . Heaviest Build 87 | 11 11 7 10 10 10 13 18 34 33 45 57 60 80 87 86 58 Greatest Support 101 | 20 20 8 24 12 20 30 30 37 37 52 69 80 89 101 96 70 Greatest Overweight (x) 3 | . . . . . 3 . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 4 6 6 6 4 4 8 8 8 8 8 8 8 8 4 Average Capacity 6 | 6 5 4 4 6 4 4 4 7 8 8 8 8 8 8 6 4 Most Carried 8 | 6 6 4 4 6 6 4 4 5 5 7 8 8 8 8 8 4 Average Carried 4 | 4 4 3 3 4 4 3 3 3 5 4 6 6 6 7 4 3 Final Capacity 8 | 6 4 4 6 6 4 4 4 8 8 8 8 8 8 8 4 4 Final Carried 8 | 4 4 4 4 6 4 4 4 5 5 7 8 8 6 6 3 4 Class Distribution -------------------- 36% | Mutant 27% | Generator-Sprinter 26% | Sprinter 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -2/Research Generator-Sprinter | -2/Testing Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Matter Collected 1046 | 190 . . 64 . . 73 . 361 . . 134 113 . . 12 99 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 254 | . . . . . . 73 . . . . . . . . . 181 Parts 11 | . . . . . . 2 . . . . . . . . . 9 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Combat Hostiles Destroyed 8 | . . . . . . 3 . . . . . . . . . 5 Guns 8 | . . . . . . 3 . . . . . . . . . 5 Classes Destroyed 2 | . . . . . . 1 . . . . . . . . . 1 Worker 1 | . . . . . . . . . . . . . . . . 1 Swarmer 8 | . . . . . . 3 . . . . . . . . . 5 Best Kill Streak 6 | . . . . . . 3 . . . . . . . . . 6 Combat Bots Only 5 | . . . . . . 3 . . . . . . . . . 5 Max Kills in Single Turn 2 | . . . . . . 1 . . . . . . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Damage Taken 8849 | . 11 45 458 . 302 221 126 138 . 246 877 653 978 641 1657 2496 Core 2775 | . . . 218 . 263 105 . . . 51 136 112 171 107 415 1197 Absorbed by Shields 1288 | . . . . . . . . . . . . 273 154 194 593 74 Core Remaining (%) 86 | 100 100 100 60 . . 47 . . 100 94 88 91 . 80 . . Volleys Fired 29 | . . . . . . 18 . . . . . . . . . 11 Largest 1 | . . . . . . 1 . . . . . . . . . 1 Hottest 38 | . . . . . . 23 . . . . . . . . . 38 Shots Fired 29 | . . . . . . 18 . . . . . . . . . 11 Gun 29 | . . . . . . 18 . . . . . . . . . 11 Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . 18 . . . . . . . . . 11 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . 4 . . . . . . . . . 4 Robot Miss Streak 3 | . . . . . . 3 . . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 17 | . . . . . . 10 . . . . . . . . . 7 Core Hits 11 | . . . 1 . . 4 . . . . . . . . . 6 Critical Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 489 | . . . 5 . . 163 . . . . . . . . . 321 Guns 484 | . . . . . . 163 . . . . . . . . . 321 Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 5 | . . . 5 . . . . . . . . . . . . . Kinetic 484 | . . . . . . 163 . . . . . . . . . 321 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 2 . . . . . . 1 . 3 2 3 4 4 Average Corruption 2 | . . . 2 . . . . . . 1 . 2 2 2 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . 5 6 . 1 8 Message Errors 5 | . . . . . . . . . . . . . 3 . . 2 Matter Fused 5 | . . . . . . . . . . . . 3 . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . 1 1 . . 1 Energy Discharges 5 | . . . . . . . . . . . . . 1 . 1 3 Data Loss (minor) 2 | . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 309 | . . . . . . . 1 4 . 19 20 248 123 132 309 248 Average Temperature 60 | . . . . . . . 1 4 . 7 9 111 24 65 105 125 Received Heat Transfer 807 | . 6 18 207 . . . 57 39 . 75 45 56 111 9 139 45 Effects 3 | . . . . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Peak Influence 196 | . . 45 83 67 53 114 149 . . 166 125 139 196 117 101 138 Average Influence 73 | . . 28 55 58 22 66 73 . . 86 93 93 104 98 52 79 Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 1 1 . . 2 . . 3 5 3 4 1 4 1 Investigation 11 | . . . . . . . 1 . . 2 4 1 1 . 2 . Extermination 5 | . . . . . . . 1 . . . 1 1 1 . 1 . Reinforcement 9 | . . . 1 1 . . . . . 1 . 1 2 1 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Distress Signals 12 | . . . 1 . . . . . . 1 . . 4 2 3 1 Communications Jammed 6 | . . . 6 . . . . . . . . . . . . . Distress Signals 6 | . . . 6 . . . . . . . . . . . . . Times Spotted 294 | . 2 3 21 1 13 4 4 16 . 25 24 33 42 24 47 35 Peak Tracking Total 26 | . 2 3 17 1 6 3 3 10 . 26 17 14 18 18 17 8 Tactical Retreats 55 | . . . 2 . 2 . 1 6 . 1 5 8 10 2 11 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Traps Triggered 9 | . . . 2 1 . . . . . . . . 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Machines Accessed 20 | . . . . . . 1 4 . . 2 5 2 . 1 4 1 Terminals 8 | . . . . . . . 1 . . . 2 . . . 4 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . Repair Stations 4 | . . . . . . . . . . 2 1 1 . . . . Recycling Units 2 | . . . . . . . 1 . . . 1 . . . . . Scanalyzers 4 | . . . . . . 1 1 . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 45 | . . . . . . 3 8 . . 7 16 3 . 1 6 1 Successful 23 | . . . . . . 1 5 . . 5 6 1 . 1 4 . Failed 21 | . . . . . . 2 3 . . 2 9 2 . . 2 1 Catastrophic 3 | . . . . . . . . . . 1 . 1 . . 1 . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . Manual 6 | . . . . . . . 2 . . . 1 . . . 2 1 Terminals 18 | . . . . . . . 2 . . . 9 . . . 6 1 Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . Repair Stations 12 | . . . . . . . . . . 7 3 2 . . . . Recycling Units 6 | . . . . . . . 3 . . . 3 . . . . . Scanalyzers 6 | . . . . . . 3 1 . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . . . . . 3 . . . 3 . Record 3 | . . . . . . . . . . . 3 . . . . . Open Door 3 | . . . . . . . . . . . . . . . 3 . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . 5 1 . . . . . Scan Component 4 | . . . . . . . . . . 3 1 . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . 1 1 . . . 1 . . 1 . . Insert Component 4 | . . . . . . 1 1 . . . 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 . . . 1 . . . 1 . Terminals 3 | . . . . . . . 1 . . . 1 . . . 1 . Assimilate 2 | . . . . . . . . . . . 1 . . . 1 . Botnet 1 | . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . . 1 4 . . 2 3 1 . 1 1 1 Full Trace Events 8 | . . . . . . . 1 . . 2 3 1 . . 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . Matter 351 | . . . . . . . . . . . . 351 . . . . Time 93 | . . . . . . . . . . . . 93 . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . 14 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Matter 234 | . . . . . . . 234 . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . 9 . . . . . . . . . Retrieved Matter 9 | . . . . . . . 9 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Total Allies 4 | . . . . . 1 . . . . . 1 2 . . . . Largest Group 2 | . . . . . 1 . . . . . 1 2 . . . . Highest-Rated Group 112 | . . . . . 31 . . . . . 10 112 . . . . Highest-Rated Ally 56 | . . . . . 31 . . . . . 10 56 . . . . Total Orders 3 | . . . . . . . . . . . . . 3 . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . Ally Attacks 20 | . . . . . 14 . . . . . . 6 . . . . Total Damage 641 | . . . . . 273 . . . . . . 368 . . . . Kills 2 | . . . . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Turns Passed 3182 | 46 36 51 166 80 185 121 267 209 32 150 271 262 395 157 393 361 Spaces Moved 7204 | 28 46 124 319 198 282 191 475 652 113 268 714 615 900 417 997 865 Core 392 | . . . 19 . 169 . . . . . . . . . . 204 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 55 | 28 27 . . . . . . . . . . . . . . . Hover 40 | . . . 40 . . . . . . . . . . . . . Flight 6717 | . 19 124 260 198 113 191 475 652 113 268 714 615 900 417 997 661 Fastest Speed 20 | 80 37 37 37 37 37 34 34 28 28 28 26 26 29 31 20 27 Average Speed 32 | 80 62 37 41 37 51 36 34 28 28 28 27 27 30 31 27 33 Slowest Speed 200 | 80 80 37 60 37 200 40 34 34 28 28 29 31 31 34 37 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 90 | . . 1 12 . . 1 4 . . 8 11 8 17 10 15 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 17 20 42 7 88 7 18 79 15 11 21 26 31 57 24 39 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 . 1 . . 1 1 1 1 . . 1 1 . . . Scrap Searched 4 | . . . . . . . . 4 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Tes Acc Com Total 7961 | 50 53 127 340 206 321 223 578 670 112 334 782 700 1005 434 1106 920 Wait 452 | 17 . . 10 . 29 . 87 5 . 61 31 64 46 9 83 10 Move 7019 | 27 45 121 296 198 281 188 467 651 112 251 692 599 868 397 967 859 Hop 80 | . . 1 10 . . 1 3 . . 8 10 7 14 9 14 3 Pick Up 102 | . 2 2 4 3 1 6 8 5 . 5 18 9 16 6 8 9 Fast Attach 41 | . . 1 6 . 5 2 2 . . . 3 3 6 1 7 5 Attach 94 | . . . 7 2 1 5 3 5 . 5 14 9 15 4 15 9 Detach 30 | . 1 . 3 2 2 1 . 1 . 2 2 3 4 1 6 2 Swap 18 | 4 2 . . . . . . 3 . 2 1 2 2 2 . . Drop 66 | 2 3 2 3 1 2 2 8 . . . 11 4 15 5 6 2 Fire 29 | . . . . . . 18 . . . . . . . . . 11 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . 18 . . 10 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 2) 47 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 6) 83 | -10/Materials | Entered another Materials area 83 | -9/Materials | Evolved 2 slots: Propulsion x2 126 | -9/Materials | Discovered new exit (range 16) 133 | -9/Materials | Identified exit to Materials 134 | -9/Materials | Entered another Materials area 134 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 295 | -8/Materials | Discovered new exit (range 14) 300 | -8/Materials | Entered Factory 300 | -7/Factory | Evolved 2 slots: Utility x2 327 | -7/Factory | Build established: Mutant 380 | -7/Factory | Sucked down chute 380 | -7/Factory | Entered Waste 381 | -7/Waste | Met a frightened Derelict 388 | -7/Waste | Spotted C-40 Crusher 404 | -7/Waste | Spotted C-40 Crusher 410 | -7/Waste | Spotted C-40 Crusher 420 | -7/Waste | Spotted C-40 Crusher 421 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 424 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 427 | -7/Waste | Spotted C-40 Crusher 427 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 458 | -7/Waste | Lost 3 parts (1n2u) 470 | -7/Waste | Spotted C-40 Crusher 537 | -7/Waste | Discovered new exit (range 12) 565 | -7/Waste | Entered Factory 616 | -7/Factory | Core integrity fell below 50% 654 | -7/Factory | Discovered new exit (range 10) 686 | -7/Factory | Entered another Factory area 686 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 745 | -6/Factory | Spotted B-75 Beast 910 | -6/Factory | Fabricated Matter Neutralizer (x2) 944 | -6/Factory | Discovered new exit (range 8) 953 | -6/Factory | Entered Lower Caves 985 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1027 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1047 | -6/Lower Caves | Learned 4 Factory zone layouts 1094 | -6/Lower Caves | Learned Factory emergency access door positions 1107 | -6/Lower Caves | Discovered new exit (range 5) 1162 | -6/Lower Caves | Entered another Lower Caves area 1177 | -6/Lower Caves | Learned Factory interactive machine intel 1183 | -6/Lower Caves | Discovered new exit (range 11) 1194 | -6/Lower Caves | Entered Factory 1194 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -5/Factory | Identified exit to Factory 1197 | -5/Factory | Loaded intel: 47 interactive machine locations 1252 | -5/Factory | Repaired Nuclear Pulse Array 1286 | -5/Factory | Repaired Imp. Maneuvering Thrusters 1312 | -5/Factory | Spotted B-75 Beast 1344 | -5/Factory | Entered another Factory area 1344 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1476 | -4/Factory | Central database locked down 1610 | -4/Factory | Build established: Sprinter 1613 | -4/Factory | Discovered new exit (range 8) 1615 | -4/Factory | Identified exit to Research 1615 | -4/Factory | Entered Research 1615 | -3/Research | Evolved 2 slots: Utility x2 1620 | -3/Research | Lost 3 parts (1p1u1w) 1742 | -3/Research | Lost 5 parts (1n3u1w) 1851 | -3/Research | Fabricated H-77 Assassin? 1870 | -3/Research | Spotted B-86 Titan 1872 | -3/Research | Discovered new exit (range 15) 1877 | -3/Research | Entered another Research area 1877 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2081 | -2/Research | Spotted B-90 Cyclops 2218 | -2/Research | Spotted B-90 Cyclops 2270 | -2/Research | Discovered new exit (range 9) 2272 | -2/Research | Entered Testing 2294 | -2/Testing | Lost 3 parts (3u) 2328 | -2/Testing | Found Prototype Processor 2343 | -2/Testing | Spotted Superbehemoth 2371 | -2/Testing | Spotted Striker 2371 | -2/Testing | Spotted Striker 2380 | -2/Testing | Spotted Alpha 7 2384 | -2/Testing | Stole the SGEMP Prototype 2409 | -2/Testing | Build established: Generator-Sprinter 2420 | -2/Testing | Spotted PL-79PG9MQWZS 2424 | -2/Testing | Discovered new exit (range 16) 2428 | -2/Testing | Identified exit to Access 2429 | -2/Testing | Entered Access 2429 | -1/Access | Evolved 2 slots: Utility x2 2459 | -1/Access | Lost 8 parts (1p2n4u1w) 2576 | -1/Access | Spotted B-99 Colossus 2620 | -1/Access | Lost 5 parts (1p2n2u) 2644 | -1/Access | Spotted B-99 Colossus 2676 | -1/Access | Lost 5 parts (4n1u) 2820 | -1/Access | Discovered new exit (range 7) 2821 | -1/Access | Identified exit to Command 2822 | -1/Access | Entered Command 2980 | -1/Command | Lost 3 parts (1p1n1u) 3055 | -1/Command | Core integrity fell below 50% 3078 | -1/Command | Core integrity fell below 20% 3104 | -1/Command | Lost 18 parts (3p9n5u1w) 3177 | -1/Command | Spotted B-99 Colossus 3183 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 03098_ Slug penetrates Wall. 03119_ System corrupted: Matter fused (-5). 03135_ System corrupted: Matter fused (-7). 03139_ W-44 Eye sends out distress signal. 03143_ Acquired Quantum Reactor. 03152_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03156_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C011. 03163_ Acquired Adv. Integration Mediator. 03179_ Penetrated by Slug. 03179_ Slug penetrates Wall. 03179_ Penetrated by Slug. 03179_ Slug penetrates Wall. 03179_ Penetrated by Slug. 03179_ Slug penetrates Wall. 03179_ Penetrated by Slug. 03179_ Slug penetrates Wall. 03183_ Terminal disabled. 03183_ Slug penetrates Terminal. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????# # #???????????????? | | ????????????# ##############???????????????? | | ????????????########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????#########w###??????????????????????? | | ??????????????+ ?????????????????????? | | ??????????????+ ????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? ??????????????????????? | | ???????????????# R #??????????????????????? | | ?????????????### #??????????????????????? | | ?????????????#BB "" #####??????????????????? | | ?????????????#BB "" +??????????????????? | | ??????????????#; T #??????????????????? | | ???????????????# " #??????????????????? | | ########??###### "" ???????????????????? | | #??# m #??????????????????????? | | #### @#??????????????????????? | | + #??????????????????????? | | #### #######+#######??????????????????? | | #??# ## #??????????????????? | | #??###+#### #??????????????????? | | #??? ?# "" #??????????????????? | | #? # """" #??????????????????? | | ## "" # """" #??????????????????? | | ##""" # "" #??????????????????? | | ##"R # #??????????????????? | | #########""" # #??????????????????? | | ??????????"" #! ? ?? #??????????????????? | | ????????? # ????????????????????????? | | ?????????? # ????????????????????????? | | ??????????######## ???????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 69 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Cloak Strength 4 Additional Mass Support 21 Core Shielding 30 Propulsion Shielding 66 Reclamation Efficiency 20 Phase Shifting 10 Evasion (%) 84 Targeting Accuracy 16 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -6/Factory | Preloaded H-77 Assassin | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Denied? Dodgeball, But With Guns My Command Is Your Wish Challenges ------------ None Game ------ Seed DamperFocalNullifier Manual? 0 Play Time 01:58:44 Cumulative 22.6 hours Start 2020.07.28 @ 04:27:58 End 2020.07.28 @ 06:27:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ae7bc781-24dc-4780-a178-9bc877c80cc7