Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 20:03:10 Player: SunShine214 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (480) 480 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-153) -153 TOTAL SCORE: 4102 Bonus ------- Friendly Fire -153 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Cooling System Improved Kinecellerator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hovering Antigrav-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- Hvy. Electro Shock Construct/C Heavy Hammer > --- INVENTORY -------- Improved Heat Sink Improved Kinecellerator Medium Reactive Plating [Rating: 41] Favorites ----------- Power Constructs Engine Constructs Propulsion Light Treads Treads Light Treads Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Protection Improved Weapon Shielding Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 6 . Weapon 1 | . . . . 1 . Parts Attached 15 | 7 . . 5 3 . Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 . . 2 1 . Device 3 | 1 . . 2 . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 7 | 2 . . 3 2 . Energy Gun 2 | 1 . . . 1 . Energy Cannon 2 | . . . 2 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . . . 1 9 2 Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 4 | . . . 1 1 2 Weapon 4 | . . . . 4 . Highest Loss Streak 6 | . . . 1 6 2 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | . 2 2 5 3 3 Power . | . . . . . . Propulsion . | . . . 1 . . Utility 2 | . . . 1 3 2 Weapon 1 | . 2 2 2 . . Tool/Special . | . . . . . . Unused Backups 11 | . . . 6 1 4 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 1 3 Weapon 4 | . . . 4 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 58 | . 100 100 69 21 4 Engine 10 | . 14 14 14 2 . Treads 14 | . 28 28 17 3 . Device 11 | . 14 14 13 5 4 Storage 4 | . 14 14 4 . . Energy Gun 1 | . 14 14 . . . Energy Cannon 6 | . . . 10 3 . Ballistic Gun 3 | . 14 14 1 1 . Ballistic Cannon 3 | . . . 5 . . Peak Build Rating 41 | 7 7 8 36 41 22 Average Rating 26 | 5 7 7 27 33 18 On Entrance 12 | . 7 7 8 33 21 Avg Prop Armor Cover (%) 18 | . . . 18 . . Naked Turns 17 | . . . . . 17 Heaviest Build 22 | 11 11 11 22 19 1 Greatest Support 40 | 40 40 40 40 12 3 Greatest Overweight (x) 2 | . . . 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 5 | 7 8 8 5 5 5 Most Carried 8 | 2 2 6 8 5 4 Average Carried 4 | . 2 2 5 3 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | 2 2 6 4 3 4 Scrap Engine Consumption 35 | . . . 23 12 . Constructs Created 3 | . . . 3 . . Constructs Modified 11 | . . . 5 6 . Class Distribution -------------------- 62% | Mutant 37% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Upp Matter Collected 580 | 274 . 6 189 93 18 Remotely . | . . . . . . Salvage Created 1489 | 127 . . 1192 170 . Parts 52 | 7 . . 36 9 . Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | 1 . . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Combat Hostiles Destroyed 6 | . . . 2 4 . Melee 1 | . . . . 1 . Guns 2 | . . . . 2 . Cannons 3 | . . . 2 1 . Classes Destroyed 6 | 2 . . 1 3 . Tunneler 2 | 2 . . . . . Recycler 14 | 1 . . 13 . . Grunt 1 | . . . . 1 . Sentry 1 | . . . . 1 . Programmer 2 | . . . . 2 . Scrapper 3 | . . . 3 . . Best Kill Streak 7 | 2 . . 7 1 . Combat Bots Only 1 | . . . 1 1 . Max Kills in Single Turn 1 | 1 . . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Upp Hostile Shots Fired 257 | . . 33 10 163 51 Missed 93 | . . 11 1 56 25 Hits 164 | . . 22 9 107 26 Projectile 164 | . . 22 9 107 26 Critical Strikes 7 | . . . 1 4 2 Damage Taken 3105 | . . 98 196 2213 598 Core 1075 | . . 30 21 486 538 Absorbed by Shields 38 | . . . . 38 . Redirected to Shielding 43 | . . . . 43 . Regen/Repaired (Parts) 187 | . . . . 187 . Core Remaining (%) 89 | 100 . . 79 . . Volleys Fired 92 | 4 . 6 32 50 . Largest 2 | 2 . 2 2 1 . Hottest 115 | 60 . 60 115 81 . Shots Fired 121 | 8 . 12 52 49 . Gun 59 | 8 . 12 . 39 . Cannon 62 | . . . 52 10 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 66 | 4 . 6 20 36 . Thermal 45 | 4 . 6 32 3 . Explosive . | . . . . . . Electromagnetic 10 | . . . . 10 . Robot Hit Streak 20 | 4 . 3 11 20 . Robot Miss Streak 3 | 1 . 2 3 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 87 | 5 . 7 35 40 . Core Hits 32 | 4 . 1 18 9 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 4 | . . . 1 3 . Blast 1 | . . . 1 . . Smash 3 | . . . . 3 . Melee Attacks 14 | . . . . 14 . Impact 14 | . . . . 14 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 2093 | 52 . 67 899 1009 66 Guns 790 | 52 . 67 . 671 . Cannons 1047 | . . . 889 158 . Explosions . | . . . . . . Melee 174 | . . . . 174 . Ramming 82 | . . . 10 6 66 Kinetic 930 | 9 . 34 275 612 . Thermal 749 | 43 . 33 614 59 . Explosive . | . . . . . . Electromagnetic 158 | . . . . 158 . Impact 174 | . . . . 174 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . 12 20 Average Corruption 4 | . . . . 2 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 8 5 Message Errors 4 | . . . . 1 3 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 79 | . . . . 79 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 79 | . . . . 79 . Knockbacks 6 | . . . 3 3 . Impact 3 | . . . . 3 . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . . . . 3 66 Shots . | . . . . . . Rammed 2 | . . . 1 1 . Targets Rammed 2 | . . . 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | 20 . 2 157 255 . Average Temperature 55 | 10 . 2 52 90 . Received Heat Transfer 378 | . . 90 133 146 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 1219 | 100 . 75 970 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 150 | 5 . . 61 150 . Initial 150 | . . . . 150 . Average 12 | 1 . . 3 38 . Influence Increases 543 | 15 . 30 145 338 15 Destroy 0b10 Robot/C 80 | . . . . 80 . Destroy 0b10 Robot/NC 80 | 15 . . 65 . . Destroy Leader 40 | . . . . 40 . Successful Hack 24 | . . . 24 . . Disable Machine 45 | . . . 45 . . Destroy Structure 19 | . . . 11 8 . Advance Influence 150 | . . . . 150 . Lose Combat Pursuer 105 | . . 30 . 60 15 Influence Decreases 538 | 15 . 30 145 293 55 Entered New Map 18 | . . . . . 18 Time Decay 510 | 15 . 30 145 283 37 Lost Part 10 | . . . . 10 . Squads Dispatched 5 | . . . . 5 . Investigation . | . . . . . . Extermination 2 | . . . . 2 . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . . 5 2 15 6 Peak Tracking Total 7 | . . 2 2 7 5 Tactical Retreats 4 | . . 1 . 2 1 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Upp Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Machines Accessed 8 | . . . 7 1 . Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 2 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . . . 15 2 . Successful 9 | . . . 7 2 . Failed 8 | . . . 8 . . Catastrophic 4 | . . . 4 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . . 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 3 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 6 . . Record 1 | . . . 1 . . Part Schematic 2 | . . . 2 . . Prototype ID Bank 1 | . . . 1 . . Release Object 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . Recycle Component 1 | . . . . 1 . Retrieve Components 2 | . . . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 5 1 . Full Trace Events 3 | . . . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . 1 . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 8 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Upp Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Upp Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Active Infowar (turns) 421 | 59 160 181 21 . . Seismic 421 | 59 160 181 21 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Upp Turns Passed 3530 | 114 160 181 2069 905 101 Spaces Moved 1533 | 60 85 93 761 354 180 Core 315 | 4 . . . 131 180 Treads 1139 | 56 85 93 741 164 . Legs . | . . . . . . Wheels . | . . . . . . Hover 59 | . . . . 59 . Flight 20 | . . . 20 . . Fastest Speed 50 | 50 160 160 80 50 50 Average Speed 164 | 152 160 160 190 171 50 Slowest Speed 324 | 160 160 160 251 324 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 28 8 97 9 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 4 | . . . . 4 . Terrain Destroyed 18 | . . . 14 4 . Melee 4 | . . . . 4 . Projectile 14 | . . . 14 . . AOE . | . . . . . . Terrain Rammed 10 | . . . . . 10 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Total 2394 | 72 109 115 1332 576 190 Wait 690 | . 25 13 512 140 . Move 1528 | 59 84 92 760 353 180 Hop . | . . . . . . Pick Up 17 | 2 . 4 7 3 1 Fast Attach 10 | 7 . . 1 2 . Attach 2 | . . . . 2 . Detach 3 | . . . 3 . . Swap 4 | . . . 4 . . Drop 13 | . . . 12 1 . Fire 92 | 4 . 6 32 50 . Melee 14 | . . . . 14 . Ram 10 | . . . . 1 9 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -5/Upper Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 199 | -10/Materials | Discovered new exit (range 6) 243 | -10/Materials | Discovered new exit (range 3) 275 | -10/Materials | Entered Subcaves 276 | -10/Subcaves | Continued accompanying wandering Federalists (5) 276 | -10/Subcaves | Approached by a straggling Scientist 306 | -10/Subcaves | Build established: Mutant 352 | -10/Subcaves | Discovered new exit (range 12) 395 | -10/Subcaves | Lost 4 allies 456 | -10/Subcaves | Entered Recycling 840 | -7/Recycling | Discovered new exit (range 15) 876 | -7/Recycling | Scanned before Scraplab entrance 889 | -7/Recycling | Angered Scraplab inhabitants 1120 | -7/Recycling | Found Prototype Device 1120 | -7/Recycling | Identified Scrap Engine 1501 | -7/Recycling | Build established: Construct 2525 | -7/Recycling | Entered Factory 2525 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 2826 | -5/Factory | Build established: Mutant 2955 | -5/Factory | Discovered new exit (range 10) 3076 | -5/Factory | Lost 3 parts (1p1n1u) 3081 | -5/Factory | Garrison activated, responded to threat 3382 | -5/Factory | System corruption reached 10% 3413 | -5/Factory | Lost 6 parts (2n4w) 3430 | -5/Factory | Entered Upper Caves 3442 | -5/Upper Caves | Learned Factory emergency access door positions 3468 | -5/Upper Caves | Learned Factory security intel 3501 | -5/Upper Caves | Core integrity fell below 50% 3517 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3527 | -5/Upper Caves | Core integrity fell below 20% 3531 | -5/Upper Caves | Core destroyed Last Messages --------------- 03522_ Penetrated by Slug. 03523_ Slammed into Wall. 03523_ Destabilizing: System corrupted (+2). 03524_ Slammed into Wall. 03524_ Destabilizing: Core damaged (-10). 03525_ Slammed into Wall. 03525_ Penetrated by Slug. 03526_ Slammed into Wall. 03526_ Destabilizing: Core damaged (-20). 03526_ Destabilizing: Core damaged (-40). 03527_ Slammed into Wall. 03528_ Destabilizing: System corrupted (+1). 03528_ Slug penetrates Wall. 03529_ Slammed into Wall. 03529_ Destabilizing: System corrupted (+2). 03529_ Destabilizing: Core damaged (-20). 03530_ Slammed into Wall. 03530_ Destabilizing: System corrupted (+1). 03531_ Slammed into Wall. 03531_ Destabilizing: Core damaged (-30). 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Gauss Cannon | -7/Recycling | Hacked Adv. Shield Generator | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainMetamassLattice Manual? 0 Play Time 00:16:51 Cumulative 255.9 hours Start 2026.09.17 @ 19:47:09 End 2026.09.17 @ 20:03:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c31c577-7e9d-49fa-b2c1-21533b501fef