Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 11:43:13 Player: Val Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (343) 343 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3158 Bonus ------- None Cogmind --------- Core Integrity 601/700 Matter 193/300 Energy 140/140 System Corruption 0% Temperature Cool (55) Movement Flying (108) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (5) --- Flight Unit Flight Unit Improved VTOL Module > --- UTILITY (3) ------ Sensor Array Improved Light Armor Plating > --- WEAPON (3) ------- Field Laser Light Assault Rifle Rocket Launcher > --- INVENTORY (5) ---- Aluminum Leg Melee Analysis Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Improved VTOL Module > --- UTILITY ---------- Sensor Array Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Field Laser Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Melee Analysis Suite Light Assault Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 2 1 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . 1 . Parts Attached 26 | 6 4 1 1 3 9 2 Power 4 | 1 . . . 1 2 . Engine 4 | 1 . . . 1 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 . . 2 3 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . 2 . . 2 3 . Utility 5 | 1 1 . 1 . 1 1 Device 2 | . 1 . 1 . . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 8 | 2 1 1 . . 3 1 Energy Gun 3 | 2 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 1 . . 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 5 | . . . . . 1 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . 1 1 Weapon . | . . . . . . . Highest Loss Streak 4 | . . . . . 1 4 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 5 5 5 5 4 3 Power . | . 1 1 1 . . . Propulsion 1 | 1 2 2 2 2 1 1 Utility . | . . . . . 1 1 Weapon 1 | . 2 2 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 6 | 1 4 1 . . . . Power . | . . . . . . . Propulsion 3 | 1 2 . . . . . Utility . | . . . . . . . Weapon 3 | . 2 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 85 85 91 100 94 94 Engine 14 | . 14 14 14 14 15 13 Leg 6 | . 23 . . . . . Flight 23 | . 4 28 28 28 35 36 Device 12 | . 3 14 20 28 12 7 Storage 3 | . 11 . . . . . Protection 1 | . . . . . 4 13 Energy Gun 16 | . 27 16 14 14 8 7 Ballistic Gun 10 | . . 11 14 14 18 13 Peak Build Rating 25 | 6 7 6 11 11 21 25 Average Rating 9 | 4 6 6 8 11 17 23 On Entrance 8 | . 6 6 6 11 11 21 Naked Turns . | . . . . . . . Heaviest Build 23 | 12 13 7 8 8 17 23 Greatest Support 21 | 20 20 8 8 8 17 21 Greatest Overweight (x) 3 | 3 . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 4 Average Carried 4 | 2 5 4 5 5 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 469 | 218 73 34 . 44 100 . Remotely . | . . . . . . . Salvage Created 420 | . 160 30 . 70 160 . Parts 33 | . 9 2 . 7 15 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 16 | . 4 2 . 4 6 . Guns 14 | . 2 2 . 4 6 . AOE 2 | . 2 . . . . . Classes Destroyed 3 | . 3 . . . . . Watcher 3 | . 3 . . . . . Swarmer 12 | . 2 2 . 4 4 . Grunt 4 | . 2 . . . 2 . Best Kill Streak 5 | . 3 5 . 4 4 . Combat Bots Only 4 | . 2 2 . 4 4 . Max Kills in Single Turn 2 | . 2 1 . 2 2 . Gunslinging 1 | . . . . . 1 . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 91 | . 17 10 . 14 24 26 Missed 26 | . 7 3 . 2 7 7 Hits 65 | . 10 7 . 12 17 19 Projectile 65 | . 10 7 . 12 17 19 AOE 8 | . . . . . . 8 Damage Taken 1041 | . 112 57 . 95 220 557 Core 252 | . 45 . . 22 86 99 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . . . 73 84 . Volleys Fired 39 | . 11 5 . 4 11 8 Largest 3 | . 2 2 . 2 3 1 Hottest 120 | . 100 100 . 70 120 63 Shots Fired 81 | . 22 10 . 8 33 8 Gun 75 | . 21 10 . 8 33 3 Cannon . | . . . . . . . Launcher 6 | . 1 . . . . 5 Special . | . . . . . . . Kinetic 31 | . . . . 4 27 . Thermal 44 | . 21 10 . 4 6 3 Explosive 6 | . 1 . . . . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 7 4 . 4 14 3 Robot Miss Streak 3 | . 2 2 . 1 3 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . 2 3 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 53 | . 15 6 . 5 23 4 Core Hits 37 | . 10 2 . 4 13 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 2 . . . . Burn 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 770 | . 276 75 . 70 197 152 Guns 550 | . 175 75 . 70 197 33 Cannons . | . . . . . . . Explosions 213 | . 94 . . . . 119 Melee . | . . . . . . . Ramming 7 | . 7 . . . . . Kinetic 179 | . . . . 19 160 . Thermal 371 | . 175 75 . 51 37 33 Explosive 213 | . 94 . . . . 119 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . . . . . 28 Projectiles . | . . . . . . . Explosions 28 | . . . . . . 28 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 97 | . 8 . . . . 89 Shots 5 | . 1 . . . . 4 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 311 | . 249 225 . 82 311 164 Average Temperature 127 | . 110 112 . 43 174 95 Received Heat Transfer 172 | . 33 . . . 99 40 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 2 . . . . Heat Transferred 1221 | . 518 370 . 148 111 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 132 | . 75 71 . 90 132 80 Initial 55 | . . 21 . . 27 55 Average 46 | . 40 44 . 71 77 59 Influence Increases 447 | . 126 50 . 90 155 26 Destroy 0b10 Robot/C 320 | . 80 40 . 80 120 . Destroy 0b10 Robot/NC 15 | . 15 . . . . . Destroy Leader 66 | . 26 10 . 10 20 . Destroy Structure 16 | . 5 . . . . 11 Partial Spotted 30 | . . . . . 15 15 Influence Decreases 416 | . 70 85 21 20 103 117 Entered New Map 166 | . . 35 21 . 43 67 Time Decay 200 | . 70 50 . 20 50 10 Lost Part 50 | . . . . . 10 40 Squads Dispatched 2 | . 1 . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 10 3 . 3 8 10 Peak Tracking Total 8 | . 4 1 . 3 5 8 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 2 | . 1 . 1 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 2 . 7 . . . Successful 8 | . 1 . 7 . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . 7 . . . Record 8 | . 1 . 7 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 440 | . 37 108 119 40 105 31 Sensors 440 | . 37 108 119 40 105 31 Cloaking 41 | . . . 31 . 10 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 636 | 73 160 108 119 40 105 31 Spaces Moved 945 | 46 123 230 315 56 147 28 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 108 | 33 75 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 824 | . 48 230 315 56 147 28 Fastest Speed 27 | 50 37 37 37 37 29 27 Average Speed 46 | 123 87 37 37 37 29 38 Slowest Speed 200 | 200 120 37 37 37 31 106 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . 3 . . 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 35 64 78 25 16 . Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . . . . . 14 Terrain Destroyed 41 | . 4 . . . . 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 41 | . 4 . . . . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1064 | 63 153 239 316 67 187 39 Wait 14 | . . 5 1 . 8 . Move 931 | 45 122 223 314 55 144 28 Hop 4 | . . 3 . . 1 . Pick Up 27 | 11 7 1 . 2 6 . Fast Attach 5 | . 1 . 1 . 3 . Attach 12 | 6 . . . . 4 2 Detach . | . . . . . . . Swap 14 | . 4 1 . 3 5 1 Drop 17 | 1 7 1 . 3 5 . Fire 39 | . 11 5 . 4 11 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 8) 234 | -10/Materials | Entered Mines 262 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 292 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 313 | -10/Mines | Build established: Mutant 332 | -10/Mines | Learned Materials trap positions 336 | -10/Mines | Discovered new exit (range 6) 341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 341 | -10/Mines | Discovered new exit (range 5) 342 | -10/Mines | Entered Exiles 342 | -10/Exiles | Found Exiles lab destroyed 350 | -10/Exiles | Discovered new exit (range 15) 381 | -10/Exiles | Learned location of Zion (-6) 457 | -10/Exiles | Discovered new exit (range 12) 461 | -10/Exiles | Entered Mines 469 | -9/Mines | Met a Derelict bent on vengeance 493 | -9/Mines | Learned Materials stockpile data 495 | -9/Mines | Discovered new exit (range 15) 496 | -9/Mines | Learned Materials stockpile data 501 | -9/Mines | Entered Materials 501 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 502 | -8/Materials | Loaded intel: 13 trap records 562 | -8/Materials | Discovered new exit (range 6) 606 | -8/Materials | Entered Factory 606 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 607 | -7/Factory | Assembled infested Garrison Access 637 | -7/Factory | Self-destructed Last Messages --------------- 00607_ as-14244 emerges from the garrison. 00607_ ALERT: Infestation at Garrison Access F001, dispatching Demolisher response squad. 00623_ C-30 ARC bursts open, deploying its payload. 00623_ D-53 Grenadier unfolds itself. 00623_ ALERT: All DSF locations entering lockdown mode. 00623_ Flight Unit destroyed. 00625_ as-14244 destroyed. 00625_ as-10488 destroyed. 00625_ as-24541 destroyed. 00627_ Lgt. Ion Engine destroyed. 00628_ as-26929 destroyed. 00628_ as-71937 destroyed. 00630_ The unstable cave ceiling collapses. 00632_ as-50373 destroyed. 00634_ The unstable cave ceiling collapses. 00635_ Flight Unit destroyed. 00635_ Destroyed Flight Unit. 00635_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????? ?????????????? | | ?????????????????????? #????????????? | | ?????????????????"??? #????????????? | | ????????????????"" ?? #????????????? | | ????????????????"" "" #????????????? | | ????????????????? G" #????????????? | | ????????????????? 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" # #??? | | ?????????????" #??? | | ??????????????????# #??? | | ???????????????????# @d ##?? | | ???????????????????# d % #??? | | ???????????????????# w #??? | | ???????????????????### #??? | | ?????????????????????## # ###??? | | ??????????????????????######### #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????? ?????? | | ??????????????????????????????? ?????? | | ??????????????????????????????? ?????? | | ??????????????????????????????? ?????? | | ??????????????????????????????? ?????? | | ??????????????????????????????? ?????? | | ??????????????????????????????? ?????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 300 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperSuperquantumDoomcannon Manual? 0 Play Time 00:19:48 Cumulative 18.0 hours Start 2025.05.13 @ 11:18:37 End 2025.05.13 @ 11:43:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 27x23 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1ff2e21-3d31-41a1-87fa-296f37f8a2b8