Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 21:30:17 Player: DS-RVS Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (743) 743 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3213 Bonus ------- None Cogmind --------- Core Integrity 434/700 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Sensor Array Seismic Detector Shock Absorption System Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Flail > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Improved Sensor Array Seismic Detector Hardened Light Armor Plating Hacking Suite Medium Laser Beam Rifle Light Assault Rifle Grenade Launcher Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . . 1 2 Weapon 1 | . . 1 . . Parts Attached 31 | 7 1 2 7 14 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 3 4 Treads 6 | 2 . . 2 2 Leg 3 | . . . 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 . 2 5 Device 3 | 1 . . 1 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 9 | 2 . 2 1 4 Energy Gun 5 | 1 . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . 1 16 Power 3 | . . . 1 2 Propulsion 8 | . . . . 8 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Highest Loss Streak 13 | . . . 1 13 To Critical Strikes . | . . . . . Average Backups 11 | 4 8 11 14 12 Power . | . 1 1 . . Propulsion 3 | 3 3 3 3 3 Utility 3 | . 1 3 6 4 Weapon 3 | . 2 3 3 4 Tool/Special . | . . . . . Unused Backups 9 | . 3 . . 6 Power . | . . . . . Propulsion 3 | . 3 . . . Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 87 90 84 Engine 9 | . 14 11 9 5 Treads 25 | . 28 22 26 22 Device 10 | . 14 11 9 7 Storage 9 | . 14 11 9 6 Processor 2 | . . . . 6 Protection 5 | . . . 8 9 Energy Gun 16 | . 14 21 18 15 Ballistic Gun 5 | . 14 4 . . Impact Weapon 4 | . . 6 9 4 Peak Build Rating 30 | 7 8 11 18 30 Average Rating 14 | 5 7 10 15 21 On Entrance 8 | . 7 8 11 18 Avg Prop Armor Cover (%) 5 | . . . 5 . Naked Turns 10 | . . . . 10 Heaviest Build 49 | 13 28 31 38 49 Greatest Support 88 | 40 40 40 80 88 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 14 Most Carried 15 | 6 10 13 15 15 Average Carried 11 | 4 8 11 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 10 13 15 5 Class Distribution -------------------- 85% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 604 | 279 85 . 98 142 Remotely . | . . . . . Salvage Created 987 | 29 254 . 351 353 Parts 39 | 4 18 . 14 3 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 19 | . 8 . 5 6 Melee 1 | . . . . 1 Guns 14 | . 8 . 5 1 Classes Destroyed 9 | 1 4 . 3 1 Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 2 | . . . 1 1 Operator 2 | . 1 . . 1 Swarmer 5 | . 5 . . . Grunt 10 | . 3 . 2 5 Sentry 3 | . . . 3 . Programmer 1 | . . . . 1 Best Kill Streak 6 | 1 5 . 6 4 Combat Bots Only 5 | . 5 . 3 4 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 277 | . 28 . 21 228 Missed 76 | . 7 . 4 65 Hits 201 | . 21 . 17 163 Projectile 201 | . 21 . 17 163 AOE 2 | . . . . 2 Critical Strikes 6 | . 1 . 1 4 Damage Taken 2595 | . 187 . 259 2149 Core 308 | . 8 . 34 266 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 96 100 93 . Volleys Fired 62 | 3 25 1 12 21 Largest 3 | 2 2 2 2 3 Hottest 177 | 70 70 70 106 177 Shots Fired 132 | 6 50 2 24 50 Gun 132 | 6 50 2 24 50 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 31 | 3 25 1 . 2 Thermal 101 | 3 25 1 24 48 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 2 13 1 12 13 Robot Miss Streak 4 | 3 2 1 1 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 102 | 3 30 1 22 46 Core Hits 39 | 1 15 1 13 9 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 10 | . 1 . 2 7 Burn 8 | . 1 . 2 5 Smash 2 | . . . . 2 Melee Attacks 26 | . . 1 4 21 Impact 26 | . . 1 4 21 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 2 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2011 | 50 376 10 435 1140 Guns 1168 | 50 376 10 230 502 Cannons . | . . . . . Explosions . | . . . . . Melee 843 | . . . 205 638 Ramming . | . . . . . Kinetic 185 | 37 122 10 . 16 Thermal 983 | 13 254 . 230 486 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 843 | . . . 205 638 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 278 | . . . 40 238 Projectiles . | . . . . . Explosions . | . . . . . Melee 278 | . . . 40 238 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | 27 105 . 20 368 Average Temperature 68 | 14 27 . 5 115 Received Heat Transfer 780 | . 42 . 117 621 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . 1 3 Combat Hostiles 2 | . . . . 2 Parts Fried 5 | . . . . 5 Impact Corruptions 10 | . . . 2 8 Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 7 | . 2 . 1 4 Heat Transferred 3221 | 37 814 . 779 1591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 126 | 5 126 1 90 55 Initial 22 | . . . . 22 Average 27 | . 48 . 43 13 Influence Increases 569 | 5 226 1 155 182 Destroy 0b10 Robot/C 380 | . 160 . 100 120 Destroy 0b10 Robot/NC 35 | 5 10 . 10 10 Destroy Leader 92 | . 32 . 30 30 Successful Hack 14 | . 8 . . 6 Disable Machine 15 | . . . 15 . Destroy Structure 3 | . 1 1 . 1 Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 569 | 5 226 1 105 232 Entered New Map 28 | . . . . 28 Time Decay 488 | 5 226 1 105 151 Lost Part 53 | . . . . 53 Squads Dispatched 13 | . 1 1 5 6 Investigation 2 | . . . 1 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 1 1 2 Assault 2 | . . . 2 . Garrison 3 | . . . 1 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 16 . 6 16 Peak Tracking Total 6 | . 6 1 4 5 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 3 . 1 3 Terminals 6 | . 3 . 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 4 . 2 8 Successful 6 | . 4 . . 2 Failed 8 | . . . 2 6 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 3 | . . . 2 1 Terminals 13 | . 4 . 2 7 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . . 1 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 1 3 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . 3 . Machine Destruction 3 | . . . 3 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 917 | 24 503 141 97 152 Sensors 152 | . . . . 152 Seismic 765 | 24 503 141 97 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1666 | 137 503 141 294 591 Spaces Moved 855 | 72 250 81 140 312 Core 85 | 3 . . . 82 Treads 760 | 69 250 81 140 220 Legs 10 | . . . . 10 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 152 | 155 160 160 160 141 Slowest Speed 450 | 160 160 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 51 11 11 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . 1 . 1 Terrain Destroyed 2 | . . 1 . 1 Melee 2 | . . 1 . 1 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1040 | 88 305 88 177 382 Wait 28 | 1 19 . 6 2 Move 851 | 71 249 80 139 312 Hop . | . . . . . Pick Up 28 | 6 7 4 6 5 Fast Attach 9 | 7 . . 1 1 Attach 15 | . . 1 3 11 Detach . | . . . . . Swap 14 | . 1 1 4 8 Drop 7 | . 4 . 2 1 Fire 62 | 3 25 1 12 21 Melee 26 | . . 1 4 21 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 11) 569 | -10/Materials | Discovered new exit (range 9) 596 | -10/Materials | Discovered new exit (range 3) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 725 | -9/Materials | Discovered new exit (range 14) 782 | -9/Materials | Entered another Materials area 782 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 857 | -8/Materials | Garrison activated, responded to threat 1059 | -8/Materials | Discovered new exit (range 11) 1076 | -8/Materials | Entered Factory 1076 | -7/Factory | Evolved 2 slots: Utility x2 1470 | -7/Factory | Garrison activated, responded to threat 1487 | -7/Factory | Lost 3 parts (2n1u) 1624 | -7/Factory | Released all parts (6) 1649 | -7/Factory | Lost 13 parts (2p6n3u2w) 1667 | -7/Factory | Self-destructed Last Messages --------------- 01595_ U-05 Engineer builds a Wall. 01597_ U-05 Engineer lays Concrete. 01605_ Acquired Shock Absorption System. 01606_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01608_ W-25 Informer destroyed. 01611_ Door malfunctions. 01612_ U-05 Engineer lays Concrete. 01613_ U-05 Engineer builds a Wall. 01618_ Ion Engine destroyed. 01622_ R-06 Scavenger collects Imp. Light Armor Plating. 01624_ Released Hvy. Flail. 01624_ Released Lgt. Assault Rifle. 01624_ Released Med. Laser. 01624_ Released Aluminum Leg. 01624_ Released Imp. Signal Interpreter. 01624_ Released Lrg. Storage Unit. 01635_ Acquired Hvy. Missile Launcher. 01653_ Acquired 57 matter. 01657_ KM9T7>5OLDLK2LFN9LSQY Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ??????????????????????????????????????????? #### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????? ###### | | ???????????????????###############??????? / | | ???????????????????# ! !#?????????????# | | ???????????????????# #?????????????# | | ???????????????????# """"""""" #??????????###### | | ???????????????????# s @ s #??????????# | | ???????????????????# """"""""" #??????????# "" | | ???????????????????# s #??????????# "" | | ???????????????????##########p####??????????# "" | | ??????????????? ############## | | ???????????????" / | | ???????????????" ## # "" | | ???????????????? ###########/### # "" | | ??????????????????# *! + + "" | | ??????????????????+ ! ! #######+##### "" | | ??????????????????# ?????#% ## | | ??????????????????? """"""""" ?????# ## | | ??????????????????????? ?????# """" ####/## | | ?????????????????????? ?????# """" #??? #? | | ??????????????????????##+######?????# """" #??? #? | | ????????????????????????????????????# """" #??? #? | | ????????????????????????????????????########??? #? | | ??????????????????????????????????????????????? #? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentWeaponsMapper Manual? 0 Play Time 00:18:45 Cumulative 51.5 hours Start 2026.03.21 @ 19:27:57 End 2026.04.11 @ 21:30:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74ef8fd1-b050-44a7-a620-393992de1d33