Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 11:46:39 Player: Lazz Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (149) 745 Value Destroyed (6040) 6040 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (600) 600 TOTAL SCORE: 17425 Bonus ------- Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 110/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Makeshift Salvage Targeting Computer Core Analyzer Core Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink Heavy Armor Plating Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Advanced Myomer Leg High-density Centrium Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Enhanced Optical Array Makeshift Salvage Targeting Computer Advanced Target Analyzer Core Analyzer Core Analyzer Improved Hacking Suite > --- WEAPON ----------- Quantum Rifle Railgun Hypervelocity Railgun > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Heavy Armor Plating [Rating: 132] Favorites ----------- Power Constructs Engine Cooled Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Improved Antigrav System Utility Makeshift Salvage Targeting Computer Device Armored Scrap Engine Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . 2 . . 4 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 5 | . . 1 . . . . . . . . . . . . . 1 . . 2 1 . . Utility 9 | . . . . . 4 2 . . . . 1 . . . . 1 . . . . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Attached 109 | 6 2 9 6 4 5 3 1 . . . 2 2 . 4 4 1 . . 15 19 21 5 Power 12 | 1 . 1 2 . . . . . . . . . . 1 1 . . . 3 1 2 . Engine 6 | 1 . 1 2 . . . . . . . . . . . . . . . 1 1 . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 1 . . . 2 . 2 . Propulsion 26 | 2 . 1 2 1 . . . . . . . . . . . . . . 3 6 9 2 Treads 10 | 2 . . 2 . . . . . . . . . . . . . . . 1 4 1 . Leg 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Wheel 8 | . . 1 . 1 . . . . . . . . . . . . . . 2 2 . 2 Hover 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 50 | 1 2 . . 3 5 3 1 . . . 2 2 . 3 3 1 . . 7 8 7 2 Device 27 | . 1 . . 2 2 2 1 . . . 2 2 . 1 1 . . . 5 1 5 2 Storage 5 | 1 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . Processor 13 | . . . . 1 2 1 . . . . . . . . 2 . . . 2 5 . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Protection 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 . 7 2 . . . . . . . . . . . . . . . 2 4 3 1 Energy Gun 4 | . . . 1 . . . . . . . . . . . . . . . 2 . 1 . Energy Cannon 4 | . . 2 1 . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | 2 . 2 . . . . . . . . . . . . . . . . . 2 1 . Ballistic Cannon 4 | . . 2 . . . . . . . . . . . . . . . . . 1 . 1 Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 13 | . . 1 3 1 . . . . . . . . . 5 . . . . 1 . 2 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Lost 70 | . . . . . . . . . . 1 . 1 2 . 2 . 5 . 22 13 17 7 Power 9 | . . . . . . . . . . . . . . . . . 1 . 3 3 2 . Propulsion 20 | . . . . . . . . . . . . . . . 1 . . . 5 4 6 4 Utility 26 | . . . . . . . . . . . . 1 1 . 1 . 2 . 10 3 5 3 Weapon 15 | . . . . . . . . . . 1 . . 1 . . . 2 . 4 3 4 . Highest Loss Streak 14 | . . . . . . . . . . 1 . 1 2 . 2 . 2 . 7 9 14 7 To Critical Strikes 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Average Backups 9 | 1 4 6 9 7 4 8 9 10 10 10 10 9 9 9 9 8 11 13 12 8 2 3 Power . | . . 1 1 1 . . . . . . . . . . . . . . . . . 1 Propulsion . | . 1 . . . . . . . . . . . . . . . . . . . . . Utility 7 | . 1 2 3 4 4 8 8 9 9 9 9 8 8 8 7 7 9 11 10 5 1 2 Weapon . | . 2 2 3 1 . . 1 1 1 1 1 1 1 . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 1 4 . 2 1 1 . . 1 . . 2 1 . . . 1 6 . 1 Power 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . 2 1 1 . . 1 . . 1 1 . . . 1 4 . . Weapon 4 | . . . . 2 . . . . . . . . . 1 . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 67 | . 91 99 100 73 68 67 69 66 66 66 67 70 68 63 63 63 61 47 61 64 61 39 Engine 4 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 3 . . . . . 5 . . Reactor 1 | . . . . . . . . . . . . . . 1 5 5 5 5 4 . 2 . Treads 4 | . 28 22 30 18 . . . . . . . . . . . . . . 1 13 1 . Leg 1 | . . . . . . . . . . . . . . . 1 5 5 5 2 . 4 6 Wheel 1 | . . 10 2 4 7 6 2 . . . . . . . . . . . . 1 1 1 Flight 1 | . . . . . . . 3 6 6 6 5 5 5 5 3 . . . . . . . Device 16 | . 5 11 11 9 19 17 20 20 20 20 22 23 23 22 18 21 18 10 14 4 7 4 Storage 6 | . 14 11 11 5 2 6 6 6 6 6 5 5 5 5 5 5 5 5 7 7 3 . Processor 15 | . . . . . 14 17 20 20 20 20 17 17 17 17 21 21 21 21 17 18 20 20 Energy Gun 2 | . . . 2 7 . . . . . . 3 5 4 . . . . . 5 . 2 . Energy Cannon 5 | . . 10 22 13 2 . 3 6 6 6 5 5 5 5 5 5 5 . . 2 . . Ballistic Gun 1 | . 28 7 . 4 2 . . . . . . . . . . . . . 2 . 4 . Ballistic Cannon 1 | . . 11 . . 10 13 5 . . . . . . . . . . . . 2 . 2 Peak Build Rating 132 | 6 8 15 19 35 50 62 67 67 67 67 82 82 85 85 96 104 110 75 120 124 132 68 Average Rating 72 | 4 6 12 15 24 46 55 65 67 67 65 77 81 80 78 82 101 101 75 102 98 92 54 On Entrance 54 | . 6 8 14 19 35 50 62 67 67 67 63 82 80 77 83 96 104 75 75 38 40 52 Avg Prop Armor Cover (%) 15 | . . 15 17 11 . . . . . . . . . . . . . . 8 7 18 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 12 18 28 30 30 30 31 32 32 32 32 50 57 57 57 57 107 114 62 86 91 57 13 Greatest Support 212 | 40 40 10 60 60 36 36 58 58 58 58 58 58 58 58 58 57 54 34 136 212 60 32 Greatest Overweight (x) 5 | 1 . 2 2 . 1 . . . . . . . . . 1 1 2 1 5 . 3 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 5 5 Average Capacity 12 | 6 9 10 10 7 7 10 10 10 10 10 10 10 10 10 10 18 20 20 20 19 5 5 Most Carried 17 | 4 7 8 10 10 7 10 10 10 10 10 10 10 10 10 10 9 13 13 17 12 5 5 Average Carried 9 | 2 4 6 9 7 4 8 9 10 10 10 10 9 9 9 9 8 11 13 12 7 2 4 Final Capacity 20 | 8 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 5 5 5 Final Carried 13 | 4 7 8 10 5 7 9 10 10 10 10 10 9 9 10 9 9 13 13 12 5 4 4 Scrap Engine Consumption 164 | . . . . 35 14 7 4 . . 2 8 1 2 1 11 1 8 . 70 . . . Constructs Created 13 | . . . . 4 . . . . . . 1 . . . 1 . 1 . 6 . . . Constructs Modified 41 | . . . . 5 3 1 6 . . . 2 . 2 . 2 2 2 . 16 . . . Class Distribution -------------------- 31% | Scavenger-Construct 26% | Construct 22% | Mutant 8% | Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Construct | -9/Recycling Scavenger-Construct | -7/Factory Scavenger-Construct | -6/Factory Scavenger-Construct | -6/Lower Caves Scavenger-Construct | -6/Lower Caves Scavenger-Construct | -6/Data Miner Scavenger-Construct | -5/Proximity Caves Scavenger-Construct | -5/Factory Construct | -5/Upper Caves Scavenger-Construct | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Hacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Matter Collected 2315 | 267 138 41 300 54 54 1 72 5 . 30 10 50 10 . 110 . 52 . 315 369 437 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7459 | 119 138 206 609 302 293 88 674 . . 213 30 264 118 . 764 . 692 . 1857 426 554 112 Parts 445 | 9 10 13 40 22 23 8 23 . . 11 4 12 11 . 34 . 32 . 127 25 35 6 Haulers Intercepted 5 | . . 1 2 . 1 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 11 | . . . . . . . . . . . . . . . . . . . 7 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . 16 . . 10 . 11 12 . 23 . 27 . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 111 | . 2 7 14 4 2 1 12 . . 4 . 4 5 . 15 . 9 . 21 8 3 . Guns 30 | . 2 . . 2 . . . . . . . 2 . . . . . . 21 . 3 . Cannons 73 | . . 4 11 2 2 1 12 . . 3 . 2 5 . 14 . 9 . . 8 . . AOE 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | 3 2 2 2 2 3 . 1 . . 2 . . . . 2 . 1 . 1 . . . Worker 6 | 1 . . . . 1 . . . . . . . . . . . . . 1 3 . . Builder 8 | . 2 . 1 1 . . . . . . . . . . . . . . 1 2 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . 1 2 . 1 . . . . . . . . . . . . . . . 1 . Recycler 8 | 1 . 1 . . 1 . . . . . . . . . . . . . 3 . 1 1 Minesweeper 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 Drone 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Swarmer 31 | . . 4 4 . . . 4 . . . . . 5 . 6 . . . 8 . . . Grunt 26 | . 2 3 7 . . . 7 . . . . . . . 3 . 1 . 3 . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Sentry 12 | . . . 3 1 . 1 . . . 1 . 1 . . 1 . 1 . 2 . 1 . Hunter 10 | . . . . . . . . . . 2 . 2 . . 2 . . . 2 2 . . Programmer 21 | . . . . . 1 . 1 . . . . 1 . . . . 4 . 6 6 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scientist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 3 7 6 4 3 1 4 . . 4 1 1 5 . 5 . 3 . 5 4 3 2 Combat Bots Only 6 | . 2 6 4 3 1 1 4 . . 4 . 1 5 . 5 . 3 . 4 3 1 . Max Kills in Single Turn 3 | 1 1 2 3 1 1 1 1 . . 1 1 1 1 . 1 . 1 . 2 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . 2 3 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Hostile Shots Fired 1438 | . 9 20 20 46 6 18 65 . . 18 6 61 41 . 65 2 105 . 440 195 220 101 Missed 500 | . 3 6 4 10 5 6 26 . . 11 2 22 18 . 26 1 32 . 159 45 94 30 Hits 938 | . 6 14 16 36 1 12 39 . . 7 4 39 23 . 39 1 73 . 281 150 126 71 Melee 12 | . . . . . . . . . . . . . . . . . 3 . 9 . . . Projectile 926 | . 6 14 16 36 1 12 39 . . 7 4 39 23 . 39 1 70 . 272 150 126 71 AOE 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 Critical Strikes 55 | . . . . 1 . . 4 . . . 1 2 1 . 1 . 2 . 20 8 8 7 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Damage Taken 18293 | . 89 141 231 680 16 82 700 . . 118 342 464 314 . 451 12 1267 . 6145 2856 2755 1630 Core 3688 | . 14 8 34 98 . 10 38 . . . . 74 71 . 87 . 60 . 1180 410 629 975 Absorbed by Shields 1019 | . . . . . . . . . . . . 210 48 . 138 . . . . 623 . . Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . . . . . 12 . . Ignored by Resistances 339 | . . . . . . . . . . . . . . . 54 6 127 . 152 . . . Regen/Repaired (Parts) 2267 | . . . . 47 88 28 352 . . . 147 . 94 . 200 19 223 . 1069 . . . Core Remaining (%) 77 | 100 94 . . 65 100 . . . . 94 . . . . 76 . . 94 7 71 . . Volleys Fired 472 | 17 12 15 40 24 15 5 46 . . 17 3 14 15 . 38 2 28 . 98 55 20 8 Largest 3 | 2 2 3 3 3 2 2 2 . . 1 2 2 2 . 1 1 2 . 3 2 3 1 Hottest 240 | 40 40 136 192 192 133 133 133 . . 84 142 142 142 . 56 56 141 . 240 168 169 55 Shots Fired 726 | 34 24 34 55 55 19 7 60 . . 17 4 28 19 . 38 2 30 . 191 60 41 8 Gun 347 | 34 24 6 2 26 1 . . . . . 1 14 4 . . . . . 191 3 41 . Cannon 375 | . . 26 51 29 18 7 60 . . 17 3 14 15 . 38 2 30 . . 57 . 8 Launcher 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 263 | 34 24 18 . 14 13 5 17 . . . . . . . . . . . 52 48 30 8 Thermal 414 | . . 14 53 41 . . 29 . . 17 4 28 19 . 38 2 30 . 128 . 11 . Explosive 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . Electromagnetic 45 | . . . . . 6 2 14 . . . . . . . . . . . 11 12 . . Robot Hit Streak 18 | 8 6 6 8 11 18 7 9 . . 2 2 5 5 . 8 . 17 . 17 10 15 7 Robot Miss Streak 5 | 3 3 3 3 1 1 1 3 . . 2 . 2 4 . 2 . 2 . 4 3 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 489 | 22 15 19 37 37 12 4 42 . . 6 1 19 9 . 29 . 23 . 142 40 25 7 Core Hits 212 | 4 7 12 17 10 7 3 17 . . 2 1 7 4 . 14 . 13 . 60 18 13 3 Critical Kills 15 | . . . 2 . . . . . . 1 . . . . 1 . . . 7 . 4 . Critical Parts Destroyed 9 | 1 . . . . . . . . . . . . . . . . . . 6 1 1 . Critical Strikes 34 | 1 . . 2 . . . 1 . . 1 . . . . 1 . . . 14 6 6 2 Meltdown 4 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . . Destroy 22 | 1 . . . . . . . . . . . . . . . . . . 14 1 6 . Blast 8 | . . . . . . . 1 . . . . . . . . . . . . 5 . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17584 | 281 179 578 873 680 579 168 2034 . . 336 40 733 531 . 2265 . 1901 . 3914 1680 590 222 Guns 5700 | 281 179 55 32 313 . . . . . . . 298 30 . . . . . 3905 17 590 . Cannons 11510 | . . 311 695 367 579 168 2034 . . 336 40 435 501 . 2265 . 1901 . . 1656 . 222 Explosions 358 | . . 212 146 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . . . . . . . 9 7 . . Kinetic 4980 | 281 179 201 . 186 451 132 754 . . . . . . . . . . . 763 1456 355 222 Thermal 11561 | . . 165 727 494 . . 1040 . . 336 40 733 531 . 2265 . 1901 . 3094 . 235 . Explosive 358 | . . 212 146 . . . . . . . . . . . . . . . . . . . Electromagnetic 669 | . . . . . 128 36 240 . . . . . . . . . . . 48 217 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . 1 . 1 2 2 2 2 . . . . . . 3 3 33 8 14 17 Average Corruption 3 | . . . . 1 . 1 1 2 2 2 . . . . . . 2 3 6 4 7 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 114 | . . . . 6 . . 8 3 5 11 . . . . . . 19 3 33 8 10 8 Message Errors 23 | . . . . 2 . . 2 1 2 4 . . . . . . 6 . 3 . 2 1 Matter Fused 33 | . . . . . . . 2 2 . 3 . . . . . . 6 . 12 1 4 3 Heat Flow Errors 14 | . . . . 1 . . 2 . . 1 . . . . . . 2 1 3 1 2 1 Energy Discharges 16 | . . . . 2 . . 1 . 1 1 . . . . . . 1 1 5 3 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . . . 1 2 . . . . . . 1 1 1 1 1 . Data Loss (major) 5 | . . . . . . . 1 . 1 . . . . . . . 1 . 2 . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1048 | . . 10 33 . 48 14 111 . . 65 . 7 35 . 299 . 306 . . 120 . . Projectiles 1042 | . . 4 33 . 48 14 111 . . 65 . 7 35 . 299 . 306 . . 120 . . Explosions 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . 3 . 10 . . . . . . . . . . . . 16 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . 3 . 9 . . . . . . . . . . . . 16 . 3 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . 37 . . . . . . . . . . . . . . . . 3 . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 2 256 276 310 97 94 325 . . 156 82 348 82 . 80 22 221 222 239 120 207 118 Average Temperature 80 | . 2 114 103 108 26 37 98 . . 52 45 135 36 . 23 13 68 116 64 41 103 82 Received Heat Transfer 1611 | . 51 54 39 273 . 18 291 . . . 60 6 72 . 69 . 133 . 352 139 45 9 Effects 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Total Turns 26 | . . . . . . . . . . . . . . . . . . . . 26 . . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . 15 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Melted 27 | . . . 1 2 . . . . . 1 . 3 . . 5 . 3 . 11 . 1 . Heat Transferred 10728 | . . 296 1332 794 . . 731 . . 222 37 740 437 . 1450 . 1100 . 3330 . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Maximum Alert Level 2 | . . . 1 . 2 . . . . . 2 . . . . 1 . . . . . . Low Security (%) 83 | 100 100 100 51 100 . 100 . . . . 49 . . . . . . . 100 100 100 100 Level 1 15 | . . . 48 . 95 . . . . . 44 . . . . 100 . . . . . . Level 2 . | . . . . . 4 . . . . . 5 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 450 | 5 45 143 283 102 400 117 . . . . 450 . . . . 339 . . 179 115 43 15 Initial 450 | . . 3 47 102 400 112 . . . . 450 . . . . 339 . . . 11 . 9 Average 92 | . 13 46 178 22 341 98 . . . . 208 . . . . 300 . . 71 32 11 2 Influence Increases 4719 | 20 65 187 386 152 536 51 310 . . 75 509 115 290 . 510 154 220 . 673 264 177 25 Destroy 0b10 Robot/C 2100 | . 40 140 280 20 40 20 240 . . 60 . 80 100 . 260 . 180 . 420 160 60 . Destroy 0b10 Robot/NC 210 | 20 10 10 20 5 25 5 10 . . 5 5 . . . 10 . 5 . 30 25 15 10 Destroy Leader 394 | . 10 22 64 . 26 10 30 . . 10 . 20 10 . 30 . 20 . 80 40 22 . Successful Hack 77 | . 5 6 . 6 27 14 . . . . 5 . . . . . . . . . 14 . Select Force Hacks 120 | . . . . 120 . . . . . . . . . . . . . . . . . . Disable Machine 75 | . . . 15 . 15 . . . . . 15 . . . . . . . 15 . . 15 Destroy Structure 83 | . . 9 7 1 3 2 . . . . 4 . . . . 4 . . 8 39 6 . Advance Influence 1000 | . . . . . 400 . . . . . 450 . . . . 150 . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 15 . 15 . Lose Combat Pursuer 630 | . . . . . . . 30 . . . 30 15 180 . 210 . 15 . 105 . 45 . Influence Decreases 4719 | 20 55 84 236 415 306 198 306 87 . 75 388 236 120 170 208 203 446 27 653 283 163 40 Entered New Map 845 | . . 7 66 161 . 118 31 17 . . . 46 . 170 . 113 94 6 . 9 1 6 Time Decay 3084 | 20 55 77 170 187 206 80 275 70 . 65 238 190 100 . 188 90 312 21 433 144 129 34 Search Patrol Dispatched 100 | . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 473 | . . . . . . . . . . 10 . . 20 . 20 . 40 . 220 130 33 . Purge Threat 217 | . . . . 67 . . . . . . 150 . . . . . . . . . . . Squads Dispatched 20 | . . 1 1 . 2 . . . . . 3 . . . 1 1 . . 6 1 3 1 Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 8 | . . . . . 1 . . . . . 1 . . . . . . . 4 1 1 . Reinforcement 10 | . . 1 1 . 1 . . . . . 2 . . . . 1 . . 1 . 2 1 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Distress Signals 6 | . . . . . . . . . . . 1 . . . . . . . . 1 3 1 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Times Spotted 235 | . 2 14 18 4 5 3 14 . . 12 6 5 15 . 27 3 13 . 47 16 17 14 Peak Tracking Total 13 | . 2 5 4 2 1 1 4 . . 7 5 2 9 . 12 5 7 . 10 5 10 13 Tactical Retreats 22 | . . . . . . . 1 . . . 1 1 4 . 6 . 1 . 6 . 2 . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Traps Triggered 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Machines Disabled 8 | . . . 1 2 1 . . . . . 1 . . . . . 1 . 1 . . 1 Max in Single Turn 1 | . . . 1 1 1 . . . . . 1 . . . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Machines Accessed 38 | . 1 1 1 10 2 1 1 . 4 1 1 . 2 4 . 1 1 . 2 1 2 2 Terminals 19 | . 1 1 1 5 1 1 1 . . 1 1 . . . . . . . 2 . 2 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 111 | . 2 4 2 30 5 2 1 . 28 1 2 . 2 17 . 1 1 . 3 2 5 3 Successful 75 | . 1 1 . 14 3 1 1 . 28 1 2 . 2 17 . . 1 . . 1 2 . Failed 35 | . 1 3 2 15 2 1 . . . . . . . . . 1 . . 3 1 3 3 Catastrophic 9 | . . . . 3 . . . . . . . . . . . 1 . . 1 . 1 3 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Manual 36 | . 2 4 1 23 . . . . . . 1 . . . . 1 . . 1 . . 3 Terminals 44 | . 2 4 2 17 2 2 1 . . 1 2 . . . . . . . 3 . 5 3 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 67 | . 1 1 . 10 1 1 1 . 28 1 1 . 2 17 . . 1 . . . 2 . Record 25 | . . . . 5 . . 1 . 11 1 . . . 5 . . 1 . . . 1 . Part Schematic 14 | . . . . . . . . . 10 . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 4 . . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 1 1 5 2 1 . . . . 1 . . . . 1 . . 2 1 2 2 Full Trace Events 6 | . . 1 . 4 . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . 10 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Active Infowar (turns) 9220 | . 79 203 193 . 426 172 781 189 291 620 514 629 397 115 122 183 1460 . 1763 539 368 176 Optics 1329 | . . . . . . . . . . . . . . . . . . . 246 539 368 176 Sensors 2744 | . . . . . . . . . . . . 467 397 115 122 183 1460 . . . . . Terrain 3594 | . . . . . . 109 781 189 291 620 514 629 315 . . . . . . . 75 71 Structural 1117 | . 79 203 193 . 426 170 . . . . . . . . . . . . . . 46 . Machine Analysis 4142 | . . . . . 424 172 781 189 291 620 514 629 397 115 10 . . . . . . . Jamming 1885 | . . . . . . 2 239 . . . 21 . . . . . . . 1623 . . . Robot Analysis Total 5 | . . . . 1 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 . . 2 . 1 . . . . 2 1 . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . 5 2 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Turns Passed 11308 | 166 197 203 345 1124 426 172 781 189 291 620 514 629 397 115 402 183 1587 101 1783 539 368 176 Spaces Moved 7399 | 72 90 95 123 833 393 150 698 244 130 603 339 281 339 166 312 141 865 72 731 249 341 132 Core 261 | 14 . . . . . . . . . . . . . . . . . . . 29 104 114 Treads 929 | 58 90 . 102 427 . . . . . . . . . . . . . . 79 164 9 . Legs 1684 | . . . . . . . . . . . . . . . 79 141 865 72 469 56 2 . Wheels 1302 | . . 95 21 406 393 150 149 . . . . . . . . . . . 35 . 35 18 Hover 293 | . . . . . . . . . . . . . . . . . . . 102 . 191 . Flight 2930 | . . . . . . . 549 244 130 603 339 281 339 166 233 . . . 46 . . . Fastest Speed 50 | 50 160 95 110 80 83 83 50 50 50 50 50 50 50 50 50 81 141 141 71 50 50 50 Average Speed 97 | 142 160 107 151 118 91 83 57 50 50 50 50 50 50 50 73 122 172 141 141 131 76 86 Slowest Speed 265 | 160 160 110 160 160 131 83 83 50 50 50 50 50 50 50 98 141 189 141 252 170 265 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 36 | 4 21 12 33 95 14 4 72 50 75 69 11 49 44 62 56 4 94 15 19 10 12 7 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 11 | . . . . 4 . . . . 1 1 . 1 . 3 . . 1 . . . . . Known Exits Taken 5 | . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 . . Scrap Searched 17 | . . . . . . . 3 4 . 3 . 2 . . 1 . 4 . . . . . Spaces Dug 20 | . . . . . 2 1 3 . . 4 2 . 2 . . 2 . . . 4 . . Terrain Destroyed 90 | . . 12 8 . 3 2 12 . . 11 2 5 5 . 6 2 6 . 3 13 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 72 | . . 1 1 . 3 2 12 . . 11 2 5 5 . 6 2 6 . 3 13 . . AOE 18 | . . 11 7 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Total 10804 | 98 119 164 228 928 440 190 1022 311 355 903 680 740 547 197 446 149 926 71 1300 398 407 185 Wait 2682 | . 12 40 47 49 21 26 270 66 226 284 333 443 192 14 85 3 29 . 432 57 20 33 Move 7378 | 71 89 94 122 832 392 149 697 243 129 602 338 280 338 165 311 140 864 71 730 249 340 132 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 66 | 4 3 2 3 4 6 5 4 1 . . 1 . 1 3 3 1 4 . 9 9 2 1 Fast Attach 67 | 6 2 4 2 3 1 1 . . . . 1 . . 7 1 . . . 9 11 15 4 Attach 33 | . . 2 . . 4 1 . . . . . 1 1 . 1 1 . . 6 8 6 2 Detach 7 | . . . 1 1 . . . . . . . . . . 1 . 1 . . 1 1 1 Swap 26 | . . 3 7 1 . 1 1 . . . 2 2 . . 2 1 . . 4 1 1 . Drop 68 | . 1 4 6 14 1 2 4 1 . . 2 . . 8 4 1 . . 10 6 2 2 Fire 472 | 17 12 15 40 24 15 5 46 . . 17 3 14 15 . 38 2 28 . 98 55 20 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 5) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 539 | -9/Materials | Discovered new exit (range 9) 567 | -9/Materials | Entered Storage 676 | -9/Storage | Build established: Skirmisher 906 | -9/Storage | Used back door to open Recycling access 906 | -9/Storage | Discovered new exit (range 5) 912 | -9/Storage | Entered Recycling 1204 | -9/Recycling | Discovered new exit (range 16) 1385 | -9/Recycling | Scanned before Scraplab entrance 1407 | -9/Recycling | Entered Scraplab 1412 | -9/Recycling | Angered Scraplab inhabitants 1473 | -9/Recycling | Found Prototype Device 1473 | -9/Recycling | Identified Scrap Engine 1894 | -9/Recycling | Build established: Construct 2036 | -9/Recycling | Entered Factory 2036 | -7/Factory | Evolved 4 slots: Utility x4 2339 | -7/Factory | Build established: Scavenger-Construct 2436 | -7/Factory | Search patrols dispatched 2447 | -7/Factory | Discovered new exit (range 12) 2451 | -7/Factory | Identified exit to Lower Caves 2462 | -7/Factory | Entered another Factory area 2462 | -6/Factory | Evolved 2 slots: Utility x2 2627 | -6/Factory | Discovered new exit (range 6) 2634 | -6/Factory | Entered Lower Caves 2639 | -6/Lower Caves | Encountered a Warlord checkpoint 2841 | -6/Lower Caves | Learned Factory interactive machine intel 3119 | -6/Lower Caves | Learned Factory emergency access door positions 3392 | -6/Lower Caves | Discovered new exit (range 5) 3415 | -6/Lower Caves | Entered another Lower Caves area 3572 | -6/Lower Caves | Encountered a Warlord checkpoint 3595 | -6/Lower Caves | Discovered new exit (range 16) 3604 | -6/Lower Caves | Entered Data Miner 3604 | -6/Data Miner | Discovered new exit (range 6) 3614 | -6/Data Miner | Met Data Miner 3724 | -6/Data Miner | Learned location of Section 7 (-2) 3724 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3733 | -6/Data Miner | Received God Mode back door access code from Data Miner 3895 | -6/Data Miner | Entered Proximity Caves 3899 | -5/Proximity Caves | Spotter reported a threat 3899 | -5/Proximity Caves | Spotter reported a threat 4005 | -5/Proximity Caves | Learned location of Armory (-3) 4250 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4280 | -5/Proximity Caves | Spotter reported a threat 4446 | -5/Proximity Caves | Learned Factory interactive machine intel 4502 | -5/Proximity Caves | Discovered new exit (range 16) 4515 | -5/Proximity Caves | Entered Factory 4515 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4517 | -5/Factory | Loaded intel: 54 interactive machine locations 5015 | -5/Factory | Discovered new exit (range 18) 5029 | -5/Factory | Entered Upper Caves 5129 | -5/Upper Caves | Spotted B-75 Beast 5159 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5190 | -5/Upper Caves | Learned location of Warlord (-4) 5307 | -5/Upper Caves | Build established: Construct 5601 | -5/Upper Caves | Discovered new exit (range 5) 5658 | -5/Upper Caves | Entered another Upper Caves area 5664 | -5/Upper Caves | Discovered new exit (range 14) 5861 | -5/Upper Caves | Build established: Scavenger-Construct 6053 | -5/Upper Caves | Discovered new exit (range 4) 6055 | -5/Upper Caves | Entered Zhirov 6055 | -5/Zhirov | Discovered new exit (range 3) 6065 | -5/Zhirov | Met Zhirov 6076 | -5/Zhirov | Learned location of Quarantine (-2) 6076 | -5/Zhirov | Learned location of Testing (-3) 6076 | -5/Zhirov | Learned location of Command (-1) 6084 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6094 | -5/Zhirov | Found Alien Artifact 6094 | -5/Zhirov | Identified Integrated Reactor 6094 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6105 | -5/Zhirov | Found Alien Artifact 6170 | -5/Zhirov | Entered Proximity Caves 6174 | -4/Proximity Caves | Spotter reported a threat 6317 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6394 | -4/Proximity Caves | Build established: Mutant 6491 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6553 | -4/Proximity Caves | Discovered new exit (range 7) 6558 | -4/Proximity Caves | Identified exit to Factory 6572 | -4/Proximity Caves | Entered Factory 6572 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6573 | -4/Factory | Loaded intel: 56 interactive machine locations 6745 | -4/Factory | Discovered new exit (range 7) 6753 | -4/Factory | Identified exit to Upper Caves 6755 | -4/Factory | Entered Upper Caves 6790 | -4/Upper Caves | Build established: Construct 7032 | -4/Upper Caves | Learned Research emergency access door positions 7613 | -4/Upper Caves | Found Alien Artifact 7870 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8139 | -4/Upper Caves | Encountered a Warlord checkpoint 8203 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8298 | -4/Upper Caves | Spotted B-86 Titan 8325 | -4/Upper Caves | Discovered new exit (range 7) 8340 | -4/Upper Caves | Identified exit to Upper Caves 8342 | -4/Upper Caves | Entered another Upper Caves area 8410 | -4/Upper Caves | Discovered new exit (range 14) 8433 | -4/Upper Caves | Learned Research terminal intel 8441 | -4/Upper Caves | Identified exit to Research 8443 | -4/Upper Caves | Entered Research 8443 | -3/Research | Evolved 2 slots: Propulsion x2 8445 | -3/Research | Loaded intel: 23 terminal locations 8613 | -3/Research | Build established: Mutant 8777 | -3/Research | Lost 4 parts (1p2n1u) 9885 | -3/Research | Spotted B-86 Titan 10087 | -3/Research | System corruption reached 10% 10115 | -3/Research | Core integrity fell below 50% 10129 | -3/Research | Lost 7 parts (1p4u2w) 10140 | -3/Research | Identified Transdimensional Reconstructor 10140 | -3/Research | Warped through subspace 10198 | -3/Research | System corruption reached 30% 10206 | -3/Research | Core integrity fell below 20% 10211 | -3/Research | Discovered new exit (range 15) 10226 | -3/Research | Entered another Research area 10226 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10316 | -2/Research | Discovered new exit (range 60) 10680 | -2/Research | Lost 3 parts (1p1u1w) 10765 | -2/Research | Entered Access 10765 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 10778 | -1/Access | Lost 9 parts (1p4n2u2w) 10784 | -1/Access | Identified exit to Command 10876 | -1/Access | Lost 3 parts (1p2u) 11039 | -1/Access | Spotted B-99 Colossus 11076 | -1/Access | System corruption reached 10% 11105 | -1/Access | Spotted B-99 Colossus 11126 | -1/Access | Lost 14 parts (1p6n3u4w) 11133 | -1/Access | Entered Command 11142 | -1/Command | Found Launcher Loader 11270 | -1/Command | Core integrity fell below 50% 11294 | -1/Command | Spotted M Guard 11294 | -1/Command | Spotted M Guard 11306 | -1/Command | Spotted Combat Programmer 11306 | -1/Command | Spotted Combat Programmer 11307 | -1/Command | Core integrity fell below 20% 11309 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 11273_ W-44 Eye sends out distress signal. 11275_ Slug penetrates Wall. 11278_ Penetrated by Slug. 11278_ Centrium Leg destroyed. 11279_ Penetrated by Slug. 11284_ Lrn. Terrain Scanner destroyed. 11284_ Slug penetrates Wall. 11297_ Attempting to rewire Warlord SH-K8T. 11297_ Warlord SH-K8T cannot be rewired. 11298_ Attempting to rewire Warlord SH-K8T. 11298_ Warlord SH-K8T cannot be rewired. 11299_ Warlord SH-K8T knocked back. 11303_ Dropped Hardcell Cannon. 11306_ Adv. Target Analyzer destroyed. 11307_ System corrupted: IFF burst signal emitted. 11307_ Knocked back. 11307_ Penetrated by EMDS Slug. 11308_ The unstable cave ceiling collapses. 11309_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####??#####?#####?#####?????? | | ?????????????????????# ??# #?# #?# #?????? | | ??????????????#+++#### W ### W ### W ### W ####### | | ??????????????# + | | ??????????????# Y + | | ??????????????# % + | | ??????????????# Y pW + | | ??????????????# pp @ p + | | ??????????????# ### W ### ####### | | ?????????????????????# ] #?# #?????? | | ?????????????????????##### # #####?#####?????? | | ?????????????????????????## ##???????????????? | | ??????????????????????????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 46 Energy Capacity 994 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Resistance: TH 30 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Lrn. Tractor Beam | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Bigger Is Better Challenges ------------ None Game ------ Seed GaussArmorWarhead Manual? 0 Play Time 01:50:47 Cumulative 257.7 hours Start 2026.08.09 @ 22:40:06 End 2026.08.10 @ 11:46:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 79 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: befbfaa7-493a-4ca8-a510-3d50085b15b4