Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.03 @ 21:27:59 Player: Sabazin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (21) 105 Value Destroyed (719) 719 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 7944 Bonus ------- Entered DSFs 500 Registered with UFD 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 90/100 System Corruption 7% Temperature Cool (2) Movement Hovering (40) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Improved Linear Gravjet > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gamma Rifle CPS Tube (2) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Improved Gravmag System Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Coolant Injector Advanced Signal Interpreter Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON ----------- Compact HERF Cannon Matter Neutralizer Helical Railgun > --- INVENTORY -------- Light Fission Core Compact HERF Cannon CPS Tube CPS Tube [Rating: 95] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Special Weapon CPS Tube Slashing Weapon Mining Claw Build | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Slots Evolved 15 | . 1 . . . 10 . 2 2 . Power 2 | . . . . . 1 . 1 . . Propulsion 5 | . . . . . 4 . . 1 . Utility 6 | . . . . . 5 . 1 . . Weapon 2 | . 1 . . . . . . 1 . Parts Attached 99 | 7 12 12 1 10 12 12 5 11 17 Power 19 | 1 . 1 . . 1 3 1 4 8 Engine 2 | 1 . 1 . . . . . . . Core 9 | . . . . . 1 3 1 3 1 Reactor 8 | . . . . . . . . 1 7 Propulsion 26 | 2 2 3 1 . 5 4 3 1 5 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 23 | . 2 3 1 . 5 4 3 . 5 Flight 1 | . . . . . . . . 1 . Utility 21 | 2 3 3 . 4 2 5 . 2 . Device 14 | 1 2 1 . 2 2 4 . 2 . Storage 1 | 1 . . . . . . . . . Processor 4 | . . 1 . 2 . 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . 1 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 33 | 2 7 5 . 6 4 . 1 4 4 Energy Gun 10 | 2 3 2 . . 1 . . . 2 Energy Cannon 3 | . . . . . . . . 3 . Ballistic Gun 6 | . 2 2 . . 1 . . 1 . Ballistic Cannon 2 | . . . . . . . 1 . 1 Launcher . | . . . . . . . . . . Special Weapon 10 | . 1 . . 6 2 . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . 1 4 Parts Lost 43 | . . 8 . . . 13 . 13 9 Power 10 | . . 1 . . . 2 . 5 2 Propulsion 13 | . . 2 . . . 4 . 4 3 Utility 9 | . . 1 . . . 4 . 3 1 Weapon 11 | . . 4 . . . 3 . 1 3 Highest Loss Streak 13 | . . 2 . . . 7 . 13 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 72 | . 97 78 83 82 69 79 55 42 17 Engine 7 | . 12 10 12 12 5 2 . . . Core 2 | . . . . . 4 6 15 9 . Hover 22 | . 22 25 21 25 24 31 25 13 6 Device 12 | . 22 14 12 11 16 18 5 8 . Processor 6 | . . 5 12 12 5 5 5 4 3 Energy Gun 8 | . 32 16 12 . 5 3 . . . Ballistic Gun 1 | . 1 4 12 . 5 3 . . . Special Weapon 6 | . . . . 20 1 5 . . . Peak Build Rating 95 | 7 12 13 15 28 60 69 69 95 68 Average Rating 26 | 5 11 10 14 17 45 62 63 60 25 On Entrance 24 | . 7 12 11 15 22 60 47 56 11 Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 61 | 20 20 27 14 14 23 31 45 61 42 Greatest Support 63 | 20 20 14 16 16 49 60 63 52 46 Greatest Overweight (x) 4 | . 1 1 1 . 1 . 1 2 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 Most Carried 10 | 7 10 5 3 5 5 5 5 5 5 Average Carried 4 | 4 4 3 2 4 4 4 3 3 2 Final Capacity 10 | 10 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 5 2 3 5 4 5 3 2 2 Class Distribution -------------------- 53% | Hacker-Mutant 32% | Hacker-Skirmisher 10% | Hacker-Scout Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Skirmisher | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Matter Collected 1064 | 197 198 113 . 30 105 41 78 89 213 Remotely . | . . . . . . . . . . Salvage Created 820 | . 339 124 . . . 100 . 72 185 Parts 63 | . 24 11 . . . 8 . 7 13 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Combat Hostiles Destroyed 17 | . 7 3 . . . 3 . 2 2 Melee 1 | . . 1 . . . . . . . Guns 11 | . 4 2 . . . 3 . . 2 Cannons 2 | . . . . . . . . 2 . AOE 3 | . 3 . . . . . . . . Classes Destroyed 8 | . 4 1 . . . 1 . . 2 Hauler 1 | . 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 6 | . 3 1 . . . . . 2 . Cutter 3 | . . . . . . 3 . . . Grunt 5 | . 4 . . . . . . . 1 Researcher 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . . 1 Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 3 | . 3 1 . . . 3 . 2 2 Combat Bots Only 3 | . 3 1 . . . 3 . 2 2 Max Kills in Single Turn 2 | . 2 1 . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Hostile Shots Fired 560 | . 20 145 . . . 70 13 187 125 Missed 200 | . 5 69 . . . 30 6 57 33 Damage Taken 5159 | . 139 851 . . . 725 62 1928 1454 Core 1627 | . 34 200 . . . 89 . 635 669 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 2966 | . 87 491 . . . 426 37 1096 829 Regen/Repaired (Parts) 59 | . 59 . . . . . . . . Core Remaining (%) 74 | 100 . . . 6 . 91 100 . . Volleys Fired 51 | . 16 14 . . . 7 . 5 9 Largest 3 | . 3 3 . . . 2 . 2 1 Hottest 199 | . 120 120 . . . 73 . 199 88 Shots Fired 102 | . 42 30 . . . 14 . 7 9 Gun 90 | . 39 30 . . . 14 . . 7 Cannon 9 | . . . . . . . . 7 2 Launcher . | . . . . . . . . . . Special 3 | . 3 . . . . . . . . Kinetic 22 | . 5 8 . . . 7 . . 2 Thermal 13 | . 3 . . . . . . 3 7 Explosive . | . . . . . . . . . . Electromagnetic 67 | . 34 22 . . . 7 . 4 . Robot Hit Streak 11 | . 11 11 . . . 9 . 5 10 Robot Miss Streak 2 | . 2 1 . . . 2 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 73 | . 26 21 . . . 13 . 5 8 Core Hits 37 | . 14 6 . . . 8 . 3 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks 1 | . 1 . . . . . . . . Impact . | . . . . . . . . . . Slashing 1 | . 1 . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1694 | . 627 256 . . . 223 . 257 331 Guns 1028 | . 356 248 . . . 205 . . 219 Cannons 223 | . . . . . . . . 178 45 Explosions 271 | . 271 . . . . . . . . Melee . | . . . . . . . . . . Ramming 172 | . . 8 . . . 18 . 79 67 Kinetic 238 | . 22 78 . . . 93 . . 45 Thermal 526 | . 271 . . . . . . 36 219 Explosive . | . . . . . . . . . . Electromagnetic 758 | . 334 170 . . . 112 . 142 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 . . . 4 7 Average Corruption 1 | . 1 1 1 1 . . . 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . 1 . 1 12 . . . 1 7 Message Errors 3 | . . . . 2 . . . 1 . Matter Fused 3 | . . . . 1 . . . . 2 Heat Flow Errors 5 | . 1 . . 3 . . . . 1 Energy Discharges 5 | . . . . 3 . . . . 2 Data Loss (minor) 2 | . . . 1 1 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Alerts 3 | . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 8 | . 8 . . . . . . . . Projectiles . | . . . . . . . . . . Explosions 8 | . 8 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 126 | . 46 4 . . . 9 . 35 32 Shots 2 | . 2 . . . . . . . . Rammed 20 | . . 1 . . . 1 . 13 5 Targets Rammed 20 | . . 1 . . . 1 . 13 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 266 | . 266 . . 237 . 11 21 194 169 Average Temperature 72 | . 98 . . 97 . 7 6 72 47 Received Heat Transfer 1040 | . 39 174 . . . 144 . 373 310 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 596 | . 300 . . . . . . 37 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Peak Influence 314 | . 184 . 21 . 17 89 15 280 314 Initial 118 | . . . 3 . . 9 . 5 118 Average 80 | . 83 . 12 . 8 29 5 121 185 Maximum Alert Level 1 | . . . . . . . . 1 1 Low Security (%) 88 | 100 100 . 100 . 100 100 100 68 61 Level 1 11 | . . . . . . . . 31 38 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . . . 2 1 2 4 Investigation 2 | . . . . . . . . 1 1 Extermination 2 | . . . . . . . . 1 1 Reinforcement 5 | . . . . . . 2 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Distress Signals 4 | . . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 11 21 . . . 9 6 28 19 Peak Tracking Total 14 | . 4 14 . . . 4 6 14 11 Tactical Retreats 15 | . . 3 . . . 3 . 5 4 Traps | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Traps Triggered 3 | . . 1 . . 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Machines Disabled 2 | . . 1 . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Machines Accessed 40 | . 10 1 5 11 6 . 1 4 2 Terminals 16 | . 7 . 2 . 3 . 1 2 1 Fabricators 2 | . . . . . 1 . . 1 . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 148 | . 33 1 31 60 10 . 2 6 5 Successful 126 | . 24 1 29 60 6 . . 2 4 Failed 22 | . 9 . 2 . 4 . 2 4 1 Catastrophic 5 | . 1 . 1 . . . 1 2 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 44 | . 25 . 5 . 7 . 2 2 3 Fabricators 2 | . . . . . 1 . . 1 . Repair Stations 5 | . 4 . . . 1 . . . . Recycling Units 5 | . 4 . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 4 | . . . . . 1 . . 3 . Terminal Hacks 115 | . 18 1 28 60 4 . . 2 2 Record 84 | . 1 . 24 59 . . . . . Prototype ID Bank 7 | . 5 . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . Branch Access Points 3 | . 1 . . . 1 . . 1 . Emergency Access Points 3 | . 2 . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 Surveillance Status 1 | . 1 . . . . . . . . Recall Reinforcements 2 | . 2 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 2 | . . . 1 . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 4 | . 4 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 9 . 2 . 3 . 1 2 2 Full Trace Events 2 | . 1 . . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 64 | . 64 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . 11 . 3 . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Turns Passed 3503 | 87 603 385 65 1103 274 194 141 300 351 Spaces Moved 4830 | 67 680 508 96 1885 401 236 224 371 362 Core 82 | 19 . . . . . . . . 63 Treads . | . . . . . . . . . . Legs 83 | 48 35 . . . . . . . . Wheels . | . . . . . . . . . . Hover 4665 | . 645 508 96 1885 401 236 224 371 299 Flight . | . . . . . . . . . . Fastest Speed 35 | 50 56 56 56 56 46 35 41 50 40 Average Speed 59 | 100 59 60 62 56 54 47 56 68 76 Slowest Speed 250 | 120 120 120 120 56 116 55 100 150 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 91 25 16 95 10 97 4 14 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 4 | . . . . 4 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 11 | . 10 . . . . . . 1 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . AOE 10 | . 10 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Res Tes Total 5363 | 86 845 555 101 1934 457 301 239 413 432 Wait 223 | . 112 7 3 15 31 37 6 . 12 Move 4821 | 66 679 507 95 1884 400 235 223 370 362 Hop . | . . . . . . . . . . Pick Up 78 | 13 11 7 2 9 6 4 3 9 14 Fast Attach 21 | 1 3 2 . 5 1 9 . . . Attach 67 | 6 6 7 1 3 10 2 5 10 17 Detach 11 | . 1 1 . 2 3 . . 1 3 Swap 11 | . 3 3 . 2 1 1 . 1 . Drop 46 | . 13 6 . 11 1 5 2 4 4 Fire 51 | . 16 14 . . . 7 . 5 9 Melee 1 | . 1 . . . . . . . . Ram 20 | . . 1 . . . 1 . 13 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . 4 . . . 1 Rewire 8 | . . . . 3 . . . . 5 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -4/Factory -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Weapon x1 88 | -10/Materials | Identified exit to Mines 88 | -10/Materials | Discovered exit to Mines (range 8) 184 | -10/Materials | Discovered exit to Mines (range 15) 335 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Discovered exit to Materials (range 7) 354 | -10/Materials | Identified exit to Subcaves 354 | -10/Materials | Discovered exit to Subcaves (range 9) 488 | -10/Materials | Build established: Hacker-Skirmisher 584 | -10/Materials | Repaired EM Pulse Gun 624 | -10/Materials | Repaired Imp. Heat Sink 656 | -10/Materials | Discovered exit to Materials (range 16) 691 | -10/Materials | Entered Subcaves 727 | -10/Subcaves | Ambushed by swarm of Subdwellers 780 | -10/Subcaves | Lost 4 allies 919 | -10/Subcaves | Core integrity fell below 50% 1003 | -10/Subcaves | Core integrity fell below 20% 1053 | -10/Subcaves | Build established: Hacker-Mutant 1064 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1065 | -10/Subcaves | Identified exit to Recycling 1065 | -10/Subcaves | Discovered exit to Recycling (range 15) 1076 | -10/Subcaves | Entered Recycling 1077 | -7/Recycling | Met a Zionite searching for Scraptown 1125 | -7/Recycling | Scanned before Scraplab entrance 1134 | -7/Recycling | Entered Scraplab 1140 | -7/Recycling | Identified exit to Scraptown 1140 | -7/Recycling | Discovered exit to Scraptown (range 3) 1141 | -7/Recycling | Entered Scraptown 1400 | -7/Scraptown | Identified exit to Factory 1400 | -7/Scraptown | Discovered exit to Factory (range 5) 1448 | -7/Scraptown | Visited Red Mages 1466 | -7/Scraptown | Visited TADAMA 1476 | -7/Scraptown | Visited Symbiants 1490 | -7/Scraptown | Visited Cave Peace 1511 | -7/Scraptown | Visited UFD Registry 1517 | -7/Scraptown | Registered with UFD as "Gammashaft" 1527 | -7/Scraptown | Visited Shadow of the Wyrm 1541 | -7/Scraptown | Visited Cyclists 1553 | -7/Scraptown | Entered Cyclist Reading Room 1702 | -7/Scraptown | Visited Science Guys 1733 | -7/Scraptown | Visited Junk Cannon Lab 1738 | -7/Scraptown | Found Prototype Special Weapon 1738 | -7/Scraptown | Identified Junk Cannon 1759 | -7/Scraptown | Visited Research Penetration Think Tank 1773 | -7/Scraptown | Visited Scrap Suit Storage 1780 | -7/Scraptown | Found Scrap Suit 1836 | -7/Scraptown | Discovered exit to Factory (range 3) 1861 | -7/Scraptown | Visited Junk Repository 1924 | -7/Scraptown | Visited Derelict Rescue Squad 1934 | -7/Scraptown | Found DRS Beacon 1945 | -7/Scraptown | Visited Abandonware Association 1952 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 1954 | -7/Scraptown | Build established: Hacker-Skirmisher 2052 | -7/Scraptown | Visited LU-1G1's Boring Crew 2082 | -7/Scraptown | Visited Science Testing Area 2139 | -7/Scraptown | Visited Observation Area 2244 | -7/Scraptown | Entered Factory 2244 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 2388 | -5/Factory | Identified exit to Upper Caves 2506 | -5/Factory | Identified exit to DSF 2518 | -5/Factory | Entered DSF 2583 | -5/DSF | Additional patrols routed to DSF 2585 | -5/DSF | Build established: Hacker-Scout 2683 | -5/DSF | Identified exit to Factory 2683 | -5/DSF | Discovered exit to Factory (range 14) 2705 | -5/DSF | Lost 7 parts (1p1n3u2w) 2712 | -5/DSF | Entered Factory 2712 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2743 | -4/Factory | Lost 4 parts (2n1u1w) 2846 | -4/Factory | Identified exit to Research 2846 | -4/Factory | Discovered exit to Research (range 14) 2853 | -4/Factory | Entered Research 2853 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 2882 | -3/Research | Identified exit to DSF 2926 | -3/Research | Identified exit to Testing 2940 | -3/Research | Build established: Hacker-Mutant 3036 | -3/Research | Identified exit to Research 3036 | -3/Research | Discovered exit to Research (range 9) 3046 | -3/Research | Spotted B-86 Titan 3153 | -3/Research | Entered Testing 3166 | -3/Testing | Lost 13 parts (5p4n3u1w) 3375 | -3/Testing | Found Prototype Energy Gun 3376 | -3/Testing | Identified Warp Gun 3385 | -3/Testing | Spotted PX-OE229Y8UJ6 3413 | -3/Testing | Core integrity fell below 50% 3465 | -3/Testing | Core integrity fell below 20% 3492 | -3/Testing | Lost 8 parts (2p3n3w) 3504 | -3/Testing | Scanned by Researcher 3504 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03470_ Dropped Mic. Antimatter Reactor. 03470_ Critical hit (Burn: +50). 03477_ M-36 Artificer repairs R-10 Processor. 03479_ M-36 Artificer repairs Com. Wheel. 03482_ Machine disabled. 03489_ Penetrated by Slug. 03493_ Adv. Signal Interpreter destroyed. 03493_ Critical hit (Blast). 03495_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03497_ System corrupted: Heat flow error (+190). 03497_ Acquired Imp. Linear Gravjet. 03500_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T002. 03502_ Slammed into R-10 Processor. 03504_ C-55 Analyst calls for reinforcements. 03504_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03504_ Held in stasis. 03504_ C-55 Analyst is analyzing... 03504_ ALERT: Encountered unknown unique technology, formulating response. Map ----- +----------------------------------------------------+ | ???########### | | ???# # ###+#################### | | ???# # # #????????????? | | ???# # # """ """ #????????????? | | ???# + # """ """ #????????????? | | ???# # # """ """ #????????????? | | ???# # # #????????????? | | ???# # # "" "" #????????????? | | ???# # # ""S"" #????????????? | | ???########### # """" #????????????? | | ?????????????# ###########????????????? | | ?????????????# g #??????????????????????? | | ?????????????#g ############???????????? | | ????#######??# # #???????????? | | ????# ?# # #???????????? | | ????# ?# gu# #???????????? | | ????# # # """ """ #????######## | | ????# " # # """ """ #????#""""""# | | ????? """" + # """ """ #????#"" """# | | ????? """" # # #????#" "# | | ??????"""" # c/ """ """ #????#" "# | | ??????"""" ?# # """ """ #????# "# | | ?????? ?# # """ """ #????# % = # | | ?????######### # #########+### | | ?????# R # "" "" # + | | ?????# #######@# ""T"" # ! # | | ????????????????# # """ # # ### | | ????????????????# # # """ + #?? | | ????????????????# ############ """ # #?? | | ????????????????# #??????????# """ # #?? | | ???????????######/#??????????######?# ### | | ???????????# p#?????????######### #"" | | ???????????# #?????????# # # | | ???????????# #?????????# # # | | ???????????# ########### + + | | ???????????# / + # %# | | ???????????# ########### # # " | | ??????# ###+#################"#### ### | | ???# % #?? | | ???# [ % #?? | | ???# ##############"##############?? | | ???##### ???????????????????????????????? | | ???????# ????????????????????????????????? | | ???????#?????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 63 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 30 Evasion (%) 66 Offensive Hacking 20 Item Schematics ----------------- CPS Tube | -3/Testing | Scanalyzed Cld. Field Propulsion Drive | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Robot Schematics ------------------ S-43 Plague | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyRecyclingFlail Manual? 0 Play Time 01:16:00 Cumulative 99.4 hours Start 2024.09.03 @ 20:00:27 End 2024.09.03 @ 21:27:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 52 Rogue 2 Adventurer 0 Explorer 50 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a86183b-2879-4ca9-ad5a-9a3b5783c39e