Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 13:11:27 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1066) 1066 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2881 Bonus ------- None Cogmind --------- Core Integrity 427/550 Matter 294/300 Energy 119/125 System Corruption 0% Temperature Cool (18) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- EM Pulse Gun > --- INVENTORY (20) --- Light Treads Light Treads Improved Aluminum Leg Medium Storage Unit Medium Storage Unit Large Matter Pod (150) Advanced Visual Processing Unit Particle Gun Heavy Particle Gun Beam Cannon Assault Rifle Light Assault Rifle Shotgun Grenade Launcher Rocket Launcher Improved Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Improved Aluminum Leg Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Matter Pod Advanced Visual Processing Unit EM Pulse Gun Beam Cannon Shotgun Grenade Launcher Rocket Launcher Improved Datajack Mining Claw [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 36 | 6 6 10 14 Power 4 | 1 1 1 1 Engine 3 | 1 . 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 7 | 2 . 3 2 Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 2 4 Device 2 | . . 1 1 Storage 7 | 2 2 . 3 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 1 3 3 7 Energy Gun 6 | 1 2 1 2 Energy Cannon . | . . . . Ballistic Gun 7 | . 1 2 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 2 8 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 2 | . . . 2 Weapon 6 | . 1 1 4 Highest Loss Streak 6 | . 1 1 6 Average Slot Usage (%) 96 | . 98 99 92 Engine 7 | . 10 3 8 Core 3 | . 3 7 . Treads 24 | . 28 20 24 Device 3 | . . 10 1 Storage 23 | . 28 22 20 Protection 1 | . . . 4 Energy Gun 9 | . 14 12 1 Ballistic Gun 21 | . 12 20 30 Naked Turns . | . . . . Heaviest Build 52 | 13 26 32 52 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 12 12 20 Average Capacity 12 | 5 10 12 15 Most Carried 17 | 5 12 12 17 Average Carried 11 | 3 9 11 14 Final Capacity 20 | 8 12 12 20 Final Carried 17 | 5 12 12 17 Class Distribution -------------------- 37% | Mutant 20% | Scavenger-Tank 17% | Scavenger-Gunner 17% | Gunner 4% | Hauler-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1151 | 260 156 354 381 Remotely . | . . . . Salvage Created 1419 | 100 190 538 591 Parts 69 | 3 15 30 21 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 5 | . . 2 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 6 9 13 Guns 23 | . 6 9 8 AOE 5 | . . . 5 Classes Destroyed 8 | 1 2 3 2 Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 1 | . . . 1 Recycler 4 | 1 . 3 . Swarmer 7 | . 3 4 . Grunt 16 | . 3 2 11 Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 8 | 1 3 8 4 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1956 | . 377 372 1207 Core 293 | . 76 94 123 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 69 76 . Volleys Fired 107 | 7 28 28 44 Largest 4 | 1 2 3 4 Hottest 135 | 40 85 135 90 Shots Fired 285 | 7 55 82 141 Gun 278 | 7 55 82 134 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 210 | . 28 57 125 Thermal 52 | . 27 25 . Explosive 7 | . . . 7 Electromagnetic 16 | 7 . . 9 Robot Hit Streak 17 | 3 15 13 17 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets 5 | . 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 213 | 5 40 59 109 Core Hits 90 | 2 12 24 52 Critical Hits 2 | . . 1 1 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2778 | 62 433 762 1521 Guns 2167 | 62 433 757 915 Cannons . | . . . . Explosions 600 | . . . 600 Melee . | . . . . Ramming 11 | . . 5 6 Kinetic 1699 | . 279 565 855 Thermal 346 | . 154 192 . Explosive 600 | . . . 600 Electromagnetic 122 | 62 . . 60 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | 1 . 2 1 Targets Rammed 4 | 1 . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 370 | . 186 370 281 Average Temperature 101 | . 61 169 90 Received Heat Transfer 735 | . 162 132 441 Effects 4 | . . 4 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 879 | . 361 518 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 298 | 5 156 298 266 Average Influence 74 | 1 40 99 99 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 76 90 Level 1 10 | . . 23 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 2 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 11 19 29 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 4 3 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 15 9 . Successful 12 | . 6 6 . Failed 12 | . 9 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 20 | . 13 7 . Terminals 24 | . 15 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 8 9 . Terminals 6 | . 3 3 . Botnet 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1550 | 107 486 449 508 Spaces Moved 668 | 52 233 178 205 Core 4 | 4 . . . Treads 664 | 48 233 178 205 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 151 160 163 163 Slowest Speed 185 | 160 160 180 185 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 50 25 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 30 | . . . 30 Melee . | . . . . Projectile . | . . . . AOE 30 | . . . 30 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 936 | 70 291 275 300 Wait 84 | . 13 50 21 Move 666 | 52 232 177 205 Hop . | . . . . Pick Up 26 | 5 8 3 10 Fast Attach 17 | 6 3 5 3 Attach 8 | . . 2 6 Detach 2 | . . . 2 Swap 11 | . 3 3 5 Drop 12 | . 4 5 3 Fire 107 | 7 28 28 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 2 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 880 | -9/Materials | Destroyed 7 combat bots 896 | -9/Materials | Discovered new exit (range 15) 1043 | -9/Materials | Entered another Materials area 1043 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1319 | -8/Materials | Build established: Scavenger-Tank 1458 | -8/Materials | Lost 6 parts (1p1n1u3w) 1494 | -8/Materials | Garrison activated, responded to threat 1551 | -8/Materials | Self-destructed Last Messages --------------- 01510_ Slug penetrates Wall. 01510_ K-01 Serf destroyed. 01511_ U-05 Engineer lays Concrete. 01513_ Penetrated by Slug. 01513_ U-05 Engineer lays Concrete. 01515_ H-55 Commando destroyed. 01515_ Switching to secondary target: G-47 Trooper. 01515_ U-05 Engineer builds a Wall. 01515_ K-01 Serf collects debris. 01516_ R-06 Scavenger collects Aluminum Leg. 01517_ The unstable cave ceiling collapses. 01517_ Carbon-fiber Leg crushed. 01518_ K-01 Serf collects debris. 01519_ U-05 Engineer builds a Wall. 01519_ Acquired 59 matter. 01522_ K-01 Serf collects debris. 01523_ U-05 Engineer builds a Wall. 01527_ U-05 Engineer lays Concrete. 01532_ Acquired Prototype Energy Gun. 01547_ Shock Rifle destroyed. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkIntegrityFacilitator Manual? 0 Play Time 00:11:31 Cumulative 403.7 hours Start 2019.12.27 @ 13:02:41 End 2019.12.27 @ 13:11:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 717 Rogue 717 Adventurer 0 Explorer 0 Win Type - Total 29 Types 22/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d4638da-040c-462a-bdcd-f28d063b6471