Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 19:00:48 Player: KeKe Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (184) 920 Value Destroyed (4902) 4902 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 10179 Bonus ------- High Alert Combat Kills 597 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 98/100 System Corruption 13% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Signal Interpreter Gauss Cannon Gauss Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Modified TNC Launcher Guidance Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Flak Gun Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Wheel Wheel Large Storage Unit Structural Scanner Signal Interpreter Seismic Detector Transport Network Coupler Improved Medium Armor Plating Improved Medium Laser Grenade Launcher Mining Laser [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 1 . . . 1 2 Weapon 2 | . . 1 . . . 1 . Parts Attached 72 | 7 11 15 . 1 3 13 22 Power 7 | 1 2 1 . . 1 . 2 Engine 7 | 1 2 1 . . 1 . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 4 4 . . . 4 5 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 19 | 2 4 4 . . . 4 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 2 2 . 1 . 4 8 Device 5 | 1 . . . . . 2 2 Storage 2 | 1 1 . . . . . . Processor 6 | . 1 . . 1 . 1 3 Hackware . | . . . . . . . . Protection 6 | . . 2 . . . 1 3 Artifact . | . . . . . . . . Weapon 27 | 2 3 8 . . 2 5 7 Energy Gun 4 | . . 2 . . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 2 5 . . 2 1 1 Ballistic Cannon 4 | . . . . . . . 4 Launcher 5 | . . 1 . . . 2 2 Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 3 . . . 2 . Parts Lost 30 | . 6 1 . . 2 7 14 Power 3 | . 2 . . . 1 . . Propulsion 13 | . 4 . . . . 3 6 Utility 6 | . . 1 . . 1 1 3 Weapon 8 | . . . . . . 3 5 Highest Loss Streak 6 | . 2 1 . . 2 4 6 To Critical Strikes 1 | . . . . . . 1 . Average Backups 11 | 1 10 14 15 15 14 11 10 Power . | . . 1 1 1 . . 1 Propulsion 1 | . . 1 2 2 2 1 . Utility 6 | . 7 7 7 7 7 6 4 Weapon 3 | . 2 5 5 5 5 3 3 Tool/Special . | . . . . . . . . Unused Backups 12 | . . 4 . . . . 8 Power 1 | . . 1 . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . . . 4 Weapon 7 | . . 3 . . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 96 98 100 99 98 95 66 Engine 9 | . 12 10 11 11 11 9 5 Wheel 18 | . 26 21 22 22 22 17 11 Device 3 | . 3 . . . . 9 5 Storage 9 | . 14 11 11 11 11 9 5 Processor 11 | . 10 11 11 10 11 12 12 Protection 5 | . . 10 11 11 9 1 4 Energy Gun 7 | . . 9 22 22 6 9 5 Ballistic Gun 16 | . 27 22 11 11 26 22 . Launcher 3 | . . . . . . 4 9 Peak Build Rating 46 | 7 8 20 20 25 25 34 46 Average Rating 22 | 5 7 15 20 22 24 28 32 On Entrance 17 | . 7 8 20 20 25 24 34 Naked Turns 119 | . . . . . . . 119 Heaviest Build 73 | 11 27 40 40 40 40 49 73 Greatest Support 32 | 20 26 28 28 28 28 32 28 Greatest Overweight (x) 11 | . 2 11 1 1 1 2 7 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 12 Most Carried 15 | 2 15 15 15 15 15 14 14 Average Carried 11 | 1 10 14 15 15 14 11 9 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 2 14 15 15 15 14 13 5 Class Distribution -------------------- 27% | Skirmisher 24% | Mutant 23% | Tank 15% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2886 | 304 295 575 . . 210 728 774 Remotely . | . . . . . . . . Salvage Created 7786 | 196 874 1705 . . 500 1561 2950 Parts 412 | 16 45 100 . . 15 87 149 Haulers Intercepted 17 | . 2 6 . . . 5 4 Recyclers Shooed 6 | . 1 2 . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 108 | . 13 30 . . 6 19 40 Guns 63 | . 13 23 . . 6 18 3 Cannons 2 | . . . . . . . 2 AOE 35 | . . 7 . . . 1 27 Classes Destroyed 16 | 2 3 3 . . . 2 6 Worker 9 | . 1 1 . . . 2 5 Builder 18 | . . . . . . 5 13 Tunneler 8 | 5 1 . . . . 1 1 Hauler 17 | . 2 6 . . . 5 4 Recycler 17 | 1 2 7 . . 2 2 3 Mechanic 1 | . . . . . . . 1 Watcher 6 | . . 3 . . . 2 1 Swarmer 21 | . . 14 . . . 4 3 Grunt 64 | . 13 12 . . 6 9 24 Duelist 2 | . . . . . . . 2 Protector 2 | . . . . . . . 2 Sentry 10 | . . 4 . . . 5 1 Specialist 2 | . . . . . . . 2 Hunter 3 | . . . . . . 1 2 Programmer 3 | . . . . . . . 3 Heavy 1 | . . . . . . . 1 Best Kill Streak 11 | 6 3 7 . . 3 8 11 Combat Bots Only 7 | . 3 4 . . 3 4 7 Max Kills in Single Turn 4 | 1 1 4 . . 1 3 4 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 3 . . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 481 | . 88 68 . . 22 88 215 Missed 155 | . 28 28 . . 5 23 71 Hits 326 | . 60 40 . . 17 65 144 Projectile 326 | . 60 40 . . 17 65 144 Critical Strikes 15 | . . 3 . . 1 3 8 Damage Taken 5482 | . 752 453 . . 306 1070 2901 Core 1171 | . 180 90 . . 19 182 700 Absorbed by Shields 43 | . . . . . . . 43 Core Remaining (%) 66 | 100 28 . . . 72 66 . Volleys Fired 335 | 17 101 69 . . 20 65 63 Largest 4 | 2 2 3 . . 3 4 4 Hottest 172 | 40 100 135 . . 69 172 160 Shots Fired 869 | 34 201 189 . . 60 249 136 Gun 748 | 34 200 184 . . 60 239 31 Cannon 32 | . . . . . . . 32 Launcher 88 | . . 5 . . . 10 73 Special 1 | . 1 . . . . . . Kinetic 648 | 34 200 132 . . 60 173 49 Thermal 119 | . 1 52 . . . 60 6 Explosive 7 | . . 5 . . . 2 . Electromagnetic 95 | . . . . . . 14 81 Robot Hit Streak 23 | 10 15 14 . . 18 19 23 Robot Miss Streak 6 | 1 5 4 . . 4 3 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . 2 3 . . 1 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . Shots Hit Robots 534 | 23 125 108 . . 37 153 88 Core Hits 311 | 11 48 67 . . 18 59 108 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 8 | . 1 3 . . . 3 1 Burn 5 | . . 3 . . . 2 . Destroy 2 | . 1 . . . . 1 . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12941 | 173 1051 2019 . . 553 2653 6492 Guns 6111 | 173 1051 1436 . . 553 2365 533 Cannons 599 | . . . . . . . 599 Explosions 6231 | . . 583 . . . 288 5360 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5195 | 173 1051 833 . . 553 1632 953 Thermal 1982 | . . 603 . . . 686 693 Explosive 1446 | . . 583 . . . 136 727 Electromagnetic 4318 | . . . . . . 199 4119 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 1 13 Average Corruption 5 | . . . . . . 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . . 1 25 Message Errors 7 | . . . . . . . 7 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 262 | . . 7 . . . 26 229 Projectiles . | . . . . . . . . Explosions 262 | . . 7 . . . 26 229 Melee . | . . . . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 543 | . . 29 . . . 146 368 Shots 27 | . . 1 . . . 6 20 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 347 | . 24 347 . . 76 228 285 Average Temperature 66 | . 9 86 . . 36 64 82 Received Heat Transfer 1512 | . 417 114 . . 171 432 378 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 9 | . . . . . . . 9 Combat Hostiles 8 | . . . . . . . 8 Parts Fried 44 | . . . . . . . 44 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 3933 | . . 1517 . . . 1554 862 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 17 | . . . . . . 2 15 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 4 | . . 2 1 . . 1 4 Low Security (%) 54 | 100 100 54 81 . 100 45 14 Level 1 19 | . . 33 18 . . 54 7 Level 2 7 | . . 11 . . . . 16 Level 3 12 | . . . . . . . 40 Level 4 6 | . . . . . . . 21 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1197 | 15 87 552 208 . 70 337 1197 Initial 208 | . . 22 208 . . 23 147 Average 318 | 3 29 199 185 . 13 181 777 Influence Increases 3876 | 30 398 932 . . 150 673 1693 Destroy 0b10 Robot/C 2120 | . 260 600 . . 120 380 760 Destroy 0b10 Robot/NC 390 | 30 30 85 . . 10 85 150 Destroy Leader 466 | . 54 148 . . 20 114 130 Successful Hack 15 | . 9 . . . . . 6 Disable Machine 270 | . 15 . . . . 60 195 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 150 | . . 39 . . . 34 77 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 300 | . 15 60 . . . . 225 Influence Decreases 2686 | 30 343 453 376 158 90 408 828 Entered New Map 732 | . . 33 326 158 . 37 178 Time Decay 1694 | 30 313 410 50 . 70 311 510 Lost Part 260 | . 30 10 . . 20 60 140 Squads Dispatched 19 | . 2 3 . . . 3 11 Investigation 3 | . 2 1 . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 9 | . . 2 . . . 2 5 Assault 3 | . . . . . . . 3 Garrison 2 | . . . . . . 1 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 9 | . . 5 . . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 22 42 . . 6 27 65 Peak Tracking Total 10 | . 4 6 . . 3 5 10 Tactical Retreats 8 | . 1 2 . . . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 9 | . 2 4 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 19 | . 1 . . . . 4 14 Max in Single Turn 4 | . 1 . . . . 3 4 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 9 | . 3 2 . 3 . . 1 Terminals 5 | . 3 1 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 5 2 . 6 . . 1 Successful 12 | . 4 1 . 6 . . 1 Failed 2 | . 1 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 5 1 . 1 . . 1 Terminals 7 | . 5 1 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 . . 6 . . 1 Record 5 | . . . . 5 . . . Zone Layout 3 | . 2 . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Botnet 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 1 . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 4495 | 18 822 996 106 266 387 855 1045 Structural 271 | . . . . . . 271 . Seismic 244 | 18 226 . . . . . . T.N.C. 4251 | . 596 996 106 266 387 855 1045 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 4941 | 110 822 996 106 269 387 855 1396 Spaces Moved 3080 | 58 491 609 97 243 243 391 948 Core 168 | 2 . 1 . . . . 165 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2912 | 56 491 608 97 243 243 391 783 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 100 110 110 110 95 50 Average Speed 105 | 78 96 109 110 110 110 109 106 Slowest Speed 600 | 80 110 600 110 110 110 115 185 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 69 55 34 60 47 40 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 149 | . . 39 . . . 29 81 Melee . | . . . . . . . . Projectile 6 | . . . . . . . 6 AOE 143 | . . 39 . . . 29 75 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4098 | 91 675 804 96 244 316 656 1216 Wait 517 | 8 53 80 . . 51 166 159 Move 3073 | 57 490 608 96 242 242 390 948 Hop . | . . . . . . . . Pick Up 38 | 2 16 7 . . . 7 6 Fast Attach 43 | 7 4 11 . 1 . 7 13 Attach 23 | . 4 2 . . 1 8 8 Detach 3 | . . 1 . . . 1 1 Swap 28 | . 4 14 . . 2 5 3 Drop 30 | . 3 12 . 1 . 7 7 Fire 335 | 17 101 69 . . 20 65 63 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 537 | -10/Materials | Core integrity fell below 50% 559 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Discovered new exit (range 13) 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1198 | -9/Materials | Discovered new exit (range 16) 1402 | -9/Materials | Build established: Tank 1422 | -9/Materials | Discovered new exit (range 15) 1929 | -9/Materials | Entered Mines 1939 | -9/Mines | Learned location of Storage (-8) 2031 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2031 | -9/Mines | Discovered new exit (range 5) 2035 | -9/Mines | Entered Exiles 2064 | -9/Exiles | Met 8R-AWN 2084 | -9/Exiles | Met EX-HEX 2118 | -9/Exiles | Met EX-BIN 2131 | -9/Exiles | Aligned with FarCom system 2132 | -9/Exiles | Given EX-Vault access code 2162 | -9/Exiles | Opened EX-Vault 2170 | -9/Exiles | Found Modified TNC 2204 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2237 | -9/Exiles | Met EX-DEC 2248 | -9/Exiles | Learned location of Zion (-6) 2294 | -9/Exiles | Discovered new exit (range 10) 2304 | -9/Exiles | Left Exiles lab with Modified TNC 2304 | -9/Exiles | Entered Mines 2600 | -8/Mines | Build established: Skirmisher 2681 | -8/Mines | Discovered new exit (range 10) 2691 | -8/Mines | Entered Materials 2691 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3080 | -8/Materials | Discovered new exit (range 16) 3092 | -8/Materials | Garrison activated, responded to threat 3157 | -8/Materials | Lost 4 parts (1n1u2w) 3390 | -8/Materials | Discovered new exit (range 15) 3546 | -8/Materials | Entered Factory 3546 | -7/Factory | Evolved 2 slots: Utility x2 3741 | -7/Factory | Garrison activated, responded to threat 3861 | -7/Factory | Lost 6 parts (2n2u2w) 3869 | -7/Factory | Destroyed 7 combat bots 4278 | -7/Factory | Build established: Scavenger-Skirmisher 4376 | -7/Factory | Lost 3 parts (1n2w) 4579 | -7/Factory | Cargo convoy interrupted 4588 | -7/Factory | System corruption reached 10% 4591 | -7/Factory | Released all parts (11) 4612 | -7/Factory | Core integrity fell below 50% 4620 | -7/Factory | Lost 3 parts (3n) 4746 | -7/Factory | First assault squad dispatched 4878 | -7/Factory | Build established: Mutant 4917 | -7/Factory | Core integrity fell below 20% 4942 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04767_ System corrupted: Substantial component data lost. 04782_ BOH6X 04798_ System corrupted: Matter fused (-5). 04801_ K-01 Serf cleans the Pressure Siphon. 04828_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8D. 04848_ PIC>DNQAS6NCA L3ASXHJGM9I& 04852_ Acquired 31 matter. 04853_ Acquired 6 matter. 04854_ Acquired 98 matter. 04855_ Acquired 23 matter. 04857_ Acquired 11 matter. 04869_ System corrupted: Matter fused (-10). 04900_ System corrupted: IFF burst signal emitted. 04924_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04933_ System corrupted: Heat flow error (+294). 04937_ Dropped Arm. Huge Wheel. 04940_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###############???????? | | ???????????????????????????# #???????? | | ???????????????????????????# " " " " " " #???????? | | ???????????????????????????# " " " " " " #???????? | | ???????????????????????????# " " " " " " #???????? | | ???????????????????????????# " " " " " " #???????? | | ???????????????????????##+## " " " " " " #???????? | | ???????????????????????# # " " " " " " #???????? | | ???????????????????????? Y + " " " " " " #???????? | | ???????????????????????? # " " " " " " #???????? | | ?? ????????????????????# ## " " " " " " #???????? | | ???????####+#???????# ## #???????? | | #?????? ???#### ########+##+####???????? | | #??????? ???# #??????????? | | #??????? ??# #??????????? | | #??????? ! ?# #??????????? | | #?????? ?# #??????????? | | #?????? + @ #??????????? | | #???????"" " # #??????????? | | #????????" "" /x #??????????? | | #????????"" G #x #####+########??????? | | ?????????"" ""?# # #??????? | | ??##??????????" ???# # / #??????? | | ?????????????????????# # #??????? | | ?????????????????????# # [ #??????? | | ?????????????????????# # #??????? | | ?????????????????????# + #??????? | | ######??????????????##= k# #??????? | | #??????????????# # #??????? | | #??????????????#T # #??????? | | ################# # #??????? | | p # #??????? | | # #??????? | | """ ##############??????? | | """ #???????????????????? | | """ #???????????????????? | | """ #???????????????????? | | #???????????????????? | | #### ####???????????????????? | | ####+############???????????? | | # #??????????? | | # """"""""" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 5 Launcher Accuracy 40 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalDirectedSlayer Manual? 0 Play Time 01:20:26 Cumulative 89.1 hours Start 2025.05.24 @ 17:39:14 End 2025.05.24 @ 19:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00a2a01b-66f4-402f-b689-7c401732a003