Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 01:05:37 Player: shapeshifter Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (15) 75 Value Destroyed (720) 720 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 8443 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/1600 Matter 14/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Force Field Molecular Scythe Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Biometal Heavy Treads Biometal Leg Q-thruster Improved Force Field Heavy Gauss Cannon [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Rocket Launcher Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . 8 2 2 . . 2 2 2 Power 3 | . . . . 1 1 . . . . 1 . Propulsion 8 | . . . . 2 . 1 . . 2 1 2 Utility 6 | . . . . 5 1 . . . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 73 | 7 1 2 7 8 4 12 2 . 12 15 3 Power 7 | 1 1 . . 1 . 2 . . 1 1 . Engine 2 | 1 1 . . . . . . . . . . Core 2 | . . . . 1 . 1 . . . . . Reactor 3 | . . . . . . 1 . . 1 1 . Propulsion 22 | 2 . . 6 . . 1 . . 3 8 2 Treads 5 | 2 . . 3 . . . . . . . . Leg 1 | . . . . . . 1 . . . . . Wheel 3 | . . . 3 . . . . . . . . Hover 7 | . . . . . . . . . . 7 . Flight 6 | . . . . . . . . . 3 1 2 Utility 25 | 2 . . 1 6 3 5 2 . 3 3 . Device 14 | 1 . . . 3 2 3 1 . 2 2 . Storage 3 | 1 . . 1 . . . . . 1 . . Processor 4 | . . . . 2 . . 1 . . 1 . Hackware 3 | . . . . . 1 2 . . . . . Protection 1 | . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . 2 . 1 1 4 . . 5 3 1 Energy Gun 4 | . . . . . . 3 . . . 1 . Energy Cannon 3 | . . . . . . . . . 2 1 . Ballistic Gun 3 | 2 . . . . 1 . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . 1 . . Launcher 5 | . . 2 . . . 1 . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 Parts Lost 48 | . . . . . 4 18 2 . 10 13 1 Power 5 | . . . . . 2 1 . . 1 1 . Propulsion 15 | . . . . . . 3 1 . 3 8 . Utility 17 | . . . . . 1 8 1 . 2 4 1 Weapon 11 | . . . . . 1 6 . . 4 . . Highest Loss Streak 9 | . . . . . 4 8 2 . 9 6 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 3 6 7 12 11 13 10 3 4 4 5 3 Power . | 1 1 1 1 . . . 1 1 . . 1 Propulsion 1 | 1 . . 1 . . . . . . 1 . Utility 5 | . 1 1 6 6 6 5 1 1 1 1 1 Weapon 2 | . 3 4 2 2 3 1 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . 3 3 8 . . 4 1 . 3 4 3 Power 4 | . 1 1 1 . . . . . . . 1 Propulsion 8 | . 2 . 1 . . . . . . 4 1 Utility 6 | . . . 3 . . 2 . . . . 1 Weapon 8 | . . 2 3 . . . . . 3 . . Tool/Special 3 | . . . . . . 2 1 . . . . Average Slot Usage (%) 81 | . 100 100 97 88 87 53 28 10 26 33 4 Engine 9 | . 14 14 14 6 4 . . . . . . Treads 16 | . 28 28 22 12 11 5 . . . . . Wheel 2 | . . . 3 6 5 3 . . . . . Hover 1 | . . . . . . . . . . 14 . Device 13 | . 14 14 14 19 23 15 3 . 5 6 . Storage 10 | . 14 14 14 6 5 4 . . 1 2 . Processor 2 | . . . . 11 11 10 13 10 4 5 3 Ballistic Gun 2 | . 28 16 . . . 3 . . . . . Launcher 16 | . . 11 28 10 4 . . . . . . Peak Build Rating 90 | 7 9 11 21 54 62 65 37 14 86 90 18 Average Rating 26 | 3 8 9 17 49 61 47 30 14 55 56 9 On Entrance 19 | . 7 9 11 21 54 57 23 14 14 17 9 Naked Turns 12 | . . . . . . . . . . . 12 Heaviest Build 62 | 15 17 21 36 61 62 53 1 . 37 41 4 Greatest Support 48 | 40 40 40 44 28 28 28 3 3 48 40 6 Greatest Overweight (x) 8 | . . . 2 2 2 8 . . 4 4 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 10 15 5 Average Capacity 12 | 7 8 8 13 15 15 14 5 5 7 10 5 Most Carried 15 | 7 8 8 15 14 14 13 4 4 8 11 5 Average Carried 10 | 3 6 7 13 10 13 10 3 4 4 5 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 Final Carried 15 | 5 8 8 15 13 11 5 4 4 3 5 3 Class Distribution -------------------- 80% | Mutant 13% | Derelict-Skirmisher 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -5/Factory Derelict-Skirmisher | -4/Factory Hacker-Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Matter Collected 867 | 239 51 42 144 . . 247 . . 104 29 11 Remotely . | . . . . . . . . . . . . Salvage Created 664 | 20 30 . 23 . . 458 . . 104 29 . Parts 23 | 3 1 . . . . 17 . . 2 . . Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 9 | . . . 1 . . 8 . . . . . Guns 3 | . . . . . . 3 . . . . . AOE 6 | . . . 1 . . 5 . . . . . Classes Destroyed 8 | 1 1 . 1 . . 3 . . 1 1 . Builder 1 | . . . . . . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . 1 . . Watcher 2 | . 1 . . . . 1 . . . . . Grunt 6 | . . . . . . 6 . . . . . Sentry 1 | . . . . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . . Explorer 1 | . . . 1 . . . . . . . . Best Kill Streak 3 | 1 1 . 1 . . 3 . . 1 1 1 Combat Bots Only 3 | . . . 1 . . 3 . . . . . Max Kills in Single Turn 3 | 1 1 . 1 . . 3 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 640 | . . 2 . 3 67 150 2 5 171 154 86 Missed 232 | . . 1 . 1 27 37 . 1 72 51 42 Hits 408 | . . 1 . 2 40 113 2 4 99 103 44 Melee 2 | . . . . . . . 2 . . . . Projectile 406 | . . 1 . 2 40 113 . 4 99 103 44 Critical Strikes 17 | . . . . . 1 6 2 . 1 6 1 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 9519 | . . 41 44 18 746 2291 113 126 2191 2316 1633 Core 5025 | . . 10 22 . 54 691 113 120 1111 1301 1603 Absorbed by Shields 114 | . . . . 18 96 . . . . . . Core Remaining (%) 60 | 100 . . 87 100 94 . . 19 14 10 . Volleys Fired 91 | 3 1 2 2 8 11 40 . . 13 11 . Largest 2 | 2 2 2 2 1 2 1 . . 1 1 . Hottest 120 | 40 40 40 66 40 73 88 . . 120 120 . Shots Fired 101 | 6 2 4 4 8 13 40 . . 13 11 . Gun 53 | 6 2 4 . . . 34 . . . 7 . Cannon 36 | . . . . 8 11 . . . 13 4 . Launcher 12 | . . . 4 . 2 6 . . . . . Special . | . . . . . . . . . . . . Kinetic 43 | 6 2 4 . 8 11 9 . . 2 1 . Thermal 46 | . . . . . . 25 . . 11 10 . Explosive 12 | . . . 4 . 2 6 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 4 2 1 1 2 3 11 . . 2 6 . Robot Miss Streak 4 | 1 . 3 3 . 2 4 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 48 | 5 1 1 1 1 4 30 . . 1 4 . Core Hits 50 | 1 2 . 6 1 3 33 . . 1 . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . . . . Burn 2 | . . . . . . 2 . . . . . Melee Attacks 5 | . . . . . . . . . 4 . 1 Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 Piercing 4 | . . . . . . . . . 4 . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2704 | 60 15 25 411 28 134 1655 . 13 47 237 79 Guns 916 | 60 12 25 . . . 670 . . . 149 . Cannons 152 | . . . . 28 84 . . . 40 . . Explosions 1481 | . . . 411 . 50 980 . . . . 40 Melee . | . . . . . . . . . . . . Ramming 155 | . 3 . . . . 5 . 13 7 88 39 Kinetic 335 | 60 12 25 . 28 84 126 . . . . . Thermal 773 | . . . . . . 544 . . 40 149 40 Explosive 1441 | . . . 411 . 50 980 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 10 10 3 15 3 Average Corruption 6 | . . . . . . 1 6 10 2 9 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . . . . . . 1 2 . 9 1 Message Errors 1 | . . . . . . . . 1 . . . Matter Fused 2 | . . . . . . . . . . 1 1 Heat Flow Errors 3 | . . . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 65 | . . . 9 . . . . . . 56 . Projectiles . | . . . . . . . . . . . . Explosions 9 | . . . 9 . . . . . . . . Melee 56 | . . . . . . . . . . 56 . Knockbacks 1 | . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 308 | . . . 44 . 30 50 . 6 3 44 131 Shots 4 | . . . 1 . 1 1 . . . . 1 Rammed 18 | . 1 . . . . 4 . 1 1 2 9 Targets Rammed 18 | . 1 . . . . 4 . 1 1 2 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 362 | . . . 18 8 6 120 . . 362 211 . Average Temperature 77 | . . . 10 3 6 24 . . 177 55 . Received Heat Transfer 685 | . . 12 . 8 121 367 . 12 57 36 72 Effects 1 | . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . Heat Transferred 1110 | . . . . . . 925 . . 37 148 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 . . 100 100 100 100 100 100 100 69 Level 1 2 | . . . . . . . . . . . 30 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 340 | 5 7 . . 16 27 81 12 15 36 65 340 Initial 12 | . . . . . . . 12 . 2 . . Average 16 | . . . . . 1 14 6 3 11 10 111 Influence Increases 1135 | 5 7 . . 18 33 288 . 15 135 224 410 Destroy 0b10 Robot/C 160 | . . . . . . 160 . . . . . Destroy 0b10 Robot/NC 35 | 5 5 . . . . 10 . . 5 5 5 Destroy Leader 46 | . 2 . . . . 42 . . 2 . . Successful Hack 97 | . . . . . . 14 . . 14 . 69 Disable Machine 75 | . . . . 15 15 . . . 15 15 15 Destroy Structure 167 | . . . . 3 18 62 . . 24 9 51 Partial Spotted 30 | . . . . . . . . . . 15 15 Lose Combat Pursuer 525 | . . . . . . . . 15 75 180 255 Influence Decreases 795 | 5 7 . . 17 34 251 37 10 140 224 70 Entered New Map 29 | . . . . . 1 . 25 . 3 . . Time Decay 408 | 5 7 . . 17 6 112 10 10 52 129 60 Lost Part 358 | . . . . . 27 139 2 . 85 95 10 Squads Dispatched 23 | . 2 . . . 1 3 . 1 3 7 6 Investigation 6 | . 1 . . . . 1 . . 1 1 2 Extermination 7 | . . . . . . 1 . . 1 3 2 Reinforcement 10 | . 1 . . . 1 1 . 1 1 3 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Distress Signals 5 | . 2 . . . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 6 2 5 5 4 16 5 6 20 21 29 Peak Tracking Total 13 | . 4 2 4 4 4 5 5 4 13 10 13 Tactical Retreats 16 | . . . . . . . . 1 4 5 6 Traps | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Traps Triggered 3 | . . . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Machines Disabled 5 | . . . . 1 1 . . . 1 1 1 Max in Single Turn 1 | . . . . 1 1 . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Machines Accessed 21 | . . . 4 . 2 2 . 1 4 4 4 Terminals 14 | . . . . . 2 1 . 1 3 3 4 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 64 | . . . 28 . 4 7 . 1 7 8 9 Successful 34 | . . . 28 . . 1 . . 1 1 3 Failed 30 | . . . . . 4 6 . 1 6 7 6 Catastrophic 8 | . . . . . . 2 . . 2 1 3 Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . . . . . 1 . 3 . Terminals 28 | . . . . . 4 4 . 1 4 6 9 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . Terminal Hacks 34 | . . . 28 . . 1 . . 1 1 3 Record 29 | . . . 28 . . . . . . . 1 Emergency Access Points 3 | . . . . . . . . . . 1 2 Zone Layout 2 | . . . . . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . . . 2 2 . . 3 3 4 Full Trace Events 5 | . . . . . . 1 . . 1 1 2 Feedback Events 3 | . . . . . . 1 . . . 1 1 Corruption 3 | . . . . . . 1 . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Active Infowar (turns) 5611 | 4 273 319 3343 389 294 477 39 53 147 273 . Optics 1248 | . . . . 385 294 477 39 53 . . . Sensors 1009 | . . . . 301 294 153 . . . 261 . Structural 775 | . . . . 386 282 107 . . . . . Seismic 4175 | 4 273 319 3343 89 . . . . 147 . . Jamming 116 | . . . . . . . . . 34 82 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Turns Passed 6168 | 87 273 319 3343 389 294 477 39 53 185 475 234 Spaces Moved 4904 | 44 147 175 2055 215 135 243 68 104 273 892 553 Core 852 | 9 . . . . . 63 68 104 91 179 338 Treads 2150 | 35 147 175 1793 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 792 | . . . 262 215 135 180 . . . . . Hover 580 | . . . . . . . . . . 580 . Flight 530 | . . . . . . . . . 182 133 215 Fastest Speed 20 | 50 160 160 110 115 115 50 50 50 39 28 20 Average Speed 102 | 137 160 160 144 125 116 122 50 50 44 36 38 Slowest Speed 450 | 160 160 160 160 130 130 450 50 50 250 250 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 2 . 7 Potential Cave-ins 1 | . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 3 39 26 88 8 6 9 75 3 16 29 20 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 4 | . . . 4 . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . . 7 . . . . . . . . Spaces Dug 22 | . . . . 2 3 . . . 13 4 . Terrain Destroyed 115 | . . . 42 3 8 26 . . 13 4 19 Melee 3 | . . . . . . . . . 3 . . Projectile 22 | . . . . 3 4 1 . . 10 4 . AOE 90 | . . . 42 . 4 25 . . . . 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Was Fac Res Res Acc Total 5944 | 65 186 212 2430 325 257 375 72 104 317 1033 568 Wait 699 | . 27 25 320 83 105 57 . . 1 81 . Move 4878 | 43 146 174 2054 214 134 243 67 104 269 891 539 Hop 9 | . . . . . . . . . 2 . 7 Pick Up 93 | 12 6 4 24 7 2 8 2 . 9 16 3 Fast Attach 12 | . . . . . . 2 . . 4 6 . Attach 58 | 7 . . 2 8 3 10 2 . 9 14 3 Detach 12 | . . . 2 . . 2 . . 2 5 1 Swap 19 | . 1 2 8 4 2 2 . . . . . Drop 51 | . 4 5 18 1 . 6 1 . 4 7 5 Fire 91 | 3 1 2 2 8 11 40 . . 13 11 . Melee 5 | . . . . . . . . . 4 . 1 Ram 12 | . . . . . . 1 . . . 2 9 Kick . | . . . . . . . . . . . . Crush 4 | . 1 . . . . 3 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Met a group of wandering Federalists 140 | -10/Materials | Discovered new exit (range 13) 194 | -10/Materials | Lost 3 allies 306 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 3) 361 | -10/Materials | Entered Subcaves 362 | -10/Subcaves | Continued accompanying wandering Federalists (3) 594 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 680 | -10/Subcaves | Entered Scraptown 738 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 754 | -8/Scraptown | Visited Scrapoid Research Area 801 | -8/Scraptown | Visited UFD Registry 801 | -8/Scraptown | Registered with UFD as "Softslasher" 833 | -8/Scraptown | Visited Cyclists 853 | -8/Scraptown | Entered Cyclist Reading Room 892 | -8/Scraptown | Visited Bundlers 1016 | -8/Scraptown | Visited Abandonware Association 1033 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1085 | -8/Scraptown | Visited Curators Association 1229 | -8/Scraptown | Visited Research Penetration Think Tank 1261 | -8/Scraptown | Visited Junk Repository 1304 | -8/Scraptown | Visited Chapter 10 1331 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1345 | -8/Scraptown | Found DCF Scrap (28 items) 1433 | -8/Scraptown | Visited Science Testing Area 1458 | -8/Scraptown | Visited Cartography Club 1607 | -8/Scraptown | Learned location of Lower Caves (-6) 1607 | -8/Scraptown | Learned location of Proximity Caves (-6) 1607 | -8/Scraptown | Learned 24 Factory zone layouts 1607 | -8/Scraptown | Learned 12 Research zone layouts 1607 | -8/Scraptown | Learned 8 Research zone layouts 1607 | -8/Scraptown | Learned 8 Upper Caves zone layouts 1607 | -8/Scraptown | Learned 16 Upper Caves zone layouts 1607 | -8/Scraptown | Learned location of 1 exit from Upper Caves 1607 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 1607 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 1635 | -8/Scraptown | Found Deep Structural Scanner 1726 | -8/Scraptown | Visited A0-MCA Data Center 1735 | -8/Scraptown | Given a B rating by A0-MCA 1741 | -8/Scraptown | Found A0-MCA's Component Scanner 2228 | -8/Scraptown | Discovered new exit (range 13) 2405 | -8/Scraptown | Visited Symbiants 2435 | -8/Scraptown | Visited The Evicted 2577 | -8/Scraptown | Visited Red Mages 3290 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3294 | -8/Scraptown | Learned Factory emergency access door positions 3296 | -8/Scraptown | Learned location of Quarantine (-3) 3336 | -8/Scraptown | Guru changed UFD alias to "Beamspreader" 3953 | -8/Scraptown | Met Optimus 3953 | -8/Scraptown | Accepted into 0bPrime 4000 | -8/Scraptown | Civil war broke out across Scraptown 4007 | -8/Scraptown | Discovered new exit (range 8) 4023 | -8/Scraptown | Entered Factory 4023 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4024 | -6/Factory | Identified exit to Lower Caves 4025 | -6/Factory | Identified exit to Factory 4039 | -6/Factory | Lost 4 allies 4412 | -6/Factory | Entered another Factory area 4412 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4447 | -5/Factory | Build established: Derelict-Skirmisher 4667 | -5/Factory | Discovered new exit (range 19) 4704 | -5/Factory | Identified exit to Factory 4706 | -5/Factory | Entered another Factory area 4706 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4707 | -4/Factory | Identified exit to Research 4725 | -4/Factory | Lost 4 parts (2p1u1w) 4817 | -4/Factory | Spotted B-86 Titan 4969 | -4/Factory | Lost 5 parts (1n2u2w) 5086 | -4/Factory | Lost 8 parts (1p2n3u2w) 5153 | -4/Factory | Core integrity fell below 50% 5183 | -4/Factory | Sucked down chute 5183 | -4/Factory | Entered Waste 5187 | -4/Waste | Spotted C-40 Crusher 5190 | -4/Waste | Spotted C-40 Crusher 5192 | -4/Waste | Found Fusion Bomb Launcher 5198 | -4/Waste | EMP discharged 5198 | -4/Waste | System corruption reached 10% 5204 | -4/Waste | Spotted C-40 Crusher 5205 | -4/Waste | Lost 5 parts (3u2w) 5210 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5211 | -4/Waste | Spotted C-40 Crusher 5212 | -4/Waste | Spotted C-40 Crusher 5213 | -4/Waste | Spotted C-40 Crusher 5217 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5217 | -4/Waste | Discovered new exit (range 10) 5222 | -4/Waste | Entered Factory 5272 | -4/Factory | Discovered exit to Research (range 4) 5274 | -4/Factory | Core integrity fell below 20% 5275 | -4/Factory | Entered Research 5275 | -3/Research | Evolved 2 slots: Propulsion x2 5276 | -3/Research | Identified exit to Quarantine 5276 | -3/Research | Identified exit to Research 5443 | -3/Research | Core integrity fell below 50% 5460 | -3/Research | Core integrity fell below 20% 5460 | -3/Research | Entered another Research area 5460 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5472 | -2/Research | Lost 9 parts (1p3n1u4w) 5610 | -2/Research | Spotted B-90 Cyclops 5655 | -2/Research | Spotted B-90 Cyclops 5764 | -2/Research | System corruption reached 10% 5801 | -2/Research | Lost 6 parts (1p4n1u) 5815 | -2/Research | Found Com. Tesla Bomb Launcher 5858 | -2/Research | Core integrity fell below 50% 5882 | -2/Research | Lost 4 parts (1n3u) 5902 | -2/Research | Core integrity fell below 20% 5931 | -2/Research | Discovered new exit (range 10) 5935 | -2/Research | Identified exit to Access 5935 | -2/Research | Entered Access 5935 | -1/Access | Evolved 2 slots: Propulsion x2 6031 | -1/Access | Core integrity fell below 50% 6098 | -1/Access | Energy Cycler disabled 6152 | -1/Access | Core integrity fell below 20% 6169 | -1/Access | Spotted B-99 Colossus 6169 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- (209,43) (189,43) (189,46) Map updated. 06126_ System corrupted: Matter fused (-3). 06131_ ALERT: Security rotation in progress. 06139_ Slammed into G-73 Enforcer. 06151_ Terminal disabled. 06157_ Broken Adv. Signal Interpreter destroyed. 06157_ U-05 Engineer lays Concrete. 06159_ S-43 Plague misfires. 06160_ U-05 Engineer lays Concrete. 06160_ P-80 Master resets S-43 Plague, system corruption cleaned. 06162_ Door malfunctions. 06164_ K-01 Serf cleans the Wave Collapse Detector. 06167_ Door malfunctions. 06169_ Slug penetrates Wall. 06169_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # #??????????????????? | | # # #??????????????????? | | # # """ #??????????????????? | | # # ""T"" #??????????????????? | | " # "" " #??????????????????? | | " / #??????????????????? | | " # #??????????????????? | | " # #??????????????????? | | # # #??????????????????? | | # # #??????????????????? | | / # #??????????????????? | | # # #??????????????????? | | ###+""""""""# ######+#######??????????????????? | | ??# ## ## #??? *#??????????????????????? | | ??#??######## #??? #??????????????????????? | | ??#+######### #?? #??????????????????????? | | ??# # #? #??????????????????????? | | ??# # # #??????????????????????? | | ??# " # # ]]! #??????????????????????? | | ??# """ / / ]!! #??????????????????????? | | ??# """ # # ]! #??????????????????????? | | ### " # # ##?????????????????????? | | + # #########;#####?????????????????? | | ### # ps #?????????????????? | | ??########### p #?????????????????? | | ????????????# @ #?????????????????? | | ????????????# / ???????????? | | ????????????####+########## # #????????? | | ??????????????? ????????? #?? ?????????? | | ??????????????? ?????????? #????#????????????? | | ??????????????" ?????????? ????????????????? | | ??????????????"" ??????????? ???????????????? | | ????????????? """ ?????????? #??????????????? | | ????????????? " ??????????? #??????????????? | | ???????????? ???????????B #??????????????? | | ???????????? ???????????? #??????????????? | | ????????????? #??????????? #??????????????? | | ??????????????? #????????????#??????????????? | | ??????????????? #???????????????????????????? | | ??????????????? #???????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 225 Phase Shifting 5 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataAerolevMachine Manual? 0 Play Time 01:01:30 Cumulative 186.0 hours Start 2025.08.23 @ 00:01:26 End 2025.08.23 @ 01:05:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 79 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 327a04a9-33c5-4b22-b03a-31c60385b114