Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 19:36:29 Player: anthonyiye Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (3728) 3728 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7683 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Small Storage Unit Microactuators Heavy Armor Plating Improved Light Armor Plating Hacking Suite System Shield System Shield Shock Rifle Shock Rifle Gauss Rifle Coil Gun Coil Gun Chainsword Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Core Analyzer Core Shielding Layered Medium Armor Plating Thermal Shield > --- WEAPON ----------- Gauss Rifle Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Angular Momentum Engine Flight Unit Improved Flight Unit Cesium-ion Thruster Improved Heat Sink Advanced Heat Sink Small Storage Unit Microactuators Medium Armor Plating Heavy Armor Plating Hacking Suite System Shield System Shield Heart of Steel Heavy Laser Heavy Assault Cannon Improved Grenade Launcher Chainsword Spear [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Core Analyzer Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Autogun Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . 2 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 76 | 7 6 11 18 15 2 1 16 Power 14 | 1 . 2 3 4 1 . 3 Engine 9 | 1 . 2 1 3 . . 2 Core 5 | . . . 2 1 1 . 1 Reactor . | . . . . . . . . Propulsion 18 | 2 2 3 4 4 . . 3 Treads 17 | 2 2 3 4 4 . . 2 Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 2 4 7 1 1 1 6 Device 10 | 1 1 3 2 . . . 3 Storage 3 | 1 1 . 1 . . . . Processor 2 | . . . 2 . . . . Hackware . | . . . . . . . . Protection 9 | . . 1 2 1 1 1 3 Artifact . | . . . . . . . . Weapon 20 | 2 2 2 4 6 . . 4 Energy Gun 3 | . . . . 3 . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 11 | 2 2 2 3 1 . . 1 Ballistic Cannon 3 | . . . . 1 . . 2 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 38 | . 2 3 12 1 2 . 18 Power 9 | . . . 4 . 1 . 4 Propulsion 12 | . 1 1 2 1 . . 7 Utility 7 | . 1 . 2 . 1 . 3 Weapon 10 | . . 2 4 . . . 4 Highest Loss Streak 5 | . 2 1 5 1 1 . 4 To Critical Strikes 1 | . . . . . . . 1 Average Backups 18 | 4 10 14 19 23 22 21 20 Power 1 | . 1 1 1 1 2 2 2 Propulsion 5 | 2 3 5 9 8 7 5 1 Utility 6 | . 3 4 5 8 8 8 8 Weapon 4 | . 2 3 3 4 5 5 6 Tool/Special . | . . . . . . . . Unused Backups 41 | . 10 1 1 6 . 3 20 Power 4 | . 1 . . . . . 3 Propulsion 14 | . 4 1 1 2 . 3 3 Utility 11 | . 2 . . . . . 9 Weapon 12 | . 3 . . 4 . . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 91 77 96 91 92 95 84 Engine 8 | . 7 5 11 8 10 7 9 Core 2 | . . . 3 5 3 7 2 Treads 23 | . 27 16 17 29 30 30 17 Device 7 | . 13 15 14 1 . . 4 Storage 8 | . 14 11 9 7 7 7 6 Processor 10 | . . . 16 15 15 15 13 Protection 6 | . . 5 4 7 7 10 12 Energy Gun 2 | . . . . 9 . . 2 Ballistic Gun 13 | . 27 22 16 1 7 7 8 Ballistic Cannon 2 | . . . . 1 7 7 5 Peak Build Rating 65 | 9 12 15 40 47 47 46 65 Average Rating 33 | 5 10 11 32 42 43 44 54 On Entrance 23 | . 9 10 14 21 47 42 46 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 126 | 12 28 41 112 120 120 113 126 Greatest Support 96 | 40 40 40 56 82 82 82 96 Greatest Overweight (x) 38 | . 1 1 5 1 1 1 38 Average Overweight (x) . | . . . . 1 1 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 20 | 7 11 15 21 25 25 25 25 Most Carried 25 | 7 15 15 25 25 25 25 25 Average Carried 19 | 4 10 14 19 24 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 7 15 14 25 25 25 25 21 Class Distribution -------------------- 68% | Mutant 17% | Scavenger-Mutant 9% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2699 | 262 358 333 654 202 304 39 547 Remotely . | . . . . . . . . Salvage Created 3663 | 88 455 398 1050 373 312 . 987 Parts 216 | 10 40 21 58 20 16 . 51 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 83 | . 16 7 23 7 7 . 23 Melee 4 | . . . 4 . . . . Guns 54 | . 16 7 17 4 2 . 8 Cannons 16 | . . . . 3 5 . 8 AOE 8 | . . . 1 . . . 7 Classes Destroyed 17 | 2 6 2 1 2 1 . 3 Worker 1 | . . . . . . . 1 Builder 2 | . 1 . . . . . 1 Tunneler 2 | 2 . . . . . . . Recycler 1 | 1 . . . . . . . Mechanic 2 | . . . 1 . . . 1 Operator 2 | . 1 . . 1 . . . Watcher 6 | . 1 2 2 . . . 1 Swarmer 17 | . 9 . 3 . . . 5 Grunt 33 | . 6 3 13 . 4 . 7 Brawler 3 | . . 1 1 . 1 . . Duelist 2 | . . . . . 1 . 1 Protector 1 | . . . . . . . 1 Sentry 11 | . . 3 6 2 . . . Specialist 3 | . . . . . . . 3 Hunter 8 | . . . . 2 1 . 5 Programmer 4 | . . . . 3 . . 1 Subdweller 1 | . 1 . . . . . . Best Kill Streak 9 | 3 4 3 6 2 3 . 9 Combat Bots Only 7 | . 4 3 4 2 3 . 7 Max Kills in Single Turn 3 | 1 1 1 1 1 1 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . . . 3 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 801 | . 95 50 210 87 64 . 295 Missed 211 | . 26 8 62 28 18 . 69 Hits 590 | . 69 42 148 59 46 . 226 Melee 7 | . . 3 . . 2 . 2 Projectile 583 | . 69 39 148 59 44 . 224 Critical Strikes 17 | . . 4 5 . 1 . 7 Part Disruptions 2 | . . . . . . . 2 Damage Taken 9188 | . 827 681 2171 699 774 . 4036 Core 1691 | . 150 78 468 17 124 . 854 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 39 | . . . . . 11 . 28 Ignored by Resistances 47 | . . . . . . . 47 Core Remaining (%) 62 | 100 40 80 14 . . 79 . Volleys Fired 272 | 9 60 29 77 23 22 . 52 Largest 3 | 2 2 2 2 2 2 . 3 Hottest 143 | 40 46 46 53 143 68 . 127 Shots Fired 560 | 18 120 57 151 46 43 1 124 Gun 477 | 18 120 57 151 28 22 1 80 Cannon 76 | . . . . 18 21 . 37 Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 492 | 18 120 57 151 9 43 1 93 Thermal 47 | . . . . 23 . . 24 Explosive 7 | . . . . . . . 7 Electromagnetic 14 | . . . . 14 . . . Robot Hit Streak 11 | 2 11 9 11 10 7 . 9 Robot Miss Streak 5 | 2 5 3 4 3 3 . 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 350 | 8 68 42 108 32 26 . 66 Core Hits 188 | 3 32 13 44 23 13 . 60 Critical Kills 3 | . . . 2 . 1 . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 7 | . . . 4 . 1 . 2 Burn 1 | . . . . . . . 1 Destroy 3 | . . . 2 . 1 . . Blast 1 | . . . . . . . 1 Smash 2 | . . . 2 . . . . Melee Attacks 16 | . . . 16 . . . . Impact 16 | . . . 16 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8002 | 85 807 658 1969 852 620 . 3011 Guns 4696 | 85 803 655 1538 468 268 . 879 Cannons 1443 | . . . . 259 352 . 832 Explosions 1425 | . . . . 125 . . 1300 Melee 431 | . . . 431 . . . . Ramming 7 | . 4 3 . . . . . Kinetic 5351 | 85 803 655 1538 169 620 . 1481 Thermal 727 | . . . . 497 . . 230 Explosive 1300 | . . . . . . . 1300 Electromagnetic 186 | . . . . 186 . . . Impact 431 | . . . 431 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 3 Average Corruption 3 | . . . . 1 5 5 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . . 9 27 12 2 Message Errors 14 | . . . . 4 6 4 . Matter Fused 14 | . . . . 3 7 3 1 Heat Flow Errors 7 | . . . . 1 3 3 . Energy Discharges 4 | . . . . . 4 . . Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 6 | . . . . . 5 1 . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 159 | . . . 69 14 . . 76 Projectiles 85 | . . . . 14 . . 71 Explosions 5 | . . . . . . . 5 Melee 69 | . . . 69 . . . . Knockbacks 8 | . . . . . 2 . 6 Impact . | . . . . . . . . Kinetic 8 | . . . . . 2 . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 433 | . . . . 57 . . 376 Shots 9 | . . . . 2 . . 7 Rammed 3 | . 2 1 . . . . . Targets Rammed 3 | . 2 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 407 | . 12 24 91 407 214 285 396 Average Temperature 123 | . 7 8 28 158 92 125 154 Received Heat Transfer 1857 | . 126 273 756 54 378 . 270 Effects 7 | . . . . 3 . . 4 Shutdowns 4 | . . . . 2 . . 2 Energy Bleed 2 | . . . . 1 . . 1 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 6 | . . . 4 2 . . . Impact Corruptions 3 | . . . 3 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 1 . . 2 Heat Transferred 1379 | . . . . 861 . . 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 95 | 100 100 100 80 100 . . 100 Level 1 4 | . . . 19 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 263 | 10 70 64 263 72 . . 172 Initial 40 | . . 18 10 40 . . . Average 43 | . 22 12 125 17 . . 34 Influence Increases 2322 | 15 416 198 638 265 170 . 620 Destroy 0b10 Robot/C 1620 | . 300 140 460 140 140 . 440 Destroy 0b10 Robot/NC 85 | 15 15 10 15 5 . . 25 Destroy Leader 402 | . 62 44 114 70 30 . 82 Successful Hack 85 | . 39 4 . 28 . . 14 Disable Machine 15 | . . . . 15 . . . Destroy Structure 40 | . . . 4 7 . . 29 Lose Combat Pursuer 75 | . . . 45 . . . 30 Influence Decreases 2192 | 15 372 217 573 315 210 . 490 Entered New Map 106 | . . 26 15 50 15 . . Time Decay 1799 | 15 362 175 452 255 195 . 345 Lost Part 287 | . 10 16 106 10 . . 145 Squads Dispatched 15 | . 2 1 4 5 . . 3 Investigation 3 | . 1 1 . 1 . . . Extermination 5 | . . . . 3 . . 2 Reinforcement 7 | . 1 . 4 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 7 | . 1 3 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 32 20 35 11 7 . 41 Peak Tracking Total 11 | . 7 4 9 2 3 . 11 Tactical Retreats 6 | . 1 . 3 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 10 | . 3 4 1 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 18 | . 7 4 . 3 . 1 3 Terminals 15 | . 7 4 . 2 . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 34 | . 15 7 . 4 . 1 7 Successful 16 | . 9 3 . 2 . 1 1 Failed 18 | . 6 4 . 2 . . 6 Catastrophic 4 | . 1 . . 2 . . 1 Database Lockouts . | . . . . . . . . Manual 19 | . 10 7 . . . . 2 Terminals 30 | . 15 7 . 3 . . 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 9 | . 4 1 . 2 . 1 1 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Terminal Index 2 | . 1 1 . . . . . Locate Traps 2 | . . . . 1 . . 1 Security Status 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 5 2 . . . . . Terminals 7 | . 5 2 . . . . . Botnet 6 | . 4 2 . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 7 3 . 2 . . 3 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 2342 | 31 1282 957 72 . . . . Optics 333 | . 49 284 . . . . . Terrain 1264 | 31 1233 . . . . . . Structural 745 | . . 673 72 . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 8168 | 120 1328 1024 1400 1525 1115 348 1308 Spaces Moved 3134 | 52 685 430 460 589 434 143 341 Core 18 | 4 . . . . . . 14 Treads 3115 | 48 685 430 460 589 434 143 326 Legs 1 | . . . . . . . 1 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 238 241 241 240 Average Speed 227 | 151 163 215 236 240 241 241 322 Slowest Speed 1950 | 160 240 240 560 243 241 241 1950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 5 97 45 40 14 70 20 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 54 | . . . 1 6 4 . 43 Melee . | . . . . . . . . Projectile 20 | . . . 1 . 4 . 15 AOE 34 | . . . . 6 . . 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3685 | 74 800 483 624 655 460 148 441 Wait 40 | . 9 2 18 . . 1 10 Move 3127 | 51 684 429 459 588 433 142 341 Hop . | . . . . . . . . Pick Up 71 | 7 20 6 17 11 1 1 8 Fast Attach 46 | 7 3 4 15 8 1 1 7 Attach 27 | . . 6 6 6 1 . 8 Detach 12 | . 2 . 3 3 . . 4 Swap 11 | . 3 1 3 1 1 . 2 Drop 60 | . 17 5 10 15 1 3 9 Fire 272 | 9 60 29 77 23 22 . 52 Melee 16 | . . . 16 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . 2 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 7) 531 | -10/Materials | Discovered new exit (range 11) 798 | -10/Materials | Discovered new exit (range 7) 845 | -10/Materials | Discovered new exit (range 15) 963 | -10/Materials | Discovered new exit (range 4) 1219 | -10/Materials | Discovered new exit (range 7) 1321 | -10/Materials | Derelicts attacked the area 1368 | -10/Materials | Core integrity fell below 50% 1449 | -10/Materials | Entered another Materials area 1449 | -9/Materials | Evolved 2 slots: Utility x2 1788 | -9/Materials | Discovered new exit (range 11) 2362 | -9/Materials | Discovered new exit (range 11) 2473 | -9/Materials | Entered another Materials area 2473 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3103 | -8/Materials | Discovered new exit (range 15) 3335 | -8/Materials | Core integrity fell below 50% 3361 | -8/Materials | Build established: Scavenger-Mutant 3368 | -8/Materials | Lost 5 parts (1p2n2w) 3850 | -8/Materials | Discovered new exit (range 9) 3869 | -8/Materials | Core integrity fell below 20% 3873 | -8/Materials | Entered Factory 3873 | -7/Factory | Evolved 2 slots: Propulsion x2 3901 | -7/Factory | Lost 4 parts (2p2w) 4265 | -7/Factory | Discovered new exit (range 3) 4570 | -7/Factory | Discovered new exit (range 15) 4660 | -7/Factory | Build established: Mutant 4836 | -7/Factory | Discovered new exit (range 10) 5398 | -7/Factory | Entered Lower Caves 6155 | -7/Lower Caves | Learned 4 Factory zone layouts 6221 | -7/Lower Caves | Learned location of 1 exit from Factory 6395 | -7/Lower Caves | Discovered new exit (range 12) 6422 | -7/Lower Caves | Encountered a Warlord checkpoint 6513 | -7/Lower Caves | Entered another Lower Caves area 6552 | -7/Lower Caves | Found Prototype Device 6759 | -7/Lower Caves | Learned location of Zion (-7) 6837 | -7/Lower Caves | Discovered new exit (range 4) 6861 | -7/Lower Caves | Entered Factory 6861 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6862 | -6/Factory | Identified exit to Lower Caves 7275 | -6/Factory | Build established: Tank 7641 | -6/Factory | Lost 4 parts (1p2n1w) 7888 | -6/Factory | Lost 3 parts (2n1u) 8095 | -6/Factory | Cargo convoy interrupted 8095 | -6/Factory | Identified Heart of Steel 8107 | -6/Factory | Core integrity fell below 50% 8128 | -6/Factory | Lost 4 parts (2p2w) 8135 | -6/Factory | Destroyed 7 combat bots 8162 | -6/Factory | Core integrity fell below 20% 8169 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08132_ Acquired Imp. Carbon-fiber Leg. 08134_ Acquired 73 matter. 08138_ Imp. Carbon-fiber Leg destroyed. 08138_ Penetrated by Slug. 08144_ The unstable cave ceiling collapses. 08148_ Slug penetrates Earth. 08151_ Heart of Steel destroyed. 08151_ Imp. Grenade Launcher destroyed. 08158_ Slug penetrates Earth. 08161_ The unstable cave ceiling collapses. 08161_ Penetrated by Slug. 08164_ The unstable cave ceiling collapses. 08164_ Flexi-carbon Leg crushed. 08164_ Slug penetrates Earth. 08164_ Penetrated by Slug. 08166_ The unstable cave ceiling collapses. 08167_ System corrupted: Substantial component data lost. 08169_ Slug penetrates Wall. 08169_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ???###########???????????????????????????????????? | | #### #???????????????????????????????????? | | ## #???????????????????????????????????? | | ==## !!! #???????????????????????????????????? | | = ## !!! #???????????????????????????????????? | | ##! !!! #???????????????????????????????????? | | #### #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | + """ """ #???????????????????????????????????? | | # #???????????????????????????????????? | | + """ """ ################????????????????????? | | #### """ """ # ## ?????????????????????? | | ???# """ """ # ##????????????????????? | | ???# # ##????????? ?????????? | | ???# # """ # ##### bg ?????????? | | ???# # """ % p u^ ?????????? | | ???########### """ h @ ## ?????????? | | ????????##???# " #????????????????????? | | ?????#??# #### ######????????????????????? | | ######"##"""######## #T #### ""???????????????? | | %%% %% ""???????????????? | | = ""???????????????? | | % = ?????????????? | | *! ??????????????? | | %=%= ??????????????? | | =%!##########+#############/######???????????????? | | =!# # #????????? ???????????????????? | | | # # """ " #?????????? ??????????????????? | | =!#[*% # "T " #??????????? ]?????????????????? | | =!+ % # """ """ #???????????? ?????????????????? | | #%! # "" #??????????????????????????????? | | # #] "" #??????????????????????????????? | | ## # # #??????????????????????????????? | | ?# # # #??????????????????????????????? | | ?# # ###########??????????????????????????????? | | ?# ######????????????????????????????????????????? | | ?# # #???????????????????????????????????????????? | | ?# # #???????????????????????????????????????????? | | ?# ##????????????????????????????????????????????? | | ##+###???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Core Shielding 20 Evasion (%) 40 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion I Have A Map? Jackpot Organ Harvest Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed OpticalBurstNeutralizer Manual? 0 Play Time 00:59:59 Cumulative 57.7 hours Start 2026.01.30 @ 16:35:21 End 2026.01.31 @ 19:36:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46cb8d52-ab2e-4f6f-a287-ed01c3970ced