Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.24 @ 12:24:21 Player: Xintrosi Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (151) 755 Value Destroyed (9923) 9923 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (7487) 7487 TOTAL SCORE: 24765 Bonus ------- High Alert Combat Kills 2654 Follower Combat Kills 1075 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Friendly Fire -242 Cogmind --------- Core Integrity 0/1150 Matter 78/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Cooling System Authchip [Storage] Heavy Mass Driver Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Improved Target Analyzer Experimental Core Analyzer Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- KE Penetrator Heavy Mass Driver > --- INVENTORY -------- Particle Reactor Improved Cooling System Advanced Cooling System Matter Compressor Structural Scanner Improved Light Armor Plating Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] KE Penetrator Heavy Mass Driver Heavy Missile Launcher Heavy Missile Launcher Heavy Flail [Rating: 95] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Slots Evolved 12 | . . 2 2 . . . 2 . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 9 | . . 1 1 . . . 2 . 2 . . . . 1 . 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 256 | 7 8 21 8 42 1 40 27 31 6 4 9 34 10 3 5 . . Power 18 | 1 1 . . 5 . 1 1 1 2 1 . 3 1 1 . . . Engine 8 | 1 1 . . 3 . 1 1 . 1 . . . . . . . . Core 4 | . . . . 2 . . . 1 1 . . . . . . . . Reactor 6 | . . . . . . . . . . 1 . 3 1 1 . . . Propulsion 57 | 2 5 6 4 12 . 7 3 7 1 1 1 7 1 . . . . Treads 41 | 2 . 3 3 11 . 7 2 4 . 1 1 6 1 . . . . Leg 3 | . . . . . . . . 3 . . . . . . . . . Wheel 13 | . 5 3 1 1 . . 1 . 1 . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 73 | 2 1 5 2 5 1 10 9 9 2 1 5 13 3 2 3 . . Device 16 | 1 . . 1 3 1 1 4 3 1 . . 1 . . . . . Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 11 | . . 3 1 1 . . 1 . . . 1 1 1 1 1 . . Hackware 27 | . . . . . . 5 2 6 . 1 2 8 . 1 2 . . Protection 17 | . . 2 . 1 . 4 2 . 1 . 2 3 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 108 | 2 1 10 2 20 . 22 14 14 1 1 3 11 5 . 2 . . Energy Gun 11 | . . 4 . 2 . 1 . . . . . 4 . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . Ballistic Gun 31 | 2 1 6 1 8 . 4 1 3 . . . 2 2 . 1 . . Ballistic Cannon 21 | . . . . 1 . 6 5 5 . . . 3 1 . . . . Launcher 14 | . . . . 4 . 3 3 3 . . . . . . 1 . . Special Weapon 18 | . . . . . . 5 3 3 . 1 2 2 2 . . . . Impact Weapon 12 | . . . 1 5 . 3 1 . 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . . . . . . 1 1 1 . . . Parts Lost 64 | . 3 2 . 6 . 7 . 13 . . . 12 7 . 10 3 1 Power 7 | . . . . 1 . 1 . 1 . . . 1 1 . 2 . . Propulsion 17 | . 2 . . 2 . 1 . 5 . . . 4 1 . 2 . . Utility 20 | . . 1 . 2 . 3 . 3 . . . 1 3 . 3 3 1 Weapon 20 | . 1 1 . 1 . 2 . 4 . . . 6 2 . 3 . . Highest Loss Streak 10 | . 2 3 . 3 . 3 . 4 . . . 5 5 . 10 3 1 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . 1 . . Average Slot Usage (%) 93 | . 98 100 100 99 100 99 97 90 93 88 86 88 84 84 62 38 20 Engine 4 | . 14 11 9 6 . 4 7 4 2 . . . . . . . . Core 1 | . . . . 2 9 4 . 2 3 2 . . . . . . . Reactor 1 | . . . . . . . . . . 3 6 5 5 11 5 . . Treads 17 | . 5 7 18 24 27 26 15 18 . 3 6 11 12 11 2 . . Wheel 3 | . 21 14 9 2 . . 7 . 5 6 6 1 . . . . . Device 8 | . 14 . 4 17 18 2 14 8 13 8 6 . . . . . . Storage 7 | . 14 11 9 9 9 9 7 7 6 6 6 6 6 5 3 . . Processor 6 | . . 14 18 3 9 9 7 7 6 6 6 5 7 17 15 15 11 Hackware 12 | . . . . . . 9 8 14 20 24 26 32 31 19 22 23 8 Protection 4 | . . 6 4 5 . 5 4 3 6 6 5 5 5 5 2 . . Energy Gun 3 | . . 10 18 9 . . . . . . . 5 . . . . . Ballistic Gun 8 | . 27 22 5 10 18 13 6 6 . . . . 2 5 3 . . Ballistic Cannon 4 | . . . . . . 11 13 6 6 6 6 3 5 5 2 . . Special Weapon 2 | . . . . . . 1 . 2 3 4 5 5 3 . . . . Impact Weapon 1 | . . . 3 4 9 . . . 2 1 . . . . . . . Naked Turns 19 | . . . . . . . . . . . . . . . . . 19 Heaviest Build 145 | 15 90 97 97 115 110 125 136 131 123 128 128 128 129 145 145 . . Greatest Support 95 | 40 40 20 10 84 84 84 10 60 40 16 70 95 95 95 95 3 3 Greatest Overweight (x) 42 | . 8 9 9 11 1 1 13 13 7 7 7 12 1 1 42 . . Average Overweight (x) 3 | . 3 7 9 3 1 1 12 2 6 7 6 3 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 18 5 5 Most Carried 25 | 4 22 25 25 25 25 25 25 25 25 25 25 25 25 18 16 5 5 Average Carried 23 | 2 13 23 24 24 24 24 24 24 24 24 24 24 23 16 12 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 21 24 25 25 25 25 25 25 25 25 25 25 19 16 5 5 5 Class Distribution -------------------- 28% | Botlord-Gunner 26% | Bothacker-Gunner 11% | Bothacker-Mutant 8% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Mutant 3% | Scavenger-Mutant 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Waste Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Matter Collected 7793 | 285 462 325 59 1007 18 1363 333 870 . 538 260 1863 315 . 52 . 43 Remotely 558 | 62 462 34 . . . . . . . . . . . . . . . Salvage Created 5483 | 90 643 561 59 1155 . 826 106 410 . 287 116 1086 79 . 65 . . Parts 309 | 7 51 42 2 52 . 63 8 29 . 3 5 37 5 . 5 . . Haulers Intercepted 3 | . 1 1 . . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Combat Hostiles Destroyed 156 | . 16 14 1 43 . 26 5 20 . 1 1 25 3 . 1 . . Guns 75 | . 16 14 1 25 . 9 . 4 . . . 4 1 . 1 . . Cannons 46 | . . . . . . 10 4 7 . 1 1 21 2 . . . . AOE 34 | . . . . 18 . 7 1 8 . . . . . . . . . Classes Destroyed 22 | 2 5 1 . 5 . 2 3 . . 1 . 2 . . 1 . . Worker 4 | . 1 2 . . . . . . . . . . 1 . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 3 | . 1 1 . . . . . . . . 1 . . . . . . Recycler 3 | 1 2 . . . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . Swarmer 41 | . 9 7 . 4 . 5 . 11 . . . 5 . . . . . Cutter 4 | . . . . . . 4 . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . Grunt 42 | . 7 4 . 12 . 8 . 3 . . . 7 1 . . . . Brawler 5 | . . . . . . . 1 . . . . 4 . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 20 | . . 3 1 4 . 6 1 . . . . 5 . . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . . . . . . Hunter 5 | . . . . 2 . 1 . . . . . . 2 . . . . Programmer 10 | . . . . . . 2 1 5 . . 1 1 . . . . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . 1 . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . 1 . . . . . . . Executioner 2 | . . . . . . . . . . . . 2 . . . . . Assembled 20 | . . . . 20 . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 2 7 5 1 9 . 4 2 6 . 1 1 4 2 . 1 . . Combat Bots Only 9 | . 7 4 1 9 . 4 2 6 . 1 1 4 1 . 1 . . Max Kills in Single Turn 4 | 1 1 1 1 4 . 2 2 3 . 1 1 1 2 . 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . 4 . 2 1 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Hostile Shots Fired 1188 | . 69 57 6 129 . 157 55 150 . . 11 249 105 . 100 36 64 Missed 334 | . 16 20 2 41 . 36 16 34 . . 2 77 20 . 31 19 20 Damage Taken 14882 | . 543 398 60 1698 . 1906 833 2056 . 33 179 2719 1495 . 1710 337 915 Core 2982 | . 103 74 13 167 . 189 148 203 . 12 . 269 183 . 461 266 894 Absorbed by Shields 403 | . . . . . . 17 36 206 . . . . . . . . 144 Reduced by Siege Mode 224 | . . . . . . . . . . . . 169 55 . . . . Regen/Repaired (Parts) 47 | . . . . . 47 . . . . . . . . . . . . Core Remaining (%) 59 | 100 58 81 . . . 32 . 49 . . . . 45 . 53 . . Volleys Fired 563 | 5 45 37 3 89 1 82 18 68 1 12 18 138 29 . 17 . . Largest 3 | 2 2 3 3 3 2 3 3 3 1 1 1 3 2 . 2 . . Hottest 167 | 40 40 83 137 140 63 129 124 166 75 75 75 167 108 . 108 . . Shots Fired 991 | 10 90 111 9 220 2 160 35 92 1 12 18 166 43 . 22 . . Gun 629 | 10 90 111 9 198 2 75 9 24 . . . 66 18 . 17 . . Cannon 239 | . . . . 2 . 60 21 48 1 6 5 75 16 . 5 . . Launcher 39 | . . . . 20 . 10 2 7 . . . . . . . . . Special 84 | . . . . . . 15 3 13 . 6 13 25 9 . . . . Kinetic 645 | 10 90 81 3 98 2 135 28 51 1 6 5 79 34 . 22 . . Thermal 223 | . . 30 6 102 . . 2 21 . . . 62 . . . . . Explosive 39 | . . . . 20 . 10 2 7 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 2 6 20 2 14 3 6 7 8 . 5 4 25 12 . 17 . . Robot Miss Streak 10 | 3 7 5 2 10 1 4 2 5 . 1 4 4 3 . 2 . . Penetration Max 1 | . . . . . . 1 1 1 . . . 1 1 . . . . Secondary Targets 9 | . . . . 7 . 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . 1 . . . . . Shots Hit Robots 549 | 5 50 70 5 119 1 78 26 41 . 9 9 96 25 . 15 . . Core Hits 275 | 2 29 32 2 76 . 44 12 27 . 1 2 35 8 . 4 . 1 Critical Kills 6 | . . . . 1 . 4 . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . . . . . . . . Critical Strikes 32 | . . . 2 3 . 11 1 3 . . . 11 1 . . . . Burn 6 | . . . 2 2 . . . . . . . 2 . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . Destroy 8 | . . . . 1 . 7 . . . . . . . . . . . Blast 17 | . . . . . . 4 1 2 . . . 9 1 . . . . Melee Attacks 60 | . . . 2 50 2 4 1 . . . 1 . . . . . . Impact 60 | . . . 2 50 2 4 1 . . . 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15543 | 69 668 747 80 3330 . 1948 866 1529 . 355 347 4235 822 . 528 16 3 Guns 6164 | 69 668 747 80 1866 . 817 193 232 . . . 1049 200 . 243 . . Cannons 6340 | . . . . 28 . 638 512 580 . 355 134 3186 622 . 285 . . Explosions 3020 | . . . . 1436 . 493 161 717 . . 213 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . . . . . . 16 3 Kinetic 9904 | 69 668 511 47 948 . 1455 672 509 . 355 134 3186 822 . 528 . . Thermal 2600 | . . 236 33 946 . . 33 303 . . . 1049 . . . . . Explosive 3020 | . . . . 1436 . 493 161 717 . . 213 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . 2 . . . 3 2 4 . 24 28 30 30 . . 3 3 Average Corruption 14 | . . 2 . . . 2 1 3 . 16 25 29 30 . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 313 | . . . . . . 34 4 65 . 15 25 137 32 . . . 1 Message Errors 76 | . . . . . . 6 1 15 . 3 6 35 9 . . . 1 Matter Fused 83 | . . . . . . 11 . 21 . 1 8 35 7 . . . . Heat Flow Errors 39 | . . . . . . 6 1 9 . 2 2 17 2 . . . . Energy Discharges 32 | . . . . . . 5 1 6 . 3 2 12 3 . . . . Parts Rejected 4 | . . . . . . . 1 . . . 1 2 . . . . . Parts Fused 6 | . . . . . . . . 2 . . . 3 1 . . . . Data Loss (minor) 30 | . . . . . . 3 . 6 . 5 3 11 2 . . . . Data Loss (major) 13 | . . . . . . 1 . 4 . . 1 5 2 . . . . Misfires 11 | . . . . . . 1 . 1 . . 1 8 . . . . . Alerts 4 | . . . . . . 1 . 1 . . . 1 1 . . . . Misdirections 3 | . . . . . . . . . . 1 . 2 . . . . . Weapon Failures 12 | . . . . . . . . . . . 1 6 5 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 562 | . . . . 16 . 46 1 50 . . 95 292 13 . 49 . . Projectiles 463 | . . . . . . 43 1 4 . . 61 292 13 . 49 . . Explosions 99 | . . . . 16 . 3 . 46 . . 34 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . . . 7 3 4 . . 1 14 8 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . 7 3 4 . . 1 8 8 . . . . Secondary 6 | . . . . . . . . . . . . 6 . . . . . Self-Inflicted Damage 299 | . . . . 38 . 124 . 128 . . . . . . . 8 1 Shots 9 | . . . . 2 . 4 . 3 . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . 3 1 Targets Rammed 4 | . . . . . . . . . . . . . . . . 3 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 603 | . 6 112 198 420 . 469 603 366 . 188 223 275 218 . . . . Average Temperature 108 | . 6 36 102 214 . 125 241 148 . 95 113 73 31 . . . . Received Heat Transfer 2538 | . 120 81 9 552 . 477 21 273 . 33 54 477 228 . 108 78 27 Effects 20 | . . . . 2 . 7 10 1 . . . . . . . . . Shutdowns 4 | . . . . 1 . 1 2 . . . . . . . . . . Energy Bleed 5 | . . . . . . 2 2 1 . . . . . . . . . Interference 4 | . . . . . . 2 2 . . . . . . . . . . Matter Decay 2 | . . . . . . 1 1 . . . . . . . . . . Short Circuit 2 | . . . . 1 . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 1 . . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . 3 1 . . . . Total Turns 129 | . . . . . . . . . . . . 99 30 . . . . Longest Duration 43 | . . . . . . . . . . . . 43 30 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Melted 15 | . . 1 . 7 . . . 3 . . . 4 . . . . . Heat Transferred 5856 | . . 525 222 2183 . . 50 450 . . . 2426 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Peak Influence 3340 | 10 349 438 210 3340 1635 2809 1538 2911 1529 551 454 1589 869 318 222 116 65 Initial 1628 | . 6 141 152 7 1628 1062 1474 1076 1528 535 385 222 833 318 222 107 60 Average 1318 | 2 208 340 167 1710 1632 1839 1454 1939 1528 546 392 824 791 318 197 107 60 Maximum Alert Level 5 | . 1 2 1 5 5 5 4 5 4 2 2 4 3 1 1 . . Low Security (%) 6 | 100 44 4 90 2 . . . . . . . . . . 41 100 100 Level 1 9 | . 55 69 9 . . . . . . . 42 12 . 100 58 . . Level 2 14 | . . 25 . 21 . . . . . 100 57 24 25 . . . . Level 3 13 | . . . . 13 . 7 . 2 . . . 40 74 . . . . Level 4 20 | . . . . 11 . 23 100 25 100 . . 22 . . . . . Level 5 35 | . . . . 50 100 69 . 72 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 1 1 . 1 . 3 . 4 . 4 . . 1 1 2 . Investigation 8 | . 2 . 1 . . . . . . . 2 . . 1 . 2 . Extermination 2 | . . . . . . . 1 . . . 1 . . . . . . Reinforcement 5 | . 1 1 . . 1 . . . . . 1 . . . 1 . . Assault 5 | . . . . . . . 1 . 4 . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Distress Signals 6 | . 3 2 . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 22 18 2 65 1 43 11 38 . 6 8 37 7 . 7 10 10 Peak Tracking Total 12 | . 6 6 1 6 1 6 7 5 4 3 3 12 3 . 5 10 9 Tactical Retreats 16 | . 1 2 . . . 1 . 5 . . . 5 1 . 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Traps Triggered 44 | . 2 1 . 5 . 6 1 6 2 . 2 15 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Machines Disabled 35 | . . . . 9 . 9 1 8 . . 3 5 . . . . . Max in Single Turn 2 | . . . . 1 . 2 1 2 . . 2 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Garrison Relay 22 | . . . . 6 . 8 . 4 . . . 4 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Machines Accessed 42 | . 7 1 4 5 2 4 3 2 2 . 3 1 2 1 . 5 . Terminals 29 | . 5 1 2 5 . 4 1 2 1 . 1 1 2 1 . 3 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . Total Hacks 99 | . 17 4 12 11 5 10 6 3 4 . 7 1 4 4 . 11 . Successful 43 | . 9 2 8 1 4 2 3 2 2 . 3 1 . 1 . 5 . Failed 55 | . 7 2 4 10 1 8 3 1 2 . 4 . 4 3 . 6 . Catastrophic 15 | . 1 1 . 3 . 4 1 1 . . . . 2 . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 38 | . 12 4 5 . . . 3 . 3 . 2 . 4 . . 5 . Terminals 76 | . 14 4 9 11 . 10 3 3 3 . 3 1 4 4 . 7 . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . Repair Stations 6 | . . . . . 4 . 2 . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . . . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 2 . . . . 1 . Terminal Hacks 17 | . 5 1 3 1 . 2 . 2 . . . 1 . 1 . 1 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . 1 . 1 . 1 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . 3 . 1 . . . . . . . . . . Scan Component 3 | . . . . . 2 . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 1 . 2 . . . . 1 . Unlock Access 5 | . . . 1 . 1 . 1 . . . 1 . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 12 | . 4 1 2 . . . 1 . 1 . 1 . . . . 2 . Terminals 9 | . 2 1 2 . . . 1 . 1 . . . . . . 2 . Botnet 9 | . 2 1 2 . . . 1 . 1 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . Tunnel 3 | . 2 . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 1 2 4 1 3 3 2 1 . 3 . 2 1 . 4 . Full Trace Events 11 | . . . 1 4 . 1 . 1 . . 1 . . 1 . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Used RIF Installer 5 | . . . . 1 . 2 . 1 . . . 1 . . . . . Command Fork 1 | . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 39 | . . . . . . 7 2 6 . 6 6 10 2 . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . Combat 38 | . . . . . . 7 2 6 . 6 5 10 2 . . . . Autoassimilated 3 | . . . . . . . . . . . . 3 . . . . . Robot Hacks Applied 38 | . . . . . . 7 2 7 . 6 7 7 2 . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . drop_inventory 1 | . . . . . . . . . . . 1 . . . . . . recall_reinforcements 1 | . . . . . . . . . . . 1 . . . . . . ignore_targets 5 | . . . . . . . . . . 5 . . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . amplify_resonance 6 | . . . . . . 1 1 1 . . . 2 1 . . . . disable_weapons 1 | . . . . . . 1 . . . . . . . . . . . overwrite_iff 4 | . . . . . . . . 1 . . . 3 . . . . . formatsys_high 17 | . . . . . . 5 1 5 . . 4 1 1 . . . . Relay Couplers Released 94 | . . . . 26 . 32 . 20 . . . 16 . . . . . Machine Destruction 87 | . . . . 22 . 32 . 17 . . . 16 . . . . . Programmers 7 | . . . . 4 . . . 3 . . . . . . . . . Attached 25 | . . . . . . 5 2 6 . 1 2 8 . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 4 . 2 . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Total Allies 39 | . . . . 4 . 8 1 9 . . 5 11 1 . . . . Largest Group 4 | . . . . 4 . 4 4 4 4 4 4 4 1 . . . . Highest-Rated Group 160 | . . . . 160 . 87 87 157 91 91 119 80 26 . . . . Highest-Rated Ally 95 | . . . . 40 . 25 25 95 32 32 41 40 26 . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . Ally Attacks 380 | . . . . 92 . 35 19 51 2 136 30 14 1 . . . . Total Damage 7096 | . . . . 1634 . 707 389 976 . 2653 369 356 12 . . . . Kills 55 | . . . . 22 . 5 5 9 . 5 6 3 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Turns Passed 16816 | 88 593 669 453 3837 168 2465 723 2893 397 314 509 2696 536 92 196 71 116 Spaces Moved 6177 | 38 290 250 196 1364 51 847 236 868 176 126 221 918 184 38 88 134 152 Core 358 | 1 . . . . . . . . . . . . . . 71 134 152 Treads 3708 | 37 54 . . 1005 51 847 . 779 . . 15 681 184 38 17 . . Legs 79 | . . . . . . . . 68 11 . . . . . . . . Wheels 2032 | . 236 250 196 359 . . 236 21 165 126 206 237 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 135 140 215 215 246 243 245 240 205 205 205 205 240 240 50 50 50 Average Speed 230 | 157 144 188 215 241 246 246 262 306 208 205 207 237 240 240 164 50 50 Slowest Speed 2150 | 160 200 215 215 480 246 250 275 560 260 205 240 320 240 240 2150 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 64 24 18 94 7 88 7 95 6 85 9 97 8 3 73 6 24 Regions Visited 17 Branch Regions . Pre-discovered Areas 3 | . 2 . . . . . . . . . 1 . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 44 | . . . 2 37 2 . 1 . 1 . 1 . . . . . . Terrain Destroyed 411 | . . . 2 181 2 58 32 75 1 1 27 23 7 . 2 . . Melee 43 | . . . 2 37 2 . 1 . . . 1 . . . . . . Projectile 52 | . . . . 8 . 3 3 1 1 1 3 23 7 . 2 . . AOE 316 | . . . . 136 . 55 28 74 . . 23 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac DSF Fac Gar Total 7814 | 53 375 375 218 1687 88 1105 303 1026 205 172 252 1247 226 40 113 137 192 Wait 264 | . 15 49 . 8 32 50 . 14 12 24 . 59 . . . . 1 Move 6166 | 37 289 249 196 1363 51 846 236 867 176 125 221 917 183 37 87 134 152 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 159 | 4 17 9 5 36 1 27 2 19 1 2 2 31 2 . 1 . . Fast Attach 35 | 7 1 . . . . 2 4 6 . 1 1 9 . . 4 . . Attach 60 | . 2 5 2 8 . 7 3 10 2 . . 11 6 3 1 . . Detach 3 | . . . . . . . 2 1 . . . . . . . . . Swap 161 | . 5 16 6 34 1 31 20 15 4 3 8 14 4 . . . . Drop 141 | . 1 10 4 42 . 24 9 14 1 5 1 25 2 . 3 . . Fire 563 | 5 45 37 3 89 1 82 18 68 1 12 18 138 29 . 17 . . Melee 60 | . . . 2 50 2 4 1 . . . 1 . . . . . . Ram 4 | . . . . . . . . . . . . . . . . 3 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 146 | . . . . 30 . 10 8 10 8 . . 42 . . . . 38 Rewire 52 | . . . . 27 . 22 . 2 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/DSF -4/Factory -4/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 12) 89 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 586 | -10/Materials | Destroyed 7 combat bots 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 747 | -9/Materials | Lost 3 parts (1n1u1w) 1189 | -9/Materials | Discovered new exit (range 8) 1228 | -9/Materials | Build established: Scavenger-Gunner 1340 | -9/Materials | Identified exit to Mines 1340 | -9/Materials | Identified exit to Storage 1351 | -9/Materials | Entered another Materials area 1351 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1706 | -8/Materials | Discovered new exit (range 16) 1706 | -8/Materials | Identified exit to Factory 1804 | -8/Materials | Identified exit to Garrison 1804 | -8/Materials | Entered Garrison 1836 | -8/Garrison | Triggered checkpoint 1860 | -8/Garrison | Assembled breached garrison interior 1946 | -8/Garrison | Destroyed 9 combat bots 1946 | -8/Garrison | Lost 3 parts (1p1n1u) 2009 | -8/Garrison | Garrison Relay disabled 2214 | -8/Garrison | Build established: Scavenger-Tank 2332 | -8/Garrison | Garrison Relay disabled 2672 | -8/Garrison | Discovered new exit (range 13) 2766 | -8/Garrison | Garrison Relay disabled 3098 | -8/Garrison | Discovered new exit (range 5) 3323 | -8/Garrison | Garrison Relay disabled 3585 | -8/Garrison | Installed Relay Interface Framework 3616 | -8/Garrison | Spotted B-75 Beast 3879 | -8/Garrison | Build established: Bothacker-Mutant 3964 | -8/Garrison | Discovered new exit (range 11) 4115 | -8/Garrison | Garrison Relay disabled 4218 | -8/Garrison | Garrison Relay disabled 4529 | -8/Garrison | Spotted B-75 Beast 4561 | -8/Garrison | Destroyed B-75 Beast 5641 | -8/Garrison | Entered Materials 5697 | -8/Materials | Repaired Missile Launcher 5809 | -8/Materials | Identified exit to Garrison 5809 | -8/Materials | Entered Garrison 5953 | -8/Garrison | Triggered checkpoint 6089 | -8/Garrison | Expanded RIF knowledge: Command Fork 6111 | -8/Garrison | Garrison Relay disabled 6308 | -8/Garrison | Garrison Relay disabled 6308 | -8/Garrison | Garrison Relay disabled 6327 | -8/Garrison | Core integrity fell below 50% 6366 | -8/Garrison | Garrison Relay disabled 6396 | -8/Garrison | Garrison Relay disabled 6487 | -8/Garrison | Triggered checkpoint 6531 | -8/Garrison | Triggered checkpoint 6553 | -8/Garrison | Triggered checkpoint 6577 | -8/Garrison | Triggered checkpoint 6616 | -8/Garrison | Build established: Bothacker-Gunner 6807 | -8/Garrison | Triggered checkpoint 6908 | -8/Garrison | Garrison Relay disabled 7045 | -8/Garrison | Discovered exit to Factory (range 3) 7191 | -8/Garrison | Lost 3 parts (1p2u) 7478 | -8/Garrison | Discovered exit to Factory (range 11) 7577 | -8/Garrison | Triggered checkpoint 7654 | -8/Garrison | Garrison Relay disabled 7696 | -8/Garrison | Discovered exit to Factory (range 14) 7696 | -8/Garrison | Discovered exit to Factory (range 54) 7696 | -8/Garrison | Discovered exit to Factory (range 59) 7928 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7981 | -8/Garrison | Triggered checkpoint 8069 | -8/Garrison | Garrison Relay disabled 8274 | -8/Garrison | Entered Factory 8274 | -7/Factory | Accompanied by 4 allies 8274 | -7/Factory | Evolved 2 slots: Utility x2 8297 | -7/Factory | Build established: Bothacker-Tank 8674 | -7/Factory | First assault squad dispatched 8713 | -7/Factory | Lost 3 allies 8859 | -7/Factory | Garrison activated, responded to threat 8920 | -7/Factory | Build established: Bothacker-Gunner 8997 | -7/Factory | Identified exit to Garrison 8997 | -7/Factory | Entered Garrison 8997 | -7/Garrison | Accompanied by 1 ally 9055 | -7/Garrison | Triggered checkpoint 9157 | -7/Garrison | Garrison Relay disabled 9362 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9395 | -7/Garrison | Triggered checkpoint 9589 | -7/Garrison | Triggered checkpoint 9771 | -7/Garrison | Triggered checkpoint 9824 | -7/Garrison | Found embedded Infiltrators 9942 | -7/Garrison | Discovered new exit (range 3) 10047 | -7/Garrison | Garrison Relay disabled 10327 | -7/Garrison | Triggered checkpoint 10355 | -7/Garrison | Triggered checkpoint 10528 | -7/Garrison | Garrison Relay disabled 10570 | -7/Garrison | Phase Generator disabled 10587 | -7/Garrison | P-60 Hacker assimilated allied R2-KO9(x) 10639 | -7/Garrison | Lost 4 parts (1u3w) 10769 | -7/Garrison | Triggered checkpoint 10796 | -7/Garrison | Discovered new exit (range 11) 10842 | -7/Garrison | Build established: Botlord-Gunner 11126 | -7/Garrison | Garrison Relay disabled 11151 | -7/Garrison | Triggered checkpoint 11208 | -7/Garrison | Discovered new exit (range 10) 11243 | -7/Garrison | Core integrity fell below 50% 11256 | -7/Garrison | Rescued a captive Derelict 11890 | -7/Garrison | Entered Factory 11890 | -6/Factory | Accompanied by 4 allies 11890 | -6/Factory | Evolved 2 slots: Utility x2 12240 | -6/Factory | First assault squad dispatched 12287 | -6/Factory | Sucked down chute 12287 | -6/Factory | Entered Waste 12302 | -6/Waste | EMP discharged 12302 | -6/Waste | System corruption reached 10% 12332 | -6/Waste | 3 allies followed down the chute 12342 | -6/Waste | 1 allies followed down the chute 12369 | -6/Waste | Spotted C-40 Crusher 12375 | -6/Waste | Allies destroyed C-40 Crusher 12382 | -6/Waste | Spotted C-40 Crusher 12396 | -6/Waste | Spotted C-40 Crusher 12400 | -6/Waste | Spotted C-40 Crusher 12402 | -6/Waste | EMP discharged 12403 | -6/Waste | Spotted C-40 Crusher 12423 | -6/Waste | Destroyed C-40 Crusher 12428 | -6/Waste | Spotted C-40 Crusher 12502 | -6/Waste | EMP discharged 12543 | -6/Waste | Discovered new exit (range 13) 12601 | -6/Waste | Entered Factory 12601 | -6/Factory | Accompanied by 3 allies 13110 | -6/Factory | Identified exit to Garrison 13110 | -6/Factory | Entered Garrison 13131 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 13186 | -6/Garrison | Triggered checkpoint 13234 | -6/Garrison | Garrison Relay disabled 13488 | -6/Garrison | Triggered checkpoint 13620 | -6/Garrison | Triggered checkpoint 13735 | -6/Garrison | Discovered new exit (range 15) 13802 | -6/Garrison | System corruption reached 30% 13864 | -6/Garrison | Lost 3 allies 13879 | -6/Garrison | Lost 5 parts (1p2n2w) 14030 | -6/Garrison | Triggered checkpoint 14078 | -6/Garrison | Garrison Relay disabled 14202 | -6/Garrison | Triggered checkpoint 14260 | -6/Garrison | Triggered checkpoint 14307 | -6/Garrison | Lost 4 allies 14318 | -6/Garrison | Discovered new exit (range 12) 14395 | -6/Garrison | Spotted Executioner 14397 | -6/Garrison | Spotted Executioner 14473 | -6/Garrison | Destroyed Executioner 14481 | -6/Garrison | Destroyed Executioner 14505 | -6/Garrison | Lost 3 parts (1n2w) 14529 | -6/Garrison | Found Prototype Processor 15110 | -6/Garrison | Garrison Relay disabled 15348 | -6/Garrison | Triggered checkpoint 15508 | -6/Garrison | Garrison Relay disabled 15767 | -6/Garrison | Discovered new exit (range 14) 15806 | -6/Garrison | Entered Factory 16260 | -6/Factory | Identified Exp. Core Analyzer 16280 | -6/Factory | Lost 5 parts (1p2u2w) 16290 | -6/Factory | Discovered new exit (range 16) 16340 | -6/Factory | Core integrity fell below 50% 16342 | -6/Factory | Entered another Factory area 16342 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16434 | -5/Factory | Identified exit to DSF 16434 | -5/Factory | Entered DSF 16480 | -5/DSF | Additional patrols routed to DSF 16604 | -5/DSF | Discovered new exit (range 23) 16623 | -5/DSF | Lost 10 parts (2p2n3u3w) 16630 | -5/DSF | Entered Factory 16630 | -4/Factory | Evolved 2 slots: Utility x2 16701 | -4/Factory | Identified exit to Garrison 16701 | -4/Factory | Entered Garrison 16725 | -4/Garrison | Lost 3 parts (3u) 16777 | -4/Garrison | Spotted B-86 Titan 16803 | -4/Garrison | Triggered checkpoint 16805 | -4/Garrison | Core integrity fell below 50% 16814 | -4/Garrison | Core integrity fell below 20% 16817 | -4/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 16807_ Stasis field depleted. 16808_ Slammed into C-35 Carver. 16809_ Penetrated by Slug. 16809_ C-35 Carver suffers critical hit (Destroy). 16809_ C-35 Carver destroyed. 16809_ Acquired 30 matter. 16810_ Triggered Stasis Trap. 16810_ A bubble of rippling energy engulfs the area. 16810_ Field strength at 94. 16810_ Field strength at 76. 16811_ Field strength at 39. 16812_ Field strength at 33. 16813_ Field strength at 16. 16813_ Stasis field depleted. 16813_ Penetrated by Slug. Garrison Door activated. 16814_ Acquired 13 matter. 16815_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??# #################??????????????????????????? | | #??# #??????????????????????????????????????????? | | #### #################??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ################### #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????#???????????????? | | ??????????????????# #????????? #???###?????????? | | ??????????????????# #????????? #?? #?????????? | | ??????????????????# ##########;## s ######????? | | ??????????????????# ss #????? | | ??????????????????# @c c* s | | ??????????????????# Y | | ??????????????????#######+#### ## ## #####? | | ????????????????????????? #??#= ;; #?????????? | | ?????????????????????????? ?% ???????? | | ???????????????????????????# "????? | | ???????????????????????????# "????? | | ???????????????????????????# "????? | | ???????????????????????????### ## ## ?????? | | ?????????????????????????????# #? #?? ?????? | | ????????????????????????????? ?? ????????? | | ????????????????????????????? ?? ???????? | | ?????????????????????????????# ?? ??????? | | ??????????????????????????????# ##??""## #?????? | | ??????????????????????????????? #??????? #?????? | | ??????????????????????????????? #???????? #?????? | | ??????????????????????????????? #?????????#?????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Relay Coupler Types 6 Relay Coupler Value 132 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeWaveLoader Manual? 0 Play Time 02:59:30 Cumulative 115.8 hours Start 2024.07.24 @ 01:25:46 End 2024.07.24 @ 12:24:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b09fc7f8-2fe3-4a26-98c1-1e7105e56dee