Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.22 @ 20:52:30 Player: Peace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (559) 559 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 3254 Bonus ------- Follower Combat Kills 120 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 64/100 System Corruption 2% Temperature Cool (42) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (4) ---- Compact Battery (300) Hacking Suite Hacking Suite Relay Coupler [Grunt] (22) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Experimental Sensor Array Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mining Claw Scythe > --- INVENTORY -------- Compact Battery Hacking Suite Hacking Suite Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 2 . . Weapon . | . . . . . . . Parts Attached 24 | . 7 1 5 2 6 3 Power 4 | . 2 . . . 2 . Engine 4 | . 2 . . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | . 2 . 1 . 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . 2 . 1 . 2 . Utility 8 | . 1 1 3 2 1 . Device 4 | . 1 1 1 . 1 . Storage . | . . . . . . . Processor 1 | . . . 1 . . . Hackware 3 | . . . 1 2 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | . 2 . 1 . 1 3 Energy Gun 3 | . 1 . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 1 . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 9 | . 1 . . . 1 7 Power 1 | . 1 . . . . . Propulsion 3 | . . . . . 1 2 Utility 2 | . . . . . . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . 1 . . . 1 7 Average Slot Usage (%) 77 | . 90 46 78 90 86 56 Engine 10 | . 14 14 11 9 9 4 Leg 3 | . 24 . . . . . Flight 22 | . 3 28 33 27 25 9 Device 7 | . 7 4 11 9 7 4 Storage 1 | . 13 . . . . . Processor 6 | . . . 9 9 9 9 Hackware 15 | . . . 3 27 27 22 Ballistic Gun 2 | . 22 . . . . . Slashing Weapon 6 | . 1 . 11 9 9 5 Naked Turns . | . . . . . . . Heaviest Build 13 | 9 13 4 6 6 11 8 Greatest Support 20 | 20 20 8 12 12 12 8 Greatest Overweight (x) 4 | . 4 . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | . 6 4 4 4 4 4 Average Capacity 4 | . 5 4 4 4 4 4 Most Carried 6 | . 6 4 4 4 4 4 Average Carried 3 | . 5 3 2 3 4 3 Final Capacity 6 | 6 4 4 4 4 4 4 Final Carried 6 | 6 3 3 4 4 4 4 Class Distribution -------------------- 57% | Hacker-Mutant 27% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Gar Matter Collected 457 | 200 76 20 60 20 50 31 Remotely . | . . . . . . . Salvage Created 375 | . 140 . . 36 27 172 Parts 20 | . 8 . . 4 2 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 9 | . 5 . . . . 4 Guns 5 | . 5 . . . . . AOE 4 | . . . . . . 4 Classes Destroyed 3 | . 2 . . 1 . . Watcher 2 | . . . . 1 1 . Swarmer 3 | . 3 . . . . . Grunt 6 | . 2 . . . . 4 Best Kill Streak 4 | . 3 . . 1 1 4 Combat Bots Only 4 | . 3 . . . . 4 Max Kills in Single Turn 2 | . 1 . . 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Gar Damage Taken 1225 | . 277 . 8 61 116 763 Core 603 | . 45 . . 14 13 531 Absorbed by Shields 29 | . . . . . . 29 Core Remaining (%) 94 | 100 . 82 100 . . . Volleys Fired 27 | . 20 . . . . 7 Largest 2 | . 2 . . . . 2 Hottest 130 | . 70 . . . . 130 Shots Fired 44 | . 36 . . . . 8 Gun 38 | . 36 . . . . 2 Cannon . | . . . . . . . Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 31 | . 31 . . . . . Thermal 7 | . 5 . . . . 2 Explosive 6 | . . . . . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 12 . . . . 3 Robot Miss Streak 3 | . 3 . . . . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 36 | . 27 . 2 1 2 4 Core Hits 28 | . 12 . . 1 1 14 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 20 | . . . 3 2 15 . Impact . | . . . . . . . Slashing 20 | . . . 3 2 15 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 873 | . 214 . 59 68 63 469 Guns 244 | . 214 . . . . 30 Cannons . | . . . . . . . Explosions 395 | . . . . . . 395 Melee 190 | . . . 59 68 63 . Ramming 44 | . . . . . . 44 Kinetic 176 | . 176 . . . . . Thermal 68 | . 38 . . . . 30 Explosive 395 | . . . . . . 395 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 190 | . . . 59 68 63 . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . 2 Average Corruption 2 | . . . 2 . . 2 Corruption Purged . | . . . . . . . Effects 3 | . . . 2 . . 1 Message Errors 1 | . . . 1 . . . Heat Flow Errors 1 | . . . . . . 1 Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . 11 . . 2 Projectiles . | . . . . . . . Explosions 2 | . . . . . . 2 Melee 11 | . . . 11 . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . . . . 61 Shots 2 | . . . . . . 2 Rammed 11 | . . . . . . 11 Targets Rammed 11 | . . . . . . 11 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 259 | . 20 . . . . 259 Average Temperature 61 | . 9 . . . . 141 Received Heat Transfer 417 | . 87 . . 18 9 303 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 185 | . 111 . . . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Peak Influence 215 | . 120 154 107 142 215 157 Initial 59 | . . 46 59 44 59 42 Average 77 | . 44 109 86 75 86 43 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 98 | . 100 100 100 100 96 100 Level 1 1 | . . . . . 3 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 6 4 4 3 12 10 Peak Tracking Total 9 | . 3 2 3 2 9 8 Tactical Retreats 4 | . . . . 1 2 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Traps Triggered 5 | . . . 1 . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Gar Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Machines Accessed 14 | . 2 . 2 2 8 . Terminals 9 | . 2 . 1 1 5 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 35 | . 5 . 8 3 19 . Successful 22 | . 3 . 3 1 15 . Failed 13 | . 2 . 5 2 4 . Catastrophic 4 | . 2 . 1 . 1 . Database Lockouts . | . . . . . . . Manual 6 | . 2 . 1 2 1 . Terminals 22 | . 5 . 4 2 11 . Fabricators . | . . . . . . . Repair Stations 7 | . . . . . 7 . Recycling Units 1 | . . . . 1 . . Scanalyzers 4 | . . . 4 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 12 | . 3 . 1 . 8 . Record 2 | . 1 . . . 1 . Part Schematic 1 | . . . . . 1 . Prototype ID Bank 2 | . . . 1 . 1 . Open Door 3 | . . . . . 3 . Terminal Index 1 | . . . . . 1 . Surveillance Status 1 | . . . . . 1 . Transport Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . 6 . Scan Component 3 | . . . . . 3 . Repair 3 | . . . . . 3 . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 2 1 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 3 . Time 132 | . . . . . 132 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 17 | . . 17 . . . . Total Damage 199 | . . 199 . . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Gar Turns Passed 1485 | . 186 210 219 258 440 172 Spaces Moved 2058 | 1 107 467 344 400 571 168 Core 92 | . 1 . . . . 91 Treads . | . . . . . . . Legs 82 | 1 81 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1884 | . 25 467 344 400 571 77 Fastest Speed 34 | 120 37 37 34 34 34 37 Average Speed 39 | 120 105 37 34 34 34 44 Slowest Speed 280 | 120 280 37 34 34 117 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 16 | . . 3 2 2 9 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 2 21 76 27 25 63 37 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . 1 8 . Terrain Destroyed 31 | . . . . 1 8 22 Melee 9 | . . . . 1 8 . Projectile . | . . . . . . . AOE 22 | . . . . . . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Total 2636 | . 152 502 437 515 773 257 Wait 433 | . 6 29 80 112 188 18 Move 2019 | . 106 460 339 395 553 166 Hop 15 | . . 3 2 2 8 . Pick Up 14 | . 2 4 5 2 . 1 Fast Attach 16 | . 5 1 2 . 6 2 Attach 7 | . 1 . 3 2 . 1 Detach 2 | . 1 . 1 . . . Swap 1 | . 1 . . . . . Drop 21 | . 10 4 2 . 3 2 Fire 27 | . 20 . . . . 7 Melee 20 | . . . 3 2 15 . Ram 11 | . . . . . . 11 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 49 | . . . . . . 49 Rewire . | . . . . . . . Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 7) 187 | -10/Materials | Entered Mines 189 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 201 | -10/Mines | Found a hidden stash of uninstalled traps 288 | -10/Mines | Discovered new exit (range 7) 311 | -10/Mines | Build established: Mutant 335 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 335 | -10/Mines | Found Prototype Device 335 | -10/Mines | Identified Exp. Sensor Array 397 | -10/Mines | Entered Materials 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 468 | -9/Materials | Discovered new exit (range 13) 616 | -9/Materials | Entered another Materials area 616 | -8/Materials | Evolved 2 slots: Utility x2 858 | -8/Materials | Discovered new exit (range 9) 874 | -8/Materials | Entered Storage 914 | -8/Storage | Repaired Flight Unit 935 | -8/Storage | Build established: Hacker-Mutant 996 | -8/Storage | Repaired Exp. Sensor Array 1136 | -8/Storage | Repaired Flight Unit 1314 | -8/Storage | Identified exit to Garrison 1314 | -8/Storage | Entered Garrison 1394 | -8/Garrison | Triggered checkpoint 1395 | -8/Garrison | Triggered checkpoint 1413 | -8/Garrison | Discovered new exit (range 10) 1418 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1448 | -8/Garrison | Core integrity fell below 50% 1464 | -8/Garrison | Triggered checkpoint 1472 | -8/Garrison | Core integrity fell below 20% 1474 | -8/Garrison | Garrison Relay disabled 1486 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01452_ Destabilizing: System corrupted (+2). 01453_ System Shield destroyed. 01453_ Slammed into G-47 Trooper. 01464_ Beams of light sweep through the air. An alarm sounds. 01466_ G-47 Trooper destroyed. 01469_ System corrupted: Heat flow error (+275). 01470_ G-47 Trooper destroyed. 01470_ Destroyed Imp. Heat Sink. 01472_ G-47 Trooper destroyed. 01474_ Garrison Relay disabled. 01474_ Relay Coupler [Sentry] tumbles out of relay unit. 01474_ Relay Coupler [Grunt] tumbles out of relay unit. 01474_ Grenade Launcher destroyed. 01474_ Destroyed Grenade Launcher. 01475_ The unstable cave ceiling collapses. 01476_ Acquired Relay Coupler [Grunt]. 01479_ Acquired 31 matter. 01480_ Slammed into G-47 Trooper. 01481_ Acquired Particle Gun. 01486_ Particle Gun destroyed. 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" ###### Y #????????????????# | | ???????????????????# # #????????????????# | | ???????????????????### #????????????????# | | ???????????????????## ####???????????????## | | ???????????????????# # #????????????????# | | ???????????????????## g #????????????????# | | ????????????????????# g #????????????????# * | | ????????????????????# #????????????????# ! | | ??????????????????? #"#????????????????# | | ??????????????????########??????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### | | ?????????????????????????????????????###### | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????????????####### | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledSlugPrototype Manual? 0 Play Time 00:30:52 Cumulative 66.1 hours Start 2021.10.22 @ 20:23:01 End 2021.10.22 @ 20:52:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46ad3380-f0da-4ea1-8ce5-204b9cd182cc