Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.22 @ 23:08:32 Player: Musaab Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1764) 1764 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4094 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 131/300 Energy 49/100 System Corruption 0% Temperature Danger (407) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Large Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Visual Processing Unit Seismic Detector Small Laser Backup Laser I Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Target Analyzer > --- WEAPON ----------- Light Assault Rifle Minigun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod Compact Matter Pod Visual Processing Unit Seismic Detector Improved Targeting Computer Small Laser Small Laser Backup Laser I Heavy Laser Heavy Particle Cannon Heavy Assault Rifle Assault Cannon Assault Cannon Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Matter Pod Device Structural Scanner Storage High-capacity Matter Pod Processor Target Analyzer Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . . . 2 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 82 | 6 4 7 32 1 32 Power 15 | 1 . 1 7 . 6 Engine 9 | 1 . 1 7 . . Core 6 | . . . . . 6 Reactor . | . . . . . . Propulsion 25 | 2 . 2 9 . 12 Treads 2 | . . 2 . . . Leg 22 | 2 . . 8 . 12 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 18 | 1 4 . 8 1 4 Device 3 | . 1 . . 1 1 Storage 12 | 1 3 . 8 . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 2 . 4 8 . 10 Energy Gun 6 | 1 . . 1 . 4 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 13 | 1 . 3 6 . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . . 6 4 . 26 Power 8 | . . 1 2 . 5 Propulsion 14 | . . 2 1 . 11 Utility 1 | . . . . . 1 Weapon 13 | . . 3 1 . 9 Highest Loss Streak 22 | . . 6 2 . 22 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 99 98 97 100 92 Engine 15 | . 14 13 20 22 2 Core 2 | . . . . . 12 Treads 3 | . . 3 9 . . Leg 21 | . 28 24 10 22 33 Device 6 | . 13 14 4 10 1 Storage 21 | . 14 14 28 22 12 Processor 2 | . . . . . 11 Energy Gun 3 | . 14 11 4 . . Energy Cannon 5 | . . . 6 11 1 Ballistic Gun 12 | . 14 14 10 11 14 Naked Turns . | . . . . . . Heaviest Build 65 | 13 29 29 65 65 62 Greatest Support 50 | 20 20 40 40 20 50 Greatest Overweight (x) 19 | 3 1 1 19 3 5 Average Overweight (x) 1 | . . . 1 3 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 9 15 16 20 20 Most Carried 20 | 4 7 9 17 20 20 Average Carried 13 | 1 4 7 12 17 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 4 7 9 17 20 8 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1891 | 225 75 126 866 116 483 Remotely . | . . . . . . Salvage Created 2074 | . 97 40 1243 . 694 Parts 101 | . 9 5 54 . 33 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 47 | . 4 5 26 . 12 Guns 34 | . 4 4 18 . 8 Cannons 9 | . . . 8 . 1 AOE 3 | . . 1 . . 2 Classes Destroyed 12 | . 3 1 5 . 3 Worker 2 | . . . 1 . 1 Builder 2 | . . . . . 2 Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 5 | . 1 . 2 . 2 Swarmer 9 | . 3 3 3 . . Grunt 29 | . 1 . 20 . 8 Brawler 1 | . . . 1 . . Sentry 4 | . . . 2 . 2 Demolisher 2 | . . 2 . . . Specialist 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 8 | . 4 3 8 . 5 Combat Bots Only 8 | . 4 3 8 . 5 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 4796 | . 151 679 1174 . 2792 Core 1023 | . 69 156 245 . 553 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 85 | . . . 85 . . Core Remaining (%) 49 | 100 . 10 . 38 . Volleys Fired 160 | . 10 10 70 . 70 Largest 2 | . 2 2 2 . 2 Hottest 140 | . 60 60 91 . 140 Shots Fired 307 | . 20 19 142 1 125 Gun 243 | . 20 16 108 1 98 Cannon 57 | . . . 34 . 23 Launcher 7 | . . 3 . . 4 Special . | . . . . . . Kinetic 180 | . 10 10 70 1 89 Thermal 120 | . 10 6 72 . 32 Explosive 7 | . . 3 . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 6 7 9 . 8 Robot Miss Streak 4 | . 1 2 3 . 4 Penetration Max . | . . . . . . Secondary Targets 6 | . . 1 3 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 196 | . 14 14 90 . 78 Core Hits 97 | . 7 8 46 . 36 Critical Kills 4 | . 1 . 1 . 2 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 9 | . 1 . 2 . 6 Burn 1 | . . . 1 . . Destroy 6 | . 1 . 1 . 4 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3225 | . 199 135 1423 . 1468 Guns 2099 | . 199 119 922 . 859 Cannons 881 | . . . 490 . 391 Explosions 234 | . . 16 . . 218 Melee . | . . . . . . Ramming 11 | . . . 11 . . Kinetic 1350 | . 111 77 380 . 782 Thermal 1630 | . 88 42 1032 . 468 Explosive 234 | . . 16 . . 218 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 6 . Average Corruption 5 | . . . 5 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . . 25 26 . Message Errors 8 | . . . 3 5 . Matter Fused 10 | . . . 4 6 . Heat Flow Errors 12 | . . . 4 8 . Energy Discharges 4 | . . . 3 1 . Data Loss (minor) 10 | . . . 6 4 . Data Loss (major) 1 | . . . . 1 . Misfires 4 | . . . 3 1 . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 17 | . . . . . 17 Projectiles . | . . . . . . Explosions 17 | . . . . . 17 Melee . | . . . . . . Knockbacks 2 | . . . 1 . 1 Impact 1 | . . . 1 . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 102 | . . 58 1 . 43 Shots 3 | . . 2 . . 1 Rammed 2 | . . . 2 . . Targets Rammed 4 | . . . 4 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 601 | . 18 20 594 254 601 Average Temperature 175 | . 15 11 186 92 193 Received Heat Transfer 1794 | . 18 . 462 . 1314 Effects 50 | . . . 29 . 21 Shutdowns 12 | . . . 9 . 3 Energy Bleed 7 | . . . 5 . 2 Interference 5 | . . . 2 . 3 Matter Decay 4 | . . . 3 . 1 Short Circuit 7 | . . . 5 . 2 Damage (minor) 10 | . . . 5 . 5 Damage (major) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . . . 2 . 6 Heat Transferred 3384 | . 200 100 2220 . 864 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 382 | . 127 133 382 135 178 Initial 135 | . . 49 51 135 . Average 125 | . 54 74 256 58 41 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 72 | 100 100 100 22 100 100 Level 1 27 | . . . 77 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 7 . 5 Investigation 4 | . . . 4 . . Extermination . | . . . . . . Reinforcement 7 | . . . 3 . 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 7 | . . . 1 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 6 5 38 1 26 Peak Tracking Total 8 | . 5 3 6 . 8 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 3 | . . . 3 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . . . 26 . . Successful 24 | . . . 24 . . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . . 7 . . Fabricators . | . . . . . . Repair Stations 19 | . . . 19 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 5 . . Record 3 | . . . 3 . . Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 19 | . . . 19 . . Scan Component 10 | . . . 10 . . Repair 8 | . . . 8 . . Refit 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . . . 8 . . Time 208 | . . . 208 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3742 | 71 227 335 1345 917 847 Spaces Moved 1379 | 46 146 158 432 274 323 Core 8 | 6 . . 2 . . Treads 249 | . . 20 229 . . Legs 1106 | 40 146 138 185 274 323 Wheels . | . . . . . . Hover . | . . . . . . Flight 16 | . . . 16 . . Fastest Speed 50 | 50 120 160 160 330 120 Average Speed 222 | 128 130 186 232 330 191 Slowest Speed 1000 | 200 190 190 1000 330 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 21 44 28 49 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . 9 . . 36 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 43 | . . 9 . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1768 | 55 162 181 637 288 445 Wait 59 | . 3 . 45 11 . Move 1374 | 45 145 157 431 273 323 Hop . | . . . . . . Pick Up 49 | 4 . 7 27 3 8 Fast Attach 22 | 6 1 . 5 . 10 Attach 28 | . . 6 7 . 15 Detach 1 | . . . 1 . . Swap 32 | . 3 1 20 1 7 Drop 39 | . . . 27 . 12 Fire 160 | . 10 10 70 . 70 Melee . | . . . . . . Ram 2 | . . . 2 . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 13) 72 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 570 | -10/Mines | Assembled infested the area 578 | -10/Mines | Core integrity fell below 50% 578 | -10/Mines | Discovered new exit (range 9) 589 | -10/Mines | Core integrity fell below 20% 623 | -10/Mines | Lost 6 parts (1p2n3w) 634 | -10/Mines | Entered Materials 634 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 709 | -9/Materials | Repaired Grenade Launcher 709 | -9/Materials | Repaired Assault Rifle 735 | -9/Materials | Repaired Lrg. Storage Unit 856 | -9/Materials | Destroyed 8 combat bots 1529 | -9/Materials | Build established: Scavenger-Mutant 1548 | -9/Materials | Core integrity fell below 50% 1759 | -9/Materials | Discovered new exit (range 14) 1827 | -9/Materials | Repaired Aluminum Leg 1827 | -9/Materials | Repaired Aluminum Leg 1827 | -9/Materials | Repaired Lgt. Assault Rifle 1827 | -9/Materials | Repaired Lgt. Assault Rifle 1853 | -9/Materials | Repaired Ion Engine 1979 | -9/Materials | Entered Mines 1980 | -9/Mines | Learned location of Storage (-7) 2479 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2837 | -9/Mines | Discovered new exit (range 6) 2896 | -9/Mines | Entered Materials 2896 | -8/Materials | Evolved 2 slots: Propulsion x2 3519 | -8/Materials | Garrison activated, responded to threat 3715 | -8/Materials | Core integrity fell below 50% 3738 | -8/Materials | Core integrity fell below 20% 3743 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03729_ Overheating: Broken Carbon-fiber Leg damaged (-27). 03730_ H-61 Shepherd heat damages core (-20). 03730_ Weapon Cycler melted. 03730_ Cooling System melted. 03730_ Dynamic Insulation System melted. 03730_ Visual Processing Unit melted. 03730_ Targeting Computer melted. 03733_ Overheating: Broken Carbon-fiber Leg damaged (-8). 03734_ Overheating: Target Analyzer damaged (-6). 03734_ Critical hit (Destroy). 03734_ Hvy. Assault Rifle destroyed. 03734_ Sml. Laser destroyed. 03737_ Destroyed Particle Gun. 03737_ G-47 Trooper destroyed. 03737_ Broken Carbon-fiber Leg destroyed. 03737_ Destroyed Broken Carbon-fiber Leg. 03739_ Terminal disabled. 03741_ X-57 Shotgunner destroyed. 03741_ K-01 Serf destroyed. 03743_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# +????????????#####???????????????????????? | | ???# #????????????# ??????????????????????? | | ??# #???????????? ???????????????????????? | | ? ?# #????????????# ???????????????????????? | | ?" ?# #????????????# o #####???????????????????? | | ??" # #????????????# # ????????????????????? | | ??? # #????????????# # ????????????????????? | | ????/ +????????????# + ?????????????????????? | | ????# #???????????## # ?????????????????????? | | ????# #??????????## ?????????????????????? | | ##### #??????????? ?????????????????????? | | ############# ! #?????????????????????? | | = % ?????????????????????? | | [ ! % % =%! = ##????????????????????? | | !% %% %!% [ #????????????????????? | | == ############# #????????????????????? | | ^ == #???????????### % #?????????????????????? | | #?????????????# @ #?????????????????????? | | #?????????????## #?????????????????????? | | !! #??????????????# ##?????????????????????? | | ! #??????????????#; #??????????????????????? | | #??????????????#; ;??????????????????????? | | #??????????????# ??????????????????????? | | ####### #??????????????# %*??????????????????????? | | ??????? #??????????????# ??????????????????????? | | ??????? #??????????????# #?????????????????????? | | ??????? #??????????????# g ??????????????????????? | | ??????? #?????????????? %* ?????????????????????? | | ??????? ??????????????# ?????????????????????? | | ???????? ?????????????? ?????????????????????? | | ???????? ?????????????? ?????????????????????? | | ???????????????????????k ?????????????????????? | | ???????????????????????# ]?????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 400 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerBombardmentSheargun Manual? 0 Play Time 00:31:13 Cumulative 13.7 hours Start 2022.04.22 @ 22:07:04 End 2022.04.22 @ 23:08:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0a3e52b-57c1-4b25-8b1d-58cf2eff8077