Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 15:33:42 Player: SquigglyJ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (624) 624 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2769 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Trap Scanner Targeting Computer Recoil Stabilizer Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Signal Interpreter Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Treads Wheel Medium Matter Pod Targeting Computer Recoil Stabilizer Recoil Stabilizer Light Assault Rifle Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 26 | 7 2 . 4 . 13 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 . 3 . 6 Device 3 | . . . 1 . 2 Storage 6 | 2 . . 1 . 3 Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 1 . 1 . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . . . 15 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 100 100 80 88 75 Engine 12 | . 14 14 11 11 12 Leg 19 | . 28 28 22 22 13 Device 5 | . . . . 11 6 Storage 16 | . 25 14 13 11 17 Processor 9 | . 2 14 11 11 9 Ballistic Gun 7 | . 23 14 3 . 6 Launcher 12 | . 4 14 18 22 8 Peak Build Rating 14 | 7 9 9 11 9 14 Average Rating 9 | 5 7 9 9 9 11 On Entrance 7 | . 7 9 9 9 9 Naked Turns . | . . . . . . Heaviest Build 23 | 13 15 14 18 18 23 Greatest Support 22 | 20 20 20 20 20 22 Greatest Overweight (x) 2 | 1 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 4 7 8 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 631 | 222 44 14 29 41 281 Remotely . | . . . . . . Salvage Created 456 | 47 44 65 30 19 251 Parts 35 | 3 2 3 7 8 12 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 14 | . 1 2 . 4 7 Guns 3 | . . 1 . . 2 AOE 11 | . 1 1 . 4 5 Classes Destroyed 9 | 2 2 . 2 1 2 Worker 1 | 1 . . . . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . . . 1 Mechanic 1 | . 1 . . . . Watcher 2 | . . . 2 . . Swarmer 4 | . . . . 4 . Grunt 9 | . 1 2 . . 6 Duelist 1 | . . . . . 1 Best Kill Streak 4 | 1 2 2 3 4 4 Combat Bots Only 4 | . 1 2 . 4 4 Max Kills in Single Turn 3 | 1 2 1 2 3 2 Gunslinging . | . . . . . . Exploded 3 | . 1 1 . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 128 | . . 3 . 4 121 Missed 37 | . . 1 . 3 33 Damage Taken 1875 | . 12 201 43 7 1612 Core 655 | . . 72 14 7 562 Absorbed by Shields . | . . . . . . Redirected to Shielding 58 | . . . . . 58 Core Remaining (%) 88 | 100 . 71 . 94 . Volleys Fired 49 | 3 8 4 3 2 29 Largest 2 | 2 2 2 2 1 2 Hottest 63 | 40 50 50 63 33 53 Shots Fired 78 | 6 16 8 5 2 41 Gun 52 | 6 13 4 . . 29 Cannon . | . . . . . . Launcher 26 | . 3 4 5 2 12 Special . | . . . . . . Kinetic 52 | 6 13 4 . . 29 Thermal . | . . . . . . Explosive 26 | . 3 4 5 2 12 Electromagnetic . | . . . . . . Robot Hit Streak 7 | 5 3 3 1 1 7 Robot Miss Streak 3 | . 3 1 1 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 43 | 5 4 4 1 1 28 Core Hits 46 | 4 5 5 3 3 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1627 | 36 137 179 176 214 885 Guns 293 | 36 30 26 . . 201 Cannons . | . . . . . . Explosions 1317 | . 107 153 176 214 667 Melee . | . . . . . . Ramming 17 | . . . . . 17 Kinetic 293 | 36 30 26 . . 201 Thermal 41 | . . 41 . . . Explosive 1276 | . 107 112 176 214 667 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . 8 . Projectiles . | . . . . . . Explosions 8 | . . . . 8 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 248 | . 12 175 8 . 53 Shots 10 | . 1 6 1 . 2 Rammed 5 | . . . . . 5 Targets Rammed 6 | . . . . . 6 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 79 | . 10 55 . . 79 Average Temperature 21 | . 7 25 . . 23 Received Heat Transfer 720 | . . 18 . . 702 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 390 | 10 81 173 154 157 390 Initial 66 | . 6 31 66 60 61 Average 122 | 2 26 168 88 148 158 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 92 Level 1 2 | . . . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 4 1 2 4 19 Peak Tracking Total 9 | . 4 1 1 4 9 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . 2 3 1 . 2 Max in Single Turn 3 | . 2 3 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 . . . 2 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 . . . 6 Successful 7 | . 3 . . . 4 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 3 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . . . 4 Record 3 | . . . . . 3 Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1463 | 110 176 128 152 331 566 Spaces Moved 1028 | 71 124 97 112 272 352 Core 61 | 5 . . . . 56 Treads . | . . . . . . Legs 955 | 66 124 97 112 272 284 Wheels 12 | . . . . . 12 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 80 Average Speed 124 | 115 120 120 120 120 134 Slowest Speed 190 | 120 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 25 48 19 56 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 152 | . 10 35 37 7 63 Melee . | . . . . . . Projectile . | . . . . . . AOE 152 | . 10 35 37 7 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1145 | 94 138 102 125 275 411 Wait . | . . . . . . Move 1023 | 70 123 96 111 271 352 Hop . | . . . . . . Pick Up 31 | 14 3 1 4 1 8 Fast Attach 1 | . . . 1 . . Attach 19 | 7 . . 1 . 11 Detach . | . . . . . . Swap 6 | . 2 . 2 . 2 Drop 10 | . 2 1 3 1 3 Fire 49 | 3 8 4 3 2 29 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 12) 287 | -10/Materials | Entered Mines 288 | -10/Mines | Assembled infested the area 322 | -10/Mines | Build established: Mutant 399 | -10/Mines | Learned location of Storage (-9) 406 | -10/Mines | Discovered new exit (range 9) 415 | -10/Mines | Entered Materials 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 537 | -9/Materials | Discovered new exit (range 15) 565 | -9/Materials | Identified exit to Mines 567 | -9/Materials | Entered Mines 890 | -9/Mines | Discovered new exit (range 8) 897 | -9/Mines | Identified exit to Materials 898 | -9/Mines | Entered Materials 898 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1359 | -8/Materials | Lost 7 parts (2p2n1u2w) 1384 | -8/Materials | Core integrity fell below 50% 1399 | -8/Materials | Core integrity fell below 20% 1459 | -8/Materials | Lost 7 parts (2n3u2w) 1464 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). U-05 Engineer lays Concrete. U-05 Engineer destroyed. K-01 Serf collects debris. Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 25 active squads: 9x Security 5x Surveillance 5x Patrol 5x Transport 1x Reinforcement ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | """# ######?????????# """ + T # | | """# #? ??????? ?# """ ## ############# | | / #? ???????## ! """ ### ##???????????? | | =["""# #?? """#?? ???# #?# #????????????? | | %["""## ##?? """## ###+####### #????????????? | | !="""## ##?? 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