Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.22 @ 16:52:56 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (14) 70 Value Destroyed (381) 381 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5591 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 930/1150 Matter 40/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Gravmag System Field Propulsion Drive > --- UTILITY (7) ------ Disposable Heat Sink Weight Redist. System Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Gravmag Array Combat Gravmag System Flight Unit Flight Unit Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Disposable Heat Sink Weight Redist. System Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Rocket Array Axe > --- INVENTORY -------- Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Light Assault Rifle [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Treads Light Treads Hover Unit Gravmag Array Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Array Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 6 | . . 2 . 2 . 1 . 1 Utility 5 | . . . 2 . 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 37 | 4 2 2 11 7 . . 3 8 Power 4 | . . . 1 2 . . . 1 Engine 2 | . . . 1 1 . . . . Core 1 | . . . . 1 . . . . Reactor 1 | . . . . . . . . 1 Propulsion 13 | 2 2 . 2 2 . . 3 2 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 3 | . . . . . . . 3 . Flight 8 | . 2 . 2 2 . . . 2 Utility 11 | . . 2 5 1 . . . 3 Device 6 | . . 2 2 . . . . 2 Storage . | . . . . . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 4 | . . . 2 1 . . . 1 Artifact . | . . . . . . . . . Weapon 9 | 2 . . 3 2 . . . 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . 2 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 16 | . . . 3 1 1 . 2 9 Power 2 | . . . 1 . . . . 1 Propulsion 8 | . . . 2 1 . . 1 4 Utility 4 | . . . . . 1 . 1 2 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 9 | . . . 3 1 1 . 2 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 64 | . 57 55 74 74 60 47 52 55 Engine 1 | . . . 5 2 . . . . Core 2 | . . . . 3 6 5 5 3 Treads 2 | . 20 . . . . . . . Hover 3 | . . . . . . . 11 12 Flight 19 | . 7 22 21 28 20 17 14 12 Device 14 | . . 11 22 15 13 11 11 16 Processor 2 | . . . 2 7 6 . . . Protection 4 | . . . 7 7 6 5 2 2 Ballistic Gun 7 | . 28 22 11 . . . . . Slashing Weapon 3 | . . . 3 7 6 5 5 4 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 2 2 3 16 18 17 17 17 38 Greatest Support 36 | 3 8 14 22 23 19 19 26 36 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 5 5 4 Class Distribution -------------------- 68% | Mutant 18% | Sprinter 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Matter Collected 368 | 89 177 . 64 22 . . . 16 Remotely 64 | . . . 64 . . . . . Salvage Created 339 | . 114 . 64 22 . . . 139 Parts 24 | . 6 . 10 2 . . . 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 11 | . 3 . 3 . . . . 5 Guns 6 | . 3 . 3 . . . . . AOE 5 | . . . . . . . . 5 Classes Destroyed 6 | . 2 . 1 1 . . . 2 Worker 1 | . . . 1 . . . . . Recycler 1 | . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 6 | . 3 . 3 . . . . . Cutter 3 | . . . . . . . . 3 Hunter 2 | . . . . . . . . 2 Best Kill Streak 5 | . 4 . 4 1 . . . 5 Combat Bots Only 5 | . 3 . 3 . . . . 5 Max Kills in Single Turn 2 | . 1 . 1 1 . . . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Damage Taken 2322 | . 109 30 333 254 135 . 156 1305 Core 316 | . . . 9 87 . . . 220 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 97 | 100 100 100 98 87 100 . 100 . Volleys Fired 28 | . 13 . 10 1 . . . 4 Largest 2 | . 2 . 2 1 . . . 1 Hottest 45 | . 40 . 40 45 . . . 45 Shots Fired 48 | . 26 . 17 1 . . . 4 Gun 43 | . 26 . 17 . . . . . Cannon . | . . . . . . . . . Launcher 5 | . . . . 1 . . . 4 Special . | . . . . . . . . . Kinetic 43 | . 26 . 17 . . . . . Thermal . | . . . . . . . . . Explosive 5 | . . . . 1 . . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 6 | . 4 . 3 . . . . 6 Robot Miss Streak 13 | . 6 . 3 . . . . 13 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 22 | . 10 . 8 1 . . . 3 Core Hits 44 | . 8 . 6 1 . . . 29 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 16 | . . . 3 1 . . . 12 Impact . | . . . . . . . . . Slashing 16 | . . . 3 1 . . . 12 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 996 | . 90 . 85 44 . . . 777 Guns 154 | . 90 . 64 . . . . . Cannons . | . . . . . . . . . Explosions 735 | . . . . . . . . 735 Melee 100 | . . . 21 44 . . . 35 Ramming 7 | . . . . . . . . 7 Kinetic 154 | . 90 . 64 . . . . . Thermal . | . . . . . . . . . Explosive 735 | . . . . . . . . 735 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 100 | . . . 21 44 . . . 35 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 17 | . . . . . . . . 17 Projectiles . | . . . . . . . . . Explosions 17 | . . . . . . . . 17 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 120 | . . . . 24 . . . 96 Shots 5 | . . . . 1 . . . 4 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 23 | . . . 4 23 5 . . . Average Temperature 4 | . . . 2 9 5 . . . Received Heat Transfer 135 | . . . 9 90 36 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Peak Influence 451 | . 80 86 155 451 271 127 88 327 Initial 220 | . . 33 35 60 220 127 88 35 Average 131 | . 38 46 75 259 240 127 80 118 Maximum Alert Level 2 | . . . . 2 1 . . 1 Low Security (%) 72 | 100 100 100 100 34 . 100 100 72 Level 1 24 | . . . . 54 100 . . 27 Level 2 2 | . . . . 11 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 1 2 6 3 . . 4 Investigation 7 | . . 1 . 5 1 . . . Extermination . | . . . . . . . . . Reinforcement 10 | . 1 . 2 1 2 . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Distress Signals 2 | . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 7 6 12 16 6 . 1 10 Peak Tracking Total 10 | . 5 7 10 7 7 . 1 5 Tactical Retreats 8 | . . . . 5 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn 3 | . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Machines Accessed 19 | . 1 3 1 7 3 1 . 3 Terminals 18 | . 1 3 1 7 2 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 48 | . 4 12 1 19 7 1 . 4 Successful 16 | . 2 4 1 5 2 1 . 1 Failed 32 | . 2 8 . 14 5 . . 3 Catastrophic 9 | . . 1 . 5 1 . . 2 Database Lockouts . | . . . . . . . . . Manual 26 | . 3 11 1 5 4 . . 2 Terminals 46 | . 4 12 1 19 5 1 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 10 | . 1 2 1 3 1 1 . 1 Record 1 | . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . 1 Level Access Points 2 | . . . 1 1 . . . . Branch Access Points 1 | . . . . . 1 . . . Zone Layout 4 | . 1 2 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 2 . 2 1 . . . Terminals 6 | . 1 2 . 2 1 . . . Track 1 | . . 1 . . . . . . Botnet 5 | . 1 1 . 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 3 . 7 2 . . 2 Full Trace Events 9 | . 1 2 . 5 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Turns Passed 882 | 21 116 79 164 225 42 14 22 199 Spaces Moved 1924 | 31 172 189 234 689 130 44 52 383 Core 127 | 31 80 . . . . . . 16 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 1796 | . 92 189 234 689 130 44 51 367 Fastest Speed 29 | 50 37 37 31 29 32 32 32 32 Average Speed 34 | 50 43 37 35 29 32 32 34 36 Slowest Speed 115 | 50 50 37 37 37 32 32 60 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . 3 . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 33 27 24 26 5 2 84 11 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . 1 . . . . 2 Terrain Destroyed 86 | . . . 1 23 . . . 62 Melee 3 | . . . 1 . . . . 2 Projectile . | . . . . . . . . . AOE 83 | . . . . 23 . . . 60 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Total 2055 | 34 191 196 291 707 129 43 54 410 Wait 35 | . 1 4 29 . . . . 1 Move 1907 | 30 171 188 227 688 129 43 51 380 Hop 4 | . . . 3 . . . . 1 Pick Up 11 | . 4 2 3 2 . . . . Fast Attach 25 | 4 . 1 7 4 . . 3 6 Attach 8 | . . 1 3 2 . . . 2 Detach 4 | . . . . 3 . . . 1 Swap 4 | . 2 . 1 1 . . . . Drop 12 | . . . 5 5 . . . 2 Fire 28 | . 13 . 10 1 . . . 4 Melee 16 | . . . 3 1 . . . 12 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 22 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 15) 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Propulsion x2 176 | -9/Materials | Discovered new exit (range 13) 216 | -9/Materials | Discovered new exit (range 3) 217 | -9/Materials | Entered another Materials area 217 | -8/Materials | Evolved 2 slots: Utility x2 290 | -8/Materials | Identified exit to Factory 375 | -8/Materials | Build established: Mutant 381 | -8/Materials | Entered Factory 381 | -7/Factory | Evolved 2 slots: Propulsion x2 402 | -7/Factory | Lost 3 parts (1p2n) 429 | -7/Factory | Found Prototype Launcher 429 | -7/Factory | Identified Rocket Array 581 | -7/Factory | Identified exit to Factory 606 | -7/Factory | Entered another Factory area 606 | -6/Factory | Evolved 2 slots: Utility x2 627 | -6/Factory | Identified exit to Lower Caves 627 | -6/Factory | Identified exit to Extension 643 | -6/Factory | Discovered new exit (range 15) 648 | -6/Factory | Entered another Factory area 648 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 662 | -5/Factory | Identified exit to DSF 662 | -5/Factory | Entered DSF 678 | -5/DSF | Discovered new exit (range 14) 684 | -5/DSF | Additional patrols routed to DSF 684 | -5/DSF | Entered Factory 684 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 883 | -4/Factory | Self-destructed Last Messages --------------- 00850_ K-01 Serf collects debris. 00852_ The unstable cave ceiling collapses. 00853_ Slug penetrates Earth. 00853_ Knocked back. 00854_ U-05 Engineer lays Concrete. 00857_ The unstable cave ceiling collapses. 00858_ C-35 Carver knocked back. 00859_ Gravmag Array destroyed. 00861_ The unstable cave ceiling collapses. 00865_ Slug penetrates Wall. 00866_ The unstable cave ceiling collapses. 00867_ K-01 Serf collects debris. 00867_ Axe destroyed. 00870_ U-05 Engineer lays Concrete. 00870_ K-01 Serf collects debris. 00871_ The unstable cave ceiling collapses. 00876_ Field Propulsion Array destroyed. 00882_ Slammed into T-07 Excavator. 00882_ Destabilizing: System interference. 00882_ Disposable Heat Sink temporarily disabled. Map ----- +----------------------------------------------------+ | "" "# #??????????????????????????????????????????? | | "" "# #??????????????????????????????????????????? | | "" "# #??????????????????????????????????????????? | | T# #??????????????????????????????????????????? | | "" "# #??????????????????????????????????????????? | | "" "# #??????????????????????????????????????????? | | "" "# #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #+### ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ^ #?????????????????????????????????????????? | | #+## #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ]# #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ! # #???????????????????????????####??????????? | | # #????????????????????????? #?????????? | | #### ########???????????????? #?????????? | | ???# #?????????????? #?????????? | | ???# ############# #?????????? | | ???# cc@/ #?????????? | | ???# ######### !! #?????????? | | ???# #?????????? !! #?????????? | | ???###### """ #???????????? ! #?????????? | | ????????# """ #?????????????? #?????????? | | ????????# """ ###?????????????? ??????????? | | ????????# #???????????????? ??????????? | | ????????# """ ^ #????????????????????????????? | | ######### """ ^#????????????????????????????? | | """ #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ##########+#### #????????????????????????????? | | ???????# # #????????????????????????????? | | ######## # #????????????????????????????? | | ## " #????????????????????????????? | | ## " #???? ???????????????????????? | | ## # % #? #????????????????????? | | ## # # + ???????????????????? | | ## ### #????????????????????? | | % #????????????????????? | | " #????????????????????? | | ###### # [ #????????????????????? | | ???# #????????????????????? | | ?# # * # ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 75 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityPhasingSystem Manual? 0 Play Time 00:24:20 Cumulative 467.2 hours Start 2022.08.22 @ 16:28:25 End 2022.08.22 @ 16:52:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 513 Adventurer 0 Explorer 1 Win Type - Total 14 Types 9/0/2/3/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eef6539-ee19-4106-a308-5143ef612f7c