Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 02:19:15 Player: pappous Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2576) 2576 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1548) 1548 TOTAL SCORE: 7584 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 170 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON (2) ------- Gatling Laser KE Penetrator > --- INVENTORY (25) --- Light Antimatter Reactor Improved Cooling System Large Storage Unit Huge Storage Unit Terrain Scan Processor Improved Targeting Computer Weapon Cycler ECM Suite Phase Shifter Advanced Phase Shifter Heavy Armor Plating Improved Light Armor Plating High-powered Shotgun Flak Gun KE Penetrator Heavy Assault Cannon Rocket Launcher Concussive RPG (1) Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Weapon Cycler > --- WEAPON ----------- Particle Gun Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Improved Heat Sink Improved Cooling System Improved Cooling System Large Storage Unit Huge Storage Unit Terrain Scan Processor Improved Targeting Computer Weapon Cycler ECM Suite Light Armor Plating Improved Light Armor Plating High-powered Shotgun High-powered Shotgun Heavy Assault Cannon Rocket Launcher Mini Grenade Launcher Datajack [Rating: 40] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . . 1 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 74 | 6 5 . 12 20 11 18 . 2 Power 7 | 1 . . 1 3 . 2 . . Engine 4 | 1 . . 1 1 . 1 . . Core 3 | . . . . 2 . 1 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 4 4 1 6 . . Treads 13 | 1 . . 3 3 1 5 . . Leg . | . . . . . . . . . Wheel 4 | 1 . . 1 1 . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 2 . 3 8 6 6 . 1 Device 12 | . 1 . 1 3 4 3 . . Storage 5 | 1 1 . 1 2 . . . . Processor 3 | . . . . 1 2 . . . Hackware . | . . . . . . . . . Protection 7 | . . . 1 2 . 3 . 1 Artifact . | . . . . . . . . . Weapon 23 | 2 3 . 4 5 4 4 . 1 Energy Gun 11 | . 1 . 4 2 2 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 1 . . 2 . 1 . 1 Ballistic Cannon 2 | . . . . . 2 . . . Launcher 3 | . 1 . . 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 31 | . . 2 . 6 4 19 . . Power 5 | . . 1 . 1 . 3 . . Propulsion 12 | . . 1 . 2 2 7 . . Utility 10 | . . . . 2 1 7 . . Weapon 4 | . . . . 1 1 2 . . Highest Loss Streak 6 | . . 2 . 6 2 6 . . To Critical Strikes . | . . . . . . . . . Average Backups 15 | 1 3 7 12 17 20 14 18 18 Power . | . . . . . 1 . 1 1 Propulsion 1 | 1 2 3 2 1 2 . . . Utility 8 | . . 1 3 7 10 9 10 10 Weapon 4 | . 1 2 3 5 5 3 5 5 Tool/Special . | . . . . . . . . . Unused Backups 20 | . . . 7 . . . . 13 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . 3 . . . . . Utility 9 | . . . 1 . . . . 8 Weapon 5 | . . . 3 . . . . 2 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 81 | . 86 100 88 94 90 71 69 69 Engine 3 | . 14 14 7 6 . 2 . . Core 3 | . . . . 1 7 3 7 7 Treads 16 | . 14 14 17 21 20 12 15 15 Wheel 4 | . 14 14 11 3 3 3 . . Device 12 | . 1 14 13 23 15 8 7 7 Storage 8 | . 14 14 11 9 7 7 7 7 Processor 7 | . . . . 1 16 7 7 7 Protection 6 | . . . 5 8 2 7 7 7 Energy Gun 9 | . 1 14 18 14 9 6 7 7 Ballistic Gun 6 | . 26 14 3 3 3 6 7 7 Peak Build Rating 40 | 6 7 7 14 32 38 40 29 36 Average Rating 25 | 4 6 6 11 22 34 28 29 31 On Entrance 17 | . 6 7 5 14 32 38 29 29 Avg Prop Armor Cover (%) 14 | 15 13 13 14 13 20 12 . . Naked Turns . | . . . . . . . . . Heaviest Build 109 | 12 20 20 37 105 104 104 97 109 Greatest Support 84 | 20 20 16 40 64 84 40 40 40 Greatest Overweight (x) 28 | 1 1 1 3 9 8 28 2 2 Average Overweight (x) 2 | . . . 2 3 4 2 2 2 Largest Inventory Capacity 25 | 8 10 10 15 25 25 25 25 25 Average Capacity 22 | 6 9 10 14 24 25 25 25 25 Most Carried 24 | 3 8 7 15 23 24 22 19 21 Average Carried 16 | 1 3 7 12 17 21 15 19 19 Final Capacity 25 | 8 10 10 15 25 25 25 25 25 Final Carried 22 | 3 7 7 15 21 22 19 19 21 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Matter Collected 1718 | 180 92 . 242 270 234 700 . . Remotely . | . . . . . . . . . Salvage Created 2245 | . 168 . 384 467 597 576 . 53 Parts 122 | . 16 . 24 19 33 28 . 2 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Combat Hostiles Destroyed 61 | . 7 . 7 11 8 27 . 1 Guns 38 | . 3 . 7 9 7 11 . 1 Cannons 2 | . . . . . . 2 . . AOE 20 | . 4 . . 2 . 14 . . Classes Destroyed 12 | . 2 . 2 4 3 1 . . Worker 3 | . . . . . 3 . . . Hauler 1 | . . . 1 . . . . . Recycler 3 | . . . . . 3 . . . Swarmer 13 | . 3 . . . . 10 . . Cutter 3 | . . . . . . 3 . . Grunt 22 | . 4 . 3 4 4 7 . . Duelist 1 | . . . . 1 . . . . Sentry 14 | . . . 4 2 2 6 . . Specialist 3 | . . . . 2 . . . 1 Hunter 1 | . . . . 1 . . . . Programmer 3 | . . . . . 2 1 . . Heavy 1 | . . . . 1 . . . . Best Kill Streak 8 | . 5 . 2 6 8 6 . 1 Combat Bots Only 6 | . 5 . 2 6 3 6 . 1 Max Kills in Single Turn 3 | . 2 . 1 2 1 3 . 1 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . 2 . . 2 . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Hostile Shots Fired 697 | . 28 12 24 85 166 364 . 18 Missed 231 | . 9 2 3 23 72 115 . 7 Hits 466 | . 19 10 21 62 94 249 . 11 Melee 2 | . . . . . . 2 . . Projectile 464 | . 19 10 21 62 94 247 . 11 AOE 7 | . . 6 . . . 1 . . Critical Strikes 12 | . . . 1 3 3 5 . . Damage Taken 5914 | . 181 310 304 1235 1096 2611 . 177 Core 1113 | . 38 48 14 300 164 484 . 65 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . 65 96 45 . . . . Volleys Fired 190 | . 21 . 17 34 39 76 . 3 Largest 2 | . 2 . 2 2 2 2 . 2 Hottest 134 | . 40 . 130 130 134 105 . 113 Shots Fired 334 | . 37 . 34 62 72 123 . 6 Gun 287 | . 32 . 34 59 71 85 . 6 Cannon 20 | . . . . . 1 19 . . Launcher 27 | . 5 . . 3 . 19 . . Special . | . . . . . . . . . Kinetic 136 | . 32 . 4 20 19 58 . 3 Thermal 153 | . . . 12 39 53 46 . 3 Explosive 27 | . 5 . . 3 . 19 . . Electromagnetic 18 | . . . 18 . . . . . Robot Hit Streak 20 | . 5 . 12 7 11 20 . 3 Robot Miss Streak 5 | . 3 . 1 4 4 5 . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . . . . 1 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 240 | . 19 . 27 47 57 87 . 3 Core Hits 148 | . 15 . 12 29 24 66 . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . 2 2 1 1 . . Burn 5 | . . . 1 2 1 1 . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6014 | . 361 . 368 1041 1095 3053 . 96 Guns 3705 | . 143 . 368 780 1089 1229 . 96 Cannons 350 | . . . . . . 350 . . Explosions 1953 | . 218 . . 261 . 1474 . . Melee . | . . . . . . . . . Ramming 6 | . . . . . 6 . . . Kinetic 1981 | . 143 . 51 348 344 1050 . 45 Thermal 1864 | . . . 107 432 745 529 . 51 Explosive 1943 | . 208 . . 261 . 1474 . . Electromagnetic 220 | . 10 . 210 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 1 2 2 2 Average Corruption 1 | . . . . . 1 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . 5 24 . . Message Errors 10 | . . . . . 1 9 . . Matter Fused 5 | . . . . . . 5 . . Heat Flow Errors 4 | . . . . . 2 2 . . Energy Discharges 2 | . . . . . . 2 . . Data Loss (minor) 4 | . . . . . 1 3 . . Misfires 2 | . . . . . 1 1 . . Alerts 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 26 | . . . . . . 26 . . Projectiles 15 | . . . . . . 15 . . Explosions 11 | . . . . . . 11 . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . 49 . . Shots 2 | . . . . . . 2 . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 210 | . 12 . 210 . 194 105 . . Average Temperature 38 | . 6 . 50 . 42 32 . . Received Heat Transfer 1338 | . 54 39 117 243 315 570 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 5 | . . . 1 1 3 . . . Heat Transferred 4603 | . . . 334 1147 1665 1332 . 125 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Maximum Alert Level 4 | . . . . . . 4 2 2 Low Security (%) 54 | 100 100 100 100 100 100 8 . . Level 1 8 | . . . . . . 17 . . Level 2 21 | . . . . . . 41 100 100 Level 3 10 | . . . . . . 22 . . Level 4 4 | . . . . . . 9 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1267 | . 142 43 70 102 103 1267 665 485 Initial 665 | . . 43 8 22 16 16 665 465 Average 316 | . 42 37 18 45 23 612 665 468 Influence Increases 2530 | . 192 . 211 349 291 1467 . 20 Destroy 0b10 Robot/C 1320 | . 140 . 140 220 160 640 . 20 Destroy 0b10 Robot/NC 35 | . . . 5 . 30 . . . Destroy Leader 242 | . 20 . 62 70 50 40 . . Allied During Kill 11 | . . . . . . 11 . . Successful Hack 24 | . . . 4 . 4 16 . . Disable Machine 60 | . 15 . . 15 30 . . . Anti-Garrison Action 650 | . . . . . . 650 . . Destroy Structure 128 | . 17 . . 29 2 80 . . Lose Combat Pursuer 60 | . . . . 15 15 30 . . Influence Decreases 2045 | . 80 89 180 365 305 224 602 200 Entered New Map 948 | . . 69 15 32 22 8 602 200 Time Decay 771 | . 80 . 165 273 253 . . . Lost Part 286 | . . 20 . 60 30 176 . . Lost Ally 40 | . . . . . . 40 . . Squads Dispatched 12 | . 2 . 3 3 3 . . 1 Investigation 1 | . . . 1 . . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 9 | . 2 . 2 3 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Distress Signals 4 | . . . 2 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 15 4 15 22 12 31 . 1 Peak Tracking Total 6 | . 6 4 5 6 4 6 . 3 Tactical Retreats 4 | . . . . 1 1 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Traps Triggered 11 | . . . 1 . 1 9 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Machines Disabled 4 | . 1 . . 1 2 . . . Max in Single Turn 1 | . 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Machines Accessed 7 | . . . 1 . 2 3 1 . Terminals 6 | . . . 1 . 1 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 16 | . . . 1 . 8 5 2 . Successful 8 | . . . 1 . 5 1 1 . Failed 8 | . . . . . 3 4 1 . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 12 | . . . 1 . 4 5 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 7 | . . . 1 . 4 1 1 . Record 4 | . . . . . 4 . . . Open DSF 1 | . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 1 . 1 3 1 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 78 | . . . . . . 78 . . Highest-Rated Ally 39 | . . . . . . 39 . . Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . . . 34 . . Total Damage 460 | . . . . . . 460 . . Kills 5 | . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Active Infowar (turns) 1183 | . 29 11 19 . 1004 120 . . Sensors 1124 | . . . . . 1004 120 . . ECM 59 | . 29 11 19 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Turns Passed 5520 | 46 276 11 584 690 1185 2662 10 56 Spaces Moved 2329 | 35 170 10 341 236 465 1055 4 13 Core 6 | 5 . . . . . 1 . . Treads 856 | 1 2 . 43 148 237 408 4 13 Legs . | . . . . . . . . . Wheels 1467 | 29 168 10 298 88 228 646 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 95 125 195 130 320 320 Average Speed 197 | 97 115 110 132 225 214 220 320 320 Slowest Speed 1450 | 160 160 115 240 240 465 1450 320 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 38 11 34 21 15 74 . 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 139 | . 25 . . 26 1 87 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 1 1 . . AOE 137 | . 25 . . 26 . 86 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Total 2929 | 43 218 9 444 330 578 1284 3 20 Wait 182 | . 14 . 42 18 43 65 . . Move 2322 | 34 169 9 340 235 465 1054 3 13 Hop . | . . . . . . . . . Pick Up 47 | 3 5 . 17 11 3 7 . 1 Fast Attach 45 | 6 2 . 9 7 8 12 . 1 Attach 27 | . . . 2 8 7 10 . . Detach 8 | . . . 1 2 4 1 . . Swap 25 | . 4 . 1 8 3 8 . 1 Drop 36 | . 3 . 15 7 5 5 . 1 Fire 190 | . 21 . 17 34 39 76 . 3 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 46 | . . . . . . 46 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 324 | -10/Mines | Assembled infested the area 328 | -10/Mines | Discovered new exit (range 8) 334 | -10/Mines | Entered Materials 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 897 | -9/Materials | Discovered new exit (range 13) 918 | -9/Materials | Entered another Materials area 918 | -8/Materials | Evolved 2 slots: Utility x2 954 | -8/Materials | Build established: Scavenger-Mutant 1451 | -8/Materials | Core integrity fell below 50% 1466 | -8/Materials | Lost 6 parts (1p2n2u1w) 1528 | -8/Materials | Discovered new exit (range 3) 1608 | -8/Materials | Entered Factory 1608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2752 | -7/Factory | Build established: Mutant 2793 | -7/Factory | Identified exit to Garrison 2793 | -7/Factory | Entered Garrison 2837 | -7/Garrison | Triggered checkpoint 2881 | -7/Garrison | Lost 3 parts (3n) 2993 | -7/Garrison | Triggered checkpoint 3026 | -7/Garrison | Core integrity fell below 50% 3070 | -7/Garrison | Lost 5 parts (1p1n2u1w) 3249 | -7/Garrison | Triggered checkpoint 3278 | -7/Garrison | Discovered new exit (range 11) 3294 | -7/Garrison | Rescued a captive Derelict 3295 | -7/Garrison | Rescued a captive Derelict 3435 | -7/Garrison | Triggered checkpoint 3628 | -7/Garrison | Build established: Scavenger-Mutant 3760 | -7/Garrison | Discovered new exit (range 15) 3867 | -7/Garrison | Triggered checkpoint 3943 | -7/Garrison | Triggered checkpoint 4065 | -7/Garrison | Discovered new exit (range 13) 4113 | -7/Garrison | Triggered checkpoint 4147 | -7/Garrison | Core integrity fell below 20% 4183 | -7/Garrison | Lost 6 parts (1p3n2u) 4727 | -7/Garrison | Learned Factory security intel 5119 | -7/Garrison | Installed Relay Interface Framework 5449 | -7/Garrison | Identified exit to Factory 5455 | -7/Garrison | Entered Factory 5462 | -7/Factory | Identified exit to DSF 5465 | -7/Factory | Entered DSF 5521 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- LOCATION=FACTORY GOAL=ESCAPE Loading Factory security intel (x11)... 05462_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 05462_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 05491_ Acquired Hvy. Armor Plating. 05493_ Dropped Imp. Light Armor Plating. 05496_ Acquired Hvy. Armor Plating. 05503_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05512_ Slug penetrates X-57 Shotgunner. 05515_ Slug penetrates Wall. 05515_ Penetrated by Slug. 05518_ Slug penetrates Wall. 05521_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????##??????????????????????? | | ?????????""#?????????????????????? | | ?????????#"#?????????????????????? | | ??????####"##????????????????????? | | ??????#"""""#?###???#????????????? | | ??????#"""""##!!#!!!#!! =??????? | | ????"##"" ??????? | | ????""""" ??????? | | ????###"" ## #!!!### #??????? | | ??????### ##?? #???#????????????? | | ???????## ###??#????????????????? | | ???????#! !!#???????????????????? | | ???????# !!#???????????????????? | | ???????## ###???????????????????? | | ???????# !!#???????????????????? | | ???????# @ !!#???????????????????? | | ???????# !!#???????????????????? | | ???????## ###???????????????????? | | ????????* #?????????????????????? | | ????????* #?????????????????????? | | ???????? ?????????????????????? | | ???????? ????????????H????????? | | ??????? ????????????????????? | | ???????!! ##????????????????????? | | ???????!! #?????????????????????? | | ???????## #?????????????????????? | | ????????? =?????????????????????? | | ?????????x =?????????????????????? | | ????????? =?????????????????????? | | ????????? #?????????????????????? | | ?????????* ??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 41 Targeting Accuracy 11 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Heavy Suspicion Join The Dark Side Resistances Are Futile Challenges ------------ None Game ------ Seed ProcessingBraceClaws Manual? 0 Play Time 00:45:07 Cumulative 97.9 hours Start 2025.10.30 @ 01:31:54 End 2025.10.30 @ 02:19:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 913412fa-9b38-4452-892a-c632ea303d9d