Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 12:34:56 Player: chebyrekser Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (653) 3265 Value Destroyed (40206) 40206 Prototype IDs (52) 1040 Alien Tech Used (4) 800 Bonus (35479) 35479 TOTAL SCORE: 89890 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 20338 Follower Combat Kills 169 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 460 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1288 Cogmind --------- Core Integrity 275/1600 Matter 108/300 Energy 173/472 System Corruption 1% Temperature Hot (225) Movement Walking (59) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Point-Quantum Reactor > --- PROPULSION (6) --- Biometal-Myomer Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Experimental Heat Sink Medium Storage Unit Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Experimental Reaction Control System Hardened Heavy Armor Plating AEGIS Remote Shield Experimental System Purifier > --- WEAPON (5) ------- Hpw. Accelerated Graviton Construct/C > --- INVENTORY (10) --- Experimental Energy Well (600) Experimental Matter Compressor (210) Improved Kinecellerator Experimental Reaction Control System Phase Shifter Heavy Reactive Plating Advanced Focal Shield Thermal Barrier Improved Point Defense System Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Biometal-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Experimental Targeting Computer Advanced Launcher Guidance Computer Experimental Core Analyzer Advanced Reaction Control System Advanced Phase Shifter Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Z-bomb Delivery System Hpw. Accelerated Graviton Construct/C > --- INVENTORY -------- Reinforced Fission Core Quantum Reactor Experimental Biometal Heavy Treads Centrium Leg Experimental Heat Sink Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Experimental Cloaking Device Heavy Armor Plating Graphene Brace Advanced Force Field Advanced Point Defense System Transdimensional Reconstructor Subatomic Replicator Gamma Rifle Heavy Quantum Rifle Gamma Bomb Array [Rating: 220] Favorites ----------- Power Constructs Engine Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Combat Gravmag System Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Heavy Armor Plating Weapon Constructs Energy Gun Improved Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Constructs Launcher Tesla Bomb Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 . . . . 2 . . . . 2 . 2 . . 1 . Weapon 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 202 | 8 8 8 16 8 13 4 8 . . 1 2 9 1 1 8 1 5 4 8 4 1 11 73 Power 17 | 1 . 1 3 1 . 1 2 . . . 1 1 1 1 1 . . . . . . . 3 Engine 7 | 1 . 1 3 1 . 1 . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 2 . . . 1 . 1 . . . . . . . . . 1 Reactor 5 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . 2 Propulsion 30 | 3 1 2 8 2 5 2 . . . . . 1 . . . . 1 2 . . . . 3 Treads 21 | 1 1 2 7 2 5 2 . . . . . 1 . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Wheel 4 | 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 2 3 . 3 4 . 1 4 . . 1 1 6 . . 4 1 4 . 5 4 1 6 56 Device 60 | 1 1 . 1 2 . 1 2 . . . . 2 . . 4 1 2 . 2 3 1 3 34 Storage 12 | 1 2 . . . . . . . . . . . . . . . . . . . . . 9 Processor 11 | . . . . 1 . . 1 . . . . 1 . . . . 1 . 2 1 . . 4 Hackware 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Protection 21 | . . . 2 1 . . 1 . . 1 1 2 . . . . . . 1 . . 3 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 4 5 2 1 8 . 2 . . . . 1 . . 3 . . 2 3 . . 5 11 Energy Gun 12 | . 1 . . 1 3 . . . . . . . . . 1 . . . 2 . . 2 2 Energy Cannon 13 | . . 2 . . 2 . . . . . . 1 . . 1 . . 2 1 . . 1 3 Ballistic Gun 10 | 2 2 1 2 . 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 8 | . . 1 . . . . 2 . . . . . . . . . . . . . . 2 3 Special Weapon 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . 1 . . . 2 1 1 . . 2 . 1 . . 5 . 2 . 2 . 1 3 18 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Lost 25 | . . 2 1 2 . . 3 . . . 3 1 1 . . . . . . . . . 12 Power 7 | . . 1 . 1 . . . . . . 2 1 1 . . . . . . . . . 1 Propulsion 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . Utility 13 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 11 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 6 | . . 1 1 1 . . 3 . . . 2 1 1 . . . . . . . . . 6 To Critical Strikes 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Average Backups 14 | 5 14 19 18 18 19 15 19 15 16 16 16 16 19 19 19 19 18 19 19 20 20 18 9 Power . | . 1 2 1 1 1 1 2 2 2 2 1 1 . 1 1 1 1 1 1 1 1 1 . Propulsion 1 | 3 4 3 2 4 5 1 . . . . . 2 2 3 3 3 3 4 3 2 2 1 . Utility 6 | . 3 5 4 5 5 6 7 5 6 6 6 6 9 9 9 9 8 8 7 8 9 8 6 Weapon 4 | 1 4 8 9 7 7 6 8 7 7 7 6 4 4 4 4 3 4 4 4 5 6 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 102 | . . 2 10 . 5 10 13 5 . . . 8 1 3 6 2 5 . 8 4 . 6 14 Power 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . Propulsion 28 | . . 1 3 . 1 6 1 . . . . 1 1 . . 1 2 . 3 1 . 4 3 Utility 32 | . . . 1 . 2 . 5 . . . . 3 . 2 2 . 2 . 2 1 . 2 10 Weapon 39 | . . 1 5 . 2 4 6 5 . . . 4 . 1 3 1 1 . 3 2 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 92 99 90 97 99 62 52 51 52 51 48 48 51 55 49 49 57 62 65 56 56 59 53 Engine 3 | . 14 13 9 6 7 7 5 5 5 5 5 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 3 1 3 5 5 4 4 4 4 4 4 4 Treads 7 | . 24 28 33 44 46 25 . . . . 3 . 3 5 2 . . . . . . . . Leg 2 | . . . . . . . 2 . . . . . 1 . 2 . . . . . . 2 4 Device 15 | . 7 13 8 7 3 7 10 9 11 10 9 9 9 10 12 15 18 19 24 21 21 23 20 Storage 6 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 7 | . . . . 1 7 1 4 5 5 5 5 5 5 5 5 5 4 4 6 13 13 12 10 Protection 2 | . . . 3 5 3 . 1 . . . . 3 5 5 4 5 4 4 4 4 4 4 3 Energy Cannon 4 | . . 21 13 8 6 4 5 5 5 5 1 4 10 8 . 5 8 9 6 4 4 4 1 Ballistic Gun 2 | . 26 3 4 5 12 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 3 3 . 1 4 . . . . . . . 2 Peak Build Rating 220 | 7 9 15 25 26 36 50 85 70 66 75 77 108 108 110 135 139 164 174 188 190 191 210 220 Average Rating 126 | 6 7 12 18 22 31 38 73 64 66 67 68 93 101 105 115 134 156 167 182 186 188 201 186 On Entrance 89 | . 7 8 13 18 25 35 48 70 66 66 68 66 102 100 104 131 131 163 172 181 190 191 194 Avg Prop Armor Cover (%) 8 | 5 5 . 11 . . 10 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 13 50 62 72 81 80 60 88 85 76 76 81 75 80 84 118 127 128 126 154 130 127 141 170 Greatest Support 330 | 20 40 40 100 120 128 136 127 100 100 100 131 108 150 150 150 150 150 164 164 154 154 174 330 Greatest Overweight (x) 6 | . 1 1 6 . . 1 1 1 . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 11 Most Carried 20 | 8 20 20 20 20 20 20 20 18 16 19 17 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 14 | 5 14 19 19 19 19 15 19 15 16 16 16 16 19 19 19 19 18 19 19 19 20 19 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Final Carried 20 | 8 20 20 20 20 20 20 18 16 16 17 17 20 20 20 18 20 19 20 20 20 20 20 10 Scrap Engine Consumption 206 | . . . . . . 35 11 7 1 . 8 23 2 4 14 1 1 . 10 3 . 4 82 Constructs Created 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 Constructs Modified 82 | . . . . . . 13 3 5 . . 5 9 1 2 5 . . . 3 1 . 3 32 Class Distribution -------------------- 36% | Scavenger-Construct 21% | Construct 15% | Mutant 5% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Quarantine Hacker-Tank | -2/Research Construct | -2/Testing Construct | -2/Section 7 Scavenger-Tank | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 14071 | 342 689 259 599 114 623 148 466 86 14 . 349 168 94 44 117 93 215 . 316 90 118 810 8317 Remotely 201 | . . . . . . . . . . . . . . . . . . . . . . . 201 Salvage Created 39905 | 284 590 480 895 327 1132 513 1722 404 24 . 1001 1187 246 269 149 234 376 . 1012 1361 1411 5540 20748 Parts 1621 | 19 42 40 52 10 59 14 79 9 . . 35 46 9 18 4 12 13 . 33 67 71 197 792 Haulers Intercepted 13 | . 1 . 2 . 1 . . . . . . 2 . . . . . . 3 1 1 2 . Recyclers Shooed 16 | . 4 . . 1 1 1 . . . . . 1 . . . . 1 1 . 2 . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 10 . . . . . 3 . . 17 . . 16 . 10 . . . . . . . Prevented 36 | . . . . . . . . 7 . . 20 . 9 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 553 | . 11 13 15 3 15 2 20 6 . . 20 10 3 4 2 4 3 . 13 10 12 57 330 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Guns 29 | . 11 3 2 2 10 1 . . . . . . . . . . . . . . . . . Cannons 381 | . . 7 7 1 2 1 18 5 . . 3 5 1 4 2 2 2 . 4 10 12 57 238 AOE 104 | . . 3 5 . 2 . 2 . . . 12 . . . . 2 . . 7 . . . 71 Classes Destroyed 29 | 3 7 2 2 . 1 . 1 1 1 . 1 . . . 2 1 . . . . . 1 6 Worker 39 | 1 1 . . 1 2 . . . . . . . . . . . 1 . . 4 4 2 23 Builder 14 | . 1 . 2 . 1 1 2 . . . . 1 . . . . . . . 1 2 3 . Tunneler 10 | 7 2 . . . . . . . . . . . . . . . . . . . . 1 . Hauler 13 | . 1 . 2 . 1 . . . . . . 2 . . . . . . 3 1 1 2 . Recycler 37 | 1 2 . 1 2 4 7 3 . . . . 1 . . . . . . . 2 2 3 9 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 15 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 12 Operator 11 | . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . 2 5 Drone 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 Watcher 24 | . 3 . 3 . 2 . 1 . . . . 1 . . . . 1 . 1 1 1 2 8 Swarmer 86 | . 9 3 3 . 3 . . 1 . . 10 . . . . . . . 9 . . . 48 Cutter 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Saboteur 15 | . . . . . . . . . . . . . . . . . . . . . . 1 14 Grunt 185 | . 2 1 4 2 8 1 6 2 . . 6 3 2 . . . . . . . 5 20 123 Brawler 20 | . . . 2 . . 1 . 1 . . 1 . 1 . . . . . . . . 2 12 Duelist 17 | . . . . . . . . 1 . . . . . . . . . . . . . 2 14 Protector 11 | . . . . . . . 1 . . . . . . . . . . . . . . 2 8 Sentry 40 | . . 1 5 1 3 . 6 1 . . 1 4 . . . . 3 . 1 2 3 5 4 Hunter 30 | . . . 1 . . . . . . . . . . 2 . . . . 2 2 2 2 19 Programmer 64 | . . . . . 1 . 7 . . . 1 3 . 2 . 2 . . . 6 1 23 18 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 14 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 12 Executioner 16 | . . . . . . . . . . . . . . . 1 . . . . . . . 15 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 30 | 4 4 3 4 2 9 3 6 2 1 . 7 9 2 2 2 2 2 . 9 4 15 11 30 Combat Bots Only 26 | . 3 3 4 2 4 1 5 2 . . 7 9 2 2 2 2 2 . 9 3 6 9 26 Max Kills in Single Turn 7 | 1 2 3 4 1 3 1 2 1 1 . 3 1 1 1 1 1 2 . 2 2 6 2 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 3 . 1 . 2 . . . 3 . . . . 1 . . 2 . . . 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2181 | . 79 43 64 39 92 . 131 12 . . 79 76 20 30 . 6 20 . 63 76 110 134 1107 Missed 993 | . 21 12 13 12 28 . 40 4 . . 24 30 5 10 . 3 14 . 38 39 66 76 558 Hits 1188 | . 58 31 51 27 64 . 91 8 . . 55 46 15 20 . 3 6 . 25 37 44 58 549 Melee 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 Projectile 1158 | . 58 31 51 27 64 . 91 8 . . 55 46 15 20 . 3 6 . 25 37 44 58 519 AOE 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 4 Critical Strikes 67 | . 1 1 3 1 2 . 12 . . . 3 2 1 . . 1 . . . . . 1 39 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 22202 | . 470 553 726 279 803 . 1988 147 . . 1455 962 318 317 . 38 167 . 321 539 665 816 11638 Core 2268 | . 80 125 98 24 23 . 268 . . . 36 198 22 . . . . . 34 40 58 10 1252 Absorbed by Shields 6774 | . . . . . . . 101 . . . . . . . . 35 52 . 241 277 514 844 4710 Ignored by Resistances 174 | . . . . . 53 . . . . . . . . . . . . . . . . . 121 Regen/Repaired (Parts) 8382 | . 99 . 176 77 . 15 191 129 100 . 433 1150 60 122 384 . . . 216 51 . 490 4689 Core Remaining (%) 72 | 100 . 18 82 . . 93 . . . . 69 . . . . 80 . 100 . . 90 . 17 Volleys Fired 1998 | 31 100 37 42 12 48 22 90 14 3 . 49 63 10 9 12 9 50 15 37 63 44 200 1038 Largest 3 | 2 2 2 2 3 3 2 2 1 1 . 2 2 2 2 1 1 2 1 2 1 1 1 2 Hottest 220 | 40 120 160 160 220 168 107 107 104 104 . 104 163 139 194 96 96 194 113 216 133 133 150 163 Shots Fired 2362 | 62 192 60 80 27 125 42 93 14 3 . 51 83 13 18 12 9 57 15 56 63 44 200 1043 Gun 431 | 62 183 23 36 17 91 18 1 . . . . . . . . . . . . . . . . Cannon 1821 | . . 28 42 10 31 24 89 14 3 . 35 83 8 18 12 7 53 15 47 63 44 198 997 Launcher 94 | . . 2 2 . 3 . 3 . . . 16 . 5 . . 2 4 . 9 . . 2 46 Special 16 | . 9 7 . . . . . . . . . . . . . . . . . . . . . Kinetic 1695 | 62 183 25 38 7 81 . . . . . 25 18 . 1 3 . . . 1 63 44 195 949 Thermal 425 | . 9 35 42 20 44 42 90 2 . . . 33 8 17 . . 38 15 27 . . 3 . Explosive 42 | . . . . . . . 3 . . . 5 . . . . . . . . . . 2 32 Electromagnetic 150 | . . . . . . . . 12 3 . 21 32 5 . . 2 4 . 9 . . . 62 Entropic 50 | . . . . . . . . . . . . . . . 9 7 15 . 19 . . . . Robot Hit Streak 39 | 14 8 14 11 14 10 12 7 7 2 . 10 11 4 3 5 7 10 11 11 13 15 13 39 Robot Miss Streak 8 | 4 5 2 2 1 5 4 8 1 1 . 3 3 3 2 4 . 1 1 2 4 1 3 4 Penetration Max 2 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . 2 2 Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1099 | 41 97 35 54 16 70 24 57 10 2 . 32 49 6 11 4 7 11 1 24 25 28 54 441 Core Hits 818 | 16 39 16 29 8 42 27 36 6 . . 30 19 7 6 6 3 7 . 32 13 24 56 396 Critical Kills 10 | . 1 . 2 . 1 . . . . . . 1 . . . . 1 . . . . . 4 Critical Parts Destroyed 6 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . 3 Critical Strikes 18 | . 1 . 3 . 2 . . 1 . . . 2 . . . . 1 . . . . . 8 Burn 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Meltdown 5 | . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . Destroy 11 | . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . 7 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 175721 | 337 1101 856 1646 350 1920 505 4460 711 121 . 2936 2294 501 579 570 821 1136 39 3418 4375 4708 16344 125993 Guns 3823 | 337 1101 204 561 211 1068 317 24 . . . . . . . . . . . . . . . . Cannons 137523 | . . 486 623 135 502 188 3889 711 121 . 1215 2294 125 579 570 693 921 39 2212 4375 3710 16240 97895 Explosions 34253 | . . 166 443 . 350 . 547 . . . 1640 . 376 . . 128 215 . 1206 . 998 104 28080 Melee 81 | . . . . . . . . . . . 81 . . . . . . . . . . . . Ramming 41 | . . . 19 4 . . . . . . . . . . . . . . . . . . 18 Kinetic 127561 | 337 1101 370 886 69 1201 . . . . . 1023 522 . 69 . . . . 122 4375 3710 16240 97536 Thermal 10127 | . . 486 623 277 719 505 3913 136 . . . 877 125 510 . . 129 39 1133 . . . 655 Explosive 27331 | . . . 118 . . . 547 . . . 534 . . . . . . . . . 998 104 25030 Electromagnetic 7121 | . . . . . . . . 575 121 . 1298 895 376 . . 128 215 . 759 . . . 2754 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . . . . . 81 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3459 | . . . . . . . . . . . . . . . 570 693 792 . 1404 . . . . Highest Corruption 18 | . . . . . 1 2 5 5 5 5 5 7 7 8 8 1 . . . 2 2 2 18 Average Corruption 4 | . . . . . 1 1 3 5 5 5 5 3 7 7 8 1 . . . 1 2 1 4 Corruption Purged 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 362 | . . . . . 2 36 22 27 11 3 35 14 18 12 2 2 . . . 2 4 6 166 Message Errors 108 | . . . . . 1 15 6 15 3 1 8 3 6 1 . 1 . . . . 1 . 47 Matter Fused 89 | . . . . . 1 6 . 8 4 1 8 3 2 3 1 1 . . . . 2 1 48 Heat Flow Errors 34 | . . . . . . 2 3 1 1 . 1 4 2 3 . . . . . . 1 1 15 Energy Discharges 51 | . . . . . . 6 7 1 1 1 6 1 2 1 . . . . . 2 . 1 22 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 45 | . . . . . . 2 1 2 2 . 8 2 2 3 1 . . . . . . 2 20 Data Loss (major) 12 | . . . . . . 1 3 . . . 2 1 1 . . . . . . . . 1 3 Misfires 5 | . . . . . . 2 . . . . . . 1 . . . . . . . . . 2 Alerts 8 | . . . . . . 2 1 . . . 2 . . . . . . . . . . . 3 Weapon Failures 7 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 5 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 30128 | . . 6 62 . 15 13 438 37 61 . 139 154 . . 15 209 22 . 59 815 652 3447 23984 Projectiles 27567 | . . 6 27 . 2 13 438 37 61 . . 154 . . 15 165 . . 3 815 591 3439 21801 Explosions 2520 | . . . 35 . 13 . . . . . 98 . . . . 44 22 . 56 . 61 8 2183 Melee 41 | . . . . . . . . . . . 41 . . . . . . . . . . . . Knockbacks 233 | . . . . . . . . . . . . 3 . 1 . . . . . 7 7 30 185 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 208 | . . . . . . . . . . . . 3 . 1 . . . . . 7 6 25 166 Secondary 25 | . . . . . . . . . . . . . . . . . . . . . 1 5 19 Self-Inflicted Damage 1498 | . . 17 . . . . 39 . . . 177 . 30 . . . . . 45 . 121 267 802 Shots 52 | . . 1 . . . . 2 . . . 8 . 2 . . . . . 2 . 1 2 34 Rammed 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . 2 3 . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . 100 126 306 206 308 234 346 349 248 . 133 221 244 212 108 116 194 . 91 122 126 124 307 Average Temperature 68 | . 34 43 87 77 101 57 93 134 116 . 38 54 84 51 36 71 75 . 44 64 66 59 60 Received Heat Transfer 2445 | . 6 144 324 102 267 . 546 54 . . 130 132 51 . . . 8 . 8 . 20 28 625 Effects 7 | . . . . . . . 2 4 . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 1161 | . . . . . . . . . . . . . . . . . . . . . . . 1161 Longest Duration 1151 | . . . . . . . . . . . . . . . . . . . . . . . 1151 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . . . 1 . . 5 3 2 . . . . . 2 . . . 19 Combat Hostiles 31 | . . . . . . . . 1 . . 5 3 2 . . . . . 2 . . . 18 Parts Fried 57 | . . . . . . . . 2 1 . 12 6 3 . . 2 2 . 4 . . . 25 Impact Corruptions 22 | . . . . . . . . . . . . . . . . . . . . . . 3 19 Robots Melted 6 | . . . 2 . 1 . . . . . . 2 . . . . 1 . . . . . . Combat Hostiles 5 | . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . . Parts Melted 15 | . . 2 4 3 1 . . . . . . 3 . . 1 . . . 1 . . . . Heat Transferred 6889 | . . 666 851 360 1015 516 376 10 . . . 1007 137 435 . . 200 37 879 . . . 400 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . 4 . . . 4 Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . . . 2 . . . . . . . . . . . 2 2 3 5 5 Low Security (%) 35 | 100 100 . 100 100 100 100 64 . . . . 100 . . . . 100 100 62 10 . . 2 Level 1 3 | . . . . . . . 24 . . . . . . . . . . . 25 64 65 . . Level 2 3 | . . . . . . . 10 . . . . . . . . . . . 12 25 27 18 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . 7 71 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 6 2 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 1 3 High Security 46 | . . . . . . . . . . . . . . . . . . . . . . 1 90 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 10710 | 10 150 . 180 76 191 93 519 . . . . 191 . . . . 150 26 445 486 799 1819 10710 Initial 1164 | . . . 34 76 . 57 313 . . . . 46 . . . . 150 24 . 195 264 479 1164 Average 3626 | 1 50 . 67 24 115 20 198 . . . . 75 . . . . 78 3 173 342 425 821 6947 Influence Increases 19241 | 45 443 110 532 174 483 238 1190 240 5 . 488 449 100 100 40 90 329 54 670 632 645 2058 10126 Destroy 0b10 Robot/C 10320 | . 220 100 300 60 300 40 420 120 . . 420 200 60 80 40 40 60 . 260 200 240 1100 6060 Destroy 0b10 Robot/NC 925 | 45 60 . 45 15 50 40 40 . 5 . . 25 . . . 10 15 . 20 50 50 90 365 Destroy Leader 1526 | . 58 10 100 20 76 . 112 . . . 50 56 10 20 . 10 32 . 48 34 64 228 598 Allied During Kill 32 | . . . . . . 2 12 . . . 18 . . . . . . . . . . . . Successful Hack 207 | . 22 . 8 62 . 15 22 . . . . 36 . . . . 6 . . 12 . . 24 Select Force Hacks 120 | . 30 . . . . 90 . . . . . . . . . . . . . . . . . Disable Machine 945 | . . . 15 15 15 45 30 . . . . 60 . . . . . 30 60 195 105 165 210 Anti-Garrison Action 350 | . . . . . . . 150 . . . . . . . . . . . 150 . . . 50 Destroy Structure 2341 | . 8 . 64 2 42 6 74 . . . . 42 . . . . 66 24 87 111 186 430 1199 Advance Influence 450 | . . . . . . . 300 . . . . . . . . . 150 . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . 15 . 30 . Lose Combat Pursuer 1980 | . 45 . . . . . 30 120 . . . 30 30 . . 30 . . 45 15 . 15 1620 Influence Decreases 8531 | 45 332 154 430 343 336 352 716 593 159 . 414 402 221 100 40 90 286 97 322 509 317 1038 1235 Entered New Map 1937 | . . 54 33 93 . 90 20 189 30 . . 28 46 . . . . 19 . 153 207 320 655 Time Decay 6244 | 45 322 100 387 240 336 262 546 404 129 . 374 364 165 100 40 90 286 78 322 356 110 718 470 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . . . . . . . Lost Part 180 | . . . 10 10 . . 30 . . . . 10 10 . . . . . . . . . 110 Lost Ally 70 | . 10 . . . . . 20 . . . 40 . . . . . . . . . . . . Squads Dispatched 94 | . 3 . 1 1 2 . 8 . . . 1 6 . . . . 2 1 3 5 2 19 40 Investigation 6 | . 2 . . 1 . . . . . . . 1 . . . . . . 1 1 . . . Extermination 24 | . . . . . 1 . 2 . . . . 2 . . . . 1 1 . 3 1 10 3 Reinforcement 11 | . 1 . 1 . 1 . 2 . . . . . . . . . 1 . 2 . 1 1 1 Assault 49 | . . . . . . . 3 . . . 1 . . . . . . . . 1 . 8 36 Garrison 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 20 | . 2 . 1 . 1 . . . . . . . . . . . 1 . 6 1 1 1 6 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . 1 15 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 Times Spotted 697 | . 34 11 23 3 20 4 31 14 . . 24 15 5 3 10 5 9 2 21 14 20 56 373 Peak Tracking Total 37 | . 5 3 4 2 5 1 9 5 . . 7 4 4 2 8 2 4 1 5 3 6 5 37 Tactical Retreats 43 | . 2 . . . . . 2 5 . . . 2 1 . . 1 . . 1 1 . 1 27 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 10 | . . . . 1 1 . 2 . . . . . . . . . . . . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 71 | . . . 1 1 1 3 3 . . . . 4 . . 1 . 1 2 5 13 7 11 18 Max in Single Turn 2 | . . . 1 1 1 1 1 . . . . 1 . . 1 . 1 1 2 1 1 1 2 Garrison Access 7 | . . . 1 1 . . 1 . . . . . . . . . 1 . 3 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 78 | . 10 1 6 6 6 9 4 1 . 4 . 6 . 1 1 . 9 2 2 5 . 4 1 Terminals 40 | . 7 . 3 4 5 4 2 . . . . 3 . . . . 7 . . 3 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 1 1 . . 2 . . . . 1 . . . . . . . . . . . Recycling Units 10 | . 2 . . . . 4 . . . . . 1 . . . . 1 . . . . 2 . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 10 | . . . 1 1 1 . . . . . . 1 . . . . 1 1 2 1 . 1 . Total Hacks 190 | . 35 4 16 13 14 21 8 1 . 16 . 16 . 1 1 . 21 4 5 8 . 4 2 Successful 95 | . 21 4 11 7 5 10 5 1 . 16 . 5 . 1 1 . 3 . 1 2 . 1 1 Failed 95 | . 14 . 5 6 9 11 3 . . . . 11 . . . . 18 4 4 6 . 3 1 Catastrophic 23 | . 1 . . 2 2 1 . . . . . 1 . . . . 8 2 2 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 25 . 8 6 9 14 4 . . . . 4 . . . . 13 . . . . . . Terminals 101 | . 24 . 9 10 13 9 4 . . . . 8 . . . . 18 . . 3 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 14 | . 3 . 2 2 . . 4 . . . . 3 . . . . . . . . . . . Recycling Units 23 | . 8 . . . . 9 . . . . . 2 . . . . 2 . . . . 2 . Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . . 2 . 2 . . . Garrison Access 21 | . . . 4 1 1 . . . . . . 3 . . . . 1 2 5 3 . 1 . Terminal Hacks 44 | . 5 4 2 1 4 3 1 1 . 16 . 2 . 1 1 . 1 . . . . 1 1 Record 9 | . . 4 . . . 1 . . . 4 . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 5 | . . . . . 1 . . 1 . . . . . 1 1 . . . . . . 1 . Branch Access Points 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 3 . 2 2 . . 3 . . . . 2 . . . . . . . . . . . Scan Component 7 | . 2 . 1 1 . . 2 . . . . 1 . . . . . . . . . . . Repair 5 | . 1 . 1 1 . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . Seal Access 4 | . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 28 | . 11 . 5 3 1 5 1 . . . . 1 . . . . 1 . . . . . . Terminals 24 | . 10 . 5 3 1 2 1 . . . . 1 . . . . 1 . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 2 2 1 1 1 . . . . 1 . . . . 1 . . . . . . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Skim 7 | . 5 . 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . 4 3 5 6 3 . . . . 6 . . . . 8 2 1 5 . 4 1 Full Trace Events 9 | . 2 . . 1 . 3 . . . . . 1 . . . . . . 1 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 1 . . 1 . . . . 1 . . . . . . . . . . . Time 137 | . 26 . 32 13 . . 44 . . . . 22 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 3 . . . . 5 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 4 . . . . . . . . . . . 3 . . . . Machine Destruction 7 | . . . . . . . 4 . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 12 . . . . 2 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 16 | . 2 . . . . 12 . . . . 2 . . . . . . . . . . . . Largest Group 9 | . 1 . . . . 9 3 . . . 2 . . . . . . . . . . . . Highest-Rated Group 111 | . 10 . . . . 111 88 . . . 77 . . . . . . . . . . . . Highest-Rated Ally 47 | . 10 . . . . 40 40 . . . 47 . . . . . . . . . . . . Total Orders 5 | . 1 . . . . 1 3 . . . . . . . . . . . . . . . . STAY 4 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . 23 23 . . . 4 . . . . . . . . . . . . Total Damage 866 | . . . . . . 232 508 . . . 126 . . . . . . . . . . . . Kills 4 | . . . . . . 1 2 . . . 1 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 29441 | 171 1077 3013 596 187 424 694 1285 787 585 216 971 1060 517 548 704 467 621 445 1028 740 145 3333 9827 Optics 374 | . . . . . . . . . . . . . . . . . . . . . . . 374 Sensors 19506 | . . . . 187 424 694 1285 787 585 216 971 1060 517 548 704 467 572 445 991 711 145 3277 4920 Terrain 1191 | . . . . . . . . . . . . . . . . . . . . . . 1191 . Seismic 4857 | 171 1077 3013 596 . . . . . . . . . . . . . . . . . . . . Cloaking 4717 | . . . . . . . . . . . . . . . 2 . 581 445 668 . 26 524 2471 Jamming 7078 | . . . . . . . . . . . . . . . . . 5 . . 29 . 54 6990 Robot Analysis Total 5 | . 1 . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 44252 | 254 2031 3136 1296 665 907 2934 1577 966 585 221 1208 1191 572 548 782 508 621 445 1037 819 235 3424 18290 Spaces Moved 26614 | 100 723 1182 604 358 423 864 964 537 354 129 551 582 324 313 441 604 620 467 996 831 183 1626 12838 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 5766 | 91 723 1182 519 358 423 630 48 . . . 410 68 245 313 226 . . . . . . . 530 Legs 13966 | . . . . . . . 514 6 . . . 93 79 . 213 . . . . . . 753 12308 Wheels 1883 | 7 . . 85 . . 234 402 531 354 129 141 . . . . . . . . . . . . Hover 4997 | . . . . . . . . . . . . 421 . . 2 604 620 467 996 831 183 873 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 107 160 160 95 108 164 164 164 164 127 162 162 75 75 75 73 73 75 75 75 59 Average Speed 115 | 152 217 244 168 160 160 140 129 164 164 164 187 148 162 162 140 75 75 74 73 75 75 86 93 Slowest Speed 280 | 160 240 250 280 160 160 200 217 217 164 164 199 199 162 162 162 75 75 75 75 75 75 137 135 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 6 98 71 37 9 80 95 27 65 61 60 71 12 52 63 67 69 24 46 35 80 18 31 74 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 8 | . 1 1 . . . 3 . . . 3 . . . . . . . . . . . . . Known Exits Taken 17 | . . . . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . 4 . . . . . . 2 . 4 . . 2 . 2 . . . . . . . Spaces Dug 227 | . 6 . 2 1 10 1 4 . . . 7 5 . . . . 19 7 18 18 3 40 86 Terrain Destroyed 1337 | . 9 21 58 1 46 6 39 4 1 . 65 23 5 7 5 . 31 12 29 41 61 175 698 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Projectile 935 | . 9 2 16 1 6 6 25 4 1 . 15 23 5 7 5 . 31 12 13 41 25 155 533 AOE 401 | . . 19 42 . 40 . 13 . . . 50 . . . . . . . 16 . 36 20 165 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 38063 | 148 994 1352 810 425 575 2557 1219 609 356 138 681 838 361 339 587 650 719 548 1251 971 239 3452 18244 Wait 8125 | 2 138 81 79 33 36 1533 99 47 . . 58 146 16 7 90 25 9 58 157 55 2 1556 3898 Move 26588 | 99 722 1181 603 357 422 863 963 536 353 128 550 581 323 312 440 603 617 466 995 830 182 1625 12837 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 310 | 8 12 13 18 6 16 16 17 3 . 3 1 14 4 4 6 4 10 3 14 5 . 12 121 Fast Attach 128 | 7 3 6 9 2 6 1 1 1 . 2 . 4 . 2 8 1 3 1 8 2 2 2 57 Attach 106 | . 3 4 4 4 2 2 8 . . . 6 8 4 . 2 1 6 . 4 . . 2 46 Detach 47 | . 2 . 1 . . . 5 . . . 5 6 2 . 2 1 1 . 4 . . 1 17 Swap 247 | 1 9 12 24 4 20 2 15 2 . 2 6 4 . . 3 3 11 3 8 8 7 38 65 Drop 397 | . 5 18 28 4 25 27 19 6 . 3 . 12 2 5 16 3 10 2 24 8 2 16 162 Fire 1998 | 31 100 37 42 12 48 22 90 14 3 . 49 63 10 9 12 9 50 15 37 63 44 200 1038 Melee 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . 2 3 . . . . . . . . . . . . . . . . . . 1 Escape Stasis 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 Rewire 96 | . . . . . . 91 . . . . 5 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 839 | -10/Materials | Discovered new exit (range 15) 1111 | -10/Materials | Discovered new exit (range 14) 1534 | -10/Materials | Discovered new exit (range 7) 1670 | -10/Materials | Repaired Lgt. Treads 1888 | -10/Materials | Discovered new exit (range 16) 2004 | -10/Materials | Discovered new exit (range 8) 2286 | -10/Materials | Entered Subcaves 2435 | -10/Subcaves | Core integrity fell below 50% 2725 | -10/Subcaves | Visited Clippyterm 2733 | -10/Subcaves | Learned Research machine intel 2895 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2899 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3181 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3521 | -10/Subcaves | Learned Materials non-interactive machine intel 3570 | -10/Subcaves | Learned location of Zion (-7) 3570 | -10/Subcaves | Met a Zionite searching for "candidates" 3772 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4158 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4158 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4731 | -10/Subcaves | Discovered new exit (range 7) 5147 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5354 | -10/Subcaves | Core integrity fell below 20% 5422 | -10/Subcaves | Entered Materials 5422 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 5423 | -8/Materials | Loaded intel: 44 non-interactive machine locations 5774 | -8/Materials | Build established: Scavenger-Mutant 6061 | -8/Materials | Discovered new exit (range 20) 6312 | -8/Materials | Repaired Spk. Treads? 6718 | -8/Materials | Entered Factory 6718 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6769 | -7/Factory | Discovered new exit (range 14) 7017 | -7/Factory | Build established: Scavenger-Tank 7309 | -7/Factory | Repaired Lgt. Treads+ 7381 | -7/Factory | Identified exit to Storage 7383 | -7/Factory | Entered Storage 7482 | -7/Storage | Build established: Scavenger-Skirmisher 7714 | -7/Storage | Identified exit to Recycling 7782 | -7/Storage | Build established: Scavenger-Tank 8003 | -7/Storage | Discovered new exit (range 16) 8285 | -7/Storage | Used back door to open Recycling access 8290 | -7/Storage | Entered Recycling 8291 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 8468 | -7/Recycling | Build established: Scavenger-Skirmisher 8937 | -7/Recycling | Build established: Commander-Skirmisher 9001 | -7/Recycling | Found Prototype Device 9001 | -7/Recycling | Identified Scrap Engine 9276 | -7/Recycling | Build established: Commander-Mutant 9865 | -7/Recycling | Build established: Mutant 10212 | -7/Recycling | Entered Scraplab 10501 | -7/Recycling | Discovered new exit (range 7) 10707 | -7/Recycling | Build established: Construct 10738 | -7/Recycling | Found Powered Armor 10740 | -7/Recycling | Found Powered Armor 10742 | -7/Recycling | Found Powered Armor 10744 | -7/Recycling | Found Powered Armor 10746 | -7/Recycling | Found Powered Armor 11224 | -7/Recycling | Entered Factory 11224 | -5/Factory | Accompanied by 3 allies 11224 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11276 | -5/Factory | Found Prototype Launcher 11524 | -5/Factory | Search patrols dispatched 11574 | -5/Factory | Identified Tesla Bomb Launcher 11773 | -5/Factory | Discovered new exit (range 12) 11806 | -5/Factory | P-70 Sage assimilated allied Guardian 4a 11825 | -5/Factory | P-70 Sage assimilated allied Angel 4a 11907 | -5/Factory | Identified exit to Factory 12000 | -5/Factory | Repaired Powered Armor 12684 | -5/Factory | Lost 3 parts (2n1u) 12724 | -5/Factory | First assault squad dispatched 12761 | -5/Factory | Identified exit to Upper Caves 12761 | -5/Factory | Identified exit to Extension 12801 | -5/Factory | Entered Upper Caves 13472 | -5/Upper Caves | Discovered new exit (range 12) 13490 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13767 | -5/Upper Caves | Entered another Upper Caves area 13768 | -5/Upper Caves | Encountered a Warlord checkpoint 14216 | -5/Upper Caves | Discovered new exit (range 2) 14216 | -5/Upper Caves | Identified exit to Zhirov 14352 | -5/Upper Caves | Entered Zhirov 14352 | -5/Zhirov | Discovered new exit (range 3) 14382 | -5/Zhirov | Met Zhirov 14418 | -5/Zhirov | Found Alien Artifact 14438 | -5/Zhirov | Found Alien Artifact 14438 | -5/Zhirov | Identified Integrated Dissipator 14438 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14512 | -5/Zhirov | Learned location of Quarantine (-3) 14512 | -5/Zhirov | Learned location of Testing (-2) 14527 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14570 | -5/Zhirov | Identified exit to Proximity Caves 14573 | -5/Zhirov | Entered Proximity Caves 14715 | -4/Proximity Caves | Spotted B-86 Titan 14795 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14826 | -4/Proximity Caves | Destroyed 7 combat bots 15030 | -4/Proximity Caves | Learned Research terminal intel 15433 | -4/Proximity Caves | Destroyed B-86 Titan 15712 | -4/Proximity Caves | Discovered exit to Factory (range 9) 15781 | -4/Proximity Caves | Entered Factory 15781 | -4/Factory | Evolved 2 slots: Utility x2 15894 | -4/Factory | Identified exit to Upper Caves 15894 | -4/Factory | Identified exit to Armory 16093 | -4/Factory | Build established: Mutant 16392 | -4/Factory | Garrison activated, responded to threat 16457 | -4/Factory | Build established: Construct 16537 | -4/Factory | Destroyed 9 combat bots 16577 | -4/Factory | Discovered new exit (range 5) 16632 | -4/Factory | Repaired Powered Armor 16972 | -4/Factory | Entered Upper Caves 17094 | -4/Upper Caves | Learned 8 Research zone layouts 17525 | -4/Upper Caves | Discovered new exit (range 11) 17542 | -4/Upper Caves | Identified exit to Upper Caves 17544 | -4/Upper Caves | Entered another Upper Caves area 17570 | -4/Upper Caves | Learned location of 1 exit from Research 17868 | -4/Upper Caves | Learned Research emergency access door positions 17901 | -4/Upper Caves | Discovered new exit (range 14) 17922 | -4/Upper Caves | Identified exit to Warlord 18092 | -4/Upper Caves | Entered Warlord 18148 | -4/Warlord | System corruption cleaned by Quarantine Array 18297 | -4/Warlord | Met Warlord 18322 | -4/Warlord | Warlord's base attacked by MAIN.C 18431 | -4/Warlord | Found Prototype Reactor 18431 | -4/Warlord | Identified Vortex Chain Reactor 18445 | -4/Warlord | Found Prototype Device 18445 | -4/Warlord | Identified Exp. Cloaking Device 18465 | -4/Warlord | Found Prototype Hackware 18469 | -4/Warlord | Found Prototype Processor 18625 | -4/Warlord | Found Prototype Energy Gun 18625 | -4/Warlord | Identified Vortex Shotgun 18632 | -4/Warlord | Found Prototype Energy Cannon 18632 | -4/Warlord | Identified Vortex Driver 18672 | -4/Warlord | Warlord forces counterattacked 18705 | -4/Warlord | Spotted Executioner 18734 | -4/Warlord | Spotted Striker 18742 | -4/Warlord | Destroyed Striker 18745 | -4/Warlord | Spotted Executioner 18746 | -4/Warlord | Destroyed Executioner 18751 | -4/Warlord | Spotted Executioner 18792 | -4/Warlord | Lost 16 allies 18795 | -4/Warlord | Discovered new exit (range 12) 18873 | -4/Warlord | Identified exit to Proximity Caves 18874 | -4/Warlord | Entered Proximity Caves 18876 | -3/Proximity Caves | Spotter reported a threat 18891 | -3/Proximity Caves | Lost 9 allies 19291 | -3/Proximity Caves | Discovered new exit (range 8) 19381 | -3/Proximity Caves | Identified exit to Research 19382 | -3/Proximity Caves | Entered Research 19382 | -3/Research | Evolved 2 slots: Utility x2 19382 | -3/Research | Identified Ghost Barrier 19383 | -3/Research | Identified exit to Research 19383 | -3/Research | Identified Exp. Armor Integrity Analyzer 19386 | -3/Research | Loaded intel: 111 machine locations 19387 | -3/Research | Loaded intel: 24 terminal locations 19758 | -3/Research | Identified exit to Quarantine 19761 | -3/Research | Build established: Hacker-Skirmisher 20003 | -3/Research | Entered Quarantine 20063 | -3/Quarantine | Found Alien Artifact 20240 | -3/Quarantine | Discovered exit to Research (range 11) 20448 | -3/Quarantine | Entered Research 20448 | -2/Research | Warlord forces began assault on 0b10 20448 | -2/Research | Evolved 2 slots: Utility x2 20558 | -2/Research | Research machine network offline 20754 | -2/Research | Build established: Hacker-Tank 20910 | -2/Research | Discovered new exit (range 11) 20917 | -2/Research | Identified exit to Access 21050 | -2/Research | Borebot progress halted 21051 | -2/Research | Borebot progress halted 21120 | -2/Research | Spotted B-90 Cyclops 21126 | -2/Research | Borebot progress halted 21141 | -2/Research | Destroyed 9 combat bots 21145 | -2/Research | Spotted Executioner 21182 | -2/Research | Found Prototype Processor 21182 | -2/Research | Identified Exp. Targeting Computer 21199 | -2/Research | Found Prototype Processor 21199 | -2/Research | Identified Exp. Core Analyzer 21308 | -2/Research | Spotted Striker 21333 | -2/Research | Destroyed Striker 21412 | -2/Research | Discovered new exit (range 16) 21433 | -2/Research | Identified exit to Testing 21485 | -2/Research | Entered Testing 21648 | -2/Testing | Discovered exit to Access (range 6) 21711 | -2/Testing | Build established: Construct 21845 | -2/Testing | Found Prototype Energy Cannon 22016 | -2/Testing | Found Prototype Launcher 22028 | -2/Testing | Spotted Striker 22235 | -2/Testing | First assault squad dispatched 22245 | -2/Testing | Spotted Fortress 22297 | -2/Testing | Discovered new exit (range 5) 22297 | -2/Testing | Discovered new exit (range 6) 22301 | -2/Testing | Identified exit to Protoforge 22304 | -2/Testing | Identified exit to Section 7 22304 | -2/Testing | Entered Section 7 22382 | -2/Section 7 | Found Alien Artifact 22382 | -2/Section 7 | Identified Integrated Reactor 22382 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22501 | -2/Section 7 | Discovered exit to Access (range 10) 22506 | -2/Section 7 | Spotted S7 Guard 22522 | -2/Section 7 | Destroyed S7 Guard 22539 | -2/Section 7 | Entered Access 22539 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22658 | -1/Access | Lost 3 allies 22836 | -1/Access | Build established: Scout 23350 | -1/Access | Identified Z-bomb Delivery System 23470 | -1/Access | Found Powered Armor 23484 | -1/Access | Found Gamma Bomb Array 23539 | -1/Access | First assault squad dispatched 23706 | -1/Access | Discovered new exit (range 7) 23752 | -1/Access | Build established: Skirmisher 23998 | -1/Access | Identified Cld. Nova Cannon 24112 | -1/Access | Build established: Tank 24460 | -1/Access | Build established: Scavenger-Tank 25525 | -1/Access | Build established: Tank 25642 | -1/Access | Destroyed 9 combat bots 25897 | -1/Access | High security lockdown imminent 25922 | -1/Access | Destroyed 8 combat bots 25958 | -1/Access | Identified exit to Command 25963 | -1/Access | Entered Command 26213 | -1/Command | First assault squad dispatched 26614 | -1/Command | Destroyed 9 combat bots 26707 | -1/Command | Spotted B-99 Colossus 27151 | -1/Command | Destroyed 10 combat bots 27155 | -1/Command | High security lockdown imminent 27217 | -1/Command | Destroyed 9 combat bots 27235 | -1/Command | High security lockdown engaged 27277 | -1/Command | Build established: Scavenger-Tank 27365 | -1/Command | Destroyed 20 combat bots 27523 | -1/Command | Destroyed Investigator 27557 | -1/Command | Destroyed 16 combat bots 27620 | -1/Command | Spotted Striker 27620 | -1/Command | Spotted Executioner 27621 | -1/Command | Destroyed Executioner 27621 | -1/Command | Destroyed Executioner 27624 | -1/Command | Destroyed Executioner 27630 | -1/Command | Destroyed Striker 27666 | -1/Command | Destroyed 26 combat bots 27713 | -1/Command | Destroyed 7 combat bots 27835 | -1/Command | Spotted Executioner 27835 | -1/Command | Spotted Striker 27835 | -1/Command | Spotted Striker 27835 | -1/Command | Spotted Executioner 27835 | -1/Command | Spotted Striker 27841 | -1/Command | Destroyed Striker 27841 | -1/Command | Destroyed Executioner 27855 | -1/Command | Spotted Executioner 27855 | -1/Command | Spotted Executioner 27855 | -1/Command | Spotted Executioner 27856 | -1/Command | Spotted Striker 27856 | -1/Command | Spotted Striker 27858 | -1/Command | Destroyed Striker 27862 | -1/Command | Destroyed Striker 27862 | -1/Command | Destroyed Executioner 27862 | -1/Command | Destroyed Executioner 27867 | -1/Command | Destroyed Executioner 27869 | -1/Command | Destroyed Executioner 27871 | -1/Command | Destroyed Striker 27897 | -1/Command | Destroyed 26 combat bots 27908 | -1/Command | Build established: Scavenger-Gunner 28083 | -1/Command | Destroyed Executioner 28084 | -1/Command | Spotted Striker 28086 | -1/Command | Spotted Striker 28091 | -1/Command | Destroyed Striker 28092 | -1/Command | Spotted Striker 28095 | -1/Command | Destroyed Striker 28099 | -1/Command | Spotted Striker 28099 | -1/Command | Spotted Striker 28099 | -1/Command | Spotted Executioner 28099 | -1/Command | Spotted Striker 28099 | -1/Command | Spotted Executioner 28099 | -1/Command | Spotted Executioner 28099 | -1/Command | Spotted Executioner 28099 | -1/Command | Spotted Executioner 28099 | -1/Command | Identified Transdimensional Reconstructor 28099 | -1/Command | Failed to warp due to unstable space 28106 | -1/Command | Destroyed Executioner 28106 | -1/Command | Destroyed Executioner 28106 | -1/Command | Destroyed Executioner 28119 | -1/Command | Core integrity fell below 50% 28120 | -1/Command | Destroyed Striker 28120 | -1/Command | Destroyed Striker 28123 | -1/Command | Destroyed Striker 28123 | -1/Command | Destroyed Executioner 28130 | -1/Command | Destroyed Striker 28134 | -1/Command | Destroyed Executioner 28162 | -1/Command | Destroyed 25 combat bots 28165 | -1/Command | Lost 6 parts (1p5u) 28237 | -1/Command | Identified Subatomic Replicator 28237 | -1/Command | Used Subatomic Replicator to replicate Z-bomb Delivery System 28329 | -1/Command | Build established: Scavenger-Construct 30261 | -1/Command | Phase Generator disabled 30736 | -1/Command | Spotted B-99 Colossus 30758 | -1/Command | Destroyed B-99 Colossus 32554 | -1/Command | Found Unknown Protection 32554 | -1/Command | Identified Hvy. Reactive Plating 34183 | -1/Command | Destroyed B-99 Colossus 34478 | -1/Command | Spotted Striker 34497 | -1/Command | Destroyed Striker 34520 | -1/Command | Spotted Alpha 7 34524 | -1/Command | Destroyed Alpha 7 34531 | -1/Command | Spotted Executioner 34561 | -1/Command | Destroyed Executioner 34856 | -1/Command | Found Prototype Launcher 34856 | -1/Command | Identified Containment Facilitator 34908 | -1/Command | Found Gamma Bomb Array 38439 | -1/Command | Spotted M Guard 38440 | -1/Command | Spotted M Guard 39744 | -1/Command | Destroyed 8 combat bots 40155 | -1/Command | Destroyed 11 combat bots 41588 | -1/Command | Destroyed 16 combat bots 41648 | -1/Command | Destroyed 17 combat bots 42063 | -1/Command | Spotted Combat Programmer 42064 | -1/Command | Spotted Combat Programmer 42076 | -1/Command | Destroyed Combat Programmer 42089 | -1/Command | Destroyed Combat Programmer 42586 | -1/Command | Destroyed M Guard 42590 | -1/Command | Destroyed M Guard 42590 | -1/Command | All MAIN.C guards destroyed 43333 | -1/Command | Found Corrupted Prototype Device 43333 | -1/Command | Identified AEGIS Remote Shield 43503 | -1/Command | System corruption reached 10% 43621 | -1/Command | Met MAIN.C 43626 | -1/Command | Destroyed MAIN.C Shell 43628 | -1/Command | Surrendered to MAIN.C 43628 | -1/Command | Loaded intel: 59 machine locations 43628 | -1/Command | Loaded intel: 101 trap records 43628 | -1/Command | Identified exit to Surface 43628 | -1/Command | Discovered exit to Surface (range 48) 43628 | -1/Command | Discovered exit to Surface (range 82) 43665 | -1/Command | Found Prototype Device 43665 | -1/Command | Identified Exp. Transmission Jammer 43667 | -1/Command | Found Prototype Device 43667 | -1/Command | Identified Thermal Barrier 43670 | -1/Command | Found Prototype Device 43670 | -1/Command | Identified Exp. EM Shield 43672 | -1/Command | Found Prototype Device 43672 | -1/Command | Identified Adv. Particle Accelerator 43675 | -1/Command | Found Prototype Device 43675 | -1/Command | Identified Exp. System Purifier 43733 | -1/Command | MAIN.C activated Command garrisons 43770 | -1/Command | Unknown forces attacked Command 43770 | -1/Command | Spotted EQ-000 43770 | -1/Command | Spotted EQ-001 43770 | -1/Command | Spotted EQ-006 43770 | -1/Command | Spotted EQ-005 43770 | -1/Command | Spotted EQ-002 43772 | -1/Command | Spotted EQ-004 43783 | -1/Command | Destroyed EQ-001 43788 | -1/Command | Destroyed EQ-006 43802 | -1/Command | Spotted EQ-003 43807 | -1/Command | Destroyed EQ-002 43812 | -1/Command | Destroyed EQ-003 43819 | -1/Command | Lost 3 allies 43864 | -1/Command | Spotted EQ-019 43864 | -1/Command | Spotted EQ-020 43864 | -1/Command | Spotted EQ-021 43865 | -1/Command | Destroyed EQ-019 43865 | -1/Command | Spotted EQ-018 43866 | -1/Command | Destroyed EQ-020 43872 | -1/Command | Destroyed EQ-021 43890 | -1/Command | Spotted EQ-013 43890 | -1/Command | Destroyed EQ-013 43892 | -1/Command | Spotted EQ-008 43902 | -1/Command | Destroyed EQ-008 43905 | -1/Command | Found Exp. Core Analyzer 43950 | -1/Command | Spotted EQ-029 43952 | -1/Command | Destroyed EQ-029 43965 | -1/Command | Spotted EQ-042 43965 | -1/Command | Spotted EQ-040 43965 | -1/Command | Spotted EQ-041 43965 | -1/Command | Spotted EQ-039 43967 | -1/Command | Destroyed EQ-039 43977 | -1/Command | Spotted EQ-038 43979 | -1/Command | Destroyed EQ-038 44052 | -1/Command | Spotted EQ-053 44054 | -1/Command | Spotted EQ-046 44057 | -1/Command | Destroyed EQ-046 44059 | -1/Command | Spotted EQ-052 44062 | -1/Command | Destroyed EQ-052 44071 | -1/Command | Spotted EQ-060 44076 | -1/Command | Destroyed EQ-060 44077 | -1/Command | Spotted EQ-065 44106 | -1/Command | Found Exp. Core Analyzer 44137 | -1/Command | Spotted EQ-078 44144 | -1/Command | Destroyed EQ-078 44144 | -1/Command | Spotted EQ-082 44178 | -1/Command | Spotted EQ-074 44180 | -1/Command | Core integrity fell below 20% 44182 | -1/Command | Spotted EQ-024 44188 | -1/Command | Destroyed EQ-024 44191 | -1/Command | Spotted EQ-084 44205 | -1/Command | Destroyed EQ-084 44209 | -1/Command | Spotted EQ-044 44212 | -1/Command | Destroyed EQ-044 44229 | -1/Command | Spotted EQ-108 44234 | -1/Command | Spotted EQ-094 44235 | -1/Command | Spotted EQ-098 44240 | -1/Command | Destroyed EQ-098 44253 | -1/Command | Attackers retreated from Command 44253 | *** | Fortifying 0b10! Last Messages --------------- 44245_ EQ-094 knocked back. 44245_ Destroyed Prototype Leg. 44245_ EQ-108 knocked back. 44245_ Knocked back. 44246_ EQ-094 knocked back. 44247_ Slug penetrates Reinforced Barrier. 44249_ EQ-094 knocked back. 44251_ Slug penetrates Earth. 44252_ EQ-094 destroyed. 44253_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... [Achievement: Force of Scrap] [Achievement: Stronghold] Map ----- +----------------------------------------------------+ | ?????#######????????????????????????????????#?#?#? | | ?????# #????????????????????????????????#?#?#? | | ?????# #????????????????????????????????#?#?#? | | ?????# #????????????????????????????????#?#?#? | | ###### #????????????????????????????????#?#?#? | | # #????????????????????????????????#?#?#? | | # #????????????????????????????????#?#?#? | | " + #????????????????????????????????#?#?#? | | # #????????????????????????????????#?#?#? | | = # #????????????????????????????????#?#?#? | | # ## #????????????????????????????????#?#?#? | | # ## #?###########################????#?#?#? | | # ## #?#??????????????????####???#????#?#?#? | | # ########?#?#################;#;###?#????#?#?#? | | # #????????#?#""""""" """ % %############# | | #????????#?#"" ""% % #?##????????? | | #????????#?#""""" " %= ##"########## | | #????????#?#"" " """ % !%!! | | ########?#?#" " % ! % % *[=[ % | | ## #?#?#" "" % % % %|%!!%% | | = #?#?#" % =;!########### | | %= #?#?# % % ; ;#????????? | | %* #?#?#% % ############# | | ######%= % #?#?# % = ; #????#?#?#? | | ###% =##?#?# M % == ###????#?#?#? | | = #?#?# % @ ! " ""#?#????#?#?#? | | % #?##; % """""""#?#????#?#?#? | | % ### #] [ " " #?#????#?#?#? | | % [ #### " #?#????#?#?#? | | %%%%=%]% % "" " #?#????#?#?#? | | % ]= =*!= = % " "" #?#????#?#?#? | | [[ % %!!%! % % % % ! #?#????#?#?#? | | """%== %%;;% " #?#????#?#?#? | | ""*%% % # ; %% "" """#?#????#?#?#? | | # # %%= " #?#????#?#?#? | | # # #?# ########;;;##;#######?#????#?#?#? | | # ! ! ###?###??????#%% #?##???????#????#?#?#? | | # =%* #?##############;############????#?#?#? | | # "" = #??????????????###???????????????#?#?#? | | # "" % #????????????????????????????????#?#?#? | | # Y" = #????????????????????????????????#?#?#? | | # "" #????????????????????????????????#?#?#? | | # "" #????????????????????????????????#?#?#? | | # #########????????????????????????#?#?#? | | # #????????????????????????#?#?#? | | # T#????????????????????????#?#?#? | | # ####### ##????????????????????????#?#?#? | | # #??#### ##????????????????????????#?#?#? | | # #??#[[] =#????????????????????????#?#?#? | | + #??# ]] =#????????????????????????#?#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 79 Energy Capacity 858 Matter Stores 532 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Armor Coverage 800 Resistance: KI 40 Resistance: EM 25 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 12 Launcher Accuracy 40 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 29% | -10/Materials Spk. Treads | 12% | -8/Materials Lgt. Treads | 45% | -7/Factory Powered Armor | 50% | -5/Factory Powered Armor | 13% | -4/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Force of Scrap Prodigal Son Stronghold Challenges ------------ None Game ------ Seed SlugBehemothDrillbomb Manual? 0 Play Time 07:14:14 Cumulative 352.7 hours Start 2026.01.29 @ 17:22:20 End 2026.02.01 @ 12:34:56 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 92 Adventurer 0 Explorer 6 Win Type 8 Total 21 Types 10/1/3/1/1/0/2/1/1/1 Lore% 88 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11ef0da1-435d-42dd-96d4-5ce3d4350262