Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.26 @ 23:33:56 Player: seto_1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2451) 2451 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 7036 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 323 Met Imprinter 300 Was Imprinted 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 25/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Core Shielding Relay Coupler [Programmer] (96) Bore Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Hybrid Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Terrain Scan Processor Makeshift Terrain Scan Processor Melee Analysis Suite Target Analyzer Makeshift Ablative Armor > --- WEAPON ----------- Bore Cannon Mini Grenade Launcher Thermoblaster > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Heat Sink Improved Heat Sink Improved Sensor Array Target Analyzer Weapon Cycler Improved Phase Shifter Core Shielding Force Field Relay Coupler [Programmer] System Restoration Module Phasing AFG Shock Rifle Heavy Laser Heavy Laser Heavy Laser Heavy Particle Cannon Heavy Machine Gun Remote Datajack Remote Datajack Enhanced Flamer [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Makeshift Terrain Scan Processor Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 9 | . 1 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 6 | . . 1 . . . 5 Weapon 1 | . 1 . . . . . Parts Attached 94 | 9 2 17 8 3 28 27 Power 14 | 2 . 4 . . 5 3 Engine 10 | 2 . 4 . . 3 1 Core 3 | . . . . . 1 2 Reactor 1 | . . . . . 1 . Propulsion 22 | 2 . 5 4 . 6 5 Treads 7 | . . 3 1 . 3 . Leg 13 | . . 2 3 . 3 5 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 1 2 1 1 4 7 Device 9 | 1 1 . 1 . 2 4 Storage 1 | . . 1 . . . . Processor 5 | . . 1 . 1 . 3 Hackware . | . . . . . . . Protection 3 | 1 . . . . 2 . Artifact . | . . . . . . . Weapon 40 | 3 1 6 3 2 13 12 Energy Gun 8 | . . . . . 4 4 Energy Cannon 4 | . . 1 1 . 1 1 Ballistic Gun 8 | 3 . 3 . 1 . 1 Ballistic Cannon 4 | . . . . . 2 2 Launcher 9 | . 1 1 1 . 3 3 Special Weapon 4 | . . . . 1 2 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . 1 1 . 1 . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 28 | . . . 1 . 11 16 Power 5 | . . . . . 2 3 Propulsion 7 | . . . . . 4 3 Utility 6 | . . . 1 . 1 4 Weapon 10 | . . . . . 4 6 Highest Loss Streak 12 | . . . 1 . 7 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 95 95 94 98 83 95 Engine 7 | . 12 9 10 10 3 5 Core 2 | . . . . . 5 5 Treads 4 | . . 15 14 . 1 . Leg 18 | . . 8 10 30 19 16 Wheel 1 | . 25 3 . . . . Device 7 | . 10 1 3 10 6 12 Storage 8 | . . 8 10 10 10 5 Processor 11 | . . 8 10 8 10 24 Protection 4 | . 12 10 5 . 3 4 Ballistic Gun 12 | . 25 19 20 20 2 1 Launcher 6 | . 9 7 5 2 8 8 Special Weapon 4 | . . . . 7 8 . Naked Turns 26 | . . . . . . 26 Heaviest Build 129 | 10 14 98 98 97 114 129 Greatest Support 63 | 20 20 40 63 43 56 50 Greatest Overweight (x) 32 | . . 4 3 2 32 4 Average Overweight (x) 1 | . . 1 1 2 2 2 Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 Average Capacity 23 | 5 5 21 25 25 25 24 Most Carried 25 | 5 5 14 19 25 25 22 Average Carried 17 | 1 4 7 14 22 21 18 Final Capacity 25 | 5 5 25 25 25 25 5 Final Carried 25 | 4 5 12 18 25 20 5 Class Distribution -------------------- 48% | Scavenger-Gunner 15% | Scavenger-Mutant 13% | Hacker-Mutant 9% | Scavenger-Tank 9% | Hacker-Tank 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Scavenger-Tank | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2225 | 297 57 519 264 50 503 535 Remotely . | . . . . . . . Salvage Created 2544 | 43 82 696 198 . 480 1045 Parts 169 | 5 9 62 6 . 17 70 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | . . 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 70 | 1 4 17 18 . 11 19 Guns 29 | 1 4 12 10 . 1 1 Cannons 11 | . . 1 . . 5 5 AOE 29 | . . 4 8 . 4 13 Classes Destroyed 13 | 1 2 5 2 . . 3 Worker 7 | . . 2 . . . 5 Builder 8 | . . 2 . . . 6 Tunneler 1 | . . 1 . . . . Hauler 1 | . . 1 . . . . Recycler 2 | . . . . . . 2 Watcher 7 | . 1 4 . . . 2 Swarmer 15 | . 4 5 . . 3 3 Grunt 28 | 1 . 5 2 . 8 12 Duelist 1 | . . . 1 . . . Sentry 7 | . . 7 . . . . Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Assembled 15 | . . . 15 . . . Best Kill Streak 15 | 1 4 8 15 . 4 7 Combat Bots Only 15 | 1 4 4 15 . 4 5 Max Kills in Single Turn 3 | 1 1 3 3 . 2 3 Gunslinging 1 | . . 1 1 . . . Exploded 3 | . . 3 3 . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 854 | 9 16 68 63 . 181 517 Missed 232 | 1 4 13 16 . 39 159 Damage Taken 5276 | 55 58 480 433 . 1668 2582 Core 1230 | 20 16 85 93 . 162 854 Absorbed by Shields 290 | . . . . . . 290 Redirected to Shielding 51 | . 2 35 14 . . . Ignored by Resistances 3442 | 36 41 299 268 . 977 1821 Regen/Repaired (Parts) 110 | . 9 62 . . . 39 Core Remaining (%) 64 | 92 85 . . . 15 . Volleys Fired 191 | 7 10 56 18 . 35 65 Largest 3 | 2 2 3 3 . 3 3 Hottest 404 | 40 40 118 73 . 192 404 Shots Fired 391 | 14 20 114 40 . 73 130 Gun 263 | 14 20 94 36 . 35 64 Cannon 73 | . . 4 . . 30 39 Launcher 52 | . . 16 4 . 5 27 Special 3 | . . . . . 3 . Kinetic 262 | 14 20 94 36 . 29 69 Thermal 52 | . . 4 . . 21 27 Explosive 48 | . . 16 4 . 5 23 Electromagnetic 26 | . . . . . 15 11 Robot Hit Streak 20 | 12 14 15 20 . 10 13 Robot Miss Streak 4 | . 1 3 2 . 4 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 1 1 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 294 | 12 17 80 34 . 49 102 Core Hits 201 | 3 7 40 44 . 28 79 Critical Kills 5 | . . . . . 1 4 Critical Parts Destroyed 18 | . . . 1 . 3 14 Critical Strikes 25 | . . . 1 . 4 20 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . . 1 . Destroy 23 | . . . 1 . 3 19 Melee Attacks 6 | . . 5 . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . 5 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7889 | 89 179 1504 1099 . 1358 3660 Guns 2845 | 89 179 728 359 . 400 1090 Cannons 1225 | . . 75 . . 530 620 Explosions 3781 | . . 692 740 . 420 1929 Melee . | . . . . . . . Ramming 38 | . . 9 . . 8 21 Kinetic 2739 | 89 179 728 359 . 269 1115 Thermal 1257 | . . 75 . . 450 732 Explosive 3473 | . . 692 740 . 420 1621 Electromagnetic 382 | . . . . . 211 171 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 10 4 Message Errors 2 | . . . . . 2 . Matter Fused 6 | . . . . . 4 2 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 88 | . . 54 . . . 34 Projectiles . | . . . . . . . Explosions 88 | . . 54 . . . 34 Melee . | . . . . . . . Knockbacks 16 | . . . . . 2 14 Impact 1 | . . . . . . 1 Kinetic 15 | . . . . . 2 13 Secondary . | . . . . . . . Self-Inflicted Damage 144 | . . 49 . . 31 64 Shots 6 | . . 2 . . 1 3 Rammed 1 | . . . . . 1 . Targets Rammed 4 | . . 1 . . 1 2 Kicked 2 | . . . . . . 2 Crushed 1 | . . 1 . . . . Highest Temperature 423 | 12 . 145 33 . 423 262 Average Temperature 103 | 8 . 44 12 . 158 60 Received Heat Transfer 2566 | 48 . 222 192 . 1093 1011 Effects 2 | . . . . . 2 . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 1 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 1 | . . . . . 1 . Heat Transferred 2108 | . . 111 . . 666 1331 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 567 | 20 146 567 85 . . 430 Initial 44 | . 9 44 8 . . . Average 101 | 4 132 133 16 . . 97 Maximum Alert Level 2 | . . 2 . . . 2 Low Security (%) 78 | 100 100 66 100 . . 80 Level 1 16 | . . 29 . . . 11 Level 2 4 | . . 4 . . . 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 3 . . 1 8 Investigation 4 | . . 2 . . 1 1 Extermination 2 | . . . . . . 2 Reinforcement 6 | . . 1 . . . 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . 1 . . . 3 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . . 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | 1 5 25 23 . 27 27 Peak Tracking Total 20 | 1 4 3 20 . 7 5 Tactical Retreats 8 | . . 1 . . 6 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 10 | . . 3 . . 1 6 Max in Single Turn 1 | . . 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 14 | . 3 8 . . 1 2 Terminals 8 | . 2 5 . . 1 . Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 2 . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 7 21 . . 3 6 Successful 30 | . 5 18 . . 3 4 Failed 7 | . 2 3 . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 1 . 1 Terminals 18 | . 3 12 . . 3 . Fabricators 3 | . . . . . . 3 Repair Stations 14 | . 4 7 . . . 3 Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 3 9 . . 3 . Record 6 | . . 3 . . 3 . Robot Analysis 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Dispatch Records 3 | . 1 2 . . . . Maintenance Status 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 11 | . 2 7 . . . 2 Scan Component 6 | . 1 4 . . . 1 Repair 5 | . 1 3 . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 3 . . 1 1 Full Trace Events 4 | . 1 2 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Robot Build Rating 6 | . . . . . . 6 Part Schematics Acquired 15 | . . 1 . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 3 . . . 1 Time 129 | . 26 84 . . . 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . 1 . . 2 . Non-combat 1 | . . 1 . . . . Combat 2 | . . . . . 2 . Robot Hacks Applied 4 | . . 2 . . 2 . parse_system 3 | . . 1 . . 2 . no_distress 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 4 . 2 Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 162 | . . . . 162 162 48 Highest-Rated Ally 41 | . . . . 41 41 24 Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . 19 8 Total Damage 991 | . . . . . 858 133 Kills 11 | . . . . . 10 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 3 | . . . . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 10764 | 101 272 2142 748 2766 2916 1819 Spaces Moved 3795 | 84 213 743 240 1048 920 547 Core 19 | 18 . . . . 1 . Treads 679 | . . 480 133 . 66 . Legs 2606 | . . 51 107 1048 853 547 Wheels 491 | 66 213 212 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 240 260 240 260 Average Speed 254 | 73 80 245 276 260 297 267 Slowest Speed 1650 | 80 80 480 330 260 1650 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 6 44 48 50 87 77 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 4 | . . . . 2 2 . Spaces Dug 9 | . . . . . . 9 Terrain Destroyed 302 | . . 124 14 . 30 134 Melee . | . . . . . . . Projectile 17 | . . 1 . . 10 6 AOE 285 | . . 123 14 . 20 128 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4570 | 110 296 970 292 1077 1041 784 Wait 332 | . 66 114 12 6 15 119 Move 3789 | 83 212 742 239 1047 919 547 Hop . | . . . . . . . Pick Up 92 | 11 4 20 11 10 23 13 Fast Attach 3 | . 1 2 . . . . Attach 66 | 7 1 14 6 3 21 14 Detach 6 | . . 4 1 . . 1 Swap 29 | 2 . 1 2 2 9 13 Drop 45 | . 2 11 3 2 17 10 Fire 191 | 7 10 56 18 . 35 65 Melee 6 | . . 5 . . 1 . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 2 | . . 1 . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 7 | . . . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Identified exit to Materials 57 | -11/Scrapyard | Discovered exit to Materials (range 8) 102 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Evolved 1 slot: Weapon x1 143 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Discovered exit to Mines (range 15) 319 | -10/Materials | Repaired Heat Sink 349 | -10/Materials | Identified exit to Materials 349 | -10/Materials | Discovered exit to Materials (range 14) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 475 | -9/Materials | Build established: Hacker-Tank 532 | -9/Materials | Repaired Rocket Launcher 590 | -9/Materials | Repaired Ion Engine 916 | -9/Materials | Identified exit to Mines 916 | -9/Materials | Discovered exit to Mines (range 16) 1080 | -9/Materials | Identified exit to Materials 1080 | -9/Materials | Discovered exit to Materials (range 13) 1154 | -9/Materials | Build established: Scavenger-Tank 1651 | -9/Materials | Repaired Ion Engine 2239 | -9/Materials | Discovered exit to Materials (range 13) 2241 | -9/Materials | Build established: Scavenger-Mutant 2497 | -9/Materials | Discovered exit to Mines (range 7) 2516 | -9/Materials | Entered Mines 2543 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2697 | -9/Mines | Discovered exit to Materials (range 9) 2866 | -9/Mines | Build established: Hacker-Mutant 2882 | -9/Mines | Assembled infested the area 2887 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2948 | -9/Mines | Destroyed 15 combat bots 3223 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3258 | -9/Mines | Identified exit to Zion 3264 | -9/Mines | Entered Zion 3339 | -7/Zion | Build established: Scavenger-Gunner 3444 | -7/Zion | Found Relay Coupler [Programmer] 3460 | -7/Zion | Found Relay Coupler [Programmer] 3472 | -7/Zion | Found Relay Coupler [Programmer] 3475 | -7/Zion | Found Relay Coupler [Programmer] 3479 | -7/Zion | Found Relay Coupler [Programmer] 3566 | -7/Zion | Learned location of Warlord (-4) 3978 | -7/Zion | Learned 4 Factory zone layouts 4822 | -7/Zion | Learned location of Storage (-7) 4863 | -7/Zion | Found Prototype Device 5133 | -7/Zion | Imprinted 5135 | -7/Zion | Declared Zion's savior 5996 | -7/Zion | Identified exit to Proximity Caves 5996 | -7/Zion | Discovered exit to Proximity Caves (range 11) 6030 | -7/Zion | Entered Proximity Caves 6030 | -6/Proximity Caves | Accompanied by 4 allies 6355 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6415 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6441 | -6/Proximity Caves | Core integrity fell below 50% 6452 | -6/Proximity Caves | Lost 3 allies 6518 | -6/Proximity Caves | Lost 3 parts (1p2n) 6636 | -6/Proximity Caves | Learned Factory trap positions 6774 | -6/Proximity Caves | Core integrity fell below 20% 6798 | -6/Proximity Caves | Lost 7 parts (2n1u4w) 7105 | -6/Proximity Caves | Build established: Scavenger-Mutant 8094 | -6/Proximity Caves | Encountered a Derelict sapper outpost 8440 | -6/Proximity Caves | Build established: Hacker-Mutant 8886 | -6/Proximity Caves | Identified exit to Factory 8886 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8946 | -6/Proximity Caves | Entered Factory 8946 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 8947 | -6/Factory | Identified exit to Lower Caves 8948 | -6/Factory | Identified exit to Extension 8949 | -6/Factory | Loaded intel: 104 trap records 9056 | -6/Factory | Fabricated X-57 Shotgunner (x2) 9123 | -6/Factory | Repaired Shock Rifle 9258 | -6/Factory | Build established: Scavenger-Gunner 10743 | -6/Factory | Core integrity fell below 50% 10758 | -6/Factory | Core integrity fell below 20% 10761 | -6/Factory | Lost 12 parts (2p2n3u5w) 10765 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer builds a Wall. Force Field destroyed. Critical hit (Burn: +50). Thermoblaster destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Hvy. Laser destroyed. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Hvy. Laser destroyed. Imp. Sensor Array destroyed. Mni. Grenade Launcher destroyed. Discarded Mak. Terrain Scan Processor. Discarded Terrain Scan Processor. Dropped Huge Storage Unit. Discarded Melee Analysis Suite. Discarded Target Analyzer. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #?????????????????????????????????# #??# " | | #?????????#??### ???????###########+#### | | ######+#????????? ?? ???????# # | | ?????# ???????? ? ???????# """""" # | | ?????# ???????? ? ???????# """""" # | | ?????# ? ?????" "?" #???????# """""" # | | ???### ???"" 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""" """ # # # #????????????????? | | ???????? # # # #????????????????? | | ????????########## #= ##????????????????? | | ????????????????###########% #?????????????????? | | ????????????############## = ##?????????????????? | | ????????????# ### ###??????????????????? | | ????????????# ### ###??????????????????? | | ????????????# # #??????????????????? | | ????????????# # ! ###????????????????? | | ????????????# + ????????????????? | | ????????????# # ###????????????????? | | ????????????# # #??????????????????? | | ????????????############## ####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????^????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Disruptor Cannon | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mass Driver | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Fabricated ------------ X-57 Shotgunner | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Exterminator Hunted I Survived The Infestation I'm Back, Baby! My Command Is Your Wish Oops Please Form A Line Robot Respite The One Tourist Challenges ------------ None Game ------ Seed StructuralGatlingBooster Manual? 0 Play Time 02:24:23 Cumulative 6.6 hours Start 2024.03.15 @ 22:12:39 End 2024.04.26 @ 23:33:56 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: ace35950-db99-4a55-9f71-5418fd11f13e