Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 21:46:15 Player: BVrutally Odd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (149) 745 Value Destroyed (3103) 3103 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3339) 3339 TOTAL SCORE: 15387 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 35 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 227/240 System Corruption 0% Temperature Cool (20) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Neutrino Core Light Neutrino Core > --- PROPULSION (6) --- Cooled VTOL Module Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY (15) ----- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Cloak of Protection Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Centrium Leg Heavy Shield Leg Microactuators Advanced Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Graphene Brace Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core > --- PROPULSION ------- Cooled VTOL Module Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Cloak of Protection Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Centrium Leg Heavy Shield Leg Microactuators Advanced Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Graphene Brace Precision Grenade Launcher [Rating: 131] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Propulsion Light Treads Treads Light Treads Flight Unit Impulse Thruster Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . 1 . 1 . . . Utility 13 | . . . 1 . . . 1 . 2 1 2 1 1 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 108 | 7 10 1 22 2 1 8 12 4 18 6 5 4 4 2 2 Power 9 | 1 1 . 2 . . 2 . . 1 . 1 . 1 . . Engine 6 | 1 1 . 2 . . 1 . . 1 . . . . . . Core 3 | . . . . . . 1 . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 36 | 2 2 . 11 . . 2 7 2 6 2 . 1 1 . . Treads 25 | 2 2 . 10 . . 2 7 2 . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . . . . . 6 2 . 1 1 . . Utility 39 | 2 4 1 2 1 . 1 3 1 9 3 3 3 2 2 2 Device 12 | 1 1 . . 1 . . 1 . 2 1 2 2 . . 1 Storage 6 | 1 2 1 . . . 1 . . 1 . . . . . . Processor 8 | . 1 . . . . . . . 2 2 . . 1 1 1 Hackware 7 | . . . . . . . . . 3 . 1 1 1 1 . Protection 6 | . . . 2 . . . 2 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 3 . 7 1 1 3 2 1 2 1 1 . . . . Energy Gun 6 | 1 1 . 2 1 . . . . . . 1 . . . . Energy Cannon 5 | . . . 1 . . 2 1 1 . . . . . . . Ballistic Gun 7 | 1 2 . 4 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 5 . . . . 1 . . 2 . 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . Parts Lost 7 | . 3 . 1 1 . 1 1 . . . . . . . . Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . Utility 3 | . 1 . . 1 . . 1 . . . . . . . . Weapon 2 | . 1 . 1 . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . 1 1 . 1 1 . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 4 11 17 22 25 24 23 23 25 10 8 9 9 9 8 7 Power . | . . . . . . . . . . . . 1 . . . Propulsion 5 | 2 3 4 5 9 9 8 7 7 . . 1 . . . 1 Utility 7 | . 2 4 6 7 7 8 10 13 8 8 7 8 8 7 5 Weapon 6 | . 5 9 10 9 8 7 6 5 1 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 5 . 7 . 2 . 4 . 4 1 . 3 . . 3 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 6 | . 4 . . . . . . . . . . . . . 2 Utility 14 | . . . 5 . . . 2 . 2 1 . 3 . . 1 Weapon 8 | . . . 2 . 2 . 2 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 99 88 99 97 100 92 99 92 92 90 90 91 Engine 9 | . 12 14 10 11 11 10 9 9 6 6 . . . . . Treads 24 | . 28 28 33 33 33 33 36 36 . . . . . . . Flight 6 | . . . . . . . . . 29 33 29 30 23 21 20 Device 5 | . 3 . . 10 11 11 6 9 . 5 7 10 9 8 12 Storage 9 | . 14 14 11 11 11 11 9 9 7 6 5 5 4 4 4 Processor 10 | . 9 14 11 11 11 11 9 9 7 12 11 10 13 16 19 Hackware 5 | . . . . . . . . . 21 20 23 23 23 26 24 Protection 4 | . . . 10 . . . 9 9 6 1 . 1 . . . Energy Gun 2 | . 4 . 5 11 . . . . . . . . . . . Energy Cannon 4 | . . . . . . 14 15 17 1 . . . . . . Ballistic Gun 8 | . 23 28 16 11 . 6 2 . . . . . . . . Impact Weapon 1 | . . . . . 10 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 6 6 5 5 4 4 4 Peak Build Rating 131 | 7 13 13 22 20 17 24 29 31 53 63 76 95 111 118 131 Average Rating 31 | 5 11 13 19 19 16 23 27 29 41 57 67 81 104 117 130 On Entrance 42 | . 7 13 13 18 19 17 23 29 31 50 60 68 95 111 118 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 49 89 99 94 91 97 104 103 27 25 30 36 38 38 41 Greatest Support 83 | 40 46 46 69 60 60 63 83 83 24 29 30 40 42 42 42 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 . . . . . Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 10 10 10 10 10 10 Average Capacity 20 | 7 14 23 25 25 25 25 25 25 10 10 10 10 10 10 10 Most Carried 25 | 7 17 18 25 25 25 25 25 25 24 9 10 10 10 9 9 Average Carried 18 | 4 11 17 22 25 24 23 24 25 10 8 9 9 9 8 7 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 10 10 10 10 10 10 10 Final Carried 25 | 7 17 17 25 25 25 24 25 25 10 9 10 10 10 8 9 Class Distribution -------------------- 39% | Scavenger-Mutant 37% | Mutant 8% | Hacker-Sprinter 5% | Hacker-Scout 4% | Hacker-Ninja 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Matter Collected 2979 | 297 407 42 894 67 . 230 252 112 210 24 227 32 115 . 70 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5717 | 126 770 37 1816 143 . 314 973 407 386 30 227 179 151 . 158 Parts 324 | 9 47 4 120 9 . 15 54 19 24 4 4 6 4 . 5 Haulers Intercepted 10 | . . . 4 . . . 2 1 1 . 1 . . . 1 Recyclers Shooed 11 | . 3 . 5 . . . 1 . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 77 | . 15 . 30 3 . 7 15 7 . . . . . . . Guns 51 | . 15 . 30 3 . 1 2 . . . . . . . . Cannons 18 | . . . . . . 6 8 4 . . . . . . . AOE 7 | . . . . . . . 4 3 . . . . . . . Classes Destroyed 13 | 2 5 . 5 . . 1 . . . . . . . . . Worker 16 | . 3 1 3 . . . 2 . 4 1 . . 1 . 1 Builder 6 | . . . 3 . . . . . 3 . . . . . . Tunneler 4 | 2 . 1 . 1 . . . . . . . . . . . Hauler 10 | . . . 4 . . . 2 1 1 . 1 . . . 1 Recycler 19 | 1 2 . 4 . . 1 4 2 2 . 1 1 1 . . Operator 10 | . 1 . 4 . . . 2 . 2 . . 1 . . . Watcher 7 | . . . 5 . . . . . . 1 . . . . 1 Swarmer 23 | . 3 . 10 . . 3 7 . . . . . . . . Grunt 34 | . 11 . 12 3 . 2 2 4 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 15 | . . . 7 . . . 6 2 . . . . . . . Hunter 3 | . . . . . . 2 . 1 . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | 2 6 1 6 4 . 4 6 4 2 1 1 2 2 . 1 Combat Bots Only 6 | . 4 . 4 3 . 4 6 4 . . . . . . . Max Kills in Single Turn 4 | 1 3 1 2 1 . 1 4 2 1 1 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 421 | . 81 7 167 18 . 60 49 27 . . 11 . 1 . . Missed 129 | . 27 3 52 3 . 19 8 9 . . 8 . . . . Hits 292 | . 54 4 115 15 . 41 41 18 . . 3 . 1 . . Melee 2 | . . . 2 . . . . . . . . . . . . Projectile 290 | . 54 4 113 15 . 41 41 18 . . 3 . 1 . . AOE 2 | . . . . . . . . . . . 2 . . . . Critical Strikes 7 | . 2 . 1 . . . 4 . . . . . . . . Damage Taken 3595 | . 631 58 1284 212 . 507 518 288 . . 74 . 23 . . Core 511 | . 164 28 136 18 . 67 57 . . . 41 . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . . . . 10 . . . . Core Remaining (%) 86 | 100 . 23 . . . 44 . 89 100 100 95 100 100 100 100 Volleys Fired 292 | 9 50 5 120 12 . 25 45 20 . 3 3 . . . . Largest 2 | 2 2 2 2 2 . 2 2 2 . 1 1 . . . . Hottest 158 | 60 60 46 79 79 . 128 136 158 . 36 36 . . . . Shots Fired 560 | 18 97 10 232 24 . 52 89 32 . 3 3 . . . . Gun 413 | 18 97 10 232 24 . 16 16 . . . . . . . . Cannon 136 | . . . . . . 36 72 28 . . . . . . . Launcher 11 | . . . . . . . 1 4 . 3 3 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 314 | 9 79 10 172 12 . 16 16 . . . . . . . . Thermal 188 | 9 . . 31 12 . 36 72 28 . . . . . . . Explosive 11 | . . . . . . . 1 4 . 3 3 . . . . Electromagnetic 47 | . 18 . 29 . . . . . . . . . . . . Robot Hit Streak 16 | 3 9 7 16 8 . 9 9 7 . . 1 . . . . Robot Miss Streak 6 | 2 4 2 4 2 . 3 6 2 . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 3 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 432 | 12 65 8 158 16 . 34 54 21 29 2 5 8 5 2 13 Core Hits 197 | 4 37 4 71 5 . 14 27 15 10 2 2 3 1 . 2 Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . . . . . . . . . Critical Strikes 11 | . 2 . 4 1 . . 1 . . . 1 1 . . 1 Burn 2 | . . . 1 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . Destroy 3 | . 1 . 2 . . . . . . . . . . . . Corrupt 2 | . 1 . 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . 1 1 . . 1 Melee Attacks 187 | . . . . . . . . . 65 21 17 32 18 5 29 Impact . | . . . . . . . . . . . . . . . . Slashing 187 | . . . . . . . . . 65 21 17 32 18 5 29 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . . 17 . 2 1 2 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11011 | 146 991 111 2744 268 . 644 1386 1005 1665 99 395 371 302 95 789 Guns 4426 | 146 921 111 2696 251 . 166 135 . . . . . . . . Cannons 1803 | . . . . . . 478 963 362 . . . . . . . Explosions 1196 | . 70 . 40 . . . 280 643 . 19 144 . . . . Melee 3553 | . . . . . . . . . 1665 80 251 371 302 95 789 Ramming 33 | . . . 8 17 . . 8 . . . . . . . . Kinetic 3322 | 90 763 111 1939 118 . 166 135 . . . . . . . . Thermal 2450 | 56 70 . 388 133 . 478 963 362 . . . . . . . Explosive 1086 | . . . . . . . 280 643 . 19 144 . . . . Electromagnetic 567 | . 158 . 409 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3553 | . . . . . . . . . 1665 80 251 371 302 95 789 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 3 3 3 4 . 2 . . . . . . . Average Corruption 2 | . . . 1 3 3 3 . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 74 | . . . 22 8 16 26 . 2 . . . . . . . Message Errors 14 | . . . 5 1 6 2 . . . . . . . . . Matter Fused 18 | . . . 4 1 4 9 . . . . . . . . . Heat Flow Errors 10 | . . . 6 1 1 2 . . . . . . . . . Energy Discharges 13 | . . . 3 3 2 4 . 1 . . . . . . . Data Loss (minor) 11 | . . . 2 . 2 6 . 1 . . . . . . . Data Loss (major) 3 | . . . 2 . . 1 . . . . . . . . . Misfires 3 | . . . . 1 . 2 . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 512 | . . . . . . . 45 21 229 . 57 31 64 . 65 Projectiles 33 | . . . . . . . 33 . . . . . . . . Explosions 33 | . . . . . . . 12 21 . . . . . . . Melee 446 | . . . . . . . . . 229 . 57 31 64 . 65 Knockbacks 1 | . . . 1 . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . 24 . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . Rammed 2 | . . . . 1 . . 1 . . . . . . . . Targets Rammed 3 | . . . 1 1 . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 375 | . 22 4 375 199 245 159 207 189 . . 4 47 4 . . Average Temperature 49 | . 8 4 58 67 140 27 35 65 . . 4 5 4 . . Received Heat Transfer 1137 | . 324 36 339 123 . 90 153 63 . . 9 . . . . Effects 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 9 | . . . . . . 2 5 2 . . . . . . . Heat Transferred 4602 | 125 . . 814 370 . 888 1776 629 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 2 1 . . 1 1 . . . . . . . Low Security (%) 87 | 100 100 100 68 83 . 100 49 98 100 100 100 100 100 100 100 Level 1 12 | . . . 28 16 . . 50 1 . . . . . . . Level 2 . | . . . 2 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 452 | 10 129 35 452 239 . 95 319 204 59 33 47 22 34 12 15 Initial 174 | . . 31 1 174 . . . 118 49 4 12 . . . 7 Average 64 | 1 33 3 141 123 . 9 128 139 17 4 13 3 5 2 3 Influence Increases 3302 | 15 416 45 968 90 . 190 577 253 256 140 88 91 64 21 88 Destroy 0b10 Robot/C 1540 | . 280 20 600 60 . 140 300 140 . . . . . . . Destroy 0b10 Robot/NC 360 | 15 30 10 115 5 . 5 50 15 60 10 10 10 10 . 15 Destroy Leader 434 | . 60 10 178 10 . 30 94 42 2 2 2 . . . 4 Allied During Kill 5 | . . 5 . . . . . . . . . . . . . Successful Hack 291 | . 12 . 17 . . . 13 12 121 33 5 21 30 12 15 Disable Machine 75 | . . . 15 15 . . 30 15 . . . . . . . Destroy Structure 282 | . 4 . 13 . . . 15 29 28 35 56 30 24 9 39 Partial Spotted 90 | . . . . . . . . . . 60 15 15 . . . Lose Combat Pursuer 225 | . 30 . 30 . . 15 75 . 45 . . 15 . . 15 Influence Decreases 3301 | 15 333 123 524 531 8 190 294 427 355 123 115 91 62 11 99 Entered New Map 592 | . . 52 4 275 8 . . 165 60 6 15 . . 2 5 Time Decay 2642 | 15 303 71 510 246 . 180 294 262 295 117 95 91 60 9 94 Lost Part 60 | . 30 . 10 10 . 10 . . . . . . . . . Lost Ally 7 | . . . . . . . . . . . 5 . 2 . . Squads Dispatched 28 | . 2 . 4 . . 1 3 . 7 2 3 1 2 . 3 Investigation 6 | . 1 . 1 . . . 2 . 1 1 . . . . . Extermination 7 | . . . . . . . . . 1 1 1 1 1 . 2 Reinforcement 15 | . 1 . 3 . . 1 1 . 5 . 2 . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . . . 4 . . . 3 2 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 161 | . 19 6 45 2 . 10 29 8 13 4 7 8 3 4 3 Peak Tracking Total 11 | . 3 11 4 2 . 6 7 5 4 2 6 6 4 2 2 Tactical Retreats 11 | . 2 2 1 . . 1 1 . 1 . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 . 3 . . . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . 2 1 . . 2 1 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . 1 1 . . . . . . . Garrison Access 8 | . . . . . . . 1 . 3 1 . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Machines Accessed 66 | . 4 . 5 . 2 . 8 4 16 7 2 6 5 2 5 Terminals 48 | . 3 . 5 . . . 7 4 10 5 2 4 4 2 2 Fabricators 6 | . . . . . . . . . 3 1 . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 3 1 . 1 1 . 2 Total Hacks 152 | . 11 . 9 . 2 . 16 5 30 27 5 17 13 7 10 Successful 82 | . 4 . 3 . 2 . 6 2 18 20 1 10 9 2 5 Failed 70 | . 7 . 6 . . . 10 3 12 7 4 7 4 5 5 Catastrophic 21 | . 1 . 3 . . . 5 3 2 1 . 3 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 74 | . 5 . 5 . 1 . 9 2 15 14 5 7 7 4 . Terminals 123 | . 9 . 9 . . . 14 5 22 22 5 13 12 7 5 Fabricators 8 | . . . . . . . . . 4 2 . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . 2 . 4 3 . 3 1 . 4 Terminal Hacks 52 | . 2 . 2 . 2 . 4 2 9 13 1 8 6 1 2 Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 2 | . . . . . . . . . 1 1 . . . . . Robot Analysis 4 | . 2 . . . . . . . 1 . . . . . 1 Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 Level Access Points 6 | . . . . . . . . . 1 2 1 1 1 . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . Machine Index 3 | . . . . . . . . . . 1 . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . 1 . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . Locate Traps 6 | . . . 1 . . . 2 . 2 1 . . . . . Reprogram Traps 2 | . . . . . . . . . . 2 . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . 1 . 1 . . . Hauler Manifests 4 | . . . . . . . 1 . 1 1 . 1 . . . Registered Components 4 | . . . . . . . 1 . 1 1 . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . . 1 1 . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 2 . 1 . . 1 Network Status 3 | . . . . . . . . . 1 . . 1 . . 1 Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 3 1 . . 1 . 2 Seal Access 8 | . . . . . . . 1 . 3 1 . . 1 . 2 Unauthorized Hacks 15 | . 1 . 1 . . . 1 . 4 4 . 1 2 1 . Terminals 14 | . 1 . 1 . . . 1 . 3 4 . 1 2 1 . Assimilate 4 | . . . . . . . . . 1 1 . 1 . 1 . Botnet 6 | . . . . . . . . . 2 2 . . 2 . . Operators 4 | . 1 . 1 . . . 1 . . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 1 . . 1 . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 47 | . 3 . 5 . . . 7 4 10 3 2 5 4 2 2 Full Trace Events 5 | . . . 1 . . . 2 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . Parts Built 3 | . . . . . . . . . 2 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . 58 134 . . . . . Total Part Build Rating 18 | . . . . . . . . . 14 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . 3 . . . . . . 1 1 . 1 . 1 . Largest Group 3 | . . 3 . . . . . . 1 2 2 1 1 1 1 Highest-Rated Group 52 | . . 40 . . . . . . 26 52 52 10 10 26 26 Highest-Rated Ally 26 | . . 16 . . . . . . 26 26 26 10 10 26 26 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 18 | . . 18 . . . . . . . . . . . . . Total Damage 153 | . . 153 . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3435 | 55 337 . . . . . . . 1094 612 260 365 269 119 324 Optics 3036 | . . . . . . . . . 1087 612 260 365 269 119 324 Terrain 66 | . . . . . . . . . . . 66 . . . . Structural 1402 | . 1 . . . . . . . 7 88 255 339 269 119 324 Seismic 391 | 55 336 . . . . . . . . . . . . . . Machine Analysis 442 | . . . . . . . . . . . . . . 118 324 Cloaking 766 | . . . . . . . . . 8 . 23 27 265 119 324 ECM 19 | . . . . . . . . . . . . 19 . . . Robot Analysis Total 4 | . 2 . . . . . . . 1 . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Turns Passed 12784 | 156 1320 734 2608 521 1171 1485 1154 577 1109 612 260 365 269 119 324 Spaces Moved 8951 | 76 593 296 863 200 229 530 376 202 1524 1023 615 693 623 259 849 Core 8 | 8 . . . . . . . . . . . . . . . Treads 3357 | 68 593 296 863 200 229 530 376 202 . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5586 | . . . . . . . . . 1524 1023 615 693 623 259 849 Fastest Speed 19 | 50 160 240 240 240 240 240 240 242 29 27 27 19 27 27 27 Average Speed 103 | 148 174 240 240 240 240 240 241 242 33 29 27 23 27 27 27 Slowest Speed 242 | 160 240 240 240 240 240 240 242 242 107 106 29 27 27 27 27 Overloaded Moves 19 | . . . . . . . . . . . . 19 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 2 . . 6 2 . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 84 57 75 39 62 83 58 47 50 22 17 29 18 10 31 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . . . Spaces Dug 113 | . . . . . . . . . 27 26 16 16 12 3 13 Terrain Destroyed 199 | . 2 . 6 . . . 13 33 27 38 36 16 12 3 13 Melee 95 | . . . . . . . . . 27 14 10 16 12 3 13 Projectile 2 | . . . . . . . . 2 . . . . . . . AOE 102 | . 2 . 6 . . . 13 31 . 24 26 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Total 11673 | 98 787 311 1184 218 853 693 540 259 2034 1293 676 839 694 299 895 Wait 1938 | . 106 9 132 . 617 125 78 27 384 233 28 99 49 34 17 Move 8907 | 75 592 295 862 199 228 529 375 201 1519 1022 614 680 618 258 840 Hop 14 | . . . . . . . . . 2 . . 6 2 . 4 Pick Up 75 | 7 14 . 18 . 3 1 11 1 8 1 1 7 1 . 2 Fast Attach 30 | 7 6 . 5 2 . 1 1 . 2 1 3 2 . . . Attach 34 | . 1 . 3 . 1 2 3 . 12 3 1 2 2 2 2 Detach 8 | . 2 . 1 . . . . . 2 1 1 . 1 . . Swap 80 | . 6 1 20 . . 8 11 6 9 6 6 4 2 . 1 Drop 87 | . 10 1 22 1 4 2 15 4 16 2 2 7 1 . . Fire 292 | 9 50 5 120 12 . 25 45 20 . 3 3 . . . . Melee 187 | . . . . . . . . . 65 21 17 32 18 5 29 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . 1 1 . . 1 . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Derelicts attacked the area 867 | -10/Materials | Discovered new exit (range 12) 979 | -10/Materials | Discovered new exit (range 15) 1116 | -10/Materials | Discovered new exit (range 9) 1231 | -10/Materials | Core integrity fell below 50% 1477 | -10/Materials | Entered Mines 1542 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1578 | -10/Mines | Identified exit to Materials 1853 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2095 | -10/Mines | Assembled infested the area 2100 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2155 | -10/Mines | Lost 4 allies 2211 | -10/Mines | Entered Materials 2211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2281 | -9/Materials | Discovered new exit (range 15) 3380 | -9/Materials | Discovered new exit (range 14) 4018 | -9/Materials | Discovered new exit (range 11) 4458 | -9/Materials | Discovered new exit (range 11) 4627 | -9/Materials | Identified exit to Mines 4708 | -9/Materials | Build established: Scavenger-Mutant 4819 | -9/Materials | Entered Mines 5132 | -9/Mines | Discovered new exit (range 10) 5243 | -9/Mines | Found a hidden stash of uninstalled traps 5330 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5330 | -9/Mines | Discovered new exit (range 5) 5340 | -9/Mines | Entered Exiles 5415 | -9/Exiles | Met 8R-AWN 5451 | -9/Exiles | Met EX-HEX 5513 | -9/Exiles | Met EX-BIN 5544 | -9/Exiles | Aligned with FarCom system 5547 | -9/Exiles | Given EX-Vault access code 5628 | -9/Exiles | Opened EX-Vault 5646 | -9/Exiles | Found Cloak of Protection 5692 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5727 | -9/Exiles | Exiles lab attacked by MAIN.C 5800 | -9/Exiles | Learned location of Zion (-6) 5896 | -9/Exiles | Discovered new exit (range 10) 6511 | -9/Exiles | Left Exiles lab with Cloak of Protection 6511 | -9/Exiles | Entered Mines 7429 | -8/Mines | Core integrity fell below 50% 7880 | -8/Mines | Discovered new exit (range 6) 7996 | -8/Mines | Entered Materials 7996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8325 | -8/Materials | Discovered new exit (range 11) 8595 | -8/Materials | Build established: Mutant 8924 | -8/Materials | Build established: Scavenger-Mutant 9024 | -8/Materials | Discovered new exit (range 14) 9150 | -8/Materials | Entered Storage 9686 | -8/Storage | Discovered new exit (range 16) 9727 | -8/Storage | Entered Factory 9727 | -7/Factory | Evolved 2 slots: Utility x2 10033 | -7/Factory | Fabricated Impulse Thruster (x2) 10109 | -7/Factory | Identified exit to Lower Caves 10154 | -7/Factory | Build established: Hacker-Sprinter 10647 | -7/Factory | Identified exit to Factory 10836 | -7/Factory | Entered another Factory area 10836 | -6/Factory | Accompanied by 1 ally 10836 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10879 | -6/Factory | Discovered new exit (range 14) 10888 | -6/Factory | Identified exit to Lower Caves 10928 | -6/Factory | Identified exit to Factory 11205 | -6/Factory | Fabricated Cld. VTOL Module? 11248 | -6/Factory | Build established: Hacker-Scout 11448 | -6/Factory | Entered another Factory area 11448 | -5/Factory | Accompanied by 2 allies 11448 | -5/Factory | Evolved 2 slots: Utility x2 11511 | -5/Factory | Spotted B-75 Beast 11564 | -5/Factory | Discovered new exit (range 3) 11565 | -5/Factory | Identified exit to Upper Caves 11592 | -5/Factory | Identified exit to Factory 11708 | -5/Factory | Entered another Factory area 11708 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11795 | -4/Factory | Identified exit to Research 11970 | -4/Factory | Discovered new exit (range 7) 11971 | -4/Factory | Identified exit to Upper Caves 12073 | -4/Factory | Entered Research 12073 | -3/Research | Accompanied by 1 ally 12073 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12096 | -3/Research | Build established: Hacker-Ninja 12204 | -3/Research | Found Prototype Hackware 12204 | -3/Research | Identified Exp. System Shield 12222 | -3/Research | Identified exit to Research 12230 | -3/Research | Discovered new exit (range 3) 12231 | -3/Research | Identified exit to Armory 12342 | -3/Research | Entered another Research area 12342 | -2/Research | Evolved 2 slots: Utility x2 12383 | -2/Research | Spotted B-90 Cyclops 12450 | -2/Research | Discovered new exit (range 10) 12452 | -2/Research | Identified exit to Access 12461 | -2/Research | Entered Access 12461 | -1/Access | Accompanied by 1 ally 12461 | -1/Access | Evolved 2 slots: Utility x2 12655 | -1/Access | Build established: Wizard-Ninja 12782 | -1/Access | Discovered new exit (range 6) 12783 | -1/Access | Identified exit to Surface 12785 | *** | Escaped! Last Messages --------------- Downloading analysis... Overlord Tier: 10 Although not built primarily for front line combat, the Overlord's dual reactor setup and additional energy reserves are ideal for powering its Remote Shield through longer fights when supporting nearby allies. Even more important is its role in dispatching Immortals and Decapitators to more directly engage hostiles. 12771_ >> Machine Analyzer network decryption results: 12771_ Repair Station x1 12781_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12782_ The Access Shell folds into the floor. 12782_ EXIT=FOUND 12783_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? H????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?"???????## g##??????????????????????????????????? | | """??????## ##??????????????????????????????????? | | ""???????## ##??????????????????????????????????? | | "????????## ##??????????????????????????????????? | | ?????????## ##???#####??????????????????????????? | | ##### ###################?????????????????? | | ####+###### ####### ###########?????????????????? | | ## """T""" ""?????????????????? | | ## """ """ "????BB????????????? | | ## "????BB????????????? | | ## "??????????????????? | | ## "" "??????????????????? | | " ## @" "??????????????????? | | ??? ## "??????????????????? | | ????? ## "????BB????????????? | | ??????? ## "????BB????????????? | | ???????? ## ""?????????????????? | | ???????? ## ####### ###########?????????????????? | | ########### ###################?????????????????? | | ########### ##???#####??????????????????????????? | | # = # ##??????????????????????????????????? | | # [ # ##??????????????????????????????????? | | # + ##??????????????????????????????????? | | # # # ??????????????????????????????????? | | # " # # ??????????????????????????????????? | | # """ # # ??????????????????????????????????? | | " """ # # ??????????????????????????????????? | | # " # # ??????????????????????????????????? | | ########### # ??????????????????????????????????? | | ########### + ??????????????????????????????????? | | ?????????## # ??????????????????????????????????? | | ?????????## # ??????????????????????????????????? | | ?????????## # ??????????????????????????????????? | | ?????????## # ??????????????????????????????????? | | ?????????## # ??????????????????????????????????? | | ??????????? ##??????????????????????????????????? | | ??????????? ##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Armor Coverage 300 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 76 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 28 Item Schematics ----------------- IFF Parser | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticlePlasmaAutopenetrator Manual? 0 Play Time 01:54:11 Cumulative 297.5 hours Start 2025.05.22 @ 06:51:44 End 2025.05.22 @ 21:46:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 76 Adventurer 16 Explorer 47 Win Type 0 Total 39 Types 22/5/5/1/0/1/2/1/1/1 Lore% 89 Gallery% 87 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db255e4c-d137-4b7d-80b6-a04b9d8b2abf