Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 00:22:13 Player: ywiktor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (57) 285 Value Destroyed (1712) 1712 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 8061 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 98/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Improved Melee Analysis Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Advanced ECM Suite Improved Light Armor Plating Tesla Rifle Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor EM Disruption Field Makeshift Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Flak Gun Power Sword > --- INVENTORY -------- Light Fission Core Antigrav System Enhanced Optical Array Advanced Sensor Array Improved Melee Analysis Suite Advanced ECM Suite Improved Light Armor Plating Tesla Rifle Plasma Cannon Missile Launcher [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flying Fortress v7 Utility Machine Analyzer Device Improved Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 7 | . . . . . 2 1 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 85 | 5 20 6 2 3 16 6 2 . . . 2 . 11 12 Power 10 | 1 3 1 1 . 2 . . . . . . . 1 1 Engine 8 | 1 2 1 1 . 2 . . . . . . . 1 . Core 2 | . 1 . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 1 10 1 1 . 3 . . . . . . . 3 3 Treads . | . . . . . . . . . . . . . . . Leg 13 | 1 10 1 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 3 3 Flight 3 | . . . . . 3 . . . . . . . . . Utility 35 | 1 4 1 . 2 7 5 . . . . 2 . 6 7 Device 16 | . 1 . . 2 1 2 . . . . 1 . 5 4 Storage 2 | 1 . . . . . 1 . . . . . . . . Processor 6 | . . . . . 3 1 . . . . 1 . . 1 Hackware 4 | . . . . . 1 . . . . . . . 1 2 Protection 7 | . 3 1 . . 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 3 3 . 1 4 1 2 . . . . . 1 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . 2 1 . . . . . . . 1 Ballistic Gun 6 | 1 . 2 . . 2 . 1 . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . Launcher 3 | . . 1 . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . Parts Lost 32 | . 3 1 . . 8 1 . . . . . . . 19 Power 7 | . 1 1 . . 2 . . . . . . . . 3 Propulsion 7 | . . . . . 2 . . . . . . . . 5 Utility 15 | . 1 . . . 4 1 . . . . . . . 9 Weapon 3 | . 1 . . . . . . . . . . . . 2 Highest Loss Streak 9 | . 1 1 . . 3 1 . . . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 99 100 100 64 67 69 69 69 69 69 73 85 83 Engine 9 | . 13 13 14 14 5 7 7 7 7 7 6 6 10 8 Leg 9 | . 26 28 28 28 5 . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 12 16 Flight 2 | . . . . . 6 7 7 7 7 7 6 6 2 . Device 5 | . . 8 . 1 7 6 7 7 7 7 13 13 13 7 Storage 7 | . 14 14 14 14 2 2 7 7 7 7 6 6 6 4 Processor 10 | . . . . . 13 15 15 15 15 15 16 20 20 16 Hackware 5 | . . . . . . 7 7 7 7 7 6 6 6 15 Protection 4 | . 11 5 14 12 6 4 . . . . . . . . Energy Gun 2 | . 14 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 4 7 1 . . . . . . . Ballistic Gun 7 | . 7 6 14 14 13 7 7 7 7 7 6 6 6 2 Ballistic Cannon 1 | . 6 7 . . . . . . . . . . . . Launcher 3 | . . 14 14 14 . . 5 7 7 7 6 6 3 . Slashing Weapon 1 | . . . . . . . . . . . . . 2 5 Peak Build Rating 74 | 5 10 9 11 19 48 56 58 57 57 57 62 62 67 74 Average Rating 40 | 3 7 8 9 11 35 53 56 56 57 57 60 62 61 67 On Entrance 37 | . 5 8 8 11 12 48 56 57 57 57 57 62 62 63 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 39 | 11 18 15 13 15 23 28 28 28 28 28 29 29 39 36 Greatest Support 50 | 10 20 20 20 20 50 50 50 50 50 50 50 50 50 42 Greatest Overweight (x) 12 | 1 1 . . . 5 . . . . . . . 12 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 5 7 10 10 10 10 10 10 10 9 Most Carried 10 | 7 8 8 8 8 8 10 10 9 9 10 10 8 10 10 Average Carried 8 | 5 7 7 7 7 5 5 9 8 9 9 8 8 9 9 Final Capacity 10 | 8 8 8 8 8 5 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 8 8 8 8 5 10 9 9 9 10 8 8 10 5 Class Distribution -------------------- 39% | Mutant 35% | Scout 13% | Hacker-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 1640 | 220 316 158 . 75 287 142 84 52 . 43 . . 47 216 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1604 | . 475 38 . 122 443 142 . 2 . 47 . . 47 288 Parts 121 | . 39 12 . 7 34 4 . 1 . 7 . . 2 15 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 11 . 7 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 46 | . 15 6 . 3 8 4 . 1 . 3 . . 1 5 Melee 6 | . . . . . . . . . . . . . 1 5 Guns 13 | . 8 . . . 3 1 . . . 1 . . . . Cannons 15 | . 7 . . . 5 3 . . . . . . . . AOE 12 | . . 6 . 3 . . . 1 . 2 . . . . Classes Destroyed 11 | . 5 1 . 1 3 1 . . . . . . . . Worker 3 | . 1 1 . 1 . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . Operator 3 | . 1 . . . 1 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . Swarmer 18 | . 6 6 . . . 3 . . . 3 . . . . Grunt 16 | . 9 . . 3 2 . . . . . . . . 2 Sentry 5 | . . . . . 5 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 5 | . . . . . . 1 . . . . . . 1 3 Wasp 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 3 5 . 5 3 1 . 1 . 3 . . 1 2 Combat Bots Only 3 | . 3 3 . 3 2 1 . 1 . 3 . . 1 2 Max Kills in Single Turn 3 | . 1 3 . 2 2 1 . 1 . 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 . . . 1 . 2 . . . . Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Hostile Shots Fired 559 | . 118 14 . 9 105 57 . 68 . 12 . . 8 168 Missed 207 | . 32 2 . 3 35 16 . 45 . 7 . . 5 62 Damage Taken 5735 | . 814 170 . 138 1075 704 . 395 . 109 . . 74 2256 Core 1599 | . 105 33 . 45 220 96 . 76 . 12 . . . 1012 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 85 | . . . . . . . . . . . . . 12 73 Core Remaining (%) 71 | 100 . . . 26 60 . . . . 73 . . 100 . Volleys Fired 165 | . 61 5 . 9 22 39 10 3 . 10 . . . 6 Largest 2 | . 2 1 . 1 2 2 1 1 . 1 . . . 1 Hottest 103 | . 79 30 . 30 86 103 36 36 . 36 . . . 80 Shots Fired 274 | . 122 5 . 9 44 64 10 3 . 10 . 1 1 5 Gun 164 | . 91 . . 1 24 32 9 . . 6 . 1 . . Cannon 88 | . 31 . . . 20 32 . . . . . . . 5 Launcher 22 | . . 5 . 8 . . 1 3 . 4 . . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 134 | . 61 . . 1 24 32 9 . . 6 . 1 . . Thermal 74 | . 39 . . . 18 12 . . . . . . . 5 Explosive 22 | . . 5 . 8 . . 1 3 . 4 . . 1 . Electromagnetic 44 | . 22 . . . 2 20 . . . . . . . . Robot Hit Streak 13 | . 4 3 . 2 13 6 . 1 . 3 . . . 3 Robot Miss Streak 7 | . 4 2 . 2 1 7 . 2 . 7 . . . 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 160 | . 64 3 . 5 28 34 . 1 . 5 . . 2 18 Core Hits 90 | . 30 12 . 8 14 9 . 2 . 7 . . 1 7 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . 1 . . . . . . . . 3 Destroy 1 | . . . . . 1 . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 3 Melee Attacks 39 | . . . . . . . . . . . . . 7 32 Impact . | . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . 7 32 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4087 | . 926 341 . 365 576 815 . 114 . 161 . . 86 703 Guns 1058 | . 482 . . . 262 248 . . . 66 . . . . Cannons 1313 | . 440 . . . 310 471 . . . . . . . 92 Explosions 1011 | . . 341 . 365 . 96 . 114 . 95 . . . . Melee 697 | . . . . . . . . . . . . . 86 611 Ramming 8 | . 4 . . . 4 . . . . . . . . . Kinetic 1129 | . 553 . . . 262 248 . . . 66 . . . . Thermal 957 | . 190 20 . . 276 379 . . . . . . . 92 Explosive 895 | . . 321 . 365 . . . 114 . 95 . . . . Electromagnetic 401 | . 179 . . . 34 188 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 697 | . . . . . . . . . . . . . 86 611 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 6 . . . . . . 7 7 23 Average Corruption 6 | . . . . . 2 . . . . . . 7 6 8 Corruption Purged 5 | . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 49 | . . . . . 3 . . . . . . 1 21 24 Message Errors 9 | . . . . . . . . . . . . . 4 5 Matter Fused 15 | . . . . . 3 . . . . . . . 8 4 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 2 Energy Discharges 5 | . . . . . . . . . . . . . 4 1 Data Loss (minor) 7 | . . . . . . . . . . . . . 2 5 Data Loss (major) 2 | . . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . . . 1 1 . Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 82 | . 5 18 . 36 4 19 . . . . . . . . Projectiles 28 | . 5 . . . 4 19 . . . . . . . . Explosions 54 | . . 18 . 36 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . 8 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . 73 . 64 . 97 . 20 . 41 . . 43 . Shots 10 | . . 2 . 2 . 2 . 1 . 2 . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . . 3 . . . . . . . . . Kicked 4 | . 1 . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 248 | . 231 . . 42 117 248 . . . . . . 139 214 Average Temperature 73 | . 57 . . 27 36 124 . . . . . . 75 79 Received Heat Transfer 786 | . 252 . . 60 369 . . 18 . . . . . 87 Effects 2 | . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 3 . . . . . . . . Heat Transferred 1669 | . 425 50 . . 444 600 . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Peak Influence 353 | . 291 263 . 114 353 198 . . . . . 15 74 130 Initial 118 | . . 60 . . 44 118 . . . . . . 10 . Average 86 | . 97 221 . 19 194 94 . . . . . 10 49 28 Maximum Alert Level 1 | . 1 1 . . 1 . . . . . . . . . Low Security (%) 87 | 100 89 37 . 100 51 100 . . . . 100 100 100 100 Level 1 12 | . 10 62 . . 48 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . . . 3 4 . . . . . . 2 3 Investigation 5 | . 1 . . . 1 2 . . . . . . . 1 Extermination 6 | . . . . . . 2 . . . . . . 2 2 Reinforcement 3 | . 2 . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 2 | . . . . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 122 | . 34 6 . 3 28 11 . 13 . 7 . 3 4 13 Peak Tracking Total 11 | . 4 3 . 3 7 3 . 11 . 4 . 3 2 3 Tactical Retreats 21 | . 2 1 . . 9 1 . 4 . 2 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 4 | . 3 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 6 | . 2 1 . . 1 1 . . . . . . 1 . Max in Single Turn 1 | . 1 1 . . 1 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 32 | . 6 . . . 5 4 1 . 4 . . . 9 3 Terminals 18 | . 4 . . . 3 3 . . . . . . 6 2 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . . . . . . 2 . Scanalyzers 2 | . . . . . 1 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 117 | . 23 . . . 15 11 1 . 31 . . . 27 9 Successful 76 | . 16 . . . 10 4 1 . 31 . . . 13 1 Failed 41 | . 7 . . . 5 7 . . . . . . 14 8 Catastrophic 5 | . 1 . . . 1 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 17 . 4 . 8 7 . . . . . . 17 6 Terminals 53 | . 18 . . . 7 7 . . . . . . 15 6 Fabricators 4 | . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 20 | . 5 . . . 6 . . . . . . . 9 . Scanalyzers 5 | . . . . . 2 . . . . . . . 3 . Garrison Access 3 | . . . . . . . . . . . . . . 3 Terminal Hacks 42 | . 9 . . . 1 . 1 . 31 . . . . . Record 11 | . . . . . . . . . 11 . . . . . Part Schematic 14 | . 2 . . . . . . . 12 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 2 . . . . . . . 3 . Process 1 | . . . . . . . . . . . . . 1 . Report Inventory 3 | . 1 . . . 1 . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . . 2 . Insert Component 2 | . . . . . 1 . . . . . . . 1 . Analyze 2 | . . . . . 1 . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 5 . . . 5 2 . . . . . . 8 1 Terminals 16 | . 5 . . . 3 2 . . . . . . 5 1 Assimilate 5 | . . . . . . 2 . . . . . . 2 1 Botnet 10 | . 4 . . . 3 . . . . . . . 3 . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 . . . . . . . 3 . Monitor 3 | . . . . . 1 . . . . . . . 2 . Reject 2 | . . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . . . 4 4 . . . . . . 8 3 Full Trace Events 4 | . . . . . 1 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 2 . . . 1 . . . 12 . . . 1 . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 33 | . . . . . . . . . . . . . 33 . Retrieved Matter 33 | . . . . . . . . . . . . . 33 . Retrieved Components 15 | . 6 . . . 9 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 2 | . . 1 . . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . 26 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . 2 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 8762 | 84 1693 269 290 585 940 844 773 346 40 570 23 41 820 1444 Spaces Moved 10154 | 55 1095 197 225 433 1099 1214 1028 612 81 757 35 82 1373 1868 Core 102 | 18 . . . . 4 . . . . . . . 1 79 Treads . | . . . . . . . . . . . . . . . Legs 2166 | 37 1095 197 225 433 179 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2655 | . . . . . . . . . . . . . 866 1789 Flight 5231 | . . . . . 916 1214 1028 612 81 757 35 82 506 . Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 50 50 50 50 50 50 Average Speed 66 | 128 126 120 120 120 62 50 50 50 50 50 50 50 51 52 Slowest Speed 650 | 190 190 120 120 120 300 50 50 50 50 50 50 50 650 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 1 10 . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 83 31 61 79 46 17 78 69 69 65 1 64 26 22 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 1 . . 1 . 1 1 . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . 3 1 . 3 . . . . Spaces Dug 61 | . . . . . 4 . 11 . . 35 . . 3 8 Terrain Destroyed 220 | . 1 42 . 65 5 6 11 31 . 43 . . 8 8 Melee 11 | . . . . . . . . . . . . . 3 8 Projectile 6 | . 1 . . . 5 . . . . . . . . . AOE 203 | . . 42 . 65 . 6 11 31 . 43 . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Total 11815 | 66 1296 224 246 490 1307 1376 1276 648 80 937 40 81 1472 2276 Wait 1273 | . 93 8 14 42 154 115 231 32 . 170 3 . 63 348 Move 10115 | 54 1094 196 224 432 1096 1193 1027 611 80 756 35 81 1368 1868 Hop 13 | . . . . . 1 10 . . . . . . 2 . Pick Up 56 | 7 9 4 1 1 6 8 2 1 . 1 . . 11 5 Fast Attach 38 | 5 8 2 . 1 12 3 . . . . . . 3 4 Attach 19 | . 3 . . . 4 1 . . . . 2 . 3 6 Detach 7 | . 1 . . . 3 1 . . . . . . 1 1 Swap 28 | . 9 4 2 2 . 2 2 . . . . . 5 2 Drop 57 | . 17 5 5 3 6 4 3 1 . . . . 9 4 Fire 165 | . 61 5 . 9 22 39 10 3 . 10 . . . 6 Melee 39 | . . . . . . . . . . . . . 7 32 Ram . | . . . . . . . . . . . . . . . Kick 4 | . 1 . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 85 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Discovered new exit (range 13) 921 | -10/Materials | Discovered new exit (range 3) 1474 | -10/Materials | Discovered new exit (range 6) 1778 | -10/Materials | Entered Mines 1829 | -10/Mines | Learned 4 Materials zone layouts 1841 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1879 | -10/Mines | Core integrity fell below 50% 1901 | -10/Mines | Discovered new exit (range 15) 1911 | -10/Mines | Escorted by a lone wolf Derelict 1919 | -10/Mines | Learned location of Zion (-6) 2038 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2038 | -10/Mines | Discovered new exit (range 5) 2047 | -10/Mines | Entered Exiles 2047 | -10/Exiles | Accompanied by 1 ally 2077 | -10/Exiles | Met 8R-AWN 2098 | -10/Exiles | Met EX-HEX 2130 | -10/Exiles | Met EX-BIN 2151 | -10/Exiles | Aligned with FarCom system 2152 | -10/Exiles | Given EX-Vault access code 2196 | -10/Exiles | Opened EX-Vault 2215 | -10/Exiles | Found Prototype Flight Unit 2241 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2278 | -10/Exiles | Met EX-DEC 2321 | -10/Exiles | Discovered new exit (range 10) 2337 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2337 | -10/Exiles | Entered Mines 2469 | -9/Mines | Learned location of Storage (-9) 2874 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2879 | -9/Mines | Found Prototype Device 2879 | -9/Mines | Identified Exp. Sensor Array 2903 | -9/Mines | Discovered new exit (range 15) 2907 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2922 | -9/Mines | Entered Materials 2922 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3204 | -8/Materials | Lost 3 parts (1p2u) 3221 | -8/Materials | Identified Flying Fortress v7 3242 | -8/Materials | Lost 3 parts (2n1u) 3771 | -8/Materials | Discovered new exit (range 10) 3778 | -8/Materials | Identified exit to Factory 3843 | -8/Materials | Garrison activated, responded to threat 3862 | -8/Materials | Entered Factory 3862 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3863 | -7/Factory | Identified exit to Lower Caves 3878 | -7/Factory | Build established: Scavenger-Mutant 4464 | -7/Factory | Build established: Scout 4656 | -7/Factory | Fabricated Terrain Scanner (x2) 4706 | -7/Factory | Entered Lower Caves 4758 | -7/Lower Caves | Encountered a Warlord checkpoint 5427 | -7/Lower Caves | Discovered new exit (range 11) 5439 | -7/Lower Caves | Identified exit to Lower Caves 5450 | -7/Lower Caves | Learned location of 1 exit from Factory 5479 | -7/Lower Caves | Entered another Lower Caves area 5480 | -7/Lower Caves | Encountered a Warlord checkpoint 5575 | -7/Lower Caves | Ambushed by wild Derelicts 5613 | -7/Lower Caves | Attacked by a faux Warlord 5821 | -7/Lower Caves | Discovered new exit (range 9) 5824 | -7/Lower Caves | Identified exit to Data Miner 5825 | -7/Lower Caves | Entered Data Miner 5825 | -7/Data Miner | Discovered new exit (range 6) 5835 | -7/Data Miner | Met Data Miner 5845 | -7/Data Miner | Learned location of Section 7 (-2) 5845 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5853 | -7/Data Miner | Received God Mode back door access code from Data Miner 5864 | -7/Data Miner | Identified exit to Proximity Caves 5865 | -7/Data Miner | Entered Proximity Caves 6020 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6269 | -6/Proximity Caves | Learned Factory garrison access intel 6421 | -6/Proximity Caves | Discovered new exit (range 13) 6435 | -6/Proximity Caves | Identified exit to Factory 6435 | -6/Proximity Caves | Entered Factory 6435 | -6/Factory | Evolved 2 slots: Utility x2 6436 | -6/Factory | Identified exit to Extension 6437 | -6/Factory | Identified exit to Factory 6438 | -6/Factory | Loaded intel: 4 garrison access locations 6458 | -6/Factory | Sucked down chute 6458 | -6/Factory | Entered Waste 6462 | -6/Waste | Spotted C-40 Crusher 6468 | -6/Waste | Spotted C-40 Crusher 6469 | -6/Waste | Spotted C-40 Crusher 6473 | -6/Waste | EMP discharged 6473 | -6/Waste | Spotted C-40 Crusher 6475 | -6/Waste | Spotted C-40 Crusher 6493 | -6/Waste | Discovered new exit (range 12) 6499 | -6/Waste | Identified exit to Factory 6499 | -6/Waste | Entered Factory 7028 | -6/Factory | Discovered exit to Factory (range 15) 7319 | -6/Factory | Entered another Factory area 7319 | -5/Factory | Evolved 2 slots: Utility x2 7629 | -5/Factory | Build established: Hacker-Scout 8197 | -5/Factory | Lost 5 parts (1p1n2u1w) 8611 | -5/Factory | Crushed by falling debris 8611 | -5/Factory | System corruption reached 10% 8642 | -5/Factory | Lost 4 parts (1p3u) 8696 | -5/Factory | Core integrity fell below 50% 8732 | -5/Factory | Core integrity fell below 20% 8759 | -5/Factory | Lost 9 parts (1p4n4u) 8763 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08695_ Imp. System Shield destroyed. 08697_ Acquired Adv. Terrain Scanner. 08699_ System corrupted: Heat flow error (+250). 08700_ Slug penetrates Wall. 08700_ Penetrated by Slug. 08718_ System corrupted: Matter fused (-7). 08720_ Slug penetrates Wall. 08720_ Adv. Terrain Scanner destroyed. 08724_ Slug penetrates P-70 Sage. 08728_ Penetrated by Slug. 08728_ Antigrav System destroyed. 08731_ Penetrated by Slug. 08734_ System corrupted: Component data lost. 08736_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 08742_ Penetrated by Slug. 08759_ System corrupted: Component data lost. 08760_ Slug penetrates Wall. 08761_ U-05 Engineer builds a Wall. 08761_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | # ! ##???#### # ########## | | # #####?############# ######## | | # " #?##?#?#??######### # | | # """ "" ###?###?#?######### # | | # """ G ###?##???##?####### # """ | | ## """ "" ##########?###??### # """ | | ## " #????####?################ # """ | | ?#] #?##??##### # # | | ?############?#?#??### # # """ | | ?#?????#?????##???##?# + + """ | | ?##???#???######?###?# ! # # """ | | ?##???????#??##???#??# # # | | ??#?????#??##????#???# # # | | ??#???????????#????################## # | | ???????#?#??###?##################### ####+### | | ??????????#??#??# u######## | | ?????????#??#???# ######## | | ????????????#???# #####?## | | ?????????????#??# ######## | | ????????????????# """ ######## | | ????????????????# """ ] ################+#### | | ???????????#????# """ ####?######## |* [ | | ????????????????# ####?###?#### """ | | #?"""???????????# """ #########??## """ | | ??"""?????????### """"" ######?###### " | | ????"???????????# """"" @ #?#########?# | | ??"F"???????????# ############# """"" | | ??"""???????????#######p#/#########??##?## """"" | | ???????############## g ######?## """ | | ???????# # ######### | | ???????# # ######?########## | | #??????# + ###?# ? ? | | #??????# # #?#?? """"""" | | #??????# # h ######+###?? ? """""""? | | ###+################# # ##? ? """""""? | | # """" ""#?#? """""""? | | !] # """" T"##? ? ?? ?? ? | | # """" ""###? ?"""""""? | | + """" #?? ? """"""" | | # """" = ### ?? """"""" | | ##################### # """" ### """"""" | | #???????????????????# # """" + / ? ?? ?? | | #???????????????????# # [ % * ]###?? ? ?? ? | | ????????????????????# ####/#####??##????#?#??? | | ????????????????????# #??# #???????##??????#?? | | ????????????????????# #??#=#?????#????###????? | | ????????????????????# #??#!#???????????#?????? | | ???????????????? ???# #??# #??????????#??????? | | ????????????????????# #??# #?????????????????? | | ????????????????????# ? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 150 Resistance: EM 25 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 6 Offensive Hacking 23 Defensive Hacking 12 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Terrain Scanner | -10/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free EM Disruption Field | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Terrain Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommStasisSpoofer Manual? 0 Play Time 01:47:28 Cumulative 49.4 hours Start 2025.02.20 @ 11:03:00 End 2025.02.25 @ 00:22:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 610a8f88-bbcd-456c-a0ad-422a8ed07653