Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 14:42:59 Player: Petvaria Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (83) 415 Value Destroyed (2069) 2069 Prototype IDs (92) 1840 Alien Tech Used (2) 400 Bonus (925) 925 TOTAL SCORE: 14849 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 25/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Hacking Suite Experimental System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Surge Thruster Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Q-thruster Q-thruster > --- UTILITY ---------- Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Experimental System Guard Experimental System Guard Experimental System Guard > --- WEAPON ----------- Compact Linear Accelerator > --- INVENTORY -------- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Improved Propulsion Shielding Improved Propulsion Shielding [Rating: 125] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Concept EMP Blanket Launcher Special Weapon Enhanced Flamer Impact Weapon Gravity Flail Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Slots Evolved 16 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 1 . 1 . . Utility 9 | . . . 1 . . . 1 . . . 3 . . . . 2 . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 122 | 6 5 2 28 . 2 1 13 5 . 1 4 1 4 . . 10 . . 6 . 5 6 3 11 4 5 Power 9 | 1 1 . 2 . . . . 1 . . . 1 . . . . . . 1 . . 1 . . 1 . Engine 6 | 1 1 . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 34 | 2 . . 9 . . . 5 . . 1 1 . 1 . . 2 . . 1 . 2 2 . 6 . 2 Treads 8 | 2 . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 . . . 3 . . 1 1 . 1 . . 2 . . . . 2 2 . 6 . 2 Utility 52 | 1 3 . 10 . . . 5 4 . . 3 . 2 . . 7 . . 3 . 1 3 2 5 1 2 Device 11 | . . . 1 . . . . 1 . . . . 1 . . 1 . . 2 . . 1 2 1 . 1 Storage 5 | 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Processor 8 | . . . . . . . . 1 . . 1 . 1 . . 2 . . . . . . . 3 . . Hackware 7 | . . . . . . . 1 1 . . 1 . . . . 3 . . . . 1 . . . . . Protection 21 | . 2 . 9 . . . 3 . . . 1 . . . . 1 . . 1 . . 2 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 2 7 . 2 1 3 . . . . . 1 . . 1 . . 1 . 2 . 1 . 2 1 Energy Gun 4 | 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 10 | . 1 2 6 . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 13 | . . . 3 . . . 1 . . . . . . . . . . . 4 . 1 . 2 1 1 . Parts Lost 68 | . 1 . 12 . . . 11 1 . . . . . . . 5 . . 11 . 6 . 1 . . 20 Power 6 | . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . 2 Propulsion 26 | . . . 4 . . . 4 1 . . . . . . . 2 . . 4 . 1 . . . . 10 Utility 27 | . 1 . 6 . . . 3 . . . . . . . . 2 . . 5 . 4 . . . . 6 Weapon 9 | . . . 1 . . . 3 . . . . . . . . 1 . . . . 1 . 1 . . 2 Highest Loss Streak 11 | . 1 . 4 . . . 11 1 . . . . . . . 5 . . 10 . 3 . 1 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 9 | 1 9 15 13 15 14 13 13 8 8 8 6 5 4 9 9 8 7 7 4 2 3 3 4 4 5 3 Power . | . 1 1 . . . . . . 1 1 . . . 1 1 1 1 1 . . . . . . . . Propulsion 3 | . 2 5 5 6 6 6 6 2 3 3 2 1 . 3 3 2 1 1 1 1 1 . . 2 3 2 Utility 2 | . 2 6 4 4 3 3 4 3 2 2 . . 2 4 4 2 3 3 1 . . 1 3 2 1 . Weapon 2 | . 2 2 2 5 4 3 2 1 2 2 2 2 . . . . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 3 1 1 . 2 . 2 1 . . . 4 4 . . . . . 1 . . . . 1 1 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . 2 . . . . . 2 . . . . 1 1 . . . . . . . . . . . . 2 Utility 6 | . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . 1 . Weapon 6 | . 1 1 . . 2 . . . . . . 2 . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Average Slot Usage (%) 83 | . 97 100 88 100 92 99 94 67 72 75 91 87 90 93 93 96 94 94 70 23 18 24 53 59 72 57 Engine 6 | . 14 14 4 11 11 11 8 1 . . 6 6 6 6 6 5 5 5 2 . . . . . . . Treads 13 | . 28 28 14 33 33 33 32 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 36 27 30 32 33 33 33 33 29 29 29 17 . 3 10 19 29 34 27 Device 3 | . . . 3 . . . . 7 9 9 6 6 6 13 13 9 5 5 9 5 . . 10 8 4 1 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 2 . 6 6 5 5 5 4 . . . . . . . Processor 4 | . . . . . . . . 7 9 9 12 13 17 13 13 13 11 11 7 5 1 . . 3 13 12 Hackware 5 | . . . . . . . 5 . 9 9 12 13 13 13 13 19 23 23 15 11 6 4 4 4 4 4 Protection 11 | . 11 14 17 22 22 22 20 . . . 5 6 5 . . 1 5 5 2 . . . 9 8 8 4 Energy Gun 2 | . 16 5 . . 2 . . . . . . 4 5 . . . . . . . . . . . . . Ballistic Gun 8 | . 11 22 19 22 8 20 16 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 9 9 6 . . 6 6 5 5 5 2 . . . . . . . Peak Build Rating 125 | 6 8 9 20 18 33 33 31 30 27 35 46 59 63 52 52 63 59 59 75 17 31 59 77 118 125 118 Average Rating 30 | 4 7 8 12 18 26 19 26 25 27 29 45 52 59 52 52 60 59 59 50 17 22 33 69 91 116 97 On Entrance 38 | . 6 8 9 18 18 33 19 14 27 27 32 43 58 52 52 52 59 59 59 17 17 21 59 64 106 118 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 10 30 30 43 43 59 59 50 22 14 14 23 28 24 24 24 26 25 25 34 1 4 22 27 24 51 37 Greatest Support 80 | 40 40 40 60 60 60 60 80 20 15 21 26 26 26 26 26 28 28 28 30 3 7 28 28 44 42 38 Greatest Overweight (x) 3 | . . . 3 . . . 1 1 . . . 1 . . . . . . 3 . 1 . . . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 11 | 7 11 15 15 15 15 15 15 10 10 10 10 7 5 10 10 10 10 10 9 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 15 12 9 10 9 9 10 10 10 10 8 8 10 3 5 5 5 5 5 5 Average Carried 10 | 2 9 14 13 15 14 14 14 9 9 9 7 6 5 10 10 9 8 8 5 3 4 4 5 4 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 5 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 15 14 11 9 9 10 9 4 10 10 10 8 8 8 3 3 5 5 5 5 5 1 Class Distribution -------------------- 49% | Mutant 19% | Hacker-Scout 13% | Sprinter 10% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -2/Quarantine Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Matter Collected 1930 | 237 112 26 636 6 . 52 172 . . 108 . 114 180 . . 83 . . 130 . 71 . . . . 3 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3419 | . 597 20 1404 . . 45 458 . . . . . 217 . . 192 . . 350 . 100 36 . . . . Parts 178 | . 38 2 70 . . 6 22 . . . . . 21 . . 13 . . 6 . . . . . . . Haulers Intercepted 7 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 4 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 6 . . . . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Combat Hostiles Destroyed 56 | . 10 1 27 . . 3 7 . . . . . 5 . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 47 | . 10 1 21 . . 3 7 . . . . . 5 . . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 6 . 3 . . . 2 . . . . . 1 . . 1 . . . . 1 . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 6 | . 2 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . Operator 8 | . 1 . 3 . . . 1 . . . . . . . . 2 . . . . . 1 . . . . Watcher 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 19 | . 6 1 8 . . 3 . . . . . . . . . . . . . . 1 . . . . . Grunt 24 | . 4 . 15 . . . 4 . . . . . 1 . . . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Master Thief 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 7 | . 4 1 7 . . 3 4 . . . . . 2 . . 2 . . . . 2 1 . . . . Combat Bots Only 7 | . 4 1 7 . . 3 4 . . . . . 2 . . . . . . . 2 . . . . . Max Kills in Single Turn 2 | . 1 1 1 . . 2 1 . . . . . 1 . . 1 . . . . 1 1 . . . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Hostile Shots Fired 1015 | . 64 18 165 . . 4 181 8 . . . 6 8 . 5 1 20 . 259 2 83 6 8 12 2 163 Missed 276 | . 12 6 45 . . 4 40 1 . . . 4 6 . 4 . 9 . 32 2 36 4 5 6 2 58 Hits 739 | . 52 12 120 . . . 141 7 . . . 2 2 . 1 1 11 . 227 . 47 2 3 6 . 105 Melee 14 | . . . 10 . . . 4 . . . . . . . . . . . . . . . . . . . Projectile 725 | . 52 12 110 . . . 137 7 . . . 2 2 . 1 1 11 . 227 . 47 2 3 6 . 105 AOE 18 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 14 Critical Strikes 22 | . . . 5 . . . 3 . . . . . 1 . . . 1 . . . 2 . 1 . . 9 Actively Blocked 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Damage Taken 10547 | . 470 89 1542 . . . 1674 110 . . . . 38 . 19 305 191 . 1753 . 1162 101 71 127 . 2895 Core 3759 | . 50 . 181 . . . 198 46 . . . . . . . . 30 . 887 . 860 30 22 44 . 1411 Absorbed by Shields 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . 127 Redirected to Shielding 424 | . . . . . . . . . . . . . . . . . 60 . 40 . . . . 40 . 284 Regen/Repaired (Parts) 68 | . . . . . . . . . . . . . . . . 68 . . . . . . . . . . Core Remaining (%) 64 | 100 . 80 . . . 54 . . . 55 . . . . 100 . . . . 2 25 . 96 . . . Volleys Fired 260 | . 55 6 156 . . 2 38 . . . . . . . . . . . 2 . . . . . . 1 Largest 2 | . 2 2 2 . . 2 2 . . . . . . . . . . . 1 . . . . . . 1 Hottest 100 | . 80 60 100 . . 46 88 . . . . . . . . . . . 80 . . . . . . 54 Shots Fired 587 | . 110 12 310 . . 4 70 . . . . . 78 . . . . . 2 . . . . . . 1 Gun 563 | . 110 12 289 . . 4 70 . . . . . 78 . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 21 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 409 | . 44 6 289 . . 4 65 . . . . . . . . . . . . . . . . . . 1 Thermal 178 | . 66 6 21 . . . 5 . . . . . 78 . . . . . 2 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 7 5 20 . . 4 11 . . . . . 4 . . . . . 1 . . . . . . . Robot Miss Streak 5 | . 4 1 4 . . . 4 . . . . . 5 . . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Autonomous 78 | . . . . . . . . . . . . . 78 . . . . . . . . . . . . . Shots Hit Robots 415 | . 63 8 214 . . 4 54 . . . . . 39 . . 6 . . 17 . 9 1 . . . . Core Hits 168 | . 27 3 88 . . 3 25 . . . . . 9 . . 4 . . 8 . 1 . . . . . Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Critical Strikes 13 | . 1 . 8 . . . . . . . . . . . . . . . . . 4 . . . . . Burn 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Melee Attacks 119 | . . . . . . . 3 4 4 . 40 . 1 . . 31 . . 16 . 12 1 7 . . . Impact 21 | . . . . . . . 1 . . . . . . . . . . . . . 12 1 7 . . . Slashing 98 | . . . . . . . 2 4 4 . 40 . 1 . . 31 . . 16 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6177 | . 662 70 1862 . . 62 840 . . . . . 1107 . . 428 . . 465 . 533 148 . . . . Guns 4399 | . 662 70 1658 . . 62 840 . . . . . 1107 . . . . . . . . . . . . . Cannons 27 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . . Explosions 78 | . . . . . . . . . . . . . . . . . . . . . . 78 . . . . Melee 1469 | . . . . . . . . . . . . . . . . 428 . . 438 . 533 70 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2738 | . 228 39 1658 . . 62 751 . . . . . . . . . . . . . . . . . . . Thermal 1892 | . 434 31 204 . . . 89 . . . . . 1107 . . . . . 27 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 78 | . . . . . . . . . . . . . . . . . . . . . . 78 . . . . Impact 603 | . . . . . . . . . . . . . . . . . . . . . 533 70 . . . . Slashing 866 | . . . . . . . . . . . . . . . . 428 . . 438 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . 5 5 5 . . . . . . 11 11 11 29 29 1 . . . . . Average Corruption 10 | . . . . . . . 5 5 5 . . . . . . 11 11 11 16 29 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . 2 9 2 . . . . . . 4 3 3 13 8 2 . . . . . Message Errors 5 | . . . . . . . . 1 1 . . . . . . . . . 3 . . . . . . . Matter Fused 12 | . . . . . . . . 3 . . . . . . . 1 1 2 3 2 . . . . . . Heat Flow Errors 9 | . . . . . . . 1 2 . . . . . . . . 1 . 2 2 1 . . . . . Energy Discharges 5 | . . . . . . . . 1 . . . . . . . 1 . . . 2 1 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . 2 . . . . . . . . . 1 1 1 . . . . . . Data Loss (major) 4 | . . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 540 | . . . 8 . . . . . . . . . . . . 45 . . 81 . 348 58 . . . . Projectiles 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Explosions 33 | . . . . . . . . . . . . . . . . . . . . . . 33 . . . . Melee 499 | . . . . . . . . . . . . . . . . 45 . . 81 . 348 25 . . . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Impact 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . . . . . . . . . . . . . . . 43 . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | . 162 79 245 . . . 146 189 . . . . 5 . 10 . 148 . 256 137 155 . . . 42 . Average Temperature 49 | . 47 36 44 . . . 46 89 . . . . 3 . 2 . 93 . 140 74 96 . . . 17 . Received Heat Transfer 1530 | . 96 . 543 . . . 513 45 . . . . 9 . 9 . 42 . 72 . 69 9 . 27 . 96 Effects 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . . . . 10 1 . . . . Robots Melted 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 2 . 10 . . . . . . . . . 4 . . . . . . . . . . . . . Heat Transferred 5091 | . 975 75 2480 . . . 105 . . . . . 1406 . . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 89 | 100 100 100 60 100 . 100 100 100 100 . 100 . . . . 100 . . . . 100 100 100 100 100 52 Level 1 10 | . . . 39 . . . . . . . . . . . . . . . . . . . . . . 48 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 298 | . 138 20 261 72 . 70 108 60 4 . 38 . . . . 35 . . . . 139 61 11 20 24 298 Initial 72 | . . . . 72 . . . 45 . . . . . . . 6 . . . . 9 36 11 . . . Average 51 | . 48 1 130 14 . 12 6 14 1 . 5 . . . . 9 . . . . 67 36 3 7 7 144 Influence Increases 3332 | . 337 20 797 22 . 70 331 68 4 . 130 45 280 . 60 110 90 . 15 45 269 45 22 30 59 483 Destroy 0b10 Robot/C 1080 | . 200 20 540 20 . 60 140 . . . . . 40 . . . . . . . 60 . . . . . Destroy 0b10 Robot/NC 150 | . 30 . 60 . . . 20 . . . . . . . . 20 . . 15 . . 5 . . . . Destroy Leader 220 | . 46 . 120 . . 10 34 . . . . . . . . . . . . . 10 . . . . . Allied During Kill 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 130 | . 16 . . . . . . 7 . . 32 . . . . 20 . . . . . . 8 . 29 18 Disable Machine 120 | . . . . . . . 15 30 . . . . . . . 30 . . . . . 30 . . . 15 Destroy Structure 115 | . . . 2 . . . 2 1 4 . 38 . . . . 40 . . . . 4 10 14 . . . Partial Spotted 135 | . . . . . . . . 15 . . 45 . . . . . . . . . . . . 30 15 30 Lose Combat Pursuer 1380 | . 45 . 75 . . . 120 15 . . 15 45 240 . 60 . 90 . . 45 195 . . . 15 420 Influence Decreases 3129 | . 337 20 611 208 . 70 223 176 4 . 100 75 223 57 50 120 20 34 51 30 213 95 43 30 59 280 Entered New Map 351 | . . . . 114 . . . 63 . . . 12 . 57 . 4 . 14 36 . 6 35 10 . . . Time Decay 2225 | . 327 20 501 72 . 70 113 113 4 . 100 63 223 . 50 83 20 20 15 30 157 60 25 30 49 80 Lost Part 499 | . 10 . 110 . . . 110 . . . . . . . . 31 . . . . 30 . 8 . . 200 Lost Ally 52 | . . . . 22 . . . . . . . . . . . . . . . . 20 . . . 10 . Purge Threat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Squads Dispatched 20 | . 3 . 3 . . . 1 . . . 1 . 1 . . 1 . . . . 2 1 1 1 1 4 Investigation 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 1 Reinforcement 9 | . 1 . 3 . . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Distress Signals 11 | . 3 . 2 . . . . 2 . . . . . . . . . . . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 23 3 56 3 . 3 22 9 . . 3 3 12 . 4 2 17 3 5 4 26 4 3 8 6 40 Peak Tracking Total 26 | . 5 3 8 3 . . 12 8 . . 2 2 9 . 4 1 10 3 3 3 10 3 3 8 4 26 Tactical Retreats 36 | . 1 . 2 . . . 3 1 . . 1 3 7 . 1 . 2 . . 1 7 . . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Traps Triggered 10 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Machines Disabled 9 | . . . . . . . 1 2 . . . . 1 . . 2 . . . . . 2 . . . 1 Max in Single Turn 2 | . . . . . . . 1 1 . . . . 1 . . 1 . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Machines Accessed 40 | . 1 . 1 . 2 . 2 2 . . 8 . 1 3 . 5 . . 3 . 1 . 3 . 2 6 Terminals 23 | . 1 . 1 . . . 2 2 . . 7 . . . . 3 . . . . 1 . 2 . 2 2 Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 92 | . 1 . 5 . 3 . 5 3 . . 15 . 1 19 . 8 . . 12 . 4 . 3 . 2 11 Successful 61 | . 1 . 1 . 3 . 2 2 . . 7 . 1 19 . 5 . . 12 . 1 . 1 . 2 4 Failed 31 | . . . 4 . . . 3 1 . . 8 . . . . 3 . . . . 3 . 2 . . 7 Catastrophic 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 1 . 5 . 1 . 4 3 . . 14 . . . . 5 . . . . 4 . 3 . 2 . Terminals 42 | . 1 . 5 . . . 5 3 . . 13 . . . . 5 . . . . 4 . 2 . 2 2 Fabricators 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 44 | . . . . . 3 . 1 2 . . 1 . 1 19 . 2 . . 12 . 1 . 1 . . 1 Record 8 | . . . . . 2 . . . . . . . . 2 . . . . 4 . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 1 . . . 1 . . . 5 . . . . 1 . . . . . . . . 2 . Terminals 9 | . 1 . 1 . . . 1 . . . 4 . . . . . . . . . . . . . 2 . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Botnet 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 1 . . . 2 1 . . 6 . . . . 4 . . . . 1 . 1 . 1 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . 38 . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 1 1 . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Total Allies 5 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 2 . Largest Group 2 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 2 . Highest-Rated Group 55 | . . . . 45 . . . . . . . . . . . . . . . . 12 . . . 55 . Highest-Rated Ally 45 | . . . . 31 . . . . . . . . . . . . . . . . 12 . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . 9 . . . . . . . . . . . . . . . . 2 . . . . . Total Damage 196 | . . . . 167 . . . . . . . . . . . . . . . . 29 . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Active Infowar (turns) 3062 | . . . . . . . . 300 47 459 480 407 601 24 165 268 68 55 187 . . 1 . . . . Sensors 3061 | . . . . . . . . 300 47 459 480 407 601 24 165 268 68 55 187 . . . . . . . Decoding 125 | . . . . . . . . . . . . . . . . 125 . . . . . . . . . . Machine Analysis 2148 | . . . . . . . . . . . 446 407 601 24 165 268 68 55 114 . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . 1 2 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Items 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Turns Passed 10134 | 97 1090 348 1687 420 783 373 808 331 47 459 480 407 601 24 165 268 68 55 334 205 411 123 113 84 153 200 Spaces Moved 12124 | 58 506 202 877 204 485 193 274 262 88 902 753 737 1636 94 600 480 250 203 267 379 834 288 287 301 337 627 Core 644 | 10 . . . . . . . . . . . . . . . . . . 8 379 216 . . . . 31 Treads 2129 | 48 506 202 219 204 485 193 272 . . . . . . . . . . . . . . . . . . . Legs 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Wheels 658 | . . . 658 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8675 | . . . . . . . 2 262 88 902 753 737 1636 94 600 480 250 203 241 . 618 288 287 301 337 596 Fastest Speed 10 | 50 160 160 95 160 160 160 102 28 30 28 25 25 25 25 25 25 27 27 27 50 40 31 31 11 10 11 Average Speed 56 | 141 160 160 119 160 160 160 159 40 30 29 25 30 25 25 25 25 27 27 41 50 42 36 31 17 12 15 Slowest Speed 200 | 160 160 160 160 160 160 160 160 98 30 30 25 97 25 25 25 27 27 27 200 50 100 40 31 31 64 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . 3 1 . 8 1 3 . 1 . 3 . . . 3 8 2 4 5 6 Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 46 | 4 57 62 59 37 90 58 25 45 26 59 22 75 86 74 72 12 45 45 62 58 19 10 51 8 50 43 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 6 | . . . . 1 1 . . . . . . . . 1 . . . . 3 . . . . . . . Known Exits Taken 14 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 1 . 1 1 . Scrap Searched 14 | . . 1 . . . 1 . . . 2 . 4 5 . 1 . . . . . . . . . . . Spaces Dug 78 | . . . . . . . 2 1 4 . 40 . . . . 22 . . . . 2 . 7 . . . Terrain Destroyed 111 | . . . . . . . 2 1 4 . 40 . 28 . . 22 . . . . 2 5 7 . . . Melee 78 | . . . . . . . 2 1 4 . 40 . . . . 22 . . . . 2 . 7 . . . Projectile 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Total 14762 | 73 688 219 1247 298 495 254 569 477 99 1089 966 921 1830 93 613 570 246 202 471 393 865 295 296 325 442 726 Wait 1865 | . 95 3 149 95 . 54 226 198 9 184 173 172 166 . 15 42 . . 121 15 14 4 1 . 100 29 Move 12004 | 57 505 201 876 203 484 192 273 255 85 901 736 734 1629 93 597 479 245 202 266 378 827 271 282 292 327 614 Hop 45 | . . . . . . . . 3 1 . 8 1 3 . 1 . 1 . . . 3 8 2 4 4 6 Pick Up 114 | 10 20 3 17 . 3 2 4 5 . 1 3 2 12 . . 6 . . 7 . 4 4 . 6 1 4 Fast Attach 45 | . . 1 7 . 1 . 4 . . 1 . . 3 . . 1 . . . . 3 3 3 13 5 . Attach 86 | 6 2 . 15 . 1 2 5 7 . 1 5 3 2 . . 7 . . 16 . 2 4 . 1 . 7 Detach 15 | . . . 1 . . . 1 2 . 1 1 2 2 . . . . . 5 . . . . . . . Swap 30 | . 3 1 12 . . . 7 1 . . . 1 2 . . 2 . . . . . . . 1 . . Drop 88 | . 8 4 14 . 6 2 8 2 . . . 6 10 . . 2 . . 10 . . . 1 8 5 2 Fire 260 | . 55 6 156 . . 2 38 . . . . . . . . . . . 2 . . . . . . 1 Melee 119 | . . . . . . . 3 4 4 . 40 . 1 . . 31 . . 16 . 12 1 7 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 91 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . 63 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res x2]) -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 11) 793 | -10/Materials | Discovered new exit (range 15) 1164 | -10/Materials | Discovered new exit (range 11) 1188 | -10/Materials | Entered Mines 1365 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1526 | -10/Mines | Discovered new exit (range 7) 1536 | -10/Mines | Entered Materials 1536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -9/Materials | Lost 4 parts (1p1n1u1w) 2232 | -9/Materials | Discovered new exit (range 9) 2321 | -9/Materials | Discovered new exit (range 16) 2420 | -9/Materials | Destroyed 7 combat bots 2670 | -9/Materials | Discovered new exit (range 16) 2827 | -9/Materials | Discovered new exit (range 16) 2938 | -9/Materials | Build established: Scavenger-Mutant 3223 | -9/Materials | Entered Mines 3264 | -9/Mines | Learned location of Storage (-8) 3269 | -9/Mines | Build established: Mutant 3303 | -9/Mines | Learned Materials emergency access door positions 3316 | -9/Mines | Assembled infested the area 3637 | -9/Mines | Discovered new exit (range 5) 3643 | -9/Mines | Entered Exiles 3682 | -9/Exiles | Met 8R-AWN 3709 | -9/Exiles | Met EX-HEX 3770 | -9/Exiles | Met EX-DEC 3783 | -9/Exiles | Learned location of Zion (-7) 3842 | -9/Exiles | Met EX-BIN 3867 | -9/Exiles | Aligned with FarCom system 3869 | -9/Exiles | Given EX-Vault access code 3906 | -9/Exiles | Opened EX-Vault 3921 | -9/Exiles | Found AWS/Thermal 3929 | -9/Exiles | Found Firepult 3963 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4149 | -9/Exiles | Visited The Gauntlet 4406 | -9/Exiles | Discovered new exit (range 15) 4426 | -9/Exiles | Stole two prototypes: Firepult, AWS/Thermal 4426 | -9/Exiles | Entered Mines 4786 | -8/Mines | Discovered new exit (range 8) 4799 | -8/Mines | Entered Materials 4799 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5337 | -8/Materials | Build established: Scavenger-Mutant 5513 | -8/Materials | Discovered new exit (range 10) 5543 | -8/Materials | Garrison activated, responded to threat 5607 | -8/Materials | Entered Storage 5609 | -8/Storage | FarCom data flow suspended 5632 | -8/Storage | Lost 11 parts (1p4n3u3w) 5905 | -8/Storage | Identified exit to Recycling 5937 | -8/Storage | Used back door to open Recycling access 5938 | -8/Storage | Entered Recycling 5977 | -8/Recycling | Scanned before Scraplab entrance 5982 | -8/Recycling | Entered Scraplab 5984 | -8/Recycling | Discovered new exit (range 3) 5984 | -8/Recycling | Identified exit to Scraptown 5985 | -8/Recycling | Entered Scraptown 5985 | -8/Scraptown | System corruption cleaned by C-Scrubber 6014 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6134 | -8/Scraptown | Build established: Sprinter 6134 | -8/Scraptown | Discovered new exit (range 7) 6175 | -8/Scraptown | Visited Red Mages 6207 | -8/Scraptown | Visited Cave Peace 6297 | -8/Scraptown | Visited Science Testing Area 6307 | -8/Scraptown | Visited IN-MT5's Study 6325 | -8/Scraptown | Visited Symbiants 6350 | -8/Scraptown | Visited Cyclists 6360 | -8/Scraptown | Visited Artisan Demo Area 6399 | -8/Scraptown | Turned away by UFD registrar 6442 | -8/Scraptown | Identified exit to Factory 6444 | -8/Scraptown | Entered Factory 6444 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6784 | -6/Factory | Build established: Hacker-Scout 6854 | -6/Factory | Identified exit to Lower Caves 6924 | -6/Factory | Entered Lower Caves 7096 | -6/Lower Caves | Spotted B-75 Beast 7148 | -6/Lower Caves | Learned Factory emergency access door positions 7235 | -6/Lower Caves | Encountered a Warlord checkpoint 7250 | -6/Lower Caves | Discovered new exit (range 12) 7308 | -6/Lower Caves | Identified exit to Lower Caves 7331 | -6/Lower Caves | Entered another Lower Caves area 7339 | -6/Lower Caves | Discovered new exit (range 10) 7341 | -6/Lower Caves | Identified exit to Factory 7434 | -6/Lower Caves | Learned Factory stockpile data 7485 | -6/Lower Caves | Learned Factory stockpile data 7528 | -6/Lower Caves | Encountered a Warlord checkpoint 7530 | -6/Lower Caves | Found DCF Scrap (15 items) 7622 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7649 | -6/Lower Caves | Spotted 3Z-KSO(f) 7649 | -6/Lower Caves | Spotted 00-C0U(f) 7650 | -6/Lower Caves | Encountered a Master Thief 7650 | -6/Lower Caves | Encountered a Master Thief 7651 | -6/Lower Caves | Spotted LH-H4E(f) 7652 | -6/Lower Caves | Encountered a Master Thief 7661 | -6/Lower Caves | Discovered new exit (range 7) 7662 | -6/Lower Caves | Spotted T8-F74(f) 7668 | -6/Lower Caves | Encountered a Master Thief 7668 | -6/Lower Caves | Destroyed 00-C0U(f) 7685 | -6/Lower Caves | Destroyed LH-H4E(f) 7764 | -6/Lower Caves | Destroyed T8-F74(f) 7801 | -6/Lower Caves | Identified exit to Data Miner 7932 | -6/Lower Caves | Entered Data Miner 7932 | -6/Data Miner | Discovered new exit (range 6) 7937 | -6/Data Miner | Met Data Miner 7944 | -6/Data Miner | Learned location of Section 7 (-2) 7944 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7946 | -6/Data Miner | Received God Mode back door access code from Data Miner 7956 | -6/Data Miner | Identified exit to Proximity Caves 7956 | -6/Data Miner | Entered Proximity Caves 8070 | -5/Proximity Caves | Spotted B-75 Beast 8092 | -5/Proximity Caves | Discovered exit to Factory (range 5) 8121 | -5/Proximity Caves | Entered Factory 8121 | -5/Factory | Evolved 2 slots: Utility x2 8158 | -5/Factory | Identified exit to Upper Caves 8294 | -5/Factory | Repaired Imp. Propulsion Shielding? 8301 | -5/Factory | Crushed by falling debris 8301 | -5/Factory | System corruption reached 10% 8332 | -5/Factory | Lost 5 parts (2n2u1w) 8351 | -5/Factory | Discovered new exit (range 3) 8351 | -5/Factory | Identified exit to Factory 8389 | -5/Factory | Entered Upper Caves 8389 | -5/Upper Caves | Spotted YU-PRN(f) 8389 | -5/Upper Caves | Spotted JO-R7G(f) 8390 | -5/Upper Caves | Spotted IQ-35E(f) 8391 | -5/Upper Caves | Encountered a Master Thief 8426 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8432 | -5/Upper Caves | Encountered a Master Thief 8452 | -5/Upper Caves | Spotted B-75 Beast 8455 | -5/Upper Caves | Discovered new exit (range 8) 8456 | -5/Upper Caves | Identified exit to Upper Caves 8457 | -5/Upper Caves | Entered another Upper Caves area 8502 | -5/Upper Caves | Discovered new exit (range 14) 8504 | -5/Upper Caves | Spotted EW-ZCW(f) 8504 | -5/Upper Caves | Spotted MT-CEW(f) 8506 | -5/Upper Caves | Encountered a Master Thief 8507 | -5/Upper Caves | Encountered a Master Thief 8508 | -5/Upper Caves | Spotted 55-0EL(f) 8509 | -5/Upper Caves | Encountered a Master Thief 8512 | -5/Upper Caves | Identified exit to Zhirov 8512 | -5/Upper Caves | Entered Zhirov 8512 | -5/Zhirov | Discovered new exit (range 3) 8517 | -5/Zhirov | Met Zhirov 8525 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8526 | -5/Zhirov | Learned location of Quarantine (-2) 8526 | -5/Zhirov | Learned location of Testing (-3) 8526 | -5/Zhirov | Learned location of Command (-1) 8535 | -5/Zhirov | Found Alien Artifact 8536 | -5/Zhirov | Identified Integrated Dissipator 8536 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8543 | -5/Zhirov | Found Alien Artifact 8671 | -5/Zhirov | Attacked by Zhirov 8762 | -5/Zhirov | Identified Transdimensional Reconstructor 8762 | -5/Zhirov | Warped through subspace 8774 | -5/Zhirov | Identified exit to Proximity Caves 8786 | -5/Zhirov | Core integrity fell below 50% 8787 | -5/Zhirov | Lost 10 parts (2p4n4u) 8839 | -5/Zhirov | Core integrity fell below 20% 8846 | -5/Zhirov | Entered Proximity Caves 8902 | -4/Proximity Caves | Learned 8 Research zone layouts 8961 | -4/Proximity Caves | Build established: Hacker-Mutant 9049 | -4/Proximity Caves | Discovered exit to Factory (range 3) 9051 | -4/Proximity Caves | Entered Factory 9051 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9172 | -4/Factory | Lost 3 parts (3u) 9223 | -4/Factory | Discovered new exit (range 7) 9350 | -4/Factory | Spotted B-86 Titan 9397 | -4/Factory | Discovered new exit (range 5) 9436 | -4/Factory | Core integrity fell below 50% 9442 | -4/Factory | Build established: Mutant 9462 | -4/Factory | Entered Research 9462 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9463 | -3/Research | Identified exit to Research 9463 | -3/Research | Identified exit to Armory 9558 | -3/Research | Discovered new exit (range 5) 9585 | -3/Research | Entered Testing 9599 | -3/Testing | Found Prototype Device 9599 | -3/Testing | Identified Exp. Thermal Shield 9606 | -3/Testing | Found Prototype Launcher 9606 | -3/Testing | Identified Tactical Quantum Warhead 9698 | -3/Testing | Entered Research 9698 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9741 | -2/Research | Discovered new exit (range 5) 9782 | -2/Research | Entered Quarantine 9838 | -2/Quarantine | Discovered new exit (range 12) 9855 | -2/Quarantine | Spotted Fortress 9864 | -2/Quarantine | Discovered new exit (range 5) 9864 | -2/Quarantine | Discovered new exit (range 6) 9868 | -2/Quarantine | Build established: Sprinter 9935 | -2/Quarantine | Entered Protoforge 9980 | -2/Protoforge | Superfortress began startup sequence 9983 | -2/Protoforge | Spotted Hotshot 9983 | -2/Protoforge | Spotted Hotshot 9983 | -2/Protoforge | Spotted Hotshot 9984 | -2/Protoforge | Spotted B-90 Cyclops 9988 | -2/Protoforge | Spotted Hotshot 9988 | -2/Protoforge | Spotted Hotshot 9988 | -2/Protoforge | Spotted Hotshot 10019 | -2/Protoforge | Spotted AP7-3 10019 | -2/Protoforge | Spotted AP7-3 10023 | -2/Protoforge | Spotted Overlord 10026 | -2/Protoforge | Spotted Decapitator 10026 | -2/Protoforge | Spotted Decapitator 10042 | -2/Protoforge | Spotted EXE-6 10042 | -2/Protoforge | Spotted EXE-6 10051 | -2/Protoforge | Lost 4 parts (1n3u) 10069 | -2/Protoforge | Incoming investigation squad redirected 10091 | -2/Protoforge | Found Exp. System Purifier 10095 | -2/Protoforge | Spotted Immortal 10108 | -2/Protoforge | Lost 6 parts (1p4n1u) 10112 | -2/Protoforge | Spotted V484-k 10117 | -2/Protoforge | Found Faulty Cep. EMP Blanket Launcher 10119 | -2/Protoforge | Found Faulty Cep. Tactical Fusion Warhead 10123 | -2/Protoforge | Core integrity fell below 50% 10130 | -2/Protoforge | Core integrity fell below 20% 10135 | -2/Protoforge | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Slug penetrates Reinforced Barrier. Acquired Faulty Cep. Tactical Fusion Warhead. Penetrated by Slug. Faulty integration triggers system corruption (+2). Faulty integration triggers meltdown. Hacking Suite damaged (-3). Dropped Faulty Cep. EMP Blanket Launcher. Penetrated by Slug. Slug penetrates Reinforced Barrier. V484-k destroyed. Penetrated by Slug. Slug penetrates Research Cell. Exp. System Guard destroyed. Penetrated by Slug. Slug penetrates Forge Pylon. Slug penetrates Research Cell. Slug penetrates Machine. Penetrated by Slug. Slug penetrates Research Cell. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ?????????????????????#""""""""""""#??????????????? | | ?????????????????????#"] "#??????????????? | | ?????????????????????#" "#??????????????? | | ???????????????????????#""""""""###??????????????? | | ???????????????????????# @ "#?????????????? | | ???????????????????????" #?????????????? | | ???????????????????????" "?????????????? | | ???????????????????????" ""#???????????? | | ???????????????????????" #???????????? | | ???????????????????????" #???????????? | | ???????????????????????# "#??????????? | | ????????????????????#### "" "#??????????? | | ????????????????????# "" "#??????????? | | ????????????????????# """" "#??????????? | | ????????????????????#] "YY #"""""""#??????????? | | ????????????????????##### #pp#########??????????? | | ????????????????????????#### #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# ###????????????????? | | ???????????????????????????# "#????????????????? | | ???????????????????????????# "#????????????????? | | ???????????????????????????# "#????????????????? | | ???????????????????????????# "#????????????????? | | ???????????????????????????# ###????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 60 Armor Coverage 675 Resistance: TH 30 Propulsion Shielding 66 Melee Speed Boost 50 Evasion (%) 74 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Propulsion Shielding | 32% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteProcessingCoupler Manual? 0 Play Time 02:24:35 Cumulative 211.6 hours Start 2025.09.14 @ 17:05:46 End 2025.09.15 @ 14:42:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/2/2/1/0/0/0/0/1 Lore% 91 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d7ecbe0-6028-45fd-bb80-f241b59d3768