Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.27 @ 19:17:00 Player: meetlok Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (616) 616 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1736 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 161/300 Energy 42/100 System Corruption 21% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Matter Pod (150) Signal Interpreter Improved Targeting Computer Improved Targeting Computer Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Machine Analyzer Improved Terrain Scanner > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Large Matter Pod Signal Interpreter Improved Targeting Computer Improved Targeting Computer Light EM Pulse Cannon Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 44 | 9 18 17 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 4 2 Treads 6 | 2 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 10 | 1 3 6 Device 4 | . . 4 Storage 5 | 1 2 2 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 22 | 5 10 7 Energy Gun 12 | 3 8 1 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 3 | 1 . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 10 | . . 10 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 98 75 Engine 11 | . 14 . Core 1 | . . 7 Treads 22 | . 27 . Flight 3 | . . 19 Device 3 | . . 15 Storage 24 | . 27 11 Processor 1 | . . 9 Energy Gun 22 | . 27 1 Naked Turns . | . . . Heaviest Build 32 | 12 32 17 Greatest Support 46 | 40 46 16 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 14 9 Most Carried 15 | 8 15 15 Average Carried 8 | 6 12 8 Final Capacity 15 | 8 15 10 Final Carried 15 | 8 15 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 737 | 267 470 . Remotely . | . . . Salvage Created 1093 | 134 959 . Parts 76 | 13 63 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | 2 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 13 . Guns 9 | . 9 . AOE 4 | . 4 . Classes Destroyed 8 | 3 5 . Worker 9 | 1 8 . Builder 4 | . 4 . Tunneler 3 | 2 1 . Hauler 1 | . 1 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Watcher 2 | . 2 . Grunt 13 | . 13 . Best Kill Streak 12 | 2 12 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 79 | . 48 31 Missed 20 | . 9 11 Damage Taken 1717 | . 494 1223 Core 471 | . 44 427 Absorbed by Shields . | . . . Regen/Repaired (Parts) 32 | . 16 16 Core Remaining (%) 91 | 100 82 . Volleys Fired 115 | 20 77 18 Largest 2 | 2 2 2 Hottest 105 | 100 105 100 Shots Fired 210 | 29 153 28 Gun 167 | 18 140 9 Cannon 10 | . . 10 Launcher 13 | . 13 . Special 20 | 11 . 9 Kinetic 9 | . . 9 Thermal 188 | 29 140 19 Explosive 13 | . 13 . Electromagnetic . | . . . Robot Hit Streak 13 | 4 13 . Robot Miss Streak 3 | 3 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 108 | 8 100 . Core Hits 66 | 5 61 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1837 | 102 1735 . Guns 1185 | 93 1092 . Cannons . | . . . Explosions 643 | . 643 . Melee . | . . . Ramming 9 | 9 . . Kinetic . | . . . Thermal 1185 | 93 1092 . Explosive 643 | . 643 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 21 | . 1 21 Average Corruption 4 | . 1 10 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 1 2 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . 1 . Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . 20 . Shots 1 | . 1 . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 293 | 80 261 293 Average Temperature 63 | 28 67 81 Received Heat Transfer 366 | . 261 105 Effects 3 | . 2 1 Energy Bleed 2 | . 1 1 Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 5 . Heat Transferred 2692 | 200 2492 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 306 | 10 306 194 Initial 107 | . . 107 Average 69 | 2 159 135 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 73 100 Level 1 9 | . 26 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 5 2 Investigation 4 | . 4 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 22 11 Peak Tracking Total 8 | . 3 8 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 5 3 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 15 9 Successful 11 | . 5 6 Failed 13 | . 10 3 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 18 | . 13 5 Fabricators . | . . . Repair Stations 4 | . 2 2 Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 1 1 Dispatch Records 1 | . . 1 Registered Components 1 | . . 1 Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 4 | . 4 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 70 | . 38 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3286 | 1847 1161 278 Spaces Moved 1349 | 574 513 262 Core 23 | 23 . . Treads 1064 | 551 513 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 262 | . . 262 Fastest Speed 37 | 50 160 37 Average Speed 134 | 155 160 37 Slowest Speed 240 | 160 240 107 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered 14 | . . 14 Exploration Rate (%) 45 | 42 73 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | 3 . 9 Terrain Destroyed 89 | 3 77 9 Melee . | . . . Projectile 12 | 3 . 9 AOE 77 | . 77 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2576 | 1474 702 400 Wait 1005 | 857 61 87 Move 1345 | 573 512 260 Hop 1 | . . 1 Pick Up 35 | 13 18 4 Fast Attach 7 | 2 4 1 Attach 12 | 4 . 8 Detach 3 | . . 3 Swap 25 | 3 14 8 Drop 27 | 1 16 10 Fire 115 | 20 77 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 1848 | -11/Scrapyard | Entered Materials 1859 | -10/Materials | Build established: Mutant 2350 | -10/Materials | Discovered new exit (range 8) 2504 | -10/Materials | Discovered new exit (range 16) 2572 | -10/Materials | Repaired Lgt. Nuclear Core 2865 | -10/Materials | Discovered new exit (range 15) 3009 | -10/Materials | Entered another Materials area 3009 | -9/Materials | Evolved 2 slots: Utility x2 3136 | -9/Materials | Repaired Weight Redist. System 3207 | -9/Materials | Crushed by falling debris 3238 | -9/Materials | Crushed by falling debris 3245 | -9/Materials | Crushed by falling debris 3250 | -9/Materials | Crushed by falling debris 3250 | -9/Materials | System corruption reached 10% 3251 | -9/Materials | Crushed by falling debris 3253 | -9/Materials | Crushed by falling debris 3253 | -9/Materials | Core integrity fell below 50% 3267 | -9/Materials | Crushed by falling debris 3269 | -9/Materials | Crushed by falling debris 3270 | -9/Materials | Crushed by falling debris 3272 | -9/Materials | Crushed by falling debris 3276 | -9/Materials | Crushed by falling debris 3276 | -9/Materials | Core integrity fell below 20% 3281 | -9/Materials | Crushed by falling debris 3284 | -9/Materials | Crushed by falling debris 3288 | -9/Materials | Crushed by falling debris 3288 | -9/Materials | Smashed by cave-in Last Messages --------------- Crushed by falling debris. Imp. Flight Unit destroyed. System corrupted by crushing effect (+1). The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+5). System corrupted: FCS attempts to trigger Beam Cannon. System corrupted: Beam Cannon misfires. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Beam Cannon destroyed. System corrupted by crushing effect (+1). The unstable cave ceiling collapses. Crushed by falling debris. 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