Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.23 @ 19:23:51 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (165) 165 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3405 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Melee Analysis Suite Improved Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Grenade Launcher [Rating: 15] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Propulsion Shielding Processor Improved Melee Analysis Suite Protection Improved Propulsion Shielding Weapon Axe Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 1 1 1 1 Utility 4 | . . 1 1 1 1 Weapon . | . . . . . . Parts Attached 10 | . . 4 . 5 1 Power 1 | . . . . 1 . Engine . | . . . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 4 | . . 2 . 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 2 . 2 . Utility 2 | . . 1 . 1 . Device . | . . . . . . Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 3 | . . 1 . 1 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . 3 5 Power . | . . . . . . Propulsion 4 | . . . . 2 2 Utility 2 | . . . . . 2 Weapon 2 | . . . . 1 1 Highest Loss Streak 5 | . . . . 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 19 | . . 14 27 38 13 Core 1 | . . . . 5 . Flight 8 | . . 3 18 18 4 Processor 1 | . . . . 5 2 Protection 6 | . . 9 9 7 3 Naked Turns 96 | . 45 7 . . 44 Heaviest Build 8 | . . 5 2 8 5 Greatest Support 12 | 3 3 8 8 12 8 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 5 5 Average Carried 3 | . . 3 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 233 | 187 . . . 16 30 Remotely . | . . . . . . Salvage Created 122 | . . 4 . 28 90 Parts 6 | . . 3 . 2 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 8 | . . 3 . 2 3 Melee 3 | . . . . . 3 AOE 5 | . . 3 . 2 . Classes Destroyed 1 | . . 1 . . . Swarmer 8 | . . 3 . 2 3 Best Kill Streak 3 | . . 3 . 2 2 Combat Bots Only 3 | . . 3 . 2 2 Max Kills in Single Turn 2 | . . 2 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 1714 | . 106 238 38 329 1003 Core 1353 | . 106 177 28 179 863 Absorbed by Shields . | . . . . . . Redirected to Shielding 105 | . . 9 6 61 29 Core Remaining (%) 76 | 100 57 55 94 74 . Volleys Fired 3 | . . 2 . 1 . Largest 1 | . . 1 . 1 . Hottest 30 | . . 30 . 30 . Shots Fired 3 | . . 2 . 1 . Gun . | . . . . . . Cannon . | . . . . . . Launcher 3 | . . 2 . 1 . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 3 | . . 2 . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 1 | . . 1 . . . Robot Miss Streak 1 | . . 1 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 6 | . . 1 . . 5 Core Hits 18 | . . 8 . 3 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 654 | . 3 279 . 98 274 Guns . | . . . . . . Cannons . | . . . . . . Explosions 377 | . . 279 . 98 . Melee 178 | . . . . . 178 Ramming 99 | . 3 . . . 96 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 377 | . . 279 . 98 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 178 | . . . . . 178 Piercing . | . . . . . . Highest Corruption 9 | . 1 . . 1 9 Average Corruption 4 | . 1 . . 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 4 | . . . . . 4 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . 1 . . . 41 Shots . | . . . . . . Rammed 41 | . 1 . . . 40 Targets Rammed 41 | . 1 . . . 40 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1 | . . . . 1 . Average Temperature 1 | . . . . 1 . Received Heat Transfer 192 | . . 111 9 72 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 143 | . . 143 89 109 84 Initial 59 | . . . 59 39 53 Average 42 | . . 34 76 55 53 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 2 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 3 14 4 9 4 Peak Tracking Total 11 | . 3 11 7 7 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 336 | 11 45 85 30 79 86 Spaces Moved 577 | 22 86 148 81 195 45 Core 231 | 22 86 120 . . 3 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 346 | . . 28 81 195 42 Fastest Speed 34 | 50 50 37 37 34 34 Average Speed 41 | 50 50 48 37 35 35 Slowest Speed 100 | 50 50 100 37 40 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . . 3 7 . Cave-ins Triggered 4 | . . . . . 4 Exploration Rate (%) 14 | 3 31 31 15 7 2 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 19 | . . 12 . 5 2 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE 17 | . . 12 . 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 634 | 21 87 157 77 195 97 Wait 1 | . . . . . 1 Move 553 | 21 85 147 74 181 45 Hop 9 | . . . 3 6 . Pick Up 5 | . 1 3 . 1 . Fast Attach 7 | . . 4 . 3 . Attach 3 | . . . . 2 1 Detach 2 | . . 1 . 1 . Swap . | . . . . . . Drop . | . . . . . . Fire 3 | . . 2 . 1 . Melee 10 | . . . . . 10 Ram 41 | . 1 . . . 40 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 12 | -11/Junkyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 138 | -9/Materials | Discovered new exit (range 10) 142 | -9/Materials | Entered another Materials area 142 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 166 | -8/Materials | Discovered new exit (range 16) 172 | -8/Materials | Entered Factory 172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 244 | -7/Factory | Discovered new exit (range 11) 251 | -7/Factory | Entered another Factory area 251 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 272 | -6/Factory | Lost 3 parts (2n1w) 289 | -6/Factory | Crushed by falling debris 301 | -6/Factory | Crushed by falling debris 305 | -6/Factory | Build established: Mutant 307 | -6/Factory | Crushed by falling debris 307 | -6/Factory | Core integrity fell below 50% 316 | -6/Factory | Crushed by falling debris 323 | -6/Factory | Core integrity fell below 20% 324 | -6/Factory | Lost 5 parts (2n2u1w) 337 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00296_ Destabilizing: System corrupted (+1). 00297_ Slammed into S-27 Virus. 00299_ Destabilizing: System corrupted (+2). 00300_ Slammed into S-27 Virus. 00301_ The unstable cave ceiling collapses. 00301_ Crushed by falling debris. 00301_ Slammed into S-27 Virus. 00306_ Destabilizing: Core damaged (-25). 00307_ The unstable cave ceiling collapses. 00307_ Crushed by falling debris. 00307_ Slammed into S-27 Virus. 00316_ The unstable cave ceiling collapses. 00316_ Crushed by falling debris. 00316_ Slammed into S-27 Virus. 00323_ Destabilizing: System corrupted (+2). 00324_ Slammed into S-27 Virus. 00324_ S-27 Virus destroyed. 00326_ Slammed into S-27 Virus. 00326_ Destabilizing: Core damaged (-25). 00327_ Slammed into S-27 Virus. 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