Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.06 @ 00:02:38 Player: Runia Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (182) 910 Value Destroyed (5114) 5114 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 10316 Bonus ------- High Alert Combat Kills 350 Follower Combat Kills 25 Friendly Fire -143 Cogmind --------- Core Integrity 850/850 Matter 73/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY (20) --- Light Deuterium Engine Armored Treads Improved Titanium Leg Improved Titanium Leg Large Matter Pod (132) Improved Terrain Scanner Heavy Armor Plating Medium Reactive Plating System Backup Module System Backup Module Trap Extractor Improved EM Pulse Cannon Improved Assault Rifle Advanced EMP Blaster Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Flak Gun > --- INVENTORY -------- Light Deuterium Engine Improved Treads Large Matter Pod Advanced Terrain Scan Processor Heavy Armor Plating Hardened Medium Armor Plating Medium Reactive Plating System Backup Module Trap Extractor Improved EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Plasma Cutter Power Maul [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 4 | . . . 2 . . . . 2 . Weapon 2 | . . . . . . . 1 . 1 Parts Attached 126 | 2 11 9 36 4 . 2 21 41 . Power 9 | . 1 . 4 . . . 2 2 . Engine 9 | . 1 . 4 . . . 2 2 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 1 . 9 . . . 5 6 . Treads 19 | 2 1 . 8 . . . 5 3 . Leg . | . . . . . . . . . . Wheel 4 | . . . 1 . . . . 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 1 1 12 1 . 1 3 8 . Device 11 | . . 1 5 1 . 1 . 3 . Storage 3 | . 1 . 2 . . . . . . Processor 2 | . . . . . . . 1 1 . Hackware . | . . . . . . . . . . Protection 11 | . . . 5 . . . 2 4 . Artifact . | . . . . . . . . . . Weapon 67 | . 8 8 11 3 . 1 11 25 . Energy Gun 10 | . . . 7 2 . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 36 | . 4 5 3 . . . 9 15 . Ballistic Cannon . | . . . . . . . . . . Launcher 21 | . 4 3 1 1 . . 2 10 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 . Parts Lost 16 | . . 1 9 . . . 1 5 . Power 2 | . . . 1 . . . . 1 . Propulsion 3 | . . . 3 . . . . . . Utility 4 | . . . 2 . . . 1 1 . Weapon 7 | . . 1 3 . . . . 3 . Highest Loss Streak 3 | . . 1 3 . . . 1 2 . Average Slot Usage (%) 96 | . 85 98 96 100 100 100 98 96 . Engine 10 | . 14 14 11 11 11 11 9 6 . Treads 21 | . 28 28 20 22 22 22 27 12 . Wheel 1 | . . . 1 . . . . 6 . Device 16 | . . 13 16 20 22 22 13 19 . Storage 10 | . 14 14 11 11 11 11 9 7 . Processor 2 | . . . . . . . 4 9 . Protection 9 | . . . 13 12 11 11 8 7 . Energy Gun 12 | . . . 20 21 22 22 7 . . Ballistic Gun 10 | . 24 25 1 . . . 17 21 . Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 12 30 30 69 69 63 64 69 78 . Greatest Support 68 | 40 40 40 46 46 46 46 68 65 . Greatest Overweight (x) 6 | . . . 4 1 1 1 1 6 . Average Overweight (x) 1 | . . . 1 1 1 1 . 3 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 . Average Capacity 18 | 8 13 15 16 20 20 20 20 20 . Most Carried 20 | 6 5 9 20 20 20 20 20 20 . Average Carried 16 | 4 3 7 15 19 20 20 19 19 . Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 2 5 8 20 20 20 20 20 20 20 Class Distribution -------------------- 65% | Mutant 14% | Skirmisher 12% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3413 | 200 333 189 574 60 . 20 563 1474 . Remotely . | . . . . . . . . . . Salvage Created 7380 | . 602 336 1791 629 . 316 1241 2465 . Parts 376 | . 35 18 103 32 . 10 67 111 . Haulers Intercepted 14 | . 2 . 4 . . . 5 3 . Recyclers Shooed 12 | . . . 6 . . . 2 4 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 124 | . 13 9 30 9 . 5 21 37 . Guns 79 | . 5 1 29 5 . 5 20 14 . AOE 44 | . 8 8 1 4 . . 1 22 . Classes Destroyed 19 | . 6 2 4 1 . . 2 4 . Worker 10 | . 2 . 2 1 . . 1 4 . Builder 7 | . . . 1 . . . . 6 . Tunneler 5 | . . 2 . 1 . 1 . 1 . Hauler 14 | . 2 . 4 . . . 5 3 . Recycler 18 | . 2 1 3 3 . . . 9 . Carrier 1 | . . . . . . . . 1 . Watcher 3 | . 1 . 2 . . . . . . Swarmer 28 | . 6 3 2 3 . . 3 11 . Cutter 1 | . . . . . . . 1 . . Grunt 59 | . 7 5 16 5 . 4 9 13 . Brawler 3 | . . . 1 . . 1 . 1 . Duelist 3 | . . . 1 . . . 1 1 . Protector 1 | . . . . 1 . . . . . Sentry 19 | . . . 10 . . . 6 3 . Specialist 2 | . . . . . . . . 2 . Hunter 1 | . . . . . . . . 1 . Programmer 4 | . . . . . . . . 4 . Heavy 2 | . . . . . . . 1 1 . Assembled 1 | . . 1 . . . . . . . Thug 1 | . . 1 . . . . . . . Best Kill Streak 9 | . 5 5 5 4 . 3 7 9 . Combat Bots Only 7 | . 3 5 4 4 . 3 6 7 . Max Kills in Single Turn 5 | . 3 3 2 2 . 1 2 5 . Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . 3 3 1 1 . . 1 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 5944 | . 433 226 1523 246 . 136 1074 2306 . Core 812 | . 25 41 246 16 . 17 225 242 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 . 73 . . . 30 59 65 . Volleys Fired 383 | . 47 16 112 30 . 12 64 102 . Largest 3 | . 2 2 2 2 . 2 3 3 . Hottest 148 | . 40 40 126 119 . 125 148 78 . Shots Fired 853 | . 85 25 220 55 . 24 190 254 . Gun 806 | . 76 19 217 50 . 24 189 231 . Cannon . | . . . . . . . . . . Launcher 47 | . 9 6 3 5 . . 1 23 . Special . | . . . . . . . . . . Kinetic 526 | . 76 19 45 . . . 155 231 . Thermal 280 | . . . 172 50 . 24 34 . . Explosive 31 | . 9 6 3 . . . . 13 . Electromagnetic 16 | . . . . 5 . . 1 10 . Robot Hit Streak 16 | . 12 12 10 7 . 7 16 12 . Robot Miss Streak 7 | . 7 1 3 4 . 2 5 5 . Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 1 . 4 . . . 5 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . Shots Hit Robots 549 | . 52 21 145 28 . 18 121 164 . Core Hits 295 | . 33 20 61 19 . 12 46 104 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . . . 7 1 . 1 1 . . Burn 10 | . . . 7 1 . 1 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13534 | . 1171 786 2596 802 . 317 2071 5791 . Guns 9082 | . 645 240 2404 438 . 317 2048 2990 . Cannons . | . . . . . . . . . . Explosions 4452 | . 526 546 192 364 . . 23 2801 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5880 | . 645 240 351 . . . 1654 2990 . Thermal 3567 | . . . 2053 474 . 317 394 329 . Explosive 3074 | . 526 546 192 . . . . 1810 . Electromagnetic 1013 | . . . . 328 . . 23 662 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 . Average Corruption 5 | . . . . . . . . 5 . Corruption Purged . | . . . . . . . . . . Effects 35 | . . . . . . . . 35 . Message Errors 7 | . . . . . . . . 7 . Matter Fused 9 | . . . . . . . . 9 . Heat Flow Errors 3 | . . . . . . . . 3 . Energy Discharges 12 | . . . . . . . . 12 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 6 | . 6 . . . . . . . . Projectiles . | . . . . . . . . . . Explosions 6 | . 6 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 400 | . . 78 107 14 . . . 201 . Shots 13 | . . 3 3 2 . . . 5 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 325 | . 22 8 252 325 . 21 4 263 . Average Temperature 59 | . 8 4 42 152 . 11 3 64 . Received Heat Transfer 1704 | . 234 117 672 57 . 90 243 291 . Effects 2 | . . . . 1 . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 4 | . . . . 1 . . . 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 16 | . . . 13 2 . . 1 . . Heat Transferred 8081 | . . . 4949 1104 . 740 888 400 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . 2 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 1069 | . 346 256 269 235 . 140 463 1069 . Initial 523 | . . 66 37 85 . . 54 93 523 Average 208 | . 178 157 142 87 . 70 141 485 . Maximum Alert Level 3 | . 1 1 1 1 . . 2 3 . Low Security (%) 60 | 100 65 64 74 91 . 100 66 8 . Level 1 28 | . 34 35 25 8 . . 26 46 . Level 2 4 | . . . . . . . 6 16 . Level 3 6 | . . . . . . . . 29 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 . 4 1 . . 3 14 . Investigation 8 | . 2 . 2 . . . 1 3 . Extermination 3 | . . . . . . . . 3 . Reinforcement 10 | . . . 2 . . . 2 6 . Assault 3 | . . . . 1 . . . 2 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 9 | . 1 . 4 . . . 3 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 188 | . 18 9 57 14 . 6 33 51 . Peak Tracking Total 6 | . 4 3 5 5 . 3 5 6 . Tactical Retreats 5 | . . . . . . 1 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . . 1 . . . . 4 . Indirectly 3 | . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 11 | . 2 . 1 . . . 1 7 . Max in Single Turn 3 | . 1 . 1 . . . 1 3 . Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 36 | . 8 . 12 . 1 . 8 7 . Terminals 21 | . 5 . 8 . . . 6 2 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 4 | . 1 . 2 . . . . 1 . Recycling Units 4 | . 2 . 1 . . . 1 . . Scanalyzers 3 | . . . 1 . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 95 | . 18 . 36 . 1 . 26 14 . Successful 52 | . 10 . 21 . 1 . 14 6 . Failed 43 | . 8 . 15 . . . 12 8 . Catastrophic 7 | . . . . . . . 5 2 . Database Lockouts . | . . . . . . . . . . Manual 26 | . 7 . 12 . . . 4 3 . Terminals 59 | . 13 . 25 . . . 18 3 . Fabricators 4 | . . . . . . . . 4 . Repair Stations 10 | . 2 . 5 . . . . 3 . Recycling Units 5 | . 3 . 1 . . . 1 . . Scanalyzers 14 | . . . 5 . . . 7 2 . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 26 | . 7 . 11 . 1 . 7 . . Record 1 | . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 5 | . 2 . 2 . . . 1 . . Branch Access Points 3 | . . . 2 . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 5 | . 1 . 2 . . . 2 . . Locate Traps 3 | . 1 . 1 . . . 1 . . Reprogram Traps 1 | . . . . . . . 1 . . Hauler Manifests 3 | . 1 . 2 . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 7 | . 1 . 4 . . . . 2 . Scan Component 4 | . 1 . 2 . . . . 1 . Repair 3 | . . . 2 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 12 | . . . 4 . . . 6 2 . Insert Component 6 | . . . 2 . . . 3 1 . Analyze 6 | . . . 2 . . . 3 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 2 . . . 1 . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . Tunnel 4 | . 2 . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 4 . 9 . . . 7 6 . Full Trace Events 4 | . . . 2 . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 2 1 . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . . 73 . Total Part Build Rating 3 | . . . . . . . . 3 . Parts Repaired 3 | . . . 2 . . . . 1 . Time 83 | . . . 64 . . . . 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 3 1 . Part Schematics Acquired 5 | . . . 2 . . . 2 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . 1 . 1 . . . . . Largest Group 1 | . . 1 . 1 . . . . . Highest-Rated Group 31 | . . 31 . 31 . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . 7 . 4 . . . . . Total Damage 167 | . . 82 . 85 . . . . . Kills 1 | . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 9892 | 4 774 558 3273 1031 589 289 1452 1922 . Spaces Moved 4129 | 1 383 284 1227 389 246 102 637 860 . Core . | . . . . . . . . . . Treads 3177 | 1 383 284 1094 389 246 102 637 41 . Legs . | . . . . . . . . . . Wheels 952 | . . . 133 . . . . 819 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 110 | 160 160 160 110 240 240 240 155 130 . Average Speed 197 | 160 160 160 225 240 240 240 186 159 . Slowest Speed 410 | 160 160 160 240 240 240 240 240 410 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 2 74 62 97 82 68 32 56 29 . Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . 2 1 1 1 . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 6 | . 6 . . . . . . . . Terrain Destroyed 234 | . 39 33 25 . . . . 137 . Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . 2 . AOE 232 | . 39 33 25 . . . . 135 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 5251 | 6 456 359 1526 431 245 124 801 1303 . Wait 454 | . 11 45 89 7 . 7 38 257 . Move 4120 | . 382 283 1226 388 245 101 636 859 . Hop . | . . . . . . . . . . Pick Up 75 | . 2 5 34 1 . . 17 16 . Fast Attach 18 | . 1 1 8 . . . 2 6 . Attach 25 | 2 1 1 9 1 . . 6 5 . Detach 3 | . . . . . . . 1 2 . Swap 84 | . 9 7 19 3 . 2 13 31 . Drop 85 | 4 3 1 29 1 . 2 24 21 . Fire 383 | . 47 16 112 30 . 12 64 102 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Discovered new exit (range 14) 779 | -10/Materials | Entered Mines 1181 | -10/Mines | Learned location of Zion (-6) 1223 | -10/Mines | Excavation squad dispatched 1223 | -10/Mines | A large section of the Mines collapsed 1302 | -10/Mines | Discovered new exit (range 9) 1305 | -10/Mines | Received a Mining Laser from a helpful Derelict 1337 | -10/Mines | Entered Materials 1337 | -9/Materials | Evolved 2 slots: Utility x2 1355 | -9/Materials | Identified exit to Mines 1428 | -9/Materials | Lost 3 parts (1p1n1w) 1701 | -9/Materials | Build established: Scavenger-Mutant 2126 | -9/Materials | Build established: Mutant 2195 | -9/Materials | Discovered new exit (range 15) 2331 | -9/Materials | Repaired Hrd. Medium Armor Plating 2452 | -9/Materials | Repaired Lgt. Treads 2858 | -9/Materials | Core integrity fell below 50% 3162 | -9/Materials | Discovered new exit (range 14) 3583 | -9/Materials | Discovered new exit (range 16) 4610 | -9/Materials | Entered Mines 4670 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4843 | -9/Mines | Met a Derelict testing a Signal Generator 5588 | -9/Mines | Discovered new exit (range 4) 5629 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5631 | -9/Mines | Discovered new exit (range 5) 5641 | -9/Mines | Entered Exiles 5641 | -9/Exiles | Found Exiles lab abandoned 6201 | -9/Exiles | Discovered new exit (range 14) 6230 | -9/Exiles | Entered Mines 6504 | -8/Mines | Discovered new exit (range 7) 6519 | -8/Mines | Entered Materials 6519 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7030 | -8/Materials | Build established: Tank 7135 | -8/Materials | Discovered new exit (range 3) 7774 | -8/Materials | Discovered new exit (range 3) 7971 | -8/Materials | Entered Factory 7971 | -7/Factory | Evolved 2 slots: Utility x2 8273 | -7/Factory | Build established: Skirmisher 8967 | -7/Factory | Fabricated Hrd. Medium Armor Plating? 9145 | -7/Factory | Destroyed 7 combat bots 9148 | -7/Factory | Cargo convoy interrupted 9459 | -7/Factory | Repaired Arm. Treads 9571 | -7/Factory | First assault squad dispatched 9596 | -7/Factory | Discovered new exit (range 18) 9893 | -7/Factory | Entered another Factory area 9893 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9893 | -6/Factory | Self-destructed Last Messages --------------- 09852_ U-05 Engineer lays Concrete. 09853_ U-05 Engineer builds a Wall. 09856_ Acquired 6 matter. 09860_ System corrupted: Heat flow error (+269). 09861_ Overheating: Energy bleed (-58). 09865_ U-05 Engineer lays Concrete. 09866_ Acquired 61 matter. 09868_ U-05 Engineer lays Concrete. 09869_ Acquired Corrupted Arm. Treads. 09869_ U-05 Engineer lays Concrete. 09873_ Dropped Adv. Heat Sink. 09874_ U-05 Engineer lays Concrete. 09874_ Acquired System Backup Module. 09875_ U-05 Engineer lays Concrete. 09880_ Dropped Hrd. Medium Armor Plating. 09881_ U-05 Engineer lays Concrete. 09884_ System corrupted: Energy discharge (-58). PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????####??????????????????????? | | ?????????????????????#""#??????????????????????? | | ????????????????????##T"############# ?????? | | ????????????????????# #????? | | ????????????????????# #????? | | ????????????????????# @ #????? | | ????????????????????# #????? | | ????????????????????# #????? | | ????????????????????###########+######+##??????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderSalvageDriver Manual? 0 Play Time 00:42:30 Cumulative 441.5 hours Start 2021.11.05 @ 23:20:05 End 2021.11.06 @ 00:02:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 440 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e10fca-591b-478b-b135-b51b69339dd3