Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 21:27:34 Player: Jiyva Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (146) 730 Value Destroyed (6910) 6910 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2676) 2676 TOTAL SCORE: 16876 Bonus ------- High Alert Combat Kills 176 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (10) ------ (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Hypervelocity Coil Gun SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Thunder Leg Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Force Field > --- WEAPON ----------- Plasma Rifle Heavy Machine Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Railgun Railgun Railgun Gamma Bomb Array > --- INVENTORY -------- Advanced Heat Sink Heavy Machine Gun Heavy Machine Gun Hypervelocity Coil Gun [Rating: 135] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Compact Matter Pod Processor Core Analyzer Hackware System Shield Protection Powered Armor Weapon Hypervelocity Coil Gun Energy Gun Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 2 2 . 2 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 1 1 . . . 1 . . . . 1 . Utility . | . . . . . . . . . . . . . . . Weapon 8 | . . 1 1 1 . 2 1 1 . . . . 1 . Parts Attached 167 | 5 1 8 15 16 4 22 25 . . 11 10 1 39 10 Power 17 | 1 . 1 1 2 1 . 4 . . 1 . 1 4 1 Engine 5 | 1 . 1 1 1 . . 1 . . . . . . . Core 5 | . . . . 1 1 . 3 . . . . . . . Reactor 7 | . . . . . . . . . . 1 . 1 4 1 Propulsion 55 | 2 . 2 6 7 . 11 6 . . 5 2 . 11 3 Treads 31 | 2 . . 6 7 . 8 2 . . 3 1 . 2 . Leg 13 | . . 2 . . . . 4 . . . 1 . 5 1 Wheel 4 | . . . . . . 3 . . . . . . 1 . Hover 4 | . . . . . . . . . . 1 . . 2 1 Flight 3 | . . . . . . . . . . 1 . . 1 1 Utility 28 | . 1 . 2 4 1 3 2 . . 3 2 . 8 2 Device 14 | . 1 . 1 2 . 1 1 . . 1 1 . 5 1 Storage 2 | . . . . 1 1 . . . . . . . . . Processor 3 | . . . . . . . . . . . 1 . 1 1 Hackware 3 | . . . . . . . . . . 1 . . 2 . Protection 6 | . . . 1 1 . 2 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 67 | 2 . 5 6 3 2 8 13 . . 2 6 . 16 4 Energy Gun 10 | . . 3 . . . 3 . . . . 3 . 1 . Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 46 | 2 . 1 5 3 2 1 9 . . 2 3 . 14 4 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 5 | . . . . . . 2 3 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 1 1 . . 1 . . . 1 Parts Lost 64 | . . 5 2 . . 19 12 . 2 . 4 6 5 9 Power 5 | . . 1 1 . . 1 1 . . . . 1 . . Propulsion 24 | . . 1 . . . 8 4 . 1 . . 3 2 5 Utility 9 | . . . 1 . . 2 2 . . . 2 1 . 1 Weapon 26 | . . 3 . . . 8 5 . 1 . 2 1 3 3 Highest Loss Streak 13 | . . 2 1 . . 13 8 . 2 . 2 4 3 5 To Critical Strikes 4 | . . . . . . 2 . . . . . . . 2 Average Backups 3 | 1 3 2 3 4 4 4 3 5 5 4 1 2 4 4 Power . | . 1 1 . 1 . 1 1 1 1 . . . . . Propulsion . | . . . . 1 1 1 . . . . . . . . Utility 1 | . . . . . 1 1 1 1 1 1 1 2 1 . Weapon 1 | . 1 1 2 1 2 . . 3 3 2 . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . . . 2 1 . . . . . . . . 6 . Power 4 | . . . 1 . . . . . . . . . 3 . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 . Weapon 4 | . . . 1 1 . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 74 61 71 99 100 82 70 8 8 32 70 63 73 81 Engine 2 | . 14 10 7 3 . . 2 . . . . . . . Core 2 | . . . . 3 6 4 4 . . . . . . . Reactor 2 | . . . . . . . . . . . 4 3 7 7 Treads 21 | . 28 15 23 38 38 30 13 5 4 7 19 14 8 2 Leg 4 | . . 3 . . . . 10 . . . 3 5 12 18 Hover 1 | . . . . . . . . . . 2 1 . 4 3 Device 5 | . 3 9 7 7 . 3 1 . . 2 4 5 8 6 Storage 1 | . . . . 3 7 . 2 . . . . . . . Protection 2 | . . . 4 3 7 4 . . . . 1 . . . Energy Gun 3 | . . 6 7 2 . 1 . . . . 11 10 1 3 Ballistic Gun 24 | . 28 14 20 34 38 22 16 . . 9 18 20 26 31 Launcher 1 | . . 1 . . . 4 . . . . . . . 2 Peak Build Rating 135 | 5 6 8 20 47 50 61 85 9 9 52 89 89 134 135 Average Rating 58 | 4 5 5 14 30 48 49 57 7 7 38 81 73 100 109 On Entrance 30 | . 5 6 . 20 47 50 17 3 9 1 41 89 46 125 Avg Prop Armor Cover (%) 17 | . . 6 . . . 41 28 33 33 24 3 3 9 5 Naked Turns 113 | . . 10 23 . . . 2 . 9 . . . . 69 Heaviest Build 101 | 8 9 13 23 39 39 49 64 3 3 14 63 48 101 98 Greatest Support 140 | 40 40 40 82 140 140 140 120 3 3 20 110 110 113 113 Greatest Overweight (x) 2 | . . 2 . . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 3 | 1 3 2 3 4 4 4 3 4 5 4 1 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 5 5 5 5 2 4 5 4 Class Distribution -------------------- 29% | Scavenger-Executioner 23% | Scavenger-Tank 18% | Mutant 15% | Executioner 4% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Executioner | -6/Factory Scavenger-Executioner | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Executioner | -4/Upper Caves Derelict-Executioner | -4/Upper Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Matter Collected 6424 | 164 118 176 316 514 565 683 934 . . 83 658 37 1400 776 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6932 | . 165 214 316 514 322 941 1313 . . 83 538 66 1565 895 Parts 413 | . 8 10 21 26 18 64 72 . . 3 15 2 110 64 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . 1 3 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 13 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Combat Hostiles Destroyed 121 | . 4 6 8 11 8 23 18 . . 1 7 1 21 13 Melee 5 | . . . . . . 3 2 . . . . . . . Guns 107 | . 4 3 8 11 8 17 13 . . 1 7 1 21 13 AOE 9 | . . 3 . . . 3 3 . . . . . . . Classes Destroyed 16 | . 1 1 1 3 . 5 3 . . . . . . 2 Worker 12 | . . . . 1 . 6 4 . . . . . . 1 Builder 7 | . . . . . . . 4 . . . . . 3 . Recycler 2 | . . . . . . . 2 . . . . . . . Operator 3 | . . . . . . 1 . . . 1 . . 1 . Swarmer 23 | . . . 3 3 3 . 5 . . . . . 5 4 Cutter 4 | . . . . . . 4 . . . . . . . . Grunt 32 | . 4 4 . 1 1 7 7 . . 1 3 . 3 1 Brawler 5 | . . . . 1 . 1 2 . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 21 | . . 2 5 4 3 2 . . . . 1 . 4 . Specialist 3 | . . . . . . 3 . . . . . . . . Hunter 8 | . . . . . . 2 2 . . . 2 . . 2 Programmer 21 | . . . . 2 1 3 1 . . . . . 9 5 Striker 1 | . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 18 | . 1 3 3 5 4 8 18 . . 1 3 1 7 4 Combat Bots Only 6 | . 1 3 3 4 4 6 5 . . 1 3 1 5 2 Max Kills in Single Turn 9 | . 1 2 1 2 1 4 9 . . 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 3 . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Hostile Shots Fired 1511 | . 18 87 43 125 96 317 188 . 2 10 176 56 149 244 Missed 498 | . 5 31 14 41 40 107 52 . . 3 52 26 38 89 Hits 1013 | . 13 56 29 84 56 210 136 . 2 7 124 30 111 155 Melee 33 | . . . . . . 9 5 . 2 . 3 . . 14 Projectile 980 | . 13 56 29 84 56 201 131 . . 7 121 30 111 141 AOE 1 | . . . . . . . 1 . . . . . . . Critical Strikes 34 | . 1 1 1 . . 8 5 . 1 1 2 . 1 13 Part Disruptions 2 | . . . . . . 2 . . . . . . . . Damage Taken 16263 | . 170 846 376 643 485 3523 2592 . 115 134 2109 416 1792 3062 Core 3034 | . 10 294 74 34 5 481 403 . 115 41 222 41 98 1216 Absorbed by Shields 1771 | . . . . 154 . . . . . . 192 . 805 620 Core Remaining (%) 70 | 100 96 26 86 . 94 43 59 . . . . 63 . . Volleys Fired 321 | . 15 22 20 25 19 48 50 . . 9 30 2 41 40 Largest 9 | . 2 3 4 5 5 5 4 . . 3 5 6 8 9 Hottest 350 | . 40 142 125 153 125 154 128 . . 76 278 296 278 350 Shots Fired 1143 | . 30 55 50 118 69 169 146 . . 16 87 11 205 187 Gun 1137 | . 30 53 50 118 69 167 145 . . 16 87 11 205 186 Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 5 | . . 2 . . . 2 . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 1013 | . 30 23 30 106 69 160 145 . . 16 57 7 200 170 Thermal 116 | . . 21 20 12 . 7 1 . . . 30 4 5 16 Explosive 4 | . . 2 . . . 2 . . . . . . . . Electromagnetic 10 | . . 9 . . . . . . . . . . . 1 Robot Hit Streak 15 | . 12 10 9 15 13 13 6 . . 6 7 3 11 11 Robot Miss Streak 6 | . 1 2 3 2 3 5 4 . . 1 5 2 4 6 Penetration Max 3 | . . . . . . 1 3 . . . . . 2 2 Secondary Targets 21 | . . . 1 1 1 6 3 . . . 4 . 3 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . . . 1 . 1 1 Shots Hit Robots 759 | . 24 42 32 88 49 144 89 . . 11 48 3 133 96 Core Hits 429 | . 10 14 14 36 27 131 70 . . 5 19 3 55 45 Critical Kills 32 | . . . . . . . 9 . . . 1 . 18 4 Critical Parts Destroyed 51 | . . . . . 1 . 12 . . 1 3 1 16 17 Critical Strikes 91 | . . . . 2 1 1 21 . . 1 4 1 37 23 Burn 2 | . . . . 2 . . . . . . . . . . Destroy 88 | . . . . . 1 . 21 . . 1 4 1 37 23 Sever 1 | . . . . . . 1 . . . . . . . . Melee Attacks 27 | . . . 2 . . 11 14 . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . Slashing 6 | . . . . . . 6 . . . . . . . . Piercing 19 | . . . . . . 5 14 . . . . . . . Sneak Attacks 6 | . . . . . . 3 3 . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . . . . . . Damage Inflicted 16480 | . 267 819 455 1559 848 3701 2468 . . 245 1279 167 2420 2252 Guns 13457 | . 267 494 454 1559 848 2427 1264 . . 245 1279 167 2418 2035 Cannons . | . . . . . . . . . . . . . . . Explosions 2108 | . . 325 . . . 846 761 . . . . . . 176 Melee 732 | . . . . . . 360 372 . . . . . . . Ramming 183 | . . . 1 . . 68 71 . . . . . 2 41 Kinetic 11887 | . 267 210 234 1394 848 2351 1264 . . 245 793 140 2284 1857 Thermal 2850 | . . 219 220 165 . 569 761 . . . 486 27 134 269 Explosive 649 | . . 296 . . . 353 . . . . . . . . Electromagnetic 179 | . . 94 . . . . . . . . . . . 85 Impact . | . . . . . . . . . . . . . . . Slashing 334 | . . . . . . 334 . . . . . . . . Piercing 398 | . . . . . . 26 372 . . . . . . . Highest Corruption 19 | . . . . 1 2 6 8 . 9 9 9 9 7 19 Average Corruption 5 | . . . . 1 1 4 2 . 9 9 9 9 3 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 157 | . . . . 1 3 13 11 . 2 7 54 5 24 37 Message Errors 32 | . . . . . . 5 . . . 2 12 2 3 8 Matter Fused 31 | . . . . . . 4 4 . 2 1 10 . 2 8 Heat Flow Errors 19 | . . . . . 1 1 2 . . 2 5 . 5 3 Energy Discharges 23 | . . . . . 1 . 2 . . . 8 1 6 5 Parts Rejected 3 | . . . . . . . . . . . 1 . . 2 Parts Fused 4 | . . . . . 1 . . . . . . . 2 1 Data Loss (minor) 15 | . . . . 1 . 3 2 . . 1 4 . 2 2 Data Loss (major) 5 | . . . . . . . . . . . 3 . 1 1 Misfires 2 | . . . . . . . . . . . 2 . . . Alerts 7 | . . . . . . . . . . . 5 1 . 1 Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 13 | . . . . . . . 1 . . 1 4 1 3 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 222 | . . 28 . . . 35 159 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 193 | . . 28 . . . 35 130 . . . . . . . Melee 29 | . . . . . . . 29 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . 106 . . . 22 . . . . . . . 93 Shots 6 | . . 2 . . . . . . . . . . . 4 Rammed 20 | . . . 1 . . 17 . . . . . . 2 . Targets Rammed 47 | . . . 1 . . 19 19 . . . . . 3 5 Kicked 25 | . . . . . . . 19 . . . . . 1 5 Crushed 2 | . . . . . . 2 . . . . . . . . Highest Temperature 516 | . 27 201 15 158 228 254 231 . . 277 329 118 516 336 Average Temperature 106 | . 10 106 5 57 63 84 103 . . 151 133 59 138 125 Received Heat Transfer 1886 | . 114 282 108 144 96 252 228 . . 30 298 18 170 146 Effects 9 | . . . . . . . . . . . 3 . 6 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . 2 . 2 . Interference 3 | . . . . . . . . . . . 1 . 2 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . 1 1 . . . . . . . Heat Transferred 4029 | . . 531 555 555 . 487 550 . . . 629 37 185 500 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Maximum Alert Level 3 | . . . . . . 2 3 1 . . . . 1 1 Low Security (%) 81 | 100 100 100 100 100 100 71 43 . 100 100 . . 78 55 Level 1 12 | . . . . . . 18 . 100 . . . . 21 44 Level 2 6 | . . . . . . 9 48 . . . . . . . Level 3 . | . . . . . . . 7 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 736 | . 45 104 84 112 120 496 736 356 117 90 . . 323 311 Initial 356 | . . 4 27 14 14 7 199 356 117 53 . . . 167 Average 109 | . 10 29 33 26 38 127 423 350 104 53 . . 86 192 Influence Increases 4753 | . 117 246 252 341 265 1097 991 . . 57 190 . 631 566 Destroy 0b10 Robot/C 2400 | . 80 120 160 220 160 440 360 . . 20 140 . 420 280 Destroy 0b10 Robot/NC 125 | . . . . 5 . 40 50 . . 5 . . 20 5 Destroy Leader 530 | . 10 40 60 80 50 90 50 . . . 20 . 100 30 Successful Hack 157 | . 12 28 30 5 25 25 . . . 5 . . 27 . Disable Machine 255 | . . 15 . . . 90 90 . . 15 . . 30 15 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . Destroy Structure 191 | . . 28 2 1 . 52 36 . . 12 . . 34 26 Partial Spotted 15 | . . 15 . . . . . . . . . . . . Lose Combat Pursuer 930 | . 15 . . 30 30 360 255 . . . 30 . . 210 Influence Decreases 4472 | . 105 192 286 341 279 707 671 392 259 134 190 . 333 583 Entered New Map 1049 | . . 8 39 18 18 11 209 372 219 24 . . . 131 Time Decay 2777 | . 105 135 230 323 261 406 342 20 20 110 160 . 303 362 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . Lost Part 546 | . . 49 17 . . 190 120 . 20 . 30 . 30 90 Squads Dispatched 40 | . . 2 . 3 2 11 5 . . 1 . . 8 8 Investigation 2 | . . 1 . . . . . . . . . . . 1 Extermination 17 | . . . . 3 1 4 1 . . 1 . . 4 3 Reinforcement 16 | . . 1 . . 1 7 2 . . . . . 1 4 Assault 2 | . . . . . . . 2 . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Distress Signals 22 | . . 1 3 1 . 3 5 1 . . . . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 272 | . 5 13 11 19 14 58 56 3 5 2 8 6 27 45 Peak Tracking Total 12 | . 2 6 3 4 4 8 9 5 5 1 4 5 7 12 Tactical Retreats 34 | . 1 . . 2 1 12 11 . . . 1 . . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Traps Triggered 12 | . . 3 . . . 5 1 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Machines Disabled 18 | . . 1 . . . 6 7 . . 1 . . 2 1 Max in Single Turn 7 | . . 1 . . . 3 7 . . 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Machines Accessed 48 | . 1 6 6 5 5 11 2 1 . 4 2 . 3 2 Terminals 33 | . 1 4 5 2 5 7 1 1 . 2 1 . 2 2 Fabricators 3 | . . . . 2 . 1 . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . 1 . . . . Recycling Units 2 | . . . . 1 . . 1 . . . . . . . Scanalyzers 5 | . . 1 1 . . 2 . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . Total Hacks 99 | . 2 13 18 13 10 19 2 1 . 9 2 . 8 2 Successful 40 | . 1 6 8 3 5 6 . . . 5 2 . 3 1 Failed 58 | . 1 6 10 10 5 13 2 1 . 4 . . 5 1 Catastrophic 18 | . . 1 1 2 3 5 1 . . 2 . . 2 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 47 | . 1 3 11 6 6 9 1 1 . 7 . . 1 1 Terminals 64 | . 2 7 16 4 10 11 1 1 . 5 1 . 4 2 Fabricators 8 | . . . . 7 . 1 . . . . . . . . Repair Stations 4 | . . 3 . . . . . . . 1 . . . . Recycling Units 3 | . . . . 2 . . 1 . . . . . . . Scanalyzers 13 | . . 3 2 . . 4 . . . . . . 4 . Garrison Access 6 | . . . . . . 3 . . . 3 . . . . Terminal Hacks 20 | . 1 3 3 . 5 3 . . . 1 2 . 1 1 Record 3 | . 1 . . . . . . . . . 1 . 1 . Prototype ID Bank 2 | . . 1 . . 1 . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . 1 . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 5 | . . 1 1 . 1 1 . . . 1 . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . 1 . . . . . . . . Network Status 2 | . . . . 1 . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Scanalyzer 7 | . . 2 2 . . 1 . . . . . . 2 . Retrieve Study 7 | . . 2 2 . . 1 . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 1 3 . . 1 . . . 4 . . . . Terminals 5 | . . 1 3 . . . . . . 1 . . . . Track 2 | . . . 2 . . . . . . . . . . . Operators 3 | . . 1 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . . Broadcast 1 | . . . . . . . . . . 1 . . . . Watchers 2 | . . . . . . 1 . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . 1 . Used 2 | . . . . . . . . . . 1 . . 1 . Hacking Detections 37 | . 1 5 5 5 4 8 2 1 . 1 . . 3 2 Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 3 Parts Built 2 | . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . . Part Studies Acquired 7 | . . 2 2 . . 1 . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Active Infowar (turns) 1957 | . . . . . . 1086 . . . . . . 871 . Traps 1957 | . . . . . . 1086 . . . . . . 871 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Turns Passed 10689 | 71 417 414 573 1527 657 1788 765 40 57 220 1652 119 1566 823 Spaces Moved 6716 | 40 174 250 347 748 355 1308 519 76 86 237 971 64 899 642 Core 1670 | 1 . 94 129 . . 719 321 76 86 24 . . . 220 Treads 3743 | 39 174 144 218 748 355 588 162 . . . 924 64 327 . Legs 1042 | . . 12 . . . . 36 . . . . . 572 422 Wheels 1 | . . . . . . 1 . . . . . . . . Hover 70 | . . . . . . . . . . 23 47 . . . Flight 190 | . . . . . . . . . . 190 . . . . Fastest Speed 40 | 50 160 50 50 157 160 50 50 50 50 40 120 157 120 50 Average Speed 123 | 157 160 117 118 157 160 99 89 50 50 72 156 159 135 96 Slowest Speed 245 | 160 160 160 160 160 160 160 240 50 50 120 158 170 245 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 38 28 29 22 52 46 20 2 69 6 98 19 18 67 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . 2 2 . . Spaces Dug 6 | . . . 2 . . 4 . . . . . . . . Terrain Destroyed 195 | . . 31 2 1 . 52 16 . . 6 51 9 15 12 Melee 6 | . . . 2 . . 4 . . . . . . . . Projectile 76 | . . . . 1 . . . . . 6 51 9 6 3 AOE 100 | . . 31 . . . 48 14 . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Tes Total 8352 | 46 285 324 463 1037 404 1661 691 78 98 270 1036 76 1129 754 Wait 878 | . 94 33 56 225 21 234 52 . 12 2 18 7 93 31 Move 6704 | 39 173 249 346 747 354 1308 518 76 85 236 970 63 898 642 Hop . | . . . . . . . . . . . . . . . Pick Up 43 | 2 2 . 6 6 1 3 2 1 . 2 2 . 15 1 Fast Attach 129 | 5 1 6 10 4 3 17 23 . 1 9 9 1 29 11 Attach 48 | . . 6 6 2 . 6 6 1 . 4 5 . 10 2 Detach 32 | . . 6 4 . 1 3 4 . . 4 . 2 5 3 Swap 36 | . . 2 4 13 1 4 1 . . 1 . . 8 2 Drop 89 | . . . 8 15 4 9 7 . . 3 2 1 27 13 Fire 321 | . 15 22 20 25 19 48 50 . . 9 30 2 41 40 Melee 22 | . . . 2 . . 11 9 . . . . . . . Ram 9 | . . . . . . 9 . . . . . . . . Kick 25 | . . . . . . . 19 . . . . . 1 5 Crush 12 | . . . 1 . . 9 . . . . . . 2 . Escape Stasis 4 | . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 11) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 497 | -9/Materials | Central database locked down 827 | -9/Materials | Core integrity fell below 50% 866 | -9/Materials | Discovered new exit (range 15) 903 | -9/Materials | Entered another Materials area 903 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1277 | -8/Materials | Build established: Scavenger-Tank 1376 | -8/Materials | Discovered new exit (range 16) 1476 | -8/Materials | Entered Factory 1476 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1980 | -7/Factory | Fabricated Imp. Remote Shield (x2) 2295 | -7/Factory | Found Powered Armor 2857 | -7/Factory | Discovered new exit (range 9) 3003 | -7/Factory | Entered Storage 3013 | -7/Storage | Met 01-MTF 3373 | -7/Storage | Lost 3 allies 3622 | -7/Storage | Discovered new exit (range 15) 3660 | -7/Storage | Entered Factory 3660 | -6/Factory | Evolved 2 slots: Weapon x2 4109 | -6/Factory | Build established: Executioner 4587 | -6/Factory | Cargo convoy interrupted 4673 | -6/Factory | Lost 3 parts (1u2w) 5056 | -6/Factory | Lost 13 parts (1p6n1u5w) 5272 | -6/Factory | Build established: Mutant 5410 | -6/Factory | Search patrols dispatched 5438 | -6/Factory | Discovered new exit (range 14) 5440 | -6/Factory | Core integrity fell below 50% 5448 | -6/Factory | Entered another Factory area 5448 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5478 | -5/Factory | Lost 3 parts (2n1w) 6124 | -5/Factory | Released all parts (9) 6151 | -5/Factory | Lost 8 parts (1p2n1u4w) 6197 | -5/Factory | Discovered new exit (range 13) 6213 | -5/Factory | Entered another Factory area 6213 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6253 | -4/Factory | Sucked down chute 6253 | -4/Factory | Entered Waste 6261 | -4/Waste | Spotted C-40 Crusher 6266 | -4/Waste | Spotted C-40 Crusher 6268 | -4/Waste | EMP discharged 6276 | -4/Waste | Spotted C-40 Crusher 6277 | -4/Waste | Spotted C-40 Crusher 6285 | -4/Waste | Spotted C-40 Crusher 6288 | -4/Waste | Spotted C-40 Crusher 6301 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6302 | -4/Waste | Discovered new exit (range 10) 6304 | -4/Waste | Crushed by Compactor (1 part destroyed) 6310 | -4/Waste | Entered Factory 6521 | -4/Factory | Discovered new exit (range 8) 6530 | -4/Factory | Entered Upper Caves 7288 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7351 | -4/Upper Caves | Build established: Scavenger-Executioner 7378 | -4/Upper Caves | Encountered a Warlord checkpoint 7539 | -4/Upper Caves | Learned Research stockpile data 8082 | -4/Upper Caves | Discovered new exit (range 7) 8182 | -4/Upper Caves | Entered another Upper Caves area 8195 | -4/Upper Caves | Ambushed by wild Derelicts 8273 | -4/Upper Caves | Discovered new exit (range 14) 8282 | -4/Upper Caves | Lost 4 parts (1p2n1w) 8301 | -4/Upper Caves | Entered Research 8301 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8528 | -3/Research | Found Gamma Bomb Array 9197 | -3/Research | Garrison activated, responded to threat 9541 | -3/Research | Lost 3 parts (2n1w) 9684 | -3/Research | Discovered new exit (range 9) 9740 | -3/Research | Discovered new exit (range 15) 9867 | -3/Research | Entered Testing 10456 | -3/Testing | System corruption reached 10% 10503 | -3/Testing | Lost 3 parts (1n1u1w) 10509 | -3/Testing | Spotted Striker 10512 | -3/Testing | Spotted Striker 10514 | -3/Testing | Spotted Alpha 7 10541 | -3/Testing | Destroyed Striker 10559 | -3/Testing | Released all parts (10) 10588 | -3/Testing | Stole the SGEMP Prototype 10589 | -3/Testing | Lost 5 parts (4n1w) 10594 | -3/Testing | Core integrity fell below 50% 10674 | -3/Testing | Core integrity fell below 20% 10677 | -3/Testing | Scanned by Researcher 10690 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10674_ A bubble of rippling energy engulfs the area. 10674_ Field strength at 94. 10674_ Field strength at 88. 10676_ System corrupted: Heat flow error (+155). 10677_ C-55 Analyst calls for reinforcements. 10677_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10677_ Held in stasis. 10677_ C-55 Analyst is analyzing... 10677_ ALERT: Encountered unknown unique technology, formulating response. 10678_ Field strength at 82. 10681_ Held in stasis. 10681_ C-55 Analyst is analyzing... 10685_ Held in stasis. 10686_ P-80 Master resets C-55 Analyst, system corruption cleaned. 10687_ Stasis field depleted. 10688_ U-05 Engineer lays Concrete. 10688_ Hvy. Machine Gun destroyed. 10689_ Held in stasis. 10689_ C-55 Analyst is analyzing... Map ----- +----------------------------------------------------+ | ????????# ## + """ "" """ #??????????? | | ????????# ## #="?" "" "?" #??????????? | | ????????# ## !""" "" """ #??????????? | | ????????# ## #%[= [ #??????????? | | ????????# ## =!! #??????????? | | ????????# ## [!= #??????????? | | ????????# ######+#####+#############??????????? | | ????????# #?????????????????????? | | ????????# % #?????????????????????? | | ????????# #?????????????????????? | | ????????# + ""??????????????????? | | ????????### ######## # ????????????????? | | ??????????# #??????# # ????????????????? | | ??????????# #??????# #?#####???????????????? | | ####+###### #??????# #?????????????????????? | | #??????# #?????????????????????? | | #??????# #?????????????????????? | | """ """ """ #??????# #?????????????????????? | | """ """ """ #??????# #??????""?????????????? | | """ """ """ #??????#p #????? ""#????????????? | | #??????# #???? T"#????????????? | | """ #??????# #?? ""#????????????? | | """ ""T"" #??????# p#? = ""#????????????? | | """ """"" #??????# # #??????????????? | | #??????+ uK + #??????????????? | | #??????# @c# #??????????????? | | #######+########??????# pp#?? #??????????????? | | ??# #????????????# p#????###??????????????? | | ??#" ""#????????????# p ?????????????????????? | | ??#" """#????????????# A ????????????????????? | | ??##"" ""#????????????# ???????????????????? | | ?????" ""#????????????# ???????????????????? | | ?????#"""#????????????##+##### ??????????????????? | | ?????#####???????????????????? ?????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????? ???????????????? | | ????????????????????????????????? #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 560 Matter Stores 377 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 70 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Neutron Cannon | -3/Testing | Archive Tesla Bomb Launcher | -3/Testing | Archive Adv. EM Shield | -3/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive Fabricated ------------ Imp. Remote Shield | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Shotgun | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Flak Gun | -6/Factory | Hacked Hyp. Coil Gun | -3/Research | Hacked Gamma Bomb Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Well Done Challenges ------------ None Game ------ Seed ConceptEfficiencyScanner Manual? 0 Play Time 04:01:11 Cumulative 321.3 hours Start 2025.12.29 @ 14:49:22 End 2025.12.30 @ 21:27:34 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3fe276e-7ee9-4d16-86f7-755d2747406a