Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 21:51:51 Player: Gold Spoon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (602) 602 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 1896 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 41/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Improved Ion Engine Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Beamcaster Mining Claw > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 19 | 8 3 3 5 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 4 1 2 1 Treads 2 | 2 . . . Leg . | . . . . Wheel 6 | 2 1 2 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 2 3 8 Power 2 | . 1 . 1 Propulsion 6 | . 1 2 3 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 84 84 50 Engine 12 | . 13 14 8 Wheel 23 | . 27 27 11 Storage 13 | . 14 14 11 Ballistic Gun 22 | . 28 27 8 Slashing Weapon 2 | . . . 9 Naked Turns . | . . . . Heaviest Build 23 | 10 15 15 23 Greatest Support 40 | 40 20 20 20 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 4 6 7 10 Average Carried 5 | 1 4 5 7 Final Capacity 10 | 8 10 10 10 Final Carried 7 | 1 4 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 481 | 165 196 86 34 Remotely . | . . . . Salvage Created 729 | . 273 179 277 Parts 49 | . 17 19 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 9 9 6 Melee 6 | . . . 6 Guns 18 | . 9 9 . Classes Destroyed 5 | . 3 . 2 Watcher 1 | . 1 . . Swarmer 13 | . 6 7 . Grunt 7 | . 3 2 2 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 5 | . 5 3 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 165 | . 48 45 72 Missed 46 | . 15 13 18 Damage Taken 1501 | . 339 286 876 Core 575 | . 108 108 359 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 33 | . . . 33 Core Remaining (%) 56 | 100 . 13 . Volleys Fired 69 | . 33 27 9 Largest 2 | . 2 2 2 Hottest 75 | . 40 40 75 Shots Fired 133 | . 66 53 14 Gun 133 | . 66 53 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 130 | . 66 53 11 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 5 7 6 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 98 | . 38 32 28 Core Hits 47 | . 20 18 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 21 | . . . 21 Impact . | . . . . Slashing 21 | . . . 21 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1044 | . 323 289 432 Guns 684 | . 323 268 93 Cannons . | . . . . Explosions . | . . . . Melee 339 | . . . 339 Ramming 21 | . . 21 . Kinetic 663 | . 323 268 72 Thermal 21 | . . . 21 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 339 | . . . 339 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Matter Fused 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . . 10 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 114 | . 34 9 114 Average Temperature 22 | . 12 8 48 Received Heat Transfer 432 | . 123 42 267 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 262 | . 262 180 204 Initial 35 | . . 35 12 Average 106 | . 98 129 99 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 91 | 100 75 100 99 Level 1 8 | . 24 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 16 11 11 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 9 . 6 Successful 10 | . 6 . 4 Failed 5 | . 3 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 9 . 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 . 2 Prototype ID Bank 2 | . 1 . 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1270 | 57 412 493 308 Spaces Moved 1072 | 48 386 470 168 Core 15 | 11 . . 4 Treads 3 | 3 . . . Legs . | . . . . Wheels 1054 | 34 386 470 164 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 82 | 78 80 80 95 Slowest Speed 250 | 160 95 80 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 72 81 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1309 | 68 435 544 262 Wait 103 | 2 7 38 56 Move 1069 | 47 385 469 168 Hop . | . . . . Pick Up 23 | 9 6 6 2 Fast Attach . | . . . . Attach 17 | 8 2 3 4 Detach . | . . . . Swap 2 | . 1 . 1 Drop 4 | 2 1 . 1 Fire 69 | . 33 27 9 Melee 21 | . . . 21 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 12) 213 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 470 | -10/Materials | Entered Mines 492 | -10/Mines | Core integrity fell below 50% 617 | -10/Mines | Escorted by a lone wolf Derelict 639 | -10/Mines | Learned location of Storage (-8) 722 | -10/Mines | Learned Materials garrison access intel 739 | -10/Mines | Discovered new exit (range 15) 897 | -10/Mines | Core integrity fell below 20% 959 | -10/Mines | Discovered new exit (range 5) 963 | -10/Mines | Entered Materials 963 | -9/Materials | Evolved 2 slots: Utility x2 1081 | -9/Materials | Repaired Lgt. Ion Engine 1257 | -9/Materials | Core integrity fell below 50% 1265 | -9/Materials | Core integrity fell below 20% 1271 | -9/Materials | Self-destructed Last Messages --------------- Y-45 Defender Imp. Ion Engine ripped off. Y-45 Defender destroyed. Acquired Lgt. Armor Plating. Connecting with Terminal... Dropped Aluminum Leg. K-01 Serf collects debris. Electrolysis Chamber disabled. Lgt. Ion Engine destroyed. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. Lgt. Armor Plating destroyed. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Beamcaster destroyed. Wheel destroyed. L-31 Rogue destroyed. R-06 Scavenger collects Beam Rifle. Acquired 10 matter. Mining Claw destroyed. K-01 Serf collects debris. 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[ ""#???????????????????? | | # #???????? ?# r #???????????????????? | | # #??????????######## #???????????????????? | | # #??????????????????##???????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ######/###???????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeBackupDetonator Manual? 0 Play Time 00:16:37 Cumulative 12.7 hours Start 2024.04.18 @ 21:38:44 End 2024.04.18 @ 21:51:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 18 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 299007a7-c9d6-4141-ba59-2b2f888bf468