Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 00:36:19 Player: PE-P51 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (229) 1145 Value Destroyed (6683) 6683 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (702) 702 TOTAL SCORE: 14410 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 96 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Core Analyzer Improved Weapon Cycler Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Coil Gun Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Cesium-ion Thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Improved Phase Shifter Advanced Hacking Suite > --- WEAPON ----------- Coil Gun Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Antimatter Reactor Improved Weapon Cycler Improved Reaction Control System Dimensional Node Initializer Axe [Rating: 85] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . 1 Utility 4 | . . . 1 . . . 2 . . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 124 | . 9 3 25 . 1 5 37 17 2 2 . . 13 10 Power 13 | . . . 2 . . 1 2 1 2 . . . 2 3 Engine 8 | . . . 2 . . 1 1 . . . . . 1 3 Core 4 | . . . . . . . 1 1 1 . . . 1 . Reactor 1 | . . . . . . . . . 1 . . . . . Propulsion 42 | . 5 . 13 . 1 1 15 1 . . . . 4 2 Treads 29 | . . . 13 . 1 1 14 . . . . . . . Leg 7 | . 5 . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . 1 1 . . . . 2 2 Utility 36 | . 2 1 5 . . 1 10 9 . 2 . . 3 3 Device 15 | . . 1 1 . . 1 3 3 . 2 . . 3 1 Storage 3 | . 1 . 1 . . . 1 . . . . . . . Processor 8 | . . . . . . . 3 4 . . . . . 1 Hackware 3 | . . . . . . . . 2 . . . . . 1 Protection 7 | . 1 . 3 . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | . 2 2 5 . . 2 10 6 . . . . 4 2 Energy Gun 5 | . 1 . 1 . . 2 1 . . . . . . . Energy Cannon 4 | . . 1 3 . . . . . . . . . . . Ballistic Gun 17 | . 1 . 1 . . . 8 5 . . . . . 2 Ballistic Cannon 3 | . . . . . . . . . . . . . 3 . Launcher 2 | . . 1 . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 12 | . . . 3 . . . 4 . . . . . 4 1 Parts Lost 41 | . . 3 1 . . 6 14 . 1 . . . 4 12 Power 5 | . . . . . . 1 1 . 1 . . . 1 1 Propulsion 13 | . . . 1 . . 1 5 . . . . . 1 5 Utility 12 | . . 1 . . . 1 6 . . . . . 1 3 Weapon 11 | . . 2 . . . 3 2 . . . . . 1 3 Highest Loss Streak 7 | . . 3 1 . . 3 3 . 1 . . . 2 7 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 15 | . 7 9 21 24 22 18 20 5 4 4 5 5 4 4 Power 2 | . 1 1 4 4 3 2 3 1 . . . . . 1 Propulsion 3 | . 2 2 6 7 6 5 4 . . . 1 1 . . Utility 2 | . . 1 3 4 3 2 4 1 1 1 2 2 1 1 Weapon 5 | . 2 4 7 9 9 7 7 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 45 | . 7 2 12 . 1 . 11 7 2 1 . . 1 1 Power 11 | . 1 1 2 . 1 . 3 2 . 1 . . . . Propulsion 11 | . 5 . 3 . . . 2 1 . . . . . . Utility 9 | . 1 . . . . . 3 2 2 . . . 1 . Weapon 13 | . . 1 7 . . . 3 2 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 93 95 99 100 100 95 93 75 75 76 76 56 85 86 Engine 7 | . 14 14 11 11 11 10 8 . . . . . 1 2 Core 1 | . . . . . . . . 7 4 . . . 4 2 Treads 19 | . . . 31 33 33 33 26 . . . . . . . Leg 3 | . 27 28 . . . . . . . . . . 9 11 Flight 2 | . . . . . . . . 6 7 7 7 7 6 13 Device 10 | . . 3 11 11 11 15 8 7 15 15 15 15 14 12 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . Processor 10 | . . . . . . . 16 22 23 23 23 23 23 20 Protection 5 | . 8 10 10 11 11 2 5 . . . . . . . Energy Gun 2 | . 13 10 4 . . 12 . . . . . . . . Energy Cannon 5 | . . 3 16 21 22 9 . . . . . . . . Ballistic Gun 9 | . 14 10 . . . . 15 20 23 23 23 3 2 5 Ballistic Cannon 1 | . . . . . . . . . . . . . 12 7 Slashing Weapon 1 | . . . . . . . 1 . . . . . 6 2 Peak Build Rating 85 | . 8 9 21 20 23 24 37 69 72 73 72 72 81 85 Average Rating 35 | . 6 8 19 19 21 22 32 63 69 71 72 62 63 70 On Entrance 37 | 6 6 8 9 19 20 23 24 35 69 72 72 72 72 61 Avg Prop Armor Cover (%) 3 | . . . . . . . 8 . . . . . 2 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 101 | 13 22 22 100 101 101 101 101 99 30 30 30 30 34 32 Greatest Support 66 | 20 20 20 63 60 60 60 66 62 50 50 50 50 50 35 Greatest Overweight (x) 9 | . 6 1 4 1 1 1 4 1 . . . . 9 . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | . 10 10 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 18 | . 9 10 24 25 25 25 25 5 5 5 5 5 5 5 Most Carried 25 | . 10 10 25 25 25 25 25 25 5 5 5 5 5 5 Average Carried 17 | . 7 9 22 24 24 22 24 5 4 4 5 5 4 4 Final Capacity 25 | 8 10 10 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 6 10 10 25 25 25 19 24 5 5 5 5 5 5 3 Class Distribution -------------------- 59% | Mutant 26% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Matter Collected 5677 | 200 127 82 459 50 . 63 1906 668 176 233 268 . 952 493 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9511 | . 327 146 1756 225 . 179 2881 1001 234 567 182 . 1204 809 Parts 483 | . 15 11 92 11 . 8 163 64 5 19 10 . 35 50 Haulers Intercepted 14 | . . . 6 . . . 6 1 . 1 . . . . Recyclers Shooed 12 | . . . 1 . . . 8 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . 14 . 33 . Prevented 2 | . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Combat Hostiles Destroyed 153 | . 7 5 31 9 . 6 50 6 1 3 4 . 19 12 Melee 1 | . . . . . . . 1 . . . . . . . Guns 82 | . 7 3 3 . . 4 40 6 1 3 4 . 7 4 Cannons 47 | . . 1 19 6 . 2 . . . . . . 12 7 AOE 21 | . . 1 8 2 . . 9 . . . . . . 1 Classes Destroyed 19 | . 1 1 8 . . . 4 1 1 . 1 . 2 . Worker 20 | . . . 1 . . . 7 6 . 1 . . . 5 Builder 9 | . . . 1 . . . 1 3 . . . . . 4 Tunneler 2 | . . . 1 . . . 1 . . . . . . . Hauler 14 | . . . 6 . . . 6 1 . 1 . . . . Recycler 15 | . . . 3 . . . 3 5 . 3 . . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . 2 1 . 1 . . . . Watcher 11 | . . . 4 . . . 4 1 . 2 . . . . Swarmer 36 | . . 2 12 4 . 3 10 . . . . . 5 . Grunt 72 | . 7 3 8 5 . 3 22 3 . . 2 . 9 10 Brawler 3 | . . . 1 . . . 1 . . . . . 1 . Duelist 2 | . . . . . . . . . . . 1 . 1 . Sentry 23 | . . . 10 . . . 8 . . 2 . . 2 1 Specialist 4 | . . . . . . . 4 . . . . . . . Hunter 5 | . . . . . . . 4 1 . . . . . . Programmer 5 | . . . . . . . . 2 . 1 1 . . 1 Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 2 2 6 4 . 3 8 7 1 4 2 . 6 13 Combat Bots Only 6 | . 2 2 5 4 . 3 4 2 1 1 2 . 6 5 Max Kills in Single Turn 8 | . 1 1 4 1 . 1 4 3 1 2 1 . 2 8 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 3 | . . 1 3 1 . . 3 . . . . . . 1 Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Hostile Shots Fired 885 | . 43 37 133 53 . 42 244 33 2 26 27 . 92 153 Missed 302 | . 12 11 35 16 . 10 64 10 1 16 15 . 42 70 Hits 583 | . 31 26 98 37 . 32 180 23 1 10 12 . 50 83 Melee 4 | . . . . . . . 3 . 1 . . . . . Projectile 579 | . 31 26 98 37 . 32 177 23 . 10 12 . 50 83 AOE 4 | . . . 1 . . . 2 . . . . . . 1 Critical Strikes 27 | . 4 . 2 1 . . 11 . 1 . . . 3 5 Damage Taken 9204 | . 375 324 1168 435 . 470 2994 440 59 71 160 . 960 1748 Core 1710 | . 75 30 95 51 . . 409 . . 16 40 . 138 856 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 100 | . . . . . . . 60 . . 40 . . . . Core Remaining (%) 63 | 100 . 58 . . . 63 25 . . . . . 72 . Volleys Fired 553 | . 41 21 88 25 . 20 205 29 8 14 21 . 54 27 Largest 3 | . 2 2 2 2 . 2 2 3 3 3 3 . 3 3 Hottest 128 | . 70 80 128 128 . 128 128 84 84 84 84 . 102 111 Shots Fired 1142 | . 81 31 171 47 . 38 365 83 24 42 63 . 131 66 Gun 854 | . 81 23 44 . . 22 357 83 24 42 63 . 76 39 Cannon 273 | . . 7 123 45 . 16 . . . . . . 55 27 Launcher 15 | . . 1 4 2 . . 8 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 811 | . 41 14 . . . . 347 83 24 42 63 . 131 66 Thermal 316 | . 40 16 167 45 . 38 10 . . . . . . . Explosive 15 | . . 1 4 2 . . 8 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 13 6 11 11 . 6 32 23 12 23 23 . 21 8 Robot Miss Streak 5 | . 3 3 4 2 . 2 4 3 1 1 2 . 5 2 Penetration Max 2 | . . . . . . . . 1 . 1 1 . 1 2 Secondary Targets 4 | . 2 . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . Shots Hit Robots 816 | . 51 17 104 28 . 24 275 66 19 34 50 . 97 51 Core Hits 373 | . 19 8 54 10 . 11 130 31 3 17 10 . 44 36 Critical Kills 8 | . . . 2 . . . . 3 . 2 . . 1 . Critical Parts Destroyed 5 | . . . . . . . 2 . . . . . 2 1 Critical Strikes 24 | . 1 . 2 . . . 3 3 . 2 1 . 9 3 Burn 1 | . 1 . . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . Destroy 12 | . . . . . . . 2 3 . 2 1 . 3 1 Blast 8 | . . . . . . . . . . . . . 6 2 Sever 1 | . . . . . . . 1 . . . . . . . Melee Attacks 36 | . . . . . . . 6 8 . . . . 11 11 Impact . | . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . 6 6 . . . . 11 11 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 3 6 . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18190 | . 528 322 2371 717 . 439 5313 1407 385 700 811 . 2795 2402 Guns 10782 | . 522 168 331 . . 192 4334 1134 385 700 811 . 1155 1050 Cannons 4095 | . . 107 1498 528 . 239 . . . . . . 1143 580 Explosions 1940 | . . 41 482 143 . . 691 . . . . . . 583 Melee 1239 | . . . . . . . 285 273 . . . . 497 184 Ramming 134 | . 6 6 60 46 . 8 3 . . . . . . 5 Kinetic 11535 | . 235 128 . . . . 4214 1134 385 700 811 . 2298 1630 Thermal 3342 | . 287 147 1829 528 . 431 120 . . . . . . . Explosive 1940 | . . 41 482 143 . . 691 . . . . . . 583 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1239 | . . . . . . . 285 273 . . . . 497 184 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 1 1 3 3 3 3 4 Average Corruption 3 | . . . . . . . 5 1 1 1 3 3 3 2 Corruption Purged 2 | . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 175 | . . . . . . . 117 1 2 6 9 1 33 6 Message Errors 48 | . . . . . . . 38 . . . 1 . 9 . Matter Fused 37 | . . . . . . . 24 . . 3 2 . 6 2 Heat Flow Errors 24 | . . . . . . . 14 . 1 1 1 . 5 2 Energy Discharges 30 | . . . . . . . 15 1 1 2 3 1 5 2 Parts Rejected 1 | . . . . . . . 1 . . . . . . . Parts Fused 5 | . . . . . . . 3 . . . . . 2 . Data Loss (minor) 12 | . . . . . . . 7 . . . 1 . 4 . Data Loss (major) 3 | . . . . . . . 1 . . . 1 . 1 . Misfires 9 | . . . . . . . 9 . . . . . . . Alerts 6 | . . . . . . . 5 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 610 | . . . 126 27 . . 114 . . . . . 98 245 Projectiles 88 | . . . 51 27 . . . . . . . . . 10 Explosions 262 | . . . 75 . . . 13 . . . . . . 174 Melee 260 | . . . . . . . 101 . . . . . 98 61 Knockbacks 9 | . . . . 1 . . . . . . . . 2 6 Impact 1 | . . . . 1 . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . 2 4 Secondary 2 | . . . . . . . . . . . . . . 2 Self-Inflicted Damage 78 | . . . . 17 . . 61 . . . . . . . Shots 3 | . . . . 1 . . 2 . . . . . . . Rammed 16 | . . . 8 4 . 1 3 . . . . . . . Targets Rammed 23 | . 3 3 8 4 . 1 3 . . . . . . 1 Kicked 7 | . 3 3 . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 379 | . 225 126 207 189 . 162 269 105 156 270 315 . 332 379 Average Temperature 79 | . 76 49 48 91 . 65 62 45 69 63 96 . 133 116 Received Heat Transfer 3015 | . 288 183 300 195 . 198 1005 63 . . 21 . 264 498 Effects 7 | . . . . . . . . . . . 1 . 5 1 Energy Bleed 1 | . . . . . . . . . . . 1 . . . Interference 5 | . . . . . . . . . . . . . 5 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . 2 1 . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . Parts Melted 25 | . 5 . 16 1 . 3 . . . . . . . . Heat Transferred 7188 | . 925 333 3710 1036 . 925 259 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Maximum Alert Level 2 | . . . 1 . . . 2 . . . . . . 1 Low Security (%) 84 | . 100 100 85 100 . 100 65 100 100 100 . . . 93 Level 1 14 | . . . 14 . . . 31 . . . . . . 6 Level 2 1 | . . . . . . . 3 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Peak Influence 463 | . 44 114 308 143 . 84 463 180 19 105 . . . 229 Initial 180 | . . 12 28 116 . . . 180 19 . . . . . Average 87 | . 8 38 102 32 . 13 140 69 2 32 . . . 73 Influence Increases 5137 | . 198 272 1003 227 . 185 1555 385 . 268 130 . 435 479 Destroy 0b10 Robot/C 3160 | . 140 200 640 180 . 120 1000 120 . 60 80 . 380 240 Destroy 0b10 Robot/NC 400 | . . . 80 . . . 120 85 . 40 . . 25 50 Destroy Leader 760 | . 40 20 190 30 . 20 280 44 . 36 20 . 30 50 Allied During Kill 43 | . . 27 16 . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . Successful Hack 223 | . 18 . 37 . . . 32 91 . 21 . . . 24 Select Force Hacks 50 | . . . . . . . . . . 50 . . . . Disable Machine 195 | . . 15 15 . . 15 75 . . 30 . . . 45 Destroy Structure 146 | . . 10 25 17 . . 48 5 . 1 . . . 40 Partial Spotted 30 | . . . . . . . . . . 30 . . . . Lose Combat Pursuer 120 | . . . . . . 30 . 30 . . 30 . . 30 Influence Decreases 5013 | . 166 230 778 526 . 185 1158 726 56 222 126 50 435 355 Entered New Map 571 | . . 20 46 183 . . . 217 37 . 18 50 . . Time Decay 3572 | . 166 160 662 343 . 175 568 509 19 212 108 . 415 235 Lost Part 330 | . . 30 10 . . 10 140 . . . . . 20 120 Lost Ally 53 | . . 20 23 . . . . . . 10 . . . . Purge Threat 487 | . . . 37 . . . 450 . . . . . . . Squads Dispatched 43 | . 3 . 1 . . . 13 8 . 6 . . . 12 Investigation 19 | . 1 . . . . . 7 4 . 4 . . . 3 Extermination 7 | . . . . . . . . 3 . 2 . . . 2 Reinforcement 13 | . 2 . 1 . . . 6 1 . . . . . 3 Assault 2 | . . . . . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Distress Signals 13 | . . . 3 . . . 5 1 . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 251 | . 21 10 44 9 . 7 75 14 1 19 6 . 20 25 Peak Tracking Total 6 | . 3 3 4 3 . 3 4 2 1 4 3 . 6 6 Tactical Retreats 8 | . . . . . . 2 . 2 . 1 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Traps Triggered 13 | . 2 . 4 . . . . 5 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 52 | . . . . . . . . 52 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 3 1 . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Machines Disabled 17 | . . 1 1 . . 1 5 . . 2 . . 4 3 Max in Single Turn 2 | . . 1 1 . . 1 1 . . 1 . . 1 2 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . 2 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Machines Accessed 59 | . 4 . 11 . 1 . 16 9 . 9 . 3 2 4 Terminals 35 | . 4 . 10 . . . 11 4 . 4 . . 1 1 Fabricators 7 | . . . . . . . . 3 . 2 . . . 2 Repair Stations 3 | . . . . . . . 2 . . 1 . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . . . Scanalyzers 5 | . . . 1 . . . 1 1 . 2 . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Total Hacks 189 | . 12 . 29 . 1 . 57 23 . 24 . 23 8 12 Successful 115 | . 5 . 16 . 1 . 34 15 . 10 . 23 8 3 Failed 73 | . 6 . 13 . . . 23 8 . 14 . . . 9 Catastrophic 10 | . 1 . 1 . . . 2 4 . 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 94 | . 10 . 21 . 1 . 34 8 . 12 . . 3 5 Terminals 112 | . 12 . 27 . . . 43 8 . 13 . . 7 2 Fabricators 24 | . . . . . . . . 10 . 6 . . . 8 Repair Stations 8 | . . . . . . . 6 . . 2 . . . . Recycling Units 4 | . . . . . . . 2 2 . . . . . . Scanalyzers 12 | . . . 2 . . . 4 3 . 3 . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . 2 Terminal Hacks 56 | . 2 . 7 . 1 . 10 2 . 3 . 23 8 . Record 14 | . . . . . . . . . . . . 6 8 . Part Schematic 11 | . 1 . . . . . . 1 . . . 9 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . Alert Level 4 | . . . . . . . 3 . . 1 . . . . Unreport Threat 4 | . . . 1 . . . 3 . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . . . Zone Layout 3 | . . . 2 . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 4 . 1 . . . 2 Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . . 3 . . . . . 1 Build 2 | . . . . . . . . 1 . . . . . 1 Repair Station Hacks 5 | . . . . . . . 3 . . 2 . . . . Scan Component 3 | . . . . . . . 2 . . 1 . . . . Repair 2 | . . . . . . . 1 . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . . . . . Retrieve Components 2 | . . . . . . . 1 1 . . . . . . Scanalyzer 9 | . . . 1 . . . 4 3 . 1 . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . Analyze 3 | . . . . . . . 2 1 . . . . . . Retrieve Study 4 | . . . 1 . . . 1 1 . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 35 | . 3 . 8 . . . 15 5 . 3 . . . 1 Terminals 30 | . 3 . 8 . . . 14 2 . 2 . . . 1 Assimilate 1 | . . . . . . . . . . 1 . . . . Botnet 22 | . 3 . 8 . . . 7 2 . 1 . . . 1 Skim 7 | . . . . . . . 7 . . . . . . . Fabricators 3 | . . . . . . . . 2 . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 51 | . 4 . 10 . . . 15 9 . 9 . . . 4 Full Trace Events 16 | . 1 . . . . . 8 1 . 3 . . . 3 Feedback Events 2 | . . . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . 2 . . . 9 . . Parts Built 4 | . . . . . . . . 2 . . . . . 2 Authchips 1 | . . . . . . . . 1 . . . . . . Time 99 | . . . . . . . . 35 . . . . . 64 Total Part Build Rating 28 | . . . . . . . . 12 . . . . . 16 Part Studies Acquired 3 | . . . 1 . . . . 1 . 1 . . . . Parts Repaired 2 | . . . . . . . 1 . . 1 . . . . Time 130 | . . . . . . . 44 . . 86 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . 9 7 . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Total Allies 6 | . . 5 . . . . . . . 1 . . . . Largest Group 3 | . . 3 2 . . . . . . 1 . . . . Highest-Rated Group 45 | . . 45 24 . . . . . . 10 . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . 10 . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . 1 . . . . Ally Attacks 41 | . . 28 13 . . . . . . . . . . . Total Damage 447 | . . 289 158 . . . . . . . . . . . Kills 6 | . . 5 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Active Infowar (turns) 5573 | . . . . . . . . 1311 227 645 326 58 2148 858 Optics 5573 | . . . . . . . . 1311 227 645 326 58 2148 858 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 1 . 3 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Turns Passed 21224 | . 893 919 3623 1548 568 1501 6529 1381 227 645 326 58 2148 858 Spaces Moved 12329 | 1 458 509 1354 610 217 598 2289 1868 377 888 478 103 1961 618 Core 3 | . 2 . . . . . . . . . . . 1 . Treads 5028 | . . . 1296 610 217 598 2289 18 . . . . . . Legs 2711 | 1 456 509 58 . . . . . . . . . 1199 488 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4587 | . . . . . . . . 1850 377 888 478 103 761 130 Fastest Speed 40 | 120 120 120 120 240 240 240 225 50 50 50 50 50 50 40 Average Speed 147 | 120 156 164 236 240 240 240 244 52 50 50 50 50 96 103 Slowest Speed 500 | 120 350 190 400 240 240 240 480 241 50 50 50 50 500 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 27 7 4 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 1 45 96 98 99 61 98 99 33 97 22 40 73 99 14 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 . 1 . . . . 1 . 1 . Spaces Dug 94 | . . . 16 22 . . 46 2 . . . . 1 7 Terrain Destroyed 167 | . . 12 25 22 . . 47 5 . . 1 . 17 38 Melee 11 | . . . . . . . 1 2 . . . . 1 7 Projectile 24 | . . . . . . . . 1 . . . . 16 7 AOE 129 | . . 12 25 22 . . 46 . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Total 14337 | . 560 555 1601 642 266 625 2938 2173 395 1062 530 108 2106 776 Wait 969 | . 30 14 48 . 43 1 327 183 9 155 32 . 37 90 Move 12248 | . 457 508 1353 609 216 597 2288 1819 365 879 477 102 1960 618 Hop 30 | . . . . . . . . 22 4 4 . . . . Pick Up 96 | . 9 3 31 1 1 . 25 6 3 3 . . 9 5 Fast Attach 47 | . 5 1 9 . . . 16 1 1 . . 3 7 4 Attach 34 | . 1 1 6 1 . 6 3 7 1 . . . 5 3 Detach 5 | . 1 . 2 . . . 1 1 . . . . . . Swap 119 | . 4 2 28 1 2 . 33 22 1 4 . . 12 10 Drop 124 | . 9 2 28 1 4 . 31 23 3 2 . 3 11 7 Fire 553 | . 41 21 88 25 . 20 205 29 8 14 21 . 54 27 Melee 36 | . . . . . . . 6 8 . . . . 11 11 Ram . | . . . . . . . . . . . . . . . Kick 7 | . 3 3 . . . . . . . . . . . 1 Crush 16 | . . . 8 4 . 1 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . Trap 52 | . . . . . . . . 52 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 762 | -10/Materials | Central database locked down 768 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Entered Mines 913 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1045 | -10/Mines | Learned location of 1 exit from Materials 1162 | -10/Mines | Excavation squad dispatched 1162 | -10/Mines | A large section of the Mines collapsed 1321 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1442 | -10/Mines | Discovered new exit (range 9) 1500 | -10/Mines | Discovered new exit (range 11) 1605 | -10/Mines | Lost 3 parts (1u2w) 1813 | -10/Mines | Entered Materials 1813 | -9/Materials | Accompanied by 2 allies 1813 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1814 | -9/Materials | Identified exit to Materials 2671 | -9/Materials | Discovered new exit (range 10) 3424 | -9/Materials | Build established: Scavenger-Mutant 3471 | -9/Materials | Discovered exit to Materials (range 8) 4350 | -9/Materials | Discovered exit to Materials (range 16) 4764 | -9/Materials | Build established: Mutant 5399 | -9/Materials | Discovered new exit (range 9) 5436 | -9/Materials | Entered Mines 5691 | -9/Mines | Discovered exit to Materials (range 14) 5758 | -9/Mines | Learned Materials trap positions 5935 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6729 | -9/Mines | Discovered exit to Materials (range 6) 6974 | -9/Mines | Discovered new exit (range 5) 6984 | -9/Mines | Entered Exiles 7020 | -9/Exiles | Discovered new exit (range 15) 7049 | -9/Exiles | Met 8R-AWN 7083 | -9/Exiles | Met EX-HEX 7155 | -9/Exiles | Met EX-BIN 7181 | -9/Exiles | Aligned with FarCom system 7184 | -9/Exiles | Given EX-Vault access code 7239 | -9/Exiles | Opened EX-Vault 7278 | -9/Exiles | Found Flying Fortress v7 7322 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7396 | -9/Exiles | Met EX-DEC 7478 | -9/Exiles | Discovered new exit (range 14) 7552 | -9/Exiles | Left Exiles lab with Flying Fortress v7 7552 | -9/Exiles | Entered Mines 7985 | -8/Mines | Lost 3 parts (1u2w) 8050 | -8/Mines | Discovered exit to Materials (range 14) 8521 | -8/Mines | Lost 3 parts (1p1n1w) 8930 | -8/Mines | Discovered exit to Materials (range 5) 9053 | -8/Mines | Entered Materials 9053 | -8/Materials | Evolved 2 slots: Utility x2 9054 | -8/Materials | Loaded intel: 22 trap records 9976 | -8/Materials | Build established: Scavenger-Mutant 12173 | -8/Materials | Repaired Gauss Rifle 12342 | -8/Materials | Discovered new exit (range 8) 14014 | -8/Materials | Build established: Mutant 14042 | -8/Materials | Discovered new exit (range 11) 15419 | -8/Materials | Core integrity fell below 50% 15463 | -8/Materials | Lost 3 parts (1p1n1u) 15471 | -8/Materials | Discovered new exit (range 10) 15548 | -8/Materials | Sterilization system engaged 15548 | -8/Materials | Non-combat units ordered to evacuate 15582 | -8/Materials | Entered Factory 15582 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15780 | -7/Factory | Discovered new exit (range 12) 15920 | -7/Factory | Build established: Scavenger-Gunner 16847 | -7/Factory | Build established: Gunner 16875 | -7/Factory | Fabricated Imp. Weapon Cycler (x2) 16963 | -7/Factory | Manually triggered Chute Trap 16963 | -7/Factory | Sucked down chute 16963 | -7/Factory | Entered Waste 16963 | -7/Waste | The area was eerily silent 17073 | -7/Waste | A Compactor rumbled back to life 17073 | -7/Waste | Spotted C-40 Crusher 17116 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17127 | -7/Waste | Destroyed C-40 Crusher 17170 | -7/Waste | Discovered new exit (range 13) 17190 | -7/Waste | Entered Factory 17362 | -7/Factory | Repaired Broken Imp. Phase Shifter? 17687 | -7/Factory | Assembled infested ambush trap array 17788 | -7/Factory | Discovered new exit (range 8) 17835 | -7/Factory | Entered Lower Caves 17882 | -7/Lower Caves | Encountered a Warlord checkpoint 17902 | -7/Lower Caves | Spotted B-75 Beast 18158 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18160 | -7/Lower Caves | Identified exit to Lower Caves 18161 | -7/Lower Caves | Entered Data Miner 18161 | -7/Data Miner | Discovered new exit (range 7) 18172 | -7/Data Miner | Met Data Miner 18185 | -7/Data Miner | Learned location of Section 7 (-2) 18185 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18193 | -7/Data Miner | Received God Mode back door access code from Data Miner 18219 | -7/Data Miner | Entered Proximity Caves 18238 | -6/Proximity Caves | Found Alien Artifact 18255 | -6/Proximity Caves | Spotted B-75 Beast 18301 | -6/Proximity Caves | Destroyed B-75 Beast 18364 | -6/Proximity Caves | Attracted the attention of an 0b10 base 18415 | -6/Proximity Caves | Learned Factory trap positions 18415 | -6/Proximity Caves | Learned Armory garrison access intel 18415 | -6/Proximity Caves | Learned Extension stockpile data 18415 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 18493 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 18572 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18729 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18930 | -6/Proximity Caves | Build established: Mutant 19718 | -6/Proximity Caves | Discovered new exit (range 12) 19826 | -6/Proximity Caves | Learned Factory machine intel 19982 | -6/Proximity Caves | Learned 8 Factory zone layouts 20367 | -6/Proximity Caves | Entered Factory 20367 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20369 | -6/Factory | Loaded intel: 117 trap records 20370 | -6/Factory | Loaded intel: 262 machine locations 20611 | -6/Factory | Fabricated Q-thruster (x2) 21124 | -6/Factory | Identified Dimensional Node Initializer 21124 | -6/Factory | Initialized slip node 21126 | -6/Factory | Core integrity fell below 50% 21143 | -6/Factory | Incoming assault squad redirected 21153 | -6/Factory | Incoming assault squad redirected 21156 | -6/Factory | Lost 7 parts (1p3n1u2w) 21222 | -6/Factory | Core integrity fell below 20% 21225 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 21143_ ALERT: Higher priority target reported, redirecting assault. 21156_ Matter Pump disabled. 21178_ U-05 Engineer lays Concrete. 21184_ U-05 Engineer builds a Wall. 21187_ U-05 Engineer lays Concrete. 21205_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 21218_ U-05 Engineer lays Concrete. 21219_ K-01 Serf collects debris. 21219_ U-05 Engineer lays Concrete. 21221_ Adv. Targeting Computer destroyed. 21222_ U-05 Engineer lays Concrete. 21223_ K-01 Serf collects debris. 21223_ Destroyed Imp. Deuterium Engine. 21224_ Fusion Modulator explodes. 21224_ Axe destroyed. 21224_ Q-thruster destroyed. 21224_ Fabricator disabled. 21224_ U-05 Engineer lays Concrete. 21225_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ##### """ "" #???????# " " " " #??????????? | | # #???"""?# " " " " #??????????? | | "" # """ """ #?"""""?# " " " " #?########## | | "" # """ """ +?"""""?# " " " " #? | | "" # """ """ #???????# " " " " #?"" | | "" # #???????# " " " " #?"" | | "" # """ """ ######### " " " " #?"T """ """ | | "" # """ """ ^ " " " " #?"" """ """ | | # """ """ ^ #?"" """ """ | | # ^ +? | | + ^ #? """ """ | | T"" # ^ #????"""?""" | | """ # ####################### #????"""?""" | | ##### #?????????????###?????# #??????????? | | ??# #?????????????????????# #??????????? | | ??# #?????????????????????# #??????????? | | ??# #?????????????????????# #??????????? | | ??# #????????????########## #??????????? | | ??# #????????????# """ # ###########? | | ######+#######?????????# ""F"" # # #? | | # #???????### " "" # # ! #? | | # #???????# ;! # # #? | | # #???????# ; h + + #? | | # """" """" #???????# ; # # #? | | # """" """" #??????## ; !# # """ """ #? | | # """" """" #??????# ; @ # # """ """ ## | | # """" """" #??????## ; Y # # """ """ "# | | # """" """" #???????# ;;;; ;;;;# ############ | | # """" """" #???????## ; #= ?# " | | # #????????###; " """??# " | | # #????????# # """??# " | | # !#????????# # R"??# | | ##############????????# ; """??# | | ??????????????????????# ##### # ??# | | ???????????############ #???? # """" ?# " | | ???????????# ## #???? u # """"??# " | | ???????????# ## ##??? k # """"??# " | | ???????????# # #???# # """" + | | ???????????# + " ##??# # ? ## | | ???????????# # "#??# R # ??# | | ???????????# #"####??# # ???# | | ???????????# ###?##### u "##+##### | | ???????????# ] #???# " | | ???????????###########???# %%% " | | ?????????????????????????# %%% " | | ?????????????????????????# %" | | ?????????????????????????# ^ | | ?????????????????????????# """ ###+######## | | ??????????????????######## """ #??? ?????? | | ??????????????????# ^ """ #??? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 EM Shielding 2 Corruption Block 8 Armor Coverage 150 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Imp. Weapon Cycler | x2 | -7/Factory | Authchip Q-thruster | x2 | -6/Factory | Preloaded Repaired ---------- Gauss Rifle | 64% | -8/Materials Imp. Phase Shifter | 11% | -7/Factory | Broken Studied --------- Rocket Launcher | -9/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed FieldCooledMantle Manual? 0 Play Time 02:02:32 Cumulative 304.3 hours Start 2026.01.11 @ 21:03:29 End 2026.01.12 @ 00:36:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 366 Adventurer 1 Explorer 0 Win Type - Total 3 Types 1/0/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68d2c04f-859b-44bc-8ed5-108612ce951c