Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.10 @ 23:01:45 Player: fastidiots Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (370) 1850 Value Destroyed (11269) 11269 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2477) 2477 TOTAL SCORE: 19276 Bonus ------- High Alert Combat Kills 2407 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (3) ------- Great Axe > --- INVENTORY (4) ---- Light Fission Core Advanced Heat Sink High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Particle Charger Heavy Insulated Plating > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Advanced Treads Energy Well High-capacity Matter Pod Long-range Sensor Array Improved Heavy Armor Plating Shock Rifle Lightning Gun Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Improved Proton Missile Launcher Precision Grenade Launcher Great Axe [Rating: 71] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 5 | . . 2 1 1 . 1 Weapon 1 | . . . 1 . . . Parts Attached 443 | 2 17 67 85 51 95 126 Power 20 | . 2 2 6 2 4 4 Engine 15 | . 2 2 3 2 3 3 Core 5 | . . . 3 . 1 1 Reactor . | . . . . . . . Propulsion 72 | 2 4 19 5 5 21 16 Treads 52 | 1 2 12 5 5 12 15 Leg 3 | . . . . . 2 1 Wheel 15 | 1 2 7 . . 5 . Hover 1 | . . . . . 1 . Flight 1 | . . . . . 1 . Utility 141 | . 3 24 30 29 21 34 Device 70 | . . 9 17 16 5 23 Storage 8 | . 3 1 1 . 2 1 Processor 6 | . . 3 1 . 1 1 Hackware 3 | . . 1 . 1 . 1 Protection 54 | . . 10 11 12 13 8 Artifact . | . . . . . . . Weapon 210 | . 8 22 44 15 49 72 Energy Gun 54 | . 4 6 8 4 17 15 Energy Cannon 24 | . . 1 1 . 6 16 Ballistic Gun 70 | . 2 8 19 7 13 21 Ballistic Cannon 5 | . . 2 2 . . 1 Launcher 30 | . 2 4 6 . 6 12 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon 24 | . . 1 6 4 6 7 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 24 | . . 3 4 2 14 1 Parts Lost 83 | . 1 7 4 3 31 37 Power 6 | . . . 1 . 1 4 Propulsion 27 | . 1 1 2 1 12 10 Utility 17 | . . 1 . 1 9 6 Weapon 33 | . . 5 1 1 9 17 Highest Loss Streak 24 | . 1 2 1 2 20 24 Average Slot Usage (%) 96 | . 97 99 99 95 95 92 Engine 7 | . 14 11 4 7 2 5 Core 1 | . . . 4 . 3 . Treads 19 | . 14 18 18 23 13 25 Wheel 2 | . 13 3 . . 6 . Device 7 | . . 6 5 6 7 11 Storage 17 | . 25 22 18 15 15 12 Processor 7 | . . 10 9 7 7 6 Protection 8 | . . 4 12 8 13 8 Energy Gun 5 | . 18 2 2 . 6 9 Energy Cannon 1 | . . . 1 . 2 2 Ballistic Gun 13 | . 8 14 20 20 10 4 Slashing Weapon 1 | . . 1 1 1 1 1 Naked Turns . | . . . . . . . Heaviest Build 114 | 10 74 82 97 110 105 114 Greatest Support 118 | 20 40 43 43 64 66 118 Greatest Overweight (x) 31 | . 4 5 2 1 31 25 Average Overweight (x) 1 | . 2 2 1 1 2 . Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 20 20 Average Carried 19 | 5 16 19 19 19 18 18 Final Capacity 20 | 6 20 20 20 20 20 4 Final Carried 20 | 5 20 20 20 19 20 3 Class Distribution -------------------- 44% | Hauler-Mutant 16% | Hauler-Skirmisher 13% | Hauler-Tank 7% | Hauler-Gunner 6% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Scavenger-Tank | -7/Storage Hauler-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Matter Collected 9682 | 220 439 1657 2014 1573 1593 2186 Remotely 346 | . . . . . 346 . Salvage Created 15652 | 100 682 2035 2634 2437 2950 4814 Parts 779 | 1 40 130 146 138 123 201 Haulers Intercepted 19 | . 1 6 5 2 5 . Recyclers Shooed 10 | . . 3 1 2 . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 251 | . 15 42 47 27 45 75 Melee 1 | . . . . . . 1 Guns 144 | . 9 22 26 27 25 35 Cannons 25 | . . 3 4 . 7 11 AOE 68 | . 5 17 17 . 8 21 Classes Destroyed 16 | 1 8 4 1 1 1 . Worker 16 | . 1 1 1 6 2 5 Builder 17 | . 1 1 5 4 1 5 Tunneler 5 | . . 2 . 1 . 2 Hauler 19 | . 1 6 5 2 5 . Recycler 28 | 1 2 4 5 9 3 4 Mechanic 1 | . 1 . . . . . Operator 14 | . 1 3 4 2 1 3 Watcher 19 | . 2 5 5 3 2 2 Swarmer 69 | . 6 18 18 6 9 12 Grunt 106 | . 9 14 19 10 17 37 Brawler 6 | . . . . . 4 2 Duelist 4 | . . 1 . . 1 2 Protector 5 | . . 1 . . 1 3 Sentry 38 | . . 8 9 4 9 8 Hunter 10 | . . . 1 2 2 5 Programmer 13 | . . . . 5 2 6 Best Kill Streak 16 | 1 5 10 7 12 8 16 Combat Bots Only 16 | . 3 8 6 5 6 16 Max Kills in Single Turn 5 | 1 4 5 3 3 4 4 Gunslinging 1 | . 1 . 1 . 1 . Exploded 4 | . 2 4 2 . 3 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Damage Taken 17967 | . 698 1632 2069 1744 5040 6784 Core 2030 | . 142 296 187 175 368 862 Absorbed by Shields . | . . . . . . . Core Remaining (%) 51 | 100 43 26 66 . 22 . Volleys Fired 719 | 7 61 140 132 81 112 186 Largest 3 | 1 2 2 3 3 3 3 Hottest 228 | 40 105 91 116 118 197 228 Shots Fired 1703 | 7 109 235 338 238 303 473 Gun 1466 | 7 104 193 297 238 249 378 Cannon 189 | . . 34 28 . 52 75 Launcher 48 | . 5 8 13 . 2 20 Special . | . . . . . . . Kinetic 1058 | . 24 166 282 234 116 236 Thermal 232 | . 18 8 14 . 90 102 Explosive 27 | . 5 8 8 . 2 4 Electromagnetic 386 | 7 62 53 34 4 95 131 Robot Hit Streak 26 | 4 8 23 13 19 26 26 Robot Miss Streak 5 | 1 5 3 5 4 3 4 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 31 | . 2 3 8 2 9 7 Max Gunslinging Chain 2 | . 1 1 2 1 2 1 Shots Hit Robots 1198 | 6 56 173 228 157 224 354 Core Hits 603 | 2 33 87 114 80 97 190 Critical Hits 34 | . . 2 5 8 7 12 Critical Kills 14 | . . . 1 4 3 6 Critical Parts Destroyed 15 | . . 2 3 3 2 5 Melee Attacks 143 | . . 18 28 19 55 23 Impact . | . . . . . . . Slashing 143 | . . 18 28 19 55 23 Piercing . | . . . . . . . Sneak Attacks 4 | . . 3 . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 31915 | 78 1235 4211 5284 4046 5577 11484 Guns 19723 | 78 684 2123 3125 3826 3770 6117 Cannons 3591 | . . 535 370 . 1135 1551 Explosions 7936 | . 551 1144 1789 . 672 3780 Melee 657 | . . 409 . 215 . 33 Ramming 8 | . . . . 5 . 3 Kinetic 14146 | . 89 2028 2867 3777 1789 3596 Thermal 5198 | . 183 209 529 . 1712 2565 Explosive 4918 | . 522 1060 1079 . 493 1764 Electromagnetic 6988 | 78 441 505 809 49 1583 3523 Impact . | . . . . . . . Slashing 657 | . . 409 . 215 . 33 Piercing . | . . . . . . . Highest Corruption 13 | . . . . 5 13 8 Average Corruption 4 | . . . . 3 7 2 Corruption Purged . | . . . . . . . Effects 148 | . . . . 25 91 32 Message Errors 27 | . . . . 6 14 7 Matter Fused 21 | . . . . 4 16 1 Heat Flow Errors 10 | . . . . 4 3 3 Energy Discharges 8 | . . . . 1 4 3 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 15 | . . . . 6 7 2 Data Loss (major) 2 | . . . . . 2 . Misfires 2 | . . . . . 2 . Misdirections 2 | . . . . . 2 . Targeting Errors 51 | . . . . 3 33 15 Weapon Failures 9 | . . . . . 8 1 Overload Shots 3 | . . . . . . 3 Overflow Damage 548 | . 63 196 121 . 24 144 Projectiles 43 | . . 2 . . . 41 Explosions 327 | . 63 16 121 . 24 103 Melee 178 | . . 178 . . . . Knockbacks 6 | . . 3 3 . . . Impact . | . . . . . . . Kinetic 6 | . . 3 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage 680 | . 43 . 136 . 26 475 Shots 21 | . 2 . 3 . 1 15 Rammed 2 | . . . . 1 . 1 Targets Rammed 2 | . . . . 1 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 391 | . 238 117 288 305 391 382 Average Temperature 79 | . 82 22 85 102 90 57 Received Heat Transfer 5799 | . 252 603 666 447 1878 1953 Effects 11 | . . . 5 1 5 . Energy Bleed 4 | . . . 1 1 2 . Interference 7 | . . . 4 . 3 . Siege Activations . | . . . . . . . Robots Corrupted 14 | . 1 1 . . 4 8 Combat Hostiles 12 | . 1 . . . 4 7 Parts Fried 51 | . 2 2 2 . 11 34 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 11 | . . . . . 3 8 Heat Transferred 7323 | . 370 372 546 . 2583 3452 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 15 | . 1 2 2 . 2 8 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Peak Influence 1577 | 5 245 750 929 867 791 1577 Average Influence 448 | 1 143 381 453 521 409 578 Maximum Alert Level 4 | . 1 3 3 3 3 4 Low Security (%) 13 | 100 67 31 1 4 . 4 Level 1 39 | . 32 11 43 31 58 55 Level 2 31 | . . 54 46 28 32 12 Level 3 11 | . . 2 8 35 8 11 Level 4 3 | . . . . . . 15 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 69 | . 3 4 12 13 12 25 Investigation 10 | . 2 1 3 1 . 3 Extermination 12 | . . . . 5 2 5 Reinforcement 22 | . 1 2 3 2 5 9 Assault 7 | . . 1 . . 2 4 Garrison 18 | . . . 6 5 3 4 Intercept . | . . . . . . . Construction Impeded 5 | . . 1 . . 1 3 Haulers Reinforced 4 | . . . . . 2 2 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Distress Signals 12 | . . 2 2 . 4 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 347 | . 23 57 63 37 66 101 Peak Tracking Total 16 | . 4 9 6 5 14 16 Tactical Retreats 15 | . . 2 . . 7 6 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Traps Triggered 9 | . 2 . 1 2 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 1 1 Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Disabled 25 | . 2 2 3 1 7 10 Max in Single Turn 1 | . 1 1 1 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Accessed 39 | . 4 14 6 6 4 5 Terminals 30 | . 4 11 5 2 4 4 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 3 | . . . 1 1 . 1 Total Hacks 119 | . 13 45 24 14 10 13 Successful 50 | . 7 23 7 5 3 5 Failed 69 | . 6 22 17 9 7 8 Catastrophic 11 | . 1 2 4 1 1 2 Database Lockouts . | . . . . . . . Manual 68 | . 9 33 13 2 5 6 Terminals 99 | . 13 37 21 6 10 12 Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 2 . . . . Recycling Units 3 | . . 1 . 2 . . Scanalyzers 9 | . . 5 . 4 . . Garrison Access 5 | . . . 3 1 . 1 Terminal Hacks 26 | . 3 10 5 3 2 3 Record 2 | . . . . 1 . 1 Robot Analysis 3 | . 1 1 . . . 1 Open Door 1 | . . . . . 1 . Terminal Index 1 | . . 1 . . . . Unreport Threat 4 | . . 1 2 . 1 . Locate Traps 9 | . 2 4 1 1 . 1 Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . . 1 . . Zone Layout 3 | . . 3 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 3 . 2 . . Insert Component 4 | . . 2 . 2 . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 54 | . 12 22 4 2 6 8 Terminals 16 | . 4 7 2 . 1 2 Track 4 | . 1 1 1 . . 1 Assimilate 4 | . . 3 . . 1 . Botnet 5 | . 2 1 1 . . 1 Operators 3 | . 1 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Tunnel 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . Used . | . . . . . . . Hacking Detections 37 | . 4 12 6 6 4 5 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Total Allies 4 | . . 2 . . 2 . Largest Group 2 | . . 2 . . 2 . Highest-Rated Group 62 | . . 20 . . 62 . Highest-Rated Ally 31 | . . 10 . . 31 . Total Orders 11 | . . 9 . . 2 . STAY 2 | . . 2 . . . . GOTO 5 | . . 4 . . 1 . FOLLOW 3 | . . 3 . . . . EXPLORE 1 | . . . . . 1 . Ally Attacks 11 | . . . . . 11 . Total Damage 210 | . . . . . 210 . Kills 2 | . . . . . 2 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Robot Analysis Total 3 | . 1 1 . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches 18 | . . . . . 16 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Turns Passed 14737 | 66 1152 2698 3399 2327 1685 3410 Spaces Moved 6043 | 37 583 1129 1383 887 513 1511 Core 66 | . . . . . 4 62 Treads 5075 | 12 202 832 1383 887 310 1449 Legs 6 | 6 . . . . . . Wheels 896 | 19 381 297 . . 199 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 80 80 140 180 170 103 50 Average Speed 171 | 112 154 175 191 177 159 161 Slowest Speed 1600 | 160 220 240 200 178 1600 1300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 3 72 87 94 24 87 46 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 96 | . . 11 38 17 10 20 Terrain Destroyed 420 | . 61 59 147 26 51 76 Melee 86 | . . 11 28 17 10 20 Projectile 39 | . . . 1 9 9 20 AOE 295 | . 61 48 118 . 32 36 Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Total 8834 | 54 741 1597 1914 1424 1039 2065 Wait 1002 | 6 33 153 199 344 165 102 Move 6037 | 36 582 1128 1382 886 512 1511 Hop . | . . . . . . . Pick Up 195 | 1 30 39 32 17 37 39 Fast Attach 98 | . 1 9 18 8 37 25 Attach 89 | . 1 9 7 7 26 39 Detach 40 | . . 3 4 4 12 17 Swap 257 | 2 15 50 60 36 32 62 Drop 244 | 2 18 48 52 21 43 60 Fire 719 | 7 61 140 132 81 112 186 Melee 143 | . . 18 28 19 55 23 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 1 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 8 | . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 469 | -10/Materials | Discovered new exit (range 14) 558 | -10/Materials | Build established: Hauler-Mutant 691 | -10/Materials | Discovered new exit (range 3) 1010 | -10/Materials | Core integrity fell below 50% 1103 | -10/Materials | Discovered new exit (range 5) 1219 | -10/Materials | Entered another Materials area 1219 | -9/Materials | Evolved 2 slots: Utility x2 2219 | -9/Materials | Discovered new exit (range 8) 2353 | -9/Materials | Destroyed 8 combat bots 2858 | -9/Materials | Discovered new exit (range 12) 3073 | -9/Materials | Core integrity fell below 50% 3219 | -9/Materials | First assault squad dispatched 3245 | -9/Materials | Repaired Adv. Sensor Array? 3529 | -9/Materials | Discovered new exit (range 9) 3915 | -9/Materials | Identified exit to Materials 3917 | -9/Materials | Entered another Materials area 3917 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4021 | -8/Materials | Garrison activated, responded to threat 4326 | -8/Materials | Build established: Hauler-Tank 4464 | -8/Materials | Discovered new exit (range 12) 5351 | -8/Materials | Discovered new exit (range 7) 5450 | -8/Materials | Identified exit to Factory 6074 | -8/Materials | Discovered exit to Factory (range 15) 7024 | -8/Materials | Garrison activated, responded to threat 7316 | -8/Materials | Entered Factory 7316 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7496 | -7/Factory | Build established: Hauler-Mutant 8513 | -7/Factory | Garrison activated, responded to threat 8825 | -7/Factory | Garrison activated, responded to threat 8936 | -7/Factory | Garrison activated, responded to threat 9163 | -7/Factory | Discovered new exit (range 6) 9172 | -7/Factory | Identified exit to Storage 9378 | -7/Factory | Build established: Hauler-Skirmisher 9643 | -7/Factory | Entered Storage 10050 | -7/Storage | Met a pair of Derelict thieves 10278 | -7/Storage | Core integrity fell below 50% 10354 | -7/Storage | Lost 20 parts (1p7n5u7w) 10624 | -7/Storage | Found Prototype Launcher 10624 | -7/Storage | Identified Rocket Array 10625 | -7/Storage | System corruption reached 10% 10910 | -7/Storage | Lost 3 parts (1n1u1w) 10914 | -7/Storage | Garrison activated, responded to threat 11265 | -7/Storage | Discovered new exit (range 16) 11328 | -7/Storage | Entered Factory 11328 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12613 | -6/Factory | Build established: Hauler-Mutant 12699 | -6/Factory | Found Prototype Launcher 12699 | -6/Factory | Identified Scatter Rocket Array 12769 | -6/Factory | Found Hvy. Insulated Plating 12791 | -6/Factory | Discovered new exit (range 16) 13385 | -6/Factory | Discovered new exit (range 5) 13830 | -6/Factory | Build established: Hauler-Gunner 13971 | -6/Factory | Destroyed 7 combat bots 14223 | -6/Factory | Garrison activated, responded to threat 14329 | -6/Factory | Lost 4 parts (3n1w) 14478 | -6/Factory | First assault squad dispatched 14600 | -6/Factory | Garrison activated, responded to threat 14608 | -6/Factory | Core integrity fell below 50% 14666 | -6/Factory | Core integrity fell below 20% 14676 | -6/Factory | Destroyed 16 combat bots 14709 | -6/Factory | Lost 24 parts (3p7n4u10w) 14738 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14673_ Lgt. Treads destroyed. 14675_ Dropped Hcp. Storage Unit. 14676_ Dropped Proton Cannon. 14676_ Phase Cannon destroyed. 14677_ U-05 Engineer lays Concrete. 14677_ Dropped Hcp. Storage Unit. 14677_ Acquired Great Axe. 14678_ The unstable cave ceiling collapses. 14678_ 18 Matter crushed. 14678_ Adv. Heat Sink destroyed. 14679_ U-05 Engineer lays Concrete. 14699_ Dropped Weapon Cycler. 14699_ Acquired Lgt. Fission Core. 14712_ &261ICQFFKGDYFC0LVONV NXNJHY= /FM4IO 14715_ System corrupted: Great Axe targeting data glitched. 14715_ S-27 Virus destroyed. 14718_ Acquired 25 matter. 14728_ Dropped Hcp. Matter Pod. 14729_ Extracted 200 matter. 14732_ Acquired Hcp. Matter Pod. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????########?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ?????? ?????????????????# #?????????? | | #### ?????????????????# #?????????? | | #??????????????????# #?????????? | | #??????????????????# #?????????? | | " " "" ????????????######### #?????????? | | " "R"??????????????# @;; #?????????? | | " """ #??????????# ## #?????????? | | ! #??????????# s ## #?????????? | | *%?????????#] ## #?????????? | | ##### #??????????# =## #?????????? | | ???????????????????# ## ##????????? | | ???????????????????##+###### "########## | | ??????????????????? #######+### # | | ???????????????????? # "[" " " # | | ???????????????????? + " " " " # | | ????????????????????? # " " " " # | | ??????????????? ?????? """ # " " " " # | | ??????????? ??? ????? """ # " " " " # | | ??????????" ??? ?????"" """ " # " " " " # | | ???? ? ?"" """ ??? """ """ "F" # " " " " # | | ??"" # """ """ """ """ """ """ # " " " " # | | """ # %= # " " " " # | | """ # *%! # # | | # ????#+#########! /% !# | | # #?????????????# # ! # | | # #?????????????# # # | | ###### #?????????????# # / # | | ###???????????# # # | | #???????????# #########"# | | !!! #???????????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: EM 30 Weapon Cycling 15 Evasion (%) 50 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Adv. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Brute Force Ooh, Shiny! Challenges ------------ None Game ------ Seed AntimissileAssembledLance Manual? 0 Play Time 04:37:21 Cumulative 40.0 hours Start 2020.04.04 @ 11:20:20 End 2020.04.10 @ 23:01:45 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2171d2a2-4963-4452-963e-88b52b840d25