Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 15:51:40 Player: Cyborg Snake Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (395) 395 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1770 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 180/300 Energy 40/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Katana > --- INVENTORY -------- Armored Treads Aluminum Leg Titanium Leg Large Storage Unit ECM Suite Heavy Armor Plating Reflective Plating EM Pulse Gun EM Pulse Gun Light Assault Rifle Rocket Launcher Katana [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 2 | . . . 2 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 6 . 4 13 2 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 1 | . . . 1 . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 8 | 1 . 3 2 2 Device 2 | . . 1 . 1 Storage 3 | 1 . . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 7 | 2 . . 5 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 3 | . . . 3 . Parts Lost 10 | . . 1 5 4 Power 2 | . . . 2 . Propulsion 4 | . . . 2 2 Utility 2 | . . 1 1 . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . 1 4 4 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 6 11 2 Power . | . 1 . . . Propulsion 2 | 2 4 3 2 . Utility 2 | . . 1 4 . Weapon 2 | . 1 1 4 . Tool/Special . | . . . . . Unused Backups 13 | . . 6 1 6 Power 1 | . . 1 . . Propulsion 5 | . . 4 1 . Utility 4 | . . 1 . 3 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 85 92 89 64 Engine 13 | . 14 13 24 . Leg 17 | . 28 28 21 . Flight 6 | . . . . 21 Device 6 | . . 2 5 11 Storage 11 | . 14 14 11 10 Protection 3 | . . 4 5 . Ballistic Gun 17 | . 28 28 15 10 Slashing Weapon 5 | . . . 5 11 Peak Build Rating 21 | 6 6 11 21 16 Average Rating 12 | 4 6 8 14 13 On Entrance 6 | . 6 6 9 12 Avg Prop Armor Cover (%) 12 | . . . . 12 Naked Turns . | . . . . . Heaviest Build 49 | 12 12 16 49 25 Greatest Support 27 | 20 20 20 27 16 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 14 14 Most Carried 15 | 6 6 8 15 14 Average Carried 7 | 3 6 6 12 2 Final Capacity 15 | 8 8 8 15 5 Final Carried 15 | 6 6 8 15 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 774 | 209 . 137 428 . Remotely . | . . . . . Salvage Created 410 | . . 101 287 22 Parts 33 | . . 7 24 2 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 12 | . . 2 9 1 Melee 1 | . . . . 1 Guns 8 | . . 2 6 . AOE 3 | . . . 3 . Classes Destroyed 6 | . . 2 4 . Builder 1 | . . 1 . . Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 5 | . . 2 3 . Sentry 3 | . . . 2 1 Best Kill Streak 5 | . . 2 5 1 Combat Bots Only 5 | . . 2 5 1 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 160 | . . 35 104 21 Missed 43 | . . 8 30 5 Hits 117 | . . 27 74 16 Projectile 117 | . . 27 74 16 AOE 12 | . . . . 12 Critical Strikes 2 | . . . 1 1 Damage Taken 1694 | . . 380 865 449 Core 524 | . . 116 152 256 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 47 | . . . 47 . Core Remaining (%) 76 | 100 . 53 . . Volleys Fired 56 | . . 17 39 . Largest 2 | . . 2 2 . Hottest 40 | . . 40 40 . Shots Fired 88 | . . 34 54 . Gun 79 | . . 34 45 . Cannon . | . . . . . Launcher 9 | . . . 9 . Special . | . . . . . Kinetic 79 | . . 34 45 . Thermal . | . . . . . Explosive 9 | . . . 9 . Electromagnetic . | . . . . . Robot Hit Streak 8 | . . 8 8 . Robot Miss Streak 4 | . . 4 4 . Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 58 | . . 21 34 3 Core Hits 28 | . . 6 21 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 3 | . . . 2 1 Destroy 2 | . . . 2 . Sever 1 | . . . . 1 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1155 | . . 269 768 118 Guns 661 | . . 269 392 . Cannons . | . . . . . Explosions 376 | . . . 376 . Melee 107 | . . . . 107 Ramming 11 | . . . . 11 Kinetic 661 | . . 269 392 . Thermal . | . . . . . Explosive 376 | . . . 376 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 107 | . . . . 107 Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 3 7 Message Errors 5 | . . . 1 4 Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 9 | . . . 9 . Projectiles . | . . . . . Explosions 9 | . . . 9 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . . . 4 5 Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 198 | . . 70 160 198 Average Temperature 54 | . . 32 59 95 Received Heat Transfer 456 | . . 207 195 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 141 | . . 50 141 30 Initial 30 | . . . 3 30 Average 21 | . . 5 49 2 Influence Increases 380 | . . 55 305 20 Destroy 0b10 Robot/C 240 | . . 40 180 20 Destroy 0b10 Robot/NC 15 | . . 5 10 . Destroy Leader 52 | . . 10 42 . Successful Hack 8 | . . . 8 . Disable Machine 15 | . . . 15 . Destroy Structure 35 | . . . 35 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 380 | . . 45 237 98 Entered New Map 55 | . . . 7 48 Time Decay 255 | . . 45 180 30 Lost Part 70 | . . . 50 20 Squads Dispatched 2 | . . . 2 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . . 2 24 3 Peak Tracking Total 7 | . . 2 7 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . . 1 3 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 11 | . . 1 10 . Successful 11 | . . 1 10 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Open Door 1 | . . 1 . . Maintenance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . . 3 . Time 84 | . . . 84 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1973 | 81 9 547 758 578 Spaces Moved 883 | 60 8 386 338 91 Core 97 | 13 . . . 84 Treads 2 | . . . 2 . Legs 777 | 47 8 386 336 . Wheels . | . . . . . Hover . | . . . . . Flight 7 | . . . . 7 Fastest Speed 50 | 50 120 120 120 50 Average Speed 136 | 104 120 120 182 54 Slowest Speed 250 | 120 120 120 250 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 3 79 25 33 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 74 | . . . 74 . Melee . | . . . . . Projectile . | . . . . . AOE 74 | . . . 74 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1572 | 78 7 439 429 619 Wait 522 | 1 . 15 1 505 Move 879 | 59 7 385 337 91 Hop . | . . . . . Pick Up 36 | 12 . 8 16 . Fast Attach 3 | . . 2 1 . Attach 26 | 6 . 3 14 3 Detach 9 | . . 2 6 1 Swap 10 | . . . 9 1 Drop 26 | . . 7 6 13 Fire 56 | . . 17 39 . Melee 4 | . . . . 4 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 7) 91 | -10/Materials | Entered Mines 140 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Build established: Mutant 323 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 398 | -10/Mines | Found a hidden stash of uninstalled traps 414 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 625 | -10/Mines | Learned Materials garrison access intel 625 | -10/Mines | Discovered new exit (range 11) 638 | -10/Mines | Entered Materials 638 | -9/Materials | Evolved 2 slots: Power x2 1304 | -9/Materials | Repaired Ion Engine 1304 | -9/Materials | Repaired Aluminum Leg 1336 | -9/Materials | Repaired Imp. Ion Engine? 1377 | -9/Materials | Discovered new exit (range 11) 1396 | -9/Materials | Entered Mines 1422 | -9/Mines | Lost 4 parts (2p1n1u) 1967 | -9/Mines | Core integrity fell below 50% 1973 | -9/Mines | Core integrity fell below 20% 1974 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 01961_ Critical hit (Burn: +37). 01962_ 3K6 #AQZL|35M8J0KUJZRIBCQ 01965_ Cesium-ion Thruster destroyed. 01966_ Autogun destroyed. 01966_ Machine disabled. 01966_ Y-45 Defender Beam Rifle severed. 01968_ YI-UF0: "BLAM!" 01968_ Y-45 Defender destroyed. 01970_ Katana destroyed. 01971_ The unstable cave ceiling collapses. 01973_ Slammed into YI-UF0. [Achievement: For Emergencies Only] 01974_ Cesium-ion Thruster destroyed. 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Ion Engine | 32% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me For Emergencies Only Challenges ------------ None Game ------ Seed HybridChromaticReplicator Manual? 0 Play Time 00:40:00 Cumulative 3.1 hours Start 2026.03.06 @ 14:42:25 End 2026.03.06 @ 15:51:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 077c04cb-a6a3-4440-a3a7-f12b1e74e684