Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.03 @ 19:29:36 Player: HOTSOUP Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (258) 258 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 758 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (4) ---- Light Ion Engine Light Ion Engine Light Ion Engine Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Light Armor Plating Light Armor Plating > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Flight Unit [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Light Armor Plating Protection Light Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 2 12 . Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 5 | . 5 . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 5 | . 5 . Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power . | . . . Propulsion 1 | . 1 . Utility 2 | . . 2 Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 2 Average Slot Usage (%) 59 | . 59 56 Flight 21 | . 21 28 Protection 20 | . 20 14 Energy Gun 4 | . 4 . Ballistic Gun 1 | . 1 . Slashing Weapon 10 | . 10 14 Naked Turns 7 | . 7 . Heaviest Build 8 | 3 8 8 Greatest Support 8 | 3 8 8 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 4 Average Carried 3 | 1 3 4 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 334 | 106 228 . Remotely . | . . . Salvage Created 456 | 183 256 17 Parts 38 | 16 21 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 10 1 Melee 5 | . 4 1 Guns 5 | . 5 . AOE 1 | . 1 . Classes Destroyed 6 | 2 4 . Builder 2 | . 2 . Tunneler 5 | 5 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 9 | . 8 1 Grunt 2 | . 2 . Best Kill Streak 6 | 6 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 643 | . 483 160 Core 252 | . 160 92 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 49 | 17 32 . Largest 2 | 2 2 . Hottest 80 | 80 80 . Shots Fired 82 | 34 48 . Gun 82 | 34 48 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 14 | . 14 . Thermal 33 | 17 16 . Explosive . | . . . Electromagnetic 35 | 17 18 . Robot Hit Streak 10 | 10 4 . Robot Miss Streak 2 | 2 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | 23 35 2 Core Hits 23 | 7 15 1 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks 33 | . 26 7 Impact . | . . . Slashing 33 | . 26 7 Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles 1 | . 1 . Follow-up Attacks . | . . . Damage Inflicted 1421 | 275 1095 51 Guns 455 | 227 228 . Cannons . | . . . Explosions 331 | 48 283 . Melee 635 | . 584 51 Ramming . | . . . Kinetic 49 | . 49 . Thermal 485 | 115 370 . Explosive . | . . . Electromagnetic 252 | 160 92 . Impact . | . . . Slashing 635 | . 584 51 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 251 | . 251 . Projectiles . | . . . Explosions 81 | . 81 . Melee 170 | . 170 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | 40 40 . Average Temperature 14 | 11 18 . Received Heat Transfer 42 | . 42 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 550 | 150 400 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 302 | 30 302 81 Initial 46 | . 19 46 Average 137 | 8 165 66 Maximum Alert Level 1 | . 1 . Low Security (%) 78 | 100 72 100 Level 1 21 | . 27 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 21 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 14 | . 14 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 3 | . 3 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Reprogram Traps 1 | . 1 . Recall Investigation 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 623 | 89 501 33 Spaces Moved 555 | 39 484 32 Core 86 | 39 47 . Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 469 | . 437 32 Fastest Speed 37 | 50 37 37 Average Speed 39 | 50 38 37 Slowest Speed 50 | 50 50 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 61 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 33 | 2 31 . Melee 7 | . 7 . Projectile . | . . . AOE 26 | 2 24 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 812 | 73 700 39 Wait 152 | 14 138 . Move 553 | 38 483 32 Hop . | . . . Pick Up 5 | 2 3 . Fast Attach 11 | 2 9 . Attach . | . . . Detach . | . . . Swap 3 | . 3 . Drop 6 | . 6 . Fire 49 | 17 32 . Melee 33 | . 26 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Core integrity fell below 50% 219 | -10/Materials | Lost 4 parts (1n3w) 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Identified exit to Mines 443 | -10/Materials | Discovered new exit (range 9) 591 | -10/Materials | Entered Mines 597 | -10/Mines | Met a Derelict bent on vengeance 616 | -10/Mines | Core integrity fell below 20% 624 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00503_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad OTK7UW4JLW. >>Manifests Retrieving manifest data... Found 2 haulers: A-02 Transporter 3x Med. Storage Unit A-02 Transporter 5x Hammer (2 escorts) 00519_ W-16 Scout sends out distress signal. 00546_ U-05 Engineer lays Concrete. 00580_ K-01 Serf cleans the Machine. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00603_ S-10 Pest destroyed. 00605_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????####????????????? | | ??????????????????????? #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ####?????????? | | ??????????????????????## ##????????? | | ?????????????????????## ##???????? | | ???????????????????### ######??? | | ??????????????????## ##?? | | ??????????????????# s @*s #?? | | ?????????????????## """ #### #?? | | ????????????????## """ ##??## ##?? | | ???????????????## """ #????# ##??? | | ???????? #????# #???? | | ??????? ###### #???? | | ???????? ##### #### ## #???? | | ????????? ??????# #???# ## #####???? | | ????????????????# #????# ## #???????? | | ????????????????# ##?????# ## #???????? | | ????????????????# ???????# #???????? | | ????????????????#????????# ####???????? | | ???????????????????????### ####???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????########???????? | | ??????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseContainmentEngine Manual? 0 Play Time 00:10:19 Cumulative 88.5 hours Start 2020.10.03 @ 19:19:30 End 2020.10.03 @ 19:29:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 103 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9909ffe-4274-4694-9c97-0e794fbcf935