Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 20:43:12 Player: Peregrine Result: Destroyed by as-88212 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (148) 740 Value Destroyed (7120) 7120 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3111) 3111 TOTAL SCORE: 15311 Bonus ------- High Alert Combat Kills 954 Follower Combat Kills 385 Entered Garrisons 800 Used RIF Installer 1000 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Enhanced Optical Array Core Analyzer > --- WEAPON (4) ------- Power Sword Power Sword > --- INVENTORY (15) --- Energy Filter Improved Weapon Cycler Remote Force Field Relay Coupler [Swarmer] (47) Relay Coupler [Cutter] (27) Relay Coupler [Sentry] (22) Relay Coupler [Behemoth] (9) Power Sword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Core Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Flak Gun Power Sword > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Energy Filter Improved Weapon Cycler Improved Light Armor Plating Remote Force Field Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Behemoth] Gauss Cannon Power Sword [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Katana Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . . . 2 . Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 3 | . . 1 . . . . . . . 2 . Weapon 2 | . . . 1 . . 1 . . . . . Parts Attached 342 | 6 3 24 31 47 48 11 72 3 47 26 24 Power 55 | 1 1 3 2 8 8 3 8 1 9 9 2 Engine 31 | 1 1 3 . 4 5 2 5 1 3 4 2 Core 24 | . . . 2 4 3 1 3 . 6 5 . Reactor . | . . . . . . . . . . . . Propulsion 74 | 2 . 9 4 18 20 3 5 . 8 3 2 Treads 31 | . . 9 3 4 9 . 5 . 1 . . Leg 29 | 2 . . . 9 7 . . . 7 2 2 Wheel 3 | . . . . . . 3 . . . . . Hover 6 | . . . 1 5 . . . . . . . Flight 5 | . . . . . 4 . . . . 1 . Utility 99 | 1 1 4 12 15 14 3 23 2 12 6 6 Device 37 | . . . 3 10 5 2 7 2 5 1 2 Storage 7 | 1 . . 3 . 1 . 2 . . . . Processor 13 | . 1 1 1 3 1 . 3 . . 3 . Hackware 10 | . . . . . 2 1 3 . 4 . . Protection 32 | . . 3 5 2 5 . 8 . 3 2 4 Artifact . | . . . . . . . . . . . . Weapon 114 | 2 1 8 13 6 6 2 36 . 18 8 14 Energy Gun 40 | 2 1 . 3 . 2 . 24 . 5 1 2 Energy Cannon 8 | . . 2 4 1 1 . . . . . . Ballistic Gun 26 | . . 4 4 . 1 . 5 . 11 . 1 Ballistic Cannon 7 | . . . . . . . 2 . . 2 3 Launcher . | . . . . . . . . . . . . Special Weapon 4 | . . . . . . . 2 . 2 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 25 | . . 2 2 5 1 2 . . . 5 8 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 3 . . . . Unidentified Prototypes 7 | . . . 2 . 4 . . . . 1 . Parts Lost 52 | . . 2 6 12 3 . 7 1 4 1 16 Power 11 | . . . 2 3 1 . 1 . 1 . 3 Propulsion 21 | . . 1 1 6 1 . 4 1 1 . 6 Utility 12 | . . 1 3 3 . . . . . 1 4 Weapon 8 | . . . . . 1 . 2 . 2 . 3 Highest Loss Streak 12 | . . 1 2 7 2 . 5 1 2 1 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 93 83 90 97 69 89 86 80 94 81 Engine 8 | . 14 11 5 3 12 9 11 10 3 1 9 Core 4 | . . . 2 11 5 4 1 . 6 10 . Treads 14 | . . 20 25 10 19 . 24 22 9 . . Leg 7 | . 28 7 . 8 7 . . . 9 26 20 Device 6 | . . . 5 11 8 8 5 4 5 3 . Storage 6 | . 14 11 8 . 7 7 5 7 7 6 6 Processor 7 | . 13 12 2 6 4 . 3 7 7 16 18 Hackware 1 | . . . . . 1 4 3 . . . . Protection 4 | . . 8 9 7 3 . 3 2 . 3 5 Energy Gun 8 | . 28 4 2 . 4 . 18 30 9 3 8 Energy Cannon 2 | . . 1 10 5 3 . . . . . . Ballistic Gun 4 | . . 10 3 . 4 . 1 . 14 6 2 Slashing Weapon 7 | . . 5 6 20 11 14 . . . 12 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 13 13 27 69 66 55 55 63 64 57 53 66 Greatest Support 84 | 20 20 69 69 60 62 62 84 62 45 50 60 Greatest Overweight (x) 10 | 1 . 1 1 5 7 . 1 1 4 1 10 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 15 15 15 15 15 15 15 Average Capacity 11 | 6 8 8 18 6 12 15 12 15 15 15 15 Most Carried 15 | 3 3 8 12 8 15 15 15 15 15 15 15 Average Carried 9 | . 1 2 8 4 9 13 10 14 14 13 13 Final Capacity 20 | 8 8 8 20 5 15 15 15 15 15 15 15 Final Carried 15 | 1 2 7 6 4 14 14 15 13 15 14 8 Class Distribution -------------------- 41% | Scavenger-Mutant 17% | Mutant 11% | Scavenger-Gunner 9% | Bothacker-Mutant 6% | Tank 5% | Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Matter Collected 4437 | 215 75 363 401 475 424 205 957 . 724 307 291 Remotely . | . . . . . . . . . . . . Salvage Created 6294 | . 119 670 715 1129 1020 256 929 . 491 619 346 Parts 334 | . 8 34 30 73 64 16 43 . 31 29 6 Haulers Intercepted 7 | . . . 1 . 4 1 . . . 1 . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 136 | . 2 14 13 30 12 3 22 . 15 6 19 Melee 66 | . . 4 6 29 8 3 3 . . 5 8 Guns 54 | . 2 10 2 . 3 . 18 . 15 . 4 Cannons 16 | . . . 5 1 1 . 1 . . 1 7 Classes Destroyed 17 | . 3 2 3 3 3 . 1 . . 1 1 Worker 12 | . 1 . 2 . 6 . . . . 3 . Builder 3 | . . . 1 . 2 . . . . . . Tunneler 2 | . 1 . . . . 1 . . . . . Hauler 7 | . . . 1 . 4 1 . . . 1 . Recycler 2 | . . . . . 1 . . . . 1 . Operator 1 | . . 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 27 | . . . 1 12 2 . 3 . 9 . . Cutter 2 | . . . . . 1 . . . . . 1 Grunt 56 | . 2 9 12 10 4 1 12 . 3 3 . Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . Sentry 19 | . . 5 . 4 1 2 3 . 1 1 2 Specialist 5 | . . . . 1 4 . . . . . . Programmer 7 | . . . . 2 . . 2 . 2 1 . Behemoth 2 | . . . . . . . 2 . . . . Assembled 16 | . . . . . . . . . . . 16 Best Kill Streak 9 | . 2 4 3 5 5 2 2 . 4 4 9 Combat Bots Only 9 | . 2 4 3 5 2 1 2 . 4 2 9 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 2 | . . 1 1 2 1 1 1 . . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Damage Taken 12237 | . 69 1004 1481 1538 1061 219 2667 122 909 684 2483 Core 2034 | . 36 168 245 146 133 41 240 15 156 131 723 Absorbed by Shields 400 | . . . . . . . 21 . 159 220 . Redirected to Shielding 210 | . . . 210 . . . . . . . . Regen/Repaired (Parts) 467 | . . 117 302 . 48 . . . . . . Core Remaining (%) 56 | 100 85 58 . . 4 . . . 35 . . Volleys Fired 272 | 1 13 51 24 5 8 . 86 . 53 10 21 Largest 4 | 2 2 2 3 3 3 . 4 . 4 4 3 Hottest 268 | 80 90 150 173 158 154 . 268 . 240 138 186 Shots Fired 537 | 2 26 102 67 15 20 . 144 . 96 28 37 Gun 435 | 2 26 100 34 5 14 . 123 . 80 25 26 Cannon 82 | . . 2 33 10 6 . 17 . . 3 11 Launcher . | . . . . . . . . . . . . Special 20 | . . . . . . . 4 . 16 . . Kinetic 208 | . . 64 21 5 6 . 32 . 40 24 16 Thermal 308 | 1 26 38 46 10 14 . 108 . 40 4 21 Explosive . | . . . . . . . . . . . . Electromagnetic 1 | 1 . . . . . . . . . . . Robot Hit Streak 19 | 2 4 16 13 5 8 . 19 . 8 10 3 Robot Miss Streak 8 | . 7 3 4 2 1 . 5 . 4 2 8 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 569 | 2 11 93 63 67 62 11 108 . 60 53 39 Core Hits 285 | 1 8 29 27 31 25 5 78 . 37 18 26 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . Critical Strikes 30 | . 1 4 2 4 1 3 6 . . 6 3 Burn 5 | . 1 2 . . . . . . . 1 1 Destroy 4 | . . . . . . . 4 . . . . Blast 1 | . . . . . . . . . . 1 . Sever 20 | . . 2 2 4 1 3 2 . . 4 2 Melee Attacks 350 | . . 14 25 119 67 12 29 . . 45 39 Impact . | . . . . . . . . . . . . Slashing 327 | . . 14 25 119 62 12 11 . . 45 39 Piercing . | . . . . . . . . . . . . Sneak Attacks 41 | . . 2 1 4 17 2 10 . . 5 . Combat Hostiles 5 | . . . . 4 . . 1 . . . . Follow-up Attacks 60 | . . 2 3 12 13 3 . . . 17 10 Damage Inflicted 14855 | 26 156 1486 1593 2073 2139 672 2283 . 1026 1806 1595 Guns 4813 | 26 156 921 285 60 188 . 1631 . 1026 313 207 Cannons 1401 | . . 50 558 97 125 . 254 . . 86 231 Explosions . | . . . . . . . . . . . . Melee 8630 | . . 513 741 1916 1826 672 398 . . 1407 1157 Ramming 11 | . . 2 9 . . . . . . . . Kinetic 2112 | . . 596 129 60 68 . 388 . 279 343 249 Thermal 4087 | 11 156 375 714 97 245 . 1497 . 747 56 189 Explosive . | . . . . . . . . . . . . Electromagnetic 15 | 15 . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 8630 | . . 513 741 1916 1826 672 398 . . 1407 1157 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 1 1 Average Corruption 2 | . . . . . . . . . 3 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . . . 17 1 3 Message Errors 4 | . . . . . . . . . 4 . . Matter Fused 1 | . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . 5 . 2 Data Loss (major) 3 | . . . . . . . . . 2 1 . Misfires 2 | . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 452 | . . 20 18 96 198 13 . . . 53 54 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 452 | . . 20 18 96 198 13 . . . 53 54 Knockbacks 3 | . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 3 | . . 1 2 . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 647 | 18 246 177 647 272 75 1 400 . 408 326 560 Average Temperature 127 | 12 83 41 204 123 35 1 121 . 151 146 211 Received Heat Transfer 3431 | . 36 492 774 522 216 69 831 . 108 317 66 Effects 30 | . . . 16 . . . 5 . . 3 6 Shutdowns 5 | . . . 3 . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . Interference 7 | . . . . . . . 2 . . 3 2 Matter Decay 4 | . . . 2 . . . 1 . . . 1 Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . 1 Damage (major) 7 | . . . 7 . . . . . . . . Damage (core) 3 | . . . 2 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . . 4 . . . . 3 . 5 . 1 Heat Transferred 8842 | 25 459 1078 1184 148 444 . 3225 . 1650 185 444 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Peak Influence 1189 | . 105 325 281 1146 627 417 1189 635 866 679 682 Initial 623 | . . 44 108 152 558 243 151 623 437 454 475 Average 519 | . 44 204 150 604 532 318 716 624 679 557 566 Maximum Alert Level 4 | . . 1 1 4 2 2 4 2 3 2 2 Low Security (%) 16 | 100 100 46 76 8 . . 4 . . . . Level 1 16 | . . 53 23 24 . 94 12 . . . . Level 2 41 | . . . . 32 99 5 28 100 42 100 100 Level 3 23 | . . . . 32 . . 48 . 57 . . Level 4 1 | . . . . 1 . . 5 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . 1 3 . 5 1 . . . 1 . Investigation 4 | . . . 2 . 1 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . . 1 1 . 4 . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Distress Signals 2 | . . . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 205 | . 5 21 14 31 22 5 28 2 27 12 38 Peak Tracking Total 18 | . 4 5 6 5 6 2 9 2 4 6 18 Tactical Retreats 17 | . 1 4 . 1 1 1 3 . 1 4 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Traps Triggered 10 | . . . . 4 . 1 1 . 3 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Disabled 12 | . . . 2 3 . . 4 . 2 . 1 Max in Single Turn 1 | . . . 1 1 . . 1 . 1 . 1 Garrison Relay 10 | . . . . 3 . . 4 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Accessed 29 | . . 3 6 2 5 4 3 2 1 2 1 Terminals 16 | . . 1 3 2 3 2 3 . 1 . 1 Fabricators 2 | . . . . . . 1 . 1 . . . Repair Stations 4 | . . 1 1 . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . 1 . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . Total Hacks 83 | . . 11 21 4 18 14 6 3 2 3 1 Successful 49 | . . 9 13 1 13 7 1 2 . 2 1 Failed 34 | . . 2 8 3 5 7 5 1 2 1 . Catastrophic 6 | . . . . 1 . . 4 . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . . 1 10 1 6 9 . . . 3 . Terminals 50 | . . 2 12 4 12 11 6 . 2 . 1 Fabricators 3 | . . . . . . 1 . 2 . . . Repair Stations 12 | . . 4 4 . 2 . . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 13 | . . 5 4 . 4 . . . . . . Garrison Access 5 | . . . 1 . . 2 . 1 . 1 . Terminal Hacks 10 | . . 1 2 1 3 1 1 . . . 1 Open Door 2 | . . . . . . . 1 . . . 1 Alert Level 2 | . . 1 . . 1 . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Security Stations 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks 10 | . . 4 4 . 2 . . . . . . Scan Component 5 | . . 2 2 . 1 . . . . . . Repair 5 | . . 2 2 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . 4 3 . 4 . . . . . . Insert Component 6 | . . 2 2 . 2 . . . . . . Analyze 5 | . . 2 1 . 2 . . . . . . Garrison Access Hacks 5 | . . . 1 . . 2 . 1 . 1 . Unlock Access 4 | . . . 1 . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . . . Unauthorized Hacks 11 | . . . 3 . 4 3 . . . 1 . Terminals 10 | . . . 3 . 4 3 . . . . . Assimilate 2 | . . . . . 1 1 . . . . . Botnet 8 | . . . 3 . 3 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . . 3 5 2 4 3 3 2 1 2 . Full Trace Events 7 | . . . 2 . 1 1 2 . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . 2 2 . 1 . . . . . . Time 154 | . . 58 58 . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 2 . 2 . . . . . . Part Schematics Acquired 4 | . . 2 1 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . Robots Hacked 15 | . . . . . 5 . 3 . 7 . . Non-combat 2 | . . . . . 2 . . . . . . Combat 13 | . . . . . 3 . 3 . 7 . . Robot Hacks Applied 15 | . . . . . 5 . 3 . 7 . . no_distress 1 | . . . . . 1 . . . . . . ignore_repairs 1 | . . . . . 1 . . . . . . overwrite_iff 1 | . . . . . . . . . 1 . . formatsys_high 12 | . . . . . 3 . 3 . 6 . . Relay Couplers Released 41 | . . . . 11 . . 15 . 11 . 4 Machine Destruction 37 | . . . . 11 . . 15 . 7 . 4 Programmers 4 | . . . . . . . . . 4 . . Attached 9 | . . . . . 2 . 3 . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Total Allies 19 | . . . . . 3 . 7 . 7 . 2 Largest Group 3 | . . . . . 3 . 3 . 3 . 2 Highest-Rated Group 90 | . . . . . 48 . 90 . 61 . 75 Highest-Rated Ally 46 | . . . . . 16 . 39 . 29 . 46 Total Orders 3 | . . . . . 1 . 2 . . . . STAY 1 | . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . 1 . . . . GUARD 1 | . . . . . 1 . . . . . . Ally Attacks 126 | . . . . . 22 . 46 . 37 . 21 Total Damage 1963 | . . . . . 272 . 577 . 438 . 676 Kills 19 | . . . . . 1 . 4 . 5 . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Turns Passed 10561 | 72 393 950 760 1834 1446 405 2233 97 1398 380 593 Spaces Moved 5068 | 55 254 367 281 1132 688 230 1051 52 573 155 230 Core 23 | 14 . . . 6 1 . . . . . 2 Treads 2942 | . . 232 281 597 517 2 974 52 287 . . Legs 1419 | 41 254 135 . 150 170 . . . 286 155 228 Wheels 305 | . . . . . . 228 77 . . . . Hover 379 | . . . . 379 . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 160 48 90 100 100 158 120 120 120 Average Speed 143 | 104 120 150 162 122 157 100 152 169 170 134 145 Slowest Speed 550 | 120 120 190 240 320 400 158 237 245 400 190 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 33 27 18 69 45 6 72 3 57 4 26 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 4 | . . . . 4 . . . . . . . Terrain Destroyed 15 | . . . 4 4 . . 6 . . 1 . Melee 4 | . . . . 4 . . . . . . . Projectile 10 | . . . 4 . . . 5 . . 1 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Total 7486 | 68 316 652 497 1415 964 390 1512 62 928 267 415 Wait 1066 | . 41 155 104 70 95 101 201 5 186 23 85 Move 5059 | 54 253 366 280 1131 687 230 1050 51 572 155 230 Hop . | . . . . . . . . . . . . Pick Up 218 | 7 4 27 18 22 42 13 34 1 26 12 12 Fast Attach 41 | . . . 4 15 5 1 7 . 8 . 1 Attach 112 | 6 2 8 10 10 11 6 22 1 11 7 18 Detach 35 | . . . 2 1 . 6 10 . 8 3 5 Swap 189 | . 1 16 17 22 32 4 43 2 28 19 5 Drop 181 | . 2 16 14 32 33 12 22 2 30 12 6 Fire 272 | 1 13 51 24 5 8 . 86 . 53 10 21 Melee 270 | . . 12 22 97 48 9 29 . . 26 27 Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . Escape Stasis 27 | . . . . 10 . 8 . . 4 . 5 Rewire 13 | . . . . . 3 . 8 . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 10) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Repaired Lgt. Armor Plating 961 | -9/Materials | Repaired Hvy. Assault Rifle 1279 | -9/Materials | Discovered new exit (range 12) 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2070 | -8/Materials | Repaired Imp. Treads 2098 | -8/Materials | Repaired Hcp. Storage Unit 2156 | -8/Materials | Identified exit to Garrison 2176 | -8/Materials | Entered Garrison 2260 | -8/Garrison | Triggered checkpoint 2329 | -8/Garrison | Garrison Relay disabled 2588 | -8/Garrison | Triggered checkpoint 2589 | -8/Garrison | Build established: Scavenger-Mutant 2826 | -8/Garrison | Triggered checkpoint 2848 | -8/Garrison | Garrison Relay disabled 2952 | -8/Garrison | Discovered new exit (range 12) 3054 | -8/Garrison | Triggered checkpoint 3119 | -8/Garrison | Learned Materials security intel 3148 | -8/Garrison | Core integrity fell below 50% 3202 | -8/Garrison | Lost 7 parts (2p2n3u) 3322 | -8/Garrison | Discovered new exit (range 5) 3354 | -8/Garrison | Triggered checkpoint 3405 | -8/Garrison | Installed Relay Interface Framework 3413 | -8/Garrison | Garrison Relay disabled 3624 | -8/Garrison | Triggered checkpoint 3690 | -8/Garrison | Triggered checkpoint 3694 | -8/Garrison | Discovered new exit (range 13) 3782 | -8/Garrison | Triggered checkpoint 4010 | -8/Garrison | Entered Materials 4800 | -8/Materials | Core integrity fell below 20% 4958 | -8/Materials | Repaired Katana 5314 | -8/Materials | Discovered new exit (range 16) 5385 | -8/Materials | Build established: Tank 5456 | -8/Materials | Entered Factory 5456 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5733 | -7/Factory | Build established: Gladiator 5833 | -7/Factory | Discovered new exit (range 8) 5861 | -7/Factory | Identified exit to Garrison 5861 | -7/Factory | Entered Garrison 6045 | -7/Garrison | Lost 5 parts (1p2n2w) 6484 | -7/Garrison | Garrison Relay disabled 6645 | -7/Garrison | Triggered checkpoint 6662 | -7/Garrison | Triggered checkpoint 6722 | -7/Garrison | Triggered checkpoint 6732 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4b 6832 | -7/Garrison | Triggered checkpoint 6868 | -7/Garrison | Garrison Relay disabled 6907 | -7/Garrison | Discovered new exit (range 12) 7017 | -7/Garrison | Discovered new exit (range 8) 7076 | -7/Garrison | Triggered checkpoint 7127 | -7/Garrison | Garrison Relay disabled 7337 | -7/Garrison | Build established: Bothacker-Mutant 7347 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 7441 | -7/Garrison | Spotted B-75 Beast 7441 | -7/Garrison | Spotted B-75 Beast 7528 | -7/Garrison | Destroyed B-75 Beast 7584 | -7/Garrison | Destroyed B-75 Beast 7678 | -7/Garrison | Discovered new exit (range 5) 7792 | -7/Garrison | Triggered checkpoint 8010 | -7/Garrison | Garrison Relay disabled 8094 | -7/Garrison | Entered Factory 8179 | -7/Factory | Identified exit to Garrison 8191 | -7/Factory | Entered Garrison 8274 | -7/Garrison | Triggered checkpoint 8285 | -7/Garrison | Core integrity fell below 50% 8427 | -7/Garrison | Garrison Relay disabled 8628 | -7/Garrison | Triggered checkpoint 8759 | -7/Garrison | Discovered new exit (range 12) 9378 | -7/Garrison | Triggered checkpoint 9383 | -7/Garrison | Build established: Scavenger-Gunner 9398 | -7/Garrison | Garrison Relay disabled 9530 | -7/Garrison | Triggered checkpoint 9579 | -7/Garrison | Discovered new exit (range 8) 9589 | -7/Garrison | Entered Factory 9589 | -6/Factory | Evolved 2 slots: Utility x2 9680 | -6/Factory | Garrison activated, responded to threat 9969 | -6/Factory | Identified exit to Garrison 9969 | -6/Factory | Entered Garrison 10011 | -6/Garrison | Build established: Scavenger-Mutant 10042 | -6/Garrison | Rescued a captive Derelict 10043 | -6/Garrison | Rescued a captive Derelict 10048 | -6/Garrison | Lost 3 parts (2n1u) 10106 | -6/Garrison | Triggered checkpoint 10160 | -6/Garrison | Garrison Relay disabled 10312 | -6/Garrison | Triggered checkpoint 10420 | -6/Garrison | Triggered checkpoint 10436 | -6/Garrison | Assembled breached garrison interior 10490 | -6/Garrison | Core integrity fell below 50% 10522 | -6/Garrison | Destroyed 9 combat bots 10546 | -6/Garrison | Core integrity fell below 20% 10562 | -6/Garrison | Destroyed by as-88212 with Assembled Rifle Last Messages --------------- 10518_ Power Sword destroyed. 10520_ System corrupted: Component data lost. 10523_ as-34736 destroyed. 10525_ as-24000 destroyed. 10527_ as-12582 destroyed. 10528_ Acquired 8 matter. 10528_ Gauss Cannon destroyed. 10537_ Rnf. Deuterium Engine destroyed. 10537_ as-13143 destroyed. 10538_ Acquired 15 matter. 10547_ Reaction Control System destroyed. 10547_ Hvy. Laser destroyed. 10547_ as-00961 destroyed. 10550_ as-53996 destroyed. 10550_ Power Sword follow-up attack on as-70362. 10550_ as-70362 destroyed. 10553_ Acquired 20 matter. 10560_ Destroyed Asb. Hover Unit. 10560_ as-94633 destroyed. 10561_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ??????????????????????# ^#???????????????????????? | | ??????????????????????#^ #???????????????????????? | | ??????????????????????# #???????????????????????? | | ????????????#####""??## ##??????????????????????? | | ????????####? ?? #??????????????????????? | | ???????? ? ?? ??????????????????????? | | ??????????# ? ?? ??????????????????????? | | ???????????# ?# ?# #??????????????????????? | | ???????????# ## ## ###????????????????????? | | ???????????" # # #????????????????????? | | ???????????" # ?????????????????????? | | ????????????? # ?????????????????????? | | ??????????????? ? ??????????????????????? | | ???????????#????# ?#% #??????????????????????? | | ????######## ## ##%%]####+#######???????????? | | ?? %%!*=%*[% #???????????? | | ?? %!%%!%%=!%==! #???????????? | | ?? !%!*%/%[%=*! #???????????? | | ????? ########### ##"[######### #???????????? | | ????????????????#?????#/%#???# #?# #???????????? | | ??????????????????????# %#???# #?# #???????????? | | ??????????????????????# #???# #?# #???????????? | | ??????????????????????#%%#???# #?# #???????????? | | ??????????????????????#aa#???# #?# #???????????? | | ??????????????????????#%a##### ### #???????????? | | ??????????????????????#%%@ # #???????????? | | ??????????????????????#%%%a a ; #???????????? | | ??????????????????????############ #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# ############# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????################# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????################# | | ?????????????????????????????????# | | ?????????????????????????????????# ! %! | | ?????????????????????????????????### ! ##### =### | | ??????????????????????????????????#"" "#??# #?? | | ??????????????????????????????????#######??#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 10 Melee Accuracy 5 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Authchip Count 2 Item Schematics ----------------- Insulated Plating | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Infiltrator Challenges ------------ None Game ------ Seed ArcCoreMallet Manual? 0 Play Time 02:53:13 Cumulative 36.0 hours Start 2023.03.12 @ 17:31:03 End 2023.03.12 @ 20:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 54 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfe453a6-c496-4930-b90c-0374eab7a968