Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.04 @ 17:28:50 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (2277) 2277 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 7843 Bonus ------- Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 628/850 Matter 267/300 Energy 19/160 System Corruption 10% Temperature Cool (64) Movement Walking (118) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Titanium Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Seismic Detector Advanced Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Improved Heavy Laser Improved Heavy Laser Minigun > --- INVENTORY (5) ---- Advanced Sensor Array High-powered Tractor Beam Scythe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Minigun Minigun > --- INVENTORY -------- Advanced Sensor Array High-powered Tractor Beam Gatling Laser Heavy Machine Gun Scythe [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 6 | . . . . . 3 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 93 | 6 11 . 1 3 24 13 7 . . 5 1 3 19 Power 11 | 1 3 . . . 3 1 . . . 1 . . 2 Engine 6 | 1 1 . . . 2 1 . . . 1 . . . Core 5 | . 2 . . . 1 . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 2 . . . 6 3 2 . . 1 . 1 5 Treads 4 | . 1 . . . 3 . . . . . . . . Leg 10 | . . . . . 1 2 1 . . 1 . 1 4 Wheel 7 | 2 1 . . . 2 1 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 33 | 1 2 . 1 1 8 6 3 . . 2 1 2 6 Device 16 | . . . . . 4 3 3 . . . 1 1 4 Storage 4 | 1 1 . 1 1 . . . . . . . . . Processor 9 | . 1 . . . 4 2 . . . . . . 2 Hackware 1 | . . . . . . . . . . . . 1 . Protection 3 | . . . . . . 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 4 . . 2 7 3 2 . . 1 . . 6 Energy Gun 8 | . 1 . . 1 2 . 1 . . . . . 3 Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 14 | 2 2 . . 1 3 2 1 . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 1 . . 1 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . 2 . Parts Lost 33 | . 2 . . . 5 4 4 . . 10 . . 8 Power 5 | . 1 . . . 2 . . . . 1 . . 1 Propulsion 15 | . . . . . 3 2 4 . . 3 . . 3 Utility 5 | . . . . . . . . . . 3 . . 2 Weapon 8 | . 1 . . . . 2 . . . 3 . . 2 Highest Loss Streak 7 | . 2 . . . 3 3 3 . . 7 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 1 8 10 10 13 16 19 19 19 20 14 4 4 4 Power . | . . 1 1 . . . 1 1 1 . . . . Propulsion 1 | . 1 1 1 1 2 3 2 . . . . . . Utility 5 | . 2 4 4 6 6 7 8 11 12 8 1 1 2 Weapon 5 | . 3 4 4 5 6 7 7 7 7 5 3 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . . . . 3 7 6 . 1 . 5 . . 3 Power 2 | . . . . 1 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . . . . 1 4 . 1 . 2 . . 2 Weapon 13 | . . . . 2 5 2 . . . 3 . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 100 100 98 99 100 100 85 77 39 53 87 Engine 4 | . 9 . . . 6 7 7 7 7 4 . . . Core 3 | . 4 14 14 14 2 . . . . . . . 4 Treads 3 | . 2 . . . 12 7 2 . . . . . . Leg 5 | . . . . . . . 5 15 15 9 6 11 16 Wheel 12 | . 25 28 28 27 13 14 13 7 7 3 . . . Device 10 | . . . . . 12 14 12 15 15 8 6 14 15 Storage 6 | . 14 14 14 14 9 7 7 7 7 4 . . . Processor 24 | . 9 14 14 14 22 29 30 30 30 30 26 26 28 Energy Gun 4 | . 10 . . 3 7 . 4 7 . 3 . . 3 Ballistic Gun 12 | . 17 28 28 24 10 14 8 7 . 6 . . 10 Peak Build Rating 71 | 6 11 11 11 14 29 41 51 47 47 47 32 45 71 Average Rating 33 | 4 8 11 11 11 22 33 39 47 40 36 27 39 59 On Entrance 25 | . 6 11 11 11 13 28 37 47 47 47 21 32 45 Avg Prop Armor Cover (%) 7 | 9 . . . . 13 12 10 14 20 7 17 26 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 78 | 10 19 19 29 51 56 77 78 60 60 60 3 4 24 Greatest Support 63 | 20 20 20 20 20 63 26 20 10 10 15 28 3 61 Greatest Overweight (x) 7 | . . . 1 2 5 3 7 5 5 5 . 1 . Average Overweight (x) 1 | . . . . 1 1 2 2 5 5 2 . . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 5 5 5 Average Capacity 14 | 6 9 10 13 15 17 20 20 20 20 14 5 5 5 Most Carried 20 | 4 10 10 11 16 20 20 20 20 20 20 5 5 5 Average Carried 13 | 2 8 10 10 13 16 19 19 19 20 14 4 4 4 Final Capacity 20 | 8 10 10 15 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 3 10 10 11 15 20 20 20 20 20 5 5 5 3 Class Distribution -------------------- 34% | Mutant 28% | Skirmisher 12% | Scavenger-Skirmisher 7% | Scientist-Skirmisher 5% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scientist-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 3234 | 212 338 . . 207 695 416 468 32 . 223 . . 643 Remotely 146 | . . . . . . . 146 . . . . . . Salvage Created 3383 | . 83 . . 130 949 192 395 . . 273 . . 1361 Parts 128 | . 5 . . 7 50 12 15 . . 8 . . 31 Haulers Intercepted 5 | . . . . . 3 . 1 . . . . . 1 Recyclers Shooed 5 | . 1 . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 14 . . 9 . . . Prevented 1 | . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 47 | . 2 . . 3 15 3 7 . . 6 . . 11 Guns 39 | . 2 . . 3 7 3 7 . . 6 . . 11 AOE 7 | . . . . . 7 . . . . . . . . Classes Destroyed 13 | . 2 . . 2 6 1 . . . 1 . . 1 Worker 4 | . . . . . 3 1 . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . . Hauler 5 | . . . . . 3 . 1 . . . . . 1 Recycler 7 | . . . . 1 1 . . . . . . . 5 Drone 2 | . . . . . . . . . . 2 . . . Watcher 3 | . . . . . 2 . . . . . . . 1 Swarmer 5 | . . . . 3 . . . . . . . . 2 Grunt 27 | . 2 . . . 10 1 6 . . 3 . . 5 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 4 | . . . . . . 2 . . . 1 . . 1 Sentry 4 | . . . . . 3 . . . . . . . 1 Hunter 2 | . . . . . 1 . 1 . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 Best Kill Streak 9 | . 1 . . 3 6 3 4 . . 4 . . 9 Combat Bots Only 6 | . 1 . . 3 5 3 4 . . 4 . . 6 Max Kills in Single Turn 3 | . 1 . . 1 3 2 1 . . 1 . . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 429 | . 30 . . 15 77 37 41 . . 110 9 1 109 Missed 143 | . 8 . . 7 31 9 15 . . 30 6 1 36 Hits 286 | . 22 . . 8 46 28 26 . . 80 3 . 73 Melee 17 | . . . . . . 7 . . . 10 . . . Projectile 269 | . 22 . . 8 46 21 26 . . 70 3 . 73 Critical Strikes 18 | . . . . . 1 2 3 . . 9 . . 3 Damage Taken 4995 | . 294 . . 56 781 539 424 . . 1714 28 . 1159 Core 1072 | . 55 . . 6 93 11 33 . . 652 28 . 194 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 110 | . . . . . . . . . . 110 . . . Ignored by Resistances 43 | . . . . . . 32 11 . . . . . . Core Remaining (%) 64 | 100 . . . 75 83 . . . . . . . . Volleys Fired 197 | . 20 . . 11 62 17 25 . . 18 . . 44 Largest 3 | . 2 . . 2 2 2 2 . . 2 . . 3 Hottest 155 | . 100 . . 40 131 75 105 . . 105 . . 155 Shots Fired 421 | . 39 . . 22 117 31 48 . . 36 . . 128 Gun 402 | . 38 . . 22 102 28 48 . . 36 . . 128 Cannon 8 | . . . . . 5 3 . . . . . . . Launcher 10 | . . . . . 10 . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . Kinetic 292 | . 31 . . 22 58 28 26 . . 33 . . 94 Thermal 119 | . 8 . . . 49 3 22 . . 3 . . 34 Explosive 10 | . . . . . 10 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 25 | . 3 . . 6 18 25 17 . . 13 . . 23 Robot Miss Streak 4 | . 4 . . 3 3 2 1 . . 3 . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . . 1 1 2 . . . . . 5 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . 1 Shots Hit Robots 317 | . 23 . . 14 86 21 39 . . 32 . . 102 Core Hits 153 | . 9 . . 4 51 11 25 . . 14 . . 39 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . 5 . . . . 1 . . 4 Burn 7 | . . . . . 5 . . . . . . . 2 Destroy 1 | . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . 1 . . 1 Melee Attacks 10 | . . . . . . 1 1 . . 3 . . 5 Impact . | . . . . . . . . . . . . . . Slashing 10 | . . . . . . 1 1 . . 3 . . 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6981 | . 342 . . 188 2294 397 910 . . 609 . . 2241 Guns 5597 | . 275 . . 188 1223 397 910 . . 553 . . 2051 Cannons 75 | . . . . . 75 . . . . . . . . Explosions 1063 | . 67 . . . 996 . . . . . . . . Melee 245 | . . . . . . . . . . 55 . . 190 Ramming 1 | . . . . . . . . . . 1 . . . Kinetic 3761 | . 241 . . 188 757 397 348 . . 519 . . 1311 Thermal 1911 | . 34 . . . 541 . 562 . . 34 . . 740 Explosive 1063 | . 67 . . . 996 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 245 | . . . . . . . . . . 55 . . 190 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 2 2 2 4 . 7 10 Average Corruption 4 | . . . . . . 2 2 2 2 2 . 5 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 43 | . . . . . . 4 7 1 2 2 . 1 26 Message Errors 12 | . . . . . . 1 3 . . 1 . . 7 Matter Fused 11 | . . . . . . 1 2 . 1 . . . 7 Heat Flow Errors 4 | . . . . . . 1 1 . . . . . 2 Energy Discharges 5 | . . . . . . . . 1 . 1 . 1 2 Data Loss (minor) 4 | . . . . . . . 1 . 1 . . . 2 Data Loss (major) 4 | . . . . . . 1 . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 26 | . . . . . 5 . . . . . . . 21 Projectiles 4 | . . . . . 4 . . . . . . . . Explosions 1 | . . . . . 1 . . . . . . . . Melee 21 | . . . . . . . . . . . . . 21 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 430 | . 91 . . . 147 240 187 . . 179 . . 430 Average Temperature 87 | . 32 . . . 40 69 60 . . 98 . . 150 Received Heat Transfer 1959 | . 165 . . . 360 72 270 . . 720 12 . 360 Effects 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 6 | . . . . . 4 . 1 . . . . . 1 Heat Transferred 4326 | . 100 . . . 1628 . 1275 . . 75 . . 1248 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 95 | 100 100 100 . 100 78 100 . . . . 100 100 100 Level 1 4 | . . . . . 21 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 232 | . 76 25 . 60 232 100 . . . . 156 44 189 Initial 156 | . . 25 . . . 86 . . . . 156 44 16 Average 58 | . 18 18 . 17 126 25 . . . . 144 35 57 Influence Increases 1921 | . 183 . . 81 561 119 215 . . 160 150 . 452 Destroy 0b10 Robot/C 900 | . 40 . . 60 300 60 140 . . 80 . . 220 Destroy 0b10 Robot/NC 115 | . 5 . . 5 50 5 5 . . 10 . . 35 Destroy Leader 174 | . 10 . . 10 90 . 10 . . 10 . . 44 Successful Hack 99 | . 16 . . 6 53 24 . . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 90 | . 45 . . . 15 30 . . . . . . . Destroy Structure 63 | . 22 . . . 38 . . . . . . . 3 Advance Influence 150 | . . . . . . . . . . . 150 . . Partial Spotted 15 | . . . . . 15 . . . . . . . . Lose Combat Pursuer 285 | . 15 . . . . . 60 . . 60 . . 150 Influence Decreases 1732 | . 117 61 5 81 369 311 188 26 1 150 34 102 287 Entered New Map 253 | . . 41 5 . . 106 . 6 1 . 4 82 8 Time Decay 1199 | . 97 20 . 81 319 175 158 20 . 70 30 20 209 Lost Part 260 | . 20 . . . 50 30 30 . . 60 . . 70 Lost Ally 20 | . . . . . . . . . . 20 . . . Squads Dispatched 15 | . 4 . . . 5 1 . . . . . . 5 Investigation 4 | . 3 . . . 1 . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . 1 Reinforcement 6 | . 1 . . . 1 . . . . . . . 4 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 6 | . 2 . . . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 107 | . 8 . . 4 24 10 11 . . 14 1 5 30 Peak Tracking Total 12 | . 2 . . 3 5 4 5 . . 5 1 5 12 Tactical Retreats 9 | . 1 . . . . . 3 . . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 8 | . 2 . . . 1 4 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 6 | . 3 . . . 1 2 . . . . . . . Max in Single Turn 2 | . 2 . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 28 | . 7 . . 2 7 3 . . 4 . 2 . 3 Terminals 15 | . 6 . . 1 5 . . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . 1 Garrison Access 3 | . . . . . . 2 . . . . 1 . . Total Hacks 93 | . 17 . . 3 26 5 . . 30 . 3 . 9 Successful 65 | . 8 . . 2 18 2 . . 30 . 1 . 4 Failed 28 | . 9 . . 1 8 3 . . . . 2 . 5 Catastrophic 2 | . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 14 . . 2 13 . . . . . 2 . 2 Terminals 44 | . 16 . . 2 19 . . . . . 2 . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . Scanalyzers 10 | . . . . . 5 1 . . . . . . 4 Garrison Access 5 | . . . . . . 4 . . . . 1 . . Terminal Hacks 42 | . 5 . . 2 5 . . . 30 . . . . Record 11 | . . . . . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 4 | . 3 . . 1 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . 3 . . . . Open Door 1 | . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 5 1 . . . . . . 4 Retrieve Study 10 | . . . . . 5 1 . . . . . . 4 Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . 1 . . Unauthorized Hacks 11 | . 3 . . . 8 . . . . . . . . Terminals 8 | . 2 . . . 6 . . . . . . . . Track 3 | . . . . . 3 . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 6 . . 1 6 1 . . . . 1 . 3 Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 5 1 . . . . . . 3 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . Total Orders 3 | . . . . . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . . . . . 3 Ally Attacks 5 | . . . . . . . . . . 5 . . . Total Damage 136 | . . . . . . . . . . 136 . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 4369 | . 271 43 169 301 741 647 600 43 135 365 64 52 938 Optics 4369 | . 271 43 169 301 741 647 600 43 135 365 64 52 938 Sensors 2900 | . . . . . 656 612 411 43 135 204 41 52 746 Terrain 2346 | . . . . . 297 593 408 43 135 199 14 . 657 Seismic 306 | . . . . . . . . . . . . . 306 Jamming 13 | . . . . . . 13 . . . . . . . ECM 22 | . . . . . 22 . . . . . . . . Robot Analysis Total 4 | . 3 . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 . . 1 . . . Drone Launches 3 | . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 4530 | 34 398 43 169 301 741 647 600 43 135 365 64 52 938 Spaces Moved 3583 | 33 386 54 188 254 419 504 445 29 91 271 104 95 710 Core 374 | 17 . . . . . . . . . 129 92 95 41 Treads 18 | . . . . . 18 . . . . . . . . Legs 701 | . . . . . . . . . . 22 12 . 667 Wheels 2488 | 16 386 54 188 254 401 504 445 29 91 120 . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 Fastest Speed 50 | 50 80 80 80 95 95 100 100 145 145 50 50 50 50 Average Speed 99 | 64 80 80 89 97 114 107 106 145 145 96 58 50 104 Slowest Speed 175 | 80 80 80 95 110 163 115 175 145 145 145 120 100 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 79 25 62 55 53 18 65 8 72 59 6 90 21 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . 1 . . . . . . . 1 1 . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . 2 . . . 1 . . . . . Spaces Dug 3 | . 1 . . . . . 1 . . . . . 1 Terrain Destroyed 63 | . 21 . . . 40 . 1 . . . . . 1 Melee 2 | . . . . . . . 1 . . . . . 1 Projectile 3 | . 1 . . . 2 . . . . . . . . AOE 58 | . 20 . . . 38 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total 4143 | 42 433 53 190 284 571 580 513 30 94 337 107 98 811 Wait 53 | . . . . 3 6 3 10 . . 24 . . 7 Move 3571 | 32 385 53 187 253 418 503 444 28 90 270 104 94 710 Hop . | . . . . . . . . . . . . . . Pick Up 73 | 4 10 . 1 6 20 16 4 1 . 1 1 . 9 Fast Attach 45 | 5 4 . . 2 10 1 1 . 2 4 1 2 13 Attach 39 | 1 4 . . . 10 6 4 . . 4 1 1 8 Detach 16 | . 1 . . 2 6 . 1 . . 3 . 1 2 Swap 76 | . 6 . 1 3 21 18 21 . . 3 . . 3 Drop 58 | . 3 . 1 4 18 11 2 1 2 6 . . 10 Fire 197 | . 20 . . 11 62 17 25 . . 18 . . 44 Melee 10 | . . . . . . 1 1 . . 3 . . 5 Ram 1 | . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Met a group of wandering Federalists 131 | -10/Materials | Discovered new exit (range 16) 196 | -10/Materials | Discovered new exit (range 18) 289 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 6) 433 | -10/Materials | Entered Mines 473 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 473 | -10/Mines | Discovered new exit (range 5) 476 | -10/Mines | Entered Exiles 487 | -10/Exiles | Discovered new exit (range 17) 497 | -10/Exiles | Met 8R-AWN 509 | -10/Exiles | Met EX-HEX 552 | -10/Exiles | Met EX-DEC 567 | -10/Exiles | Met EX-BIN 638 | -10/Exiles | Discovered new exit (range 10) 645 | -10/Exiles | Entered Mines 704 | -9/Mines | Met a Derelict bent on vengeance 825 | -9/Mines | Discovered new exit (range 14) 852 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 921 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 936 | -9/Mines | Discovered new exit (range 9) 946 | -9/Mines | Entered Materials 946 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1014 | -8/Materials | Garrison activated, responded to threat 1176 | -8/Materials | Lost 3 parts (1p2n) 1683 | -8/Materials | Discovered new exit (range 4) 1686 | -8/Materials | Identified exit to Factory 1687 | -8/Materials | Entered Factory 1687 | -7/Factory | Evolved 2 slots: Utility x2 1688 | -7/Factory | Identified exit to Storage 1816 | -7/Factory | Allied Derelicts emerged from ambush trap array 1833 | -7/Factory | Discovered new exit (range 13) 1869 | -7/Factory | Identified exit to Factory 2020 | -7/Factory | Build established: Scientist-Skirmisher 2097 | -7/Factory | Lost 3 parts (1n2w) 2102 | -7/Factory | Discovered exit to Factory (range 8) 2288 | -7/Factory | Discovered new exit (range 14) 2318 | -7/Factory | Identified exit to Lower Caves 2334 | -7/Factory | Entered Lower Caves 2345 | -7/Lower Caves | Learned Factory stockpile data 2352 | -7/Lower Caves | Build established: Skirmisher 2386 | -7/Lower Caves | Encountered a Warlord checkpoint 2787 | -7/Lower Caves | Discovered new exit (range 13) 2873 | -7/Lower Caves | Lost 3 parts (3n) 2932 | -7/Lower Caves | Identified exit to Lower Caves 2934 | -7/Lower Caves | Entered another Lower Caves area 2952 | -7/Lower Caves | Discovered new exit (range 10) 2962 | -7/Lower Caves | Identified exit to Data Miner 2977 | -7/Lower Caves | Entered Data Miner 2979 | -7/Data Miner | Discovered new exit (range 6) 3000 | -7/Data Miner | Met Data Miner 3039 | -7/Data Miner | Learned location of Section 7 (-2) 3039 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3057 | -7/Data Miner | Received God Mode back door access code from Data Miner 3111 | -7/Data Miner | Identified exit to Proximity Caves 3112 | -7/Data Miner | Entered Proximity Caves 3115 | -6/Proximity Caves | Spotter reported a threat 3173 | -6/Proximity Caves | Learned location of Zion (-6) 3367 | -6/Proximity Caves | Lost 7 parts (1p2n3u1w) 3400 | -6/Proximity Caves | Core integrity fell below 50% 3447 | -6/Proximity Caves | Discovered exit to Factory (range 13) 3454 | -6/Proximity Caves | Escorted by Enhanced Grunt 3467 | -6/Proximity Caves | Core integrity fell below 20% 3477 | -6/Proximity Caves | Entered Factory 3477 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3541 | -6/Factory | Sucked down chute 3541 | -6/Factory | Entered Waste 3550 | -6/Waste | Spotted C-40 Crusher 3556 | -6/Waste | EMP discharged 3561 | -6/Waste | Spotted C-40 Crusher 3567 | -6/Waste | Spotted C-40 Crusher 3572 | -6/Waste | Spotted C-40 Crusher 3572 | -6/Waste | Spotted C-40 Crusher 3576 | -6/Waste | Spotted C-40 Crusher 3579 | -6/Waste | Discovered new exit (range 20) 3588 | -6/Waste | Identified exit to Factory 3593 | -6/Waste | Entered Factory 3630 | -6/Factory | Discovered new exit (range 39) 3895 | -6/Factory | Identified exit to Factory 4189 | -6/Factory | Lost 6 parts (1p2n2u1w) 4364 | -6/Factory | Discovered exit to Factory (range 24) 4451 | -6/Factory | System corruption reached 10% 4517 | -6/Factory | Build established: Scavenger-Skirmisher 4531 | -6/Factory | Self-destructed Last Messages --------------- 04396_ System corrupted: Component data lost. 04412_ System corrupted: Matter fused (-5). 04439_ Acquired Weapon Cycler. 04442_ SBHPD:K#/PBIJNPSLINN 04452_ P-60 Hacker suffers critical hit (Burn). 04452_ Target Analyzer melted. 04452_ P-60 Hacker destroyed. 04456_ R-10 Processor collects Remote Datajack. 04457_ R-10 Processor destroyed. 04462_ Acquired 46 matter. 04463_ Acquired 33 matter. 04466_ System corrupted: Matter fused (-6). 04489_ System corrupted: Matter fused (-5). 04498_ C-30 ARC bursts open, deploying its payload. 04498_ G-50 Soldier unfolds itself. 04505_ W-25 Informer sends out distress signal. 04517_ KOV=K5OWO>MVWWVFHSM=&9#TVZGEHWU3ST 04523_ Carbon-fiber Leg+ destroyed. 04527_ Hvy. Machine Gun+ destroyed. 04528_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | # ???????????????#?#?? ????#?????????????? ?????? | | # ? ? ?? ##????? ?????#????????? ???? ?????" | | #???? ???????#???#? ???????????????? ? ?? | | ####??########?#????? ???## ???????????? ? | | #?#?#??#?####?????#??< ???#??? ????????? ?? | | # ? ? ? ? ? ?# ?? ????#?#?##???????????# | | # "??"? ?? ""? ??? ???###?#???###??????# | | # """" ???? ?G?????# ##?#?? ??? ? ? ?? ?? ?# | | #?"??? ?? " "?#?## ##?#?? ? ? ? ?? ???# | | # "?"" ? ? ? ??# ##### ??"" ""?"??"?" ?# | | #?"??" ? #??# #??## ""???""""?""?? ?# | | + """" ? ? ? ?#?# ####? """??"""" """"? + | | # ??"? ? ?##?# ###?#?"""" 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"" # """ "" | | """ ######?########??######## """ ! # """ "" | | """ ################?######## """ # | | """ #?################?#?##?# """ # """ "" | | "" #############?######?##?# # """ "" | | "" #?##?####?########???#### [ # """ "" | | #####?##?###########?##?# """T""" # | | ! ?##?####???####?######?####################### | | ??#######??#??#?#??#?##?####?####?########### | | ####??#?##?##?####??##???#?####?#########?#####?## | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Resistance: EM 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Deuterium Engine | -7/Factory | Hacked Gatling Laser | -6/Factory | Hacked Scythe | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Look Less Dangerous Next Time Sprinter Challenges ------------ None Game ------ Seed CoreTimingRedistributor Manual? 0 Play Time 01:24:11 Cumulative 1122.4 hours Start 2025.09.04 @ 15:37:32 End 2025.09.04 @ 17:28:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 572 Rogue 445 Adventurer 125 Explorer 2 Win Type - Total 133 Types 102/10/9/3/3/0/0/4/2/0 Lore% 66 Gallery% 79 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df435f6b-f87f-42b8-8d3f-6da018e61de2