Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 11:50:23 Player: Cracklepappy Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1287) 1287 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 4045 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 140 Aligned with FarCom 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 280/280 System Corruption 1% Temperature Cool (9) Movement Treading (220) Ox3 Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Salvage Targeting Computer Reactive Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (18) --- Improved Treads Advanced Myomer Leg Experimental Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (4) Gravity Neutralizing Apparatus Hardened Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Autogun Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Salvage Targeting Computer Reactive Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Treads Experimental Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Gravity Neutralizing Apparatus Hardened Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Autogun Autogun Autogun Scythe [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Salvage Targeting Computer Protection Reactive Plating Weapon Improved Assault Rifle Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 57 | 7 6 . 21 4 19 Power 5 | 1 1 . 2 . 1 Engine 5 | 1 1 . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 1 . 6 3 3 Treads 14 | 1 1 . 6 3 3 Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 2 . 7 . 9 Device 3 | . . . . . 3 Storage 9 | 2 2 . 4 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . . . 3 . 4 Artifact . | . . . . . . Weapon 17 | 2 2 . 6 1 6 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 14 | 2 1 . 5 1 5 Ballistic Cannon 2 | . 1 . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 Parts Lost 15 | . 4 . 1 1 9 Power 2 | . 1 . . . 1 Propulsion 5 | . 1 . . . 4 Utility 1 | . . . . . 1 Weapon 7 | . 2 . 1 1 3 Highest Loss Streak 8 | . 3 . 1 1 8 Average Slot Usage (%) 99 | . 99 100 97 99 99 Engine 11 | . 14 14 11 11 11 Treads 22 | . 17 28 22 22 21 Wheel 1 | . 10 . . . . Storage 30 | . 28 28 32 33 30 Processor 1 | . . . . . 2 Protection 7 | . . . 9 11 11 Ballistic Gun 19 | . 24 14 18 21 20 Ballistic Cannon 2 | . 3 14 2 . . Naked Turns . | . . . . . . Heaviest Build 88 | 15 41 39 72 72 88 Greatest Support 46 | 20 40 40 46 46 43 Greatest Overweight (x) 3 | 1 3 . 1 1 2 Average Overweight (x) 1 | . 2 . . 1 1 Largest Inventory Capacity 24 | 8 16 16 22 22 24 Average Capacity 19 | 6 15 16 20 22 22 Most Carried 24 | 8 16 16 22 22 24 Average Carried 18 | 3 14 15 20 21 20 Final Capacity 22 | 8 16 16 22 22 18 Final Carried 22 | 8 16 16 22 22 14 Class Distribution -------------------- 64% | Hauler-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 2378 | 282 406 60 848 205 577 Remotely . | . . . . . . Salvage Created 2177 | 121 447 . 1092 197 320 Parts 130 | 10 27 . 82 4 7 Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 49 | . 11 . 24 10 4 Guns 43 | . 6 . 23 10 4 Cannons 6 | . 5 . 1 . . Classes Destroyed 12 | 2 4 . 2 2 2 Worker 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 7 | . 2 . 5 . . Recycler 1 | 1 . . . . . Turret 1 | . . . . . 1 Watcher 3 | . 1 . 2 . . Swarmer 10 | . 3 . 7 . . Grunt 22 | . 8 . 13 1 . Brawler 1 | . . . . 1 . Sentry 4 | . . . 4 . . Zionite 5 | . . . . . 5 Assembled 11 | . . . . 8 3 Best Kill Streak 5 | 3 2 . 5 3 3 Combat Bots Only 4 | . 2 . 4 3 3 Max Kills in Single Turn 2 | 1 2 . 2 1 1 Gunslinging 1 | . 1 . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3661 | . 703 3 989 616 1350 Core 517 | . 110 . 76 43 288 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 56 . . . Volleys Fired 252 | 6 65 . 94 25 62 Largest 2 | 2 2 . 2 2 2 Hottest 100 | 40 55 . 79 46 100 Shots Fired 497 | 12 128 . 187 50 120 Gun 463 | 12 110 . 172 50 119 Cannon 34 | . 18 . 15 . 1 Launcher . | . . . . . . Special . | . . . . . . Kinetic 496 | 12 128 . 187 50 119 Thermal 1 | . . . . . 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 30 | 8 15 . 27 30 29 Robot Miss Streak 5 | 1 3 . 5 2 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 . 3 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 358 | 11 98 . 118 32 99 Core Hits 124 | 6 30 . 47 17 24 Critical Hits 10 | . 3 . 2 . 5 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 4 | . 2 . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4825 | 87 838 . 1808 539 1553 Guns 4296 | 87 631 . 1590 539 1449 Cannons 463 | . 207 . 152 . 104 Explosions 66 | . . . 66 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4655 | 87 838 . 1742 539 1449 Thermal 170 | . . . 66 . 104 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . 1 Average Corruption 2 | . 2 3 . . 1 Corruption Purged . | . . . . . . Effects 19 | . 11 8 . . . Message Errors 2 | . 1 1 . . . Matter Fused 6 | . 1 5 . . . Heat Flow Errors 2 | . 2 . . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 4 | . 2 2 . . . Targeting Errors 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . 9 . 26 . . Projectiles 9 | . 9 . . . . Explosions 26 | . . . 26 . . Melee . | . . . . . . Knockbacks 7 | . 4 . 3 . . Impact . | . . . . . . Kinetic 6 | . 4 . 2 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 218 | . 218 . 90 38 82 Average Temperature 17 | . 32 . 12 14 12 Received Heat Transfer 1017 | . 312 . 369 198 138 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 130 | . . . 50 . 80 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 457 | 15 212 24 457 373 . Initial 178 | . 9 24 . 178 . Average 124 | 6 65 12 164 215 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 71 | 100 94 100 69 24 . Level 1 27 | . 5 . 27 75 . Level 2 1 | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 3 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 7 | . 1 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 20 . 44 33 11 Peak Tracking Total 20 | . 5 . 5 20 9 Tactical Retreats 5 | . . . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 5 | . 2 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 9 | . . . 5 . 4 Max in Single Turn 2 | . . . 2 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 15 | . 6 1 6 . 2 Terminals 11 | . 6 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 39 | . 19 1 17 . 2 Successful 18 | . 8 1 7 . 2 Failed 21 | . 11 . 10 . . Catastrophic 5 | . 4 . 1 . . Database Lockouts . | . . . . . . Manual 22 | . 7 . 14 . 1 Terminals 33 | . 19 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 1 4 . 2 Record 1 | . . . . . 1 Part Schematic 2 | . 2 . . . . Prototype ID Bank 2 | . 1 . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 3 | . 1 . 2 . . Locate Traps 3 | . 2 . 1 . . Hauler Manifests 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 3 . . Terminals 3 | . . . 3 . . Track 1 | . . . 1 . . Botnet 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . 6 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 31 | . . . . 31 . Total Damage 275 | . . . . 275 . Kills 8 | . . . . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 6652 | 115 807 795 1735 881 2319 Spaces Moved 3273 | 75 468 464 757 438 1071 Core 9 | 9 . . . . . Treads 2806 | 12 64 464 757 438 1071 Legs . | . . . . . . Wheels 458 | 54 404 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 160 180 180 Average Speed 170 | 96 117 160 179 180 192 Slowest Speed 200 | 160 180 160 180 180 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 4 81 97 81 80 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 6 | . . 3 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . . 16 . 3 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 17 | . . . 14 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3948 | 105 622 520 975 485 1241 Wait 229 | 9 60 45 44 15 56 Move 3268 | 74 467 463 756 437 1071 Hop . | . . . . . . Pick Up 75 | 9 17 6 26 2 15 Fast Attach 15 | 6 . . 8 1 . Attach 22 | 1 4 . 2 2 13 Detach 2 | . . . . . 2 Swap 20 | . 2 . 11 1 6 Drop 65 | . 7 6 34 2 16 Fire 252 | 6 65 . 94 25 62 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 4) 643 | -10/Materials | Discovered new exit (range 10) 761 | -10/Materials | Lost 3 parts (1n2w) 866 | -10/Materials | Identified exit to Mines 923 | -10/Materials | Entered Mines 932 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1327 | -10/Mines | Learned Materials emergency access door positions 1383 | -10/Mines | Discovered new exit (range 9) 1435 | -10/Mines | Discovered new exit (range 13) 1545 | -10/Mines | Learned Materials garrison access intel 1718 | -10/Mines | Entered Materials 1718 | -9/Materials | Evolved 2 slots: Utility x2 1741 | -9/Materials | Identified exit to Mines 2063 | -9/Materials | Build established: Hauler-Mutant 2748 | -9/Materials | Discovered new exit (range 16) 2961 | -9/Materials | Discovered new exit (range 12) 3453 | -9/Materials | Entered Mines 3459 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3552 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3552 | -9/Mines | Discovered new exit (range 5) 3754 | -9/Mines | Discovered new exit (range 16) 3831 | -9/Mines | Learned Materials stockpile data 3883 | -9/Mines | Discovered new exit (range 6) 3941 | -9/Mines | Assembled infested the area 3946 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4334 | -9/Mines | Entered Exiles 4378 | -9/Exiles | Met 8R-AWN 4410 | -9/Exiles | Met EX-HEX 4500 | -9/Exiles | Met EX-DEC 4572 | -9/Exiles | Learned location of Zion (-6) 4687 | -9/Exiles | Discovered new exit (range 14) 4851 | -9/Exiles | Met EX-BIN 5645 | -9/Exiles | Aligned with FarCom system 5647 | -9/Exiles | Given EX-Vault access code 5697 | -9/Exiles | Opened EX-Vault 5711 | -9/Exiles | Found YOLO Cannon 5752 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5907 | -9/Exiles | Attacked by the Exiles 6081 | -9/Exiles | Core integrity fell below 50% 6101 | -9/Exiles | Destroyed 8R-AWN 6110 | -9/Exiles | Found Prototype Device 6119 | -9/Exiles | Found Prototype Processor 6120 | -9/Exiles | Lost 8 parts (1p3n1u3w) 6205 | -9/Exiles | Identified AS-neutralizer No. 17b 6325 | -9/Exiles | Build established: Mutant 6642 | -9/Exiles | Core integrity fell below 20% 6653 | -9/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- 06262_ Acquired 10 matter. 06286_ DAS Turret destroyed. 06286_ Machine disabled. 06352_ Dropped YOLO Cannon. 06381_ Acquired Prototype Leg. 06433_ Acquired 18 matter. 06461_ 5L-KAT suffers critical hit. 06461_ Destroyed Mak. Leg. 06461_ 5L-KAT destroyed. 06475_ W1-DM0 suffers critical hit. 06475_ W1-DM0 destroyed. 06480_ AM-PHS destroyed. 06527_ Extracted 50 matter. 06533_ Extracted 4 energy. 06545_ Extracted 50 matter. 06598_ 0E-VEF(z) destroyed. 06600_ J5-HVA destroyed. 06615_ Acquired 30 matter. 06650_ Machine disabled. 06651_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????##" ######""" | | ???????????#"" ""##????#####""" | | ??????????##""" """##?????????##""" | | ??????????#""" """##???????????#"""" | | ??????????#" ""#???????????##"" | | ??????????# ########??####"""" | | ??????????# ## ####""" | | ??????????# """" | | ??????????#" | | ??????????#" | | ??????????##" | | ???????????##" " "" | | ????????????#"""" ""## ##""" " " " | | ????????????#"" ""#### ######""" "" | | ????????????#" """"##??# #????###"""" | | ????????????#""" """#??## ####???##### | | ????????????## ""##??#! 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"????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeNuclearSheargun Manual? 0 Play Time 00:41:01 Cumulative 249.2 hours Start 2020.12.07 @ 10:51:05 End 2020.12.07 @ 11:50:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0564e089-a621-4d97-b38e-4a8a73687d31